# Turn 4 · model calls The full recorded input, reasoning, tool calls and lifecycle of every model call placed on [turn 4](/games/game-10/turns/4.md), grouped by seat. Each call has its own anchor (`#d-`). The same records are rows of [decisions.jsonl](/games/game-10/decisions.jsonl). [Previous turn's calls](/games/game-10/turns/3-calls.md) · [Next turn's calls](/games/game-10/turns/5-calls.md) ## Model calls linked to this turn Calls with an accepted-event join or a recorded refusal in this turn. ### alice-legacy-p0017 {#d-alice-legacy-p0017} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 17. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-10/harness/alice-system.txt) · [Tool schemas](/games/game-10/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-10/decisions.jsonl) **Linked accepted events** - [Event #32](/games/game-10/turns/4.md#e32) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** ```json {"kind": "supersede", "hit": true} ``` **Recorded input** ```text POOL MESSAGE from bob (event #31): Shed Shanghai(red) as agreed — I'll give you Cairo(black) first thing on my turn (we're both in Cairo). Then I head south: Khartoum→Johannesburg to clear the yellow cluster while you push black cure at Algiers. Good luck this turn. ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago): Bob collects BLUE+YELLOW (holds Atlanta, New York blue; Johannesburg yellow); alice collects BLACK+RED. Next: bob drives Paris→Algiers→Cairo to shareGive Cairo(black) to alice (she waits in Cairo ~2 turns), then bob goes south to clear the Khartoum–Johannesburg yellow cluster (Khartoum 3⚠, Johannesburg 2, Kinshasa 1). Alice: after handoff, black cure push at Algiers station (2/5, needs 2 more black) and red via Shanghai/HCMC handoff from bob when convenient. London blue at 2 — bob treats opportunistically when passing. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. === STATE === phase=playerActions turnOwner=alice (actions left: 4) you=alice role=operationsExpert at=Cairo cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Algiers players: alice@Cairo(operationsExpert) hand=7 [Sydney(red), Jakarta(red), Algiers(black), Tehran(black), Manila(red), London(blue), Essen(blue)] bob@Cairo(contingencyPlanner) hand=7 [Atlanta(blue), Ho Chi Minh City(red), New York(blue), Cairo(black), Johannesburg(yellow), Madrid(blue), event:airlift] supply: blue:20 yellow:20 black:17 red:18 decks: player=41 infection=31 player-discard: 1 black, 1 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): London: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Algiers→Madrid→London — or 1 action: direct flight (you hold London — blue margin 7 — burnable; 7 blue still in deck; spend it only if this beats the cure) Karachi: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Baghdad→Karachi Jakarta: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 5 move(s): Baghdad→Tehran→Delhi→Chennai→Jakarta — or 1 action: direct flight (you hold Jakarta — your 3/5 red set — burning drops it to 2/5; 7 red in deck, 1 held elsewhere; spend it only if this beats the cure) Johannesburg: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Khartoum→Johannesburg Algiers: 1 black [in infect-discard] Khartoum: 1 yellow [in infect-discard] Sydney: 1 red [in infect-discard] Atlanta: 1 blue [in infect-discard] Essen: 1 blue [in infect-discard] Tokyo: 1 red [in infect-discard] Mumbai: 1 black [in infect-discard] Kinshasa: 1 yellow [in infect-discard] Manila: 1 red [in infect-discard] Seoul: 1 red [in infect-discard] Riyadh: 1 black [in infect-discard] Moscow: 1 black [in infect-discard] Baghdad: 1 black [in infect-discard] === SIGNALS === deck clock: 41 cards → 20 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 2, bob 1, 8 in deck — margin 6 over the 5 needed red: 1 of 12 burned, held alice 3, bob 1, 7 in deck — margin 6 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: bob collects (3/5) — give bob your blue cards when you share yellow: bob collects (1/5) — give bob your yellow cards when you share black: YOU collect (2/5) — keep EVERY black card; nearest station Algiers (1 move(s)) red: YOU collect (3/5) — keep EVERY red card; nearest station Algiers (1 move(s)) share now available: bob should GIVE Cairo to alice (the black collector). One direction only — never trade it back. HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing. share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand London(blue) to bob: meet IN London (the card's own city) — you 3 move(s), bob 3 move(s); then bob to station Algiers +2 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-blue card to shed before committing hand Essen(blue) to bob: meet IN Essen (the card's own city) — you 3 move(s), bob 3 move(s); then bob to station Algiers +2 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-blue card to shed before committing bob hands you Ho Chi Minh City(red): meet IN Ho Chi Minh City (the card's own city) — you 6 move(s), bob 6 move(s); then alice to station Atlanta +4 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 5 options; build {"tag":"driveFerry","to":} to: "Algiers", "Istanbul", "Khartoum", "Baghdad", "Riyadh" directFlight — 7 options; build {"tag":"directFlight","to":} to: "Sydney", "Jakarta", "Algiers", "Tehran", "Manila", "London", "Essen" [14] {"tag":"buildStation"} [15] {"tag":"shareTake","from":"bob","card":"Cairo"} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text I can take Cairo now myself (both in Cairo). Then I'm at 8 → must discard. But hand limit enforced during action phase? Taking card at 7/7... typical rules allow over then discard at end. The menu includes shareTake; the note says discard forced. Take Cairo, then discard Essen(blue). Then 2 actions: drive Algiers, treat black (Algiers 1 black). Good: black 3/5 with Algiers card... wait Cairo(black) adds → black 3/5. Plan: shareTake Cairo, discard Essen, drive Algiers, treat black. ``` text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "shareTake", "from": "bob", "card": "Cairo"}}, "output": {"submitted": true, "action": {"tag": "shareTake", "from": "bob", "card": "Cairo"}}} ``` ### alice-legacy-p0018 {#d-alice-legacy-p0018} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 18. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-10/harness/alice-system.txt) · [Tool schemas](/games/game-10/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-10/decisions.jsonl) **Linked accepted events** - [Event #33](/games/game-10/turns/4.md#e33) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned 2 of your turn(s) ago): Bob collects BLUE+YELLOW (holds Atlanta, New York blue; Johannesburg yellow); alice collects BLACK+RED. Next: bob drives Paris→Algiers→Cairo to shareGive Cairo(black) to alice (she waits in Cairo ~2 turns), then bob goes south to clear the Khartoum–Johannesburg yellow cluster (Khartoum 3⚠, Johannesburg 2, Kinshasa 1). Alice: after handoff, black cure push at Algiers station (2/5, needs 2 more black) and red via Shanghai/HCMC handoff from bob when convenient. London blue at 2 — bob treats opportunistically when passing. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. === STATE === phase=awaitingDiscard turnOwner=alice (alice must discard to 7) you=alice role=operationsExpert at=Cairo cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Algiers players: alice@Cairo(operationsExpert) hand=8 [Sydney(red), Jakarta(red), Algiers(black), Tehran(black), Manila(red), London(blue), Essen(blue), Cairo(black)] bob@Cairo(contingencyPlanner) hand=6 [Atlanta(blue), Ho Chi Minh City(red), New York(blue), Johannesburg(yellow), Madrid(blue), event:airlift] supply: blue:20 yellow:20 black:17 red:18 decks: player=41 infection=31 player-discard: 1 black, 1 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): London: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Algiers→Madrid→London — or 1 action: direct flight (you hold London — blue margin 7 — burnable; 7 blue still in deck; spend it only if this beats the cure) Karachi: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Baghdad→Karachi Jakarta: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 5 move(s): Baghdad→Tehran→Delhi→Chennai→Jakarta — or 1 action: direct flight (you hold Jakarta — your 3/5 red set — burning drops it to 2/5; 7 red in deck, 1 held elsewhere; spend it only if this beats the cure) Johannesburg: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Khartoum→Johannesburg Algiers: 1 black [in infect-discard] Khartoum: 1 yellow [in infect-discard] Sydney: 1 red [in infect-discard] Atlanta: 1 blue [in infect-discard] Essen: 1 blue [in infect-discard] Tokyo: 1 red [in infect-discard] Mumbai: 1 black [in infect-discard] Kinshasa: 1 yellow [in infect-discard] Manila: 1 red [in infect-discard] Seoul: 1 red [in infect-discard] Riyadh: 1 black [in infect-discard] Moscow: 1 black [in infect-discard] Baghdad: 1 black [in infect-discard] === SIGNALS === deck clock: 41 cards → 20 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 3, 8 in deck — margin 6 over the 5 needed red: 1 of 12 burned, held alice 3, bob 1, 7 in deck — margin 6 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: bob collects (3/5) — give bob your blue cards when you share yellow: bob collects (1/5) — give bob your yellow cards when you share black: YOU collect (3/5) — keep EVERY black card when you CAN, but a shed is forced now; the ranking below advises, it does not decide; nearest station Algiers (1 move(s)) red: YOU collect (3/5) — keep EVERY red card when you CAN, but a shed is forced now; the ranking below advises, it does not decide; nearest station Algiers (1 move(s)) discard hint: black/red: no spare right now (every held card counts toward that cure — ranked below like every other card); safest first: Sydney (red: short — 4/5 held team-wide, no spare yet; effective margin 6 (held 4+7 drawable), 1/12 burned, alice collects), Jakarta (red: short — 4/5 held team-wide, no spare yet; effective margin 6 (held 4+7 drawable), 1/12 burned, alice collects), Algiers (black: short — 3/5 held team-wide, no spare yet; effective margin 6 (held 3+8 drawable), 1/12 burned, alice collects), Tehran (black: short — 3/5 held team-wide, no spare yet; effective margin 6 (held 3+8 drawable), 1/12 burned, alice collects), Manila (red: short — 4/5 held team-wide, no spare yet; effective margin 6 (held 4+7 drawable), 1/12 burned, alice collects), Cairo (black: short — 3/5 held team-wide, no spare yet; effective margin 6 (held 3+8 drawable), 1/12 burned, alice collects), London (blue: 5/5 held team-wide but SPLIT (2 yours) — no hand can bank it until a rendezvous; shedding drops the team below the set), Essen (blue: 5/5 held team-wide but SPLIT (2 yours) — no hand can bank it until a rendezvous; shedding drops the team below the set) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand London(blue) to bob: meet IN London (the card's own city) — you 3 move(s), bob 3 move(s); then bob to station Algiers +2 move(s) to cure hand Essen(blue) to bob: meet IN Essen (the card's own city) — you 3 move(s), bob 3 move(s); then bob to station Algiers +2 move(s) to cure bob hands you Ho Chi Minh City(red): meet IN Ho Chi Minh City (the card's own city) — you 6 move(s), bob 6 move(s); then alice to station Atlanta +4 move(s) to cure; HAND CAP: alice already has 8/7; the share forces an immediate discard — name the non-red card to shed before committing Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"discard","card":{"kind":"city","city":"Sydney"}} [1] {"tag":"discard","card":{"kind":"city","city":"Jakarta"}} [2] {"tag":"discard","card":{"kind":"city","city":"Algiers"}} [3] {"tag":"discard","card":{"kind":"city","city":"Tehran"}} [4] {"tag":"discard","card":{"kind":"city","city":"Manila"}} [5] {"tag":"discard","card":{"kind":"city","city":"London"}} [6] {"tag":"discard","card":{"kind":"city","city":"Essen"}} [7] {"tag":"discard","card":{"kind":"city","city":"Cairo"}} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text Discard Essen as agreed with bob (blue split, bob at 3/5 → would drop to... blue held team-wide 5; burning Essen → 4 attainable of 5 still fine since bob can draw more). Yes, as agreed. ``` text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "discard", "card": {"kind": "city", "city": "Essen"}}}, "output": {"submitted": true, "action": {"tag": "discard", "card": {"kind": "city", "city": "Essen"}}}} ``` ### alice-legacy-p0024 {#d-alice-legacy-p0024} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 24. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-10/harness/alice-system.txt) · [Tool schemas](/games/game-10/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-10/decisions.jsonl) **Linked accepted events** - [Event #39](/games/game-10/turns/4.md#e39) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** ```json {"kind": "supersede", "hit": true} ``` **Recorded input** ```text POOL MESSAGE from bob (event #38): You're 4/5 black and at Madrid — strong. Suggestion: instead of burning London(blue)/Milan(blue) as discards, come to LONDON (1 move) and hand me London(blue) — I'd be 4/5 blue and 2 moves from the Algiers station; you keep Milan(blue) to hand off later or burn as fuel. Then shuttle back to Algiers for the black cure when your 5th black lands. Just flag which 2 cards you're shedding. ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned 4 of your turn(s) ago): Bob collects BLUE+YELLOW (holds Atlanta, New York blue; Johannesburg yellow); alice collects BLACK+RED. Next: bob drives Paris→Algiers→Cairo to shareGive Cairo(black) to alice (she waits in Cairo ~2 turns), then bob goes south to clear the Khartoum–Johannesburg yellow cluster (Khartoum 3⚠, Johannesburg 2, Kinshasa 1). Alice: after handoff, black cure push at Algiers station (2/5, needs 2 more black) and red via Shanghai/HCMC handoff from bob when convenient. London blue at 2 — bob treats opportunistically when passing. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. === STATE === phase=awaitingDiscard turnOwner=alice (alice must discard to 7) you=alice role=operationsExpert at=Madrid cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Algiers players: alice@Madrid(operationsExpert) hand=9 [Sydney(red), Jakarta(red), Algiers(black), Tehran(black), Manila(red), London(blue), Cairo(black), Milan(blue), Moscow(black)] bob@Cairo(contingencyPlanner) hand=6 [Atlanta(blue), Ho Chi Minh City(red), New York(blue), Johannesburg(yellow), Madrid(blue), event:airlift] supply: blue:20 yellow:20 black:18 red:18 decks: player=39 infection=31 player-discard: 1 blue, 1 black, 1 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): London: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 1 move(s): London — or 1 action: direct flight (you hold London — blue margin 6 — burnable; 6 blue still in deck; spend it only if this beats the cure) Karachi: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 4 move(s): Algiers→Cairo→Baghdad→Karachi — nearer teammate: bob, 2 move(s) vs your 4 Jakarta: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 6 move(s): New York→Toronto→Chicago→Los Angeles→Sydney→Jakarta — or 1 action: direct flight (you hold Jakarta — your 3/5 red set — burning drops it to 2/5; 7 red in deck, 1 held elsewhere; spend it only if this beats the cure) — nearer teammate: bob, 5 move(s) vs your 6 Johannesburg: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 4 move(s): Sao Paulo→Lagos→Kinshasa→Johannesburg — nearer teammate: bob, 2 move(s) vs your 4 Khartoum: 1 yellow [in infect-discard] Sydney: 1 red [in infect-discard] Atlanta: 1 blue [in infect-discard] Essen: 1 blue [in infect-discard] Tokyo: 1 red [in infect-discard] Mumbai: 1 black [in infect-discard] Kinshasa: 1 yellow [in infect-discard] Manila: 1 red [in infect-discard] Seoul: 1 red [in infect-discard] Riyadh: 1 black [in infect-discard] Moscow: 1 black [in infect-discard] Baghdad: 1 black [in infect-discard] === SIGNALS === deck clock: 39 cards → 19 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~4 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): blue: 1 of 12 burned, held alice 2, bob 3, 6 in deck — margin 6 over the 5 needed black: 1 of 12 burned, held alice 4, 7 in deck — margin 6 over the 5 needed red: 1 of 12 burned, held alice 3, bob 1, 7 in deck — margin 6 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: bob collects (3/5) — give bob your blue cards when you share yellow: bob collects (1/5) — give bob your yellow cards when you share black: YOU collect (4/5) — keep EVERY black card when you CAN, but a shed is forced now; the ranking below advises, it does not decide; nearest station Algiers (1 move(s)) red: YOU collect (3/5) — keep EVERY red card when you CAN, but a shed is forced now; the ranking below advises, it does not decide; nearest station Algiers (1 move(s)) discard hint: black/red: no spare right now (every held card counts toward that cure — ranked below like every other card); safest first: Sydney (red: short — 4/5 held team-wide, no spare yet; effective margin 6 (held 4+7 drawable), 1/12 burned, alice collects), Jakarta (red: short — 4/5 held team-wide, no spare yet; effective margin 6 (held 4+7 drawable), 1/12 burned, alice collects), Algiers (black: short — 4/5 held team-wide, no spare yet; effective margin 6 (held 4+7 drawable), 1/12 burned, alice collects), Tehran (black: short — 4/5 held team-wide, no spare yet; effective margin 6 (held 4+7 drawable), 1/12 burned, alice collects), Manila (red: short — 4/5 held team-wide, no spare yet; effective margin 6 (held 4+7 drawable), 1/12 burned, alice collects), Cairo (black: short — 4/5 held team-wide, no spare yet; effective margin 6 (held 4+7 drawable), 1/12 burned, alice collects), Moscow (black: short — 4/5 held team-wide, no spare yet; effective margin 6 (held 4+7 drawable), 1/12 burned, alice collects), London (blue: 5/5 held team-wide but SPLIT (2 yours) — no hand can bank it until a rendezvous; shedding drops the team below the set), Milan (blue: 5/5 held team-wide but SPLIT (2 yours) — no hand can bank it until a rendezvous; shedding drops the team below the set) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand London(blue) to bob: meet IN London (the card's own city) — you 1 move(s), bob 3 move(s); then bob to station Algiers +2 move(s) to cure hand Milan(blue) to bob: meet IN Milan (the card's own city) — you 2 move(s), bob 2 move(s); then bob to station Algiers +2 move(s) to cure bob hands you Ho Chi Minh City(red): meet IN Ho Chi Minh City (the card's own city) — you 6 move(s), bob 6 move(s); then alice to station Atlanta +4 move(s) to cure; HAND CAP: alice already has 9/7; the share forces an immediate discard — name the non-red card to shed before committing Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"discard","card":{"kind":"city","city":"Sydney"}} [1] {"tag":"discard","card":{"kind":"city","city":"Jakarta"}} [2] {"tag":"discard","card":{"kind":"city","city":"Algiers"}} [3] {"tag":"discard","card":{"kind":"city","city":"Tehran"}} [4] {"tag":"discard","card":{"kind":"city","city":"Manila"}} [5] {"tag":"discard","card":{"kind":"city","city":"London"}} [6] {"tag":"discard","card":{"kind":"city","city":"Cairo"}} [7] {"tag":"discard","card":{"kind":"city","city":"Milan"}} [8] {"tag":"discard","card":{"kind":"city","city":"Moscow"}} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text I have 4 black (Algiers, Tehran, Cairo, Moscow) — 1 more black needed for cure. I hold London(blue) + Milan(blue). Bob wants London handoff. Discard 2 to 7: discard Milan(blue) (drop, blue split) and... second: Sydney or Jakarta (red) hurts. Blue: London I'm handing to bob, Milan is split. If I discard Milan, team blue attainable = 4 held(bob3+London1)+6 deck = 10 ≥5 fine. Second discard: London? No, keeping for handoff. Must shed one red — Sydney. Red held team-wide would drop to 3 (alice 2 + bob 1) + 7 deck = 10, fine. So discard Sydney(red) and Milan(blue). Then next turn: London handoff. Actually wait — I could also drive London to treat London 2 blue after handoff. Yes plan: drive London, give bob London, treat blue ×2 (4 actions next turn). Message bob. ``` text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "discard", "card": {"kind": "city", "city": "Milan"}}}, "output": {"submitted": true, "action": {"tag": "discard", "card": {"kind": "city", "city": "Milan"}}}} ``` ### alice-legacy-p0025 {#d-alice-legacy-p0025} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 25. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-10/harness/alice-system.txt) · [Tool schemas](/games/game-10/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-10/decisions.jsonl) **Linked accepted events** - [Event #40](/games/game-10/turns/4.md#e40) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned 4 of your turn(s) ago): Bob collects BLUE+YELLOW (holds Atlanta, New York blue; Johannesburg yellow); alice collects BLACK+RED. Next: bob drives Paris→Algiers→Cairo to shareGive Cairo(black) to alice (she waits in Cairo ~2 turns), then bob goes south to clear the Khartoum–Johannesburg yellow cluster (Khartoum 3⚠, Johannesburg 2, Kinshasa 1). Alice: after handoff, black cure push at Algiers station (2/5, needs 2 more black) and red via Shanghai/HCMC handoff from bob when convenient. London blue at 2 — bob treats opportunistically when passing. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. === STATE === phase=awaitingDiscard turnOwner=alice (alice must discard to 7) you=alice role=operationsExpert at=Madrid cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Algiers players: alice@Madrid(operationsExpert) hand=8 [Sydney(red), Jakarta(red), Algiers(black), Tehran(black), Manila(red), London(blue), Cairo(black), Moscow(black)] bob@Cairo(contingencyPlanner) hand=6 [Atlanta(blue), Ho Chi Minh City(red), New York(blue), Johannesburg(yellow), Madrid(blue), event:airlift] supply: blue:20 yellow:20 black:18 red:18 decks: player=39 infection=31 player-discard: 2 blue, 1 black, 1 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): London: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 1 move(s): London — or 1 action: direct flight (you hold London — blue margin 5 — burnable; 6 blue still in deck; spend it only if this beats the cure) Karachi: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 4 move(s): Algiers→Cairo→Baghdad→Karachi — nearer teammate: bob, 2 move(s) vs your 4 Jakarta: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 6 move(s): New York→Toronto→Chicago→Los Angeles→Sydney→Jakarta — or 1 action: direct flight (you hold Jakarta — your 3/5 red set — burning drops it to 2/5; 7 red in deck, 1 held elsewhere; spend it only if this beats the cure) — nearer teammate: bob, 5 move(s) vs your 6 Johannesburg: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 4 move(s): Sao Paulo→Lagos→Kinshasa→Johannesburg — nearer teammate: bob, 2 move(s) vs your 4 Khartoum: 1 yellow [in infect-discard] Sydney: 1 red [in infect-discard] Atlanta: 1 blue [in infect-discard] Essen: 1 blue [in infect-discard] Tokyo: 1 red [in infect-discard] Mumbai: 1 black [in infect-discard] Kinshasa: 1 yellow [in infect-discard] Manila: 1 red [in infect-discard] Seoul: 1 red [in infect-discard] Riyadh: 1 black [in infect-discard] Moscow: 1 black [in infect-discard] Baghdad: 1 black [in infect-discard] === SIGNALS === deck clock: 39 cards → 19 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~4 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): blue: 2 of 12 burned, held alice 1, bob 3, 6 in deck — margin 5 over the 5 needed black: 1 of 12 burned, held alice 4, 7 in deck — margin 6 over the 5 needed red: 1 of 12 burned, held alice 3, bob 1, 7 in deck — margin 6 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: bob collects (3/5) — give bob your blue cards when you share yellow: bob collects (1/5) — give bob your yellow cards when you share black: YOU collect (4/5) — keep EVERY black card when you CAN, but a shed is forced now; the ranking below advises, it does not decide; nearest station Algiers (1 move(s)) red: YOU collect (3/5) — keep EVERY red card when you CAN, but a shed is forced now; the ranking below advises, it does not decide; nearest station Algiers (1 move(s)) discard hint: black/red: no spare right now (every held card counts toward that cure — ranked below like every other card); safest first: Sydney (red: short — 4/5 held team-wide, no spare yet; effective margin 6 (held 4+7 drawable), 1/12 burned, alice collects), Jakarta (red: short — 4/5 held team-wide, no spare yet; effective margin 6 (held 4+7 drawable), 1/12 burned, alice collects), Algiers (black: short — 4/5 held team-wide, no spare yet; effective margin 6 (held 4+7 drawable), 1/12 burned, alice collects), Tehran (black: short — 4/5 held team-wide, no spare yet; effective margin 6 (held 4+7 drawable), 1/12 burned, alice collects), Manila (red: short — 4/5 held team-wide, no spare yet; effective margin 6 (held 4+7 drawable), 1/12 burned, alice collects), Cairo (black: short — 4/5 held team-wide, no spare yet; effective margin 6 (held 4+7 drawable), 1/12 burned, alice collects), Moscow (black: short — 4/5 held team-wide, no spare yet; effective margin 6 (held 4+7 drawable), 1/12 burned, alice collects), London (blue: short — 4/5 held team-wide, no spare yet; effective margin 5 (held 4+6 drawable), 2/12 burned, bob collects) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand London(blue) to bob: meet IN London (the card's own city) — you 1 move(s), bob 3 move(s); then bob to station Algiers +2 move(s) to cure bob hands you Ho Chi Minh City(red): meet IN Ho Chi Minh City (the card's own city) — you 6 move(s), bob 6 move(s); then alice to station Atlanta +4 move(s) to cure; HAND CAP: alice already has 8/7; the share forces an immediate discard — name the non-red card to shed before committing Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"discard","card":{"kind":"city","city":"Sydney"}} [1] {"tag":"discard","card":{"kind":"city","city":"Jakarta"}} [2] {"tag":"discard","card":{"kind":"city","city":"Algiers"}} [3] {"tag":"discard","card":{"kind":"city","city":"Tehran"}} [4] {"tag":"discard","card":{"kind":"city","city":"Manila"}} [5] {"tag":"discard","card":{"kind":"city","city":"London"}} [6] {"tag":"discard","card":{"kind":"city","city":"Cairo"}} [7] {"tag":"discard","card":{"kind":"city","city":"Moscow"}} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text Discard Sydney (per plan; bob already burned Shanghai, red still fine). ``` text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "discard", "card": {"kind": "city", "city": "Sydney"}}}, "output": {"submitted": true, "action": {"tag": "discard", "card": {"kind": "city", "city": "Sydney"}}}} ``` ### bob-legacy-p0017 {#d-bob-legacy-p0017} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 17. Active turn: False. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-10/harness/bob-system.txt) · [Tool schemas](/games/game-10/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-10/decisions.jsonl) **Linked accepted events** - [Event #31](/games/game-10/turns/4.md#e31) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ADVISORY — alice is on the move; you cannot act. STANDING TEAM PLAN (bob, pinned 2 of your turn(s) ago): Bob collects BLUE+YELLOW (holds Atlanta, New York blue; Johannesburg yellow); alice collects BLACK+RED. Next: bob drives Paris→Algiers→Cairo to shareGive Cairo(black) to alice (she waits in Cairo ~2 turns), then bob goes south to clear the Khartoum–Johannesburg yellow cluster (Khartoum 3⚠, Johannesburg 2, Kinshasa 1). Alice: after handoff, black cure push at Algiers station (2/5, needs 2 more black) and red via Shanghai/HCMC handoff from bob when convenient. London blue at 2 — bob treats opportunistically when passing. