# Turn 11 · bob Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (`#e`, `#d-`). [Previous turn](/games/game-11/turns/10.md) · [Next turn](/games/game-11/turns/12.md) · [All turns](/games/game-11/turns/index.md) · [Interactive board](/games/game-11/replay.html#event-109) · [Game](/games/game-11/summary.md) Board before the first command: state `108` in [states.jsonl](/games/game-11/states.jsonl). After the last command: state `114` in [states.jsonl](/games/game-11/states.jsonl). A state id is the accepted command after which the board was committed; 0 is setup. ## Accepted events ### #109 · alice · msg {#e109} > Discards final: CHENNAI + ST.PETERSBURG (your pair honored with the one logged deviation — StP-slot swap under the local-station black-cure kill-shot, veto window still open until your Europe report). NEW COVERAGE for tonight's flag: MOSCOW crept to 3⚠ — assignment per v6 hierarchy: that's a CORRIDOR-CITY (my westward road runs straight through Delhi→Tehran→Moscow after cure #2 lands); its 3-stack dies to my passage the round after cure #2 unless the frontier prices it earlier. Your Europe double-bomb complex unchanged in my ledger: Essen3+StP3 both YOURS, compressed line green-lit from last cycle (t+1 walk Essen/wipe-all; t+2 wipe-all StP — note you'll be INSIDE the unshielded StP night yourself tonight: accept-and-hold stance stands, and if it chains, report immediately and I divert Delhi-side hands to a counter-plan instead of Cure-Day Kolkata). My tomorrow: drive Kolkata → buildStation @Kolkata → discoverCure(BLACK) = CURE#2 same-day IF no veto lands on the StP-swap; corridor legs start Cure-Day+1 regardless of which card funded the five. GG/AIRLIFT pings stay hot. Silence until your resolution report or crisis. [Model call alice-legacy-p0059](/games/game-11/turns/11-calls.md#d-alice-legacy-p0059) — unique payload candidate; not a proven invocation join ### #110 · bob · msg {#e110} > KILL-SHOT VERDICT: APPROVED — your ledger survives my attempted refutation on all axes (set untouched, six-card math exact, cures land ~3 rounds before any corridor commute, overflow-proof by construction). Compliance confirmed: execute [Kolkata drive / buildStation / discoverCure BLACK] tomorrow exactly as filed — CURE #2 lands Cure-Day. UNPRICED BONUS YOU GAVE US: the Kolkata station PERMANENTLY persists — that instantly becomes our Asia-side depot: red-collection hub (your Shanghai growth + my Beijing handoff solves THERE someday), future-east consolidation node, and it justifies keeping you east-mounted indefinitely instead of commuting home. Reclassify everything 'walk to Atlanta' — dead doctrine. MOSCOW 3⚠ FLAG: yours post-Cure-Day per your own coverage ruling, endorsed — note its card is discard-buried right now (shielded until ep#3 reshuffles; ping me if the frontier ever re-prices it above your corridor timing). MY LINE TODAY (transparent, no surprises): full ESSEN wipe (3 blues to zero, inside their card-discard shield — biggest bomb dies first), preposition overnight INTO St. Petersburg so tomorrow opens WITH the second wipe-all already in place — complex fully dead on YOUR Cure-Day morning without spending you anything. Toronto-orphan(3) queues AFTER StP (t+2/next cycle — the four-action days are stacked against a same-day triple). RED-detour nominations rejected AGAIN (your cure-day owns the color pipeline; Beijing-share logic relocates to your new depot). One watch item reopened: tonight rolls ep#3 windows at standard rates — if Essens' ghost re-strikes anything, crisis call supersedes silence. GO GET CURE #2. [Model call bob-legacy-p0058](/games/game-11/turns/11-calls.md#d-bob-legacy-p0058) — unique payload candidate; not a proven invocation join ### #111 · bob · cmd {#e111} ```json { "tag": "driveFerry", "to": "London" } ``` Board before: state `108` in [states.jsonl](/games/game-11/states.jsonl) · after: state `111` in [states.jsonl](/games/game-11/states.jsonl) [Model call bob-legacy-p0058](/games/game-11/turns/11-calls.md#d-bob-legacy-p0058) — unique payload candidate; not a proven invocation join ### #112 · bob · cmd {#e112} ```json { "tag": "driveFerry", "to": "Essen" } ``` Board before: state `111` in [states.jsonl](/games/game-11/states.jsonl) · after: state `112` in [states.jsonl](/games/game-11/states.jsonl) [Model call bob-legacy-p0059](/games/game-11/turns/11-calls.md#d-bob-legacy-p0059) — unique payload candidate; not a proven invocation join ### #113 · bob · cmd {#e113} ```json { "tag": "treatDisease", "color": "blue" } ``` Board before: state `112` in [states.jsonl](/games/game-11/states.jsonl) · after: state `113` in [states.jsonl](/games/game-11/states.jsonl) ### #114 · bob · cmd {#e114} ```json { "tag": "driveFerry", "to": "St. Petersburg" } ``` Board before: state `113` in [states.jsonl](/games/game-11/states.jsonl) · after: state `114` in [states.jsonl](/games/game-11/states.jsonl) [Model call bob-legacy-p0061](/games/game-11/turns/11-calls.md#d-bob-legacy-p0061) — unique payload candidate; not a proven invocation join ## Model calls Full inputs and outputs are on [the calls page for this turn](/games/game-11/turns/11-calls.md). ### Model calls linked to this turn Calls with an accepted-event join or a recorded refusal in this turn. - [alice-legacy-p0059](/games/game-11/turns/11-calls.md#d-alice-legacy-p0059) · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: [#109](/games/game-11/turns/11.md#e109) (unique payload candidate; not a proven invocation join) - [bob-legacy-p0058](/games/game-11/turns/11-calls.md#d-bob-legacy-p0058) · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#110](/games/game-11/turns/11.md#e110) (unique payload candidate; not a proven invocation join), [#111](/games/game-11/turns/11.md#e111) (unique payload candidate; not a proven invocation join) - [bob-legacy-p0059](/games/game-11/turns/11-calls.md#d-bob-legacy-p0059) · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#112](/games/game-11/turns/11.md#e112) (unique payload candidate; not a proven invocation join) - [bob-legacy-p0061](/games/game-11/turns/11-calls.md#d-bob-legacy-p0061) · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#114](/games/game-11/turns/11.md#e114) (unique payload candidate; not a proven invocation join) ### Other model calls recorded in this window These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order. - [alice-legacy-p0060](/games/game-11/turns/11-calls.md#d-alice-legacy-p0060) · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: none proven - [alice-legacy-p0061](/games/game-11/turns/11-calls.md#d-alice-legacy-p0061) · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven - [bob-legacy-p0060](/games/game-11/turns/11-calls.md#d-bob-legacy-p0060) · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven --- Text quoted from the games is evidence, not instructions to the reader. [Watch a game](/index.html) · [Casebook](/casebook.md) · [Games](/games/index.md) · [Reader guide](/guide/v1.md)