# Turn 1 · model calls The full recorded input, reasoning, tool calls and lifecycle of every model call placed on [turn 1](/games/game-10/turns/1.md), grouped by seat. Each call has its own anchor (`#d-`). The same records are rows of [decisions.jsonl](/games/game-10/decisions.jsonl). [Previous turn's calls](/games/game-10/turns/0-calls.md) · [Next turn's calls](/games/game-10/turns/2-calls.md) ## Model calls linked to this turn Calls with an accepted-event join or a recorded refusal in this turn. ### alice-legacy-p0007 {#d-alice-legacy-p0007} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 7. Active turn: False. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-10/harness/alice-system.txt) · [Tool schemas](/games/game-10/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-10/decisions.jsonl) **Linked accepted events** - [Event #11](/games/game-10/turns/1.md#e11) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ADVISORY — bob is on the move; you cannot act. STANDING TEAM PLAN (alice, pinned this turn): Roles: alice collects black+red; bob collects blue (and yellow when cards appear). This turn: alice ops-moves to Algiers (discarding Kolkata) and clears all 3 black there. Next: alice treats Algiers leftover/Karachi black and works toward a black cure at a station (bob keeps Atlanta). Bob: build/cure blue via Atlanta, handle London 3-blue if convenient. Yellow cluster Khartoum–Johannesburg still unowned — bob, please take Khartoum when you can; alice covers black/red east/south. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. === STATE === phase=playerActions turnOwner=bob (actions left: 4) you=alice role=operationsExpert at=Cairo cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Algiers players: alice@Cairo(operationsExpert) hand=5 [Sydney(red), Jakarta(red), Algiers(black), Tehran(black), Manila(red)] bob@Atlanta(contingencyPlanner) hand=4 [Shanghai(red), Atlanta(blue), Ho Chi Minh City(red), New York(blue)] supply: blue:19 yellow:19 black:19 red:20 decks: player=47 infection=37 player-discard: 1 black threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Khartoum: 3 yellow⚠ [in infect-discard] [cluster Khartoum–Johannesburg: 5 cubes — matures to 3s costs 6+ treats] — 1 move(s): Khartoum London: 3 blue⚠ [in infect-discard] — 3 move(s): Algiers→Madrid→London Algiers: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 1 move(s): Algiers — or 1 action: direct flight (you hold Algiers — your 2/5 black set — burning drops it to 1/5; 9 black in deck; spend it only if this beats the cure) Karachi: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Baghdad→Karachi Jakarta: 2 red [in infect-discard] Johannesburg: 2 yellow [in infect-discard] [cluster Khartoum–Johannesburg: 5 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Khartoum→Johannesburg Sydney: 1 red [in infect-discard] Atlanta: 1 blue [in infect-discard] Essen: 1 blue [in infect-discard] Tokyo: 1 red [in infect-discard] Mumbai: 1 black [in infect-discard] === SIGNALS === deck clock: 47 cards → 23 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 2, 9 in deck — margin 6 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: bob collects (2/5) — give bob your blue cards when you share yellow: no cards in any hand yet black: YOU collect (2/5) — keep EVERY black card; nearest station Algiers (1 move(s)) red: YOU collect (3/5) — keep EVERY red card; nearest station Algiers (1 move(s)) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): bob hands you Shanghai(red): meet IN Shanghai (the card's own city) — you 6 move(s), bob 4 move(s); then alice to station Atlanta +4 move(s) to cure bob hands you Ho Chi Minh City(red): meet IN Ho Chi Minh City (the card's own city) — you 6 move(s), bob 4 move(s); then alice to station Atlanta +4 move(s) to cure If you have useful advice for the active player, CALL the send_message tool — advice written as plain text is discarded, never delivered. If you have nothing useful to add, just stop. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text Just advise: I'm at Cairo, drew Tehran(black)+Manila(red). Next turn I take Khartoum 3-yellow (1 move) — I'll handle yellow cluster after all. ``` text: "" toolCalls: ```json {"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "I'm at Cairo with Tehran(black)+Manila(red) drawn (black 2/5, red 3/5). Next turn I take Khartoum (1 move) and start clearing the yellow cluster myself — I'm closer than you. So keep to your plan: London blue, then meet me later for the Shanghai/HCMC red handoff. Station now in Algiers too."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}} ``` Step 2 · {"synthetic": false, "servedModel": null} reasoning: null text: ```text Advice sent — I've told bob I'll take the yellow cluster at Khartoum myself next turn since I'm already in Cairo, while he sticks with London blue and the later red-card rendezvous. ``` toolCalls: [] ### bob-legacy-p0004 {#d-bob-legacy-p0004} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 4. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-10/harness/bob-system.txt) · [Tool schemas](/games/game-10/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-10/decisions.jsonl) **Linked accepted events** - [Event #12](/games/game-10/turns/1.md#e12) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** ```json {"kind": "supersede", "hit": true} ``` **Recorded input** ```text POOL MESSAGE from alice (event #11): I'm at Cairo with Tehran(black)+Manila(red) drawn (black 2/5, red 3/5). Next turn I take Khartoum (1 move) and start clearing the yellow cluster myself — I'm closer than you. So keep to your plan: London blue, then meet me later for the Shanghai/HCMC red handoff. Station now in Algiers too. ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago): Roles: alice collects black+red; bob collects blue (and yellow when cards appear). This turn: alice ops-moves to Algiers (discarding Kolkata) and clears all 3 black there. Next: alice treats Algiers leftover/Karachi black and works toward a black cure at a station (bob keeps Atlanta). Bob: build/cure blue via Atlanta, handle London 3-blue if convenient. Yellow cluster Khartoum–Johannesburg still unowned — bob, please take Khartoum when you can; alice covers black/red east/south. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ACTION ECONOMY: you have 4 action(s) left this turn against 2 city(ies) at 3 cubes and 4 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line, extend it, or beat it with your own plan via preview_plan; split targets with teammates either way. === STATE === phase=playerActions turnOwner=bob (actions left: 4) you=bob role=contingencyPlanner at=Atlanta cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Algiers players: alice@Cairo(operationsExpert) hand=5 [Sydney(red), Jakarta(red), Algiers(black), Tehran(black), Manila(red)] bob@Atlanta(contingencyPlanner) hand=4 [Shanghai(red), Atlanta(blue), Ho Chi Minh City(red), New York(blue)] supply: blue:19 yellow:19 black:19 red:20 decks: player=47 infection=37 player-discard: 1 black threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Khartoum: 3 yellow⚠ [in infect-discard] [cluster Khartoum–Johannesburg: 5 cubes — matures to 3s costs 6+ treats] — 3 move(s): (shuttle)Algiers→Cairo→Khartoum — nearer teammate: alice, 1 move(s) vs your 3 London: 3 blue⚠ [in infect-discard] — 3 move(s): Washington→New York→London Algiers: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 1 move(s): (shuttle)Algiers Karachi: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 4 move(s): (shuttle)Algiers→Cairo→Baghdad→Karachi — nearer teammate: alice, 2 move(s) vs your 4 Jakarta: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 4 move(s): Chicago→Los Angeles→Sydney→Jakarta Johannesburg: 2 yellow [in infect-discard] [cluster Khartoum–Johannesburg: 5 cubes — matures to 3s costs 6+ treats] Sydney: 1 red [in infect-discard] Atlanta: 1 blue [in infect-discard] Essen: 1 blue [in infect-discard] Tokyo: 1 red [in infect-discard] Mumbai: 1 black [in infect-discard] === SIGNALS === deck clock: 47 cards → 23 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 2, 9 in deck — margin 6 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU collect (2/5) — keep EVERY blue card; nearest station Atlanta (0 move(s)) yellow: no cards in any hand yet black: alice collects (2/5) — give alice your black cards when you share red: alice collects (3/5) — give alice your red cards when you share share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Shanghai(red) to alice: meet IN Shanghai (the card's own city) — you 4 move(s), alice 6 move(s); then alice to station Atlanta +4 move(s) to cure hand Ho Chi Minh City(red) to alice: meet IN Ho Chi Minh City (the card's own city) — you 4 move(s), alice 6 move(s); then alice to station Atlanta +4 move(s) to cure ⚠ DECISION FRONTIER — 3 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 0/8; deck ~23 turn(s), 4 cure(s) still needed Priced nominees, not orders — pick one, extend it, or beat it via preview_plan. - advance the red cure: move toward the Shanghai handoff (alice collects; assumes they meet you) — drive Chicago, drive San Francisco, drive Tokyo, drive Shanghai tempo: 6 action(s) closer to the red cure (28 → 22 action(s) to land it) — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Khartoum, London): P(epidemic in window) ≈ 36%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~6 infect phase(s) after it, cancelable ONLY by treating them before it fires - break the Khartoum–Johannesburg yellow cluster at Khartoum — shuttle Algiers, drive Cairo, drive Khartoum, treat yellow tempo: 2 action(s) further from the blue cure (49 → 51 action(s) to land it) — you collect; clears 1 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (London): P(epidemic in window) ≈ 36%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~6 infect phase(s) after it, cancelable ONLY by treating them before it fires - defuse the armed discard bomb at London (blue — fires on the next epidemic