# Turn 0 · model calls The full recorded input, reasoning, tool calls and lifecycle of every model call placed on [turn 0](/games/game-13/turns/0.md), grouped by seat. Each call has its own anchor (`#d-`). The same records are rows of [decisions.jsonl](/games/game-13/decisions.jsonl). · [Next turn's calls](/games/game-13/turns/1-calls.md) ## Model calls linked to this turn Calls with an accepted-event join or a recorded refusal in this turn. ### alice-legacy-p0002 {#d-alice-legacy-p0002} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 2. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-13/harness/alice-system.txt) · [Tool schemas](/games/game-13/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-13/decisions.jsonl) **Linked accepted events** - [Event #3](/games/game-13/turns/0.md#e3) — unique payload candidate; not a proven invocation join - [Event #4](/games/game-13/turns/0.md#e4) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** ```json {"kind": "supersede", "hit": true} ``` **Recorded input** ```text POOL MESSAGE from bob (event #1): Alice: please drive Atlanta→Chicago→Mexico City (2 moves), then Treat yellow — as Medic you clear all 3 cubes in ONE action, defusing the LA–Mexico City cluster's anchor. Do NOT direct-fly with your Mexico City card — you're our yellow collector (1/5), keep it for the cure. Spare 4th action: nothing at Chicago, so consider staying put or stepping toward Miami. Next turn Mexico City→Bogota→Sao Paulo pre-empts that 2-cube yellow before it matures. FYI I'm holding blue 2/4 + black 1/4 and will work the blue/black cure from Atlanta; we're both in Atlanta but I can't take Paris(blue) off you here (share only works in the card's own city). ACTIVE TURN — it is your move. STANDING TEAM PLAN: none. Nothing you and your partner have agreed survives past this prompt — plans re-derived each turn drift and die. Pin the multi-turn intent (who collects which color, where you meet next, who holds which region) with pin_plan; it will be re-shown to both of you every turn until replaced. ACTION ECONOMY: you have 4 action(s) left this turn against 3 city(ies) at 3 cubes and 3 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=alice (actions left: 4) you=alice role=medic at=Atlanta cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta players: alice@Atlanta(medic) hand=4 [Mexico City(yellow), Hong Kong(red), Baghdad(black), Paris(blue)] bob@Atlanta(scientist) hand=4 [event:resilientPopulation, Madrid(blue), San Francisco(blue), Moscow(black)] supply: blue:24 yellow:16 black:16 red:22 decks: player=49 infection=39 player-discard: — threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Chennai: 3 black⚠ [in infect-discard] — 5 move(s): Chicago→Los Angeles→Sydney→Jakarta→Chennai Los Angeles: 3 yellow⚠ [in infect-discard] [cluster Los Angeles–Mexico City: 6 cubes — matures to 3s costs 6+ treats] — 2 move(s): Chicago→Los Angeles Mexico City: 3 yellow⚠ [in infect-discard] [cluster Los Angeles–Mexico City: 6 cubes — matures to 3s costs 6+ treats] — 2 move(s): Chicago→Mexico City — or 1 action: direct flight (you hold Mexico City — your 1/5 yellow set — burning drops it to 0/5; 11 yellow in deck; spend it only if this beats the cure) Sao Paulo: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Miami→Bogota→Sao Paulo Istanbul: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 5 move(s): Washington→New York→Madrid→Algiers→Istanbul Cairo: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] Bangkok: 1 red [in infect-discard] Sydney: 1 red [in infect-discard] Algiers: 1 black [in infect-discard] === SIGNALS === deck clock: 49 cards → 24 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~6 turn(s), team-wide eradication: none in reach cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: bob collects (2/4) — give bob your blue cards when you share yellow: YOU collect (1/5) — keep EVERY yellow card; nearest station Atlanta (0 move(s)) black: bob collects (1/4) — give bob your black cards when you share red: YOU collect (1/5) — keep EVERY red card; nearest station Atlanta (0 move(s)) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Paris(blue) to bob: meet IN Paris (the card's own city) — you 4 move(s), bob 4 move(s); then bob to station Atlanta +4 move(s) to cure hand Baghdad(black) to bob: meet IN Baghdad (the card's own city) — you 6 move(s), bob 6 move(s); then bob to station Atlanta +6 move(s) to cure ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 0/8; deck ~24 turn(s), 4 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. - break the Istanbul–Cairo black cluster at Istanbul — drive Washington, drive New York, drive Madrid, drive Algiers tempo: 4 action(s) closer to the black cure (48 → 44 action(s) to land it) — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 3 armed discard bomb(s) (Chennai, Los Angeles, Mexico City): P(epidemic in window) ≈ 31%, and the reshuffle re-arms them ALL — ~3 chained outbreak(s) committed over the ~5 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear black at Istanbul — worth ~2 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is - shore up yellow at Los Angeles (supply strained: 16 left) — drive Chicago, drive Los Angeles, treat yellow tempo: 1 action(s) further from the blue cure (28 → 29 action(s) to land it) — bob collects; clears 3 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Chennai, Mexico City): P(epidemic in window) ≈ 31%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~5 infect phase(s) after it, cancelable ONLY by treating them before it fires exchange "break the Istanbul–Cairo black cluster at Istan…" → "shore up yellow at Los Angeles": gives up 5 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 3 → 2 committed outbreak(s) dominated: "advance the blue cure: move toward the Paris handoff (bob collects; assumes they meet you)" — tempo 4 vs 4, risk 1.23 vs 1.17 — beaten by "break the Istanbul–Cairo