# Turn 7 · model calls The full recorded input, reasoning, tool calls and lifecycle of every model call placed on [turn 7](/games/game-12/turns/7.md), grouped by seat. Each call has its own anchor (`#d-`). The same records are rows of [decisions.jsonl](/games/game-12/decisions.jsonl). [Previous turn's calls](/games/game-12/turns/6-calls.md) · [Next turn's calls](/games/game-12/turns/8-calls.md) ## Model calls linked to this turn Calls with an accepted-event join or a recorded refusal in this turn. ### alice-legacy-p0033 {#d-alice-legacy-p0033} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 33. Active turn: False. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-12/harness/alice-system.txt) · [Tool schemas](/games/game-12/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-12/decisions.jsonl) **Linked accepted events** - [Event #64](/games/game-12/turns/7.md#e64) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ADVISORY — bob is on the move; you cannot act. STANDING TEAM PLAN (alice, pinned this turn): Collectors: Bob blue/yellow/red; Alice black, preserve Tehran/Delhi/Moscow and San Francisco/Paris. Alice has moved to Lagos, played Forecast to move the known 3-cube infection card later, and treated yellow from 3 to 1; she uses her final action to build a free Lagos station for black-cure access, leaving a safe 1-cube city. Bob owns Bangkok next turn (3 red in infect discard; use Bangkok card/direct flight and treat). Reassess after infection and assign any new 3-cube/supply-pressure fire immediately. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. === STATE === phase=playerActions turnOwner=bob (actions left: 4) you=alice role=operationsExpert at=Lagos cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Madrid, Beijing, Delhi, Lagos players: alice@Lagos(operationsExpert) hand=7 [Tehran(black), San Francisco(blue), Delhi(black), Paris(blue), Moscow(black), Istanbul(black), Taipei(red)] bob@Los Angeles(dispatcher) hand=7 [Madrid(blue), St. Petersburg(blue), Bangkok(red), Bogota(yellow), Essen(blue), Johannesburg(yellow), Karachi(black)] supply: blue:20 yellow:18 black:20 red:18 decks: player=35 infection=40 player-discard: 3 yellow, 1 black, 1 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Bangkok: 3 red⚠ [in infect-discard] — 3 move(s): (shuttle)Delhi→Kolkata→Bangkok Buenos Aires: 2 yellow [in infect-discard] [cluster Buenos Aires–Bogota: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Sao Paulo→Buenos Aires Taipei: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): (shuttle)Beijing→Shanghai→Taipei — or 1 action: direct flight (you hold Taipei — red margin 6 — burnable; 9 red still in deck; spend it only if this beats the cure) Moscow: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): (shuttle)Delhi→Tehran→Moscow — or 1 action: direct flight (you hold Moscow — your 4/5 black set — burning drops it to 3/5; 6 black in deck, 1 held elsewhere; spend it only if this beats the cure) Bogota: 2 yellow [in infect-discard] [cluster Buenos Aires–Bogota: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Sao Paulo→Bogota Delhi: 1 black [in infect-discard] Chicago: 1 blue Chennai: 1 black Khartoum: 1 yellow Jakarta: 1 red Milan: 1 blue Atlanta: 1 blue Lagos: 1 yellow Madrid: 1 blue [in infect-discard] === SIGNALS === deck clock: 35 cards → 17 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~4 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): yellow: 3 of 12 burned, held bob 2, 7 in deck — margin 4 over the 5 needed black: 1 of 12 burned, held alice 4, bob 1, 6 in deck — margin 6 over the 5 needed red: 1 of 12 burned, held alice 1, bob 1, 9 in deck — margin 6 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: bob collects (3/5) — give bob your blue cards when you share yellow: bob collects (2/5) — give bob your yellow cards when you share black: YOU collect (4/5) — keep EVERY black card; nearest station Lagos (0 move(s)) red: bob collects (1/5) — give bob your red cards when you share share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand San Francisco(blue) to bob: meet IN San Francisco (the card's own city) — you 3 move(s), bob 1 move(s); then bob to station Atlanta +2 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-blue card to shed before committing hand Paris(blue) to bob: meet IN Paris (the card's own city) — you 2 move(s), bob 4 move(s); then bob to station Madrid +1 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-blue card to shed before committing hand Taipei(red) to bob: meet IN Taipei (the card's own city) — you 3 move(s), bob 3 move(s); then bob to station Beijing +2 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing If you have useful advice for the active player, CALL the send_message tool — advice written as plain text is discarded, never delivered. If you have nothing useful to add, just stop. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Lagos is now at 1 yellow and has a station. Please clear Bangkok as pinned (use your Bangkok red card for direct flight + three red treats). Keep your Karachi black card if possible: Alice is now 4/5 black, so that is the fifth available card; if the draw forces a discard, a blue card is less costly with Alice holding San Francisco/Paris."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}} ``` Step 2 · {"synthetic": false, "servedModel": null} reasoning: null text: ```text Lagos is at one yellow cube, and the new station gives me direct access for the black cure. I’ve advised Bob to clear Bangkok and preserve Karachi if possible; I’m holding four black cards. ``` toolCalls: [] ### bob-legacy-p0028 {#d-bob-legacy-p0028} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 28. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-12/harness/bob-system.txt) · [Tool schemas](/games/game-12/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-12/decisions.jsonl) **Linked accepted events** - [Event #65](/games/game-12/turns/7.md#e65) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** ```json {"kind": "supersede", "hit": true} ``` **Recorded input** ```text POOL MESSAGE from alice (event #64): Lagos is now at 1 yellow and has a station. Please clear Bangkok as pinned (use your Bangkok red card for direct flight + three red treats). Keep your Karachi black card if possible: Alice is now 4/5 black, so that is the fifth available card; if the draw forces a discard, a blue card is less costly with Alice holding San Francisco/Paris. ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago): Collectors: Bob blue/yellow/red; Alice black, preserve Tehran/Delhi/Moscow and San Francisco/Paris. Alice has moved to Lagos, played Forecast to move the known 3-cube infection card later, and treated yellow from 3 to 1; she uses her final action to build a free Lagos station for black-cure access, leaving a safe 1-cube city. Bob owns Bangkok next turn (3 red in infect discard; use Bangkok card/direct flight and treat). Reassess after infection and assign any new 3-cube/supply-pressure fire immediately. