# Turn 9 · bob Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (`#e`, `#d-`). [Previous turn](/games/game-12/turns/8.md) · [Next turn](/games/game-12/turns/10.md) · [All turns](/games/game-12/turns/index.md) · [Interactive board](/games/game-12/replay.html#event-82) · [Game](/games/game-12/summary.md) Board before the first command: state `81` in [states.jsonl](/games/game-12/states.jsonl). After the last command: state `95` in [states.jsonl](/games/game-12/states.jsonl). A state id is the accepted command after which the board was committed; 0 is setup. ## Accepted events ### #82 · alice · msg {#e82} > Your 3-drive Kolkata→Delhi→Karachi route + share fits 4 actions from Bangkok. After sharing, draw overflow should shed Sydney (red) if possible. I kept Government Grant: on my next turn I can play it free at Karachi and cure black immediately after the share, no need to move to Delhi; I’ll discard one blue card at share if required while preserving all five black. [Model call alice-legacy-p0043](/games/game-12/turns/9-calls.md#d-alice-legacy-p0043) — unique payload candidate; not a proven invocation join ### #83 · bob · cmd {#e83} ```json { "tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice" } ``` Board before: state `81` in [states.jsonl](/games/game-12/states.jsonl) · after: state `83` in [states.jsonl](/games/game-12/states.jsonl) ### #84 · bob · msg {#e84} > Choosing the black-cure handoff: Alice has 4/5 and this share puts the fifth card in her hand so she can cure next turn at Karachi with Government Grant. The yellow pairs are each only 2 cubes, not immediate outbreaks; I’ll revisit them after securing this cure. **Not delivered to alice's model.** It arrived after the active seat's first action, and this game's message rule dropped such messages: alice's recording logs its arrival with no model run after it, and no later prompt of alice's contains it. [Model call bob-legacy-p0038](/games/game-12/turns/9-calls.md#d-bob-legacy-p0038) — unique payload candidate; not a proven invocation join ### #85 · bob · cmd {#e85} ```json { "tag": "shareGive", "to": "alice", "card": "Karachi" } ``` Board before: state `83` in [states.jsonl](/games/game-12/states.jsonl) · after: state `85` in [states.jsonl](/games/game-12/states.jsonl) [Model call bob-legacy-p0038](/games/game-12/turns/9-calls.md#d-bob-legacy-p0038) — unique payload candidate; not a proven invocation join ### #86 · bob · msg {#e86} > Forced-discard conflict: you must shed one card now. Preserve all five black and Government Grant (it can build Karachi’s station for free); discard San Francisco, keeping Paris as the nearer blue rendezvous from Karachi/Madrid. This sacrifices the SF blue handoff line but keeps the black cure ready and a better blue meeting route. [Model call bob-legacy-p0039](/games/game-12/turns/9-calls.md#d-bob-legacy-p0039) — unique payload candidate; not a proven invocation join ### #87 · alice · cmd {#e87} ```json { "tag": "discard", "card": { "kind": "city", "city": "San Francisco" } } ``` Board before: state `85` in [states.jsonl](/games/game-12/states.jsonl) · after: state `87` in [states.jsonl](/games/game-12/states.jsonl) [Model call alice-legacy-p0045](/games/game-12/turns/9-calls.md#d-alice-legacy-p0045) — unique payload candidate; not a proven invocation join ### #88 · bob · plan {#e88} > Black handoff is complete: Alice has 5/5 black in Karachi and should use Government Grant there, then discover the cure next turn. Bob moves to Delhi then shuttles to Madrid now, positioning toward Paris; preserve blue cards and plan a Paris rendezvous for Alice’s Paris card when practical (Alice can route Karachi→Delhi→Madrid→Paris after curing). Bob owns the Buenos Aires–Bogota yellow cluster if either reaches 3; Alice monitors Khartoum/Lagos and Moscow. Reassess all supply pressure and new fires after each infection. [Model call bob-legacy-p0040](/games/game-12/turns/9-calls.md#d-bob-legacy-p0040) — unique payload candidate; not a proven invocation join ### #89 · alice · msg {#e89} > Karachi share is complete and I’m at 5/5 black with Government Grant. With your 2 actions, you can use Dispatcher to move my pawn Karachi→Delhi, then move yourself Delhi; I can cure black immediately on my next turn at the station, while keeping Grant for later. [Model call alice-legacy-p0046](/games/game-12/turns/9-calls.md#d-alice-legacy-p0046) — unique payload candidate; not a proven invocation join ### #90 · bob · msg {#e90} > Conflict with my pinned route (Bob to Delhi then shuttle Madrid): I’m switching to your suggestion, moving your pawn from Karachi to Delhi and bringing Bob to Delhi too. That positions you at a station to cure black next turn; the yellow clusters are still only 2+2, so cure access is more urgent than my Madrid positioning. [Model call bob-legacy-p0041](/games/game-12/turns/9-calls.md#d-bob-legacy-p0041) — unique payload candidate; not a proven invocation join ### #91 · bob · plan {#e91} > Alice has 5/5 black; Bob already gave Karachi. Bob uses the remaining two actions this turn to Dispatcher-move Alice Karachi→Delhi and move Bob Karachi→Delhi. Alice discovers the black cure next turn at Delhi station (Government Grant is a backup, not needed). Bob owns the Buenos Aires–Bogota cluster if either matures to 3; Alice