black cluster at Istan…" dominated: "defuse the armed discard bomb at Mexico City (yellow — fires on the next epidemic reshuffle)" — tempo -2 vs -1, risk 0.74 vs 0.74 — beaten by "shore up yellow at Los Angeles" Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} [2] {"tag":"driveFerry","to":"Chicago"} [3] {"tag":"driveFerry","to":"Miami"} [4] {"tag":"driveFerry","to":"Washington"} directFlight — 4 options; build {"tag":"directFlight","to":} to: "Mexico City", "Hong Kong", "Baghdad", "Paris" ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text Bob asks me to drive Atlanta→Chicago→Mexico City, treat yellow (medic clears all 3), then spare action. Note: the frontier suggests LA or Istanbul, but bob's plan goes to Mexico City. As Medic, treating yellow at Mexico City clears all 3 cubes in one action. The LA–Mexico City cluster has 6 cubes; clearing Mexico City's 3 leaves LA at 3. Plan: drive Chicago, drive Mexico City, treat yellow (3 actions). 4th action: bob says stay or step toward Miami. But wait — I'm holding Mexico City card as yellow collector (1/5). Bob says keep it. Good. 4th action options: after treating Mexico City, LA still has 3 yellow. From Mexico City I can't reach LA in one action? Mexico City connects to Los Angeles directly! Yes: Los Angeles: San Francisco, Chicago, Sydney, Mexico City. Mexico City: Los Angeles, Chicago, Miami, Bogota, Lima. So from Mexico City I could... but I've already used the drive there. 4th action: treat yellow at Mexico City already done — can I drive to LA and treat? That's 2 more actions (drive + treat), only have 1 left. Alternative: drive Chicago, drive Mexico City, treat yellow, then drive toward Bogota (toward Sao Paulo pre-empt) or Miami. Bob suggested next turn Mexico City→Bogota→Sao Paulo. So 4th action driving Bogota saves a step but ends me away from... actually next turn plan: Mexico City→Bogota→Sao Paulo pre-empt the 2-cube yellow. If I spend 4th action driving to Bogota now, next turn I only need 1 move to Sao Paulo + treat. But then I'm at Bogota — treat yellow at Bogota? Bogota has no cubes currently (not in threats). Hmm, driving to Bogota now: next turn drive Sao Paulo, treat yellow (2 actions), plus 2 more actions. That's efficient. But wait — is moving to Bogota before drawing risky? Infect phase happens after actions. Fine. Alternatively 4th action: treat at Mexico City again? No, medic clears all in one. Actually alternative better plan: drive Chicago, drive Los Angeles, treat yellow (clears 3), then 4th action... LA→Mexico City drive, treat? No, only 1 action left. Hmm: Chicago (1), LA (2), treat LA (3), drive Mexico City (4). Next turn treat Mexico City + ... but then yellow handoff etc. Compare: bob's plan defuses Mexico City anchor (LA still 3). LA plan defuses LA (Mexico City still 3). Either way one 3-cube city remains. Frontier's "shore up yellow at LA" is priced slightly better (clears 3, 2 bombs left vs 3). But bob explicitly asked Mexico City route and to keep the card. Frontier says Mexico City option dominated by LA. Hmm, but bob's message asks me to go Mexico City. Should I follow bob or frontier? Actually, can I do better? What about: Chicago (1), LA (2), treat yellow at LA (3, clears all 3 as medic), Mexico City (4). Next turn treat Mexico City (clears 3), then Bogota etc. That defuses both cluster cities over two turns, same as bob's plan but reversed order — and matches the frontier's better-priced LA option while still keeping Mexico City card. Difference vs bob's plan: which city is at 3 during the infect phase tonight. Infect phase: Mexico City is in infect-discard ("armed bombs"). If Mexico City gets infected tonight while at 3 → outbreak! LA also in infect-discard. Both are armed. Infection rate 2, 2 cards drawn. Both LA and Mexico City are in the discard; epidemic reshuffle re-arms them. With infection rate 2, only 2 infect cards drawn per turn (unless epidemic). P of either LA or Mexico City coming up: they're in the 39-card infection deck... wait they're in infect-discard, meaning they were already drawn and NOT on top — they can only come back after an epidemic reshuffle. Chennai, LA, Mexico City all in discard. So tonight's infect phase (2 cards) won't hit LA or Mexico City unless epidemic (31%). If epidemic: reshuffle puts discard on top, so LA and Mexico City both likely fire within the reshuffled top cards. Either way one of them stays at 3 through the window. So order matters little; but the frontier prefers LA because... "clears 3 cubes, 2 armed bombs left vs 3" — hmm, treating Mexico City leaves LA as armed bomb? Both are armed either way. Marginal. Actually the frontier's LA option says risk after: 2 bombs (Chennai, Mexico City) vs Mexico City option: 3 bombs. That's odd — treating Mexico City should remove Mexico City as a bomb... unless because I keep the Mexico City card in hand? No, bombs are infection discard cities. Whatever — maybe because treating Mexico City with medic clears it fully so it's not a bomb, and the "3 bombs" line for the Istanbul plan. Both yellow plans listed: LA shore up → 2 bombs; "defuse armed discard bomb at Mexico City" was dominated with tempo -2. Hmm the dominated one is "defuse the armed discard bomb at Mexico City" — probably referring to direct-flight version (burning the card). Bob's drive version isn't listed as such. I'll go with LA route: drive Chicago, drive Los Angeles, treat yellow (clears all 3), drive Mexico City. This matches frontier's preferred yellow option, defuses one anchor, positions me to clear Mexico City next turn (1 treat action), then Bogota→Sao Paulo. Also keeps Mexico City card. But bob explicitly said Mexico City first and don't burn the card. My plan honors "don't burn the card" and the same overall route, just reversed cluster order. Should I message bob? Yes, send a short message explaining the reversal. Also maybe pin a plan. Actually wait — is there a difference