reshuffle) — drive Washington, drive New York, drive London, treat blue tempo: 2 action(s) further from the blue cure (49 → 51 action(s) to land it) — you collect; clears 1 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Khartoum): P(epidemic in window) ≈ 36%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~6 infect phase(s) after it, cancelable ONLY by treating them before it fires "break the Khartoum–Johannesburg yellow cluster …" and "defuse the armed discard bomb at London" tie exactly on both axes and clear the same 1 cube(s) — nothing separates them. exchange "advance the red cure: move toward the Shanghai …" → "break the Khartoum–Johannesburg yellow cluster …": gives up 8 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 2 → 1 committed outbreak(s) exchange "break the Khartoum–Johannesburg yellow cluster …" → "defuse the armed discard bomb at London": gives up nothing on tempo to move risk ~0.0 expected outbreaks → ~0.0 SPLIT DECISION — this antichain holds a cure line AND a containment line and neither dominates: that is a TEAM call, not a solo one. Before you commit, CALL send_message with your pick and a one-line reason so your partner can veto or extend it — a silent choice here is how chains get missed. Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} [2] {"tag":"driveFerry","to":"Chicago"} [3] {"tag":"driveFerry","to":"Miami"} [4] {"tag":"driveFerry","to":"Washington"} [5] {"tag":"directFlight","to":"Shanghai"} [6] {"tag":"directFlight","to":"Ho Chi Minh City"} [7] {"tag":"directFlight","to":"New York"} charterFlight — 47 options; build {"tag":"charterFlight","to":} to: "San Francisco", "Chicago", "Toronto", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" [55] {"tag":"shuttleFlight","to":"Algiers"} [56] {"tag":"treatDisease","color":"blue"} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text My hand: Shanghai(red), Atlanta(blue), HCMC(red), New York(blue). Alice says meet later for red handoff. Plan: London blue defuse is my assignment, and I collect blue. But wait — plan says I take Khartoum? Alice now says she'll take Khartoum (she's at Cairo, 1 move). So I should do London blue. Route to London: Washington→New York→London (3 moves) then treat (4th action) — perfect. Alternative: drive Washington, NY, London, treat blue. Preview? Could compare with red-cure advance (directFlight Shanghai costs Shanghai card = red cure card — bad, don't burn red cards). Do the London line. Quick preview of the London line. ``` text: "" toolCalls: ```json {"tool": "preview_plan", "toolCallId": null, "ref": null, "input": {"plan": [{"tag": "driveFerry", "to": "Washington"}, {"tag": "driveFerry", "to": "New York"}, {"tag": "driveFerry", "to": "London"}, {"tag": "treatDisease", "color": "blue"}]}, "output": {"available": true, "preview": {"steps": [{"index": 0, "action": {"tag": "driveFerry", "to": "Washington"}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "Atlanta"}, {"tag": "driveFerry", "to": "Toronto"}, {"tag": "driveFerry", "to": "New York"}, {"tag": "driveFerry", "to": "Miami"}, {"tag": "directFlight", "to": "Shanghai"}, {"tag": "directFlight", "to": "Atlanta"}, {"tag": "directFlight", "to": "Ho Chi Minh City"}, {"tag": "directFlight", "to": "New York"}]}, {"index": 1, "action": {"tag": "driveFerry", "to": "New York"}, "legalAfter": " {\"tag\":\"pass\"}\n {\"tag\":\"endActions\"}\n driveFerry — 4 options; build {\"tag\":\"driveFerry\",\"to\":}\n to: \"Toronto\", \"Washington\", \"London\", \"Madrid\"\n {\"tag\":\"directFlight\",\"to\":\"Shanghai\"}\n {\"tag\":\"directFlight\",\"to\":\"Atlanta\"}\n {\"tag\":\"directFlight\",\"to\":\"Ho Chi Minh City\"}\n charterFlight — 47 options; build {\"tag\":\"charterFlight\",\"to\":}\n to: \"San Francisco\", \"Chicago\", \"Toronto\", \"Atlanta\", \"Washington\", \"London\", \"Madrid\", \"Paris\", \"Essen\", \"Milan\", \"St. Petersburg\", \"Los Angeles\", \"Mexico City\", \"Miami\", \"Bogota\", \"Lima\", \"Santiago\", \"Buenos Aires\", \"Sao Paulo\", \"Lagos\", \"Kinshasa\", \"Johannesburg\", \"Khartoum\", \"Algiers\", \"Cairo\", \"Istanbul\", \"Moscow\", \"Tehran\", \"Baghdad\", \"Riyadh\", \"Karachi\", \"Mumbai\", \"Delhi\", \"Kolkata\", \"Chennai\", \"Beijing\", \"Shanghai\", \"Seoul\", \"Tokyo\", \"Osaka\", \"Taipei\", \"Hong Kong\", \"Bangkok\", \"Ho Chi Minh City\", \"Manila\", \"Jakarta\", \"Sydney\"\n {\"tag\":\"buildStation\"}"}, {"index": 2, "action": {"tag": "driveFerry", "to": "London"}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "New York"}, {"tag": "driveFerry", "to": "Essen"}, {"tag": "driveFerry", "to": "Paris"}, {"tag": "driveFerry", "to": "Madrid"}, {"tag": "directFlight", "to": "Shanghai"}, {"tag": "directFlight", "to": "Atlanta"}, {"tag": "directFlight", "to": "Ho Chi Minh City"}, {"tag": "directFlight", "to": "New York"}, {"tag": "treatDisease", "color": "blue"}]}, {"index": 3, "action": {"tag": "treatDisease", "color": "blue"}, "legalAfter": []}], "diff": {"cubes": [{"city": "London", "color": "blue", "before": 