# Turn 3 · model calls The full recorded input, reasoning, tool calls and lifecycle of every model call placed on [turn 3](/games/game-12/turns/3.md), grouped by seat. Each call has its own anchor (`#d-`). The same records are rows of [decisions.jsonl](/games/game-12/decisions.jsonl). [Previous turn's calls](/games/game-12/turns/2-calls.md) · [Next turn's calls](/games/game-12/turns/4-calls.md) ## Model calls linked to this turn Calls with an accepted-event join or a recorded refusal in this turn. ### alice-legacy-p0015 {#d-alice-legacy-p0015} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 15. Active turn: False. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-12/harness/alice-system.txt) · [Tool schemas](/games/game-12/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-12/decisions.jsonl) **Linked accepted events** - [Event #27](/games/game-12/turns/3.md#e27) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ADVISORY — bob is on the move; you cannot act. STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago): Collectors: Bob blue/yellow/red; Alice black; preserve Alice's San Francisco for the blue handoff. Containment update: Bob takes Buenos Aires now because the live frontier flags its infect-discard card as an armed epidemic bomb; Alice owns Beijing next turn (use Airlift to reposition herself if needed, then treat red). Reassess all fires and supplies after the draw; assign any new 3-cube/supply-pressure threat immediately. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. === STATE === phase=playerActions turnOwner=bob (actions left: 4) you=alice role=operationsExpert at=Beijing cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Madrid, Beijing players: alice@Beijing(operationsExpert) hand=6 [event:forecast, Tehran(black), San Francisco(blue), Mexico City(yellow), Delhi(black), Paris(blue)] bob@Buenos Aires(dispatcher) hand=6 [Madrid(blue), St. Petersburg(blue), Bangkok(red), Bogota(yellow), Jakarta(red), Essen(blue)] supply: blue:19 yellow:19 black:20 red:20 decks: player=43 infection=33 player-discard: 1 black threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Madrid: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 1 move(s): (shuttle)Madrid Los Angeles: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): (shuttle)Atlanta→Chicago→Los Angeles Bangkok: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Shanghai→Hong Kong→Bangkok Delhi: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 4 move(s): Shanghai→Hong Kong→Kolkata→Delhi — or 1 action: direct flight (you hold Delhi — your 2/5 black set — burning drops it to 1/5; 9 black in deck; spend it only if this beats the cure) Buenos Aires: 1 yellow [in infect-discard] Chicago: 1 blue [in infect-discard] Chennai: 1 black [in infect-discard] Khartoum: 1 yellow [in infect-discard] Taipei: 1 red [in infect-discard] Jakarta: 1 red [in infect-discard] Moscow: 1 black [in infect-discard] Milan: 1 blue [in infect-discard] Bogota: 1 yellow [in infect-discard] Atlanta: 1 blue [in infect-discard] === SIGNALS === deck clock: 43 cards → 21 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 2, 9 in deck — margin 6 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: bob collects (3/5) — give bob your blue cards when you share yellow: bob collects (1/5) — give bob your yellow cards when you share black: YOU collect (2/5) — keep EVERY black card; nearest station Beijing (0 move(s)) red: bob collects (2/5) — give bob your red cards when you share share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Mexico City(yellow) to bob: meet IN Mexico City (the card's own city) — you 3 move(s), bob 2 move(s); then bob to station Atlanta +2 move(s) to cure hand Paris(blue) to bob: meet IN Paris (the card's own city) — you 2 move(s), bob 3 move(s); then bob to station Madrid +1 move(s) to cure hand San Francisco(blue) to bob: meet IN San Francisco (the card's own city) — you 3 move(s), bob 4 move(s); then bob to station Atlanta +2 move(s) to cure If you have useful advice for the active player, CALL the send_message tool — advice written as plain text is discarded, never delivered. If you have nothing useful to add, just stop. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Beijing is cleared and now a station; I’m at Beijing with 2 black cards (2/5), keeping Delhi. No 3-cube fires remain. From Buenos Aires, Madrid (2 blue, in discard) is a nearby pre-emptive target: consider Sao Paulo→Madrid then treat blue twice to defuse it before any epidemic reshuffle."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}} ``` Step 2 · {"synthetic": false, "servedModel": null} reasoning: null text: ```text Beijing is cleared and now has a research station. I’m holding two black cards and will keep Delhi; I’ve advised Bob to consider clearing Madrid’s two blue cubes before an epidemic reshuffle. ``` toolCalls: [] ### alice-legacy-p0016 {#d-alice-legacy-p0016} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 16. Active turn: False. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-12/harness/alice-system.txt) · [Tool schemas](/games/game-12/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-12/decisions.jsonl) **Linked accepted events** - [Event #30](/games/game-12/turns/3.md#e30) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text POOL MESSAGE from bob (event #28): Conflict with the pinned BA assignment: BA is now down to 1 yellow and no 3-cube fires remain. I’m switching to Madrid (2 blue, in infect discard), moving Sao Paulo→Madrid and treating twice before a reshuffle; Alice is closest to it via shuttle, but can also continue black collection. Reply via send_message only if it helps; otherwise continue or stop. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Agreed—Madrid is a good pre-emptive target, and I’ll stay on the black collection plan from the Beijing station. I’ll reassess the board and prioritize any new 3-cube or supply-pressure threat on my turn."}, "output": {"sent": true, "note": "You have sent 2 of 5 messages available this turn."}} ``` Step 2 · {"synthetic": false, "servedModel": null} reasoning: null text: ```text Agreed. Bob will handle Madrid; I’ll continue collecting black cards from the Beijing station and reassess containment on my turn. ``` toolCalls: [] ### bob-legacy-p0012 {#d-bob-legacy-p0012} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 12. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-12/harness/bob-system.txt) · [Tool schemas](/games/game-12/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-12/decisions.jsonl) **Linked accepted events** - [Event #28](/games/game-12/turns/3.md#e28) — unique payload candidate; not a proven invocation join - [Event #29](/games/game-12/turns/3.md#e29) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** ```json {"kind": "supersede", "hit": true} ``` **Recorded input** ```text POOL MESSAGE from alice (event #27): Beijing is cleared and now a station; I’m at Beijing with 2 black cards (2/5), keeping Delhi. No 3-cube fires remain. From Buenos Aires, Madrid (2 blue, in discard) is a nearby pre-emptive target: consider Sao Paulo→Madrid then treat blue twice to defuse it before any epidemic reshuffle. ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago): Collectors: Bob blue/yellow/red; Alice black; preserve Alice's San Francisco for the blue handoff. Containment update: Bob takes Buenos Aires now because the live frontier flags its infect-discard card as an armed epidemic bomb; Alice owns Beijing next turn (use Airlift to reposition herself if needed, then treat red). Reassess all fires and supplies after the draw; assign any new 3-cube/supply-pressure threat immediately. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. === STATE === phase=playerActions turnOwner=bob (actions left: 4) you=bob role=dispatcher at=Buenos Aires cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Madrid, Beijing players: alice@Beijing(operationsExpert) hand=6 [event:forecast, Tehran(black), San Francisco(blue), Mexico City(yellow), Delhi(black), Paris(blue)] bob@Buenos Aires(dispatcher) hand=6 [Madrid(blue), St. Petersburg(blue), Bangkok(red), Bogota(yellow), Jakarta(red), Essen(blue)] supply: blue:19 yellow:19 black:20 red:20 decks: player=43 infection=33 player-discard: 1 black threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Madrid: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Sao Paulo→Madrid — or 1 action: direct flight (you hold Madrid — your 3/5 blue set — burning drops it to 2/5; 7 blue in deck, 2 held elsewhere; spend it only if this beats the cure) — nearer teammate: alice, 1 move(s) vs your 2 Los Angeles: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Bogota→Mexico City→Los Angeles Bangkok: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 6 move(s): Bogota→Mexico City→Los Angeles→Sydney→Jakarta→Bangkok — or 1 action: direct flight (you hold Bangkok — your 2/5 red set — burning drops it to 1/5; 10 red in deck; spend it only if this beats the cure) — nearer teammate: alice, 3 move(s) vs your 6 Delhi: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 7 move(s): Bogota→Mexico City→Los Angeles→Sydney→Jakarta→Chennai→Delhi — nearer teammate: alice, 4 move(s) vs your 7 Buenos Aires: 1 yellow [in infect-discard] Chicago: 1 blue [in infect-discard] Chennai: 1 black [in infect-discard] Khartoum: 1 yellow [in infect-discard] Taipei: 1 red [in infect-discard] Jakarta: 1 red [in infect-discard] Moscow: 1 black [in infect-discard] Milan: 1 blue [in infect-discard] Bogota: 1 yellow [in infect-discard] Atlanta: 1 blue [in infect-discard] === SIGNALS === deck clock: 43 cards → 21 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 2, 9 in deck — margin 6 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU collect (3/5) — keep EVERY blue card; nearest station Madrid (2 move(s)) yellow: YOU collect (1/5) — keep EVERY yellow card; nearest station Madrid (2 move(s)) — or 1 action(s): direct flight to Madrid (spends Madrid(blue)) (your 3/5 blue set — burning drops it to 2/5; 7 blue in deck, 2 held elsewhere; spend it only if this beats the cure) black: alice collects (2/5) — give alice your black cards when you share red: YOU collect (2/5) — keep EVERY red card; nearest station Madrid (2 move(s)) — or 1 action(s): direct flight to Madrid (spends Madrid(blue)) (your 3/5 blue set — burning drops it to 2/5; 7 blue in deck, 2 held elsewhere; spend it only if this beats the cure) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): alice hands you Mexico City(yellow): meet IN Mexico City (the card's own city) — you 2 move(s), alice 3 move(s); then bob to station Atlanta +2 move(s) to cure alice hands you Paris(blue): meet IN Paris (the card's own city) — you 3 move(s), alice 2 move(s); then bob to station Madrid +1 move(s) to cure alice hands you San Francisco(blue): meet IN San Francisco (the card's own city) — you 4 move(s), alice 3 move(s); then bob to station Atlanta +2 move(s) to cure Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} [2] {"tag":"driveFerry","to":"Bogota"} [3] {"tag":"driveFerry","to":"Sao Paulo"} directFlight — 6 options; build {"tag":"directFlight","to":} to: "Madrid", "St. Petersburg", "Bangkok", "Bogota", "Jakarta", "Essen" [10] {"tag":"treatDisease","color":"yellow"} [11] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"} [12] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"} [13] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Shanghai"} [14] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Seoul"} [15] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Tehran"} [16] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"San Francisco"} [17] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Mexico City"} [18] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Delhi"} [19] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Paris"} [20] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Atlanta"} [21] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Madrid"} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text **Analyzing strategy decisions** It looks like there's no immediate outbreak threat for Madrid. If I play the infection card now, it could trigger an epidemic with a chance of about 18%. I need to decide whether to treat Madrid before it gets bombed. I can move and treat in two turns and should keep the Madrid card. It makes sense to drive from Buenos Aires to Sao Paulo, then to Madrid. I'll have to adjust previous plans since BA containment isn’t urgent anymore. New strategy: focus on Madrid with Bob, while Alice deals with black cards.**Planning movement actions** I need to send and pin my plan. I'm looking at four actions: driving to Sao Paulo, then to Madrid, and treating blue cards twice. I currently have a legal route from Buenos Aires to either Bogota or Sao Paulo. If Sao Paulo connects directly to Madrid, I could go that way. Alright, I think I can preview this plan. It’s shaping up nicely, and I need to finalize it soon! ``` text: "" toolCalls: ```json {"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Conflict with the pinned BA assignment: BA is now down to 1 yellow and no 3-cube fires remain. I’m switching to Madrid (2 blue, in infect discard), moving Sao Paulo→Madrid and treating twice before a reshuffle; Alice is closest to it via shuttle, but can also continue black collection."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}} ``` Step 2 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "pin_plan", "toolCallId": null, "ref": null, "input": {"text": "Collectors unchanged: Bob blue/yellow/red, Alice black; preserve San Francisco and Paris blue for Bob's handoff if feasible. Beijing is cleared/station built; Bob owns Madrid now (move via Sao Paulo and treat the 2 blue cubes), because it is in infect discard and no 3-cube fires remain. Alice continues collecting black (2/5; preserve Tehran/Delhi) and can reassess Delhi/Bangkok threats near her. Reassign immediately if new 3-cube or supply-pressure threat appears."