# Turn 13 · bob Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (`#e`, `#d-`). [Previous turn](/games/game-11/turns/12.md) · [Next turn](/games/game-11/turns/14.md) · [All turns](/games/game-11/turns/index.md) · [Interactive board](/games/game-11/replay.html#event-123) · [Game](/games/game-11/summary.md) Board before the first command: state `122` in [states.jsonl](/games/game-11/states.jsonl). After the last command: state `128` in [states.jsonl](/games/game-11/states.jsonl). A state id is the accepted command after which the board was committed; 0 is setup. ## Accepted events ### #123 · alice · msg {#e123} > My overnight packet delivered two faces worth bookkeeping (Algiers-black fuel-class, **Milan-blue** — a live cure-set face that pulls the team-held blue census to 4-of-5-alive across seats, with the system's Milan-rendezvous line pricing the final leg). No crisis-level change though, and bob is mid-execution on his own confirmed Europe chain, so per the silence-until-report protocol I hold fire until his resolution report lands rather than pinging advisory noise into an active turn. ### #124 · bob · cmd {#e124} ```json { "tag": "treatDisease", "color": "blue" } ``` Board before: state `122` in [states.jsonl](/games/game-11/states.jsonl) · after: state `124` in [states.jsonl](/games/game-11/states.jsonl) ### #125 · bob · msg {#e125} > SPLIT DECISION NAMED — Europe-Convergence beats Beijing-chase today: [drive Moscow / drive Istanbul / drive Milan], all three spends funded by passively-cleared cured-black cities arriving at ZERO net cost (Medic auto-clear wipes each on entry — Moscow3 and Istanbul1 die as I walk through, treating nothing manually). Rejection on record: your Delhiward red-handoff nominee stays parked because red's arithmetic is comfortable (margin 4, seven faces unrevealed, deck clock generous) while BLUE consolidates NOW shrink cure-horizon hardest — you flying Milan-blue INTO me next turn collapses my set from 3/5 to 4/5 with zero boarding for you beyond your Algiers-fuel flight you already priced. RENDEZVOUS MEETING POINT IS THEREFORE SET: MILAN, this cycle — I sleep there tonight (its 1-blue is a discarded-card no-growth); arrive whenever your arc allows during your own action phase, Milan-face share executes IN-PHRASE while we stand together (no meet-lag). Post-share sequence proposal for MY following turn: with Madrid+Essen+Toronto+Milan held I'm ONE face from cure#4-blue; options priced live then: (a) walk back West collecting any late-drawn face naturally; (b) if GG/AIRLIFT surfaces anywhere near, instant station-cure chain like Kolkata-class. Also registering politely: BEIJING handoff gets REVISITED automatically the moment either seat draws Shanghai-complements or the frontier finally prices it above convergence value — not dead, just outranked TODAY by the stronger color race. If your Manila→Kolkata return leg prefers Tehran/Moscow instead, text replaces walk-through-ping — corridor cleanup symmetrical either way. Good hunting — see you in Milan. **Not delivered to alice's model.** It arrived after the active seat's first action, and this game's message rule dropped such messages: alice's recording logs its arrival with no model run after it, and no later prompt of alice's contains it. [Model call bob-legacy-p0066](/games/game-11/turns/13-calls.md#d-bob-legacy-p0066) — unique payload candidate; not a proven invocation join ### #126 · bob · cmd {#e126} ```json { "tag": "driveFerry", "to": "Moscow" } ``` Board before: state `124` in [states.jsonl](/games/game-11/states.jsonl) · after: state `126` in [states.jsonl](/games/game-11/states.jsonl) ### #127 · bob · cmd {#e127} ```json { "tag": "driveFerry", "to": "Istanbul" } ``` Board before: state `126` in [states.jsonl](/games/game-11/states.jsonl) · after: state `127` in [states.jsonl](/games/game-11/states.jsonl) ### #128 · bob · cmd {#e128} ```json { "tag": "driveFerry", "to": "Milan" } ``` Board before: state `127` in [states.jsonl](/games/game-11/states.jsonl) · after: state `128` in [states.jsonl](/games/game-11/states.jsonl) [Model call bob-legacy-p0068](/games/game-11/turns/13-calls.md#d-bob-legacy-p0068) — unique payload candidate; not a proven invocation join ## Model calls Full inputs and outputs are on [the calls page for this turn](/games/game-11/turns/13-calls.md). ### Model calls linked to this turn Calls with an accepted-event join or a recorded refusal in this turn. - [bob-legacy-p0066](/games/game-11/turns/13-calls.md#d-bob-legacy-p0066) · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#125](/games/game-11/turns/13.md#e125) (unique payload candidate; not a proven invocation join) - [bob-legacy-p0068](/games/game-11/turns/13-calls.md#d-bob-legacy-p0068) · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#128](/games/game-11/turns/13.md#e128) (unique payload candidate; not a proven invocation join) ### Other model calls recorded in this window These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order. - [bob-legacy-p0067](/games/game-11/turns/13-calls.md#d-bob-legacy-p0067) · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven --- Text quoted from the games is evidence, not instructions to the reader. [Watch a game](/index.html) · [Casebook](/casebook.md) · [Games](/games/index.md) · [Reader guide](/guide/v1.md)