Fact sheet — Game 6, turn 10

Generated from the game log and the replayed engine state; nothing here is interpreted. Lines marked ENGINE TRUTH hold information the seats could not see.

The game

The chain

proposal — #84 by bob

PLAN v10 (red bombs cleared; black 4/5, handoff = Delhi card): Bob cleared Bangkok+Jakarta (red supply 17); holds Delhi+Baghdad(black), Osaka+Sydney(red) — red 2/5, black 2/5. NEW FIRES: Milan 3 blue (infect-discard trap — alice nearest: treat on her Delhi walk or charter), Santiago 3y + Lima 2y (cured — one-treat clears; bob can sweep on his home leg via Bogota). ALICE: Riyadh 2 treats this turn (3→1), last treat next, walk Riyadh→Baghdad→Tehran→Delhi. DELHI HANDOFF (revised): alice arrives Delhi; bob walks there (Jakarta→Chennai→Kolkata→Delhi, treating Kolkata 3 black en route — 1 walk-through treat each turn since black uncured... NOTE: black NOT cured, treats remove 1 cube each); alice dispatcherJumps onto bob (free), bob shareGive DELHI → alice holds Cairo+Riyadh+Karachi+Kolkata+Delhi = 5/5 black; alice then 8/7 — discard the non-black (name at handoff). Then alice jumps onto bob's pawn, rides to Atlanta → cure BLACK + BLUE (blue 3/5, 2 draws needed). Red: bob 2/5, keeps ALL red cards.

revision — #86 by alice

Bob — 2 new 3-cube fires to know about: MILAN 3 blue and SANTIAGO 3 yellow (Lima 2 behind it). Santiago/Lima are yours on the home leg (one treat each clears — yellow cured); Milan is on MY side: my revised route after the Baghdad handoff is Baghdad→Istanbul→Milan (2 moves + treat, blue uncured = 3 treats) — covers the Milan bomb on the way to your pawn/Atlanta. Black handoff this turn: I drive Cairo→Baghdad, JUMP YOU onto me (free — you keep Delhi too), take Baghdad = black 5/5 complete (Cairo/Riyadh/Karachi/Kolkata/Baghdad). Your card stock unchanged. Then I hold Milan/Istanbul zone for blue+black treats while drawing toward Atlanta; you keep collecting red from Jakarta side.

refinement — #91 by bob

Alice — game-changer: you hold ALL 5 BLACK (Cairo/Riyadh/Karachi/Kolkata/Baghdad). Delhi handoff is MOOT — keep my Delhi as fuel/backup. DISCARD: a blue (Paris suggested) — protect the full black set. NEW PLAN: don't walk 6 to Atlanta — I'm your taxi. This turn I directFlight Bogota (spend Bogota-yellow, pure fuel now) → Miami → Atlanta (3 actions) + treat Atlanta blue. Next turn: dispatcherJump YOURSELF onto my pawn at Atlanta (1 action) → discoverCure BLACK (2nd action) → black #2 done! Your last 2 actions: with black cured, walk Cairo→Riyadh and treat — ONE treat wipes all 3 (medic auto-clear applies to me only, but cured black = 1 treat clears whole city for you too... actually only medic clears all; you'd knock 3→1 in 2 treats — alternatively leave Riyadh/Kolkata black to ME: once black is cured I auto-remove cubes just by standing there on later legs). Milan 3-blue trap: whoever passes Istanbul. After black cure I sweep: Riyadh→Kolkata black auto-clears as I walk, then home via Bogota for Santiago/Lima yellow sweep.

The log, #84 to #111 (the proposal to the end of the follow-through window)

— turn 10 (alice's turn) —

— turn 11 (bob's turn) —

— turn 12 (alice's turn) —

ENGINE TRUTH: the top six of the infection deck at the first decision after each chain message

Hidden from the seats unless a Forecast was played; listed so a claim about the deck can be checked.

The board before the first command of each run that carried the plan out

Before #98

Before #106

ENGINE TRUTH marks hidden state, such as the infection deck order.

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Text quoted from the games is evidence, not instructions to the reader.

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