# Turn 11 · bob Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (`#e`, `#d-`). [Previous turn](/games/game-04/turns/10.md) · [Next turn](/games/game-04/turns/12.md) · [All turns](/games/game-04/turns/index.md) · [Interactive board](/games/game-04/replay.html#event-104) · [Game](/games/game-04/summary.md) Board before the first command: state `103` in [states.jsonl](/games/game-04/states.jsonl). After the last command: state `108` in [states.jsonl](/games/game-04/states.jsonl). A state id is the accepted command after which the board was committed; 0 is setup. ## Accepted events ### #104 · bob · cmd {#e104} ```json { "tag": "driveFerry", "to": "Kinshasa" } ``` Board before: state `103` in [states.jsonl](/games/game-04/states.jsonl) · after: state `104` in [states.jsonl](/games/game-04/states.jsonl) ### #105 · alice · msg {#e105} > All set — Lima discarded per plan v5, Bangkok cleared to 1. Manila grew to 2 red (in my sweep zone). Waiting through bob's cure turn. ### #106 · bob · cmd {#e106} ```json { "tag": "discoverCure", "color": "black", "cards": [ "Riyadh", "Moscow", "Karachi", "Chennai", "Delhi" ] } ``` Board before: state `104` in [states.jsonl](/games/game-04/states.jsonl) · after: state `106` in [states.jsonl](/games/game-04/states.jsonl) [Model call bob-legacy-p0057](/games/game-04/turns/11-calls.md#d-bob-legacy-p0057) — unique payload candidate; not a proven invocation join ### #107 · bob · cmd {#e107} ```json { "tag": "driveFerry", "to": "Lagos" } ``` Board before: state `106` in [states.jsonl](/games/game-04/states.jsonl) · after: state `107` in [states.jsonl](/games/game-04/states.jsonl) ### #108 · bob · cmd {#e108} ```json { "tag": "driveFerry", "to": "Sao Paulo" } ``` Board before: state `107` in [states.jsonl](/games/game-04/states.jsonl) · after: state `108` in [states.jsonl](/games/game-04/states.jsonl) ## Model calls Full inputs and outputs are on [the calls page for this turn](/games/game-04/turns/11-calls.md). ### Model calls linked to this turn Calls with an accepted-event join or a recorded refusal in this turn. - [bob-legacy-p0057](/games/game-04/turns/11-calls.md#d-bob-legacy-p0057) · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#106](/games/game-04/turns/11.md#e106) (unique payload candidate; not a proven invocation join) ### Other model calls recorded in this window These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order. - [bob-legacy-p0058](/games/game-04/turns/11-calls.md#d-bob-legacy-p0058) · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven - [bob-legacy-p0059](/games/game-04/turns/11-calls.md#d-bob-legacy-p0059) · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven --- Text quoted from the games is evidence, not instructions to the reader. [Watch a game](/index.html) · [Casebook](/casebook.md) · [Games](/games/index.md) · [Reader guide](/guide/v1.md)