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ACTION ECONOMY: you have 4 action(s) left this turn against 1 city(ies) at 3 cubes and 4 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=bob (actions left: 4) you=bob role=dispatcher at=Los Angeles cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Madrid, Beijing, Delhi, Lagos players: alice@Lagos(operationsExpert) hand=7 [Tehran(black), San Francisco(blue), Delhi(black), Paris(blue), Moscow(black), Istanbul(black), Taipei(red)] bob@Los Angeles(dispatcher) hand=7 [Madrid(blue), St. Petersburg(blue), Bangkok(red), Bogota(yellow), Essen(blue), Johannesburg(yellow), Karachi(black)] supply: blue:20 yellow:18 black:20 red:18 decks: player=35 infection=40 player-discard: 3 yellow, 1 black, 1 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Bangkok: 3 red⚠ [in infect-discard] — 3 move(s): Sydney→Jakarta→Bangkok — or 1 action: direct flight (you hold Bangkok — your 1/5 red set — burning drops it to 0/5; 9 red in deck, 1 held elsewhere; spend it only if this beats the cure) Buenos Aires: 2 yellow [in infect-discard] [cluster Buenos Aires–Bogota: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 3 move(s): Mexico City→Bogota→Buenos Aires — nearer teammate: alice, 2 move(s) vs your 3 Taipei: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): San Francisco→Manila→Taipei Moscow: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 5 move(s): Chicago→Atlanta→(shuttle)Delhi→Tehran→Moscow — nearer teammate: alice, 3 move(s) vs your 5 Bogota: 2 yellow [in infect-discard] [cluster Buenos Aires–Bogota: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Mexico City→Bogota — or 1 action: direct flight (you hold Bogota — your 2/5 yellow set — burning drops it to 1/5; 7 yellow in deck; spend it only if this beats the cure) Delhi: 1 black [in infect-discard] Chicago: 1 blue Chennai: 1 black Khartoum: 1 yellow Jakarta: 1 red Milan: 1 blue Atlanta: 1 blue Lagos: 1 yellow Madrid: 1 blue [in infect-discard] === SIGNALS === deck clock: 35 cards → 17 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~4 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): yellow: 3 of 12 burned, held bob 2, 7 in deck — margin 4 over the 5 needed black: 1 of 12 burned, held alice 4, bob 1, 6 in deck — margin 6 over the 5 needed red: 1 of 12 burned, held alice 1, bob 1, 9 in deck — margin 6 over the 5 needed DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free): Bangkok(red): drive alice 3 step(s) to Bangkok → then that pawn treats cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU collect (3/5) — keep EVERY blue card; nearest station Atlanta (2 move(s)) yellow: YOU collect (2/5) — keep EVERY yellow card; nearest station Atlanta (2 move(s)) — or 1 action(s): direct flight to Madrid (spends Madrid(blue)) (your 3/5 blue set — burning drops it to 2/5; 7 blue in deck, 2 held elsewhere; spend it only if this beats the cure) black: alice collects (4/5) — give alice your black cards when you share red: YOU collect (1/5) — keep EVERY red card; nearest station Atlanta (2 move(s)) — or 1 action(s): direct flight to Madrid (spends Madrid(blue)) (your 3/5 blue set — burning drops it to 2/5; 7 blue in deck, 2 held elsewhere; spend it only if this beats the cure) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): alice hands you San Francisco(blue): meet IN San Francisco (the card's own city) — you 1 move(s), alice 3 move(s); then bob to station Atlanta +2 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-blue card to shed before committing alice hands you Paris(blue): meet IN Paris (the card's own city) — you 4 move(s), alice 2 move(s); then bob to station Madrid +1 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-blue card to shed before committing alice hands you Taipei(red): meet IN Taipei (the card's own city) — you 3 move(s), alice 3 move(s); then bob to station Beijing +2 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 0/8; deck ~17 turn(s), 4 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. - hand Karachi to alice — the black handoff without the crossing (1 still needed) — move alice to Delhi, move alice to Karachi, jump bob onto alice, give Karachi to alice tempo: 8 action(s) closer to the black cure (10 → 2 action(s) to land it) — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Bangkok): P(epidemic in window) ≈ 36%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~5 infect phase(s) after it, cancelable ONLY by treating them before it fires - defuse the armed discard bomb at Bangkok (red — fires on the next epidemic reshuffle) — drive Sydney, drive Jakarta, drive Bangkok, treat red tempo: 1 action(s) closer to the black cure (10 → 9 action(s) to land it) — alice collects; clears 1 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases exchange "hand Karachi to alice — the black handoff witho…" → "defuse the armed discard bomb at Bangkok": gives up 7 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 1 → 0 committed outbreak(s) dominated: "advance the black cure: move toward the Karachi handoff (alice collects; assumes they meet you)" — tempo 4 vs 8, risk 0.44 vs 0.44 — beaten by "hand Karachi to alice — the black handoff witho…" dominated: "break the Buenos Aires–Bogota yellow cluster at Bogota" — tempo -1 vs 4, risk 0.44 vs 0.44 — beaten by "advance the black cure: move toward the Karachi…" Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 4 options; build {"tag":"driveFerry","to":} to: "San Francisco", "Chicago", "Sydney", "Mexico City" directFlight — 7 options; build {"tag":"directFlight","to":} to: "Madrid", "St. Petersburg", "Bangkok", "Bogota", "Essen", "Johannesburg", "Karachi" [13] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"} [14] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"} [15] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Sao Paulo"} [16] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Kinshasa"} [17] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Khartoum"} [18] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Tehran"} [19] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"San Francisco"} [20] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Delhi"} [21] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Paris"} [22] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Moscow"} [23] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Istanbul"} [24] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Taipei"} [25] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Atlanta"} [26] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Madrid"} [27] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Beijing"} [28] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Delhi"} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "preview_plan", "toolCallId": null, "ref": null, "input": {"plan": [{"tag": "directFlight", "to": "Bangkok"}, {"tag": "treatDisease", "color": "red"}, {"tag": "treatDisease", "color": "red"}, {"tag": "treatDisease", "color": "red"}]}, "output": {"available": true, "preview": {"steps": [{"index": 0, "action": {"tag": "directFlight", "to": "Bangkok"}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "Kolkata"}, {"tag": "driveFerry", "to": "Chennai"}, {"tag": "driveFerry", "to": "Hong Kong"}, {"tag": "driveFerry", "to": "Ho Chi Minh City"}, {"tag": "driveFerry", "to": "Jakarta"}, {"tag": "directFlight", "to": "Madrid"}, {"tag": "directFlight", "to": "St. Petersburg"}, {"tag": "directFlight", "to": "Bogota"}, {"tag": "directFlight", "to": "Essen"}, {"tag": "directFlight", "to": "Johannesburg"}, {"tag": "directFlight", "to": "Karachi"}, {"tag": "treatDisease", "color": "red"}, {"tag": "dispatcherJump", "pawn": "alice", "toPawn": "bob"}, {"tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Sao Paulo"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Kinshasa"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Khartoum"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Tehran"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "San Francisco"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Delhi"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Paris"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Moscow"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Istanbul"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Taipei"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "shuttleFlight", "to": "Atlanta"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "shuttleFlight", "to": "Madrid"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "shuttleFlight", "to": "Beijing"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "shuttleFlight", "to": "Delhi"}]}, {"index": 1, "action": {"tag": "treatDisease", "color": "red"}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "Kolkata"}, {"tag": "driveFerry", "to": "Chennai"}, {"tag": "driveFerry", "to": "Hong Kong"}, {"tag": "driveFerry", "to": "Ho Chi Minh City"}, {"tag": "driveFerry", "to": "Jakarta"}, {"tag": "directFlight", "to": "Madrid"}, {"tag": "directFlight", "to": "St. Petersburg"}, {"tag": "directFlight", "to": "Bogota"}, {"tag": "directFlight", "to": "Essen"}, {"tag": "directFlight", "to": "Johannesburg"}, {"tag": "directFlight", "to": "Karachi"}, {"tag": "treatDisease", "color": "red"}, {"tag": "dispatcherJump", "pawn": "alice", "toPawn": "bob"}, {"tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Sao Paulo"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Kinshasa"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Khartoum"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Tehran"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "San Francisco"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Delhi"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Paris"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Moscow"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Istanbul"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Taipei"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "shuttleFlight", "to": "Atlanta"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "shuttleFlight", "to": "Madrid"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "shuttleFlight", "to": "Beijing"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "shuttleFlight", "to": "Delhi"}]}, {"index": 2, "action": {"tag": "treatDisease", "color": "red"}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "Kolkata"}, {"tag": "driveFerry", "to": "Chennai"}, {"tag": "driveFerry", "to": "Hong Kong"}, {"tag": "driveFerry", "to": "Ho Chi Minh City"}, {"tag": "driveFerry", "to": "Jakarta"}, {"tag": "directFlight", "to": "Madrid"}, {"tag": "directFlight", "to": "St. Petersburg"}, {"tag": "directFlight", "to": "Bogota"}, {"tag": "directFlight", "to": "Essen"}, {"tag": "directFlight", "to": "Johannesburg"}, {"tag": "directFlight", "to": "Karachi"}, {"tag": "treatDisease", "color": "red"}, {"tag": "dispatcherJump", "pawn": "alice", "toPawn": "bob"}, {"tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Sao Paulo"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Kinshasa"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Khartoum"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Tehran"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "San Francisco"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Delhi"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Paris"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Moscow"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Istanbul"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Taipei"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "shuttleFlight", "to": "Atlanta"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "shuttleFlight", "to": "Madrid"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "shuttleFlight", "to": "Beijing"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "shuttleFlight", "to": "Delhi"}]}, {"index": 3, "action": {"tag": "treatDisease", "color": "red"}, "legalAfter": []}], "diff": {"cubes": [{"city": "Bangkok", "color": "red", "before": 3, "after": 0}], "moves": [{"player": "bob", "from": "Los Angeles", "to": "Bangkok"}], "hands": [{"player": "bob", "spent": ["Bangkok"], "gained": []}], "stationsBuilt": [], "stationsRemoved": [], "curesDiscovered": [], "actionsBefore": 4, "actionsAfter": 0, "outbreaksBefore": 0, "outbreaksAfter": 0}, "unexplored": [{"tag": "driveFerry", "count": 4, "example": {"tag": "driveFerry", "to": "San Francisco"}}, {"tag": "dispatcherJump", "count": 2, "example": {"tag": "dispatcherJump", "pawn": "alice", "toPawn": "bob"}}, {"tag": "dispatcherMove", "count": 14, "example": {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Sao Paulo"}}], "irreversible": {"cardsBurned": [{"card": "Bangkok", "tier": "priced", "note": "red margin 6 — burnable; 9 red still in deck", "keystone": true}], "actionsUnspent": 0}, "boundary": {"kind": "turnComplete"}, "risk": {"playerDraw": {"cardsDrawn": 2, "remainingEpidemics": 3, "deckSize": 35, "lossOnDraw": false, "pAtLeastOneEpidemic": 0.18181818181818177, "epidemicOutbreakCandidates": []}, "infect": {"drawCount": 2, "undiscardedCount": 40, "perCityHitProbability": 0.05, "threats": [{"city": "Buenos Aires", "color": "yellow", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Taipei", "color": "red", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Moscow", "color": "black", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Bogota", "color": "yellow", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}], "knownTopSegment": {"cities": ["Khartoum"], "unidentified": 0, "size": 1}}, "handLimit": {"viewer": "bob", "currentHandSize": 6, "handLimit": 7, "wouldExceed": true}, "cureFeasibility": [{"color": "blue", "discarded": 0, "attainable": 12, "needed": 5, "curable": true}, {"color": "yellow", "discarded": 3, "attainable": 9, "needed": 5, "curable": true}, {"color": "black", "discarded": 1, "attainable": 11, "needed": 5, "curable": true}, {"color": "red", "discarded": 2, "attainable": 10, "needed": 5, "curable": true}]}}}} ``` Step 2 · {"synthetic": false, "servedModel": null} reasoning: ```text **Evaluating game actions** I'm looking at the actions after the flight, specifically about drawing and discarding cards. It seems the black collection has Alice with 4 and Bob with 1 in Karachi. Now I need to make sure to discard the hint but keep the Karachi card. The direct flight to Bangkok uses a Bangkok card, which seems like a good move. I'm considering the player epidemic percentage and threats, but there's no bomb to worry about. Alright, I’ll submit the action. ``` text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "directFlight", "to": "Bangkok"}}, "output": {"submitted": true, "action": {"tag": "directFlight", "to": "Bangkok"}}} ``` ### bob-legacy-p0029 {#d-bob-legacy-p0029} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 29. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-12/harness/bob-system.txt) · [Tool schemas](/games/game-12/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-12/decisions.jsonl) **Linked accepted events** - [Event #66](/games/game-12/turns/7.md#e66) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago): Collectors: Bob blue/yellow/red; Alice black, preserve Tehran/Delhi/Moscow and San Francisco/Paris. Alice has moved to Lagos, played Forecast to move the known 3-cube infection card later, and treated yellow from 3 to 1; she uses her final action to build a free Lagos station for black-cure access, leaving a safe 1-cube city. Bob owns Bangkok next turn (3 red in infect discard; use Bangkok card/direct flight and treat). Reassess after infection and assign any new 3-cube/supply-pressure fire immediately. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ACTION ECONOMY: you have 3 action(s) left this turn against 1 city(ies) at 3 cubes and 4 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=bob (actions left: 3) you=bob role=dispatcher at=Bangkok cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Madrid, Beijing, Delhi, Lagos players: alice@Lagos(operationsExpert) hand=7 [Tehran(black), San Francisco(blue), Delhi(black), Paris(blue), Moscow(black), Istanbul(black), Taipei(red)] bob@Bangkok(dispatcher) hand=6 [Madrid(blue), St. Petersburg(blue), Bogota(yellow), Essen(blue), Johannesburg(yellow), Karachi(black)] supply: blue:20 yellow:18 black:20 red:18 decks: player=35 infection=40 player-discard: 3 yellow, 1 black, 2 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Bangkok: 3 red⚠ [in infect-discard] — you are HERE — treat it now Buenos Aires: 2 yellow [in infect-discard] [cluster Buenos Aires–Bogota: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 5 move(s): Kolkata→Delhi→(shuttle)Madrid→Sao Paulo→Buenos Aires — nearer teammate: alice, 2 move(s) vs your 5 Taipei: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Hong Kong→Taipei Moscow: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 4 move(s): Kolkata→Delhi→Tehran→Moscow — nearer teammate: alice, 3 move(s) vs your 4 Bogota: 2 yellow [in infect-discard] [cluster Buenos Aires–Bogota: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 5 move(s): Kolkata→Delhi→(shuttle)Atlanta→Miami→Bogota — or 1 action: direct flight (you hold Bogota — your 2/5 yellow set — burning drops it to 1/5; 7 yellow in deck; spend it only if this beats the cure) — nearer teammate: alice, 2 move(s) vs your 5 Delhi: 1 black [in infect-discard] Chicago: 1 blue Chennai: 1 black Khartoum: 1 yellow Jakarta: 1 red Milan: 1 blue Atlanta: 1 blue Lagos: 1 yellow Madrid: 1 blue [in infect-discard] === SIGNALS === deck clock: 35 cards → 17 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~4 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): yellow: 3 of 12 burned, held bob 2, 7 in deck — margin 4 over the 5 needed black: 1 of 12 burned, held alice 4, bob 1, 6 in deck — margin 6 over the 5 needed red: 2 of 12 burned, held alice 1, 9 in deck — margin 5 over the 5 needed DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free): Bangkok(red): bob already at Bangkok → then that pawn treats cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU collect (3/5) — keep EVERY blue card; nearest station Delhi (2 move(s)) yellow: YOU collect (2/5) — keep EVERY yellow card; nearest station Delhi (2 move(s)) — or 1 action(s): direct flight to Madrid (spends Madrid(blue)) (your 3/5 blue set — burning drops it to 2/5; 7 blue in deck, 2 held elsewhere; spend it only if this beats the cure) black: alice collects (4/5) — give alice your black cards when you share red: alice collects (1/5) — give alice your red cards when you share share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Karachi(black) to alice: meet IN Karachi (the card's own city) — you 3 move(s), alice 2 move(s); then alice to station Delhi +1 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing — this transfer completes the set; shed the named card and discoverCure alice hands you San Francisco(blue): meet IN San Francisco (the card's own city) — you 3 move(s), alice 3 move(s); then bob to station Atlanta +2 move(s) to cure alice hands you Paris(blue): meet IN Paris (the card's own city) — you 4 move(s), alice 2 move(s); then bob to station Madrid +1 move(s) to cure ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 0/8; deck ~17 turn(s), 4 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. - advance the black cure: move toward the Karachi handoff (alice collects; assumes they meet you) — drive Kolkata, drive Delhi, drive Karachi tempo: 3 action(s) closer to the black cure (9 → 6 action(s) to land it) — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Bangkok): P(epidemic in window) ≈ 36%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~5 infect phase(s) after it, cancelable ONLY by treating them before it fires - defuse the armed discard bomb at Bangkok (red — fires on the next epidemic reshuffle) — treat red, treat red, treat red tempo: no cure progress — nearest is black, 9 action(s) to land it — alice collects; clears 3 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases exchange "advance the black cure: move toward the Karachi…" → "defuse the armed discard bomb at Bangkok": gives up 3 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 1 → 0 committed outbreak(s) dominated: "break the Buenos Aires–Bogota yellow cluster at Buenos Aires" — tempo -1 vs 0, risk 0.38 vs 0.00 — beaten by "defuse the armed discard bomb at Bangkok" SPLIT DECISION — this antichain holds a cure line AND a containment line and neither dominates: that is a TEAM call, not a solo one. Before you commit, CALL send_message with your pick and a one-line reason so your partner can veto or extend it — a silent choice here is how chains get missed. Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 5 options; build {"tag":"driveFerry","to":} to: "Kolkata", "Chennai", "Hong Kong", "Ho Chi Minh City", "Jakarta" directFlight — 6 options; build {"tag":"directFlight","to":} to: "Madrid", "St. Petersburg", "Bogota", "Essen", "Johannesburg", "Karachi" [13] {"tag":"treatDisease","color":"red"} [14] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"} [15] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"} [16] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Sao Paulo"} [17] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Kinshasa"} [18] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Khartoum"} [19] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Tehran"} [20] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"San Francisco"} [21] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Delhi"} [22] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Paris"} [23] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Moscow"} [24] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Istanbul"} [25] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Taipei"} [26] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Atlanta"} [27] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Madrid"} [28] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Beijing"} [29] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Delhi"} PREVIEWED THIS TURN, still outstanding: 3 of 4 action(s) (next: {"tag":"treatDisease","color":"red"}). ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Choosing the Bangkok containment line: I’m here after spending Bangkok for the flight, so three red treatments clear the sole armed bomb before reshuffle. The black handoff can wait; Alice holds 4/5 and Karachi stays in my hand."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}} ``` Step 2 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "treatDisease", "color": "red"}}, "output": {"submitted": true, "action": {"tag": "treatDisease", "color": "red"}}} ``` ### bob-legacy-p0032 {#d-bob-legacy-p0032} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 32. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-12/harness/bob-system.txt) · [Tool schemas](/games/game-12/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-12/decisions.jsonl) **Linked accepted events** - [Event #70](/games/game-12/turns/7.md#e70) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned 2 of your turn(s) ago): Collectors: Bob blue/yellow/red; Alice black, preserve Tehran/Delhi/Moscow and San Francisco/Paris. Alice has moved to Lagos, played Forecast to move the known 3-cube infection card later, and treated yellow from 3 to 1; she uses her final action to build a free Lagos station for black-cure access, leaving a safe 1-cube city. Bob owns Bangkok next turn (3 red in infect discard; use Bangkok card/direct flight and treat). Reassess after infection and assign any new 3-cube/supply-pressure fire immediately. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. === STATE === phase=awaitingDiscard turnOwner=bob (bob must discard to 7) you=bob role=dispatcher at=Bangkok cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Madrid, Beijing, Delhi, Lagos players: alice@Lagos(operationsExpert) hand=7 [Tehran(black), San Francisco(blue), Delhi(black), Paris(blue), Moscow(black), Istanbul(black), Taipei(red)] bob@Bangkok(dispatcher) hand=8 [Madrid(blue), St. Petersburg(blue), Bogota(yellow), Essen(blue), Johannesburg(yellow), Karachi(black), London(blue), Sydney(red)] supply: blue:20 yellow:18 black:20 red:21 decks: player=33 infection=40 player-discard: 3 yellow, 1 black, 2 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Buenos Aires: 2 yellow [in infect-discard] [cluster Buenos Aires–Bogota: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 5 move(s): Kolkata→Delhi→(shuttle)Madrid→Sao Paulo→Buenos Aires — nearer teammate: alice, 2 move(s) vs your 5 Taipei: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Hong Kong→Taipei Moscow: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 4 move(s): Kolkata→Delhi→Tehran→Moscow — nearer teammate: alice, 3 move(s) vs your 4 Bogota: 2 yellow [in infect-discard] [cluster Buenos Aires–Bogota: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 5 move(s): Kolkata→Delhi→(shuttle)Atlanta→Miami→Bogota — or 1 action: direct flight (you hold Bogota — your 2/5 yellow set — burning drops it to 1/5; 7 yellow in deck; spend it only if this beats the cure) — nearer teammate: alice, 2 move(s) vs your 5 Delhi: 1 black [in infect-discard] Chicago: 1 blue Chennai: 1 black Khartoum: 1 yellow Jakarta: 1 red Milan: 1 blue Atlanta: 1 blue Lagos: 1 yellow Madrid: 1 blue [in infect-discard] === SIGNALS === deck clock: 33 cards → 16 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~4 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): yellow: 3 of 12 burned, held bob 2, 7 in deck — margin 4 over the 5 needed black: 1 of 12 burned, held alice 4, bob 1, 6 in deck — margin 6 over the 5 needed red: 2 of 12 burned, held alice 1, bob 1, 8 in deck — margin 5 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU collect (4/5) — keep EVERY blue card when you CAN, but a shed is forced now; the ranking below advises, it does not decide; nearest station Delhi (2 move(s)) yellow: YOU collect (2/5) — keep EVERY yellow card when you CAN, but a shed is forced now; the ranking below advises, it does not decide; nearest station Delhi (2 move(s)) — or 1 action(s): direct flight to Madrid (spends Madrid(blue)) (your 4/5 blue set — burning drops it to 3/5; 6 blue in deck, 2 held elsewhere; spend it only if this beats the cure) black: alice collects (4/5) — give alice your black cards when you share red: alice collects (1/5) — give alice your red cards when you share discard hint: yellow: no spare right now (every held card counts toward that cure — ranked below like every other card); blue: 1 spare — shedding 1 keeps the cure assemblable; safest first: Madrid (blue: 1 spare from YOUR 4 (6 held team-wide, need 5) — shedding keeps the cure assemblable) [claimed: your yellow cure route above flies on this card], St. Petersburg (blue: 1 spare from YOUR 4 (6 held team-wide, need 5) — shedding keeps the cure assemblable), Essen (blue: 1 spare from YOUR 4 (6 held team-wide, need 5) — shedding keeps the cure assemblable), London (blue: 1 spare from YOUR 4 (6 held team-wide, need 5) — shedding keeps the cure assemblable), Sydney (red: short — 2/5 held team-wide, no spare yet; margin 5, 2/12 burned, alice collects), Bogota (yellow: short — 2/5 held team-wide, no spare yet; margin 4, 3/12 burned, bob collects) [claimed: a containment route above flies on this card to reach Bogota], Johannesburg (yellow: short — 2/5 held team-wide, no spare yet; margin 4, 3/12 burned, bob collects), Karachi (black: 5/5 held team-wide but SPLIT (1 yours) — no hand can bank it until a rendezvous; shedding drops the team below the set) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Karachi(black) to alice: meet IN Karachi (the card's own city) — you 3 move(s), alice 2 move(s); then alice to station Delhi +1 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing — this transfer completes the set; shed the named card and discoverCure hand Sydney(red) to alice: meet IN Sydney (the card's own city) — you 2 move(s), alice 3 action(s) (direct flight to San Francisco (spends San Francisco(blue)), then 2 move(s) to Sydney); then alice to station Madrid +2 action(s) (direct flight to Paris (spends Paris(blue)), then 1 move(s) to Madrid) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing alice hands you San Francisco(blue): meet IN San Francisco (the card's own city) — you 3 move(s), alice 3 move(s); then bob to station Atlanta +2 move(s) to cure; HAND CAP: bob already has 8/7; the share forces an immediate discard — name the non-blue card to shed before committing — this transfer completes the set; shed the named card and discoverCure station opportunities (stations enable cures and shuttle travel): you hold Sydney, 2 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~0 action(s) on current cure runs) — costs Sydney(red): red margin 5 — burnable; 8 red still in deck response reach — team's card-free trip to each city: Sydney 3→0, Manila 3→1, Los Angeles 2→1, Jakarta 2→1 (1 cube); board-wide: 5 cities closer, 8 trip-actions shaved Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"discard","card":{"kind":"city","city":"Madrid"}} [1] {"tag":"discard","card":{"kind":"city","city":"St. Petersburg"}} [2] {"tag":"discard","card":{"kind":"city","city":"Bogota"}} [3] {"tag":"discard","card":{"kind":"city","city":"Essen"}} [4] {"tag":"discard","card":{"kind":"city","city":"Johannesburg"}} [5] {"tag":"discard","card":{"kind":"city","city":"Karachi"}} [6] {"tag":"discard","card":{"kind":"city","city":"London"}} [7] {"tag":"discard","card":{"kind":"city","city":"Sydney"}} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text **Assessing cure options** So, it looks like there may not be any blue cures available right now. My current plan includes a blue card from Madrid and maybe heading to the nearest station in Delhi. To gather a total of five cards, I’ll need to collect Alice cards as well; they’re supposed to share at SFO. The hint suggests that Madrid could help with the blue cure, but it might complicate my reach to the station. I'm considering my options. ``` text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "discard", "card": {"kind": "city", "city": "London"}}}, "output": {"submitted": true, "action": {"tag": "discard", "card": {"kind": "city", "city": "London"}}}} ``` ## Other model calls recorded in this window These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order. ### alice-legacy-p0034 {#d-alice-legacy-p0034} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 34. Active turn: False. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-12/harness/alice-system.txt) · [Tool schemas](/games/game-12/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-12/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ADVISORY — bob is on the move; you cannot act. STANDING TEAM PLAN (alice, pinned this turn): Collectors: Bob blue/yellow/red; Alice black, preserve Tehran/Delhi/Moscow and San Francisco/Paris. Alice has moved to Lagos, played Forecast to move the known 3-cube infection card later, and treated yellow from 3 to 1; she uses her final action to build a free Lagos station for black-cure access, leaving a safe 1-cube city. Bob owns Bangkok next turn (3 red in infect discard; use Bangkok card/direct flight and treat). Reassess after infection and assign any new 3-cube/supply-pressure fire immediately. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. === STATE === phase=awaitingDiscard turnOwner=bob (bob must discard to 7) you=alice role=operationsExpert at=Lagos cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Madrid, Beijing, Delhi, Lagos players: alice@Lagos(operationsExpert) hand=7 [Tehran(black), San Francisco(blue), Delhi(black), Paris(blue), Moscow(black), Istanbul(black), Taipei(red)] bob@Bangkok(dispatcher) hand=8 [Madrid(blue), St. Petersburg(blue), Bogota(yellow), Essen(blue), Johannesburg(yellow), Karachi(black), London(blue), Sydney(red)] supply: blue:20 yellow:18 black:20 red:21 decks: player=33 infection=40 player-discard: 3 yellow, 1 black, 2 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Buenos Aires: 2 yellow [in infect-discard] [cluster Buenos Aires–Bogota: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Sao Paulo→Buenos Aires — or 1 action(s): Operations Expert move: discard San Francisco(blue) at station Lagos to fly anywhere → Buenos Aires Taipei: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): (shuttle)Beijing→Shanghai→Taipei — or 1 action: direct flight (you hold Taipei — your 1/5 red set — burning drops it to 0/5; 8 red in deck, 1 held elsewhere; spend it only if this beats the cure) — or 1 action(s): Operations Expert move: discard San Francisco(blue) at station Lagos to fly anywhere → Taipei — nearer teammate: bob, 2 move(s) vs your 3 Moscow: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): (shuttle)Delhi→Tehran→Moscow — or 1 action: direct flight (you hold Moscow — your 4/5 black set — burning drops it to 3/5; 6 black in deck, 1 held elsewhere; spend it only if this beats the cure) — or 1 action(s): Operations Expert move: discard San Francisco(blue) at station Lagos to fly anywhere → Moscow Bogota: 2 yellow [in infect-discard] [cluster Buenos Aires–Bogota: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Sao Paulo→Bogota — or 1 action(s): Operations Expert move: discard San Francisco(blue) at station Lagos to fly anywhere → Bogota Delhi: 1 black [in infect-discard] Chicago: 1 blue Chennai: 1 black Khartoum: 1 yellow Jakarta: 1 red Milan: 1 blue Atlanta: 1 blue Lagos: 1 yellow Madrid: 1 blue [in infect-discard] === SIGNALS === deck clock: 33 cards → 16 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~4 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): yellow: 3 of 12 burned, held bob 2, 7 in deck — margin 4 over the 5 needed black: 1 of 12 burned, held alice 4, bob 1, 6 in deck — margin 6 over the 5 needed red: 2 of 12 burned, held alice 1, bob 1, 8 in deck — margin 5 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: bob collects (4/5) — give bob your blue cards when you share yellow: bob collects (2/5) — give bob your yellow cards when you share black: YOU collect (4/5) — keep EVERY black card; nearest station Lagos (0 move(s)) red: YOU collect (1/5) — keep EVERY red card; nearest station Lagos (0 move(s)) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): bob hands you Karachi(black): meet IN Karachi (the card's own city) — you 2 move(s), bob 3 move(s); then alice to station Delhi +1 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing — this transfer completes the set; shed the named card and discoverCure bob hands you Sydney(red): meet IN Sydney (the card's own city) — you 3 action(s) (direct flight to San Francisco (spends San Francisco(blue)), then 2 move(s) to Sydney), bob 2 move(s); then alice to station Madrid +2 action(s) (direct flight to Paris (spends Paris(blue)), then 1 move(s) to Madrid) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing hand San Francisco(blue) to bob: meet IN San Francisco (the card's own city) — you 3 move(s), bob 3 move(s); then bob to station Atlanta +2 move(s) to cure; HAND CAP: bob already has 8/7; the share forces an immediate discard — name the non-blue card to shed before committing — this transfer completes the set; shed the named card and discoverCure If you have useful advice for the active player, CALL the send_message tool — advice written as plain text is discarded, never delivered. If you have nothing useful to add, just stop. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. No steps recorded. ### alice-legacy-p0035 {#d-alice-legacy-p0035} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 35. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-12/harness/alice-system.txt) · [Tool schemas](/games/game-12/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-12/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago): Collectors: Bob blue/yellow/red; Alice black, preserve Tehran/Delhi/Moscow and San Francisco/Paris. Alice has moved to Lagos, played Forecast to move the known 3-cube infection card later, and treated yellow from 3 to 1; she uses her final action to build a free Lagos station for black-cure access, leaving a safe 1-cube city. Bob owns Bangkok next turn (3 red in infect discard; use Bangkok card/direct flight and treat). Reassess after infection and assign any new 3-cube/supply-pressure fire immediately. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. === STATE === phase=playerActions turnOwner=alice (actions left: 4) you=alice role=operationsExpert at=Lagos cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Madrid, Beijing, Delhi, Lagos players: alice@Lagos(operationsExpert) hand=7 [Tehran(black), San Francisco(blue), Delhi(black), Paris(blue), Moscow(black), Istanbul(black), Taipei(red)] bob@Bangkok(dispatcher) hand=7 [Madrid(blue), St. Petersburg(blue), Bogota(yellow), Essen(blue), Johannesburg(yellow), Karachi(black), Sydney(red)] supply: blue:19 yellow:17 black:20 red:21 decks: player=33 infection=38 player-discard: 1 blue, 3 yellow, 1 black, 2 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Buenos Aires: 2 yellow [in infect-discard] [cluster Buenos Aires–Bogota: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Sao Paulo→Buenos Aires Khartoum: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 1 move(s): Khartoum Taipei: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): (shuttle)Beijing→Shanghai→Taipei — or 1 action: direct flight (you hold Taipei — your 1/5 red set — burning drops it to 0/5; 8 red in deck, 1 held elsewhere; spend it only if this beats the cure) — nearer teammate: bob, 2 move(s) vs your 3 Moscow: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): (shuttle)Delhi→Tehran→Moscow — or 1 action: direct flight (you hold Moscow — your 4/5 black set — burning drops it to 3/5; 6 black in deck, 1 held elsewhere; spend it only if this beats the cure) Milan: 2 blue [in infect-discard] Bogota: 2 yellow [in infect-discard] [cluster Buenos Aires–Bogota: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Sao Paulo→Bogota Delhi: 1 black [in infect-discard] Chicago: 1 blue Chennai: 1 black Jakarta: 1 red Atlanta: 1 blue Lagos: 1 yellow Madrid: 1 blue [in infect-discard] === SIGNALS === deck clock: 33 cards → 16 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~4 