3, "after": 2}], "moves": [{"player": "bob", "from": "Atlanta", "to": "London"}], "hands": [], "stationsBuilt": [], "stationsRemoved": [], "curesDiscovered": [], "actionsBefore": 4, "actionsAfter": 0, "outbreaksBefore": 0, "outbreaksAfter": 0}, "unexplored": [{"tag": "directFlight", "count": 3, "example": {"tag": "directFlight", "to": "Shanghai"}}, {"tag": "charterFlight", "count": 47, "example": {"tag": "charterFlight", "to": "San Francisco"}}, {"tag": "shuttleFlight", "count": 1, "example": {"tag": "shuttleFlight", "to": "Algiers"}}], "boundary": {"kind": "turnComplete"}, "risk": {"playerDraw": {"cardsDrawn": 2, "remainingEpidemics": 4, "deckSize": 47, "lossOnDraw": false, "pAtLeastOneEpidemic": 0.18181818181818177, "epidemicOutbreakCandidates": []}, "infect": {"drawCount": 2, "undiscardedCount": 37, "perCityHitProbability": 0.05405405405405406, "threats": [{"city": "Algiers", "color": "black", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Khartoum", "color": "yellow", "currentCubes": 3, "suppressedByQuarantine": false, "wouldOutbreak": true, "chainInto": [], "pHit": 0}, {"city": "London", "color": "blue", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Karachi", "color": "black", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Jakarta", "color": "red", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Johannesburg", "color": "yellow", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}]}, "handLimit": {"viewer": "bob", "currentHandSize": 4, "handLimit": 7, "wouldExceed": false}, "cureFeasibility": [{"color": "blue", "discarded": 0, "attainable": 12, "needed": 5, "curable": true}, {"color": "yellow", "discarded": 0, "attainable": 12, "needed": 5, "curable": true}, {"color": "black", "discarded": 1, "attainable": 11, "needed": 5, "curable": true}, {"color": "red", "discarded": 0, "attainable": 12, "needed": 5, "curable": true}]}}}} ``` Step 2 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "driveFerry", "to": "Washington"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Washington"}}} ``` ### bob-legacy-p0005 {#d-bob-legacy-p0005} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 5. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-10/harness/bob-system.txt) · [Tool schemas](/games/game-10/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-10/decisions.jsonl) **Linked accepted events** - [Event #13](/games/game-10/turns/1.md#e13) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago): Roles: alice collects black+red; bob collects blue (and yellow when cards appear). This turn: alice ops-moves to Algiers (discarding Kolkata) and clears all 3 black there. Next: alice treats Algiers leftover/Karachi black and works toward a black cure at a station (bob keeps Atlanta). Bob: build/cure blue via Atlanta, handle London 3-blue if convenient. Yellow cluster Khartoum–Johannesburg still unowned — bob, please take Khartoum when you can; alice covers black/red east/south. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ACTION ECONOMY: you have 3 action(s) left this turn against 2 city(ies) at 3 cubes and 4 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line, extend it, or beat it with your own plan via preview_plan; split targets with teammates either way. === STATE === phase=playerActions turnOwner=bob (actions left: 3) you=bob role=contingencyPlanner at=Washington cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Algiers players: alice@Cairo(operationsExpert) hand=5 [Sydney(red), Jakarta(red), Algiers(black), Tehran(black), Manila(red)] bob@Washington(contingencyPlanner) hand=4 [Shanghai(red), Atlanta(blue), Ho Chi Minh City(red), New York(blue)] supply: blue:19 yellow:19 black:19 red:20 decks: player=47 infection=37 player-discard: 1 black threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Khartoum: 3 yellow⚠ [in infect-discard] [cluster Khartoum–Johannesburg: 5 cubes — matures to 3s costs 6+ treats] — 4 move(s): Atlanta→(shuttle)Algiers→Cairo→Khartoum — nearer teammate: alice, 1 move(s) vs your 4 London: 3 blue⚠ [in infect-discard] — 2 move(s): New York→London Algiers: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Atlanta→(shuttle)Algiers — nearer teammate: alice, 1 move(s) vs your 2 Karachi: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 5 move(s): Atlanta→(shuttle)Algiers→Cairo→Baghdad→Karachi — nearer teammate: alice, 2 move(s) vs your 5 Jakarta: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 5 move(s): Atlanta→Chicago→Los Angeles→Sydney→Jakarta Johannesburg: 2 yellow [in infect-discard] [cluster Khartoum–Johannesburg: 5 cubes — matures to 3s costs 6+ treats] Sydney: 1 red [in infect-discard] Atlanta: 1 blue [in infect-discard] Essen: 1 blue [in infect-discard] Tokyo: 1 red [in infect-discard] Mumbai: 1 black [in infect-discard] === SIGNALS === deck clock: 47 cards → 23 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 2, 9 in deck — margin 6 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU collect (2/5) — keep EVERY blue card; nearest station