# Turn 21 · model calls The full recorded input, reasoning, tool calls and lifecycle of every model call placed on [turn 21](/games/game-12/turns/21.md), grouped by seat. Each call has its own anchor (`#d-`). The same records are rows of [decisions.jsonl](/games/game-12/decisions.jsonl). [Previous turn's calls](/games/game-12/turns/20-calls.md) · [Next turn's calls](/games/game-12/turns/22-calls.md) ## Model calls linked to this turn Calls with an accepted-event join or a recorded refusal in this turn. ### alice-legacy-p0101 {#d-alice-legacy-p0101} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 101. Active turn: False. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-12/harness/alice-system.txt) · [Tool schemas](/games/game-12/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-12/decisions.jsonl) **Linked accepted events** - [Event #202](/games/game-12/turns/21.md#e202) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text POOL MESSAGE from bob (event #200): Choosing the cure/handoff line over clearing Beijing: cure blue now at Atlanta, dispatcher-move Alice Beijing→Seoul, jump Bob onto her, and give her Seoul. This banks blue and moves red from a split 5-card team set to Alice’s 4/5 without burning red; she can draw/collect the final red and cure at Beijing next turn. Beijing3 remains urgent, so reassess its reshuffle risk after the draw. Reply via send_message only if it helps; otherwise continue or stop. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text **Analyzing game moves** I’m considering the game mechanics involving player turns and card management. It looks like I need to keep track of Alice's hand, which may be around 7 cards currently, and she has a red set almost complete. I should prioritize preserving red cards and think about which non-red cards she can discard. After her turn, she has to draw from the player deck, which is dwindling, so I need to strategize around those remaining cards.**Calculating probabilities** I'm focusing on the card game mechanics and the need for a blue cure while Alice is close to completing the red cure. She can draw two cards next turn, which gives her a probability of getting the last red card—maybe around 2 out of 5 if only two red cards are left in a seven-card deck. I also need to think about Bob's turn, as his draws might affect Alice's odds of getting the cards she needs.**Considering gameplay strategy** I think I need to agree on preserving 4 reds while discarding. It feels crucial to my strategy. Then I should focus on the Beijing infection in the next turn. This plan seems solid and could really help in achieving my goals. By keeping those crucial pieces, I can maintain a better position and hopefully outmaneuver my opponents. I’m curious to see how this might unfold in the game! ``` text: "" toolCalls: ```json {"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Agreed—blue cure now plus the Seoul share advances red without burning a cure card. If my share triggers the hand-limit discard, I’ll shed a non-red (cured black/blue or yellow), keeping all four red cards. I’ll reassess Beijing after your draw and cure red next turn if the fifth card arrives."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}} ``` Step 2 · {"synthetic": false, "servedModel": null} reasoning: null text: ```text Agreed. Bob can cure blue and share Seoul; I’ll preserve the four red cards through the forced discard and reassess Beijing after the draw. ``` toolCalls: [] ### alice-legacy-p0104 {#d-alice-legacy-p0104} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 104. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-12/harness/alice-system.txt) · [Tool schemas](/games/game-12/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-12/decisions.jsonl) **Linked accepted events** - [Event #211](/games/game-12/turns/21.md#e211) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text POOL MESSAGE from bob (event #210): For the forced discard, shed Santiago (yellow is cured) and preserve all four red cards. If you draw the fifth red next turn, move Seoul→Beijing and cure immediately; otherwise we must arrange the Ho Chi Minh City handoff fast, since only three player-draw turns remain. ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago): Bob’s 5/5 blue set is bankable at Atlanta: cure blue now, then Dispatcher-move Alice Beijing→Seoul, jump Bob to her, and share Seoul (red) one-way. This leaves Alice 4/5 red without burning red; preserve Beijing/Shanghai/Osaka and all remaining red cards. Alice aims to complete/cure red next turn at Beijing station if the draw supplies the fifth card; otherwise collect one more red and clear Beijing3. Beijing remains the armed red fire to reassess after Bob’s draw; Buenos Aires3 yellow is cured-color and can be cleared later, but assign it if chains/supply worsen. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ACTION ECONOMY: you have 0 action(s) left this turn once this discard lands (your turn RESUMES — they are not lost) against 2 city(ies) at 3 cubes and 9 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: 2 city(ies) sit at 3 cubes — each infect phase can turn one into an outbreak, and outbreaks are how games are lost. Spending actions to defuse a 3-cube city (move there + treat, see containment routes) usually beats aimless play. Split targets with teammates. EXCEPTION — cures outrank triage: treating NEVER wins the game, four cures do. If the cure plan says you have a full set, or you can complete one this turn, go cure it even while cities burn. Containment is how you survive; cures are how you win. === STATE === phase=awaitingDiscard turnOwner=bob (alice must discard to 7) you=alice role=operationsExpert at=Seoul cures: blue:cured yellow:cured black:cured red:none outbreaks=0/8 infectionRate=3 stations: Atlanta, Madrid, Beijing, Delhi, Lagos, Paris players: alice@Seoul(operationsExpert) hand=8 [Santiago(yellow), Shanghai(red), Beijing(red), Osaka(red), Chennai(black), Atlanta(blue), Riyadh(black), Seoul(red)] bob@Seoul(dispatcher) hand=1 [Ho Chi Minh City(red)] supply: blue:14 yellow:17 black:21 red:15 decks: player=7 infection=35 player-discard: 9 blue, 10 yellow, 9 black, 5 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Buenos Aires: 3 yellow⚠ [in infect-discard] — 4 move(s): Beijing→(shuttle)Madrid→Sao Paulo→Buenos Aires — or 3 action(s): go to Atlanta (2 move(s)), then charter to Buenos Aires (spends Atlanta(blue)) [yellow CURED: 1 treat clears ALL cubes here] Beijing: 3 red⚠ [in infect-discard] — 1 move(s): Beijing — or 1 action: direct flight (you hold Beijing — your 4/5 red set — burning drops it to 3/5; 2 red in deck, 1 held elsewhere; spend it only if this beats the cure) Khartoum: 2 yellow [in infect-discard] Taipei: 2 red — pre-empt (one draw from critical): 2 move(s): Shanghai→Taipei Jakarta: 2 red [cluster Jakarta–Bangkok: 4 cubes — matures to 3s costs 6+ treats] Moscow: 2 black Milan: 2 blue [cluster Milan–Paris–Madrid: 6 cubes — matures to 3s costs 9+ treats] Paris: 2 blue [in infect-discard] [cluster Milan–Paris–Madrid: 6 cubes — matures to 3s costs 9+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Beijing→(shuttle)Paris [blue CURED: 1 treat clears ALL cubes here] Bangkok: 2 red [in infect-discard] [cluster Jakarta–Bangkok: 4 cubes — matures to 3s costs 6+ treats] Madrid: 2 blue [in infect-discard] [cluster Milan–Paris–Madrid: 6 cubes — matures to 3s costs 9+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Beijing→(shuttle)Madrid [blue CURED: 1 treat clears ALL cubes here] San Francisco: 2 blue [in infect-discard] Atlanta: 1 blue [in infect-discard] Lagos: 1 yellow [in infect-discard] Bogota: 1 yellow [in infect-discard] Chicago: 1 blue [in infect-discard] Chennai: 1 black [in infect-discard] supply: blue supply 14 left, 10 on board (no 3-cube blue city yet) === SIGNALS === deck clock: 7 cards → 3 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~3 turn(s), team-wide eradication: blue: 10 cube(s) across 6 city(ies) → ~6 treat action(s) to eradicate; yellow: 7 cube(s) across 4 city(ies) → ~4 treat action(s) to eradicate; black: 3 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): red: 5 of 12 burned, held alice 4, bob 1, 2 in deck — ⚠ margin 2 — only 2 more red burn(s) (discards OR flights) before the cure dies cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): red: YOU collect (4/5) — keep EVERY red card when you CAN, but a shed is forced now; the ranking below advises, it does not decide; nearest station Atlanta (1 action(s) (direct flight to Atlanta (spends Atlanta(blue)))) discard hint: red: no spare right now (every held card counts toward that cure — ranked below like every other card); safest first: Santiago (yellow CURED — worthless, discard freely), Chennai (black CURED — worthless, discard freely) [claimed: a containment route above flies on this card to reach Jakarta], Atlanta (blue CURED — worthless, discard freely) [claimed: a containment route above flies on this card to reach Buenos Aires], Riyadh (black CURED — worthless, discard freely), Shanghai (red: 5/5 held team-wide but SPLIT (4 yours) — no hand can bank it until a rendezvous; shedding drops the team below the set), Beijing (red: 5/5 held team-wide but SPLIT (4 yours) — no hand can bank it until a rendezvous; shedding drops the team below the set) [claimed: a containment route above flies on this card to reach Beijing], Osaka (red: 5/5 held team-wide but SPLIT (4 yours) — no hand can bank it until a rendezvous; shedding drops the team below the set), Seoul (red: 5/5 held team-wide but SPLIT (4 yours) — no hand can bank it until a rendezvous; shedding drops the team below the set) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): bob hands you Ho Chi Minh City(red): meet IN Ho Chi Minh City (the card's own city) — you 3 move(s), bob 3 move(s); then alice to station Atlanta +1 action(s) (direct flight to Atlanta (spends Atlanta(blue))) to cure; HAND CAP: alice already has 8/7; the share forces an immediate discard — name the non-red card to shed before committing — this transfer completes the set; shed the named card and discoverCure Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"discard","card":{"kind":"city","city":"Santiago"}} [1] {"tag":"discard","card":{"kind":"city","city":"Shanghai"}} [2] {"tag":"discard","card":{"kind":"city","city":"Beijing"}} [3] {"tag":"discard","card":{"kind":"city","city":"Osaka"}} [4] {"tag":"discard","card":{"kind":"city","city":"Chennai"}} [5] {"tag":"discard","card":{"kind":"city","city":"Atlanta"}} [6] {"tag":"discard","card":{"kind":"city","city":"Riyadh"}} [7] {"tag":"discard","card":{"kind":"city","city":"Seoul"}} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "discard", "card": {"kind": "city", "city": "Santiago"}}}, "output": {"submitted": true, "action": {"tag": "discard", "card": {"kind": "city", "city": "Santiago"}}}} ``` ### bob-legacy-p0094 {#d-bob-legacy-p0094} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 94. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-12/harness/bob-system.txt) · [Tool schemas](/games/game-12/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-12/decisions.jsonl) **Linked accepted events** - [Event #200](/games/game-12/turns/21.md#e200) — unique payload candidate; not a proven invocation join - [Event #201](/games/game-12/turns/21.md#e201) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago): Immediate: Alice shuttles to Atlanta and clears its 3 blue cubes this turn to pay down the tagged blue supply (12 left/12 on board). Bob, with a full 5/5 blue set and Atlanta station, cures blue next turn; if actions allow, move toward San Francisco and reduce its 3 blue. Alice owns Beijing3 red next turn if it survives (shuttle Delhi→Beijing; treat red without burning Beijing/Shanghai). Preserve all red cards; Alice3/5, Bob2/5, deck only 2 red. Reassess fresh 3-cube fires and epidemic after each draw. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Buenos Aires (3 yellow) — 3-cube city that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 4 action(s) left this turn against 2 city(ies) at 3 cubes and 9 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=bob (actions left: 4) you=bob role=dispatcher at=Atlanta cures: blue:none yellow:cured black:cured red:none outbreaks=0/8 infectionRate=3 stations: Atlanta, Madrid, Beijing, Delhi, Lagos, Paris players: alice@Beijing(operationsExpert) hand=7 [Santiago(yellow), Shanghai(red), Beijing(red), Osaka(red), Chennai(black), Atlanta(blue), Riyadh(black)] bob@Atlanta(dispatcher) hand=7 [Essen(blue), Paris(blue), Ho Chi Minh City(red), Milan(blue), Washington(blue), Chicago(blue), Seoul(red)] supply: blue:14 yellow:17 black:21 red:15 decks: player=7 infection=35 player-discard: 4 blue, 10 yellow, 9 black, 5 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Buenos Aires: 3 yellow⚠ [in infect-discard] — 3 move(s): Miami→Bogota→Buenos Aires [yellow CURED: 1 treat clears ALL cubes here] Beijing: 3 red⚠ [in infect-discard] — 1 move(s): (shuttle)Beijing — nearer teammate: alice, 0 move(s) vs your 1 Khartoum: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): (shuttle)Lagos→Khartoum [yellow CURED: 1 treat clears ALL cubes here] Taipei: 2 red Jakarta: 2 red [cluster Jakarta–Bangkok: 4 cubes — matures to 3s costs 6+ treats] Moscow: 2 black Milan: 2 blue [cluster Milan–Paris–Madrid: 6 cubes — matures to 3s costs 9+ treats] Paris: 2 blue [in infect-discard] [cluster Milan–Paris–Madrid: 6 cubes — matures to 3s costs 9+ treats] — pre-empt (re-infection risk after an epidemic): 1 move(s): (shuttle)Paris — or 1 action: direct flight (you hold Paris — your 5/5 blue set — burning drops it to 4/5; 2 blue in deck, 1 held elsewhere; spend it only if this beats the cure) Bangkok: 2 red [in infect-discard] [cluster Jakarta–Bangkok: 4 cubes — matures to 3s costs 6+ treats] Madrid: 2 blue [in infect-discard] [cluster Milan–Paris–Madrid: 6 cubes — matures to 3s costs 9+ treats] — pre-empt (re-infection risk after an epidemic): 1 move(s): (shuttle)Madrid San Francisco: 2 blue [in infect-discard] Atlanta: 1 blue [in infect-discard] Lagos: 1 yellow [in infect-discard] Bogota: 1 yellow [in infect-discard] Chicago: 1 blue [in infect-discard] Chennai: 1 black [in infect-discard] supply: blue supply 14 left, 10 on board (no 3-cube blue city yet) === SIGNALS === deck clock: 7 cards → 3 player-turn(s) of draws left; 2 cure(s) still needed → one cure every ~1 turn(s), team-wide ⚠ nearly out of time — a cure must land on EVERY opportunity or the deck runs out first — the deck cannot cover alice's draw phase, 3 turn(s) from now (that draw is the loss) eradication: yellow: 7 cube(s) across 4 city(ies) → ~4 treat action(s) to eradicate; black: 3 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): blue: 4 of 12 burned, held alice 1, bob 5, 2 in deck — margin 3 over the 5 needed red: 5 of 12 burned, held alice 3, bob 2, 2 in deck — ⚠ margin 2 — only 2 more red burn(s) (discards OR flights) before the cure dies DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free): Beijing(red): alice already at Beijing → then that pawn treats Buenos Aires(yellow): drive alice 3 step(s) to Buenos Aires → then that pawn treats cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU have a FULL SET (5/5) — station Atlanta (0 move(s)) to discoverCure red: alice collects (3/5) — give alice your red cards when you share share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Seoul(red) to alice: meet IN Seoul (the card's own city) — you 2 move(s), alice 1 move(s); then alice to station Atlanta +1 action(s) (direct flight to Atlanta (spends Atlanta(blue))) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing hand Ho Chi Minh City(red) to alice: meet IN Ho Chi Minh City (the card's own city) — you 4 move(s), alice 2 action(s) (go to Atlanta (1 move(s)), then charter to Ho Chi Minh City (spends Atlanta(blue))); then alice to station Atlanta +1 action(s) (direct flight to Atlanta (spends Atlanta(blue))) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Buenos Aires (yellow, 3, imminent): 4 action(s) total = 3 move(s) + 1 treat: Miami→Bogota→Buenos Aires Khartoum (yellow, 2): 3 action(s) total = 2 move(s) + 1 treat: (shuttle)Lagos→Khartoum Moscow (black, 2): 4 action(s) total = 3 move(s) + 1 treat: (shuttle)Delhi→Tehran→Moscow ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 0/8; deck ~3 turn(s), 2 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. - cure blue at Atlanta — CURE blue tempo: lands a cure THIS TURN | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Beijing, Buenos Aires): P(epidemic in window) ≈ 57%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~5 infect phase(s) after it, cancelable ONLY by treating them before it fires - defuse the armed discard bomb at Beijing (red — fires on the next epidemic reshuffle) — shuttle Beijing, treat red, treat red, treat red tempo: 2 action(s) closer to the red cure (17 → 15 action(s) to land it) — alice collects; clears 3 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Buenos Aires): P(epidemic in window) ≈ 57%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~5 infect phase(s) after it, cancelable ONLY by treating them before it fires exchange "cure blue at Atlanta" → "defuse the armed discard bomb at Beijing": gives up 1 cure(s) landed this turn to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 2 → 1 committed outbreak(s) dominated: "advance the red cure: move toward the Ho Chi Minh City handoff (alice collects; assumes they meet you)" — tempo 3 vs 101, risk 1.41 vs 1.41 — beaten by "cure blue at Atlanta" dominated: "hand Seoul to alice — the red handoff without the crossing (2 still needed)" — tempo 6 vs 101, risk 1.41 vs 1.41 — beaten by "cure blue at Atlanta" dominated: "break the Milan–Paris–Madrid blue cluster at Paris" — tempo 0 vs 101, risk 1.41 vs 1.41 — beaten by "cure blue at Atlanta" dominated: "break the Jakarta–Bangkok red cluster at Jakarta" — tempo 1 vs 101, risk 1.41 vs 1.41 — beaten by "cure blue at Atlanta" dominated: "sweep Buenos Aires (yellow cured, 3 cubes, 1 treat clears all)" — tempo -2 vs 2, risk 0.70 vs 0.70 — beaten by "defuse the armed discard bomb at Beijing" dominated: "defuse Beijing and return to Atlanta (round trip, 3 actions)" — tempo 0 vs 2, risk 0.70 vs 0.70 — beaten by "defuse the armed discard bomb at Beijing" SPLIT DECISION — this antichain holds a cure line AND a containment line and neither dominates: that is a TEAM call, not a solo one. Before you commit, CALL send_message with your pick and a one-line reason so your partner can veto or extend it — a silent choice here is how chains get missed. Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} [2] {"tag":"driveFerry","to":"Chicago"} [3] {"tag":"driveFerry","to":"Miami"} [4] {"tag":"driveFerry","to":"Washington"} directFlight — 7 options; build {"tag":"directFlight","to":} to: "Essen", "Paris", "Ho Chi Minh City", "Milan", "Washington", "Chicago", "Seoul" shuttleFlight — 5 options; build {"tag":"shuttleFlight","to":} to: "Madrid", "Beijing", "Delhi", "Lagos", "Paris" [17] {"tag":"treatDisease","color":"blue"} [18] {"tag":"discoverCure","color":"blue","cards":["Essen","Paris","Milan","Washington","Chicago"]} [19] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"} [20] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"} [21] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Shanghai"} [22] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Seoul"} [23] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Santiago"} [24] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Shanghai"} [25] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Osaka"} [26] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Chennai"} [27] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Atlanta"} [28] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Riyadh"} [29] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"San Francisco"} [30] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Chicago"} [31] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Toronto"} [32] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Atlanta"} [33] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Washington"} [34] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"New York"} [35] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"London"} [36] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Madrid"} [37] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Paris"} [38] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Essen"} [39] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Milan"} [40] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"St. Petersburg"} [41] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Los Angeles"} [42] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Mexico City"} [43] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Miami"} [44] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Bogota"} [45] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Lima"} [46] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Santiago"} [47] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Buenos Aires"} [48] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Sao Paulo"} [49] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Lagos"} [50] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Kinshasa"} [51] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Johannesburg"} [52] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Khartoum"} [53] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Algiers"} [54] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Cairo"} [55] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Istanbul"} [56] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Moscow"} [57] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Tehran"} [58] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Baghdad"} [59] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Riyadh"} [60] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Karachi"} [61] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Mumbai"} [62] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Delhi"} [63] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Kolkata"} [64] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Chennai"} [65] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Shanghai"} [66] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Seoul"} [67] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Tokyo"} [68] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Osaka"} [69] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Taipei"} [70] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Hong Kong"} [71] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Bangkok"} [72] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Ho Chi Minh City"} [73] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Manila"} [74] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Jakarta"} [75] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Sydney"} [76] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Atlanta"} [77] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Madrid"} [78] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Delhi"} [79] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Lagos"} [80] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Paris"} ⚠ SINCE YOUR LAST MESSAGE: 1 new 3-cube city — your team hasn't heard this from you yet. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text **Evaluating card availability** I'm considering the number of red cards in the deck. It looks like there are only 2 red cards, but is there a signal that indicates there might be 3? After the current hand with Bob and Alice, I see there are 3 left in the deck. With the 5 remaining red cards, it seems there should be a total of 8 available. Burning 5 gives me held 5 plus 3 from the deck.**Calculating card strategy** I need exactly 2 more red cards for Alice to complete her set. Bob can share one now, and the future draw must provide the other, which is possible. The exact cure plan seems a bit uncertain. Currently, we have a deck of 7 cards. Bob will draw 2 after his turn, and Alice will draw 2 after hers. There’s a decent chance Alice could get the 3 remaining red cards during her draws. We really need to focus on curing blue now to avoid risks.**Evaluating card handoff strategy** I see that the red handoff can achieve a 4 out of 5 chance, but there’s a discard process after curing blue. Bob’s hand will be at size 2 with cards from HCMC and Seoul. After sharing with Alice, she will increase her hand from 7 to 8, which means a forced discard, but that’s manageable. If Alice draws a red card, she can cure during her next turn. With only 5 player turns left before the deck empties and 2 cures still needed, it might just be enough time! ``` text: "" toolCalls: ```json {"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Choosing the cure/handoff line over clearing Beijing: cure blue now at Atlanta, dispatcher-move Alice Beijing→Seoul, jump Bob onto her, and give her Seoul. This banks blue and moves red from a split 5-card team set to Alice’s 4/5 without burning red; she can draw/collect the final red and cure at Beijing next turn. Beijing3 remains urgent, so reassess its reshuffle risk after the draw."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}} ``` Step 2 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "pin_plan", "toolCallId": null, "ref": null, "input": {"text": "Bob’s 5/5 blue set is bankable at Atlanta: cure blue now, then Dispatcher-move Alice Beijing→Seoul, jump Bob to her, and share Seoul (red) one-way. This leaves Alice 4/5 red without burning red; preserve Beijing/Shanghai/Osaka and all remaining red cards. Alice aims to complete/cure red next turn at Beijing station if the draw supplies the fifth card; otherwise collect one more red and clear Beijing3. Beijing remains the armed red fire to reassess after Bob’s draw; Buenos Aires3 yellow is cured-color and can be cleared later, but assign it if chains/supply worsen."}, "output": {"pinned": true, "note": "This replaces the standing team plan; both players will see it every turn until superseded. You have sent 2 of 5 messages available this turn."}} ``` Step 3 · {"synthetic": false, "servedModel": null} reasoning: ```text **Planning card moves** I’m figuring out a plan that involves discarding 5 cards from a legal array. I need to move Alice to Seoul and jump Bob onto Alice to share something in Seoul. I realize I require the legal aspect in this sharing since both Alice and Bob will be in Seoul together. So, I’ll ensure the tool is properly previewed for these moves to run smoothly! ``` text: "" toolCalls: ```json {"tool": "preview_plan", "toolCallId": null, "ref": null, "input": {"plan": [{"tag": "discoverCure", "color": "blue", "cards": ["Essen", "Paris", "Milan", "Washington", "Chicago"]}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Seoul"}, {"tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice"}, {"tag": "shareGive", "to": "alice", "card": "Seoul"}]}, "output": {"available": true, "preview": {"steps": [{"index": 0, "action": {"tag": "discoverCure", "color": "blue", "cards": ["Essen", "Paris", "Milan", "Washington", "Chicago"]}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "Chicago"}, {"tag": "driveFerry", "to": "Miami"}, {"tag": "driveFerry", "to": "Washington"}, {"tag": "directFlight", "to": "Ho Chi Minh City"}, {"tag": "directFlight", "to": "Seoul"}, {"tag": "shuttleFlight", "to": "Madrid"}, {"tag": "shuttleFlight", "to": "Beijing"}, {"tag": "shuttleFlight", "to": "Delhi"}, {"tag": "shuttleFlight", "to": "Lagos"}, {"tag": "shuttleFlight", "to": "Paris"}, {"tag": "treatDisease", "color": "blue"}, {"tag": "dispatcherJump", "pawn": "alice", "toPawn": "bob"}, {"tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Shanghai"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Seoul"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Santiago"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Shanghai"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Osaka"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Chennai"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Atlanta"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Riyadh"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "San