# Turn 10 · model calls The full recorded input, reasoning, tool calls and lifecycle of every model call placed on [turn 10](/games/game-09/turns/10.md), grouped by seat. Each call has its own anchor (`#d-`). The same records are rows of [decisions.jsonl](/games/game-09/decisions.jsonl). [Previous turn's calls](/games/game-09/turns/9-calls.md) · [Next turn's calls](/games/game-09/turns/11-calls.md) ## Model calls linked to this turn Calls with an accepted-event join or a recorded refusal in this turn. ### alice-legacy-p0040 {#d-alice-legacy-p0040} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 40. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-09/harness/alice-system.txt) · [Tool schemas](/games/game-09/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-09/decisions.jsonl) **Linked accepted events** - [Event #69](/games/game-09/turns/10.md#e69) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** ```json {"kind": "supersede", "hit": true} ``` **Recorded input** ```text POOL MESSAGE from bob (event #68): Drew Santiago(yellow) — I'm 3/4 yellow, one card from the cure; I'll be back at Sao Paulo station after clearing Kinshasa+Khartoum this coming turn. Please route any yellow draw my way (Lagos region or shuttle Sao Paulo works). Black cure is yours to bank at Jakarta. ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago): RED CURED. ALICE: holds full BLACK set (5/5) — cure black at nearest station ASAP (Atlanta 4 moves from Jakarta; shuttle/charter as needed). ALICE collects BLUE (2/5: Chicago, Washington; bob holds Madrid). BOB: collects YELLOW (2/4 — Lagos burned, needs 2 more from deck), Government Grant → Sydney station next, then southern route (Africa yellow clears). Containment: alice sweeps red leftovers toward eradication en route; black cluster Riyadh 3 is alice's after cure. Meet for Madrid(blue) handoff when routes converge — alice is 1 blue short of target; bob may also hold blue draws for her. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ACTION ECONOMY: you have 4 action(s) left this turn against 1 city(ies) at 3 cubes and 6 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line, extend it, or beat it with your own plan via preview_plan; split targets with teammates either way. === STATE === phase=playerActions turnOwner=alice (actions left: 4) you=alice role=contingencyPlanner at=Jakarta cures: blue:none yellow:none black:none red:cured outbreaks=0/8 infectionRate=2 stations: Atlanta, Sao Paulo, Jakarta players: alice@Jakarta(contingencyPlanner) hand=7 [Baghdad(black), Mumbai(black), Karachi(black), Istanbul(black), Chicago(blue), Washington(blue), Delhi(black)] bob@Lagos(scientist) hand=5 [Los Angeles(yellow), Miami(yellow), Madrid(blue), Seoul(red), Santiago(yellow)] supply: blue:17 yellow:18 black:17 red:19 decks: player=29 infection=38 player-discard: 3 yellow, 9 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Riyadh: 3 black⚠ — 4 move(s): Chennai→Mumbai→Karachi→Riyadh — nearer teammate: bob, 3 move(s) vs your 4 Kolkata: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Chennai→Kolkata London: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): (shuttle)Sao Paulo→Madrid→London Khartoum: 2 yellow [in infect-discard] [cluster Khartoum–Kinshasa: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 3 move(s): (shuttle)Sao Paulo→Lagos→Khartoum — nearer teammate: bob, 1 move(s) vs your 3 Kinshasa: 2 yellow [in infect-discard] [cluster Khartoum–Kinshasa: 4 cubes — matures to 3s costs 6+ treats] Chicago: 2 blue [in infect-discard] [cluster Chicago–Toronto: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): (shuttle)Atlanta→Chicago — or 1 action: direct flight (you hold Chicago — your 2/5 blue set — burning drops it to 1/5; 9 blue in deck, 1 held elsewhere; spend it only if this beats the cure) Toronto: 2 blue [in infect-discard] [cluster Chicago–Toronto: 4 cubes — matures to 3s costs 6+ treats] Taipei: 1 red Johannesburg: 1 yellow Seoul: 1 red Chennai: 1 black Karachi: 1 black New York: 1 blue Sydney: 1 red Manila: 1 red Mexico City: 1 yellow [in infect-discard] Osaka: 1 red [in infect-discard] === SIGNALS === deck clock: 29 cards → 14 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~4 turn(s), team-wide eradication: red: 5 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): yellow: 3 of 12 burned, held bob 3, 6 in deck — margin 5 over the 4 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU collect (2/5) — keep EVERY blue card; nearest station Jakarta (0 move(s)) yellow: bob collects (3/4) — give bob