in tonight's risk? With my LA plan, after actions, board has Mexico City 3 yellow, LA 0. Infect phase: if epidemic fires, discard reshuffles: Chennai, LA, Mexico City on top area. LA at 0 now would get +1 (fine), Mexico City at 3 → outbreak! With bob's plan: Mexico City 0, LA 3 → LA outbreaks. Symmetric. Fine. One more consideration: 4th action drive to Mexico City vs Bogota. If I drive Mexico City (4th), next turn: treat Mexico City (1), drive Bogota (2), drive Sao Paulo (3), treat yellow Sao Paulo (4). Nice — clears Mexico City cluster fully + Sao Paulo in one turn. That's a strong line. Alternatively 4th action Bogota: next turn Sao Paulo + treat, but Mexico City 3-cube sits during infect. I prefer Mexico City. Wait, actually can I do even better: Chicago, LA, treat LA, then... no way to treat Mexico City too. 4 actions is 4. Black cluster Istanbul–Cairo: bob works from Atlanta; frontier priced Istanbul line but yellow is more urgent (supply 16, cluster 6 cubes). Bob said he's holding blue/black. OK. Let me preview the plan to verify: driveFerry Chicago, driveFerry Los Angeles, treatDisease yellow, driveFerry Mexico City. As medic, treatDisease yellow at LA removes all 3. Then draw phase risk. Also pin plan: "alice collects yellow+red; bob collects blue+black. Alice defuses LA–Mexico City cluster this turn and next (Mexico City treat next turn), then Bogota→Sao Paulo. Bob: work blue cure from Atlanta; Paris(blue) handoff needs Paris meetup — discuss." Also mention Paris handoff: I hold Paris(blue), bob needs it. Meeting in Paris costs both 4 moves. Hmm, bob is collecting blue 2/4 — my Paris is his 3rd. Rendezvous in Paris is expensive right now. Later when I travel anyway (e.g., toward Istanbul via Madrid... Paris is not on the way to Istanbul exactly; Madrid→Algiers→Istanbul). Actually from Europe, Paris→Milan→Istanbul. If I go break Istanbul–Cairo later, I could pass Paris. But I'm on yellow duty. Deferred. Let me do preview_plan and send_message in parallel, then submit. Actually preview first, then message+submit. I'll call preview_plan first alone, then send message and submit together? Message content doesn't depend on preview much, but safe to preview first. Actually, one check: is direct flight to LA possible? I don't hold LA card. Fine. Let me run preview. ``` text: "" toolCalls: ```json {"tool": "preview_plan", "toolCallId": null, "ref": null, "input": {"plan": [{"tag": "driveFerry", "to": "Chicago"}, {"tag": "driveFerry", "to": "Los Angeles"}, {"tag": "treatDisease", "color": "yellow"}, {"tag": "driveFerry", "to": "Mexico City"}]}, "output": {"available": true, "preview": {"steps": [{"index": 0, "action": {"tag": "driveFerry", "to": "Chicago"}, "legalAfter": " {\"tag\":\"pass\"}\n {\"tag\":\"endActions\"}\n driveFerry — 5 options; build {\"tag\":\"driveFerry\",\"to\":}\n to: \"San Francisco\", \"Los Angeles\", \"Mexico City\", \"Atlanta\", \"Toronto\"\n directFlight — 4 options; build {\"tag\":\"directFlight\",\"to\":}\n to: \"Mexico City\", \"Hong Kong\", \"Baghdad\", \"Paris\""}, {"index": 1, "action": {"tag": "driveFerry", "to": "Los Angeles"}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "San Francisco"}, {"tag": "driveFerry", "to": "Chicago"}, {"tag": "driveFerry", "to": "Sydney"}, {"tag": "driveFerry", "to": "Mexico City"}, {"tag": "directFlight", "to": "Mexico City"}, {"tag": "directFlight", "to": "Hong Kong"}, {"tag": "directFlight", "to": "Baghdad"}, {"tag": "directFlight", "to": "Paris"}, {"tag": "treatDisease", "color": "yellow"}]}, {"index": 2, "action": {"tag": "treatDisease", "color": "yellow"}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "San Francisco"}, {"tag": "driveFerry", "to": "Chicago"}, {"tag": "driveFerry", "to": "Sydney"}, {"tag": "driveFerry", "to": "Mexico City"}, {"tag": "directFlight", "to": "Mexico City"}, {"tag": "directFlight", "to": "Hong Kong"}, {"tag": "directFlight", "to": "Baghdad"}, {"tag": "directFlight", "to": "Paris"}]}, {"index": 3, "action": {"tag": "driveFerry", "to": "Mexico City"}, "legalAfter": []}], "diff": {"cubes": [{"city": "Los Angeles", "color": "yellow", "before": 3, "after": 0}], "moves": [{"player": "alice", "from": "Atlanta", "to": "Mexico City"}], "hands": [], "stationsBuilt": [], "stationsRemoved": [], "curesDiscovered": [], "actionsBefore": 4, "actionsAfter": 0, "outbreaksBefore": 0, "outbreaksAfter": 0}, "unexplored": [{"tag": "directFlight", "count": 4, "example": {"tag": "directFlight", "to": "Mexico City"}}], "irreversible": {"cardsBurned": [], "actionsUnspent": 0}, "boundary": {"kind": "turnComplete"}, "risk": {"playerDraw": {"cardsDrawn": 2, "remainingEpidemics": 4, "deckSize": 49, "lossOnDraw": false, "pAtLeastOneEpidemic": 0.15384615384615385, "epidemicOutbreakCandidates": []}, "infect": {"drawCount": 2, "undiscardedCount": 39, "perCityHitProbability": 0.05128205128205128, "threats": [{"city": "Chennai", "color": "black", "currentCubes": 3, "suppressedByQuarantine": false, "wouldOutbreak": true, "chainInto": [], "pHit": 0}, {"city": "Mexico City", "color": "yellow", "currentCubes": 3, "suppressedByQuarantine": false, "wouldOutbreak": true, "chainInto": [], "pHit": 0}, {"city": "Sao Paulo", "color": "yellow", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Istanbul", "color": "black", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Cairo", "color": "black", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}]}, "handLimit": {"viewer": "alice", "currentHandSize": 4, "handLimit": 7, "wouldExceed": false}, "cureFeasibility": [{"color": "blue", "discarded": 0, "attainable": 12, "needed": 4, "curable": true}, {"color": "yellow", "discarded": 0, "attainable": 12, "needed": 4, "curable": true}, {"color": "black", "discarded": 0, "attainable": 12, "needed": 4, "curable": true}, {"color": "red", "discarded": 0, "attainable": 12, "needed": 4, "curable": true}]}}}} ``` Step 2 · {"synthetic": false, "servedModel": null} reasoning: ```text Plan verified: LA cleared to 0, I end in Mexico City, no cards burned, 0 unspent actions. Chennai and Mexico City pHit=0 (they're in discard, only return after epidemic). Epidemic risk ~15%. Next turn: treat Mexico City (clears 3), then Bogota→Sao Paulo→treat. Send message and pin plan, then submit. ``` text: ```text Plan verified — zero cards burned, all 4 actions spent, LA drops to 0 and I end in Mexico City. Messaging bob with the one deviation from his request before committing: ``` toolCalls: ```json {"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Taking your route with the cluster order flipped: Chicago→Los Angeles, medic-treat yellow (LA clears to 0 in one action), then 4th action drives me into Mexico City. Same cluster, same card discipline (Mexico City card stays in my hand for the yellow cure) — this way LA is defused TONIGHT and next turn is one treat (Mexico City) + Bogota→Sao Paulo→treat, clearing the whole yellow west+south front in two turns. Your plan had me ending this turn with Mexico City still at 3 through tonight's infect phase; reversed, it's LA that was at 3 tonight — symmetric exposure, strictly better next-turn tempo. You work blue/black from Atlanta as planned; my Paris(blue) handoff needs a Paris meetup — let's fold it into a route later rather than burn 8 moves now."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}} {"tool": "pin_plan", "toolCallId": null, "ref": null, "input": {"text": "COLLECTORS: alice=yellow+red (keeps every yellow/red card; Mexico City card is her 1st yellow — never burn it as fuel); bob=blue+black. Alice holds Paris(blue) for bob, Baghdad(black) for bob — handoffs only in the card's own city, fold into future routes.\nFIRE PLAN: alice defuses LA–Mexico City yellow cluster (LA this turn, Mexico City treat turn+1), then Bogota→Sao Paulo pre-empt. Bob works blue cure from Atlanta (2/4); black Istanbul–Cairo cluster is unowned for now — first free hands go there.\nSTATIONS: only Atlanta. Alice is nearest station for her cures; consider a Government Grant or Bob building when hands converge."}, "output": {"pinned": true, "note": "This replaces the standing team plan; both players will see it every turn until superseded. You have sent 2 of 5 messages available this turn."}} ``` Step 3 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "driveFerry", "to": "Chicago"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Chicago"}}} ``` ### alice-legacy-p0004 {#d-alice-legacy-p0004} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 4. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-13/harness/alice-system.txt) · [Tool schemas](/games/game-13/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-13/decisions.jsonl) **Linked accepted events** - [Event #7](/games/game-13/turns/0.md#e7) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** ```json {"kind": "supersede", "hit": true} ``` **Recorded input** ```text POOL MESSAGE from bob (event #6): Approved — your reversed route is strictly better tempo and the outbreak exposure is symmetric. One note for tonight's infect draw: whichever of LA/Mexico City is still at 3 becomes an automatic outbreak if its card comes up (rate 2, both are in the discard, small but real risk ~1/20 each) — nothing we can do about that pair tonight, so I'll hold Resilient Population in reserve in case the discard gets ugly after an epidemic. Going forward: blue/black from Atlanta as planned, Paris(blue) handoff folded into a future route, no early rendezvous. ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned this turn): COLLECTORS: alice=yellow+red (keeps every yellow/red card; Mexico City card is her 1st yellow — never burn it as fuel); bob=blue+black. Alice holds Paris(blue) for bob, Baghdad(black) for bob — handoffs only in the card's own city, fold into future routes. FIRE PLAN: alice defuses LA–Mexico City yellow cluster (LA this turn, Mexico City treat turn+1), then Bogota→Sao Paulo pre-empt. Bob works blue cure from Atlanta (2/4); black Istanbul–Cairo cluster is unowned for now — first free hands go there. STATIONS: only Atlanta. Alice is nearest station for her cures; consider a Government Grant or Bob building when hands converge. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Chennai (3 black), Los Angeles (3 yellow) — 3-cube cities that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 3 action(s) left this turn against 3 city(ies) at 3 cubes and 3 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=alice (actions left: 3) you=alice role=medic at=Chicago cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta players: alice@Chicago(medic) hand=4 [Mexico City(yellow), Hong Kong(red), Baghdad(black), Paris(blue)] bob@Atlanta(scientist) hand=4 [event:resilientPopulation, Madrid(blue), San Francisco(blue), Moscow(black)] supply: blue:24 yellow:16 black:16 red:22 decks: player=49 infection=39 player-discard: — threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Chennai: 3 black⚠ [in infect-discard] — 4 move(s): Los Angeles→Sydney→Jakarta→Chennai Los Angeles: 3 yellow⚠ [in infect-discard] [cluster Los Angeles–Mexico City: 6 cubes — matures to 3s costs 6+ treats] — 1 move(s): Los Angeles Mexico City: 3 yellow⚠ [in infect-discard] [cluster Los Angeles–Mexico City: 6 cubes — matures to 3s costs 6+ treats] — 1 move(s): Mexico City — or 1 action: direct flight (you hold Mexico City — your 1/5 yellow set — burning drops it to 0/5; 11 yellow in deck; spend it only if this beats the cure) Sao Paulo: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Mexico City→Bogota→Sao Paulo Istanbul: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 5 move(s): Toronto→New York→Madrid→Algiers→Istanbul Cairo: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] Bangkok: 1 red [in infect-discard] Sydney: 1 red [in infect-discard] Algiers: 1 black [in infect-discard] === SIGNALS === deck clock: 49 cards → 24 