Francisco"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Chicago"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Toronto"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Atlanta"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Washington"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "New York"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "London"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Madrid"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Paris"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Essen"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Milan"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "St. Petersburg"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Los Angeles"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Mexico City"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Miami"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Bogota"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Lima"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Santiago"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Buenos Aires"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Sao Paulo"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Lagos"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Kinshasa"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Johannesburg"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Khartoum"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Algiers"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Cairo"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Istanbul"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Moscow"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Tehran"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Baghdad"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Riyadh"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Karachi"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Mumbai"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Delhi"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Kolkata"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Chennai"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Shanghai"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Seoul"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Tokyo"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Osaka"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Taipei"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Hong Kong"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Bangkok"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Ho Chi Minh City"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Manila"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Jakarta"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Sydney"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "shuttleFlight", "to": "Atlanta"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "shuttleFlight", "to": "Madrid"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "shuttleFlight", "to": "Delhi"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "shuttleFlight", "to": "Lagos"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "shuttleFlight", "to": "Paris"}]}, {"index": 1, "action": {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Seoul"}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "Chicago"}, {"tag": "driveFerry", "to": "Miami"}, {"tag": "driveFerry", "to": "Washington"}, {"tag": "directFlight", "to": "Ho Chi Minh City"}, {"tag": "directFlight", "to": "Seoul"}, {"tag": "shuttleFlight", "to": "Madrid"}, {"tag": "shuttleFlight", "to": "Beijing"}, {"tag": "shuttleFlight", "to": "Delhi"}, {"tag": "shuttleFlight", "to": "Lagos"}, {"tag": "shuttleFlight", "to": "Paris"}, {"tag": "treatDisease", "color": "blue"}, {"tag": "dispatcherJump", "pawn": "alice", "toPawn": "bob"}, {"tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Beijing"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Shanghai"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Tokyo"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Santiago"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Shanghai"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Beijing"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Osaka"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Chennai"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Atlanta"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Riyadh"}]}, {"index": 2, "action": {"tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice"}, "legalAfter": " {\"tag\":\"pass\"}\n {\"tag\":\"endActions\"}\n {\"tag\":\"driveFerry\",\"to\":\"Beijing\"}\n {\"tag\":\"driveFerry\",\"to\":\"Shanghai\"}\n {\"tag\":\"driveFerry\",\"to\":\"Tokyo\"}\n {\"tag\":\"directFlight\",\"to\":\"Ho Chi Minh City\"}\n charterFlight — 47 options; build {\"tag\":\"charterFlight\",\"to\":}\n to: \"San Francisco\", \"Chicago\", \"Toronto\", \"Atlanta\", \"Washington\", \"New York\", \"London\", \"Madrid\", \"Paris\", \"Essen\", \"Milan\", \"St. Petersburg\", \"Los Angeles\", \"Mexico City\", \"Miami\", \"Bogota\", \"Lima\", \"Santiago\", \"Buenos Aires\", \"Sao Paulo\", \"Lagos\", \"Kinshasa\", \"Johannesburg\", \"Khartoum\", \"Algiers\", \"Cairo\", \"Istanbul\", \"Moscow\", \"Tehran\", \"Baghdad\", \"Riyadh\", \"Karachi\", \"Mumbai\", \"Delhi\", \"Kolkata\", \"Chennai\", \"Beijing\", \"Shanghai\", \"Tokyo\", \"Osaka\", \"Taipei\", \"Hong Kong\", \"Bangkok\", \"Ho Chi Minh City\", \"Manila\", \"Jakarta\", \"Sydney\"\n buildStation — 6 options; build {\"tag\":\"buildStation\",\"relocateFrom\":}\n relocateFrom: \"Atlanta\", \"Madrid\", \"Beijing\", \"Delhi\", \"Lagos\", \"Paris\"\n {\"tag\":\"shareGive\",\"to\":\"alice\",\"card\":\"Seoul\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"driveFerry\",\"to\":\"Beijing\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"driveFerry\",\"to\":\"Shanghai\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"driveFerry\",\"to\":\"Tokyo\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"directFlight\",\"to\":\"Santiago\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"directFlight\",\"to\":\"Shanghai\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"directFlight\",\"to\":\"Beijing\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"directFlight\",\"to\":\"Osaka\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"directFlight\",\"to\":\"Chennai\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"directFlight\",\"to\":\"Atlanta\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"directFlight\",\"to\":\"Riyadh\"}"}, {"index": 3, "action": {"tag": "shareGive", "to": "alice", "card": "Seoul"}, "legalAfter": []}], "diff": {"cubes": [], "moves": [{"player": "alice", "from": "Beijing", "to": "Seoul"}, {"player": "bob", "from": "Atlanta", "to": "Seoul"}], "hands": [{"player": "alice", "spent": [], "gained": ["Seoul"]}, {"player": "bob", "spent": ["Essen", "Paris", "Milan", "Washington", "Chicago", "Seoul"], "gained": []}], "stationsBuilt": [], "stationsRemoved": [], "curesDiscovered": ["blue"], "actionsBefore": 4, "actionsAfter": null, "outbreaksBefore": 0, "outbreaksAfter": 0}, "unexplored": [{"tag": "driveFerry", "count": 3, "example": {"tag": "driveFerry", "to": "Chicago"}}, {"tag": "directFlight", "count": 7, "example": {"tag": "directFlight", "to": "Essen"}}, {"tag": "shuttleFlight", "count": 5, "example": {"tag": "shuttleFlight", "to": "Madrid"}}, {"tag": "treatDisease", "count": 1, "example": {"tag": "treatDisease", "color": "blue"}}], "irreversible": {"cardsBurned": [{"card": "Essen", "tier": "setBreaking", "note": "your 5/5 blue set — burning drops it to 4/5; 2 blue in deck, 1 held elsewhere", "keystone": false}, {"card": "Paris", "tier": "setBreaking", "note": "your 5/5 blue set — burning drops it to 4/5; 2 blue in deck, 1 held elsewhere", "keystone": false}, {"card": "Milan", "tier": "setBreaking", "note": "your 5/5 blue set — burning drops it to 4/5; 2 blue in deck, 1 held elsewhere", "keystone": false}, {"card": "Washington", "tier": "setBreaking", "note": "your 5/5 blue set — burning drops it to 4/5; 2 blue in deck, 1 held elsewhere", "keystone": false}, {"card": "Chicago", "tier": "setBreaking", "note": "your 5/5 blue set — burning drops it to 4/5; 2 blue in deck, 1 held elsewhere", "keystone": false}, {"card": "Seoul", "tier": "priced", "note": "red margin 2 — burnable; 2 red still in deck", "keystone": true}], "actionsUnspent": 0}, "boundary": {"kind": "leftActionPhase", "phase": {"tag": "awaitingDiscard", "player": "alice", "resume": "actions", "resumeRemaining": 0}}}}} ``` ### bob-legacy-p0095 {#d-bob-legacy-p0095} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 95. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-12/harness/bob-system.txt) · [Tool schemas](/games/game-12/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-12/decisions.jsonl) **Linked accepted events** - [Event #203](/games/game-12/turns/21.md#e203) — unique payload candidate; not a proven invocation join - [Event #204](/games/game-12/turns/21.md#e204) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** ```json {"kind": "supersede", "hit": false, "reason": "since_line_dropped"} ``` **Recorded input** ```text POOL MESSAGE from alice (event #202): Agreed—blue cure now plus the Seoul share advances red without burning a cure card. If my share triggers the hand-limit discard, I’ll shed a non-red (cured black/blue or yellow), keeping all four red cards. I’ll reassess Beijing after your draw and cure red next turn if the fifth card arrives. ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned this turn): Bob’s 5/5 blue set is bankable at Atlanta: cure blue now, then Dispatcher-move Alice Beijing→Seoul, jump Bob to her, and share Seoul (red) one-way. This leaves Alice 4/5 red without burning red; preserve Beijing/Shanghai/Osaka and all remaining red cards. Alice aims to complete/cure red next turn at Beijing station if the draw supplies the fifth card; otherwise collect one more red and clear Beijing3. Beijing remains the armed red fire to reassess after Bob’s draw; Buenos Aires3 yellow is cured-color and can be cleared later, but assign it if chains/supply worsen. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ACTION ECONOMY: you have 4 action(s) left this turn against 2 city(ies) at 3 cubes and 9 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=bob (actions left: 4) you=bob role=dispatcher at=Atlanta cures: blue:none yellow:cured black:cured red:none outbreaks=0/8 infectionRate=3 stations: Atlanta, Madrid, Beijing, Delhi, Lagos, Paris players: alice@Beijing(operationsExpert) hand=7 [Santiago(yellow), Shanghai(red), Beijing(red), Osaka(red), Chennai(black), Atlanta(blue), Riyadh(black)] bob@Atlanta(dispatcher) hand=7 [Essen(blue), Paris(blue), Ho Chi Minh City(red), Milan(blue), Washington(blue), Chicago(blue), Seoul(red)] supply: blue:14 yellow:17 black:21 red:15 decks: player=7 infection=35 player-discard: 4 blue, 10 yellow, 9 black, 5 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Buenos Aires: 3 yellow⚠ [in infect-discard] — 3 move(s): Miami→Bogota→Buenos Aires [yellow CURED: 1 treat clears ALL cubes here] Beijing: 3 red⚠ [in infect-discard] — 1 move(s): (shuttle)Beijing — nearer teammate: alice, 0 move(s) vs your 1 Khartoum: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): (shuttle)Lagos→Khartoum [yellow CURED: 1 treat clears ALL cubes here] Taipei: 2 red Jakarta: 2 red [cluster Jakarta–Bangkok: 4 cubes — matures to 3s costs 6+ treats] Moscow: 2 black Milan: 2 blue [cluster Milan–Paris–Madrid: 6 cubes — matures to 3s costs 9+ treats] Paris: 2 blue [in infect-discard] [cluster Milan–Paris–Madrid: 6 cubes — matures to 3s costs 9+ treats] — pre-empt (re-infection risk after an epidemic): 1 move(s): (shuttle)Paris — or 1 action: direct flight (you hold Paris — your 5/5 blue set — burning drops it to 4/5; 2 blue in deck, 1 held elsewhere; spend it only if this beats the cure) Bangkok: 2 red [in infect-discard] [cluster Jakarta–Bangkok: 4 cubes — matures to 3s costs 6+ treats] Madrid: 2 blue [in infect-discard] [cluster Milan–Paris–Madrid: 6 cubes — matures to 3s costs 9+ treats] — pre-empt (re-infection risk after an epidemic): 1 move(s): (shuttle)Madrid San Francisco: 2 blue [in infect-discard] Atlanta: 1 blue [in infect-discard] Lagos: 1 yellow [in infect-discard] Bogota: 1 yellow [in infect-discard] Chicago: 1 blue [in infect-discard] Chennai: 1 black [in infect-discard] supply: blue supply 14 left, 10 on board (no 3-cube blue city yet) === SIGNALS === deck clock: 7 cards → 3 player-turn(s) of draws left; 2 cure(s) still needed → one cure every ~1 turn(s), team-wide ⚠ nearly out of time — a cure must land on EVERY opportunity or the deck runs out first — the deck cannot cover alice's draw phase, 3 turn(s) from now (that draw is the loss) eradication: yellow: 7 cube(s) across 4 city(ies) → ~4 treat action(s) to eradicate; black: 3 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): blue: 4 of 12 burned, held alice 1, bob 5, 2 in deck — margin 3 over the 5 needed red: 5 of 12 burned, held alice 3, bob 2, 2 in deck — ⚠ margin 2 — only 2 more red burn(s) (discards OR flights) before the cure dies DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free): Beijing(red): alice already at Beijing → then that pawn treats Buenos Aires(yellow): drive alice 3 step(s) to Buenos Aires → then that pawn treats cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU have a FULL SET (5/5) — station Atlanta (0 move(s)) to discoverCure red: alice collects (3/5) — give alice your red cards when you share share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Seoul(red) to alice: meet IN Seoul (the card's own city) — you 2 move(s), alice 1 move(s); then alice to station Atlanta +1 action(s) (direct flight to Atlanta (spends Atlanta(blue))) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing hand Ho Chi Minh City(red) to alice: meet IN Ho Chi Minh City (the card's own city) — you 4 move(s), alice 2 action(s) (go to Atlanta (1 move(s)), then charter to Ho Chi Minh City (spends Atlanta(blue))); then alice to station Atlanta +1 action(s) (direct flight to Atlanta (spends Atlanta(blue))) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Buenos Aires (yellow, 3, imminent): 4 action(s) total = 3 move(s) + 1 treat: Miami→Bogota→Buenos Aires Khartoum (yellow, 2): 3 action(s) total = 2 move(s) + 1 treat: (shuttle)Lagos→Khartoum Moscow (black, 2): 4 action(s) total = 3 move(s) + 1 treat: (shuttle)Delhi→Tehran→Moscow ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 0/8; deck ~3 turn(s), 2 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. - cure blue at Atlanta — CURE blue tempo: lands a cure THIS TURN | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Beijing, Buenos Aires): P(epidemic in window) ≈ 57%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~5 infect phase(s) after it, cancelable ONLY by treating them before it fires - defuse the armed discard bomb at Beijing (red — fires on the next epidemic reshuffle) — shuttle Beijing, treat red, treat red, treat red tempo: 2 action(s) closer to the red cure (17 → 15 action(s) to land it) — alice collects; clears 3 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Buenos Aires): P(epidemic in window) ≈ 57%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~5 infect phase(s) after it, cancelable ONLY by treating them before it fires exchange "cure blue at Atlanta" → "defuse the armed discard bomb at Beijing": gives up 1 cure(s) landed this turn to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 2 → 1 committed outbreak(s) dominated: "advance the red cure: move toward the Ho Chi Minh City handoff (alice collects; assumes they meet you)" — tempo 3 vs 101, risk 1.41 vs 1.41 — beaten by "cure blue at Atlanta" dominated: "hand Seoul to alice — the red handoff without the crossing (2 still needed)" — tempo 6 vs 101, risk 1.41 vs 1.41 — beaten by "cure blue at Atlanta" dominated: "break the Milan–Paris–Madrid blue cluster at Paris" — tempo 0 vs 101, risk 1.41 vs 1.41 — beaten by "cure blue at Atlanta" dominated: "break the Jakarta–Bangkok red cluster at Jakarta" — tempo 1 vs 101, risk 1.41 vs 1.41 — beaten by "cure blue at Atlanta" dominated: "sweep Buenos Aires (yellow cured, 3 cubes, 1 treat clears all)" — tempo -2 vs 2, risk 0.70 vs 0.70 — beaten by "defuse the armed discard bomb at Beijing" dominated: "defuse Beijing and return to Atlanta (round trip, 3 actions)" — tempo 0 vs 2, risk 0.70 vs 0.70 — beaten by "defuse the armed discard bomb at Beijing" SPLIT DECISION — this antichain holds a cure line AND a containment line and neither dominates: that is a TEAM call, not a solo one. Before you commit, CALL send_message with your pick and a one-line reason so your partner can veto or extend it — a silent choice here is how chains get missed. Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} [2] {"tag":"driveFerry","to":"Chicago"} [3] {"tag":"driveFerry","to":"Miami"} [4] {"tag":"driveFerry","to":"Washington"} directFlight — 7 options; build {"tag":"directFlight","to":} to: "Essen", "Paris", "Ho Chi Minh City", "Milan", "Washington", "Chicago", "Seoul" shuttleFlight — 5 options; build {"tag":"shuttleFlight","to":} to: "Madrid", "Beijing", "Delhi", "Lagos", "Paris" [17] {"tag":"treatDisease","color":"blue"} [18] {"tag":"discoverCure","color":"blue","cards":["Essen","Paris","Milan","Washington","Chicago"]} [19] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"} [20] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"} [21] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Shanghai"} [22] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Seoul"} [23] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Santiago"} [24] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Shanghai"} [25] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Osaka"} [26] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Chennai"} [27] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Atlanta"} [28] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Riyadh"} [29] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"San Francisco"} [30] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Chicago"} [31] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Toronto"} [32] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Atlanta"} [33] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Washington"} [34] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"New York"} [35] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"London"} [36] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Madrid"} [37] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Paris"} [38] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Essen"} [39] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Milan"} [40] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"St. Petersburg"} [41] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Los Angeles"} [42] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Mexico City"} [43] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Miami"} [44] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Bogota"} [45] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Lima"} [46] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Santiago"} [47] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Buenos Aires"} [48] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Sao Paulo"} [49] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Lagos"} [50] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Kinshasa"} [51] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Johannesburg"} [52] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Khartoum"} [53] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Algiers"} [54] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Cairo"} [55] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Istanbul"} [56] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Moscow"} [57] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Tehran"} [58] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Baghdad"} [59] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Riyadh"} [60] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Karachi"} [61] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Mumbai"} [62] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Delhi"} [63] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Kolkata"} [64] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Chennai"} [65] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Shanghai"} [66] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Seoul"} [67] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Tokyo"} [68] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Osaka"} [69] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Taipei"} [70] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Hong Kong"} [71] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Bangkok"} [72] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Ho Chi Minh City"} [73] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Manila"} [74] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Jakarta"} [75] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Sydney"} [76] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Atlanta"} [77] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Madrid"} [78] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Delhi"} [79] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Lagos"} [80] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Paris"} PREVIEWED THIS TURN, still outstanding: 4 of 4 action(s) (next: {"tag":"discoverCure","color":"blue","cards":["Essen","Paris","Milan","Washington","Chicago"]}). ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Choosing the cure line: discover blue now while the full set is at Atlanta, then move Alice to Seoul and hand her Seoul red. This lands one of the two remaining cures immediately and advances the fragile red set without burning a red card; Beijing remains Alice’s priority after the draw."}, "output": {"sent": true, "note": "You have sent 3 of 5 messages available this turn."}} ``` Step 2 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "preview_plan", "toolCallId": null, "ref": null, "input": {"plan": [{"tag": "discoverCure", "color": "blue", "cards": ["Essen", "Paris", "Milan", "Washington", "Chicago"]}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Seoul"}, {"tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice"}, {"tag": "shareGive", "to": "alice", "card": "Seoul"}]}, "output": {"available": true, "preview": {"steps": [{"index": 0, "action": {"tag": "discoverCure", "color": "blue", "cards": ["Essen", "Paris", "Milan", "Washington", "Chicago"]}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "Chicago"}, {"tag": "driveFerry", "to": "Miami"}, {"tag": "driveFerry", "to": "Washington"}, {"tag": "directFlight", "to": "Ho Chi Minh City"}, {"tag": "directFlight", "to": "Seoul"}, {"tag": "shuttleFlight", "to": "Madrid"}, {"tag": "shuttleFlight", "to": "Beijing"}, {"tag": "shuttleFlight", "to": "Delhi"}, {"tag": "shuttleFlight", "to": "Lagos"}, {"tag": "shuttleFlight", "to": "Paris"}, {"tag": "treatDisease", "color": "blue"}, {"tag": "dispatcherJump", "pawn": "alice", "toPawn": "bob"}, {"tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Shanghai"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Seoul"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Santiago"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Shanghai"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Osaka"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Chennai"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Atlanta"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Riyadh"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "San Francisco"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Chicago"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Toronto"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Atlanta"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Washington"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "New York"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "London"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Madrid"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Paris"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Essen"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Milan"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "St. Petersburg"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Los Angeles"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Mexico City"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Miami"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Bogota"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Lima"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Santiago"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Buenos Aires"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Sao Paulo"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Lagos"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Kinshasa"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Johannesburg"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Khartoum"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Algiers"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Cairo"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Istanbul"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Moscow"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Tehran"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Baghdad"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Riyadh"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Karachi"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Mumbai"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Delhi"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Kolkata"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Chennai"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Shanghai"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Seoul"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Tokyo"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Osaka"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Taipei"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Hong Kong"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Bangkok"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Ho Chi Minh City"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Manila"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Jakarta"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Sydney"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "shuttleFlight", "to": "Atlanta"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "shuttleFlight", "to": "Madrid"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "shuttleFlight", "to": "Delhi"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "shuttleFlight", "to": "Lagos"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "shuttleFlight", "to": "Paris"}]}, {"index": 1, "action": {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Seoul"}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "Chicago"}, {"tag": "driveFerry", "to": "Miami"}, {"tag": "driveFerry", "to": "Washington"}, {"tag": "directFlight", "to": "Ho Chi Minh City"}, {"tag": "directFlight", "to": "Seoul"}, {"tag": "shuttleFlight", "to": "Madrid"}, {"tag": "shuttleFlight", "to": "Beijing"}, {"tag": "shuttleFlight", "to": "Delhi"}, {"tag": "shuttleFlight", "to": "Lagos"}, {"tag": "shuttleFlight", "to": "Paris"}, {"tag": "treatDisease", "color": "blue"}, {"tag": "dispatcherJump", "pawn": "alice", "toPawn": "bob"}, {"tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Beijing"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Shanghai"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Tokyo"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Santiago"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Shanghai"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Beijing"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Osaka"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Chennai"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Atlanta"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Riyadh"}]}, {"index": 2, "action": {"tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice"}, "legalAfter": " {\"tag\":\"pass\"}\n {\"tag\":\"endActions\"}\n {\"tag\":\"driveFerry\",\"to\":\"Beijing\"}\n {\"tag\":\"driveFerry\",\"to\":\"Shanghai\"}\n {\"tag\":\"driveFerry\",\"to\":\"Tokyo\"}\n {\"tag\":\"directFlight\",\"to\":\"Ho Chi Minh City\"}\n charterFlight — 47 options; build {\"tag\":\"charterFlight\",\"to\":}\n to: \"San Francisco\", \"Chicago\", \"Toronto\", \"Atlanta\", \"Washington\", \"New York\", \"London\", \"Madrid\", \"Paris\", \"Essen\", \"Milan\", \"St. Petersburg\", \"Los Angeles\", \"Mexico City\", \"Miami\", \"Bogota\", \"Lima\", \"Santiago\", \"Buenos Aires\", \"Sao Paulo\", \"Lagos\", \"Kinshasa\", \"Johannesburg\", \"Khartoum\", \"Algiers\", \"Cairo\", \"Istanbul\", \"Moscow\", \"Tehran\", \"Baghdad\", \"Riyadh\", \"Karachi\", \"Mumbai\", \"Delhi\", \"Kolkata\", \"Chennai\", \"Beijing\", \"Shanghai\", \"Tokyo\", \"Osaka\", \"Taipei\", \"Hong Kong\", \"Bangkok\", \"Ho Chi Minh City\", \"Manila\", \"Jakarta\", \"Sydney\"\n buildStation — 6 options; build {\"tag\":\"buildStation\",\"relocateFrom\":}\n relocateFrom: \"Atlanta\", \"Madrid\", \"Beijing\", \"Delhi\", \"Lagos\", \"Paris\"\n {\"tag\":\"shareGive\",\"to\":\"alice\",\"card\":\"Seoul\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"driveFerry\",\"to\":\"Beijing\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"driveFerry\",\"to\":\"Shanghai\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"driveFerry\",\"to\":\"Tokyo\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"directFlight\",\"to\":\"Santiago\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"directFlight\",\"to\":\"Shanghai\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"directFlight\",\"to\":\"Beijing\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"directFlight\",\"to\":\"Osaka\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"directFlight\",\"to\":\"Chennai\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"directFlight\",\"to\":\"Atlanta\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"directFlight\",\"to\":\"Riyadh\"}"}, {"index": 3, "action": {"tag": "shareGive", "to": "alice", "card": "Seoul"}, "legalAfter": []}], "diff": {"cubes": [], "moves": [{"player": "alice", "from": "Beijing", "to": "Seoul"}, {"player": "bob", "from": "Atlanta", "to": "Seoul"}], "hands": [{"player": "alice", "spent": [], "gained": ["Seoul"]}, {"player": "bob", "spent": ["Essen", "Paris", "Milan", "Washington", "Chicago", "Seoul"], "gained": []}], "stationsBuilt": [], "stationsRemoved": [], "curesDiscovered": ["blue"], "actionsBefore": 4, "actionsAfter": null, "outbreaksBefore": 0, "outbreaksAfter": 0}, "unexplored": [{"tag": "driveFerry", "count": 3, "example": {"tag": "driveFerry", "to": "Chicago"}}, {"tag": "directFlight", "count": 7, "example": {"tag": "directFlight", "to": "Essen"}}, {"tag": "shuttleFlight", "count": 5, "example": {"tag": "shuttleFlight", "to": "Madrid"}}, {"tag": "treatDisease", "count": 1, "example": {"tag": "treatDisease", "color": "blue"}}], "irreversible": {"cardsBurned": [{"card": "Essen", "tier": "setBreaking", "note": "your 5/5 blue set — burning drops it to 4/5; 2 blue in deck, 1 held elsewhere", "keystone": false}, {"card": "Paris", "tier": "setBreaking", "note": "your 5/5 blue set — burning drops it to 4/5; 2 blue in deck, 1 held elsewhere", "keystone": false}, {"card": "Milan", "tier": "setBreaking", "note": "your 5/5 blue set — burning drops it to 4/5; 2 blue in deck, 1 held elsewhere", "keystone": false}, {"card": "Washington", "tier": "setBreaking", "note": "your 5/5 blue set — burning drops it to 4/5; 2 blue in deck, 1 held elsewhere", "keystone": false}, {"card": "Chicago", "tier": "setBreaking", "note": "your 5/5 blue set — burning drops it to 4/5; 2 blue in deck, 1 held elsewhere", "keystone": false}, {"card": "Seoul", "tier": "priced", "note": "red margin 2 — burnable; 2 red still in deck", "keystone": true}], "actionsUnspent": 0}, "boundary": {"kind": "leftActionPhase", "phase": {"tag": "awaitingDiscard", "player": "alice", "resume": "actions", "resumeRemaining": 0}}}}} ``` Step 3 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "discoverCure", "color": "blue", "cards": ["Essen", "Paris", "Milan", "Washington", "Chicago"]}}, "output": {"submitted": true, "action": {"tag": "discoverCure", "color": "blue", "cards": ["Essen", "Paris", "Milan", "Washington", "Chicago"]}}} ``` ### bob-legacy-p0096 {#d-bob-legacy-p0096} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 96. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-12/harness/bob-system.txt) · [Tool schemas](/games/game-12/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-12/decisions.jsonl) **Linked accepted events** - [Event #205](/games/game-12/turns/21.md#e205) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned this turn): Bob’s 5/5 blue set is bankable at Atlanta: cure blue now, then Dispatcher-move Alice Beijing→Seoul, jump Bob to her, and share Seoul (red) one-way. This leaves Alice 4/5 red without burning red; preserve Beijing/Shanghai/Osaka and all remaining red cards. Alice aims to complete/cure red next turn at Beijing station if the draw supplies the fifth card; otherwise collect one more red and clear Beijing3. Beijing remains the armed red fire to reassess after Bob’s draw; Buenos Aires3 yellow is cured-color and can be cleared later, but assign it if chains/supply worsen. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ACTION ECONOMY: you have 3 action(s) left this turn against 2 city(ies) at 3 cubes and 9 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=bob (actions left: 3) you=bob role=dispatcher at=Atlanta cures: blue:cured yellow:cured black:cured red:none outbreaks=0/8 infectionRate=3 stations: Atlanta, Madrid, Beijing, Delhi, Lagos, Paris players: alice@Beijing(operationsExpert) hand=7 [Santiago(yellow), Shanghai(red), Beijing(red), Osaka(red), Chennai(black), Atlanta(blue), Riyadh(black)] bob@Atlanta(dispatcher) hand=2 [Ho Chi Minh City(red), Seoul(red)] supply: blue:14 yellow:17 black:21 red:15 decks: player=7 infection=35 player-discard: 9 blue, 10 yellow, 9 black, 5 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Buenos Aires: 3 yellow⚠ [in infect-discard] — 3 move(s): Miami→Bogota→Buenos Aires [yellow CURED: 1 treat clears ALL cubes here] Beijing: 3 red⚠ [in infect-discard] — 1 move(s): (shuttle)Beijing — nearer teammate: alice, 0 move(s) vs your 1 Khartoum: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): (shuttle)Lagos→Khartoum [yellow CURED: 1 treat clears ALL cubes here] Taipei: 2 red Jakarta: 2 red [cluster Jakarta–Bangkok: 4 cubes — matures to 3s costs 6+ treats] Moscow: 2 black Milan: 2 blue [cluster Milan–Paris–Madrid: 6 cubes — matures to 3s costs 9+ treats] Paris: 2 blue [in infect-discard] [cluster Milan–Paris–Madrid: 6 cubes — matures to 3s costs 9+ treats] — pre-empt (re-infection risk after an epidemic): 1 move(s): (shuttle)Paris [blue CURED: 1 treat clears ALL cubes here] Bangkok: 2 red [in infect-discard] [cluster Jakarta–Bangkok: 4 cubes — matures to 3s costs 6+ treats] Madrid: 2 blue [in infect-discard] [cluster Milan–Paris–Madrid: 6 cubes — matures to 3s costs 9+ treats] — pre-empt (re-infection risk after an epidemic): 1 move(s): (shuttle)Madrid [blue CURED: 1 treat clears ALL cubes here] San Francisco: 2 blue [in infect-discard] Atlanta: 1 blue [in infect-discard] Lagos: 1 yellow [in infect-discard] Bogota: 1 yellow [in infect-discard] Chicago: 1 blue [in infect-discard] Chennai: 1 black [in infect-discard] supply: blue supply 14 left, 10 on board (no 3-cube blue city yet) === SIGNALS === deck clock: 7 cards → 3 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~3 turn(s), team-wide eradication: blue: 10 cube(s) across 6 city(ies) → ~6 treat action(s) to eradicate; yellow: 7 cube(s) across 4 city(ies) → ~4 treat action(s) to eradicate; black: 3 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): red: 5 of 12 burned, held alice 3, bob 2, 2 in deck — ⚠ margin 2 — only 2 more red burn(s) (discards OR flights) before the cure dies DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free): Beijing(red): alice already at Beijing → then that pawn treats Buenos Aires(yellow): drive alice 3 step(s) to Buenos Aires → then that pawn treats cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): red: alice collects (3/5) — give alice your red cards when you share you collect NO color right now: you are the FIREFIGHTER. Spend every turn moving to and treating the containment targets marked as yours, and hand cure-color cards to their collectors when you meet. share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Seoul(red) to alice: meet IN Seoul (the card's own city) — you 2 move(s), alice 1 move(s); then alice to station Atlanta +1 action(s) (direct flight to Atlanta (spends Atlanta(blue))) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing hand Ho Chi Minh City(red) to alice: meet IN Ho Chi Minh City (the card's own city) — you 4 move(s), alice 2 action(s) (go to Atlanta (1 move(s)), then charter to Ho Chi Minh City (spends Atlanta(blue))); then alice to station Atlanta +1 action(s) (direct flight to Atlanta (spends Atlanta(blue))) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Buenos Aires (yellow, 3, imminent): 4 action(s) total = 3 move(s) + 1 treat: Miami→Bogota→Buenos Aires Paris (blue, 2): 2 action(s) total = 1 move(s) + 1 treat: (shuttle)Paris Madrid (blue, 2): 2 action(s) total = 1 move(s) + 1 treat: (shuttle)Madrid Khartoum (yellow, 2): 3 action(s) total = 2 move(s) + 1 treat: (shuttle)Lagos→Khartoum Milan (blue, 2): 3 action(s) total = 2 move(s) + 1 treat: (shuttle)Paris→Milan San Francisco (blue, 2): 3 action(s) total = 2 move(s) + 1 treat: Chicago→San Francisco Moscow (black, 2): 4 action(s) total = 3 move(s) + 1 treat: (shuttle)Delhi→Tehran→Moscow ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 0/8; deck ~3 turn(s), 1 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. - hand Seoul to alice — the red handoff without the crossing (2 still needed) — move alice to Seoul, jump bob onto alice, give Seoul to alice tempo: 6 action(s) closer to the red cure (17 → 11 action(s) to land it) — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Beijing, Buenos Aires): P(epidemic in window) ≈ 57%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~5 infect phase(s) after it, cancelable ONLY by treating them before it fires - defuse the armed discard bomb at Beijing (red — fires on the next epidemic reshuffle) — shuttle Beijing, treat red, treat red tempo: 2 action(s) closer to the red cure (17 → 15 action(s) to land it) — alice collects; clears 2 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Buenos Aires): P(epidemic in window) ≈ 57%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~5 infect phase(s) after it, cancelable ONLY by treating them before it fires exchange "hand Seoul to alice — the red handoff without t…" → "defuse the armed discard bomb at Beijing": gives up 4 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 2 → 1 committed outbreak(s) dominated: "advance the red cure: move toward the Ho Chi Minh City handoff (alice collects; assumes they meet you)" — tempo 2 vs 6, risk 1.41 vs 1.41 — beaten by "hand Seoul to alice — the red handoff without t…" dominated: "break the Milan–Paris–Madrid blue cluster at Paris" — tempo 0 vs 2, risk 1.41 vs 1.41 — beaten by "advance the red cure: move toward the Ho Chi Mi…" dominated: "break the Jakarta–Bangkok red cluster at Jakarta" — tempo 1 vs 2, risk 1.35 vs 0.70 — beaten by "defuse the armed discard bomb at Beijing" dominated: "sweep Buenos Aires (yellow cured, 3 cubes, 1 treat clears all)" — tempo -4 vs 2, risk 1.26 vs 0.70 — beaten by "defuse the armed discard bomb at Beijing" dominated: "defuse Beijing and return to Atlanta (round trip, 3 actions)" — tempo 0 vs 2, risk 0.70 vs 0.70 — beaten by "defuse the armed discard bomb at Beijing" Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} [2] {"tag":"driveFerry","to":"Chicago"} [3] {"tag":"driveFerry","to":"Miami"} [4] {"tag":"driveFerry","to":"Washington"} [5] {"tag":"directFlight","to":"Ho Chi Minh City"} [6] {"tag":"directFlight","to":"Seoul"} shuttleFlight — 5 options; build {"tag":"shuttleFlight","to":} to: "Madrid", "Beijing", "Delhi", "Lagos", "Paris" [12] {"tag":"treatDisease","color":"blue"} [13] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"} [14] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"} [15] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Shanghai"} [16] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Seoul"} [17] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Santiago"} [18] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Shanghai"} [19] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Osaka"} [20] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Chennai"} [21] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Atlanta"} [22] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Riyadh"} [23] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"San Francisco"} [24] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Chicago"} [25] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Toronto"} [26] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Atlanta"} [27] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Washington"} [28] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"New York"} [29] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"London"} [30] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Madrid"} [31] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Paris"} [32] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Essen"} [33] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Milan"} [34] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"St. Petersburg"} [35] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Los Angeles"} [36] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Mexico City"} [37] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Miami"} [38] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Bogota"} [39] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Lima"} [40] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Santiago"} [41] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Buenos Aires"} [42] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Sao