your yellow cards when you share black: YOU have a FULL SET (5/5) — station Jakarta (0 move(s)) to discoverCure ⚠ DECISION FRONTIER — 1 plan dominates all rivals this turn. Dominance pruned every rival on both tempo and risk. This is the priced nominee, not an order: extend it or beat it with your own plan via preview_plan. - cure black at Jakarta — CURE black tempo: lands a cure THIS TURN | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases dominated: break the Chicago–Toronto blue cluster at Chicago — tempo -1 vs 101, risk 0.00 vs 0.00 — beaten by "cure black at Jakarta". dominated: break the Khartoum–Kinshasa yellow cluster at Khartoum — tempo -2 vs 101, risk 0.00 vs 0.00 — beaten by "cure black at Jakarta". Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 4 options; build {"tag":"driveFerry","to":} to: "Chennai", "Bangkok", "Ho Chi Minh City", "Sydney" directFlight — 7 options; build {"tag":"directFlight","to":} to: "Baghdad", "Mumbai", "Karachi", "Istanbul", "Chicago", "Washington", "Delhi" [13] {"tag":"shuttleFlight","to":"Atlanta"} [14] {"tag":"shuttleFlight","to":"Sao Paulo"} [15] {"tag":"discoverCure","color":"black","cards":["Baghdad","Mumbai","Karachi","Istanbul","Delhi"]} [16] {"tag":"contingencyTake","event":"oneQuietNight"} [17] {"tag":"contingencyTake","event":"governmentGrant"} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text Bob built station in Jakarta! Cure black now. Then 3 spare actions: treat red leftovers? Jakarta red 0 now. Could treat... nearby reds? Singapore? Actually red remaining: Taipei, Seoul, Sydney, Manila, Osaka (1 each). From Jakarta: Sydney 1 move? Sydney adjacent to Jakarta — treat red in Sydney. So: cure black, drive Sydney, treat red, drive... Jakarta? Spend rest on reds: Sydney treat (1), then? Let's cure black first. ``` text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "discoverCure", "color": "black", "cards": ["Baghdad", "Mumbai", "Karachi", "Istanbul", "Delhi"]}}, "output": {"submitted": true, "action": {"tag": "discoverCure", "color": "black", "cards": ["Baghdad", "Mumbai", "Karachi", "Istanbul", "Delhi"]}}} ``` ### alice-legacy-p0041 {#d-alice-legacy-p0041} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 41. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-09/harness/alice-system.txt) · [Tool schemas](/games/game-09/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-09/decisions.jsonl) **Linked accepted events** - [Event #70](/games/game-09/turns/10.md#e70) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago): RED CURED. ALICE: holds full BLACK set (5/5) — cure black at nearest station ASAP (Atlanta 4 moves from Jakarta; shuttle/charter as needed). ALICE collects BLUE (2/5: Chicago, Washington; bob holds Madrid). BOB: collects YELLOW (2/4 — Lagos burned, needs 2 more from deck), Government Grant → Sydney station next, then southern route (Africa yellow clears). Containment: alice sweeps red leftovers toward eradication en route; black cluster Riyadh 3 is alice's after cure. Meet for Madrid(blue) handoff when routes converge — alice is 1 blue short of target; bob may also hold blue draws for her. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ACTION ECONOMY: you have 3 action(s) left this turn against 1 city(ies) at 3 cubes and 6 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line, extend it, or beat it with your own plan via preview_plan; split targets with teammates either way. === STATE === phase=playerActions turnOwner=alice (actions left: 3) you=alice role=contingencyPlanner at=Jakarta cures: blue:none yellow:none black:cured red:cured outbreaks=0/8 infectionRate=2 stations: Atlanta, Sao Paulo, Jakarta players: alice@Jakarta(contingencyPlanner) hand=2 [Chicago(blue), Washington(blue)] bob@Lagos(scientist) hand=5 [Los Angeles(yellow), Miami(yellow), Madrid(blue), Seoul(red), Santiago(yellow)] supply: blue:17 yellow:18 black:17 red:19 decks: player=29 infection=38 player-discard: 3 yellow, 5 black, 9 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Riyadh: 3 black⚠ — 4 move(s): Chennai→Mumbai→Karachi→Riyadh [black CURED: 1 treat clears ALL cubes here] — nearer teammate: bob, 3 move(s) vs your 4 Kolkata: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Chennai→Kolkata [black CURED: 1 treat clears ALL cubes here] London: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): (shuttle)Sao Paulo→Madrid→London Khartoum: 2 yellow [in infect-discard] [cluster Khartoum–Kinshasa: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 3 move(s): (shuttle)Sao Paulo→Lagos→Khartoum — nearer teammate: bob, 1 move(s) vs your 3 Kinshasa: 2 yellow [in infect-discard] [cluster Khartoum–Kinshasa: 4 cubes — matures to 3s costs 6+ treats] Chicago: 2 blue [in infect-discard] [cluster Chicago–Toronto: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): (shuttle)Atlanta→Chicago — or 1 action: direct flight (you hold Chicago — your 2/5 blue set — burning drops it to 1/5; 9 blue in deck, 1 held elsewhere; spend it only if this beats the cure) Toronto: 2 blue [in infect-discard] [cluster Chicago–Toronto: 4 cubes — matures to 3s costs 6+ treats] Taipei: 1 red Johannesburg: 1 yellow Seoul: 1 red Chennai: 1 black Karachi: 1 black New York: 1 blue Sydney: 1 red Manila: 1 red Mexico City: 1 yellow [in infect-discard] Osaka: 1 red [in infect-discard] === SIGNALS === deck clock: 29 cards → 14 player-turn(s) of draws left; 2 cure(s) still needed → one cure every ~7 turn(s), team-wide eradication: black: 7 cube(s) across 4 city(ies) → ~4 treat action(s) to eradicate; red: 5 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): yellow: 3 of 12 burned, held bob 3, 6 in deck — margin 5 over the 4 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU collect (2/5) — keep EVERY blue card; nearest station Jakarta (0 move(s)) yellow: bob collects (3/4) — give bob your yellow cards when you share share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): bob hands you Madrid(blue): meet IN Madrid (the card's own city) — you 2 move(s), bob 2 move(s); then alice to station Sao Paulo +1 move(s) to cure ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Riyadh (black, 3, imminent): 4 move(s): Chennai→Mumbai→Karachi→Riyadh — nearer teammate: bob, 3 move(s) vs your 4 Kolkata (black, 2): 2 move(s): Chennai→Kolkata ⚠ DECISION FRONTIER — 1 plan dominates all rivals this turn. Dominance pruned every rival on both tempo and risk. This is the priced nominee, not an order: extend it or beat it with your own plan via preview_plan. Blind spot: no cure line was priced this turn — that is a property of candidate generation, not a verdict on curing. Price one yourself with preview_plan before concluding the board says 'do not cure'. - break the Chicago–Toronto blue cluster at Chicago — shuttle Atlanta, drive Chicago, treat blue tempo: 2 action(s) further from the blue cure (40 → 42 action(s) to land it) — you collect; clears 1 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases dominated: break the Khartoum–Kinshasa yellow cluster at Khartoum — tempo -3 vs -2, risk 0.00 vs 0.00 — beaten by "break the Chicago–Toronto blue cluster at Chica…". dominated: sweep Riyadh (black cured, 3 cubes, 1 treat clears all) — tempo -5 vs -2, risk 0.00 vs 0.00 — beaten by "break the Chicago–Toronto blue cluster at Chica…". Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 4 options; build {"tag":"driveFerry","to":} to: "Chennai", "Bangkok", "Ho Chi Minh City", "Sydney" [6] {"tag":"directFlight","to":"Chicago"} [7] {"tag":"directFlight","to":"Washington"} [8] {"tag":"shuttleFlight","to":"Atlanta"} [9] {"tag":"shuttleFlight","to":"Sao Paulo"} [10] {"tag":"contingencyTake","event":"oneQuietNight"} [11] {"tag":"contingencyTake","event":"governmentGrant"} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text Black cured! Now blue cure: I hold Chicago+Washington (2/5), bob holds Madrid (3/5), need 5. Rendezvous in Madrid: I shuttle to Sao Paulo (1), drive Madrid (1), take Madrid from bob (1). Bob is in Lagos — Lagos→Madrid is 1 move (Sao Paulo–Lagos–Madrid? Madrid neighbors: Sao Paulo). Lagos→Sao Paulo? Lagos neighbors: Sao Paulo, Kinshasa, Khartoum. So bob Lagos→Sao Paulo→Madrid, 2 moves. He said meet in Madrid 2 moves each. Plan: shuttle Sao Paulo, drive Madrid, shareTake Madrid from bob — needs bob to be there this turn. He said "back at Sao Paulo station after clearing Khartoum/Kinshasa this coming turn" — that's his turn; he'll end in Sao Paulo, not Madrid. So Madrid rendezvous next turn. Use my 3 actions: shuttle Sao Paulo (position for shuttle west), treat? Sao Paulo has nothing. Alternative: shuttle Atlanta, drive Chicago, treat blue (clears 2-cube cluster). That's the priced nominee: 3 actions exactly. Do that. ``` text: ```text Black cured! Continuing with the priced line: clear the Chicago–Toronto blue cluster en route to the blue-cure position. ``` toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "shuttleFlight", "to": "Atlanta"}}, "output": {"submitted": true, "action": {"tag": "shuttleFlight", "to": "Atlanta"}}} ``` ### alice-legacy-p0042 {#d-alice-legacy-p0042} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 42. