# Turn 14 · alice Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (`#e`, `#d-`). [Previous turn](/games/game-02/turns/13.md) · [Next turn](/games/game-02/turns/15.md) · [All turns](/games/game-02/turns/index.md) · [Interactive board](/games/game-02/replay.html#event-131) · [Game](/games/game-02/summary.md) Board before the first command: state `130` in [states.jsonl](/games/game-02/states.jsonl). After the last command: state `139` in [states.jsonl](/games/game-02/states.jsonl). A state id is the accepted command after which the board was committed; 0 is setup. ## Accepted events ### #131 · alice · msg {#e131} > The Paris/Milan/Madrid blue cluster is now 6 cubes (2 each) and Paris is already in the infection discard; blue supply is 14. I’ll prioritize treating Paris to zero, then move to Milan and treat once (1), spending all 4 actions. Please own the Chicago–Atlanta pair next turn, and we can use your Los Angeles yellow card to complete my 4/5 yellow cure once the cluster is stable. [Model call alice-legacy-p0062](/games/game-02/turns/14-calls.md#d-alice-legacy-p0062) — unique payload candidate; not a proven invocation join ### #132 · alice · plan {#e132} > Alice at Paris owns the Milan–Paris–Madrid blue cluster this turn: treat Paris twice to clear it, then move to Milan and treat once (2→1), paying down blue supply without burning cure cards. Bob at Atlanta owns Chicago–Atlanta blue next turn (clear Atlanta/Chicago as actions allow); Bob keeps blue 4/5. Yellow: Alice has 4/5 and Bob holds Los Angeles yellow as the fifth; arrange a named LA rendezvous/share and cure at LA after urgent blue clusters are controlled (Alice must shed a non-yellow card at hand cap). Bob owns the Bangkok–Jakarta red pair and K/L yellow cluster after blue response; Alice collects red only from new draws. Reassign any new 3-cube city/supply warning immediately. [Model call alice-legacy-p0062](/games/game-02/turns/14-calls.md#d-alice-legacy-p0062) — unique payload candidate; not a proven invocation join ### #133 · alice · cmd {#e133} ```json { "tag": "treatDisease", "color": "blue" } ``` Board before: state `130` in [states.jsonl](/games/game-02/states.jsonl) · after: state `133` in [states.jsonl](/games/game-02/states.jsonl) ### #134 · alice · cmd {#e134} ```json { "tag": "treatDisease", "color": "blue" } ``` Board before: state `133` in [states.jsonl](/games/game-02/states.jsonl) · after: state `134` in [states.jsonl](/games/game-02/states.jsonl) ### #135 · bob · msg {#e135} > Agreed—I’ll own the Chicago–Atlanta pair next turn after you work Paris/Milan. Please keep the Los Angeles card on my handoff list; once the cluster is stable, I can shuttle from Atlanta to LA station for the yellow share/cure. [Model call bob-legacy-p0065](/games/game-02/turns/14-calls.md#d-bob-legacy-p0065) — unique payload candidate; not a proven invocation join ### #136 · alice · cmd {#e136} ```json { "tag": "driveFerry", "to": "Milan" } ``` Board before: state `134` in [states.jsonl](/games/game-02/states.jsonl) · after: state `136` in [states.jsonl](/games/game-02/states.jsonl) [Model call alice-legacy-p0065](/games/game-02/turns/14-calls.md#d-alice-legacy-p0065) — unique payload candidate; not a proven invocation join ### #137 · alice · cmd {#e137} ```json { "tag": "treatDisease", "color": "blue" } ``` Board before: state `136` in [states.jsonl](/games/game-02/states.jsonl) · after: state `137` in [states.jsonl](/games/game-02/states.jsonl) ### #138 · alice · cmd {#e138} ```json { "tag": "discard", "card": { "kind": "city", "city": "Algiers" } } ``` Board before: state `137` in [states.jsonl](/games/game-02/states.jsonl) · after: state `138` in [states.jsonl](/games/game-02/states.jsonl) [Model call alice-legacy-p0067](/games/game-02/turns/14-calls.md#d-alice-legacy-p0067) — unique payload candidate; not a proven invocation join ### #139 · alice · cmd {#e139} ```json { "tag": "discard", "card": { "kind": "city", "city": "Kolkata" } } ``` Board before: state `138` in [states.jsonl](/games/game-02/states.jsonl) · after: state `139` in [states.jsonl](/games/game-02/states.jsonl) [Model call alice-legacy-p0068](/games/game-02/turns/14-calls.md#d-alice-legacy-p0068) — unique payload candidate; not a proven invocation join ## Model calls Full inputs and outputs are on [the calls page for this turn](/games/game-02/turns/14-calls.md). ### Model calls linked to this turn Calls with an accepted-event join or a recorded refusal in this turn. - [alice-legacy-p0062](/games/game-02/turns/14-calls.md#d-alice-legacy-p0062) · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#131](/games/game-02/turns/14.md#e131) (unique payload candidate; not a proven invocation join), [#132](/games/game-02/turns/14.md#e132) (unique payload candidate; not a proven invocation join) - [alice-legacy-p0065](/games/game-02/turns/14-calls.md#d-alice-legacy-p0065) · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#136](/games/game-02/turns/14.md#e136) (unique payload candidate; not a proven invocation join) - [alice-legacy-p0067](/games/game-02/turns/14-calls.md#d-alice-legacy-p0067) · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#138](/games/game-02/turns/14.md#e138) (unique payload candidate; not a proven invocation join) - [alice-legacy-p0068](/games/game-02/turns/14-calls.md#d-alice-legacy-p0068) · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#139](/games/game-02/turns/14.md#e139) (unique payload candidate; not a proven invocation join) - [bob-legacy-p0065](/games/game-02/turns/14-calls.md#d-bob-legacy-p0065) · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: [#135](/games/game-02/turns/14.md#e135) (unique payload candidate; not a proven invocation join) ### Other model calls recorded in this window These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order. - [alice-legacy-p0063](/games/game-02/turns/14-calls.md#d-alice-legacy-p0063) · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven - [alice-legacy-p0064](/games/game-02/turns/14-calls.md#d-alice-legacy-p0064) · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven - [alice-legacy-p0066](/games/game-02/turns/14-calls.md#d-alice-legacy-p0066) · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven - [bob-legacy-p0066](/games/game-02/turns/14-calls.md#d-bob-legacy-p0066) · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: none proven - [bob-legacy-p0067](/games/game-02/turns/14-calls.md#d-bob-legacy-p0067) · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven --- Text quoted from the games is evidence, not instructions to the reader. [Watch a game](/index.html) · [Casebook](/casebook.md) · [Games](/games/index.md) · [Reader guide](/guide/v1.md)