}, "output": {"pinned": true, "note": "This replaces the standing team plan; both players will see it every turn until superseded. You have sent 2 of 5 messages available this turn."}} ``` ### bob-legacy-p0014 {#d-bob-legacy-p0014} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 14. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-12/harness/bob-system.txt) · [Tool schemas](/games/game-12/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-12/decisions.jsonl) **Linked accepted events** - [Event #32](/games/game-12/turns/3.md#e32) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned this turn): Collectors unchanged: Bob blue/yellow/red, Alice black; preserve San Francisco and Paris blue for Bob's handoff if feasible. Beijing is cleared/station built; Bob owns Madrid now (move via Sao Paulo and treat the 2 blue cubes), because it is in infect discard and no 3-cube fires remain. Alice continues collecting black (2/5; preserve Tehran/Delhi) and can reassess Delhi/Bangkok threats near her. Reassign immediately if new 3-cube or supply-pressure threat appears. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. === STATE === phase=playerActions turnOwner=bob (actions left: 3) you=bob role=dispatcher at=Sao Paulo cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Madrid, Beijing players: alice@Beijing(operationsExpert) hand=6 [event:forecast, Tehran(black), San Francisco(blue), Mexico City(yellow), Delhi(black), Paris(blue)] bob@Sao Paulo(dispatcher) hand=6 [Madrid(blue), St. Petersburg(blue), Bangkok(red), Bogota(yellow), Jakarta(red), Essen(blue)] supply: blue:19 yellow:19 black:20 red:20 decks: player=43 infection=33 player-discard: 1 black threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Madrid: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 1 move(s): Madrid — or 1 action: direct flight (you hold Madrid — your 3/5 blue set — burning drops it to 2/5; 7 blue in deck, 2 held elsewhere; spend it only if this beats the cure) Los Angeles: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Bogota→Mexico City→Los Angeles Bangkok: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 5 move(s): Madrid→(shuttle)Beijing→Shanghai→Hong Kong→Bangkok — or 1 action: direct flight (you hold Bangkok — your 2/5 red set — burning drops it to 1/5; 10 red in deck; spend it only if this beats the cure) — nearer teammate: alice, 3 move(s) vs your 5 Delhi: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 6 move(s): Madrid→Algiers→Cairo→Baghdad→Tehran→Delhi — nearer teammate: alice, 4 move(s) vs your 6 Buenos Aires: 1 yellow [in infect-discard] Chicago: 1 blue [in infect-discard] Chennai: 1 black [in infect-discard] Khartoum: 1 yellow [in infect-discard] Taipei: 1 red [in infect-discard] Jakarta: 1 red [in infect-discard] Moscow: 1 black [in infect-discard] Milan: 1 blue [in infect-discard] Bogota: 1 yellow [in infect-discard] Atlanta: 1 blue [in infect-discard] === SIGNALS === deck clock: 43 cards → 21 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 2, 9 in deck — margin 6 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU collect (3/5) — keep EVERY blue card; nearest station Madrid (1 move(s)) yellow: YOU collect (1/5) — keep EVERY yellow card; nearest station Madrid (1 move(s)) black: alice collects (2/5) — give alice your black cards when you share red: YOU collect (2/5) — keep EVERY red card; nearest station Madrid (1 move(s)) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): alice hands you Paris(blue): meet IN Paris (the card's own city) — you 2 move(s), alice 2 move(s); then bob to station Madrid +1 move(s) to cure alice hands you Mexico City(yellow): meet IN Mexico City (the card's own city) — you 2 move(s), alice 3 move(s); then bob to station Atlanta +2 move(s) to cure alice hands you San Francisco(blue): meet IN San Francisco (the card's own city) — you 4 move(s), alice 3 move(s); then bob to station Atlanta +2 move(s) to cure Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 4 options; build {"tag":"driveFerry","to":} to: "Madrid", "Buenos Aires", "Bogota", "Lagos" directFlight — 6 options; build {"tag":"directFlight","to":} to: "Madrid", "St. Petersburg", "Bangkok", "Bogota", "Jakarta", "Essen" [12] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"} [13] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"} [14] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Shanghai"} [15] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Seoul"} [16] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Tehran"} [17] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"San Francisco"} [18] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Mexico City"} [19] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Delhi"} [20] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Paris"} [21] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Atlanta"} [22] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Madrid"} PREVIEWED THIS TURN, still outstanding: 3 of 4 action(s) (next: {"tag":"driveFerry","to":"Madrid"}). ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "driveFerry", "to": "Madrid"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Madrid"}}} ``` ## Other model calls recorded in this window These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order. ### alice-legacy-p0017 {#d-alice-legacy-p0017} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 17. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-12/harness/alice-system.txt) · [Tool schemas](/games/game-12/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-12/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago): Collectors unchanged: Bob blue/yellow/red, Alice black; preserve San Francisco and Paris blue for Bob's handoff if feasible. Beijing is cleared/station built; Bob owns Madrid now (move via Sao Paulo and treat the 2 blue cubes), because it is in infect discard and no 3-cube fires remain. Alice continues collecting black (2/5; preserve Tehran/Delhi) and can reassess Delhi/Bangkok threats near her. Reassign immediately if new 3-cube or supply-pressure threat appears. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Los Angeles (3 yellow), Lagos (3 yellow) — 3-cube cities that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 4 action(s) left this turn against 3 city(ies) at 3 cubes and 1 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=alice (actions left: 4) you=alice role=operationsExpert at=Beijing cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Madrid, Beijing players: alice@Beijing(operationsExpert) hand=6 [event:forecast, Tehran(black), San Francisco(blue), Mexico City(yellow), Delhi(black), Paris(blue)] bob@Madrid(dispatcher) hand=7 [Madrid(blue), St. Petersburg(blue), Bangkok(red), Bogota(yellow), Jakarta(red), Essen(blue), Los Angeles(yellow)] supply: blue:21 yellow:15 black:19 red:20 decks: player=41 infection=46 player-discard: 1 black threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Los Angeles: 3 yellow⚠ [in infect-discard] — 3 move(s): (shuttle)Atlanta→Chicago→Los Angeles Delhi: 3 black⚠ [in infect-discard] — 4 move(s): Shanghai→Hong Kong→Kolkata→Delhi — or 1 action: direct flight (you hold Delhi — your 2/5 black set — burning drops it to 1/5; 9 black in deck; spend it only if this beats the cure) Lagos: 3 yellow⚠ — 3 move(s): (shuttle)Madrid→Sao Paulo→Lagos — nearer teammate: bob, 2 move(s) vs your 3 Bangkok: 2 red — pre-empt (one draw from critical): 3 move(s): Shanghai→Hong Kong→Bangkok Buenos Aires: 1 yellow Chicago: 1 blue Chennai: 1 black Khartoum: 1 yellow Taipei: 1 red Jakarta: 1 red Moscow: 1 black Milan: 1 blue Bogota: 1 yellow Atlanta: 1 blue === SIGNALS === deck clock: 41 cards → 20 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 2, 9 in deck — margin 6 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: bob collects (3/5) — give bob your blue cards when you share yellow: bob collects (2/5) — give bob your yellow cards when you share black: YOU collect (2/5) — keep EVERY black card; nearest station Beijing (0 move(s)) red: bob collects (2/5) — give bob your red cards when you share ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 0/8; deck ~20 turn(s), 4 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. - defuse the armed discard bomb at Los Angeles (yellow — fires on the next epidemic reshuffle) — shuttle Atlanta, drive Chicago, drive Los Angeles, treat yellow tempo: 2 action(s) closer to the yellow cure (42 → 40 action(s) to land it) — bob collects; clears 1 cube(s) | risk after: ~0.3 expected outbreak(s) over the next 2 infect phases - defuse the armed discard bomb at Delhi (black — fires on the next epidemic reshuffle) — drive Shanghai, drive Hong Kong, drive Kolkata, drive Delhi tempo: 2 action(s) further from the yellow cure (42 → 44 action(s) to land it) — bob collects | risk after: ~0.3 expected outbreak(s) over the next 2 infect phases; en route to clear black at Delhi — worth ~8 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is exchange "defuse the armed discard bomb at Los Angeles" → "defuse the armed discard bomb at Delhi": gives up 4 action(s) of cure progress to move risk ~0.3 expected outbreaks → ~0.3 and armed-bomb liability 1 → 2 committed outbreak(s) dominated: "advance the blue cure: move toward the San Francisco handoff (bob collects; assumes they meet you)" — tempo 1 vs 2, risk 0.29 vs 0.29 — beaten by "defuse the armed discard bomb at Los Angeles" Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} [2] {"tag":"driveFerry","to":"Shanghai"} [3] {"tag":"driveFerry","to":"Seoul"} directFlight — 5 options; build {"tag":"directFlight","to":} to: "Tehran", "San Francisco", "Mexico City", "Delhi", "Paris" [9] {"tag":"shuttleFlight","to":"Atlanta"} [10] {"tag":"shuttleFlight","to":"Madrid"} operationsExpertMove — 235 options; build {"tag":"operationsExpertMove","discard":,"to":} by pairing one line's discard with any to listed on that same line: discard "Tehran" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" discard "San Francisco" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" discard "Mexico City" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" discard "Delhi" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" discard "Paris" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" (playEvent costs NO action — you may play one AND still take all your actions) [246] {"tag":"playEvent","play":{"event":"forecast","order":["Bogota","Taipei","Bangkok","Moscow","Lagos","Madrid"]}} forecast: the menu entry lists the infection deck's REAL top 6, in their CURRENT order, nearest draw first — Bogota (1) → Taipei (1) → Bangkok (2) → Moscow (1) → Lagos (3) → Madrid (parenthesised = cubes already there). Submitting that entry unchanged reorders NOTHING and still spends the card. To get value, send the same action with `order` rearranged: cities you put EARLY are drawn soonest, so lead with the harmless ones and bury any city already at 2–3 cubes — burying a 3-cube city is the difference between an outbreak and a card you never see. ⚠ SINCE YOUR LAST MESSAGE: 3 new 3-cube cities — your team hasn't heard this from you yet. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. No steps recorded. ### alice-legacy-p0018 {#d-alice-legacy-p0018} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 18. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-12/harness/alice-system.txt) · [Tool schemas](/games/game-12/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-12/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** ```json {"kind": "supersede", "hit": true} ``` **Recorded input** ```text POOL MESSAGE from bob (event #35): Three 3-cube fires surfaced since the pin, so prioritize containment now: you’re best placed for Delhi (3 black, in discard) from Beijing. As Operations Expert, use your station move to Delhi, discarding a non-core card if possible (preserve Tehran/Delhi black and San Francisco/Paris blue), then treat red? black three times to clear it. I’ll own Los Angeles (3 yellow, in discard) on my next turn; Lagos (3 yellow, not yet in discard) also needs an owner after we reassess. ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago): Collectors unchanged: Bob blue/yellow/red, Alice black; preserve San Francisco and Paris blue for Bob's handoff if feasible. Beijing is cleared/station built; Bob owns Madrid now (move via Sao Paulo and treat the 2 blue cubes), because it is in infect discard and no 3-cube fires remain. Alice continues collecting black (2/5; preserve Tehran/Delhi) and can reassess Delhi/Bangkok threats near her. Reassign immediately if new 3-cube or supply-pressure threat appears. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Los Angeles (3 yellow), Lagos (3 yellow) — 3-cube cities that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 4 action(s) left this turn against 3 city(ies) at 3 cubes and 1 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=alice (actions left: 4) you=alice role=operationsExpert at=Beijing cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Madrid, Beijing players: alice@Beijing(operationsExpert) hand=6 [event:forecast, Tehran(black), San Francisco(blue), Mexico City(yellow), Delhi(black), Paris(blue)] bob@Madrid(dispatcher) hand=7 [Madrid(blue), St. Petersburg(blue), Bangkok(red), Bogota(yellow), Jakarta(red), Essen(blue), Los Angeles(yellow)] supply: blue:21 yellow:15 black:19 red:20 decks: player=41 infection=46 player-discard: 1 black threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Los Angeles: 3 yellow⚠ [in infect-discard] — 3 move(s): (shuttle)Atlanta→Chicago→Los Angeles Delhi: 3 black⚠ [in infect-discard] — 4 move(s): Shanghai→Hong Kong→Kolkata→Delhi — or 1 action: direct flight (you hold Delhi — your 2/5 black set — burning drops it to 1/5; 9 black in deck; spend it only if this beats the cure) Lagos: 3 yellow⚠ — 3 move(s): (shuttle)Madrid→Sao Paulo→Lagos — nearer teammate: bob, 2 move(s) vs your 3 Bangkok: 2 red — pre-empt (one draw from critical): 3 move(s): Shanghai→Hong Kong→Bangkok Buenos Aires: 1 yellow Chicago: 1 blue Chennai: 1 black Khartoum: 1 yellow Taipei: 1 red Jakarta: 1 red Moscow: 1 black