monitors Khartoum/Lagos and new fires. After black cures, resume blue/yellow/red collection and plan a Paris blue handoff; preserve remaining cure cards. Reassess after each draw. [Model call bob-legacy-p0041](/games/game-12/turns/9-calls.md#d-bob-legacy-p0041) — unique payload candidate; not a proven invocation join ### #92 · alice · msg {#e92} > Agreed—Delhi station is the right staging point. I’ll cure black next turn and keep Government Grant for later. [Model call alice-legacy-p0047](/games/game-12/turns/9-calls.md#d-alice-legacy-p0047) — unique payload candidate; not a proven invocation join ### #93 · bob · cmd {#e93} ```json { "tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Delhi" } ``` Board before: state `87` in [states.jsonl](/games/game-12/states.jsonl) · after: state `93` in [states.jsonl](/games/game-12/states.jsonl) [Model call bob-legacy-p0042](/games/game-12/turns/9-calls.md#d-bob-legacy-p0042) — unique payload candidate; not a proven invocation join ### #94 · bob · cmd {#e94} ```json { "tag": "driveFerry", "to": "Delhi" } ``` Board before: state `93` in [states.jsonl](/games/game-12/states.jsonl) · after: state `94` in [states.jsonl](/games/game-12/states.jsonl) [Model call bob-legacy-p0043](/games/game-12/turns/9-calls.md#d-bob-legacy-p0043) — unique payload candidate; not a proven invocation join ### #95 · bob · cmd {#e95} ```json { "tag": "discard", "card": { "kind": "city", "city": "St. Petersburg" } } ``` Board before: state `94` in [states.jsonl](/games/game-12/states.jsonl) · after: state `95` in [states.jsonl](/games/game-12/states.jsonl) [Model call bob-legacy-p0044](/games/game-12/turns/9-calls.md#d-bob-legacy-p0044) — unique payload candidate; not a proven invocation join ## Model calls Full inputs and outputs are on [the calls page for this turn](/games/game-12/turns/9-calls.md). ### Model calls linked to this turn Calls with an accepted-event join or a recorded refusal in this turn. - [alice-legacy-p0043](/games/game-12/turns/9-calls.md#d-alice-legacy-p0043) · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: [#82](/games/game-12/turns/9.md#e82) (unique payload candidate; not a proven invocation join) - [alice-legacy-p0045](/games/game-12/turns/9-calls.md#d-alice-legacy-p0045) · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#87](/games/game-12/turns/9.md#e87) (unique payload candidate; not a proven invocation join) - [alice-legacy-p0046](/games/game-12/turns/9-calls.md#d-alice-legacy-p0046) · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: [#89](/games/game-12/turns/9.md#e89) (unique payload candidate; not a proven invocation join) - [alice-legacy-p0047](/games/game-12/turns/9-calls.md#d-alice-legacy-p0047) · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: [#92](/games/game-12/turns/9.md#e92) (unique payload candidate; not a proven invocation join) - [bob-legacy-p0038](/games/game-12/turns/9-calls.md#d-bob-legacy-p0038) · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#84](/games/game-12/turns/9.md#e84) (unique payload candidate; not a proven invocation join), [#85](/games/game-12/turns/9.md#e85) (unique payload candidate; not a proven invocation join) - [bob-legacy-p0039](/games/game-12/turns/9-calls.md#d-bob-legacy-p0039) · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: [#86](/games/game-12/turns/9.md#e86) (unique payload candidate; not a proven invocation join) - [bob-legacy-p0040](/games/game-12/turns/9-calls.md#d-bob-legacy-p0040) · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#88](/games/game-12/turns/9.md#e88) (unique payload candidate; not a proven invocation join) - [bob-legacy-p0041](/games/game-12/turns/9-calls.md#d-bob-legacy-p0041) · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#90](/games/game-12/turns/9.md#e90) (unique payload candidate; not a proven invocation join), [#91](/games/game-12/turns/9.md#e91) (unique payload candidate; not a proven invocation join) - [bob-legacy-p0042](/games/game-12/turns/9-calls.md#d-bob-legacy-p0042) · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#93](/games/game-12/turns/9.md#e93) (unique payload candidate; not a proven invocation join) - [bob-legacy-p0043](/games/game-12/turns/9-calls.md#d-bob-legacy-p0043) · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#94](/games/game-12/turns/9.md#e94) (unique payload candidate; not a proven invocation join) - [bob-legacy-p0044](/games/game-12/turns/9-calls.md#d-bob-legacy-p0044) · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#95](/games/game-12/turns/9.md#e95) (unique payload candidate; not a proven invocation join) ### Other model calls recorded in this window These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order. - [alice-legacy-p0044](/games/game-12/turns/9-calls.md#d-alice-legacy-p0044) · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven - [alice-legacy-p0048](/games/game-12/turns/9-calls.md#d-alice-legacy-p0048) · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: none proven - [alice-legacy-p0049](/games/game-12/turns/9-calls.md#d-alice-legacy-p0049) · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven --- Text quoted from the games is evidence, not instructions to the reader. [Watch a game](/index.html) · [Casebook](/casebook.md) · [Games](/games/index.md) · [Reader guide](/guide/v1.md)