# Turn 12 · alice Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (`#e`, `#d-`). [Previous turn](/games/game-09/turns/11.md) · [Next turn](/games/game-09/turns/13.md) · [All turns](/games/game-09/turns/index.md) · [Interactive board](/games/game-09/replay.html#event-80) · [Game](/games/game-09/summary.md) Board before the first command: state `79` in [states.jsonl](/games/game-09/states.jsonl). After the last command: state `85` in [states.jsonl](/games/game-09/states.jsonl). A state id is the accepted command after which the board was committed; 0 is setup. ## Accepted events ### #80 · bob · msg {#e80} > Jackpot: I drew Lima(yellow) — I hold a FULL YELLOW SET (4/4). Next turn from Cairo: drive Riyadh, treat black (clears 3), build station in Riyadh (spends Riyadh card), then CURE YELLOW — same turn. After that only blue remains: I'll then sweep black (Karachi/Kolkata) toward eradication and route any blue draws to you. You're waiting in Madrid for the Madrid(blue) handoff — I'll be east of you; maybe you should come east to shuttle-Jakarta area or we meet in Madrid after my Riyadh turn — I'll confirm next turn. [Model call bob-legacy-p0049](/games/game-09/turns/12-calls.md#d-bob-legacy-p0049) — unique payload candidate; not a proven invocation join ### #81 · alice · cmd {#e81} ```json { "tag": "contingencyTake", "event": "governmentGrant" } ``` Board before: state `79` in [states.jsonl](/games/game-09/states.jsonl) · after: state `81` in [states.jsonl](/games/game-09/states.jsonl) [Model call alice-legacy-p0047](/games/game-09/turns/12-calls.md#d-alice-legacy-p0047) — unique payload candidate; not a proven invocation join ### #82 · alice · cmd {#e82} ```json { "tag": "playEvent", "play": { "event": "governmentGrant", "city": "Cairo" } } ``` Board before: state `81` in [states.jsonl](/games/game-09/states.jsonl) · after: state `82` in [states.jsonl](/games/game-09/states.jsonl) [Model call alice-legacy-p0048](/games/game-09/turns/12-calls.md#d-alice-legacy-p0048) — unique payload candidate; not a proven invocation join ### #83 · alice · cmd {#e83} ```json { "tag": "driveFerry", "to": "London" } ``` Board before: state `82` in [states.jsonl](/games/game-09/states.jsonl) · after: state `83` in [states.jsonl](/games/game-09/states.jsonl) [Model call alice-legacy-p0049](/games/game-09/turns/12-calls.md#d-alice-legacy-p0049) — unique payload candidate; not a proven invocation join ### #84 · alice · cmd {#e84} ```json { "tag": "treatDisease", "color": "blue" } ``` Board before: state `83` in [states.jsonl](/games/game-09/states.jsonl) · after: state `84` in [states.jsonl](/games/game-09/states.jsonl) ### #85 · alice · cmd {#e85} ```json { "tag": "treatDisease", "color": "blue" } ``` Board before: state `84` in [states.jsonl](/games/game-09/states.jsonl) · after: state `85` in [states.jsonl](/games/game-09/states.jsonl) ## Model calls Full inputs and outputs are on [the calls page for this turn](/games/game-09/turns/12-calls.md). ### Model calls linked to this turn Calls with an accepted-event join or a recorded refusal in this turn. - [alice-legacy-p0047](/games/game-09/turns/12-calls.md#d-alice-legacy-p0047) · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#81](/games/game-09/turns/12.md#e81) (unique payload candidate; not a proven invocation join) - [alice-legacy-p0048](/games/game-09/turns/12-calls.md#d-alice-legacy-p0048) · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#82](/games/game-09/turns/12.md#e82) (unique payload candidate; not a proven invocation join) - [alice-legacy-p0049](/games/game-09/turns/12-calls.md#d-alice-legacy-p0049) · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#83](/games/game-09/turns/12.md#e83) (unique payload candidate; not a proven invocation join) - [bob-legacy-p0049](/games/game-09/turns/12-calls.md#d-bob-legacy-p0049) · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: [#80](/games/game-09/turns/12.md#e80) (unique payload candidate; not a proven invocation join) ### Other model calls recorded in this window These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order. - [alice-legacy-p0050](/games/game-09/turns/12-calls.md#d-alice-legacy-p0050) · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven - [alice-legacy-p0051](/games/game-09/turns/12-calls.md#d-alice-legacy-p0051) · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven - [bob-legacy-p0050](/games/game-09/turns/12-calls.md#d-bob-legacy-p0050) · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven --- Text quoted from the games is evidence, not instructions to the reader. [Watch a game](/index.html) · [Casebook](/casebook.md) · [Games](/games/index.md) · [Reader guide](/guide/v1.md)