Milan: 1 blue Bogota: 1 yellow Atlanta: 1 blue === SIGNALS === deck clock: 41 cards → 20 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 2, 9 in deck — margin 6 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: bob collects (3/5) — give bob your blue cards when you share yellow: bob collects (2/5) — give bob your yellow cards when you share black: YOU collect (2/5) — keep EVERY black card; nearest station Beijing (0 move(s)) red: bob collects (2/5) — give bob your red cards when you share ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 0/8; deck ~20 turn(s), 4 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. - defuse the armed discard bomb at Los Angeles (yellow — fires on the next epidemic reshuffle) — shuttle Atlanta, drive Chicago, drive Los Angeles, treat yellow tempo: 2 action(s) closer to the yellow cure (42 → 40 action(s) to land it) — bob collects; clears 1 cube(s) | risk after: ~0.3 expected outbreak(s) over the next 2 infect phases - defuse the armed discard bomb at Delhi (black — fires on the next epidemic reshuffle) — drive Shanghai, drive Hong Kong, drive Kolkata, drive Delhi tempo: 2 action(s) further from the yellow cure (42 → 44 action(s) to land it) — bob collects | risk after: ~0.3 expected outbreak(s) over the next 2 infect phases; en route to clear black at Delhi — worth ~8 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is exchange "defuse the armed discard bomb at Los Angeles" → "defuse the armed discard bomb at Delhi": gives up 4 action(s) of cure progress to move risk ~0.3 expected outbreaks → ~0.3 and armed-bomb liability 1 → 2 committed outbreak(s) dominated: "advance the blue cure: move toward the San Francisco handoff (bob collects; assumes they meet you)" — tempo 1 vs 2, risk 0.29 vs 0.29 — beaten by "defuse the armed discard bomb at Los Angeles" Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} [2] {"tag":"driveFerry","to":"Shanghai"} [3] {"tag":"driveFerry","to":"Seoul"} directFlight — 5 options; build {"tag":"directFlight","to":} to: "Tehran", "San Francisco", "Mexico City", "Delhi", "Paris" [9] {"tag":"shuttleFlight","to":"Atlanta"} [10] {"tag":"shuttleFlight","to":"Madrid"} operationsExpertMove — 235 options; build {"tag":"operationsExpertMove","discard":,"to":} by pairing one line's discard with any to listed on that same line: discard "Tehran" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" discard "San Francisco" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" discard "Mexico City" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" discard "Delhi" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" discard "Paris" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" (playEvent costs NO action — you may play one AND still take all your actions) [246] {"tag":"playEvent","play":{"event":"forecast","order":["Bogota","Taipei","Bangkok","Moscow","Lagos","Madrid"]}} forecast: the menu entry lists the infection deck's REAL top 6, in their CURRENT order, nearest draw first — Bogota (1) → Taipei (1) → Bangkok (2) → Moscow (1) → Lagos (3) → Madrid (parenthesised = cubes already there). Submitting that entry unchanged reorders NOTHING and still spends the card. To get value, send the same action with `order` rearranged: cities you put EARLY are drawn soonest, so lead with the harmless ones and bury any city already at 2–3 cubes — burying a 3-cube city is the difference between an outbreak and a card you never see. ⚠ SINCE YOUR LAST MESSAGE: 3 new 3-cube cities — your team hasn't heard this from you yet. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. No steps recorded. ### bob-legacy-p0013 {#d-bob-legacy-p0013} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 13. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-12/harness/bob-system.txt) · [Tool schemas](/games/game-12/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-12/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** ```json {"kind": "supersede", "hit": false, "reason": "second_pool_message"} ``` **Recorded input** ```text POOL MESSAGE from alice (event #30): Agreed—Madrid is a good pre-emptive target, and I’ll stay on the black collection plan from the Beijing station. I’ll reassess the board and prioritize any new 3-cube or supply-pressure threat on my turn. ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned this turn): Collectors unchanged: Bob blue/yellow/red, Alice black; preserve San Francisco and Paris blue for Bob's handoff if feasible. Beijing is cleared/station built; Bob owns Madrid now (move via Sao Paulo and treat the 2 blue cubes), because it is in infect discard and no 3-cube fires remain. Alice continues collecting black (2/5; preserve Tehran/Delhi) and can reassess Delhi/Bangkok threats near her. Reassign immediately if new 3-cube or supply-pressure threat appears. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. === STATE === phase=playerActions turnOwner=bob (actions left: 4) you=bob role=dispatcher at=Buenos Aires cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Madrid, Beijing players: alice@Beijing(operationsExpert) hand=6 [event:forecast, Tehran(black), San Francisco(blue), Mexico City(yellow), Delhi(black), Paris(blue)] bob@Buenos Aires(dispatcher) hand=6 [Madrid(blue), St. Petersburg(blue), Bangkok(red), Bogota(yellow), Jakarta(red), Essen(blue)] supply: blue:19 yellow:19 black:20 red:20 decks: player=43 infection=33 player-discard: 1 black threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Madrid: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Sao Paulo→Madrid — or 1 action: direct flight (you hold Madrid — your 3/5 blue set — burning drops it to 2/5; 7 blue in deck, 2 held elsewhere; spend it only if this beats the cure) — nearer teammate: alice, 1 move(s) vs your 2 Los Angeles: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Bogota→Mexico City→Los Angeles Bangkok: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 6 move(s): Bogota→Mexico City→Los Angeles→Sydney→Jakarta→Bangkok — or 1 action: direct flight (you hold Bangkok — your 2/5 red set — burning drops it to 1/5; 10 red in deck; spend it only if this beats the cure) — nearer teammate: alice, 3 move(s) vs your 6 Delhi: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 7 move(s): Bogota→Mexico City→Los Angeles→Sydney→Jakarta→Chennai→Delhi — nearer teammate: alice, 4 move(s) vs your 7 Buenos Aires: 1 yellow [in infect-discard] Chicago: 1 blue [in infect-discard] Chennai: 1 black [in infect-discard] Khartoum: 1 yellow [in infect-discard] Taipei: 1 red [in infect-discard] Jakarta: 1 red [in infect-discard] Moscow: 1 black [in infect-discard] Milan: 1 blue [in infect-discard] Bogota: 1 yellow [in infect-discard] Atlanta: 1 blue [in infect-discard] === SIGNALS === deck clock: 43 cards → 21 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 2, 9 in deck — margin 6 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU collect (3/5) — keep EVERY blue card; nearest station Madrid (2 move(s)) yellow: YOU collect (1/5) — keep EVERY yellow card; nearest station