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. === STATE === phase=playerActions turnOwner=alice (actions left: 4) you=bob role=contingencyPlanner at=Cairo cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Algiers players: alice@Cairo(operationsExpert) hand=7 [Sydney(red), Jakarta(red), Algiers(black), Tehran(black), Manila(red), London(blue), Essen(blue)] bob@Cairo(contingencyPlanner) hand=7 [Atlanta(blue), Ho Chi Minh City(red), New York(blue), Cairo(black), Johannesburg(yellow), Madrid(blue), event:airlift] supply: blue:20 yellow:20 black:17 red:18 decks: player=41 infection=31 player-discard: 1 black, 1 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): London: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Algiers→Madrid→London Karachi: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Baghdad→Karachi Jakarta: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 5 move(s): Baghdad→Tehran→Delhi→Chennai→Jakarta Johannesburg: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Khartoum→Johannesburg — or 1 action: direct flight (you hold Johannesburg — your 1/5 yellow set — burning drops it to 0/5; 11 yellow in deck; spend it only if this beats the cure) Algiers: 1 black [in infect-discard] Khartoum: 1 yellow [in infect-discard] Sydney: 1 red [in infect-discard] Atlanta: 1 blue [in infect-discard] Essen: 1 blue [in infect-discard] Tokyo: 1 red [in infect-discard] Mumbai: 1 black [in infect-discard] Kinshasa: 1 yellow [in infect-discard] Manila: 1 red [in infect-discard] Seoul: 1 red [in infect-discard] Riyadh: 1 black [in infect-discard] Moscow: 1 black [in infect-discard] Baghdad: 1 black [in infect-discard] === SIGNALS === deck clock: 41 cards → 20 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 2, bob 1, 8 in deck — margin 6 over the 5 needed red: 1 of 12 burned, held alice 3, bob 1, 7 in deck — margin 6 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU collect (3/5) — keep EVERY blue card; nearest station Algiers (1 move(s)) yellow: YOU collect (1/5) — keep EVERY yellow card; nearest station Algiers (1 move(s)) black: alice collects (2/5) — give alice your black cards when you share red: alice collects (3/5) — give alice your red cards when you share share now available: bob should GIVE Cairo to alice (the black collector). One direction only — never trade it back. HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing. share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): alice hands you London(blue): meet IN London (the card's own city) — you 3 move(s), alice 3 move(s); then bob to station Algiers +2 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-blue card to shed before committing alice hands you Essen(blue): meet IN Essen (the card's own city) — you 3 move(s), alice 3 move(s); then bob to station Algiers +2 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-blue card to shed before committing hand Ho Chi Minh City(red) to alice: meet IN Ho Chi Minh City (the card's own city) — you 6 move(s), alice 6 move(s); then alice to station Atlanta +4 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing If you have useful advice for the active player, CALL the send_message tool — advice written as plain text is discarded, never delivered. If you have nothing useful to add, just stop. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text It's Alice's turn now; I'll give Cairo next turn. Just note that I'll do the share on my turn. Actually a brief message useful: remind handoff. ``` text: "" toolCalls: ```json {"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Shed Shanghai(red) as agreed — I'll give you Cairo(black) first thing on my turn (we're both in Cairo). Then I head south: Khartoum→Johannesburg to clear the yellow cluster while you push black cure at Algiers. Good luck this turn."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}} ``` Step 2 · {"synthetic": false, "servedModel": null} reasoning: null text: ```text Waiting on Alice's turn — the Cairo black handoff happens first thing on my next turn (we're both in Cairo), then I move south to Khartoum/Johannesburg for the yellow cleanup. ``` toolCalls: [] ### bob-legacy-p0020 {#d-bob-legacy-p0020} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 20. Active turn: False. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-10/harness/bob-system.txt) · [Tool schemas](/games/game-10/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-10/decisions.jsonl) **Linked accepted events** - [Event #38](/games/game-10/turns/4.md#e38) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ADVISORY — alice is on the move; you cannot act. STANDING TEAM PLAN (bob, pinned 2 of your turn(s) ago): Bob collects BLUE+YELLOW (holds Atlanta, New York blue; Johannesburg yellow); alice collects BLACK+RED. Next: bob drives Paris→Algiers→Cairo to shareGive Cairo(black) to alice (she waits in Cairo ~2 turns), then bob goes south to clear the Khartoum–Johannesburg yellow cluster (Khartoum 3⚠, Johannesburg 2, Kinshasa 1). Alice: after handoff, black cure push at Algiers station (2/5, needs 2 more black) and red via Shanghai/HCMC handoff from bob when convenient. London blue at 2 — bob treats opportunistically when passing. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. === STATE === phase=awaitingDiscard turnOwner=alice (alice must discard to 7) you=bob role=contingencyPlanner at=Cairo cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Algiers players: alice@Madrid(operationsExpert) hand=9 [Sydney(red), Jakarta(red), Algiers(black), Tehran(black), Manila(red), London(blue), Cairo(black), Milan(blue), Moscow(black)] bob@Cairo(contingencyPlanner) hand=6 [Atlanta(blue), Ho Chi Minh City(red), New York(blue), Johannesburg(yellow), Madrid(blue), event:airlift] supply: blue:20 yellow:20 black:18 red:18 decks: player=39 infection=31 player-discard: 1 blue, 1 black, 1 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): London: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Algiers→Madrid→London — nearer teammate: alice, 1 move(s) vs your 3 Karachi: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Baghdad→Karachi Jakarta: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 5 move(s): Baghdad→Tehran→Delhi→Chennai→Jakarta Johannesburg: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Khartoum→Johannesburg — or 1 action: direct flight (you hold Johannesburg — your 1/5 yellow set — burning drops it to 0/5; 11 yellow in deck; spend it only if this beats the cure) Khartoum: 1 yellow [in infect-discard] Sydney: 1 red [in infect-discard] Atlanta: 1 blue [in infect-discard] Essen: 1 blue [in infect-discard] Tokyo: 1 red [in infect-discard] Mumbai: 1 black [in infect-discard] Kinshasa: 1 yellow [in infect-discard] Manila: 1 red [in infect-discard] Seoul: 1 red [in infect-discard] Riyadh: 1 black [in infect-discard] Moscow: 1 black [in infect-discard] Baghdad: 1 black [in infect-discard] === SIGNALS === deck clock: 39 cards → 19 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~4 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): blue: 1 of 12 burned, held alice 2, bob 3, 6 in deck — margin 6 over the 5 needed black: 1 of 12 burned, held alice 4, 7 in deck — margin 6 over the 5 needed red: 1 of 12 burned, held alice 3, bob 1, 7 in deck — margin 6 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU collect (3/5) — keep EVERY blue card; nearest station Algiers (1 move(s)) yellow: YOU collect (1/5) — keep EVERY yellow card; nearest station Algiers (1 move(s)) black: alice collects (4/5) — give alice your black cards when you share red: alice collects (3/5) — give alice your red cards when you share share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): alice hands you London(blue): meet IN London (the card's own city) — you 3 move(s), alice 1 move(s); then bob to station Algiers +2 move(s) to cure alice hands you Milan(blue): meet IN Milan (the card's own city) — you 2 move(s), alice 2 move(s); then bob to station Algiers +2 move(s) to cure hand Ho Chi Minh City(red) to alice: meet IN Ho Chi Minh City (the card's own city) — you 6 move(s), alice 6 move(s); then alice to station Atlanta +4 move(s) to cure; HAND CAP: alice already has 9/7; the share forces an immediate discard — name the non-red card to shed before committing If you have useful advice for the active player, CALL the send_message tool — advice written as plain text is discarded, never delivered. If you have nothing useful to add, just stop. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text Alice now has 4 black, moved to Madrid, 9/9. She needs 1 more black for cure. Advise discard choice: she must discard 2. Also suggest she hands me London blue at Madrid? London blue: she's 1 move from London. Better: she goes to London, gives me London(blue) — but sharing requires both in London. She's the collector of black; I need blue cards. She could give London(blue) to me in London, then shuttle back to Algiers? Actually she's at Madrid — drive to London, shareTake? no, she gives. If she gives me London blue, my blues = 4/5. But she also needs black cure: 4/5 black, one more black from deck. Suggest: discard Sydney(red)? She's discarding 2. Advise: keep black+red, discard... blue cards London/Milan could come to me instead of being burned. ``` text: "" toolCalls: ```json {"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "You're 4/5 black and at Madrid — strong. Suggestion: instead of burning London(blue)/Milan(blue) as discards, come to LONDON (1 move) and hand me London(blue) — I'd be 4/5 blue and 2 moves from the Algiers station; you keep Milan(blue) to hand off later or burn as fuel. Then shuttle back to Algiers for the black cure when your 5th black lands. Just flag which 2 cards you're shedding."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}} ``` Step 2 · {"synthetic": false, "servedModel": null} reasoning: null text: ```text Suggested Alice route via London to hand me her London(blue) (putting me at 4/5 blue near the Algiers station) instead of burning blue cards at her hand cap. She's at 4/5 black — one more black card triggers her cure. ``` toolCalls: [] ## Other model calls recorded in this window These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order. ### alice-legacy-p0019 {#d-alice-legacy-p0019} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 19. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-10/harness/alice-system.txt) · [Tool schemas](/games/game-10/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-10/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned 3 of your turn(s) ago): Bob collects BLUE+YELLOW (holds Atlanta, New York blue; Johannesburg yellow); alice collects BLACK+RED. Next: bob drives Paris→Algiers→Cairo to shareGive Cairo(black) to alice (she waits in Cairo ~2 turns), then bob goes south to clear the Khartoum–Johannesburg yellow cluster (Khartoum 3⚠, Johannesburg 2, Kinshasa 1). Alice: after handoff, black cure push at Algiers station (2/5, needs 2 more black) and red via Shanghai/HCMC handoff from bob when convenient. London blue at 2 — bob treats opportunistically when passing. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. === STATE === phase=playerActions turnOwner=alice (actions left: 3) you=alice role=operationsExpert at=Cairo cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Algiers players: alice@Cairo(operationsExpert) hand=7 [Sydney(red), Jakarta(red), Algiers(black), Tehran(black), Manila(red), London(blue), Cairo(black)] bob@Cairo(contingencyPlanner) hand=6 [Atlanta(blue), Ho Chi Minh City(red), New York(blue), Johannesburg(yellow), Madrid(blue), event:airlift] supply: blue:20 yellow:20 black:17 red:18 decks: player=41 infection=31 player-discard: 1 blue, 1 black, 1 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): London: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Algiers→Madrid→London — or 1 action: direct flight (you hold London — blue margin 6 — burnable; 7 blue still in deck; spend it only if this beats the cure) Karachi: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Baghdad→Karachi Jakarta: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 5 move(s): Baghdad→Tehran→Delhi→Chennai→Jakarta — or 1 action: direct flight (you hold Jakarta — your 3/5 red set — burning drops it to 2/5; 7 red in deck, 1 held elsewhere; spend it only if this beats the cure) Johannesburg: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Khartoum→Johannesburg Algiers: 1 black [in infect-discard] Khartoum: 1 yellow [in infect-discard] Sydney: 1 red [in infect-discard] Atlanta: 1 blue [in infect-discard] Essen: 1 blue [in infect-discard] Tokyo: 1 red [in infect-discard] Mumbai: 1 black [in infect-discard] Kinshasa: 1 yellow [in infect-discard] Manila: 1 red [in infect-discard] Seoul: 1 red [in infect-discard] Riyadh: 1 black [in infect-discard] Moscow: 1 black [in infect-discard] Baghdad: 1 black [in infect-discard] === SIGNALS === deck clock: 41 cards → 20 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): blue: 1 of 12 burned, held alice 1, bob 3, 7 in deck — margin 6 over the 5 needed black: 1 of 12 burned, held alice 3, 8 in deck — margin 6 over the 5 needed red: 1 of 12 burned, held alice 3, bob 1, 7 in deck — margin 6 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: bob collects (3/5) — give bob your blue cards when you share yellow: bob collects (1/5) — give bob your yellow cards when you share black: YOU collect (3/5) — keep EVERY black card; nearest station Algiers (1 move(s)) red: YOU collect (3/5) — keep EVERY red card; nearest station Algiers (1 move(s)) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand London(blue) to bob: meet IN London (the card's own city) — you 3 move(s), bob 3 move(s); then bob to station Algiers +2 move(s) to cure bob hands you Ho Chi Minh City(red): meet IN Ho Chi Minh City (the card's own city) — you 6 move(s), bob 6 move(s); then alice to station Atlanta +4 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 5 options; build {"tag":"driveFerry","to":} to: "Algiers", "Istanbul", "Khartoum", "Baghdad", "Riyadh" directFlight — 6 options; build {"tag":"directFlight","to":} to: "Sydney", "Jakarta", "Algiers", "Tehran", "Manila", "London" charterFlight — 47 options; build {"tag":"charterFlight","to":} to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" [60] {"tag":"buildStation"} [61] {"tag":"shareGive","to":"bob","card":"Cairo"} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. No steps recorded. ### alice-legacy-p0020 {#d-alice-legacy-p0020} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 20. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-10/harness/alice-system.txt) · [Tool schemas](/games/game-10/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-10/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** ```json {"kind": "supersede", "hit": true} ``` **Recorded input** ```text POOL MESSAGE from bob (event #34): Handoff complete — Alice has 3 black cards and is positioned for the Algiers station cure push; I hold blue×3 + Johannesburg yellow. Nothing to add while she acts. ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned 3 of your turn(s) ago): Bob collects BLUE+YELLOW (holds Atlanta, New York blue; Johannesburg yellow); alice collects BLACK+RED. Next: bob drives Paris→Algiers→Cairo to shareGive Cairo(black) to alice (she waits in Cairo ~2 turns), then bob goes south to clear the Khartoum–Johannesburg yellow cluster (Khartoum 3⚠, Johannesburg 2, Kinshasa 1). Alice: after handoff, black cure push at Algiers station (2/5, needs 2 more black) and red via Shanghai/HCMC handoff from bob when convenient. London blue at 2 — bob treats opportunistically when passing. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. === STATE === phase=playerActions turnOwner=alice (actions left: 3) you=alice role=operationsExpert at=Cairo cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Algiers players: alice@Cairo(operationsExpert) hand=7 [Sydney(red), Jakarta(red), Algiers(black), Tehran(black), Manila(red), London(blue), Cairo(black)] bob@Cairo(contingencyPlanner) hand=6 [Atlanta(blue), Ho Chi Minh City(red), New York(blue), Johannesburg(yellow), Madrid(blue), event:airlift] supply: blue:20 yellow:20 black:17 red:18 decks: player=41 infection=31 player-discard: 1 blue, 1 black, 1 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): London: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Algiers→Madrid→London — or 1 action: direct flight (you hold London — blue margin 6 — burnable; 7 blue still in deck; spend it only if this beats the cure) Karachi: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Baghdad→Karachi Jakarta: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 5 move(s): Baghdad→Tehran→Delhi→Chennai→Jakarta — or 1 action: direct flight (you hold Jakarta — your 3/5 red set — burning drops it to 2/5; 7 red in deck, 1 held elsewhere; spend it only if this beats the cure) Johannesburg: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Khartoum→Johannesburg Algiers: 1 black [in infect-discard] Khartoum: 1 yellow [in infect-discard] Sydney: 1 red [in infect-discard] Atlanta: 1 blue [in infect-discard] Essen: 1 blue [in infect-discard] Tokyo: 1 red [in infect-discard] Mumbai: 1 black [in infect-discard] Kinshasa: 1 yellow [in infect-discard] Manila: 1 red [in infect-discard] Seoul: 1 red [in infect-discard] Riyadh: 1 black [in infect-discard] Moscow: 1 black [in infect-discard] Baghdad: 1 black [in infect-discard] === SIGNALS === deck clock: 41 cards → 20 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): blue: 1 of 12 burned, held alice 1, bob 3, 7 in deck — margin 6 over the 5 needed black: 1 of 12 burned, held alice 3, 8 in deck — margin 6 over the 5 needed red: 1 of 12 burned, held alice 3, bob 1, 7 in deck — margin 6 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: bob collects (3/5) — give bob your blue cards when you share yellow: bob collects (1/5) — give bob your yellow cards when you share black: YOU collect (3/5) — keep EVERY black card; nearest station Algiers (1 move(s)) red: YOU collect (3/5) — keep EVERY red card; nearest station Algiers (1 move(s)) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand London(blue) to bob: meet IN London (the card's own city) — you 3 move(s), bob 3 move(s); then bob to station Algiers +2 move(s) to cure bob hands you Ho Chi Minh City(red): meet IN Ho Chi Minh City (the card's own city) — you 6 move(s), bob 6 move(s); then alice to station Atlanta +4 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 5 options; build {"tag":"driveFerry","to":} to: "Algiers", "Istanbul", "Khartoum", "Baghdad", "Riyadh" directFlight — 6 options; build {"tag":"directFlight","to":} to: "Sydney", "Jakarta", "Algiers", "Tehran", "Manila", "London" charterFlight — 47 options; build {"tag":"charterFlight","to":} to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" [60] {"tag":"buildStation"} [61] {"tag":"shareGive","to":"bob","card":"Cairo"} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text 3 actions. Plan: drive Algiers, treat black (Algiers 1→0), then... 1 action left: drive Baghdad toward Karachi? Or use London blue as direct flight? Keep London for bob rendezvous? Bob collects blue; London is blue — could hand off later. With 1 action: drive Baghdad (en route Karachi 2-black). Do drive Algiers, treat, drive Baghdad. ``` text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "driveFerry", "to": "Algiers"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Algiers"}}} ``` ### alice-legacy-p0021 {#d-alice-legacy-p0021} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 21. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-10/harness/alice-system.txt) · [Tool schemas](/games/game-10/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-10/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned 3 of your turn(s) ago): Bob collects BLUE+YELLOW (holds Atlanta, New York blue; Johannesburg yellow); alice collects BLACK+RED. Next: bob drives Paris→Algiers→Cairo to shareGive Cairo(black) to alice (she waits in Cairo ~2 turns), then bob goes south to clear the Khartoum–Johannesburg yellow cluster (Khartoum 3⚠, Johannesburg 2, Kinshasa 1). Alice: after handoff, black cure push at Algiers station (2/5, needs 2 more black) and red via Shanghai/HCMC handoff from bob when convenient. London blue at 2 — bob treats opportunistically when passing. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. === STATE === phase=playerActions turnOwner=alice (actions left: 2) you=alice role=operationsExpert at=Algiers cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Algiers players: alice@Algiers(operationsExpert) hand=7 [Sydney(red), Jakarta(red), Algiers(black), Tehran(black), Manila(red), London(blue), Cairo(black)] bob@Cairo(contingencyPlanner) hand=6 [Atlanta(blue), Ho Chi Minh City(red), New York(blue), Johannesburg(yellow), Madrid(blue), event:airlift] supply: blue:20 yellow:20 black:17 red:18 decks: player=41 infection=31 player-discard: 1 blue, 1 black, 1 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): London: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Madrid→London — or 1 action: direct flight (you hold London — blue margin 6 — burnable; 7 blue still in deck; spend it only if this beats the cure) Karachi: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Cairo→Baghdad→Karachi — nearer teammate: bob, 2 move(s) vs your 3 Jakarta: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 5 move(s): (shuttle)Atlanta→Chicago→Los Angeles→Sydney→Jakarta — or 1 action: direct flight (you hold Jakarta — your 3/5 red set — burning drops it to 2/5; 7 red in deck, 1 held elsewhere; spend it only if this beats the cure) Johannesburg: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Cairo→Khartoum→Johannesburg — nearer teammate: bob, 2 move(s) vs your 3 Algiers: 1 black [in infect-discard] Khartoum: 1 yellow [in infect-discard] Sydney: 1 red [in infect-discard] Atlanta: 1 blue [in infect-discard] Essen: 1 blue [in infect-discard] Tokyo: 1 red [in infect-discard] Mumbai: 1 black [in infect-discard] Kinshasa: 1 yellow [in infect-discard] Manila: 1 red [in infect-discard] Seoul: 1 red [in infect-discard] Riyadh: 1 black [in infect-discard] Moscow: 1 black [in infect-discard] Baghdad: 1 black [in infect-discard] === SIGNALS === deck clock: 41 cards → 20 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): blue: 1 of 12 burned, held alice 1, bob 3, 7 in deck — margin 6 over the 5 needed black: 1 of 12 burned, held alice 3, 8 in deck — margin 6 over the 5 needed red: 1 of 12 burned, held alice 3, bob 1, 7 in deck — margin 6 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: bob collects (3/5) — give bob your blue cards when you share yellow: bob collects (1/5) — give bob your yellow cards when you share black: YOU collect (3/5) — keep EVERY black card; nearest station Algiers (0 move(s)) red: YOU collect (3/5) — keep EVERY red card; nearest station Algiers (0 move(s)) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand London(blue) to bob: meet IN London (the card's own city) — you 2 move(s), bob 3 move(s); then bob to station Algiers +2 move(s) to cure bob hands you Ho Chi Minh City(red): meet IN Ho Chi Minh City (the card's own city) — you 5 move(s), bob 6 move(s); then alice to station Atlanta +4 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 4 options; build {"tag":"driveFerry","to":} to: "Madrid", "Paris", "Cairo", "Istanbul" directFlight — 6 options; build {"tag":"directFlight","to":} to: "Sydney", "Jakarta", "Tehran", "Manila", "London", "Cairo" charterFlight — 47 options; build {"tag":"charterFlight","to":} to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" [59] {"tag":"shuttleFlight","to":"Atlanta"} [60] {"tag":"treatDisease","color":"black"} operationsExpertMove — 329 options; build {"tag":"operationsExpertMove","discard":,"to":} by pairing one line's discard with any to listed on that same line: discard "Sydney" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" discard "Jakarta" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" discard "Algiers" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" discard "Tehran" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" discard "Manila" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" discard "London" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" discard "Cairo" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "treatDisease", "color": "black"}}, "output": {"submitted": true, "action": {"tag": "treatDisease", "color": "black"}}} ``` ### alice-legacy-p0022 {#d-alice-legacy-p0022} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 22. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-10/harness/alice-system.txt) · [Tool schemas](/games/game-10/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-10/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned 3 of your turn(s) ago): Bob collects BLUE+YELLOW (holds Atlanta, New York blue; Johannesburg yellow); alice collects BLACK+RED. Next: bob drives Paris→Algiers→Cairo to shareGive Cairo(black) to alice (she waits in Cairo ~2 turns), then bob goes south to clear the Khartoum–Johannesburg yellow cluster (Khartoum 3⚠, Johannesburg 2, Kinshasa 1). Alice: after handoff, black cure push at Algiers station (2/5, needs 2 more black) and red via Shanghai/HCMC handoff from bob when convenient. London blue at 2 — bob treats opportunistically when passing. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. === STATE === phase=playerActions turnOwner=alice (actions left: 1) you=alice role=operationsExpert at=Algiers cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Algiers players: alice@Algiers(operationsExpert) hand=7 [Sydney(red), Jakarta(red), Algiers(black), Tehran(black), Manila(red), London(blue), Cairo(black)] bob@Cairo(contingencyPlanner) hand=6 [Atlanta(blue), Ho Chi Minh City(red), New York(blue), Johannesburg(yellow), Madrid(blue), event:airlift] supply: blue:20 yellow:20 black:18 red:18 decks: player=41 infection=31 player-discard: 1 blue, 1 black, 1 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): London: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Madrid→London — or 1 action: direct flight (you hold London — blue margin 6 — burnable; 7 blue still in deck; spend it only if this beats the cure) Karachi: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Cairo→Baghdad→Karachi — nearer teammate: bob, 2 move(s) vs your 3 Jakarta: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 5 move(s): (shuttle)Atlanta→Chicago→Los Angeles→Sydney→Jakarta — or 1 action: direct flight (you hold Jakarta — your 3/5 red set — burning drops it to 2/5; 7 red in deck, 1 held elsewhere; spend it only if this beats the cure) Johannesburg: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Cairo→Khartoum→Johannesburg — nearer teammate: bob, 2 move(s) vs your 3 Khartoum: 1 yellow [in infect-discard] Sydney: 1 red [in infect-discard] Atlanta: 1 blue [in infect-discard] Essen: 1 blue [in infect-discard] Tokyo: 1 red [in infect-discard] Mumbai: 1 black [in infect-discard] Kinshasa: 1 yellow [in infect-discard] Manila: 1 red [in infect-discard] Seoul: 1 red [in infect-discard] Riyadh: 1 black [in infect-discard] Moscow: 1 black [in infect-discard] Baghdad: 1 black [in infect-discard] === SIGNALS === deck clock: 41 cards → 20 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): blue: 1 of 12 burned, held alice 1, bob 3, 7 in deck — margin 6 over the 5 needed black: 1 of 12 burned, held alice 3, 8 in deck — margin 6 over the 5 needed red: 1 of 12 burned, held alice 3, bob 1, 7 in deck — margin 6 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: bob collects (3/5) — give bob your blue cards when you share yellow: bob collects (1/5) — give bob your yellow cards when you share black: YOU collect (3/5) — keep EVERY black card; nearest station Algiers (0 move(s)) red: YOU collect (3/5) — keep EVERY red card; nearest station Algiers (0 move(s)) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand London(blue) to bob: meet IN London (the card's own city) — you 2 move(s), bob 3 move(s); then bob to station Algiers +2 move(s) to cure bob hands you Ho Chi Minh City(red): meet IN Ho Chi Minh City (the card's own city) — you 5 move(s), bob 6 move(s); then alice to station Atlanta +4 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 4 options; build {"tag":"driveFerry","to":} to: "Madrid", "Paris", "Cairo", "Istanbul" directFlight — 6 options; build {"tag":"directFlight","to":} to: "Sydney", "Jakarta", "Tehran", "Manila", "London", "Cairo" charterFlight — 47 options; build {"tag":"charterFlight","to":} to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" [59] {"tag":"shuttleFlight","to":"Atlanta"} operationsExpertMove — 329 options; build {"tag":"operationsExpertMove","discard":,"to":} by pairing one line's discard with any to listed on that same line: discard "Sydney" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" discard "Jakarta" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" discard "Algiers" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" discard "Tehran" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" discard "Manila" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" discard "London" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" discard "Cairo" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text 1 action left: drive Madrid (toward London rendezvous to hand bob London blue, 2 blue to his 3 → his 4/5)? Or shuttle Atlanta? London blue handoff: meet in London, 2 moves for me. Drive Madrid now, next turn London. Good. ``` text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "driveFerry", "to": "Madrid"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Madrid"}}} ``` ### alice-legacy-p0023 {#d-alice-legacy-p0023} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 23. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-10/harness/alice-system.txt) · [Tool schemas](/games/game-10/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-10/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned 4 of your turn(s) ago): Bob collects BLUE+YELLOW (holds Atlanta, New York blue; Johannesburg yellow); alice collects BLACK+RED. Next: bob drives Paris→Algiers→Cairo to shareGive Cairo(black) to alice (she waits in Cairo ~2 turns), then bob goes south to clear the Khartoum–Johannesburg yellow cluster (Khartoum 3⚠, Johannesburg 2, Kinshasa 1). Alice: after handoff, black cure push at Algiers station (2/5, needs 2 more black) and red via Shanghai/HCMC handoff from bob when convenient. London blue at 2 — bob treats opportunistically when passing. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. === STATE === phase=awaitingDiscard turnOwner=alice (alice must discard to 7) you=alice role=operationsExpert at=Madrid cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Algiers players: alice@Madrid(operationsExpert) hand=9 [Sydney(red), Jakarta(red), Algiers(black), Tehran(black), Manila(red), London(blue), Cairo(black), Milan(blue), Moscow(black)] bob@Cairo(contingencyPlanner) hand=6 [Atlanta(blue), Ho Chi Minh City(red), New York(blue), Johannesburg(yellow), Madrid(blue), event:airlift] supply: blue:20 yellow:20 black:18 red:18 decks: player=39 infection=31 player-discard: 1 blue, 1 black, 1 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): London: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 1 move(s): London — or 1 action: direct flight (you hold London — blue margin 6 — burnable; 6 blue still in deck; spend it only if this beats the cure) Karachi: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 4 move(s): Algiers→Cairo→Baghdad→Karachi — nearer teammate: bob, 2 move(s) vs your 4 Jakarta: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 6 move(s): New York→Toronto→Chicago→Los Angeles→Sydney→Jakarta — or 1 action: direct flight (you hold Jakarta — your 3/5 red set — burning drops it to 2/5; 7 red in deck, 1 held elsewhere; spend it only if this beats the cure) — nearer teammate: bob, 5 move(s) vs your 6 Johannesburg: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 4 move(s): Sao Paulo→Lagos→Kinshasa→Johannesburg — nearer teammate: bob, 2 move(s) vs your 4 Khartoum: 1 yellow [in infect-discard] Sydney: 1 red [in infect-discard] Atlanta: 1 blue [in infect-discard] Essen: 1 blue [in infect-discard] Tokyo: 1 red [in infect-discard] Mumbai: 1 black [in infect-discard] Kinshasa: 1 yellow [in infect-discard] Manila: 1 red [in infect-discard] Seoul: 1 red [in infect-discard] Riyadh: 1 black [in infect-discard] Moscow: 1 black [in infect-discard] Baghdad: 1 black [in infect-discard] === SIGNALS === deck clock: 39 cards → 19 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~4 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): blue: 1 of 12 burned, held alice 2, bob 3, 6 in deck — margin 6 over the 5 needed black: 1 of 12 burned, held alice 4, 7 in deck — margin 6 over the 5 needed red: 1 of 12 burned, held alice 3, bob 1, 7 in deck — margin 6 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: bob collects (3/5) — give bob your blue cards when you share yellow: bob collects (1/5) — give bob your yellow cards when you share black: YOU collect (4/5) — keep EVERY black card when you CAN, but a shed is forced now; the ranking below advises, it does not decide; nearest station Algiers (1 move(s)) red: YOU collect (3/5) — keep EVERY red card when you CAN, but a shed is forced now; the ranking below advises, it does not decide; nearest station Algiers (1 move(s)) discard hint: black/red: no spare right now (every held card counts toward that cure — ranked below like every other card); safest first: Sydney (red: short — 4/5 held team-wide, no spare yet; effective margin 6 (held 4+7 drawable), 1/12 burned, alice collects), Jakarta (red: short — 4/5 held team-wide, no spare yet; effective margin 6 (held 4+7 drawable), 1/12 burned, alice collects), Algiers (black: short — 4/5 held team-wide, no spare yet; effective margin 6 (held 4+7 drawable), 1/12 burned, alice collects), Tehran (black: short — 4/5 held team-wide, no spare yet; effective margin 6 (held 4+7 drawable), 1/12 burned, alice collects), Manila (red: short — 4/5 held team-wide, no spare yet; effective margin 6 (held 4+7 drawable), 1/12 burned, alice collects), Cairo (black: short — 4/5 held team-wide, no spare yet; effective margin 6 (held 4+7 drawable), 1/12 burned, alice collects), Moscow (black: short — 4/5 held team-wide, no spare yet; effective margin 6 (held 4+7 drawable), 1/12 burned, alice collects), London (blue: 5/5 held team-wide but SPLIT (2 yours) — no hand can bank it until a rendezvous; shedding drops the team below the set), Milan (blue: 5/5 held team-wide but SPLIT (2 yours) — no hand can bank it until a rendezvous; shedding drops the team below the set) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand London(blue) to bob: meet IN London (the card's own city) — you 1 move(s), bob 3 move(s); then bob to station Algiers +2 move(s) to cure hand Milan(blue) to bob: meet IN Milan (the card's own city) — you 2 move(s), bob 2 move(s); then bob to station Algiers +2 move(s) to cure bob hands you Ho Chi Minh City(red): meet IN Ho Chi Minh City (the card's own city) — you 6 move(s), bob 6 move(s); then alice to station Atlanta +4 move(s) to cure; HAND CAP: alice already has 9/7; the share forces an immediate discard — name the non-red card to shed before committing Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"discard","card":{"kind":"city","city":"Sydney"}} [1] {"tag":"discard","card":{"kind":"city","city":"Jakarta"}} [2] {"tag":"discard","card":{"kind":"city","city":"Algiers"}} [3] {"tag":"discard","card":{"kind":"city","city":"Tehran"}} [4] {"tag":"discard","card":{"kind":"city","city":"Manila"}} [5] {"tag":"discard","card":{"kind":"city","city":"London"}} [6] {"tag":"discard","card":{"kind":"city","city":"Cairo"}} [7] {"tag":"discard","card":{"kind":"city","city":"Milan"}} [8] {"tag":"discard","card":{"kind":"city","city":"Moscow"}} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. No steps recorded. ### bob-legacy-p0018 {#d-bob-legacy-p0018} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 18. Active turn: False. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-10/harness/bob-system.txt) · [Tool schemas](/games/game-10/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-10/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ADVISORY — alice is on the move; you cannot act. STANDING TEAM PLAN (bob, pinned 2 of your turn(s) ago): Bob collects BLUE+YELLOW (holds Atlanta, New York blue; Johannesburg yellow); alice collects BLACK+RED. Next: bob drives Paris→Algiers→Cairo to shareGive Cairo(black) to alice (she waits in Cairo ~2 turns), then bob goes south to clear the Khartoum–Johannesburg yellow cluster (Khartoum 3⚠, Johannesburg 2, Kinshasa 1). Alice: after handoff, black cure push at Algiers station (2/5, needs 2 more black) and red via Shanghai/HCMC handoff from bob when convenient. London blue at 2 — bob treats opportunistically when passing. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. === STATE === phase=awaitingDiscard turnOwner=alice (alice must discard to 7) you=bob role=contingencyPlanner at=Cairo cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Algiers players: alice@Cairo(operationsExpert) hand=8 [Sydney(red), Jakarta(red), Algiers(black), Tehran(black), Manila(red), London(blue), Essen(blue), Cairo(black)] bob@Cairo(contingencyPlanner) hand=6 [Atlanta(blue), Ho Chi Minh City(red), New York(blue), Johannesburg(yellow), Madrid(blue), event:airlift] supply: blue:20 yellow:20 black:17 red:18 decks: player=41 infection=31 player-discard: 1 black, 1 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): London: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Algiers→Madrid→London Karachi: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Baghdad→Karachi Jakarta: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 5 move(s): Baghdad→Tehran→Delhi→Chennai→Jakarta Johannesburg: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Khartoum→Johannesburg — or 1 action: direct flight (you hold Johannesburg — your 1/5 yellow set — burning drops it to 0/5; 11 yellow in deck; spend it only if this beats the cure) Algiers: 1 black [in infect-discard] Khartoum: 1 yellow [in infect-discard] Sydney: 1 red [in infect-discard] Atlanta: 1 blue [in infect-discard] Essen: 1 blue [in infect-discard] Tokyo: 1 red [in infect-discard] Mumbai: 1 black [in infect-discard] Kinshasa: 1 yellow [in infect-discard] Manila: 1 red [in infect-discard] Seoul: 1 red [in infect-discard] Riyadh: 1 black [in infect-discard] Moscow: 1 black [in infect-discard] Baghdad: 1 black [in infect-discard] === SIGNALS === deck clock: 41 cards → 20 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 3, 8 in deck — margin 6 over the 5 needed red: 1 of 12 burned, held alice 3, bob 1, 7 in deck — margin 6 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU collect (3/5) — keep EVERY blue card; nearest station Algiers (1 move(s)) yellow: YOU collect (1/5) — keep EVERY yellow card; nearest station Algiers (1 move(s)) black: alice collects (3/5) — give alice your black cards when you share red: alice collects (3/5) — give alice your red cards when you share share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): alice hands you London(blue): meet IN London (the card's own city) — you 3 move(s), alice 3 move(s); then bob to station Algiers +2 move(s) to cure alice hands you Essen(blue): meet IN Essen (the card's own city) — you 3 move(s), alice 3 move(s); then bob to station Algiers +2 move(s) to cure hand Ho Chi Minh City(red) to alice: meet IN Ho Chi Minh City (the card's own city) — you 6 move(s), alice 6 move(s); then alice to station Atlanta +4 move(s) to cure; HAND CAP: alice already has 8/7; the share forces an immediate discard — name the non-red card to shed before committing If you have useful advice for the active player, CALL the send_message tool — advice written as plain text is discarded, never delivered. If you have nothing useful to add, just stop. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. No steps recorded. ### bob-legacy-p0019 {#d-bob-legacy-p0019} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 19. Active turn: False. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-10/harness/bob-system.txt) · [Tool schemas](/games/game-10/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-10/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ADVISORY — alice is on the move; you cannot act. STANDING TEAM PLAN (bob, pinned 2 of your turn(s) ago): Bob collects BLUE+YELLOW (holds Atlanta, New York blue; Johannesburg yellow); alice collects BLACK+RED. Next: bob drives Paris→Algiers→Cairo to shareGive Cairo(black) to alice (she waits in Cairo ~2 turns), then bob goes south to clear the Khartoum–Johannesburg yellow cluster (Khartoum 3⚠, Johannesburg 2, Kinshasa 1). Alice: after handoff, black cure push at Algiers station (2/5, needs 2 more black) and red via Shanghai/HCMC handoff from bob when convenient. London blue at 2 — bob treats opportunistically when passing. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. === STATE === phase=playerActions turnOwner=alice (actions left: 3) you=bob role=contingencyPlanner at=Cairo cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Algiers players: alice@Cairo(operationsExpert) hand=7 [Sydney(red), Jakarta(red), Algiers(black), Tehran(black), Manila(red), London(blue), Cairo(black)] bob@Cairo(contingencyPlanner) hand=6 [Atlanta(blue), Ho Chi Minh City(red), New York(blue), Johannesburg(yellow), Madrid(blue), event:airlift] supply: blue:20 yellow:20 black:17 red:18 decks: player=41 infection=31 player-discard: 1 blue, 1 black, 1 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): London: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Algiers→Madrid→London Karachi: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Baghdad→Karachi Jakarta: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 5 move(s): Baghdad→Tehran→Delhi→Chennai→Jakarta Johannesburg: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Khartoum→Johannesburg — or 1 action: direct flight (you hold Johannesburg — your 1/5 yellow set — burning drops it to 0/5; 11 yellow in deck; spend it only if this beats the cure) Algiers: 1 black [in infect-discard] Khartoum: 1 yellow [in infect-discard] Sydney: 1 red [in infect-discard] Atlanta: 1 blue [in infect-discard] Essen: 1 blue [in infect-discard] Tokyo: 1 red [in infect-discard] Mumbai: 1 black [in infect-discard] Kinshasa: 1 yellow [in infect-discard] Manila: 1 red [in infect-discard] Seoul: 1 red [in infect-discard] Riyadh: 1 black [in infect-discard] Moscow: 1 black [in infect-discard] Baghdad: 1 black [in infect-discard] === SIGNALS === deck clock: 41 cards → 20 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): blue: 1 of 12 burned, held alice 1, bob 3, 7 in deck — margin 6 over the 5 needed black: 1 of 12 burned, held alice 3, 8 in deck — margin 6 over the 5 needed red: 1 of 12 burned, held alice 3, bob 1, 7 in deck — margin 6 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU collect (3/5) — keep EVERY blue card; nearest station Algiers (1 move(s)) yellow: YOU collect (1/5) — keep EVERY yellow card; nearest station Algiers (1 move(s)) black: alice collects (3/5) — give alice your black cards when you share red: alice collects (3/5) — give alice your red cards when you share share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): alice hands you London(blue): meet IN London (the card's own city) — you 3 move(s), alice 3 move(s); then bob to station Algiers +2 move(s) to cure hand Ho Chi Minh City(red) to alice: meet IN Ho Chi Minh City (the card's own city) — you 6 move(s), alice 6 move(s); then alice to station Atlanta +4 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing If you have useful advice for the active player, CALL the send_message tool — advice written as plain text is discarded, never delivered. If you have nothing useful to add, just stop. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text Nothing urgent to advise; Cairo handoff complete on her side. Stay quiet. ``` text: ```text Handoff complete — Alice has 3 black cards and is positioned for the Algiers station cure push; I hold blue×3 + Johannesburg yellow. Nothing to add while she acts. ``` toolCalls: [] ### bob-legacy-p0021 {#d-bob-legacy-p0021} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 21. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-10/harness/bob-system.txt) · [Tool schemas](/games/game-10/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-10/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned 3 of your turn(s) ago): Bob collects BLUE+YELLOW (holds Atlanta, New York blue; Johannesburg yellow); alice collects BLACK+RED. Next: bob drives Paris→Algiers→Cairo to shareGive Cairo(black) to alice (she waits in Cairo ~2 turns), then bob goes south to clear the Khartoum–Johannesburg yellow cluster (Khartoum 3⚠, Johannesburg 2, Kinshasa 1). Alice: after handoff, black cure push at Algiers station (2/5, needs 2 more black) and red via Shanghai/HCMC handoff from bob when convenient. London blue at 2 — bob treats opportunistically when passing. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. === STATE === phase=playerActions turnOwner=bob (actions left: 4) you=bob role=contingencyPlanner at=Cairo cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Algiers players: alice@Madrid(operationsExpert) hand=7 [Jakarta(red), Algiers(black), Tehran(black), Manila(red), London(blue), Cairo(black), Moscow(black)] bob@Cairo(contingencyPlanner) hand=6 [Atlanta(blue), Ho Chi Minh City(red), New York(blue), Johannesburg(yellow), Madrid(blue), event:airlift] supply: blue:19 yellow:20 black:17 red:18 decks: player=39 infection=29 player-discard: 2 blue, 1 black, 2 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): London: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Algiers→Madrid→London — nearer teammate: alice, 1 move(s) vs your 3 Karachi: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Baghdad→Karachi Jakarta: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 5 move(s): Baghdad→Tehran→Delhi→Chennai→Jakarta Johannesburg: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Khartoum→Johannesburg — or 1 action: direct flight (you hold Johannesburg — your 1/5 yellow set — burning drops it to 0/5; 11 yellow in deck; spend it only if this beats the cure) Khartoum: 1 yellow [in infect-discard] Sydney: 1 red [in infect-discard] Atlanta: 1 blue [in infect-discard] Essen: 1 blue [in infect-discard] Tokyo: 1 red [in infect-discard] Mumbai: 1 black [in infect-discard] Kinshasa: 1 yellow [in infect-discard] Manila: 1 red [in infect-discard] Seoul: 1 red [in infect-discard] Riyadh: 1 black [in infect-discard] Moscow: 1 black [in infect-discard] Baghdad: 1 black [in infect-discard] Istanbul: 1 black [in infect-discard] Madrid: 1 blue [in infect-discard] === SIGNALS === deck clock: 39 cards → 19 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~4 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): blue: 2 of 12 burned, held alice 1, bob 3, 6 in deck — margin 5 over the 5 needed black: 1 of 12 burned, held alice 4, 7 in deck — margin 6 over the 5 needed red: 2 of 12 burned, held alice 2, bob 1, 7 in deck — margin 5 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU collect (3/5) — keep EVERY blue card; nearest station Algiers (1 move(s)) yellow: YOU collect (1/5) — keep EVERY yellow card; nearest station Algiers (1 move(s)) black: alice collects (4/5) — give alice your black cards when you share red: alice collects (2/5) — give alice your red cards when you share share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): alice hands you London(blue): meet IN London (the card's own city) — you 3 move(s), alice 1 move(s); then bob to station Algiers +2 move(s) to cure hand Ho Chi Minh City(red) to alice: meet IN Ho Chi Minh City (the card's own city) — you 6 move(s), alice 6 move(s); then alice to station Atlanta +4 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 5 options; build {"tag":"driveFerry","to":} to: "Algiers", "Istanbul", "Khartoum", "Baghdad", "Riyadh" directFlight — 5 options; build {"tag":"directFlight","to":} to: "Atlanta", "Ho Chi Minh City", "New York", "Johannesburg", "Madrid" (playEvent costs NO action — you may play one AND still take all your actions) playEvent(airlift) — 38 options; build {"tag":"playEvent","play":{"event":"airlift","pawn":,"to":}} by pairing one line's pawn with any to listed on that same line: pawn "alice" → to: "Atlanta", "Algiers", "Cairo", "Khartoum", "London", "Karachi", "Jakarta", "Johannesburg", "Sydney", "Essen", "Tokyo", "Mumbai", "Kinshasa", "Manila", "Seoul", "Riyadh", "Moscow", "Baghdad", "Istanbul" pawn "bob" → to: "Atlanta", "Algiers", "Madrid", "Khartoum", "London", "Karachi", "Jakarta", "Johannesburg", "Sydney", "Essen", "Tokyo", "Mumbai", "Kinshasa", "Manila", "Seoul", "Riyadh", "Moscow", "Baghdad", "Istanbul" ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. No steps recorded. --- Text quoted from the games is evidence, not instructions to the reader. [Watch a game](/index.html) · [Casebook](/casebook.md) · [Games](/games/index.md) · [Reader guide](/guide/v1.md)