Turn 0 · alice

Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).

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Board before the first command: state 0 in states.jsonl. After the last command: state 8 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.

Accepted events

#1 · bob · msg

Bob here (medic, Atlanta). Next turn I'll play Airlift onto Shanghai and clear its 3 red cubes (medic treats all cubes of a color at once), then work Seoul. Alice: you hold Lagos + Milan/Paris — for yellow/blue cure cards, meet me in Miami later and I'll hand Miami(yellow) over; meanwhile I can clear Atlanta's 2 blue cubes with my first action if you'd rather save your moves. Flag: if red piles up before I reach Asia, shout.

Model call bob-legacy-p0001 — unique payload candidate; not a proven invocation join

#2 · alice · msg

Bob — revised plan, your airlift still fires: this turn I'm DISPATCHING your pawn Atlanta→Chicago→SF→Manila (3 of my actions), and I treat 1 blue in Atlanta myself, so keep your 4 actions. Your turn: airlift Manila→Shanghai (free), treat all 3 red, drive Seoul, treat its 2 red, then drive Tokyo and STOP there — next turn I jump you to SF and take your San Francisco card (blue cure: I hold Milan+Paris, so that makes 3/5 with me). Then you walk SF→LA→Mexico City→Bogota→Sao Paulo and on to Johannesburg — medic clears its 3 yellow in one action when you arrive (~2 turns out). Open fires after that: Riyadh 2 black, Kolkata 1 black, Bangkok 1 red — whoever's passing treats. Cancel the Miami handoff: you keep Miami(yellow) and collect yellow; I take blue+black.

Model call alice-legacy-p0002 — unique payload candidate; not a proven invocation join

#3 · alice · plan

TEAM PLAN: (1) Cures: Alice collects BLUE (Milan,Paris + SF from Bob next turn = 3/5) and BLACK (Cairo). Bob collects YELLOW (keeps Miami). Red: nobody has cards yet — both keep any red drawn for whoever's near a station. (2) Bob = mobile medic: T1 airlift→Shanghai, clear Shanghai+Seoul red, end Tokyo. T2 Alice jumps him to SF, takes SF card (blue 3/5); same turn Bob walks SF→LA→Mexico City→Bogota→Sao Paulo. T3 Bob walks Lagos→Kinshasa→Johannesburg, treats ALL 3 yellow (Jo'burg is his named fire). (3) Alice T1: dispatches Bob to Manila + treats 1 blue in Atlanta; T3+ free for second fire: Riyadh 2 black / Kolkata 1 black / Bangkok 1 red, or station/cure support in Atlanta. (4) No cure cards spent as flight fuel. Forecast: hold until an epidemic fires, then bury the 3-cube discard cities. Airlift: spent T1 on Shanghai.

Model call alice-legacy-p0002 — unique payload candidate; not a proven invocation join

#4 · alice · cmd

{
  "tag": "dispatcherMove",
  "pawn": "bob",
  "via": "driveFerry",
  "to": "Chicago"
}

Board before: state 0 in states.jsonl · after: state 4 in states.jsonl

Model call alice-legacy-p0002 — unique payload candidate; not a proven invocation join

#5 · alice · cmd

{
  "tag": "dispatcherMove",
  "pawn": "bob",
  "via": "driveFerry",
  "to": "San Francisco"
}

Board before: state 4 in states.jsonl · after: state 5 in states.jsonl

Model call alice-legacy-p0003 — unique payload candidate; not a proven invocation join

#6 · alice · cmd

{
  "tag": "dispatcherMove",
  "pawn": "bob",
  "via": "driveFerry",
  "to": "Manila"
}

Board before: state 5 in states.jsonl · after: state 6 in states.jsonl

Model call alice-legacy-p0004 — unique payload candidate; not a proven invocation join

#7 · bob · plan

REVISED PLAN (per alice): This turn alice dispatches bob's pawn Atlanta→Chicago→SF→Manila + treats 1 blue in Atlanta. Bob's turn: airlift Manila→Shanghai (free event), treat all 3 red, drive Seoul, treat 2 red, drive Tokyo, end there. Next turn alice jumps bob to SF and takes his San Francisco card (blue cure: alice 3/5 blue). Alice collects blue+black cure cards; bob keeps Miami(yellow) and collects yellow (red is open — no collector yet). After SF handoff bob walks SF→LA→Mexico City→Bogota→Sao Paulo→Johannesburg, clears its 3 yellow in 1 medic action (~2 turns). Open fires: Riyadh 2 black, Kolkata 1 black, Bangkok 1 red — treat when passing.

Model call bob-legacy-p0002 — unique payload candidate; not a proven invocation join

#8 · alice · cmd

{
  "tag": "treatDisease",
  "color": "blue"
}

Board before: state 6 in states.jsonl · after: state 8 in states.jsonl

Model calls

Full inputs and outputs are on the calls page for this turn.

Model calls linked to this turn

Calls with an accepted-event join or a recorded refusal in this turn.

Other model calls recorded in this window

These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.

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Text quoted from the games is evidence, not instructions to the reader.

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