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-09/harness/alice-system.txt) · [Tool schemas](/games/game-09/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-09/decisions.jsonl) **Linked accepted events** - [Event #71](/games/game-09/turns/10.md#e71) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago): RED CURED. ALICE: holds full BLACK set (5/5) — cure black at nearest station ASAP (Atlanta 4 moves from Jakarta; shuttle/charter as needed). ALICE collects BLUE (2/5: Chicago, Washington; bob holds Madrid). BOB: collects YELLOW (2/4 — Lagos burned, needs 2 more from deck), Government Grant → Sydney station next, then southern route (Africa yellow clears). Containment: alice sweeps red leftovers toward eradication en route; black cluster Riyadh 3 is alice's after cure. Meet for Madrid(blue) handoff when routes converge — alice is 1 blue short of target; bob may also hold blue draws for her. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ACTION ECONOMY: you have 2 action(s) left this turn against 1 city(ies) at 3 cubes and 6 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line, extend it, or beat it with your own plan via preview_plan; split targets with teammates either way. === STATE === phase=playerActions turnOwner=alice (actions left: 2) you=alice role=contingencyPlanner at=Atlanta cures: blue:none yellow:none black:cured red:cured outbreaks=0/8 infectionRate=2 stations: Atlanta, Sao Paulo, Jakarta players: alice@Atlanta(contingencyPlanner) hand=2 [Chicago(blue), Washington(blue)] bob@Lagos(scientist) hand=5 [Los Angeles(yellow), Miami(yellow), Madrid(blue), Seoul(red), Santiago(yellow)] supply: blue:17 yellow:18 black:17 red:19 decks: player=29 infection=38 player-discard: 3 yellow, 5 black, 9 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Riyadh: 3 black⚠ — 5 move(s): (shuttle)Sao Paulo→Madrid→Algiers→Cairo→Riyadh [black CURED: 1 treat clears ALL cubes here] — nearer teammate: bob, 3 move(s) vs your 5 Kolkata: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): (shuttle)Jakarta→Chennai→Kolkata [black CURED: 1 treat clears ALL cubes here] London: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Washington→New York→London Khartoum: 2 yellow [in infect-discard] [cluster Khartoum–Kinshasa: 4 cubes — matures to 3s costs 6+ treats] Kinshasa: 2 yellow [in infect-discard] [cluster Khartoum–Kinshasa: 4 cubes — matures to 3s costs 6+ treats] Chicago: 2 blue [in infect-discard] [cluster Chicago–Toronto: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 1 move(s): Chicago — or 1 action: direct flight (you hold Chicago — your 2/5 blue set — burning drops it to 1/5; 9 blue in deck, 1 held elsewhere; spend it only if this beats the cure) Toronto: 2 blue [in infect-discard] [cluster Chicago–Toronto: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Chicago→Toronto Taipei: 1 red Johannesburg: 1 yellow Seoul: 1 red Chennai: 1 black Karachi: 1 black New York: 1 blue Sydney: 1 red Manila: 1 red Mexico City: 1 yellow [in infect-discard] Osaka: 1 red [in infect-discard] === SIGNALS === deck clock: 29 cards → 14 player-turn(s) of draws left; 2 cure(s) still needed → one cure every ~7 turn(s), team-wide eradication: black: 7 cube(s) across 4 city(ies) → ~4 treat action(s) to eradicate; red: 5 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): yellow: 3 of 12 burned, held bob 3, 6 in deck — margin 5 over the 4 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU collect (2/5) — keep EVERY blue card; nearest station Atlanta (0 move(s)) yellow: bob collects (3/4) — give bob your yellow cards when you share share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): bob hands you Madrid(blue): meet IN Madrid (the card's own city) — you 2 move(s), bob 2 move(s); then alice to station Sao Paulo +1 move(s) to cure ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Riyadh (black, 3, imminent): 5 move(s): (shuttle)Sao Paulo→Madrid→Algiers→Cairo→Riyadh — nearer teammate: bob, 3 move(s) vs your 5 Kolkata (black, 2): 3 move(s): (shuttle)Jakarta→Chennai→Kolkata ⚠ DECISION FRONTIER — 1 plan dominates all rivals this turn. Dominance pruned every rival on both tempo and risk. This is the priced nominee, not an order: extend it or beat it with your own plan via preview_plan. Blind spot: no cure line was priced this turn — that is a property of candidate generation, not a verdict on curing. Price one yourself with preview_plan before concluding the board says 'do not cure'. - sweep Riyadh (black cured, 3 cubes, 1 treat clears all) — shuttle Sao Paulo, drive Madrid tempo: 1 action(s) closer to the blue cure (40 → 39 action(s) to land it) — you collect | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases; en route to clear black at Riyadh — worth ~6 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is dominated: break the Chicago–Toronto blue cluster at Chicago — tempo -2 vs -1, risk 0.00 vs 0.00 — beaten by "break the Khartoum–Kinshasa yellow cluster at K…". dominated: break the Khartoum–Kinshasa yellow cluster at Khartoum — tempo -1 vs 1, risk 0.00 vs 0.00 — beaten by "sweep Riyadh". Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} [2] {"tag":"driveFerry","to":"Chicago"} [3] {"tag":"driveFerry","to":"Miami"} [4] {"tag":"driveFerry","to":"Washington"} [5] {"tag":"directFlight","to":"Chicago"} [6] {"tag":"directFlight","to":"Washington"} [7] {"tag":"shuttleFlight","to":"Sao Paulo"} [8] {"tag":"shuttleFlight","to":"Jakarta"} [9] {"tag":"contingencyTake","event":"oneQuietNight"} [10] {"tag":"contingencyTake","event":"governmentGrant"} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text 2 actions: priced nominee = shuttle Sao Paulo, drive Madrid (toward Riyadh sweep AND Madrid rendezvous where bob brings Madrid? Bob is in Lagos; he said he'll come back to Sao Paulo. If I'm in Madrid, bob can hand Madrid in Madrid (he'd route Lagos→Sao Paulo→Madrid). Good: do it. ``` text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "shuttleFlight", "to": "Sao Paulo"}}, "output": {"submitted": true, "action": {"tag": "shuttleFlight", "to": "Sao Paulo"}}} ``` ### bob-legacy-p0042 {#d-bob-legacy-p0042} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 42. Active turn: False. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-09/harness/bob-system.txt) · [Tool schemas](/games/game-09/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-09/decisions.jsonl) **Linked accepted events** - [Event #68](/games/game-09/turns/10.md#e68) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ADVISORY — alice is on the move; you cannot act. STANDING TEAM PLAN (alice, pinned this turn): RED CURED. ALICE: holds full BLACK set (5/5) — cure black at nearest station ASAP (Atlanta 4 moves from Jakarta; shuttle/charter as needed). ALICE collects BLUE (2/5: Chicago, Washington; bob holds Madrid). BOB: collects YELLOW (2/4 — Lagos burned, needs 2 more from deck), Government Grant → Sydney station next, then southern route (Africa yellow clears). Containment: alice sweeps red leftovers toward eradication en route; black cluster Riyadh 3 is alice's after cure. Meet for Madrid(blue) handoff when routes converge — alice is 1 blue short of target; bob may also hold blue draws for her. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. === STATE === phase=playerActions turnOwner=alice (actions left: 4) you=bob role=scientist at=Lagos cures: blue:none yellow:none black:none red:cured outbreaks=0/8 infectionRate=2 stations: Atlanta, Sao Paulo, Jakarta players: alice@Jakarta(contingencyPlanner) hand=7 [Baghdad(black), Mumbai(black), Karachi(black), Istanbul(black), Chicago(blue), Washington(blue), Delhi(black)] bob@Lagos(scientist) hand=5 [Los Angeles(yellow), Miami(yellow), Madrid(blue), Seoul(red), Santiago(yellow)] supply: blue:17 yellow:18 black:17 red:19 decks: player=29 infection=38 player-discard: 3 yellow, 9 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Riyadh: 3 black⚠ — 3 move(s): Khartoum→Cairo→Riyadh Kolkata: 2 black [in infect-discard] London: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Sao Paulo→Madrid→London Khartoum: 2 yellow [in infect-discard] [cluster Khartoum–Kinshasa: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 1 move(s): Khartoum Kinshasa: 2 yellow [in infect-discard] [cluster Khartoum–Kinshasa: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 1 move(s): Kinshasa Chicago: 2 blue [in infect-discard] [cluster Chicago–Toronto: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 3 move(s): Sao Paulo→(shuttle)Atlanta→Chicago — nearer teammate: alice, 2 move(s) vs your 3 Toronto: 2 blue [in infect-discard] [cluster Chicago–Toronto: 4 cubes — matures to 3s costs 6+ treats] Taipei: 1 red Johannesburg: 1 yellow Seoul: 1 red Chennai: 1 black Karachi: 1 black New York: 1 blue Sydney: 1 red Manila: 1 red Mexico City: 1 yellow [in infect-discard] Osaka: 1 red [in infect-discard] === SIGNALS === deck clock: 29 cards → 14 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~4 turn(s), team-wide eradication: red: 5 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): yellow: 3 of 12 burned, held bob 3, 6 in deck — margin 5 over the 4 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: alice collects (2/5) — give alice your blue cards when you share yellow: YOU collect (3/4) — keep EVERY yellow card; nearest station Sao Paulo (1 move(s)) black: alice has a FULL SET (5/5) — no further black card can advance this cure (every card face is unique); alice is 0 move(s) from station Jakarta to discoverCure If you have useful advice for the active player, CALL the send_message tool — advice written as plain text is discarded, never delivered. If you have nothing useful to add, just stop. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text I drew Santiago(yellow) — 3/4 yellow now. I'm in Lagos. Next turn: Lagos→Kinshasa treat (2 cubes), Khartoum treat (2 cubes) — 2 moves+2 treats = 4 actions. Yellow cure needs 1 more card. Message brief update. ``` text: "" toolCalls: ```json {"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Drew Santiago(yellow) — I'm 3/4 yellow, one card from the cure; I'll be back at Sao Paulo station after clearing Kinshasa+Khartoum this coming turn. Please route any yellow draw my way (Lagos region or shuttle Sao Paulo works). Black cure is yours to bank at Jakarta."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}} ``` Step 2 · {"synthetic": false, "servedModel": null} reasoning: null text: ```text Waiting on Alice — she cures black at Jakarta this turn; I'll clear the Khartoum–Kinshasa yellow cluster from Lagos next turn and return to Sao Paulo station, one yellow card from curing yellow. ``` toolCalls: [] ## Other model calls recorded in this window These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order. ### alice-legacy-p0043 {#d-alice-legacy-p0043} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 43. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-09/harness/alice-system.txt) · [Tool schemas](/games/game-09/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-09/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago): RED CURED. ALICE: holds full BLACK set (5/5) — cure black at nearest station ASAP (Atlanta 4 moves from Jakarta; shuttle/charter as needed). ALICE collects BLUE (2/5: Chicago, Washington; bob holds Madrid). BOB: collects YELLOW (2/4 — Lagos burned, needs 2 more from deck), Government Grant → Sydney station next, then southern route (Africa yellow clears). Containment: alice sweeps red leftovers toward eradication en route; black cluster Riyadh 3 is alice's after cure. Meet for Madrid(blue) handoff when routes converge — alice is 1 blue short of target; bob may also hold blue draws for her. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ACTION ECONOMY: you have 1 action(s) left this turn against 1 city(ies) at 3 cubes and 6 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line, extend it, or beat it with your own plan via preview_plan; split targets with teammates either way. === STATE === phase=playerActions turnOwner=alice (actions left: 1) you=alice role=contingencyPlanner at=Sao Paulo cures: blue:none yellow:none black:cured red:cured outbreaks=0/8 infectionRate=2 stations: Atlanta, Sao Paulo, Jakarta players: alice@Sao Paulo(contingencyPlanner) hand=2 [Chicago(blue), Washington(blue)] bob@Lagos(scientist) hand=5 [Los Angeles(yellow), Miami(yellow), Madrid(blue), Seoul(red), Santiago(yellow)] supply: blue:17 yellow:18 black:17 red:19 decks: player=29 infection=38 player-discard: 3 yellow, 5 black, 9 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Riyadh: 3 black⚠ — 4 move(s): Madrid→Algiers→Cairo→Riyadh [black CURED: 1 treat clears ALL cubes here] — nearer teammate: bob, 3 move(s) vs your 4 Kolkata: 2 black [in infect-discard] London: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Madrid→London Khartoum: 2 yellow [in infect-discard] [cluster Khartoum–Kinshasa: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Lagos→Khartoum — nearer teammate: bob, 1 move(s) vs your 2 Kinshasa: 2 yellow [in infect-discard] [cluster Khartoum–Kinshasa: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Lagos→Kinshasa — nearer teammate: bob, 1 move(s) vs your 2 Chicago: 2 blue [in infect-discard] [cluster Chicago–Toronto: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): (shuttle)Atlanta→Chicago — or 1 action: direct flight (you hold Chicago — your 2/5 blue set — burning drops it to 1/5; 9 blue in deck, 1 held elsewhere; spend it only if this beats the cure) Toronto: 2 blue [in infect-discard] [cluster Chicago–Toronto: 4 cubes — matures to 3s costs 6+ treats] Taipei: 1 red Johannesburg: 1 yellow Seoul: 1 red Chennai: 1 black Karachi: 1 black New York: 1 blue Sydney: 1 red Manila: 1 red Mexico City: 1 yellow [in infect-discard] Osaka: 1 red [in infect-discard] === SIGNALS === deck clock: 29 cards → 14 player-turn(s) of draws left; 2 cure(s) still needed → one cure every ~7 turn(s), team-wide eradication: black: 7 cube(s) across 4 city(ies) → ~4 treat action(s) to eradicate; red: 5 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): yellow: 3 of 12 burned, held bob 3, 6 in deck — margin 5 over the 4 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU collect (2/5) — keep EVERY blue card; nearest station Sao Paulo (0 move(s)) yellow: bob collects (3/4) — give bob your yellow cards when you share share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): bob hands you Madrid(blue): meet IN Madrid (the card's own city) — you 1 move(s), bob 2 move(s); then alice to station Sao Paulo +1 move(s) to cure ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Riyadh (black, 3, imminent): 4 move(s): Madrid→Algiers→Cairo→Riyadh — nearer teammate: bob, 3 move(s) vs your 4 Kolkata (black, 2): 3 move(s): (shuttle)Jakarta→Chennai→Kolkata ⚠ DECISION FRONTIER — 1 plan dominates all rivals this turn. Dominance pruned every rival on both tempo and risk. This is the priced nominee, not an order: extend it or beat it with your own plan via preview_plan. Blind spot: no cure line was priced this turn — that is a property of candidate generation, not a verdict on curing. Price one yourself with preview_plan before concluding the board says 'do not cure'. - sweep Riyadh (black cured, 3 cubes, 1 treat clears all) — drive Madrid tempo: no cure progress — nearest is yellow, 18 action(s) to land it — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases; en route to clear black at Riyadh — worth ~6 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is dominated: break the Chicago–Toronto blue cluster at Chicago — tempo -1 vs 0, risk 0.00 vs 0.00 — beaten by "sweep Riyadh". dominated: break the Khartoum–Kinshasa yellow cluster at Khartoum — tempo -2 vs -1, risk 0.00 vs 0.00 — beaten by "break the Chicago–Toronto blue cluster at Chica…". Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 4 options; build {"tag":"driveFerry","to":} to: "Madrid", "Buenos Aires", "Bogota", "Lagos" [6] {"tag":"directFlight","to":"Chicago"} [7] {"tag":"directFlight","to":"Washington"} [8] {"tag":"shuttleFlight","to":"Atlanta"} [9] {"tag":"shuttleFlight","to":"Jakarta"} [10] {"tag":"contingencyTake","event":"oneQuietNight"} [11] {"tag":"contingencyTake","event":"governmentGrant"} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "driveFerry", "to": "Madrid"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Madrid"}}} ``` ### bob-legacy-p0043 {#d-bob-legacy-p0043} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 43. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-09/harness/bob-system.txt) · [Tool schemas](/games/game-09/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-09/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago): RED CURED. ALICE: holds full BLACK set (5/5) — cure black at nearest station ASAP (Atlanta 4 moves from Jakarta; shuttle/charter as needed). ALICE collects BLUE (2/5: Chicago, Washington; bob holds Madrid). BOB: collects YELLOW (2/4 — Lagos burned, needs 2 more from deck), Government Grant → Sydney station next, then southern route (Africa yellow clears). Containment: alice sweeps red leftovers toward eradication en route; black cluster Riyadh 3 is alice's after cure. Meet for Madrid(blue) handoff when routes converge — alice is 1 blue short of target; bob may also hold blue draws for her. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ACTION ECONOMY: you have 4 action(s) left this turn against 1 city(ies) at 3 cubes and 7 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line, extend it, or beat it with your own plan via preview_plan; split targets with teammates either way. === STATE === phase=playerActions turnOwner=bob (actions left: 4) you=bob role=scientist at=Lagos cures: blue:none yellow:none black:cured red:cured outbreaks=1/8 infectionRate=2 stations: Atlanta, Sao Paulo, Jakarta players: alice@Madrid(contingencyPlanner) hand=4 [Chicago(blue), Washington(blue), Paris(blue), Cairo(black)] bob@Lagos(scientist) hand=5 [Los Angeles(yellow), Miami(yellow), Madrid(blue), Seoul(red), Santiago(yellow)] supply: blue:17 yellow:18 black:14 red:18 decks: player=27 infection=36 player-discard: 3 yellow, 5 black, 9 