Paulo"} [43] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Lagos"} [44] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Kinshasa"} [45] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Johannesburg"} [46] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Khartoum"} [47] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Algiers"} [48] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Cairo"} [49] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Istanbul"} [50] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Moscow"} [51] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Tehran"} [52] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Baghdad"} [53] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Riyadh"} [54] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Karachi"} [55] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Mumbai"} [56] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Delhi"} [57] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Kolkata"} [58] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Chennai"} [59] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Shanghai"} [60] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Seoul"} [61] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Tokyo"} [62] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Osaka"} [63] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Taipei"} [64] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Hong Kong"} [65] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Bangkok"} [66] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Ho Chi Minh City"} [67] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Manila"} [68] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Jakarta"} [69] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Sydney"} [70] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Atlanta"} [71] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Madrid"} [72] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Delhi"} [73] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Lagos"} [74] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Paris"} PREVIEWED THIS TURN, still outstanding: 3 of 4 action(s) (next: {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Seoul"}). ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text **Analyzing card draws** I’m figuring out the card situation: there are 7 total, with 5 needed, so they need 2 more red draws to fill that requirement. But wait, all red city cards are with Alice and Bob—Alice has 3 and Bob has 2. If Alice has to draw again while trying to reach five, the timing is tight, especially since if she draws a red next, she can cure in Seoul. However, she must first drive to Beijing to cure. There’s a lot happening here with draws and actions!**Calculating draw probabilities** I'm trying to figure out the probability that Alice will draw a red card from the deck, which has 2 reds and 7 total cards left. So roughly, it’s about 2 out of 7—maybe 50%. If Bob also draws two cards, both players together might pull those two reds in the first four draws. I wonder what the chance would be if both red cards are drawn in those initial four cards? It’s a probability puzzle!**Considering card structure and moves** I’m not sure if the card structure can be guaranteed in the next draw. However, it seems like there’s a progress update on the blue now and some advancements in Seoul, alongside the red card distribution. That's good! I think I need to commit to moving Alice to Seoul and get a preview of what’s outstanding, as it feels direct and necessary. ``` text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Seoul"}}, "output": {"submitted": true, "action": {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Seoul"}}} ``` ### bob-legacy-p0097 {#d-bob-legacy-p0097} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 97. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-12/harness/bob-system.txt) · [Tool schemas](/games/game-12/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-12/decisions.jsonl) **Linked accepted events** - [Event #206](/games/game-12/turns/21.md#e206) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned this turn): Bob’s 5/5 blue set is bankable at Atlanta: cure blue now, then Dispatcher-move Alice Beijing→Seoul, jump Bob to her, and share Seoul (red) one-way. This leaves Alice 4/5 red without burning red; preserve Beijing/Shanghai/Osaka and all remaining red cards. Alice aims to complete/cure red next turn at Beijing station if the draw supplies the fifth card; otherwise collect one more red and clear Beijing3. Beijing remains the armed red fire to reassess after Bob’s draw; Buenos Aires3 yellow is cured-color and can be cleared later, but assign it if chains/supply worsen. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ACTION ECONOMY: you have 2 action(s) left this turn against 2 city(ies) at 3 cubes and 9 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=bob (actions left: 2) you=bob role=dispatcher at=Atlanta cures: blue:cured yellow:cured black:cured red:none outbreaks=0/8 infectionRate=3 stations: Atlanta, Madrid, Beijing, Delhi, Lagos, Paris players: alice@Seoul(operationsExpert) hand=7 [Santiago(yellow), Shanghai(red), Beijing(red), Osaka(red), Chennai(black), Atlanta(blue), Riyadh(black)] bob@Atlanta(dispatcher) hand=2 [Ho Chi Minh City(red), Seoul(red)] supply: blue:14 yellow:17 black:21 red:15 decks: player=7 infection=35 player-discard: 9 blue, 10 yellow, 9 black, 5 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Buenos Aires: 3 yellow⚠ [in infect-discard] — 3 move(s): Miami→Bogota→Buenos Aires [yellow CURED: 1 treat clears ALL cubes here] Beijing: 3 red⚠ [in infect-discard] — 1 move(s): (shuttle)Beijing Khartoum: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): (shuttle)Lagos→Khartoum [yellow CURED: 1 treat clears ALL cubes here] Taipei: 2 red Jakarta: 2 red [cluster Jakarta–Bangkok: 4 cubes — matures to 3s costs 6+ treats] Moscow: 2 black Milan: 2 blue [cluster Milan–Paris–Madrid: 6 cubes — matures to 3s costs 9+ treats] Paris: 2 blue [in infect-discard] [cluster Milan–Paris–Madrid: 6 cubes — matures to 3s costs 9+ treats] — pre-empt (re-infection risk after an epidemic): 1 move(s): (shuttle)Paris [blue CURED: 1 treat clears ALL cubes here] Bangkok: 2 red [in infect-discard] [cluster Jakarta–Bangkok: 4 cubes — matures to 3s costs 6+ treats] Madrid: 2 blue [in infect-discard] [cluster Milan–Paris–Madrid: 6 cubes — matures to 3s costs 9+ treats] — pre-empt (re-infection risk after an epidemic): 1 move(s): (shuttle)Madrid [blue CURED: 1 treat clears ALL cubes here] San Francisco: 2 blue [in infect-discard] Atlanta: 1 blue [in infect-discard] Lagos: 1 yellow [in infect-discard] Bogota: 1 yellow [in infect-discard] Chicago: 1 blue [in infect-discard] Chennai: 1 black [in infect-discard] supply: blue supply 14 left, 10 on board (no 3-cube blue city yet) === SIGNALS === deck clock: 7 cards → 3 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~3 turn(s), team-wide eradication: blue: 10 cube(s) across 6 city(ies) → ~6 treat action(s) to eradicate; yellow: 7 cube(s) across 4 city(ies) → ~4 treat action(s) to eradicate; black: 3 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): red: 5 of 12 burned, held alice 3, bob 2, 2 in deck — ⚠ margin 2 — only 2 more red burn(s) (discards OR flights) before the cure dies DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free): Beijing(red): drive alice 1 step(s) to Beijing → then that pawn treats Buenos Aires(yellow): drive bob 3 step(s) to Buenos Aires → then that pawn treats cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): red: alice collects (3/5) — give alice your red cards when you share you collect NO color right now: you are the FIREFIGHTER. Spend every turn moving to and treating the containment targets marked as yours, and hand cure-color cards to their collectors when you meet. share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Seoul(red) to alice: meet IN Seoul (the card's own city) — you 2 move(s), alice 0 move(s); then alice to station Atlanta +1 action(s) (direct flight to Atlanta (spends Atlanta(blue))) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing hand Ho Chi Minh City(red) to alice: meet IN Ho Chi Minh City (the card's own city) — you 4 move(s), alice 3 move(s); then alice to station Atlanta +1 action(s) (direct flight to Atlanta (spends Atlanta(blue))) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Buenos Aires (yellow, 3, imminent): 4 action(s) total = 3 move(s) + 1 treat: Miami→Bogota→Buenos Aires Paris (blue, 2): 2 action(s) total = 1 move(s) + 1 treat: (shuttle)Paris Madrid (blue, 2): 2 action(s) total = 1 move(s) + 1 treat: (shuttle)Madrid Khartoum (yellow, 2): 3 action(s) total = 2 move(s) + 1 treat: (shuttle)Lagos→Khartoum Milan (blue, 2): 3 action(s) total = 2 move(s) + 1 treat: (shuttle)Paris→Milan San Francisco (blue, 2): 3 action(s) total = 2 move(s) + 1 treat: Chicago→San Francisco Moscow (black, 2): 4 action(s) total = 3 move(s) + 1 treat: (shuttle)Delhi→Tehran→Moscow ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 0/8; deck ~3 turn(s), 1 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. - advance the red cure: hand off a card at Seoul (alice collects, 2 still needed) — jump bob onto alice, give Seoul to alice tempo: 6 action(s) closer to the red cure (17 → 11 action(s) to land it) — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Beijing, Buenos Aires): P(epidemic in window) ≈ 57%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~5 infect phase(s) after it, cancelable ONLY by treating them before it fires - defuse the armed discard bomb at Beijing (red — fires on the next epidemic reshuffle) — shuttle Beijing, treat red tempo: 2 action(s) closer to the red cure (17 → 15 action(s) to land it) — alice collects; clears 1 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Buenos Aires): P(epidemic in window) ≈ 57%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~5 infect phase(s) after it, cancelable ONLY by treating them before it fires exchange "advance the red cure: hand off a card at Seoul" → "defuse the armed discard bomb at Beijing": gives up 4 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 2 → 1 committed outbreak(s) dominated: "break the Milan–Paris–Madrid blue cluster at Paris" — tempo 0 vs 6, risk 1.41 vs 1.41 — beaten by "advance the red cure: hand off a card at Seoul" dominated: "break the Jakarta–Bangkok red cluster at Jakarta" — tempo 1 vs 2, risk 1.35 vs 0.70 — beaten by "defuse the armed discard bomb at Beijing" dominated: "sweep Buenos Aires (yellow cured, 3 cubes, 1 treat clears all)" — tempo -3 vs 2, risk 1.26 vs 0.70 — beaten by "defuse the armed discard bomb at Beijing" SPLIT DECISION — this antichain holds a cure line AND a containment line and neither dominates: that is a TEAM call, not a solo one. Before you commit, CALL send_message with your pick and a one-line reason so your partner can veto or extend it — a silent choice here is how chains get missed. Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} [2] {"tag":"driveFerry","to":"Chicago"} [3] {"tag":"driveFerry","to":"Miami"} [4] {"tag":"driveFerry","to":"Washington"} [5] {"tag":"directFlight","to":"Ho Chi Minh City"} [6] {"tag":"directFlight","to":"Seoul"} shuttleFlight — 5 options; build {"tag":"shuttleFlight","to":} to: "Madrid", "Beijing", "Delhi", "Lagos", "Paris" [12] {"tag":"treatDisease","color":"blue"} [13] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"} [14] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"} [15] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Beijing"} [16] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Shanghai"} [17] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Tokyo"} [18] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Santiago"} [19] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Shanghai"} [20] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Beijing"} [21] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Osaka"} [22] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Chennai"} [23] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Atlanta"} [24] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Riyadh"} PREVIEWED THIS TURN, still outstanding: 2 of 4 action(s) (next: {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"}). ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text **Considering red handoff vs. Beijing action** I have two actions left to decide between a red handoff or addressing the situation in Beijing. I need to send a message before committing. The plan for a red handoff involves sending a one-line message. Currently, after the cure, Alice's chances in Seoul are still not optimal. However, sending a card to Alice could provide an advantage. I need to prioritize enabling a red cure next turn to mitigate potential outbreaks. Overall, I need to strategize effectively to balance treatment and handoffs.**Deciding on actions for red cure** I’m looking at my options: defusing the bomb in Beijing only clears one cube, which isn’t enough to prevent an epidemic. It reduces red cubes but leaves potential outbreaks. The red handoff option is much better since it gives progress and addresses the bomb situation. Since I still don’t have a full red set, sharing a red card is crucial. I need to send a message to move forward effectively without burning any cards. ``` text: "" toolCalls: ```json {"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Choosing the red handoff: shuttle/one red treat at Beijing only reduces its bomb 3→2, while the Seoul share moves the fragile red set to Alice without burning a card and puts the last cure within reach next turn. Beijing remains armed, but Alice can reassess it after the draw."}, "output": {"sent": true, "note": "You have sent 4 of 5 messages available this turn."}} ``` Step 2 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice"}}, "output": {"submitted": true, "action": {"tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice"}}} ``` ### bob-legacy-p0098 {#d-bob-legacy-p0098} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 98. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-12/harness/bob-system.txt) · [Tool schemas](/games/game-12/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-12/decisions.jsonl) **Linked accepted events** - [Event #208](/games/game-12/turns/21.md#e208) — unique payload candidate; not a proven invocation join - [Event #209](/games/game-12/turns/21.md#e209) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned this turn): Bob’s 5/5 blue set is bankable at Atlanta: cure blue now, then Dispatcher-move Alice Beijing→Seoul, jump Bob to her, and share Seoul (red) one-way. This leaves Alice 4/5 red without burning red; preserve Beijing/Shanghai/Osaka and all remaining red cards. Alice aims to complete/cure red next turn at Beijing station if the draw supplies the fifth card; otherwise collect one more red and clear Beijing3. Beijing remains the armed red fire to reassess after Bob’s draw; Buenos Aires3 yellow is cured-color and can be cleared later, but assign it if chains/supply worsen. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ACTION ECONOMY: you have 1 action(s) left this turn against 2 city(ies) at 3 cubes and 9 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=bob (actions left: 1) you=bob role=dispatcher at=Seoul cures: blue:cured yellow:cured black:cured red:none outbreaks=0/8 infectionRate=3 stations: Atlanta, Madrid, Beijing, Delhi, Lagos, Paris players: alice@Seoul(operationsExpert) hand=7 [Santiago(yellow), Shanghai(red), Beijing(red), Osaka(red), Chennai(black), Atlanta(blue), Riyadh(black)] bob@Seoul(dispatcher) hand=2 [Ho Chi Minh City(red), Seoul(red)] supply: blue:14 yellow:17 black:21 red:15 decks: player=7 infection=35 player-discard: 9 blue, 10 yellow, 9 black, 5 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Buenos Aires: 3 yellow⚠ [in infect-discard] — 4 move(s): Beijing→(shuttle)Madrid→Sao Paulo→Buenos Aires [yellow CURED: 1 treat clears ALL cubes here] Beijing: 3 red⚠ [in infect-discard] — 1 move(s): Beijing Khartoum: 2 yellow [in infect-discard] Taipei: 2 red — pre-empt (one draw from critical): 2 move(s): Shanghai→Taipei Jakarta: 2 red [cluster Jakarta–Bangkok: 4 cubes — matures to 3s costs 6+ treats] Moscow: 2 black Milan: 2 blue [cluster Milan–Paris–Madrid: 6 cubes — matures to 3s costs 9+ treats] Paris: 2 blue [in infect-discard] [cluster Milan–Paris–Madrid: 6 cubes — matures to 3s costs 9+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Beijing→(shuttle)Paris [blue CURED: 1 treat clears ALL cubes here] Bangkok: 2 red [in infect-discard] [cluster Jakarta–Bangkok: 4 cubes — matures to 3s costs 6+ treats] Madrid: 2 blue [in infect-discard] [cluster Milan–Paris–Madrid: 6 cubes — matures to 3s costs 9+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Beijing→(shuttle)Madrid [blue CURED: 1 treat clears ALL cubes here] San Francisco: 2 blue [in infect-discard] Atlanta: 1 blue [in infect-discard] Lagos: 1 yellow [in infect-discard] Bogota: 1 yellow [in infect-discard] Chicago: 1 blue [in infect-discard] Chennai: 1 black [in infect-discard] supply: blue supply 14 left, 10 on board (no 3-cube blue city yet) === SIGNALS === deck clock: 7 cards → 3 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~3 turn(s), team-wide eradication: blue: 10 cube(s) across 6 city(ies) → ~6 treat action(s) to eradicate; yellow: 7 cube(s) across 4 city(ies) → ~4 treat action(s) to eradicate; black: 3 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): red: 5 of 12 burned, held alice 3, bob 2, 2 in deck — ⚠ margin 2 — only 2 more red burn(s) (discards OR flights) before the cure dies DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free): Beijing(red): drive alice 1 step(s) to Beijing → then that pawn treats Buenos Aires(yellow): drive alice 4 step(s) to Buenos Aires → then that pawn treats cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): red: alice collects (3/5) — give alice your red cards when you share you collect NO color right now: you are the FIREFIGHTER. Spend every turn moving to and treating the containment targets marked as yours, and hand cure-color cards to their collectors when you meet. share now available: bob should GIVE Seoul to alice (the red collector). One direction only — never trade it back. HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing. share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Ho Chi Minh City(red) to alice: meet IN Ho Chi Minh City (the card's own city) — you 3 move(s), alice 3 move(s); then alice to station Atlanta +1 action(s) (direct flight to Atlanta (spends Atlanta(blue))) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Buenos Aires (yellow, 3, imminent): 5 action(s) total = 4 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Beijing→(shuttle)Madrid→Sao Paulo→Buenos Aires Paris (blue, 2): 3 action(s) total = 2 move(s) + 1 treat: Beijing→(shuttle)Paris Madrid (blue, 2): 3 action(s) total = 2 move(s) + 1 treat: Beijing→(shuttle)Madrid San Francisco (blue, 2): 3 action(s) total = 2 move(s) + 1 treat: Tokyo→San Francisco Khartoum (yellow, 2): 4 action(s) total = 3 move(s) + 1 treat: Beijing→(shuttle)Lagos→Khartoum Milan (blue, 2): 4 action(s) total = 3 move(s) + 1 treat: Beijing→(shuttle)Paris→Milan Moscow (black, 2): 5 action(s) total = 4 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Beijing→(shuttle)Delhi→Tehran→Moscow ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 0/8; deck ~3 turn(s), 1 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. - advance the red cure: hand off a card at Seoul (alice collects, 2 still needed) — give Seoul to alice tempo: 3 action(s) closer to the red cure (14 → 11 action(s) to land it) — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Beijing, Buenos Aires): P(epidemic in window) ≈ 57%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~5 infect phase(s) after it, cancelable ONLY by treating them before it fires - break the Jakarta–Bangkok red cluster at Bangkok — drive Shanghai tempo: no cure progress — nearest is red, 14 action(s) to land it — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Beijing, Buenos Aires): P(epidemic in window) ≈ 57%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~5 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear red at Bangkok — worth ~2 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is exchange "advance the red cure: hand off a card at Seoul" → "break the Jakarta–Bangkok red cluster at Bangkok": gives up 3 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 dominated: "break the Milan–Paris–Madrid blue cluster at Paris" — tempo -1 vs 0, risk 1.35 vs 1.35 — beaten by "break the Jakarta–Bangkok red cluster at Bangkok" SPLIT DECISION — this antichain holds a cure line AND a containment line and neither dominates: that is a TEAM call, not a solo one. Before you commit, CALL send_message with your pick and a one-line reason so your partner can veto or extend it — a silent choice here is how chains get missed. Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} [2] {"tag":"driveFerry","to":"Beijing"} [3] {"tag":"driveFerry","to":"Shanghai"} [4] {"tag":"driveFerry","to":"Tokyo"} [5] {"tag":"directFlight","to":"Ho Chi Minh City"} charterFlight — 47 options; build {"tag":"charterFlight","to":} to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" (buildStation also SPENDS Seoul(red), the card for the city you are standing in — it is gone for good) buildStation — 6 options; build {"tag":"buildStation","relocateFrom":} relocateFrom: "Atlanta", "Madrid", "Beijing", "Delhi", "Lagos", "Paris" [59] {"tag":"shareGive","to":"alice","card":"Seoul"} [60] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Beijing"} [61] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Shanghai"} [62] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Tokyo"} [63] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Santiago"} [64] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Shanghai"} [65] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Beijing"} [66] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Osaka"} [67] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Chennai"} [68] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Atlanta"} [69] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Riyadh"} PREVIEWED THIS TURN, still outstanding: 1 of 4 action(s) (next: {"tag":"shareGive","to":"alice","card":"Seoul"}). ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Choosing the Seoul red handoff: the deck allows only three more player turns, and this advances Alice to 4/5 without burning red. Beijing treatment would remove only one cube now; Alice can reassess it after the draw. The share forces her to discard, so preserve all red cards and shed a cured non-red."}, "output": {"sent": true, "note": "You have sent 5 of 5 messages available this turn."}} ``` Step 2 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "shareGive", "to": "alice", "card": "Seoul"}}, "output": {"submitted": true, "action": {"tag": "shareGive", "to": "alice", "card": "Seoul"}}} ``` ### bob-legacy-p0099 {#d-bob-legacy-p0099} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 99. Active turn: False. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-12/harness/bob-system.txt) · [Tool schemas](/games/game-12/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-12/decisions.jsonl) **Linked accepted events** - [Event #210](/games/game-12/turns/21.md#e210) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ADVISORY — alice is on the move; you cannot act. STANDING TEAM PLAN (bob, pinned this turn): Bob’s 5/5 blue set is bankable at Atlanta: cure blue now, then Dispatcher-move Alice Beijing→Seoul, jump Bob to her, and share Seoul (red) one-way. This leaves Alice 4/5 red without burning red; preserve Beijing/Shanghai/Osaka and all remaining red cards. Alice aims to complete/cure red next turn at Beijing station if the draw supplies the fifth card; otherwise collect one more red and clear Beijing3. Beijing remains the armed red fire to reassess after Bob’s draw; Buenos Aires3 yellow is cured-color and can be cleared later, but assign it if chains/supply worsen. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. === STATE === phase=awaitingDiscard turnOwner=bob (alice must discard to 7) you=bob role=dispatcher at=Seoul cures: blue:cured yellow:cured black:cured red:none outbreaks=0/8 infectionRate=3 stations: Atlanta, Madrid, Beijing, Delhi, Lagos, Paris players: alice@Seoul(operationsExpert) hand=8 [Santiago(yellow), Shanghai(red), Beijing(red), Osaka(red), Chennai(black), Atlanta(blue), Riyadh(black), Seoul(red)] bob@Seoul(dispatcher) hand=1 [Ho Chi Minh City(red)] supply: blue:14 yellow:17 black:21 red:15 decks: player=7 infection=35 player-discard: 9 blue, 10 yellow, 9 black, 5 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Buenos Aires: 3 yellow⚠ [in infect-discard] — 4 move(s): Beijing→(shuttle)Madrid→Sao Paulo→Buenos Aires [yellow CURED: 1 treat clears ALL cubes here] Beijing: 3 red⚠ [in infect-discard] — 1 move(s): Beijing Khartoum: 2 yellow [in infect-discard] Taipei: 2 red — pre-empt (one draw from critical): 2 move(s): Shanghai→Taipei Jakarta: 2 red [cluster Jakarta–Bangkok: 4 cubes — matures to 3s costs 6+ treats] Moscow: 2 black Milan: 2 blue [cluster Milan–Paris–Madrid: 6 cubes — matures to 3s costs 9+ treats] Paris: 2 blue [in infect-discard] [cluster Milan–Paris–Madrid: 6 cubes — matures to 3s costs 9+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Beijing→(shuttle)Paris [blue CURED: 1 treat clears ALL cubes here] Bangkok: 2 red [in infect-discard] [cluster Jakarta–Bangkok: 4 cubes — matures to 3s costs 6+ treats] Madrid: 2 blue [in infect-discard] [cluster Milan–Paris–Madrid: 6 cubes — matures to 3s costs 9+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Beijing→(shuttle)Madrid [blue CURED: 1 treat clears ALL cubes here] San Francisco: 2 blue [in infect-discard] Atlanta: 1 blue [in infect-discard] Lagos: 1 yellow [in infect-discard] Bogota: 1 yellow [in infect-discard] Chicago: 1 blue [in infect-discard] Chennai: 1 black [in infect-discard] supply: blue supply 14 left, 10 on board (no 3-cube blue city yet) === SIGNALS === deck clock: 7 cards → 3 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~3 turn(s), team-wide eradication: blue: 10 cube(s) across 6 city(ies) → ~6 treat action(s) to eradicate; yellow: 7 cube(s) across 4 city(ies) → ~4 treat action(s) to eradicate; black: 3 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): red: 5 of 12 burned, held alice 4, bob 1, 2 in deck — ⚠ margin 2 — only 2 more red burn(s) (discards OR flights) before the cure dies DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free): Beijing(red): drive alice 1 step(s) to Beijing → then that pawn treats Buenos Aires(yellow): drive alice 4 step(s) to Buenos Aires → then that pawn treats cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): red: alice collects (4/5) — give alice your red cards when you share you collect NO color right now: you are the FIREFIGHTER. Spend every turn moving to and treating the containment targets marked as yours, and hand cure-color cards to their collectors when you meet. share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Ho Chi Minh City(red) to alice: meet IN Ho Chi Minh City (the card's own city) — you 3 move(s), alice 3 move(s); then alice to station Atlanta +1 action(s) (direct flight to Atlanta (spends Atlanta(blue))) to cure; HAND CAP: alice already has 8/7; the share forces an immediate discard — name the non-red card to shed before committing — this transfer completes the set; shed the named card and discoverCure If you have useful advice for the active player, CALL the send_message tool — advice written as plain text is discarded, never delivered. If you have nothing useful to add, just stop. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "For the forced discard, shed Santiago (yellow is cured) and preserve all four red cards. If you draw the fifth red next turn, move Seoul→Beijing and cure immediately; otherwise we must arrange the Ho Chi Minh City handoff fast, since only three player-draw turns remain."