# Turn 13 · bob Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (`#e`, `#d-`). [Previous turn](/games/game-12/turns/12.md) · [Next turn](/games/game-12/turns/14.md) · [All turns](/games/game-12/turns/index.md) · [Interactive board](/games/game-12/replay.html#event-126) · [Game](/games/game-12/summary.md) Board before the first command: state `125` in [states.jsonl](/games/game-12/states.jsonl). After the last command: state `136` in [states.jsonl](/games/game-12/states.jsonl). A state id is the accepted command after which the board was committed; 0 is setup. ## Accepted events ### #126 · alice · msg {#e126} > New Lagos 3 yellow appeared in discard; I’m still in Khartoum, one drive from Lagos, and can own/treat Lagos on my next turn. Please take Bogota now as pinned (direct flight with Bogota + three yellow treats), since it is an armed 3-cube in the BA–Bogota cluster; Paris is safely down to 2. [Model call alice-legacy-p0066](/games/game-12/turns/13-calls.md#d-alice-legacy-p0066) — unique payload candidate; not a proven invocation join ### #127 · bob · msg {#e127} > Conflict with the pinned Bogota-first assignment and Alice’s request: the live frontier prices Lagos as the better 4-action defuse (shuttle + three yellow treats), with no card burn. I’ll clear Lagos now and preserve Bogota for Bob’s next turn; Alice can reassess Khartoum after the draw. [Model call bob-legacy-p0059](/games/game-12/turns/13-calls.md#d-bob-legacy-p0059) — unique payload candidate; not a proven invocation join ### #128 · bob · plan {#e128} > Updated containment split: Bob clears Lagos now via shuttle and three yellow treatments, preserving the Bogota card. Bob owns the armed Bogota 3-yellow bomb next turn (direct flight with Bogota if it remains at 3); Alice monitors Khartoum (now 1 yellow) and any new fires. Keep yellow cards where possible; reassess cluster/supply pressure and epidemic draw before each move. Black cured; Bob collects blue/yellow/red. [Model call bob-legacy-p0059](/games/game-12/turns/13-calls.md#d-bob-legacy-p0059) — unique payload candidate; not a proven invocation join ### #129 · alice · msg {#e129} > Agreed—Lagos is a clean 4-action defuse from your station, and its card is in discard. Please clear Lagos now; I’ll reassess Khartoum on my turn, and Bogota remains yours next if still at 3. [Model call alice-legacy-p0067](/games/game-12/turns/13-calls.md#d-alice-legacy-p0067) — unique payload candidate; not a proven invocation join ### #130 · bob · cmd {#e130} ```json { "tag": "shuttleFlight", "to": "Lagos" } ``` Board before: state `125` in [states.jsonl](/games/game-12/states.jsonl) · after: state `130` in [states.jsonl](/games/game-12/states.jsonl) [Model call bob-legacy-p0060](/games/game-12/turns/13-calls.md#d-bob-legacy-p0060) — unique payload candidate; not a proven invocation join ### #131 · bob · cmd {#e131} ```json { "tag": "treatDisease", "color": "yellow" } ``` Board before: state `130` in [states.jsonl](/games/game-12/states.jsonl) · after: state `131` in [states.jsonl](/games/game-12/states.jsonl) ### #132 · bob · cmd {#e132} ```json { "tag": "treatDisease", "color": "yellow" } ``` Board before: state `131` in [states.jsonl](/games/game-12/states.jsonl) · after: state `132` in [states.jsonl](/games/game-12/states.jsonl) ### #133 · bob · cmd {#e133} ```json { "tag": "treatDisease", "color": "yellow" } ``` Board before: state `132` in [states.jsonl](/games/game-12/states.jsonl) · after: state `133` in [states.jsonl](/games/game-12/states.jsonl) ### #134 · alice · msg {#e134} > You have a complete 5/5 yellow set and are at the Lagos station—preserve all five yellows and cure yellow next turn. For the 2-card discard, Tokyo red is least progress (Alice holds the other red); discard one blue as the second shed if needed, since blue remains in deck and yellow is ready now. [Model call alice-legacy-p0068](/games/game-12/turns/13-calls.md#d-alice-legacy-p0068) — unique payload candidate; not a proven invocation join ### #135 · bob · cmd {#e135} ```json { "tag": "discard", "card": { "kind": "city", "city": "Tokyo" } } ``` Board before: state `133` in [states.jsonl](/games/game-12/states.jsonl) · after: state `135` in [states.jsonl](/games/game-12/states.jsonl) [Model call bob-legacy-p0065](/games/game-12/turns/13-calls.md#d-bob-legacy-p0065) — unique payload candidate; not a proven invocation join ### #136 · bob · cmd {#e136} ```json { "tag": "discard", "card": { "kind": "city", "city": "Madrid" } } ``` Board before: state `135` in [states.jsonl](/games/game-12/states.jsonl) · after: state `136` in [states.jsonl](/games/game-12/states.jsonl) [Model call bob-legacy-p0066](/games/game-12/turns/13-calls.md#d-bob-legacy-p0066) — unique payload candidate; not a proven invocation join ## Model calls Full inputs and outputs are on [the calls page for this turn](/games/game-12/turns/13-calls.md). ### Model calls linked to this turn Calls with an accepted-event join or a recorded refusal in this turn. - [alice-legacy-p0066](/games/game-12/turns/13-calls.md#d-alice-legacy-p0066) · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: [#126](/games/game-12/turns/13.md#e126) (unique payload candidate; not a proven invocation join) - [alice-legacy-p0067](/games/game-12/turns/13-calls.md#d-alice-legacy-p0067) · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: [#129](/games/game-12/turns/13.md#e129) (unique payload candidate; not a proven invocation join) - [alice-legacy-p0068](/games/game-12/turns/13-calls.md#d-alice-legacy-p0068) · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: [#134](/games/game-12/turns/13.md#e134) (unique payload candidate; not a proven invocation join) - [bob-legacy-p0059](/games/game-12/turns/13-calls.md#d-bob-legacy-p0059) · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#127](/games/game-12/turns/13.md#e127) (unique payload candidate; not a proven invocation join), [#128](/games/game-12/turns/13.md#e128) (unique payload candidate; not a proven invocation join) - [bob-legacy-p0060](/games/game-12/turns/13-calls.md#d-bob-legacy-p0060) · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#130](/games/game-12/turns/13.md#e130) (unique payload candidate; not a proven invocation join) - [bob-legacy-p0065](/games/game-12/turns/13-calls.md#d-bob-legacy-p0065) · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#135](/games/game-12/turns/13.md#e135) (unique payload candidate; not a proven invocation join) - [bob-legacy-p0066](/games/game-12/turns/13-calls.md#d-bob-legacy-p0066) · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#136](/games/game-12/turns/13.md#e136) (unique payload candidate; not a proven invocation join) ### Other model calls recorded in this window These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order. - [bob-legacy-p0061](/games/game-12/turns/13-calls.md#d-bob-legacy-p0061) · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven - [bob-legacy-p0062](/games/game-12/turns/13-calls.md#d-bob-legacy-p0062) · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven - [bob-legacy-p0063](/games/game-12/turns/13-calls.md#d-bob-legacy-p0063) · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven - [bob-legacy-p0064](/games/game-12/turns/13-calls.md#d-bob-legacy-p0064) · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven - [bob-legacy-p0067](/games/game-12/turns/13-calls.md#d-bob-legacy-p0067) · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: none proven --- Text quoted from the games is evidence, not instructions to the reader. 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