# Turn 2 · alice Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (`#e`, `#d-`). [Previous turn](/games/game-07/turns/1.md) · [Next turn](/games/game-07/turns/3.md) · [All turns](/games/game-07/turns/index.md) · [Interactive board](/games/game-07/replay.html#event-16) · [Game](/games/game-07/summary.md) Board before the first command: state `15` in [states.jsonl](/games/game-07/states.jsonl). After the last command: state `21` in [states.jsonl](/games/game-07/states.jsonl). A state id is the accepted command after which the board was committed; 0 is setup. ## Accepted events ### #16 · bob · msg {#e16} > Outbreaks spiked 1→3/8 (Tokyo, Osaka chain) — red supply down to 12. My read: you spend this turn on Bogota's 3 yellow (drive there, treat twice — 2 cubes removed), since I can't beat you there. Next turn I'll jump you (or me) toward Riyadh/Kolkata black before a reshuffle, and I'll start the red trip via dispatcher moves. Also: if you draw to hand limit, Washington is my ride fuel — take it and we meet in Washington to hand you blue. [Model call bob-i8](/games/game-07/turns/2-calls.md#d-bob-i8) — exact submission ref ### #17 · alice · cmd {#e17} ```json { "tag": "driveFerry", "to": "Bogota" } ``` Board before: state `15` in [states.jsonl](/games/game-07/states.jsonl) · after: state `17` in [states.jsonl](/games/game-07/states.jsonl) [Model call alice-i10](/games/game-07/turns/2-calls.md#d-alice-i10) — exact submission ref ### #18 · alice · msg {#e18} > Handoff complete — bob now has 3 yellow (Sao Paulo card with you). I'm in Bogota clearing all 3 yellow cubes this turn. Next turn I'll aim at the black line (Riyadh/Kolkata) — rendezvous options: Washington for your Washington(blue) looks cheapest (you 3 moves, me 2, then 1 move to Atlanta station to cure). **Queued for bob:** delivered ahead of bob's next prompt with model call [bob:i9](/games/game-07/turns/2-calls.md#d-bob-i9), not when it was sent. [Model call alice-i11](/games/game-07/turns/2-calls.md#d-alice-i11) — exact submission ref ### #19 · alice · cmd {#e19} ```json { "tag": "treatDisease", "color": "yellow" } ``` Board before: state `17` in [states.jsonl](/games/game-07/states.jsonl) · after: state `19` in [states.jsonl](/games/game-07/states.jsonl) [Model call alice-i11](/games/game-07/turns/2-calls.md#d-alice-i11) — exact submission ref ### #20 · alice · cmd {#e20} ```json { "tag": "treatDisease", "color": "yellow" } ``` Board before: state `19` in [states.jsonl](/games/game-07/states.jsonl) · after: state `20` in [states.jsonl](/games/game-07/states.jsonl) [Model call alice-i12](/games/game-07/turns/2-calls.md#d-alice-i12) — exact submission ref ### #21 · alice · cmd {#e21} ```json { "tag": "treatDisease", "color": "yellow" } ``` Board before: state `20` in [states.jsonl](/games/game-07/states.jsonl) · after: state `21` in [states.jsonl](/games/game-07/states.jsonl) [Model call alice-i13](/games/game-07/turns/2-calls.md#d-alice-i13) — exact submission ref ## Model calls Full inputs and outputs are on [the calls page for this turn](/games/game-07/turns/2-calls.md). ### Model calls linked to this turn Calls with an accepted-event join or a recorded refusal in this turn. - [alice-i10](/games/game-07/turns/2-calls.md#d-alice-i10) · alice · recorded invocation · active turn: True · linked events: [#17](/games/game-07/turns/2.md#e17) (exact submission ref) - [alice-i11](/games/game-07/turns/2-calls.md#d-alice-i11) · alice · recorded invocation · active turn: True · linked events: [#18](/games/game-07/turns/2.md#e18) (exact submission ref), [#19](/games/game-07/turns/2.md#e19) (exact submission ref) - [alice-i12](/games/game-07/turns/2-calls.md#d-alice-i12) · alice · recorded invocation · active turn: True · linked events: [#20](/games/game-07/turns/2.md#e20) (exact submission ref) - [alice-i13](/games/game-07/turns/2-calls.md#d-alice-i13) · alice · recorded invocation · active turn: True · linked events: [#21](/games/game-07/turns/2.md#e21) (exact submission ref) - [bob-i8](/games/game-07/turns/2-calls.md#d-bob-i8) · bob · recorded invocation · active turn: False · linked events: [#16](/games/game-07/turns/2.md#e16) (exact submission ref) ### Other model calls recorded in this window These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order. - [bob-i9](/games/game-07/turns/2-calls.md#d-bob-i9) · bob · recorded invocation · active turn: True · linked events: none proven --- Text quoted from the games is evidence, not instructions to the reader. [Watch a game](/index.html) · [Casebook](/casebook.md) · [Games](/games/index.md) · [Reader guide](/guide/v1.md)