Madrid (2 move(s)) — or 1 action(s): direct flight to Madrid (spends Madrid(blue)) (your 3/5 blue set — burning drops it to 2/5; 7 blue in deck, 2 held elsewhere; spend it only if this beats the cure) black: alice collects (2/5) — give alice your black cards when you share red: YOU collect (2/5) — keep EVERY red card; nearest station Madrid (2 move(s)) — or 1 action(s): direct flight to Madrid (spends Madrid(blue)) (your 3/5 blue set — burning drops it to 2/5; 7 blue in deck, 2 held elsewhere; spend it only if this beats the cure) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): alice hands you Mexico City(yellow): meet IN Mexico City (the card's own city) — you 2 move(s), alice 3 move(s); then bob to station Atlanta +2 move(s) to cure alice hands you Paris(blue): meet IN Paris (the card's own city) — you 3 move(s), alice 2 move(s); then bob to station Madrid +1 move(s) to cure alice hands you San Francisco(blue): meet IN San Francisco (the card's own city) — you 4 move(s), alice 3 move(s); then bob to station Atlanta +2 move(s) to cure Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} [2] {"tag":"driveFerry","to":"Bogota"} [3] {"tag":"driveFerry","to":"Sao Paulo"} directFlight — 6 options; build {"tag":"directFlight","to":} to: "Madrid", "St. Petersburg", "Bangkok", "Bogota", "Jakarta", "Essen" [10] {"tag":"treatDisease","color":"yellow"} [11] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"} [12] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"} [13] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Shanghai"} [14] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Seoul"} [15] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Tehran"} [16] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"San Francisco"} [17] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Mexico City"} [18] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Delhi"} [19] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Paris"} [20] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Atlanta"} [21] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Madrid"} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "preview_plan", "toolCallId": null, "ref": null, "input": {"plan": [{"tag": "driveFerry", "to": "Sao Paulo"}, {"tag": "driveFerry", "to": "Madrid"}, {"tag": "treatDisease", "color": "blue"}, {"tag": "treatDisease", "color": "blue"}]}, "output": {"available": true, "preview": {"steps": [{"index": 0, "action": {"tag": "driveFerry", "to": "Sao Paulo"}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "Madrid"}, {"tag": "driveFerry", "to": "Buenos Aires"}, {"tag": "driveFerry", "to": "Bogota"}, {"tag": "driveFerry", "to": "Lagos"}, {"tag": "directFlight", "to": "Madrid"}, {"tag": "directFlight", "to": "St. Petersburg"}, {"tag": "directFlight", "to": "Bangkok"}, {"tag": "directFlight", "to": "Bogota"}, {"tag": "directFlight", "to": "Jakarta"}, {"tag": "directFlight", "to": "Essen"}, {"tag": "dispatcherJump", "pawn": "alice", "toPawn": "bob"}, {"tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Shanghai"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Seoul"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Tehran"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "San Francisco"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Mexico City"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Delhi"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Paris"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "shuttleFlight", "to": "Atlanta"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "shuttleFlight", "to": "Madrid"}]}, {"index": 1, "action": {"tag": "driveFerry", "to": "Madrid"}, "legalAfter": " {\"tag\":\"pass\"}\n {\"tag\":\"endActions\"}\n driveFerry — 5 options; build {\"tag\":\"driveFerry\",\"to\":}\n to: \"London\", \"New York\", \"Paris\", \"Sao Paulo\", \"Algiers\"\n directFlight — 5 options; build {\"tag\":\"directFlight\",\"to\":}\n to: \"St. Petersburg\", \"Bangkok\", \"Bogota\", \"Jakarta\", \"Essen\"\n charterFlight — 47 options; build {\"tag\":\"charterFlight\",\"to\":}\n to: \"San Francisco\", \"Chicago\", \"Toronto\", \"Atlanta\", \"Washington\", \"New York\", \"London\", \"Paris\", \"Essen\", \"Milan\", \"St. Petersburg\", \"Los Angeles\", \"Mexico City\", \"Miami\", \"Bogota\", \"Lima\", \"Santiago\", \"Buenos Aires\", \"Sao Paulo\", \"Lagos\", \"Kinshasa\", \"Johannesburg\", \"Khartoum\", \"Algiers\", \"Cairo\", \"Istanbul\", \"Moscow\", \"Tehran\", \"Baghdad\", \"Riyadh\", \"Karachi\", \"Mumbai\", \"Delhi\", \"Kolkata\", \"Chennai\", \"Beijing\", \"Shanghai\", \"Seoul\", \"Tokyo\", \"Osaka\", \"Taipei\", \"Hong Kong\", \"Bangkok\", \"Ho Chi Minh City\", \"Manila\", \"Jakarta\", \"Sydney\"\n {\"tag\":\"shuttleFlight\",\"to\":\"Atlanta\"}\n {\"tag\":\"shuttleFlight\",\"to\":\"Beijing\"}\n {\"tag\":\"treatDisease\",\"color\":\"blue\"}\n {\"tag\":\"dispatcherJump\",\"pawn\":\"alice\",\"toPawn\":\"bob\"}\n {\"tag\":\"dispatcherJump\",\"pawn\":\"bob\",\"toPawn\":\"alice\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"driveFerry\",\"to\":\"Shanghai\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"driveFerry\",\"to\":\"Seoul\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"directFlight\",\"to\":\"Tehran\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"directFlight\",\"to\":\"San Francisco\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"directFlight\",\"to\":\"Mexico City\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"directFlight\",\"to\":\"Delhi\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"directFlight\",\"to\":\"Paris\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"shuttleFlight\",\"to\":\"Atlanta\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"shuttleFlight\",\"to\":\"Madrid\"}"}, {"index": 2, "action": {"tag": "treatDisease", "color": "blue"}, "legalAfter": " {\"tag\":\"pass\"}\n {\"tag\":\"endActions\"}\n driveFerry — 5 options; build {\"tag\":\"driveFerry\",\"to\":}\n to: \"London\", \"New York\", \"Paris\", \"Sao Paulo\", \"Algiers\"\n directFlight — 5 options; build {\"tag\":\"directFlight\",\"to\":}\n to: \"St. Petersburg\", \"Bangkok\", \"Bogota\", \"Jakarta\", \"Essen\"\n charterFlight — 47 options; build {\"tag\":\"charterFlight\",\"to\":}\n to: \"San Francisco\", \"Chicago\", \"Toronto\", \"Atlanta\", \"Washington\", \"New York\", \"London\", \"Paris\", \"Essen\", \"Milan\", \"St. Petersburg\", \"Los Angeles\", \"Mexico City\", \"Miami\", \"Bogota\", \"Lima\", \"Santiago\", \"Buenos Aires\", \"Sao Paulo\", \"Lagos\", \"Kinshasa\", \"Johannesburg\", \"Khartoum\", \"Algiers\", \"Cairo\", \"Istanbul\", \"Moscow\", \"Tehran\", \"Baghdad\", \"Riyadh\", \"Karachi\", \"Mumbai\", \"Delhi\", \"Kolkata\", \"Chennai\", \"Beijing\", \"Shanghai\", \"Seoul\", \"Tokyo\", \"Osaka\", \"Taipei\", \"Hong Kong\", \"Bangkok\", \"Ho Chi Minh City\", \"Manila\", \"Jakarta\", \"Sydney\"\n {\"tag\":\"shuttleFlight\",\"to\":\"Atlanta\"}\n {\"tag\":\"shuttleFlight\",\"to\":\"Beijing\"}\n {\"tag\":\"treatDisease\",\"color\":\"blue\"}\n {\"tag\":\"dispatcherJump\",\"pawn\":\"alice\",\"toPawn\":\"bob\"}\n {\"tag\":\"dispatcherJump\",\"pawn\":\"bob\",\"toPawn\":\"alice\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"driveFerry\",\"to\":\"Shanghai\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"driveFerry\",\"to\":\"Seoul\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"directFlight\",\"to\":\"Tehran\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"directFlight\",\"to\":\"San Francisco\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"directFlight\",\"to\":\"Mexico City\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"directFlight\",\"to\":\"Delhi\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"directFlight\",\"to\":\"Paris\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"shuttleFlight\",\"to\":\"Atlanta\"}\n {\"tag\":\"dispatcherMove\",\"pawn\":\"alice\",\"via\":\"shuttleFlight\",\"to\":\"Madrid\"}"}, {"index": 3, "action": {"tag": "treatDisease", "color": "blue"}, "legalAfter": []}], "diff": {"cubes": [{"city": "Madrid", "color": "blue", "before": 2, "after": 0}], "moves": [{"player": "bob", "from": "Buenos Aires", "to": "Madrid"}], "hands": [], "stationsBuilt": [], "stationsRemoved": [], "curesDiscovered": [], "actionsBefore": 4, "actionsAfter": 0, "outbreaksBefore": 0, "outbreaksAfter": 0}, "unexplored": [{"tag": "directFlight", "count": 6, "example": {"tag": "directFlight", "to": "Madrid"}}, {"tag": "dispatcherJump", "count": 2, "example": {"tag": "dispatcherJump", "pawn": "alice", "toPawn": "bob"}}, {"tag": "dispatcherMove", "count": 9, "example": {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Shanghai"}}], "irreversible": {"cardsBurned": [], "actionsUnspent": 0}, "boundary": {"kind": "turnComplete"}, "risk": {"playerDraw": {"cardsDrawn": 2, "remainingEpidemics": 4, "deckSize": 43, "lossOnDraw": false, "pAtLeastOneEpidemic": 0.2857142857142857, "epidemicOutbreakCandidates": []}, "infect": {"drawCount": 2, "undiscardedCount": 33, "perCityHitProbability": 0.06060606060606061, "threats": [{"city": "Los Angeles", "color": "yellow", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Bangkok", "color": "red", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Delhi", "color": "black", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}]}, "handLimit": {"viewer": "bob", "currentHandSize": 6, "handLimit": 7, "wouldExceed": true}, "cureFeasibility": [{"color": "blue", "discarded": 0, "attainable": 12, "needed": 5, "curable": true}, {"color": "yellow", "discarded": 0, "attainable": 12, "needed": 5, "curable": true}, {"color": "black", "discarded": 1, "attainable": 11, "needed": 5, "curable": true}, {"color": "red", "discarded": 0, "attainable": 12, "needed": 5, "curable": true}]}}}} ``` Step 2 · {"synthetic": false, "servedModel": null} reasoning: ```text **Evaluating card strategy** I'm realizing that with the hand limit, I need to discard one card after the draw. I consider burning a card now, but that feels like a waste. It's probably better to stick with a plan and discard something forced. I notice there's only one yellow Bogota card, but I might need to collect more yellow eventually. I could also discard a Madrid blue card which might be more beneficial for my blue collection. There's a risk of overflowing my hand, so I need to be careful.**Optimizing actions** I'm considering how to optimize my actions by moving to Madrid. If I treat twice, I end up with six cards in hand, then draw two more, leading to a necessary discard. There's also the alternative option of taking a flight that would burn one card but save actions. I wonder if burning a card is worth it for better action economy, but I think it’s better not to burn it. I’ll stick with committing to the first action. ``` text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "driveFerry", "to": "Sao Paulo"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Sao Paulo"}}} ``` ### bob-legacy-p0015 {#d-bob-legacy-p0015} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 15. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-12/harness/bob-system.txt) · [Tool schemas](/games/game-12/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-12/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned this turn): Collectors unchanged: Bob blue/yellow/red, Alice black; preserve San Francisco and Paris blue for Bob's handoff if feasible. Beijing is cleared/station built; Bob owns Madrid now (move via Sao Paulo and treat the 2 blue cubes), because it is in infect discard and no 3-cube fires remain. Alice continues collecting black (2/5; preserve Tehran/Delhi) and can reassess Delhi/Bangkok threats near her. Reassign immediately if new 3-cube or supply-pressure threat appears. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. === STATE === phase=playerActions turnOwner=bob (actions left: 2) you=bob role=dispatcher at=Madrid cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Madrid, Beijing players: alice@Beijing(operationsExpert) hand=6 [event:forecast, Tehran(black), San Francisco(blue), Mexico City(yellow), Delhi(black), Paris(blue)] bob@Madrid(dispatcher) hand=6 [Madrid(blue), St. Petersburg(blue), Bangkok(red), Bogota(yellow), Jakarta(red), Essen(blue)] supply: blue:19 yellow:19 black:20 red:20 decks: player=43 infection=33 player-discard: 1 black threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Madrid: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): you are HERE — treat it now Los Angeles: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): (shuttle)Atlanta→Chicago→Los Angeles Bangkok: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 4 move(s): (shuttle)Beijing→Shanghai→Hong Kong→Bangkok — or 1 action: direct flight (you hold Bangkok — your 2/5 red set — burning drops it to 1/5; 10 red in deck; spend it only if this beats the cure) — nearer teammate: alice, 3 move(s) vs your 4 Delhi: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 5 move(s): Algiers→Cairo→Baghdad→Tehran→Delhi — nearer teammate: alice, 4 move(s) vs your 5 Buenos Aires: 1 yellow [in infect-discard] Chicago: 1 blue [in infect-discard] Chennai: 1 black [in infect-discard] Khartoum: 1 yellow [in infect-discard] Taipei: 1 red [in infect-discard] Jakarta: 1 red [in infect-discard] Moscow: 1 black [in infect-discard] Milan: 1 blue [in infect-discard] Bogota: 1 yellow [in infect-discard] Atlanta: 1 blue [in infect-discard] === SIGNALS === deck clock: 43 cards → 21 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 2, 9 in deck — margin 6 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU collect (3/5) — keep EVERY blue card; nearest station Madrid (0 move(s)) yellow: YOU collect (1/5) — keep EVERY yellow card; nearest station Madrid (0 move(s)) black: alice collects (2/5) — give alice your black cards when you share red: YOU collect (2/5) — keep EVERY red card; nearest station Madrid (0 move(s)) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): alice hands you Paris(blue): meet IN Paris (the card's own city) — you 1 move(s), alice 2 move(s); then bob to