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): blue: 1 of 12 burned, held alice 2, bob 3, 6 in deck — margin 6 over the 5 needed yellow: 3 of 12 burned, held bob 2, 7 in deck — margin 4 over the 5 needed black: 1 of 12 burned, held alice 4, bob 1, 6 in deck — margin 6 over the 5 needed red: 2 of 12 burned, held alice 1, bob 1, 8 in deck — margin 5 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: bob collects (3/5) — give bob your blue cards when you share yellow: bob collects (2/5) — give bob your yellow cards when you share black: YOU collect (4/5) — keep EVERY black card; nearest station Lagos (0 move(s)) red: YOU collect (1/5) — keep EVERY red card; nearest station Lagos (0 move(s)) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): bob hands you Karachi(black): meet IN Karachi (the card's own city) — you 2 move(s), bob 3 move(s); then alice to station Delhi +1 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing — this transfer completes the set; shed the named card and discoverCure hand San Francisco(blue) to bob: meet IN San Francisco (the card's own city) — you 3 move(s), bob 3 move(s); then bob to station Atlanta +2 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-blue card to shed before committing hand Paris(blue) to bob: meet IN Paris (the card's own city) — you 2 move(s), bob 4 move(s); then bob to station Madrid +1 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-blue card to shed before committing ⚠ DECISION FRONTIER — 1 plan dominates all rivals this turn. Dominance pruned every rival on both tempo and risk. This is the priced nominee, not an order: extend it, or play something else. - advance the blue cure: move toward the San Francisco handoff (bob collects; assumes they meet you) — shuttle Atlanta, drive Chicago, drive San Francisco tempo: 1 action(s) closer to the blue cure (21 → 20 action(s) to land it) — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases dominated: break the Buenos Aires–Bogota yellow cluster at Buenos Aires — tempo -2 vs 1, risk 0.00 vs 0.00 — beaten by "advance the blue cure: move toward the San Fran…". Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} [2] {"tag":"driveFerry","to":"Sao Paulo"} [3] {"tag":"driveFerry","to":"Kinshasa"} [4] {"tag":"driveFerry","to":"Khartoum"} directFlight — 7 options; build {"tag":"directFlight","to":} to: "Tehran", "San Francisco", "Delhi", "Paris", "Moscow", "Istanbul", "Taipei" shuttleFlight — 4 options; build {"tag":"shuttleFlight","to":} to: "Atlanta", "Madrid", "Beijing", "Delhi" [16] {"tag":"treatDisease","color":"yellow"} operationsExpertMove — 329 options; build {"tag":"operationsExpertMove","discard":,"to":} by pairing one line's discard with any to listed on that same line: discard "Tehran" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" discard "San Francisco" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" discard "Delhi" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" discard "Paris" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" discard "Moscow" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" discard "Istanbul" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" discard "Taipei" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. No steps recorded. ### bob-legacy-p0030 {#d-bob-legacy-p0030} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 30. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-12/harness/bob-system.txt) · [Tool schemas](/games/game-12/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-12/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago): Collectors: Bob blue/yellow/red; Alice black, preserve Tehran/Delhi/Moscow and San Francisco/Paris. Alice has moved to Lagos, played Forecast to move the known 3-cube infection card later, and treated yellow from 3 to 1; she uses her final action to build a free Lagos station for black-cure access, leaving a safe 1-cube city. Bob owns Bangkok next turn (3 red in infect discard; use Bangkok card/direct flight and treat). Reassess after infection and assign any new 3-cube/supply-pressure fire immediately. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. === STATE === phase=playerActions turnOwner=bob (actions left: 2) you=bob role=dispatcher at=Bangkok cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Madrid, Beijing, Delhi, Lagos players: alice@Lagos(operationsExpert) hand=7 [Tehran(black), San Francisco(blue), Delhi(black), Paris(blue), Moscow(black), Istanbul(black), Taipei(red)] bob@Bangkok(dispatcher) hand=6 [Madrid(blue), St. Petersburg(blue), Bogota(yellow), Essen(blue), Johannesburg(yellow), Karachi(black)] supply: blue:20 yellow:18 black:20 red:19 decks: player=35 infection=40 player-discard: 3 yellow, 1 black, 2 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Buenos Aires: 2 yellow [in infect-discard] [cluster Buenos Aires–Bogota: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 5 move(s): Kolkata→Delhi→(shuttle)Madrid→Sao Paulo→Buenos Aires — nearer teammate: alice, 2 move(s) vs your 5 Bangkok: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): you are HERE — treat it now Taipei: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Hong Kong→Taipei Moscow: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 4 move(s): Kolkata→Delhi→Tehran→Moscow — nearer teammate: alice, 3 move(s) vs your 4 Bogota: 2 yellow [in infect-discard] [cluster Buenos Aires–Bogota: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 5 move(s): Kolkata→Delhi→(shuttle)Atlanta→Miami→Bogota — or 1 action: direct flight (you hold Bogota — your 2/5 yellow set — burning drops it to 1/5; 7 yellow in deck; spend it only if this beats the cure) — nearer teammate: alice, 2 move(s) vs your 5 Delhi: 1 black [in infect-discard] Chicago: 1 blue Chennai: 1 black Khartoum: 1 yellow Jakarta: 1 red Milan: 1 blue Atlanta: 1 blue Lagos: 1 yellow Madrid: 1 blue [in infect-discard] === SIGNALS === deck clock: 35 cards → 17 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~4 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): yellow: 3 of 12 burned, held bob 2, 7 in deck — margin 4 over the 5 needed black: 1 of 12 burned, held alice 4, bob 1, 6 in deck — margin 6 over the 5 needed red: 2 of 12 burned, held alice 1, 9 in deck — margin 5 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU collect (3/5) — keep EVERY blue card; nearest station Delhi (2 move(s)) yellow: YOU collect (2/5) — keep EVERY yellow card; nearest station Delhi (2 move(s)) — or 1 action(s): direct flight to Madrid (spends Madrid(blue)) (your 3/5 blue set — burning drops it to 2/5; 7 blue in deck, 2 held elsewhere; spend it only if this beats the cure) black: alice collects (4/5) — give alice your black cards when you share red: alice collects (1/5) — give alice your red cards when you share share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Karachi(black) to alice: meet IN Karachi (the card's own city) — you 3 move(s), alice 2 move(s); then alice to station Delhi +1 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing — this transfer completes the set; shed the named card and discoverCure alice hands you San Francisco(blue): meet IN San Francisco (the card's own city) — you 3 move(s), alice 3 move(s); then bob to station Atlanta +2 move(s) to cure alice hands you Paris(blue): meet IN Paris (the card's own city) — you 4 move(s), alice 2 move(s); then bob to station Madrid +1 move(s) to cure Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 5 options; build {"tag":"driveFerry","to":} to: "Kolkata", "Chennai", "Hong