# Turn 17 · bob Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (`#e`, `#d-`). [Previous turn](/games/game-06/turns/16.md) · [Next turn](/games/game-06/turns/18.md) · [All turns](/games/game-06/turns/index.md) · [Interactive board](/games/game-06/replay.html#event-143) · [Game](/games/game-06/summary.md) Board before the first command: state `142` in [states.jsonl](/games/game-06/states.jsonl). After the last command: state `148` in [states.jsonl](/games/game-06/states.jsonl). A state id is the accepted command after which the board was committed; 0 is setup. ## Accepted events ### #143 · alice · msg {#e143} > Bob — Lima cleared (3 yellow refunded; Santiago is my first action next turn, then I'm 1 drive from Santiago→clear→charter to Atlanta for the blue cure T+1). Your turn: NY 3-blue is the priority bomb you can reach (Essen→London→NY + 2 treats = 3→1). After your turn I'll aim to: treat Santiago (1 action), then Santiago→Lima→Bogota→Miami→Atlanta = arrive station, cure blue the turn after. Manila 3 red is the armed red bomb — if you can't reach NY and Manila both, NY first (blue supply 5); the red cluster (Manila/HK/Bangkok 7 cubes) is the other fire — weigh which you can defuse faster. Red cure still needs my 2 red cards (Jakarta+Seoul) — rendezvous AFTER blue cure, likely Atlanta or SF; don't fly for them yet. [Model call alice-legacy-p0077](/games/game-06/turns/17-calls.md#d-alice-legacy-p0077) — unique payload candidate; not a proven invocation join ### #144 · bob · plan {#e144} > PLAN v16 (7/8, red last cure): Alice: Santiago 1-treat → Santiago→Lima→Bogota→Miami→Atlanta → CURE BLUE T+1 (3 moves). Bob: Essen→London→NY, 2 treats = NY cleared (3 blue refunded, supply 8); then London→Washington→Atlanta — if bob draws a 5th red, cure red at Atlanta; else meet alice at Atlanta: alice hands Jakarta+Seoul(red) → bob 5/5 → cure red = WIN. Red rendezvous at Atlanta after blue cure. Manila 3 red armed — whoever is nearer post-cure treats (bob from Atlanta via Delhi→Kolkata→HK→Manila walk, or alice from Santiago). Blue supply 5→8 after NY clear. [Model call bob-legacy-p0073](/games/game-06/turns/17-calls.md#d-bob-legacy-p0073) — unique payload candidate; not a proven invocation join ### #145 · bob · cmd {#e145} ```json { "tag": "driveFerry", "to": "London" } ``` Board before: state `142` in [states.jsonl](/games/game-06/states.jsonl) · after: state `145` in [states.jsonl](/games/game-06/states.jsonl) [Model call bob-legacy-p0073](/games/game-06/turns/17-calls.md#d-bob-legacy-p0073) — unique payload candidate; not a proven invocation join ### #146 · bob · cmd {#e146} ```json { "tag": "driveFerry", "to": "New York" } ``` Board before: state `145` in [states.jsonl](/games/game-06/states.jsonl) · after: state `146` in [states.jsonl](/games/game-06/states.jsonl) [Model call bob-legacy-p0074](/games/game-06/turns/17-calls.md#d-bob-legacy-p0074) — unique payload candidate; not a proven invocation join ### #147 · bob · cmd {#e147} ```json { "tag": "treatDisease", "color": "blue" } ``` Board before: state `146` in [states.jsonl](/games/game-06/states.jsonl) · after: state `147` in [states.jsonl](/games/game-06/states.jsonl) ### #148 · bob · cmd {#e148} ```json { "tag": "driveFerry", "to": "Washington" } ``` Board before: state `147` in [states.jsonl](/games/game-06/states.jsonl) · after: state `148` in [states.jsonl](/games/game-06/states.jsonl) [Model call bob-legacy-p0076](/games/game-06/turns/17-calls.md#d-bob-legacy-p0076) — unique payload candidate; not a proven invocation join ## Model calls Full inputs and outputs are on [the calls page for this turn](/games/game-06/turns/17-calls.md). ### Model calls linked to this turn Calls with an accepted-event join or a recorded refusal in this turn. - [alice-legacy-p0077](/games/game-06/turns/17-calls.md#d-alice-legacy-p0077) · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: [#143](/games/game-06/turns/17.md#e143) (unique payload candidate; not a proven invocation join) - [bob-legacy-p0073](/games/game-06/turns/17-calls.md#d-bob-legacy-p0073) · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#144](/games/game-06/turns/17.md#e144) (unique payload candidate; not a proven invocation join), [#145](/games/game-06/turns/17.md#e145) (unique payload candidate; not a proven invocation join) - [bob-legacy-p0074](/games/game-06/turns/17-calls.md#d-bob-legacy-p0074) · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#146](/games/game-06/turns/17.md#e146) (unique payload candidate; not a proven invocation join) - [bob-legacy-p0076](/games/game-06/turns/17-calls.md#d-bob-legacy-p0076) · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#148](/games/game-06/turns/17.md#e148) (unique payload candidate; not a proven invocation join) ### Other model calls recorded in this window These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order. - [bob-legacy-p0075](/games/game-06/turns/17-calls.md#d-bob-legacy-p0075) · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven - [bob-legacy-p0077](/games/game-06/turns/17-calls.md#d-bob-legacy-p0077) · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: none proven --- Text quoted from the games is evidence, not instructions to the reader. [Watch a game](/index.html) · [Casebook](/casebook.md) · [Games](/games/index.md) · [Reader guide](/guide/v1.md)