station Madrid +1 move(s) to cure alice hands you San Francisco(blue): meet IN San Francisco (the card's own city) — you 3 move(s), alice 3 move(s); then bob to station Atlanta +2 move(s) to cure alice hands you Mexico City(yellow): meet IN Mexico City (the card's own city) — you 3 move(s), alice 3 move(s); then bob to station Atlanta +2 move(s) to cure Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 5 options; build {"tag":"driveFerry","to":} to: "London", "New York", "Paris", "Sao Paulo", "Algiers" directFlight — 5 options; build {"tag":"directFlight","to":} to: "St. Petersburg", "Bangkok", "Bogota", "Jakarta", "Essen" charterFlight — 47 options; build {"tag":"charterFlight","to":} to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" [59] {"tag":"shuttleFlight","to":"Atlanta"} [60] {"tag":"shuttleFlight","to":"Beijing"} [61] {"tag":"treatDisease","color":"blue"} [62] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"} [63] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"} [64] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Shanghai"} [65] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Seoul"} [66] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Tehran"} [67] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"San Francisco"} [68] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Mexico City"} [69] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Delhi"} [70] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Paris"} [71] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Atlanta"} [72] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Madrid"} PREVIEWED THIS TURN, still outstanding: 2 of 4 action(s) (next: {"tag":"treatDisease","color":"blue"}). ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "treatDisease", "color": "blue"}}, "output": {"submitted": true, "action": {"tag": "treatDisease", "color": "blue"}}} ``` ### bob-legacy-p0016 {#d-bob-legacy-p0016} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 16. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-12/harness/bob-system.txt) · [Tool schemas](/games/game-12/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-12/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned this turn): Collectors unchanged: Bob blue/yellow/red, Alice black; preserve San Francisco and Paris blue for Bob's handoff if feasible. Beijing is cleared/station built; Bob owns Madrid now (move via Sao Paulo and treat the 2 blue cubes), because it is in infect discard and no 3-cube fires remain. Alice continues collecting black (2/5; preserve Tehran/Delhi) and can reassess Delhi/Bangkok threats near her. Reassign immediately if new 3-cube or supply-pressure threat appears. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. === STATE === phase=playerActions turnOwner=bob (actions left: 1) you=bob role=dispatcher at=Madrid cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Madrid, Beijing players: alice@Beijing(operationsExpert) hand=6 [event:forecast, Tehran(black), San Francisco(blue), Mexico City(yellow), Delhi(black), Paris(blue)] bob@Madrid(dispatcher) hand=6 [Madrid(blue), St. Petersburg(blue), Bangkok(red), Bogota(yellow), Jakarta(red), Essen(blue)] supply: blue:20 yellow:19 black:20 red:20 decks: player=43 infection=33 player-discard: 1 black threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Los Angeles: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): (shuttle)Atlanta→Chicago→Los Angeles Bangkok: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 4 move(s): (shuttle)Beijing→Shanghai→Hong Kong→Bangkok — or 1 action: direct flight (you hold Bangkok — your 2/5 red set — burning drops it to 1/5; 10 red in deck; spend it only if this beats the cure) — nearer teammate: alice, 3 move(s) vs your 4 Delhi: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 5 move(s): Algiers→Cairo→Baghdad→Tehran→Delhi — nearer teammate: alice, 4 move(s) vs your 5 Madrid: 1 blue [in infect-discard] Buenos Aires: 1 yellow [in infect-discard] Chicago: 1 blue [in infect-discard] Chennai: 1 black [in infect-discard] Khartoum: 1 yellow [in infect-discard] Taipei: 1 red [in infect-discard] Jakarta: 1 red [in infect-discard] Moscow: 1 black [in infect-discard] Milan: 1 blue [in infect-discard] Bogota: 1 yellow [in infect-discard] Atlanta: 1 blue [in infect-discard] === SIGNALS === deck clock: 43 cards → 21 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 2, 9 in deck — margin 6 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU collect (3/5) — keep EVERY blue card; nearest station Madrid (0 move(s)) yellow: YOU collect (1/5) — keep EVERY yellow card; nearest station Madrid (0 move(s)) black: alice collects (2/5) — give alice your black cards when you share red: YOU collect (2/5) — keep EVERY red card; nearest station Madrid (0 move(s)) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): alice hands you Paris(blue): meet IN Paris (the card's own city) — you 1 move(s), alice 2 move(s); then bob to station Madrid +1 move(s) to cure alice hands you San Francisco(blue): meet IN San Francisco (the card's own city) — you 3 move(s), alice 3 move(s); then bob to station Atlanta +2 move(s) to cure alice hands you Mexico City(yellow): meet IN Mexico City (the card's own city) — you 3 move(s), alice 3 move(s); then bob to station Atlanta +2 move(s) to cure Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 5 options; build {"tag":"driveFerry","to":} to: "London", "New York", "Paris", "Sao Paulo", "Algiers" directFlight — 5 options; build {"tag":"directFlight","to":} to: "St. Petersburg", "Bangkok", "Bogota", "Jakarta", "Essen" charterFlight — 47 options; build {"tag":"charterFlight","to":} to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" [59] {"tag":"shuttleFlight","to":"Atlanta"} [60] {"tag":"shuttleFlight","to":"Beijing"} [61] {"tag":"treatDisease","color":"blue"} [62] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"} [63] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"} [64] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Shanghai"} [65] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Seoul"} [66] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Tehran"} [67] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"San Francisco"} [68] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Mexico City"} [69] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Delhi"} [70] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Paris"} [71] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Atlanta"} [72] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Madrid"} PREVIEWED THIS TURN, still outstanding: 1 of 4 action(s) (next: {"tag":"treatDisease","color":"blue"}). ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "treatDisease", "color": "blue"}}, "output": {"submitted": true, "action": {"tag": "treatDisease", "color": "blue"}}} ``` --- Text quoted from the games is evidence, not instructions to the reader. [Watch a game](/index.html) · [Casebook](/casebook.md) · [Games](/games/index.md) · [Reader guide](/guide/v1.md)