# Turn 13 · bob Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (`#e`, `#d-`). [Previous turn](/games/game-03/turns/12.md) · [Next turn](/games/game-03/turns/14.md) · [All turns](/games/game-03/turns/index.md) · [Interactive board](/games/game-03/replay.html#event-102) · [Game](/games/game-03/summary.md) Board before the first command: state `101` in [states.jsonl](/games/game-03/states.jsonl). After the last command: state `107` in [states.jsonl](/games/game-03/states.jsonl). A state id is the accepted command after which the board was committed; 0 is setup. ## Accepted events ### #102 · alice · msg {#e102} > Endgame's close. Drive Miami→Atlanta to stand ON the station, keep every black card, and cure BLACK the instant you hit 5. Hold oneQuietNight unless a reshuffle clearly arms the bombs onto the infection top — then it's free insurance, play it. > I'm RED 3/5 at the HCMC station and will cure red within ~2 turns (and I'll play resilientPopulation to delete Shanghai from the reshuffle next turn). Once BOTH cure, we win — so do NOT detour for Algiers(now 3 black)/Shanghai/Lagos/Johannesburg: we're at 2/8 with cushion, and every cube becomes irrelevant the moment black+red land. Just land black. [Model call alice-i54](/games/game-03/turns/13-calls.md#d-alice-i54) — exact submission ref ### #103 · bob · cmd {#e103} ```json { "tag": "driveFerry", "to": "Atlanta" } ``` Board before: state `101` in [states.jsonl](/games/game-03/states.jsonl) · after: state `103` in [states.jsonl](/games/game-03/states.jsonl) [Model call bob-i55](/games/game-03/turns/13-calls.md#d-bob-i55) — exact submission ref ### #104 · bob · msg {#e104} > On the Atlanta station now, 3/5 black — I cure BLACK the action I draw my 5th. Agreed on no detours: Algiers(3 black)/Shanghai/Lagos/Jo'burg all stay — we win on black+red, cubes are irrelevant once both land. (Noted Algiers is now a 3-black bomb; if an epidemic reshuffles it onto the top AND we're still uncured it could bite, but out-running it to the cures is the right call.) > > Holding One Quiet Night — its marginal value is ~0 right now, so I'll spend it only if a reshuffle clearly arms the infection top. I'm using my spare actions on a low-value blue wipe that keeps me on the station (so black-cure timing is untouched). You land red; I'll land black. We're close. **Queued for alice:** delivered ahead of alice's next prompt with model call [alice:i55](/games/game-03/turns/13-calls.md#d-alice-i55), not when it was sent. [Model call bob-i56](/games/game-03/turns/13-calls.md#d-bob-i56) — exact submission ref ### #105 · bob · cmd {#e105} ```json { "tag": "driveFerry", "to": "Washington" } ``` Board before: state `103` in [states.jsonl](/games/game-03/states.jsonl) · after: state `105` in [states.jsonl](/games/game-03/states.jsonl) [Model call bob-i56](/games/game-03/turns/13-calls.md#d-bob-i56) — exact submission ref ### #106 · bob · cmd {#e106} ```json { "tag": "treatDisease", "color": "blue" } ``` Board before: state `105` in [states.jsonl](/games/game-03/states.jsonl) · after: state `106` in [states.jsonl](/games/game-03/states.jsonl) [Model call bob-i57](/games/game-03/turns/13-calls.md#d-bob-i57) — exact submission ref ### #107 · bob · cmd {#e107} ```json { "tag": "driveFerry", "to": "Atlanta" } ``` Board before: state `106` in [states.jsonl](/games/game-03/states.jsonl) · after: state `107` in [states.jsonl](/games/game-03/states.jsonl) [Model call bob-i58](/games/game-03/turns/13-calls.md#d-bob-i58) — exact submission ref ## Model calls Full inputs and outputs are on [the calls page for this turn](/games/game-03/turns/13-calls.md). ### Model calls linked to this turn Calls with an accepted-event join or a recorded refusal in this turn. - [alice-i54](/games/game-03/turns/13-calls.md#d-alice-i54) · alice · recorded invocation · active turn: False · linked events: [#102](/games/game-03/turns/13.md#e102) (exact submission ref) - [bob-i55](/games/game-03/turns/13-calls.md#d-bob-i55) · bob · recorded invocation · active turn: True · linked events: [#103](/games/game-03/turns/13.md#e103) (exact submission ref) - [bob-i56](/games/game-03/turns/13-calls.md#d-bob-i56) · bob · recorded invocation · active turn: True · linked events: [#104](/games/game-03/turns/13.md#e104) (exact submission ref), [#105](/games/game-03/turns/13.md#e105) (exact submission ref) - [bob-i57](/games/game-03/turns/13-calls.md#d-bob-i57) · bob · recorded invocation · active turn: True · linked events: [#106](/games/game-03/turns/13.md#e106) (exact submission ref) - [bob-i58](/games/game-03/turns/13-calls.md#d-bob-i58) · bob · recorded invocation · active turn: True · linked events: [#107](/games/game-03/turns/13.md#e107) (exact submission ref) ### Other model calls recorded in this window These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order. - [alice-i55](/games/game-03/turns/13-calls.md#d-alice-i55) · alice · recorded invocation · active turn: True · linked events: none proven --- Text quoted from the games is evidence, not instructions to the reader. [Watch a game](/index.html) · [Casebook](/casebook.md) · [Games](/games/index.md) · [Reader guide](/guide/v1.md)