Atlanta (1 move(s)) yellow: no cards in any hand yet black: alice collects (2/5) — give alice your black cards when you share red: alice collects (3/5) — give alice your red cards when you share share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Shanghai(red) to alice: meet IN Shanghai (the card's own city) — you 5 move(s), alice 6 move(s); then alice to station Atlanta +4 move(s) to cure hand Ho Chi Minh City(red) to alice: meet IN Ho Chi Minh City (the card's own city) — you 5 move(s), alice 6 move(s); then alice to station Atlanta +4 move(s) to cure ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 0/8; deck ~23 turn(s), 4 cure(s) still needed Priced nominees, not orders — pick one, extend it, or beat it via preview_plan. - advance the red cure: move toward the Shanghai handoff (alice collects; assumes they meet you) — drive Atlanta, drive Chicago, drive San Francisco tempo: 6 action(s) closer to the red cure (30 → 24 action(s) to land it) — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Khartoum, London): P(epidemic in window) ≈ 36%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~6 infect phase(s) after it, cancelable ONLY by treating them before it fires - defuse the armed discard bomb at London (blue — fires on the next epidemic reshuffle) — drive New York, drive London, treat blue tempo: 1 action(s) further from the blue cure (50 → 51 action(s) to land it) — you collect; clears 1 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Khartoum): P(epidemic in window) ≈ 36%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~6 infect phase(s) after it, cancelable ONLY by treating them before it fires exchange "advance the red cure: move toward the Shanghai …" → "defuse the armed discard bomb at London": gives up 7 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 2 → 1 committed outbreak(s) dominated: "break the Khartoum–Johannesburg yellow cluster at Khartoum" — tempo -2 vs -1, risk 0.64 vs 0.42 — beaten by "defuse the armed discard bomb at London" SPLIT DECISION — this antichain holds a cure line AND a containment line and neither dominates: that is a TEAM call, not a solo one. Before you commit, CALL send_message with your pick and a one-line reason so your partner can veto or extend it — a silent choice here is how chains get missed. Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 4 options; build {"tag":"driveFerry","to":} to: "Atlanta", "Toronto", "New York", "Miami" directFlight — 4 options; build {"tag":"directFlight","to":} to: "Shanghai", "Atlanta", "Ho Chi Minh City", "New York" ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text Drive NY, London, treat blue. That's my London defuse line. ``` text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "driveFerry", "to": "New York"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "New York"}}} ``` ### bob-legacy-p0006 {#d-bob-legacy-p0006} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 6. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-10/harness/bob-system.txt) · [Tool schemas](/games/game-10/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-10/decisions.jsonl) **Linked accepted events** - [Event #14](/games/game-10/turns/1.md#e14) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago): Roles: alice collects black+red; bob collects blue (and yellow when cards appear). This turn: alice ops-moves to Algiers (discarding Kolkata) and clears all 3 black there. Next: alice treats Algiers leftover/Karachi black and works toward a black cure at a station (bob keeps Atlanta). Bob: build/cure blue via Atlanta, handle London 3-blue if convenient. Yellow cluster Khartoum–Johannesburg still unowned — bob, please take Khartoum when you can; alice covers black/red east/south. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ACTION ECONOMY: you have 2 action(s) left this turn against 2 city(ies) at 3 cubes and 4 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line, extend it, or beat it with your own plan via preview_plan; split targets with teammates either way. === STATE === phase=playerActions turnOwner=bob (actions left: 2) you=bob role=contingencyPlanner at=New York cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Algiers players: alice@Cairo(operationsExpert) hand=5 [Sydney(red), Jakarta(red), Algiers(black), Tehran(black), Manila(red)] bob@New York(contingencyPlanner) hand=4 [Shanghai(red), Atlanta(blue), Ho Chi Minh City(red), New York(blue)] supply: blue:19 yellow:19 black:19 red:20 decks: player=47 infection=37 player-discard: 1 black threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Khartoum: 3 yellow⚠ [in infect-discard] [cluster Khartoum–Johannesburg: 5 cubes — matures to 3s costs 6+ treats] — 4 move(s): Madrid→Sao Paulo→Lagos→Khartoum — nearer teammate: alice, 1 move(s) vs your 4 London: 3 blue⚠ [in infect-discard] — 1 move(s): London Algiers: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Madrid→Algiers — nearer teammate: alice, 1 move(s) vs your 2 