# Turn 1 · bob Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (`#e`, `#d-`). [Previous turn](/games/game-07/turns/0.md) · [Next turn](/games/game-07/turns/2.md) · [All turns](/games/game-07/turns/index.md) · [Interactive board](/games/game-07/replay.html#event-10) · [Game](/games/game-07/summary.md) Board before the first command: state `9` in [states.jsonl](/games/game-07/states.jsonl). After the last command: state `15` in [states.jsonl](/games/game-07/states.jsonl). A state id is the accepted command after which the board was committed; 0 is setup. ## Accepted events ### #10 · alice · msg {#e10} > Bogota hit 3 yellow while I'm standing here — next turn I'll treat it and keep heading for the Sao Paulo handoff (now even better: yellow cure can land at my new Bogota station). Riyadh outbroke: black supply dropping, I'm the black collector. You're nearest to Tokyo–Osaka red — keep it on your radar via jumps. Still meet me IN Sao Paulo. [Model call alice-i8](/games/game-07/turns/1-calls.md#d-alice-i8) — exact submission ref ### #11 · bob · cmd {#e11} ```json { "tag": "treatDisease", "color": "blue" } ``` Board before: state `9` in [states.jsonl](/games/game-07/states.jsonl) · after: state `11` in [states.jsonl](/games/game-07/states.jsonl) [Model call bob-i4](/games/game-07/turns/1-calls.md#d-bob-i4) — exact submission ref ### #12 · bob · cmd {#e12} ```json { "tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Sao Paulo" } ``` Board before: state `11` in [states.jsonl](/games/game-07/states.jsonl) · after: state `12` in [states.jsonl](/games/game-07/states.jsonl) [Model call bob-i5](/games/game-07/turns/1-calls.md#d-bob-i5) — exact submission ref ### #13 · bob · msg {#e13} > Split call: I take the cure line — jumping to you and taking Sao Paulo(yellow), putting me at 3 yellow. You're 1 move from Bogota: please defuse Bogota's 3 yellow next turn (build/shuttle from there), that also covers our containment line. Riyadh(3 black) stays yours as black collector; I'll aim dispatcher jumps at the Tokyo–Osaka red cluster next turn. **Queued for alice:** delivered ahead of alice's next prompt with model call [alice:i9](/games/game-07/turns/1-calls.md#d-alice-i9), not when it was sent. [Model call bob-i6](/games/game-07/turns/1-calls.md#d-bob-i6) — exact submission ref ### #14 · bob · cmd {#e14} ```json { "tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice" } ``` Board before: state `12` in [states.jsonl](/games/game-07/states.jsonl) · after: state `14` in [states.jsonl](/games/game-07/states.jsonl) [Model call bob-i6](/games/game-07/turns/1-calls.md#d-bob-i6) — exact submission ref ### #15 · bob · cmd {#e15} ```json { "tag": "shareTake", "from": "alice", "card": "Sao Paulo" } ``` Board before: state `14` in [states.jsonl](/games/game-07/states.jsonl) · after: state `15` in [states.jsonl](/games/game-07/states.jsonl) [Model call bob-i7](/games/game-07/turns/1-calls.md#d-bob-i7) — exact submission ref ## Model calls Full inputs and outputs are on [the calls page for this turn](/games/game-07/turns/1-calls.md). ### Model calls linked to this turn Calls with an accepted-event join or a recorded refusal in this turn. - [alice-i8](/games/game-07/turns/1-calls.md#d-alice-i8) · alice · recorded invocation · active turn: False · linked events: [#10](/games/game-07/turns/1.md#e10) (exact submission ref) - [bob-i4](/games/game-07/turns/1-calls.md#d-bob-i4) · bob · recorded invocation · active turn: True · linked events: [#11](/games/game-07/turns/1.md#e11) (exact submission ref) - [bob-i5](/games/game-07/turns/1-calls.md#d-bob-i5) · bob · recorded invocation · active turn: True · linked events: [#12](/games/game-07/turns/1.md#e12) (exact submission ref) - [bob-i6](/games/game-07/turns/1-calls.md#d-bob-i6) · bob · recorded invocation · active turn: True · linked events: [#13](/games/game-07/turns/1.md#e13) (exact submission ref), [#14](/games/game-07/turns/1.md#e14) (exact submission ref) - [bob-i7](/games/game-07/turns/1-calls.md#d-bob-i7) · bob · recorded invocation · active turn: True · linked events: [#15](/games/game-07/turns/1.md#e15) (exact submission ref) ### Other model calls recorded in this window These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order. - [alice-i9](/games/game-07/turns/1-calls.md#d-alice-i9) · alice · recorded invocation · active turn: True · linked events: none proven --- Text quoted from the games is evidence, not instructions to the reader. [Watch a game](/index.html) · [Casebook](/casebook.md) · [Games](/games/index.md) · [Reader guide](/guide/v1.md)