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Riyadh: 3 black⚠ [in infect-discard] [cluster Karachi–Riyadh: 5 cubes — matures to 3s costs 6+ treats] [black supply 14 left, 10 on board, reshuffle trap] — 3 move(s): Khartoum→Cairo→Riyadh [black CURED: 1 treat clears ALL cubes here] Kolkata: 2 black [in infect-discard] London: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Sao Paulo→Madrid→London — nearer teammate: alice, 1 move(s) vs your 3 Khartoum: 2 yellow [in infect-discard] [cluster Khartoum–Kinshasa: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 1 move(s): Khartoum Kinshasa: 2 yellow [in infect-discard] [cluster Khartoum–Kinshasa: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 1 move(s): Kinshasa Chicago: 2 blue [in infect-discard] [cluster Chicago–Toronto: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 3 move(s): Sao Paulo→(shuttle)Atlanta→Chicago Karachi: 2 black [cluster Karachi–Riyadh: 5 cubes — matures to 3s costs 6+ treats] Toronto: 2 blue [in infect-discard] [cluster Chicago–Toronto: 4 cubes — matures to 3s costs 6+ treats] Taipei: 1 red Johannesburg: 1 yellow Seoul: 1 red Chennai: 1 black New York: 1 blue Sydney: 1 red Manila: 1 red Mexico City: 1 yellow [in infect-discard] Osaka: 1 red [in infect-discard] Cairo: 1 black Baghdad: 1 black Jakarta: 1 red [in infect-discard] === SIGNALS === deck clock: 27 cards → 13 player-turn(s) of draws left; 2 cure(s) still needed → one cure every ~6 turn(s), team-wide eradication: black: 10 cube(s) across 6 city(ies) → ~6 treat action(s) to eradicate; red: 6 cube(s) across 6 city(ies) → ~6 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): yellow: 3 of 12 burned, held bob 3, 6 in deck — margin 5 over the 4 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: alice collects (3/5) — give alice your blue cards when you share yellow: YOU collect (3/4) — keep EVERY yellow card; nearest station Sao Paulo (1 move(s)) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Madrid(blue) to alice: meet IN Madrid (the card's own city) — you 2 move(s), alice 0 move(s); then alice to station Sao Paulo +1 move(s) to cure ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Riyadh (black, 3, imminent): 3 move(s): Khartoum→Cairo→Riyadh Kolkata (black, 2): 4 move(s): Sao Paulo→(shuttle)Jakarta→Chennai→Kolkata Karachi (black, 2): 4 move(s): Khartoum→Cairo→Baghdad→Karachi ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 1/8; deck ~13 turn(s), 2 cure(s) still needed Priced nominees, not orders — pick one, extend it, or beat it via preview_plan. - advance the blue cure: hand off a card at Madrid (alice collects, 2 still needed) — drive Sao Paulo, drive Madrid, shareGive tempo: 5 action(s) closer to the blue cure (23 → 18 action(s) to land it) — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Riyadh): P(epidemic in window) ≈ 100%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~6 infect phase(s) after it, cancelable ONLY by treating them before it fires - break the Karachi–Riyadh black cluster at Riyadh — drive Khartoum, drive Cairo, drive Riyadh, treat black tempo: 1 action(s) further from the blue cure (23 → 24 action(s) to land it) — alice collects; clears 3 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases exchange "advance the blue cure: hand off a card at Madrid" → "break the Karachi–Riyadh black cluster at Riyadh": gives up 6 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 1 → 0 committed outbreak(s) dominated: "break the Chicago–Toronto blue cluster at Chicago" — tempo -1 vs 5, risk 1.18 vs 1.18 — beaten by "advance the blue cure: hand off a card at Madrid" SPLIT DECISION — this antichain holds a cure line AND a containment line and neither dominates: that is a TEAM call, not a solo one. Before you commit, CALL send_message with your pick and a one-line reason so your partner can veto or extend it — a silent choice here is how chains get missed. Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} [2] {"tag":"driveFerry","to":"Sao Paulo"} [3] {"tag":"driveFerry","to":"Kinshasa"} [4] {"tag":"driveFerry","to":"Khartoum"} directFlight — 5 options; build {"tag":"directFlight","to":} to: "Los Angeles", "Miami", "Madrid", "Seoul", "Santiago" ⚠ SINCE YOUR LAST MESSAGE: outbreaks 0→1 — your team hasn't heard this from you yet. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. No steps recorded. --- Text quoted from the games is evidence, not instructions to the reader. [Watch a game](/index.html) · [Casebook](/casebook.md) · [Games](/games/index.md) · [Reader guide](/guide/v1.md)