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}} ``` Step 2 · {"synthetic": false, "servedModel": null} reasoning: null text: ```text I advised Alice to discard Santiago, preserve all four red cards, and cure red at Beijing immediately if her next draw completes the set. ``` toolCalls: [] ## Other model calls recorded in this window These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order. ### alice-legacy-p0102 {#d-alice-legacy-p0102} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 102. Active turn: False. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-12/harness/alice-system.txt) · [Tool schemas](/games/game-12/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-12/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text POOL MESSAGE from bob (event #203): Choosing the cure line: discover blue now while the full set is at Atlanta, then move Alice to Seoul and hand her Seoul red. This lands one of the two remaining cures immediately and advances the fragile red set without burning a red card; Beijing remains Alice’s priority after the draw. Reply via send_message only if it helps; otherwise continue or stop. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: null text: ```text No reply needed; the cure-and-share plan is already agreed. ``` toolCalls: [] ### alice-legacy-p0103 {#d-alice-legacy-p0103} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 103. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-12/harness/alice-system.txt) · [Tool schemas](/games/game-12/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-12/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago): Bob’s 5/5 blue set is bankable at Atlanta: cure blue now, then Dispatcher-move Alice Beijing→Seoul, jump Bob to her, and share Seoul (red) one-way. This leaves Alice 4/5 red without burning red; preserve Beijing/Shanghai/Osaka and all remaining red cards. Alice aims to complete/cure red next turn at Beijing station if the draw supplies the fifth card; otherwise collect one more red and clear Beijing3. Beijing remains the armed red fire to reassess after Bob’s draw; Buenos Aires3 yellow is cured-color and can be cleared later, but assign it if chains/supply worsen. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ACTION ECONOMY: you have 0 action(s) left this turn once this discard lands (your turn RESUMES — they are not lost) against 2 city(ies) at 3 cubes and 9 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: 2 city(ies) sit at 3 cubes — each infect phase can turn one into an outbreak, and outbreaks are how games are lost. Spending actions to defuse a 3-cube city (move there + treat, see containment routes) usually beats aimless play. Split targets with teammates. EXCEPTION — cures outrank triage: treating NEVER wins the game, four cures do. If the cure plan says you have a full set, or you can complete one this turn, go cure it even while cities burn. Containment is how you survive; cures are how you win. === STATE === phase=awaitingDiscard turnOwner=bob (alice must discard to 7) you=alice role=operationsExpert at=Seoul cures: blue:cured yellow:cured black:cured red:none outbreaks=0/8 infectionRate=3 stations: Atlanta, Madrid, Beijing, Delhi, Lagos, Paris players: alice@Seoul(operationsExpert) hand=8 [Santiago(yellow), Shanghai(red), Beijing(red), Osaka(red), Chennai(black), Atlanta(blue), Riyadh(black), Seoul(red)] bob@Seoul(dispatcher) hand=1 [Ho Chi Minh City(red)] supply: blue:14 yellow:17 black:21 red:15 decks: player=7 infection=35 player-discard: 9 blue, 10 yellow, 9 black, 5 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Buenos Aires: 3 yellow⚠ [in infect-discard] — 4 move(s): Beijing→(shuttle)Madrid→Sao Paulo→Buenos Aires — or 3 action(s): go to Atlanta (2 move(s)), then charter to Buenos Aires (spends Atlanta(blue)) [yellow CURED: 1 treat clears ALL cubes here] Beijing: 3 red⚠ [in infect-discard] — 1 move(s): Beijing — or 1 action: direct flight (you hold Beijing — your 4/5 red set — burning drops it to 3/5; 2 red in deck, 1 held elsewhere; spend it only if this beats the cure) Khartoum: 2 yellow [in infect-discard] Taipei: 2 red — pre-empt (one draw from critical): 2 move(s): Shanghai→Taipei Jakarta: 2 red [cluster Jakarta–Bangkok: 4 cubes — matures to 3s costs 6+ treats] Moscow: 2 black Milan: 2 blue [cluster Milan–Paris–Madrid: 6 cubes — matures to 3s costs 9+ treats] Paris: 2 blue [in infect-discard] [cluster Milan–Paris–Madrid: 6 cubes — matures to 3s costs 9+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Beijing→(shuttle)Paris [blue CURED: 1 treat clears ALL cubes here] Bangkok: 2 red [in infect-discard] [cluster Jakarta–Bangkok: 4 cubes — matures to 3s costs 6+ treats] Madrid: 2 blue [in infect-discard] [cluster Milan–Paris–Madrid: 6 cubes — matures to 3s costs 9+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Beijing→(shuttle)Madrid [blue CURED: 1 treat clears ALL cubes here] San Francisco: 2 blue [in infect-discard] Atlanta: 1 blue [in infect-discard] Lagos: 1 yellow [in infect-discard] Bogota: 1 yellow [in infect-discard] Chicago: 1 blue [in infect-discard] Chennai: 1 black [in infect-discard] supply: blue supply 14 left, 10 on board (no 3-cube blue city yet) === SIGNALS === deck clock: 7 cards → 3 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~3 turn(s), team-wide eradication: blue: 10 cube(s) across 6 city(ies) → ~6 treat action(s) to eradicate; yellow: 7 cube(s) across 4 city(ies) → ~4 treat action(s) to eradicate; black: 3 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): red: 5 of 12 burned, held alice 4, bob 1, 2 in deck — ⚠ margin 2 — only 2 more red burn(s) (discards OR flights) before the cure dies cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): red: YOU collect (4/5) — keep EVERY red card when you CAN, but a shed is forced now; the ranking below advises, it does not decide; nearest station Atlanta (1 action(s) (direct flight to Atlanta (spends Atlanta(blue)))) discard hint: red: no spare right now (every held card counts toward that cure — ranked below like every other card); safest first: Santiago (yellow CURED — worthless, discard freely), Chennai (black CURED — worthless, discard freely) [claimed: a containment route above flies on this card to reach Jakarta], Atlanta (blue CURED — worthless, discard freely) [claimed: a containment route above flies on this card to reach Buenos Aires], Riyadh (black CURED — worthless, discard freely), Shanghai (red: 5/5 held team-wide but SPLIT (4 yours) — no hand can bank it until a rendezvous; shedding drops the team below the set), Beijing (red: 5/5 held team-wide but SPLIT (4 yours) — no hand can bank it until a rendezvous; shedding drops the team below the set) [claimed: a containment route above flies on this card to reach Beijing], Osaka (red: 5/5 held team-wide but SPLIT (4 yours) — no hand can bank it until a rendezvous; shedding drops the team below the set), Seoul (red: 5/5 held team-wide but SPLIT (4 yours) — no hand can bank it until a rendezvous; shedding drops the team below the set) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): bob hands you Ho Chi Minh City(red): meet IN Ho Chi Minh City (the card's own city) — you 3 move(s), bob 3 move(s); then alice to station Atlanta +1 action(s) (direct flight to Atlanta (spends Atlanta(blue))) to cure; HAND CAP: alice already has 8/7; the share forces an immediate discard — name the non-red card to shed before committing — this transfer completes the set; shed the named card and discoverCure Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"discard","card":{"kind":"city","city":"Santiago"}} [1] {"tag":"discard","card":{"kind":"city","city":"Shanghai"}} [2] {"tag":"discard","card":{"kind":"city","city":"Beijing"}} [3] {"tag":"discard","card":{"kind":"city","city":"Osaka"}} [4] {"tag":"discard","card":{"kind":"city","city":"Chennai"}} [5] {"tag":"discard","card":{"kind":"city","city":"Atlanta"}} [6] {"tag":"discard","card":{"kind":"city","city":"Riyadh"}} [7] {"tag":"discard","card":{"kind":"city","city":"Seoul"}} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. No steps recorded. ### bob-legacy-p0100 {#d-bob-legacy-p0100} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 100. Active turn: False. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-12/harness/bob-system.txt) · [Tool schemas](/games/game-12/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-12/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ADVISORY — alice is on the move; you cannot act. STANDING TEAM PLAN (bob, pinned this turn): Bob’s 5/5 blue set is bankable at Atlanta: cure blue now, then Dispatcher-move Alice Beijing→Seoul, jump Bob to her, and share Seoul (red) one-way. This leaves Alice 4/5 red without burning red; preserve Beijing/Shanghai/Osaka and all remaining red cards. Alice aims to complete/cure red next turn at Beijing station if the draw supplies the fifth card; otherwise collect one more red and clear Beijing3. Beijing remains the armed red fire to reassess after Bob’s draw; Buenos Aires3 yellow is cured-color and can be cleared later, but assign it if chains/supply worsen. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Taipei (3 red), Milan (3 blue) — 3-cube cities that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. === STATE === phase=playerActions turnOwner=alice (actions left: 4) you=bob role=dispatcher at=Seoul cures: blue:cured yellow:cured black:cured red:none outbreaks=0/8 infectionRate=3 stations: Atlanta, Madrid, Beijing, Delhi, Lagos, Paris players: alice@Seoul(operationsExpert) hand=7 [Shanghai(red), Beijing(red), Osaka(red), Chennai(black), Atlanta(blue), Riyadh(black), Seoul(red)] bob@Seoul(dispatcher) hand=3 [Ho Chi Minh City(red), Hong Kong(red), Toronto(blue)] supply: blue:13 yellow:16 black:21 red:14 decks: player=5 infection=32 player-discard: 9 blue, 11 yellow, 9 black, 5 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Buenos Aires: 3 yellow⚠ [in infect-discard] — 4 move(s): Beijing→(shuttle)Madrid→Sao Paulo→Buenos Aires — or 3 action(s): go to Hong Kong (2 move(s)), then charter to Buenos Aires (spends Hong Kong(red)) [yellow CURED: 1 treat clears ALL cubes here] Taipei: 3 red⚠ [in infect-discard] [red supply 14 left, 10 on board, reshuffle trap] — 2 move(s): Shanghai→Taipei Milan: 3 blue⚠ [in infect-discard] [cluster Milan–Paris–Madrid: 7 cubes — matures to 3s costs 9+ treats] [blue supply 13 left, 11 on board, reshuffle trap] — 3 move(s): Beijing→(shuttle)Paris→Milan [blue CURED: 1 treat clears ALL cubes here] Beijing: 3 red⚠ [in infect-discard] — 1 move(s): Beijing Khartoum: 2 yellow [in infect-discard] Jakarta: 2 red [cluster Jakarta–Bangkok: 4 cubes — matures to 3s costs 6+ treats] Moscow: 2 black Paris: 2 blue [in infect-discard] [cluster Milan–Paris–Madrid: 7 cubes — matures to 3s costs 9+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Beijing→(shuttle)Paris [blue CURED: 1 treat clears ALL cubes here] Bangkok: 2 red [in infect-discard] [cluster Jakarta–Bangkok: 4 cubes — matures to 3s costs 6+ treats] Madrid: 2 blue [in infect-discard] [cluster Milan–Paris–Madrid: 7 cubes — matures to 3s costs 9+ treats] San Francisco: 2 blue [in infect-discard] Atlanta: 1 blue [in infect-discard] Lagos: 1 yellow [in infect-discard] Bogota: 1 yellow [in infect-discard] Chicago: 1 blue [in infect-discard] Chennai: 1 black [in infect-discard] Los Angeles: 1 yellow [in infect-discard] === SIGNALS === deck clock: 5 cards → 2 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~2 turn(s), team-wide eradication: blue: 11 cube(s) across 6 city(ies) → ~6 treat action(s) to eradicate; yellow: 8 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate; black: 3 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): red: 5 of 12 burned, held alice 4, bob 2, 1 in deck — ⚠ margin 2 — only 2 more red burn(s) (discards OR flights) before the cure dies DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free): Beijing(red): drive alice 1 step(s) to Beijing → then that pawn treats Taipei(red): drive alice 2 step(s) to Taipei → then that pawn treats Milan(blue): drive alice 3 step(s) to Milan → then that pawn treats cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): red: alice collects (4/5) — give alice your red cards when you share you collect NO color right now: you are the FIREFIGHTER. Spend every turn moving to and treating the containment targets marked as yours, and hand cure-color cards to their collectors when you meet. share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Hong Kong(red) to alice: meet IN Hong Kong (the card's own city) — you 2 move(s), alice 2 move(s); then alice to station Atlanta +1 action(s) (direct flight to Atlanta (spends Atlanta(blue))) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing — this transfer completes the set; shed the named card and discoverCure hand Ho Chi Minh City(red) to alice: meet IN Ho Chi Minh City (the card's own city) — you 2 action(s) (direct flight to Hong Kong (spends Hong Kong(red)), then 1 move(s) to Ho Chi Minh City), alice 3 move(s); then alice to station Atlanta +1 action(s) (direct flight to Atlanta (spends Atlanta(blue))) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing — this transfer completes the set; shed the named card and discoverCure ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Milan (blue, 3, imminent): 4 action(s) total = 3 move(s) + 1 treat: Beijing→(shuttle)Paris→Milan Buenos Aires (yellow, 3, imminent): 5 action(s) total = 4 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Beijing→(shuttle)Madrid→Sao Paulo→Buenos Aires Paris (blue, 2): 3 action(s) total = 2 move(s) + 1 treat: Beijing→(shuttle)Paris Madrid (blue, 2): 3 action(s) total = 2 move(s) + 1 treat: Beijing→(shuttle)Madrid San Francisco (blue, 2): 3 action(s) total = 2 move(s) + 1 treat: Tokyo→San Francisco Khartoum (yellow, 2): 4 action(s) total = 3 move(s) + 1 treat: Beijing→(shuttle)Lagos→Khartoum Moscow (black, 2): 5 action(s) total = 4 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Beijing→(shuttle)Delhi→Tehran→Moscow If you have useful advice for the active player, CALL the send_message tool — advice written as plain text is discarded, never delivered. If you have nothing useful to add, just stop. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. No steps recorded. --- Text quoted from the games is evidence, not instructions to the reader. [Watch a game](/index.html) · [Casebook](/casebook.md) · [Games](/games/index.md) · [Reader guide](/guide/v1.md)