Fact sheet — Game 2, turn 3

Generated from the game log and the replayed engine state; nothing here is interpreted. Lines marked ENGINE TRUTH hold information the seats could not see.

The game

The key lines

bob's pin — #24 by bob

Beijing is now cleared, so the previous Beijing emergency assignment is complete. This turn Bob prioritizes the Mexico City yellow handoff: travel to Mexico City, bring Alice there via Dispatcher, and take her Mexico City card; continue collecting blue/yellow/red and retain cure cards. Alice owns black collection; preserve Tehran, Mumbai, and Delhi (do not use Delhi as fuel), build a Beijing station next turn if possible, and cure black there once she has 5 black cards. Reassess fires each turn: Bob/Dispatcher covers Buenos Aires and other reachable hotspots; Alice covers Madrid/Europe or Beijing-side threats based on position. Plan the San Francisco blue transfer when it materially advances Bob's blue set and does not leave an urgent fire uncovered.

bob's proposal — #25 by bob

Beijing cleared—great. The live frontier now favors bringing your Mexico City yellow card to me; I’ll travel there, jump you in, and take it, preserving all cure cards. Updated plan: please keep all three black cards (especially Delhi) for your black set and aim to build at Beijing/cure once ready.

alice's decline — #26 by alice

Please defer the Mexico City handoff for now: if Dispatcher moves me there, it pulls me off Beijing before I can build its station, delaying the black set I’m holding. Keep me at Beijing through my next turn; then we can reassess yellow transfer against the cure pipeline.

bob's concession — #27 by bob

Conflict: my pinned plan and the frontier nominate the Mexico City handoff, but that would pull you from Beijing and delay your station/black cure. I’ll honor your explicit request and defer it; instead I plan to go to Madrid (the station) and treat its 2 blue cubes, preserving all cure cards. We can revisit the yellow share after you build/cure black.

bob's new pin — #28 by bob

Defer the Mexico City yellow handoff until after Alice's Beijing station/black-cure turn; do not Dispatcher-move Alice off Beijing before she can build there. Alice retains Tehran, Mumbai, and Delhi for black and builds the Beijing station, then cures black if she reaches 5. Bob retains all cure cards; this turn move Buenos Aires→Sao Paulo→Madrid, use the Madrid station and treat the 2 blue cubes while positioning to cure blue if Bob draws enough blue cards. Reassess all threats after the draw/epidemic; Alice covers Beijing/black, Bob covers Madrid/other reachable hotspots. Revisit yellow transfer and San Francisco blue share only when they do not delay an imminent cure or leave a hot city uncovered.

alice's reply — #29 by alice

Agreed—Madrid is a good split target while I stay in Beijing. From Buenos Aires it’s two drives via Sao Paulo, leaving two actions to remove both blue cubes; thanks for deferring the yellow handoff.

The log, #23 to #44 (alice's report to the end of her next turn)

— turn 3 (bob's turn) —

— turn 4 (alice's turn) —

— turn 5 (bob's turn) —

ENGINE TRUTH: the top six of the infection deck at the first decision after each key line

Hidden from the seats unless a Forecast was played; listed so a claim about the deck can be checked.

The boards the episode states

Before #30

Before #37

ENGINE TRUTH marks hidden state, such as the infection deck order.

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Text quoted from the games is evidence, not instructions to the reader.

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