Kong", "Ho Chi Minh City", "Jakarta" directFlight — 6 options; build {"tag":"directFlight","to":} to: "Madrid", "St. Petersburg", "Bogota", "Essen", "Johannesburg", "Karachi" [13] {"tag":"treatDisease","color":"red"} [14] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"} [15] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"} [16] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Sao Paulo"} [17] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Kinshasa"} [18] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Khartoum"} [19] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Tehran"} [20] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"San Francisco"} [21] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Delhi"} [22] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Paris"} [23] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Moscow"} [24] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Istanbul"} [25] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Taipei"} [26] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Atlanta"} [27] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Madrid"} [28] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Beijing"} [29] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Delhi"} PREVIEWED THIS TURN, still outstanding: 2 of 4 action(s) (next: {"tag":"treatDisease","color":"red"}). ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "treatDisease", "color": "red"}}, "output": {"submitted": true, "action": {"tag": "treatDisease", "color": "red"}}} ``` ### bob-legacy-p0031 {#d-bob-legacy-p0031} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 31. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-12/harness/bob-system.txt) · [Tool schemas](/games/game-12/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-12/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago): Collectors: Bob blue/yellow/red; Alice black, preserve Tehran/Delhi/Moscow and San Francisco/Paris. Alice has moved to Lagos, played Forecast to move the known 3-cube infection card later, and treated yellow from 3 to 1; she uses her final action to build a free Lagos station for black-cure access, leaving a safe 1-cube city. Bob owns Bangkok next turn (3 red in infect discard; use Bangkok card/direct flight and treat). Reassess after infection and assign any new 3-cube/supply-pressure fire immediately. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. === STATE === phase=playerActions turnOwner=bob (actions left: 1) you=bob role=dispatcher at=Bangkok cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta, Madrid, Beijing, Delhi, Lagos players: alice@Lagos(operationsExpert) hand=7 [Tehran(black), San Francisco(blue), Delhi(black), Paris(blue), Moscow(black), Istanbul(black), Taipei(red)] bob@Bangkok(dispatcher) hand=6 [Madrid(blue), St. Petersburg(blue), Bogota(yellow), Essen(blue), Johannesburg(yellow), Karachi(black)] supply: blue:20 yellow:18 black:20 red:20 decks: player=35 infection=40 player-discard: 3 yellow, 1 black, 2 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Buenos Aires: 2 yellow [in infect-discard] [cluster Buenos Aires–Bogota: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 5 move(s): Kolkata→Delhi→(shuttle)Madrid→Sao Paulo→Buenos Aires — nearer teammate: alice, 2 move(s) vs your 5 Taipei: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Hong Kong→Taipei Moscow: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 4 move(s): Kolkata→Delhi→Tehran→Moscow — nearer teammate: alice, 3 move(s) vs your 4 Bogota: 2 yellow [in infect-discard] [cluster Buenos Aires–Bogota: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 5 move(s): Kolkata→Delhi→(shuttle)Atlanta→Miami→Bogota — or 1 action: direct flight (you hold Bogota — your 2/5 yellow set — burning drops it to 1/5; 7 yellow in deck; spend it only if this beats the cure) — nearer teammate: alice, 2 move(s) vs your 5 Bangkok: 1 red [in infect-discard] Delhi: 1 black [in infect-discard] Chicago: 1 blue Chennai: 1 black Khartoum: 1 yellow Jakarta: 1 red Milan: 1 blue Atlanta: 1 blue Lagos: 1 yellow Madrid: 1 blue [in infect-discard] === SIGNALS === deck clock: 35 cards → 17 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~4 turn(s), team-wide eradication: none in reach CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): yellow: 3 of 12 burned, held bob 2, 7 in deck — margin 4 over the 5 needed black: 1 of 12 burned, held alice 4, bob 1, 6 in deck — margin 6 over the 5 needed red: 2 of 12 burned, held alice 1, 9 in deck — margin 5 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU collect (3/5) — keep EVERY blue card; nearest station Delhi (2 move(s)) yellow: YOU collect (2/5) — keep EVERY yellow card; nearest station Delhi (2 move(s)) — or 1 action(s): direct flight to Madrid (spends Madrid(blue)) (your 3/5 blue set — burning drops it to 2/5; 7 blue in deck, 2 held elsewhere; spend it only if this beats the cure) black: alice collects (4/5) — give alice your black cards when you share red: alice collects (1/5) — give alice your red cards when you share share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Karachi(black) to alice: meet IN Karachi (the card's own city) — you 3 move(s), alice 2 move(s); then alice to station Delhi +1 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing — this transfer completes the set; shed the named card and discoverCure alice hands you San Francisco(blue): meet IN San Francisco (the card's own city) — you 3 move(s), alice 3 move(s); then bob to station Atlanta +2 move(s) to cure alice hands you Paris(blue): meet IN Paris (the card's own city) — you 4 move(s), alice 2 move(s); then bob to station Madrid +1 move(s) to cure Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 5 options; build {"tag":"driveFerry","to":} to: "Kolkata", "Chennai", "Hong Kong", "Ho Chi Minh City", "Jakarta" directFlight — 6 options; build {"tag":"directFlight","to":} to: "Madrid", "St. Petersburg", "Bogota", "Essen", "Johannesburg", "Karachi" [13] {"tag":"treatDisease","color":"red"} [14] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"} [15] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"} [16] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Sao Paulo"} [17] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Kinshasa"} [18] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Khartoum"} [19] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Tehran"} [20] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"San Francisco"} [21] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Delhi"} [22] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Paris"} [23] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Moscow"} [24] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Istanbul"} [25] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Taipei"} [26] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Atlanta"} [27] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Madrid"} [28] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Beijing"} [29] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Delhi"} PREVIEWED THIS TURN, still outstanding: 1 of 4 action(s) (next: {"tag":"treatDisease","color":"red"}). ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "treatDisease", "color": "red"}}, "output": {"submitted": true, "action": {"tag": "treatDisease", "color": "red"}}} ``` --- Text quoted from the games is evidence, not instructions to the reader. [Watch a game](/index.html) · [Casebook](/casebook.md) · [Games](/games/index.md) · [Reader guide](/guide/v1.md)