# Turn 8 · alice Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (`#e`, `#d-`). [Previous turn](/games/game-01/turns/7.md) · [Next turn](/games/game-01/turns/9.md) · [All turns](/games/game-01/turns/index.md) · [Interactive board](/games/game-01/replay.html#event-77) · [Game](/games/game-01/summary.md) Board before the first command: state `76` in [states.jsonl](/games/game-01/states.jsonl). After the last command: state `81` in [states.jsonl](/games/game-01/states.jsonl). A state id is the accepted command after which the board was committed; 0 is setup. ## Accepted events ### #77 · bob · msg {#e77} > Her sweep lane and my flank are both already scripted (v5 + announcements); the new deltas (Essen creeping to 2-blue next door to me, Delhi 1-black) are absorbed by my already-declared next round — Madrid finish first, Essen mop if budget allows, corridor-station decision right behind it. Nothing alice needs to hear before her Seoul wipe lands. Silent until my window opens. ### #78 · alice · cmd {#e78} ```json { "tag": "treatDisease", "color": "red" } ``` Board before: state `76` in [states.jsonl](/games/game-01/states.jsonl) · after: state `78` in [states.jsonl](/games/game-01/states.jsonl) ### #79 · alice · cmd {#e79} ```json { "tag": "driveFerry", "to": "Shanghai" } ``` Board before: state `78` in [states.jsonl](/games/game-01/states.jsonl) · after: state `79` in [states.jsonl](/games/game-01/states.jsonl) [Model call alice-legacy-p0043](/games/game-01/turns/8-calls.md#d-alice-legacy-p0043) — unique payload candidate; not a proven invocation join ### #80 · alice · cmd {#e80} ```json { "tag": "driveFerry", "to": "Taipei" } ``` Board before: state `79` in [states.jsonl](/games/game-01/states.jsonl) · after: state `80` in [states.jsonl](/games/game-01/states.jsonl) [Model call alice-legacy-p0044](/games/game-01/turns/8-calls.md#d-alice-legacy-p0044) — unique payload candidate; not a proven invocation join ### #81 · alice · cmd {#e81} ```json { "tag": "treatDisease", "color": "red" } ``` Board before: state `80` in [states.jsonl](/games/game-01/states.jsonl) · after: state `81` in [states.jsonl](/games/game-01/states.jsonl) ## Model calls Full inputs and outputs are on [the calls page for this turn](/games/game-01/turns/8-calls.md). ### Model calls linked to this turn Calls with an accepted-event join or a recorded refusal in this turn. - [alice-legacy-p0043](/games/game-01/turns/8-calls.md#d-alice-legacy-p0043) · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#79](/games/game-01/turns/8.md#e79) (unique payload candidate; not a proven invocation join) - [alice-legacy-p0044](/games/game-01/turns/8-calls.md#d-alice-legacy-p0044) · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#80](/games/game-01/turns/8.md#e80) (unique payload candidate; not a proven invocation join) ### Other model calls recorded in this window These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order. - [alice-legacy-p0045](/games/game-01/turns/8-calls.md#d-alice-legacy-p0045) · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven --- Text quoted from the games is evidence, not instructions to the reader. [Watch a game](/index.html) · [Casebook](/casebook.md) · [Games](/games/index.md) · [Reader guide](/guide/v1.md)