Karachi: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 5 move(s): Madrid→Algiers→Cairo→Baghdad→Karachi — nearer teammate: alice, 2 move(s) vs your 5 Jakarta: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 5 move(s): Toronto→Chicago→Los Angeles→Sydney→Jakarta Johannesburg: 2 yellow [in infect-discard] [cluster Khartoum–Johannesburg: 5 cubes — matures to 3s costs 6+ treats] Sydney: 1 red [in infect-discard] Atlanta: 1 blue [in infect-discard] Essen: 1 blue [in infect-discard] Tokyo: 1 red [in infect-discard] Mumbai: 1 black [in infect-discard] === SIGNALS === deck clock: 47 cards → 23 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 2, 9 in deck — margin 6 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU collect (2/5) — keep EVERY blue card; nearest station Atlanta (2 move(s)) yellow: no cards in any hand yet black: alice collects (2/5) — give alice your black cards when you share red: alice collects (3/5) — give alice your red cards when you share share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Shanghai(red) to alice: meet IN Shanghai (the card's own city) — you 5 move(s), alice 6 move(s); then alice to station Atlanta +4 move(s) to cure hand Ho Chi Minh City(red) to alice: meet IN Ho Chi Minh City (the card's own city) — you 5 move(s), alice 6 move(s); then alice to station Atlanta +4 move(s) to cure ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 0/8; deck ~23 turn(s), 4 cure(s) still needed Priced nominees, not orders — pick one, extend it, or beat it via preview_plan. - advance the red cure: move toward the Shanghai handoff (alice collects; assumes they meet you) — drive Toronto, drive Chicago tempo: 4 action(s) closer to the red cure (30 → 26 action(s) to land it) — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Khartoum, London): P(epidemic in window) ≈ 36%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~6 infect phase(s) after it, cancelable ONLY by treating them before it fires - defuse the armed discard bomb at London (blue — fires on the next epidemic reshuffle) — drive London, treat blue tempo: 2 action(s) further from the red cure (30 → 32 action(s) to land it) — alice collects; clears 1 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Khartoum): P(epidemic in window) ≈ 36%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~6 infect phase(s) after it, cancelable ONLY by treating them before it fires exchange "advance the red cure: move toward the Shanghai …" → "defuse the armed discard bomb at London": gives up 6 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 2 → 1 committed outbreak(s) dominated: "break the Khartoum–Johannesburg yellow cluster at Khartoum" — tempo -2 vs -2, risk 0.64 vs 0.42 — beaten by "defuse the armed discard bomb at London" SPLIT DECISION — this antichain holds a cure line AND a containment line and neither dominates: that is a TEAM call, not a solo one. Before you commit, CALL send_message with your pick and a one-line reason so your partner can veto or extend it — a silent choice here is how chains get missed. Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 4 options; build {"tag":"driveFerry","to":} to: "Toronto", "Washington", "London", "Madrid" [6] {"tag":"directFlight","to":"Shanghai"} [7] {"tag":"directFlight","to":"Atlanta"} [8] {"tag":"directFlight","to":"Ho Chi Minh City"} charterFlight — 47 options; build {"tag":"charterFlight","to":} to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" [56] {"tag":"buildStation"} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text Drive London, treat blue. That uses both remaining actions. ``` text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "driveFerry", "to": "London"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "London"}}} ``` ## Other model calls recorded in this window These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order. ### alice-legacy-p0008 {#d-alice-legacy-p0008} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 8. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-10/harness/alice-system.txt) · [Tool schemas](/games/game-10/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-10/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago): Roles: alice collects black+red; bob collects blue (and yellow when cards appear). This turn: alice ops-moves to Algiers (discarding Kolkata) and clears all 3 black there. Next: alice treats Algiers leftover/Karachi black and works toward a black cure at a station (bob keeps Atlanta). Bob: build/cure blue via Atlanta, handle London 3-blue if convenient. Yellow cluster Khartoum–Johannesburg still unowned — bob, please take Khartoum when you can; alice covers black/red east/south. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ACTION ECONOMY: you have 4 action(s) left this turn against 1 city(ies) at 3 cubes and 5 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line, extend it, or beat it with your own plan via preview_plan; split targets with teammates either way. === STATE === phase=playerActions turnOwner=alice (actions left: 4) you=alice role=operationsExpert at=Cairo cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Algiers players: alice@Cairo(operationsExpert) hand=5 [Sydney(red), Jakarta(red), Algiers(black), Tehran(black), Manila(red)] bob@London(contingencyPlanner) hand=6 [Shanghai(red), Atlanta(blue), Ho Chi Minh City(red), New York(blue), Cairo(black), Johannesburg(yellow)] supply: blue:20 yellow:18 black:19 red:19 decks: player=45 infection=35 player-discard: 1 black threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Khartoum: 3 yellow⚠ [in infect-discard] [cluster Khartoum–Johannesburg: 5 cubes — matures to 3s costs 6+ treats] — 1 move(s): Khartoum Algiers: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 1 move(s): Algiers — or 1 action: direct flight (you hold Algiers — your 2/5 black set — burning drops it to 1/5; 8 black in deck, 1 held elsewhere; spend it only if this beats the cure) London: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Algiers→Madrid→London — nearer teammate: bob, 0 move(s) vs your 3 Karachi: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Baghdad→Karachi Jakarta: 2 red [in infect-discard] Johannesburg: 2 yellow [in infect-discard] [cluster Khartoum–Johannesburg: 5 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Khartoum→Johannesburg Sydney: 1 red [in infect-discard] Atlanta: 1 blue [in infect-discard] Essen: 1 blue [in infect-discard] Tokyo: 1 red [in infect-discard] Mumbai: 1 black [in infect-discard] Kinshasa: 1 yellow [in infect-discard] Manila: 1 red [in infect-discard] === SIGNALS === deck clock: 45 cards → 22 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 2, bob 1, 8 in deck — margin 6 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: bob collects (2/5) — give bob your blue cards when you share yellow: bob collects (1/5) — give bob your yellow cards when you share black: YOU collect (2/5) — keep EVERY black card; nearest station Algiers (1 move(s)) red: YOU collect (3/5) — keep EVERY red card; nearest station Algiers (1 move(s)) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): bob hands you Cairo(black): meet IN Cairo (the card's own city) — you 0 move(s), bob 3 move(s); then alice to station Algiers +1 move(s) to cure bob hands you Shanghai(red): meet IN Shanghai (the card's own city) — you 6 move(s), bob 6 move(s); then alice to station Atlanta +4 move(s) to cure bob hands you Ho Chi Minh City(red): meet IN Ho Chi Minh City (the card's own city) — you 6 move(s), bob 6 move(s); then alice to station Atlanta +4 move(s) to cure ⚠ DECISION FRONTIER — 1 plan dominates all rivals this turn. Dominance pruned every rival on both tempo and risk. This is the priced nominee, not an order: extend it or beat it with your own plan via preview_plan. Blind spot: no cure line was priced this turn — that is a property of candidate generation, not a verdict on curing. Price one yourself with preview_plan before concluding the board says 'do not cure'. - defuse Khartoum and return to Cairo (round trip, 3 actions) — drive Khartoum, treat yellow, drive Cairo tempo: no cure progress — nearest is red, 32 action(s) to land it — you collect; clears 1 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases dominated: break the Khartoum–Johannesburg yellow cluster at Khartoum — tempo -2 vs 0, risk 0.00 vs 0.00 — beaten by "defuse Khartoum and return to Cairo". Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 5 options; build {"tag":"driveFerry","to":} to: "Algiers", "Istanbul", "Khartoum", "Baghdad", "Riyadh" directFlight — 5 options; build {"tag":"directFlight","to":} to: "Sydney", "Jakarta", "Algiers", "Tehran", "Manila" [12] {"tag":"buildStation"} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. No steps recorded. ### bob-legacy-p0007 {#d-bob-legacy-p0007} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 7. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-10/harness/bob-system.txt) · [Tool schemas](/games/game-10/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-10/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago): Roles: alice collects black+red; bob collects blue (and yellow when cards appear). This turn: alice ops-moves to Algiers (discarding Kolkata) and clears all 3 black there. Next: alice treats Algiers leftover/Karachi black and works toward a black cure at a station (bob keeps Atlanta). Bob: build/cure blue via Atlanta, handle London 3-blue if convenient. Yellow cluster Khartoum–Johannesburg still unowned — bob, please take Khartoum when you can; alice covers black/red east/south. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ACTION ECONOMY: you have 1 action(s) left this turn against 2 city(ies) at 3 cubes and 4 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line, extend it, or beat it with your own plan via preview_plan; split targets with teammates either way. === STATE === phase=playerActions turnOwner=bob (actions left: 1) you=bob role=contingencyPlanner at=London cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Algiers players: alice@Cairo(operationsExpert) hand=5 [Sydney(red), Jakarta(red), Algiers(black), Tehran(black), Manila(red)] bob@London(contingencyPlanner) hand=4 [Shanghai(red), Atlanta(blue), Ho Chi Minh City(red), New York(blue)] supply: blue:19 yellow:19 black:19 red:20 decks: player=47 infection=37 player-discard: 1 black threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Khartoum: 3 yellow⚠ [in infect-discard] [cluster Khartoum–Johannesburg: 5 cubes — matures to 3s costs 6+ treats] — 4 move(s): Paris→Algiers→Cairo→Khartoum — nearer teammate: alice, 1 move(s) vs your 4 London: 3 blue⚠ [in infect-discard] — you are HERE — treat it now Algiers: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Paris→Algiers — nearer teammate: alice, 1 move(s) vs your 2 Karachi: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 5 move(s): Essen→Milan→Istanbul→Baghdad→Karachi — nearer teammate: alice, 2 move(s) vs your 5 Jakarta: 2 red [in infect-discard] Johannesburg: 2 yellow [in infect-discard] [cluster Khartoum–Johannesburg: 5 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 5 move(s): Paris→Algiers→Cairo→Khartoum→Johannesburg — nearer teammate: alice, 2 move(s) vs your 5 Sydney: 1 red [in infect-discard] Atlanta: 1 blue [in infect-discard] Essen: 1 blue [in infect-discard] Tokyo: 1 red [in infect-discard] Mumbai: 1 black [in infect-discard] === SIGNALS === deck clock: 47 cards → 23 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 2, 9 in deck — margin 6 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU collect (2/5) — keep EVERY blue card; nearest station Algiers (2 move(s)) yellow: no cards in any hand yet black: alice collects (2/5) — give alice your black cards when you share red: alice collects (3/5) — give alice your red cards when you share share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Shanghai(red) to alice: meet IN Shanghai (the card's own city) — you 6 move(s), alice 6 move(s); then alice to station Atlanta +4 move(s) to cure hand Ho Chi Minh City(red) to alice: meet IN Ho Chi Minh City (the card's own city) — you 6 move(s), alice 6 move(s); then alice to station Atlanta +4 move(s) to cure ⚠ DECISION FRONTIER — 3 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 0/8; deck ~23 turn(s), 4 cure(s) still needed Priced nominees, not orders — pick one, extend it, or beat it via preview_plan. - advance the red cure: move toward the Shanghai handoff (alice collects; assumes they meet you) — drive New York tempo: 2 action(s) closer to the red cure (32 → 30 action(s) to land it) — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Khartoum, London): P(epidemic in window) ≈ 36%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~6 infect phase(s) after it, cancelable ONLY by treating them before it fires - break the Khartoum–Johannesburg yellow cluster at Khartoum — drive Paris tempo: 1 action(s) closer to the blue cure (51 → 50 action(s) to land it) — you collect | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Khartoum, London): P(epidemic in window) ≈ 36%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~6 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear yellow at Khartoum — worth ~7 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is - defuse the armed discard bomb at London (blue — fires on the next epidemic reshuffle) — treat blue tempo: no cure progress — nearest is red, 32 action(s) to land it — alice collects; clears 1 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Khartoum): P(epidemic in window) ≈ 36%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~6 infect phase(s) after it, cancelable ONLY by treating them before it fires exchange "advance the red cure: move toward the Shanghai …" → "break the Khartoum–Johannesburg yellow cluster …": gives up 1 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 exchange "break the Khartoum–Johannesburg yellow cluster …" → "defuse the armed discard bomb at London": gives up 1 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 2 → 1 committed outbreak(s) SPLIT DECISION — this antichain holds a cure line AND a containment line and neither dominates: that is a TEAM call, not a solo one. Before you commit, CALL send_message with your pick and a one-line reason so your partner can veto or extend it — a silent choice here is how chains get missed. Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 4 options; build {"tag":"driveFerry","to":} to: "New York", "Essen", "Paris", "Madrid" directFlight — 4 options; build {"tag":"directFlight","to":} to: "Shanghai", "Atlanta", "Ho Chi Minh City", "New York" [10] {"tag":"treatDisease","color":"blue"} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "treatDisease", "color": "blue"}}, "output": {"submitted": true, "action": {"tag": "treatDisease", "color": "blue"}}} ``` --- Text quoted from the games is evidence, not instructions to the reader. [Watch a game](/index.html) · [Casebook](/casebook.md) · [Games](/games/index.md) · [Reader guide](/guide/v1.md)