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~6 turn(s), team-wide eradication: none in reach cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: bob collects (2/4) — give bob your blue cards when you share yellow: YOU collect (1/5) — keep EVERY yellow card; nearest station Atlanta (1 move(s)) black: bob collects (1/4) — give bob your black cards when you share red: YOU collect (1/5) — keep EVERY red card; nearest station Atlanta (1 move(s)) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Paris(blue) to bob: meet IN Paris (the card's own city) — you 4 move(s), bob 4 move(s); then bob to station Atlanta +4 move(s) to cure hand Baghdad(black) to bob: meet IN Baghdad (the card's own city) — you 6 move(s), bob 6 move(s); then bob to station Atlanta +6 move(s) to cure ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 0/8; deck ~24 turn(s), 4 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. - break the Istanbul–Cairo black cluster at Istanbul — drive Toronto, drive New York, drive Madrid tempo: 3 action(s) closer to the blue cure (28 → 25 action(s) to land it) — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 3 armed discard bomb(s) (Chennai, Los Angeles, Mexico City): P(epidemic in window) ≈ 31%, and the reshuffle re-arms them ALL — ~3 chained outbreak(s) committed over the ~5 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear black at Istanbul — worth ~2 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is - defuse Los Angeles and return to Chicago (round trip, 3 actions) — drive Los Angeles, treat yellow, drive Chicago tempo: no cure progress — nearest is blue, 28 action(s) to land it — bob collects; clears 3 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Chennai, Mexico City): P(epidemic in window) ≈ 31%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~5 infect phase(s) after it, cancelable ONLY by treating them before it fires exchange "break the Istanbul–Cairo black cluster at Istan…" → "defuse Los Angeles and return to Chicago": gives up 3 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 3 → 2 committed outbreak(s) dominated: "advance the blue cure: move toward the Paris handoff (bob collects; assumes they meet you)" — tempo 3 vs 3, risk 1.23 vs 1.17 — beaten by "break the Istanbul–Cairo black cluster at Istan…" dominated: "shore up yellow at Los Angeles (supply strained: 16 left)" — tempo -1 vs 0, risk 0.74 vs 0.74 — beaten by "defuse Los Angeles and return to Chicago" dominated: "defuse the armed discard bomb at Mexico City (yellow — fires on the next epidemic reshuffle)" — tempo -1 vs 0, risk 0.74 vs 0.74 — beaten by "defuse Los Angeles and return to Chicago" Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 5 options; build {"tag":"driveFerry","to":} to: "San Francisco", "Los Angeles", "Mexico City", "Atlanta", "Toronto" directFlight — 4 options; build {"tag":"directFlight","to":} to: "Mexico City", "Hong Kong", "Baghdad", "Paris" PREVIEWED THIS TURN, still outstanding: 3 of 4 action(s) (next: {"tag":"driveFerry","to":"Los Angeles"}). ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text Continue: drive LA, treat yellow, drive Mexico City (my pinned plan, matching the outstanding preview). ``` text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "driveFerry", "to": "Los Angeles"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Los Angeles"}}} ``` ### bob-legacy-p0001 {#d-bob-legacy-p0001} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 1. Active turn: False. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-13/harness/bob-system.txt) · [Tool schemas](/games/game-13/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-13/decisions.jsonl) **Linked accepted events** - [Event #1](/games/game-13/turns/0.md#e1) — unique payload candidate; not a proven invocation join - [Event #2](/games/game-13/turns/0.md#e2) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ADVISORY — alice is on the move; you cannot act. STANDING TEAM PLAN: none. Nothing you and your partner have agreed survives past this prompt — plans re-derived each turn drift and die. Pin the multi-turn intent (who collects which color, where you meet next, who holds which region) with pin_plan; it will be re-shown to both of you every turn until replaced. === STATE === phase=playerActions turnOwner=alice (actions left: 4) you=bob role=scientist at=Atlanta cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta players: alice@Atlanta(medic) hand=4 [Mexico City(yellow), Hong Kong(red), Baghdad(black), Paris(blue)] bob@Atlanta(scientist) hand=4 [event:resilientPopulation, Madrid(blue), San Francisco(blue), Moscow(black)] supply: blue:24 yellow:16 black:16 red:22 decks: player=49 infection=39 player-discard: — threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Chennai: 3 black⚠ [in infect-discard] — 5 move(s): Chicago→Los Angeles→Sydney→Jakarta→Chennai Los Angeles: 3 yellow⚠ [in infect-discard] [cluster Los Angeles–Mexico City: 6 cubes — matures to 3s costs 6+ treats] — 2 move(s): Chicago→Los Angeles Mexico City: 3 yellow⚠ [in infect-discard] [cluster Los Angeles–Mexico City: 6 cubes — matures to 3s costs 6+ treats] — 2 move(s): Chicago→Mexico City Sao Paulo: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Miami→Bogota→Sao Paulo Istanbul: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 5 move(s): Washington→New York→Madrid→Algiers→Istanbul Cairo: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] Bangkok: 1 red [in infect-discard] Sydney: 1 red [in infect-discard] Algiers: 1 black [in infect-discard] === SIGNALS === deck clock: 49 cards → 24 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~6 turn(s), team-wide eradication: none in reach cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU collect (2/4) — keep EVERY blue card; nearest station Atlanta (0 move(s)) yellow: alice collects (1/5) — give alice your yellow cards when you share black: YOU collect (1/4) — keep EVERY black card; nearest station Atlanta (0 move(s)) red: alice collects (1/5) — give alice your red cards when you share share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): alice hands you Paris(blue): meet IN Paris (the card's own city) — you 4 move(s), alice 4 move(s); then bob to station Atlanta +4 move(s) to cure alice hands you Baghdad(black): meet IN Baghdad (the card's own city) — you 6 move(s), alice 6 move(s); then bob to station Atlanta +6 move(s) to cure If you have useful advice for the active player, CALL the send_message tool — advice written as plain text is discarded, never delivered. If you have nothing useful to add, just stop. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text I'm Bob, scientist at Atlanta. Alice (medic) is at Atlanta, taking her turn. I should advise her. She has Mexico City(yellow), Hong Kong(red), Baghdad(black), Paris(blue). Key: Los Angeles/Mexico City cluster 6 yellow cubes. Alice is medic — best containment. She's at Atlanta; Mexico City is 2 moves (Atlanta→Chicago→Mexico City). She holds Mexico City card — direct flight from Atlanta to Mexico City would burn the card Alice holds, but Alice is yellow collector... Actually she's collecting yellow, so Mexico City card is cure card — 1/5. Hmm, but medic flying to Mexico City can treat. Drive: Atlanta→Chicago→Mexico City = 2 actions, then treat with medic removes all 3 cubes at Mexico City (1 action) and next turn Los Angeles? Medic at Mexico City treats all 3 yellow in 1 action. Also alice could take Paris(blue)... wait share requires same city — both at Atlanta. Alice holds Paris(blue), I need blue. We're both in Atlanta! Alice could shareGive Paris to me? No — share requires both pawns in the city named on the card, UNLESS giver is Researcher. Alice is medic. So she can't give Paris in Atlanta. Actually she could give me Mexico City? No, same rule. So no sharing in Atlanta. Advice: Alice should fly/drive to Mexico City (2 moves via Chicago, keeps card) then treat yellow (1 action, medic removes all 3). That defuses the cluster's anchor. Then next turn Los Angeles. Alternatively direct flight to Mexico City burns her yellow card (bad, she's collector — but it still goes to discard; the cure needs 5 in hand; burning a cure card is bad). Drive via Chicago is better: 2 moves + 1 treat = 3 actions, leaves 1 action to treat... at Chicago nothing. Or Atlanta→Chicago→Mexico City→treat, 4th action maybe treat Mexico City again? Medic treats all at once. So 4th action spare — could go Miami direction or treat again? Nothing at Chicago. She could end after 3 actions + draw. Actually alternative: fly direct Atlanta→Mexico City costs her Mexico City card — she's yellow collector at 1/5, bad. Recommend drive. Message to alice: recommend Chicago→Mexico City→treat all 3 yellow (medic), keeping her Mexico City card for cure. Also note Sao Paulo 2 yellow nearby — after Mexico City she's positioned: Mexico City→Bogota→Sao Paulo could pre-empt. Next turn. Also pin plan: I collect blue+black, alice collects yellow+red; I treat blue/black side and work toward cures at Atlanta; alice handles yellow cluster then Sao Paulo. Note: I'm scientist at Atlanta with station — I hold Madrid, San Francisco blue (2/4) and Moscow black (1/4). I need Paris and 2 more blues. Rendezvous: Paris meet. Send message + pin plan. Then stop (not my turn). ``` text: "" toolCalls: ```json {"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Alice: please drive Atlanta→Chicago→Mexico City (2 moves), then Treat yellow — as Medic you clear all 3 cubes in ONE action, defusing the LA–Mexico City cluster's anchor. Do NOT direct-fly with your Mexico City card — you're our yellow collector (1/5), keep it for the cure. Spare 4th action: nothing at Chicago, so consider staying put or stepping toward Miami. Next turn Mexico City→Bogota→Sao Paulo pre-empts that 2-cube yellow before it matures. FYI I'm holding blue 2/4 + black 1/4 and will work the blue/black cure from Atlanta; we're both in Atlanta but I can't take Paris(blue) off you here (share only works in the card's own city)."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}} {"tool": "pin_plan", "toolCallId": null, "ref": null, "input": {"text": "Cure collectors: BOB (scientist, Atlanta) collects BLUE (has Madrid+San Francisco, needs Paris) and BLACK (has Moscow, needs Baghdad). ALICE (medic) collects YELLOW (has Mexico City) and RED (has Hong Kong). Alice this round: drive to Mexico City, treat all 3 yellow, then next turn cover Bogota/Sao Paulo cluster. Bob: stays near Atlanta/station, fights black/blue outbreaks as they appear; blue rendezvous at Paris when alice can reach it — she hands Paris(blue) to bob there, bob returns to Atlanta and cures blue. Red/black handled similarly once cards gather. Alice owns the Americas/yellow fires; bob owns Europe/Africa black-blue lanes."}, "output": {"pinned": true, "note": "This replaces the standing team plan; both players will see it every turn until superseded. You have sent 2 of 5 messages available this turn."}} ``` Step 2 · {"synthetic": false, "servedModel": null} reasoning: ```text Not my turn; done. ``` text: ```text Advice sent and standing plan pinned. I've asked Alice to drive through Chicago to Mexico City and use her Medic power to clear all 3 yellow cubes in one action (keeping her Mexico City card for the cure), with Sao Paulo coverage next turn. I'm assigned blue/black collection and will work toward the blue cure at Atlanta, with a Paris rendezvous planned for the Paris(blue) handoff. ``` toolCalls: [] ### bob-legacy-p0002 {#d-bob-legacy-p0002} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 2. Active turn: False. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-13/harness/bob-system.txt) · [Tool schemas](/games/game-13/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-13/decisions.jsonl) **Linked accepted events** - [Event #6](/games/game-13/turns/0.md#e6) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text POOL MESSAGE from alice (event #3): Taking your route with the cluster order flipped: Chicago→Los Angeles, medic-treat yellow (LA clears to 0 in one action), then 4th action drives me into Mexico City. Same cluster, same card discipline (Mexico City card stays in my hand for the yellow cure) — this way LA is defused TONIGHT and next turn is one treat (Mexico City) + Bogota→Sao Paulo→treat, clearing the whole yellow west+south front in two turns. Your plan had me ending this turn with Mexico City still at 3 through tonight's infect phase; reversed, it's LA that was at 3 tonight — symmetric exposure, strictly better next-turn tempo. You work blue/black from Atlanta as planned; my Paris(blue) handoff needs a Paris meetup — let's fold it into a route later rather than burn 8 moves now. Reply via send_message only if it helps; otherwise continue or stop. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text Alice's plan: Chicago→Los Angeles (treat all 3 yellow), then drive LA→Mexico City, end turn with Mexico City at 3 cubes through tonight's infect phase. Her point: symmetric exposure. Actually LA tonight would be infected if not treated (LA is in infect discard — infected cities can be re-drawn). Both cities at 3. Her reversal is fine — same exposure, better tempo next turn (one treat + Bogota→Sao Paulo). Actually slight difference: tonight's infect phase draws 2 cards from a 39-card deck; whichever city is drawn would outbreak... wait, LA at 3 would outbreak if drawn tonight, Mexico City at 3 would outbreak too. Symmetric, as she said. Fine, approve. ``` text: "" toolCalls: ```json {"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Approved — your reversed route is strictly better tempo and the outbreak exposure is symmetric. One note for tonight's infect draw: whichever of LA/Mexico City is still at 3 becomes an automatic outbreak if its card comes up (rate 2, both are in the discard, small but real risk ~1/20 each) — nothing we can do about that pair tonight, so I'll hold Resilient Population in reserve in case the discard gets ugly after an epidemic. Going forward: blue/black from Atlanta as planned, Paris(blue) handoff folded into a future route, no early rendezvous."}, "output": {"sent": true, "note": "You have sent 3 of 5 messages available this turn."}} ``` Step 2 · {"synthetic": false, "servedModel": null} reasoning: null text: ```text Approved Alice's reversed route (Chicago→Los Angeles treat, then into Mexico City) — same cluster defused with better next-turn tempo. I flagged the residual outbreak risk on whichever 3-cube city remains after tonight's infect phase and noted I'm holding Resilient Population in reserve for post-epidemic emergencies. Standing by for my turn. ``` toolCalls: [] ## Other model calls recorded in this window These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order. ### alice-legacy-p0001 {#d-alice-legacy-p0001} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 1. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-13/harness/alice-system.txt) · [Tool schemas](/games/game-13/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-13/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN: none. Nothing you and your partner have agreed survives past this prompt — plans re-derived each turn drift and die. Pin the multi-turn intent (who collects which color, where you meet next, who holds which region) with pin_plan; it will be re-shown to both of you every turn until replaced. ACTION ECONOMY: you have 4 action(s) left this turn against 3 city(ies) at 3 cubes and 3 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=alice (actions left: 4) you=alice role=medic at=Atlanta cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta players: alice@Atlanta(medic) hand=4 [Mexico City(yellow), Hong Kong(red), Baghdad(black), Paris(blue)] bob@Atlanta(scientist) hand=4 [event:resilientPopulation, Madrid(blue), San Francisco(blue), Moscow(black)] supply: blue:24 yellow:16 black:16 red:22 decks: player=49 infection=39 player-discard: — threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Chennai: 3 black⚠ [in infect-discard] — 5 move(s): Chicago→Los Angeles→Sydney→Jakarta→Chennai Los Angeles: 3 yellow⚠ [in infect-discard] [cluster Los Angeles–Mexico City: 6 cubes — matures to 3s costs 6+ treats] — 2 move(s): Chicago→Los Angeles Mexico City: 3 yellow⚠ [in infect-discard] [cluster Los Angeles–Mexico City: 6 cubes — matures to 3s costs 6+ treats] — 2 move(s): Chicago→Mexico City — or 1 action: direct flight (you hold Mexico City — your 1/5 yellow set — burning drops it to 0/5; 11 yellow in deck; spend it only if this beats the cure) Sao Paulo: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Miami→Bogota→Sao Paulo Istanbul: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 5 move(s): Washington→New York→Madrid→Algiers→Istanbul Cairo: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] Bangkok: 1 red [in infect-discard] Sydney: 1 red [in infect-discard] Algiers: 1 black [in infect-discard] === SIGNALS === deck clock: 49 cards → 24 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~6 turn(s), team-wide eradication: none in reach cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: bob collects (2/4) — give bob your blue cards when you share yellow: YOU collect (1/5) — keep EVERY yellow card; nearest station Atlanta (0 move(s)) black: bob collects (1/4) — give bob your black cards when you share red: YOU collect (1/5) — keep EVERY red card; nearest station Atlanta (0 move(s)) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Paris(blue) to bob: meet IN Paris (the card's own city) — you 4 move(s), bob 4 move(s); then bob to station Atlanta +4 move(s) to cure hand Baghdad(black) to bob: meet IN Baghdad (the card's own city) — you 6 move(s), bob 6 move(s); then bob to station Atlanta +6 move(s) to cure ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 0/8; deck ~24 turn(s), 4 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. - break the Istanbul–Cairo black cluster at Istanbul — drive Washington, drive New York, drive Madrid, drive Algiers tempo: 4 action(s) closer to the black cure (48 → 44 action(s) to land it) — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 3 armed discard bomb(s) (Chennai, Los Angeles, Mexico City): P(epidemic in window) ≈ 31%, and the reshuffle re-arms them ALL — ~3 chained outbreak(s) committed over the ~5 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear black at Istanbul — worth ~2 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is - shore up yellow at Los Angeles (supply strained: 16 left) — drive Chicago, drive Los Angeles, treat yellow tempo: 1 action(s) further from the blue cure (28 → 29 action(s) to land it) — bob collects; clears 3 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Chennai, Mexico City): P(epidemic in window) ≈ 31%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~5 infect phase(s) after it, cancelable ONLY by treating them before it fires exchange "break the Istanbul–Cairo black cluster at Istan…" → "shore up yellow at Los Angeles": gives up 5 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 3 → 2 committed outbreak(s) dominated: "advance the blue cure: move toward the Paris handoff (bob collects; assumes they meet you)" — tempo 4 vs 4, risk 1.23 vs 1.17 — beaten by "break the Istanbul–Cairo black cluster at Istan…" dominated: "defuse the armed discard bomb at Mexico City (yellow — fires on the next epidemic reshuffle)" — tempo -2 vs -1, risk 0.74 vs 0.74 — beaten by "shore up yellow at Los Angeles" Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} [2] {"tag":"driveFerry","to":"Chicago"} [3] {"tag":"driveFerry","to":"Miami"} [4] {"tag":"driveFerry","to":"Washington"} directFlight — 4 options; build {"tag":"directFlight","to":} to: "Mexico City", "Hong Kong", "Baghdad", "Paris" ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. No steps recorded. ### alice-legacy-p0003 {#d-alice-legacy-p0003} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 3. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-13/harness/alice-system.txt) · [Tool schemas](/games/game-13/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-13/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned this turn): COLLECTORS: alice=yellow+red (keeps every yellow/red card; Mexico City card is her 1st yellow — never burn it as fuel); bob=blue+black. Alice holds Paris(blue) for bob, Baghdad(black) for bob — handoffs only in the card's own city, fold into future routes. FIRE PLAN: alice defuses LA–Mexico City yellow cluster (LA this turn, Mexico City treat turn+1), then Bogota→Sao Paulo pre-empt. Bob works blue cure from Atlanta (2/4); black Istanbul–Cairo cluster is unowned for now — first free hands go there. STATIONS: only Atlanta. Alice is nearest station for her cures; consider a Government Grant or Bob building when hands converge. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Chennai (3 black), Los Angeles (3 yellow) — 3-cube cities that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 3 action(s) left this turn against 3 city(ies) at 3 cubes and 3 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=alice (actions left: 3) you=alice role=medic at=Chicago cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta players: alice@Chicago(medic) hand=4 [Mexico City(yellow), Hong Kong(red), Baghdad(black), Paris(blue)] bob@Atlanta(scientist) hand=4 [event:resilientPopulation, Madrid(blue), San Francisco(blue), Moscow(black)] supply: blue:24 yellow:16 black:16 red:22 decks: player=49 infection=39 player-discard: — threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Chennai: 3 black⚠ [in infect-discard] — 4 move(s): Los Angeles→Sydney→Jakarta→Chennai Los Angeles: 3 yellow⚠ [in infect-discard] [cluster Los Angeles–Mexico City: 6 cubes — matures to 3s costs 6+ treats] — 1 move(s): Los Angeles Mexico City: 3 yellow⚠ [in infect-discard] [cluster Los Angeles–Mexico City: 6 cubes — matures to 3s costs 6+ treats] — 1 move(s): Mexico City — or 1 action: direct flight (you hold Mexico City — your 1/5 yellow set — burning drops it to 0/5; 11 yellow in deck; spend it only if this beats the cure) Sao Paulo: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Mexico City→Bogota→Sao Paulo Istanbul: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 5 move(s): Toronto→New York→Madrid→Algiers→Istanbul Cairo: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] Bangkok: 1 red [in infect-discard] Sydney: 1 red [in infect-discard] Algiers: 1 black [in infect-discard] === SIGNALS === deck clock: 49 cards → 24 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~6 turn(s), team-wide eradication: none in reach cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: bob collects (2/4) — give bob your blue cards when you share yellow: YOU collect (1/5) — keep EVERY yellow card; nearest station Atlanta (1 move(s)) black: bob collects (1/4) — give bob your black cards when you share red: YOU collect (1/5) — keep EVERY red card; nearest station Atlanta (1 move(s)) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Paris(blue) to bob: meet IN Paris (the card's own city) — you 4 move(s), bob 4 move(s); then bob to station Atlanta +4 move(s) to cure hand Baghdad(black) to bob: meet IN Baghdad (the card's own city) — you 6 move(s), bob 6 move(s); then bob to station Atlanta +6 move(s) to cure ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 0/8; deck ~24 turn(s), 4 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. - break the Istanbul–Cairo black cluster at Istanbul — drive Toronto, drive New York, drive Madrid tempo: 3 action(s) closer to the blue cure (28 → 25 action(s) to land it) — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 3 armed discard bomb(s) (Chennai, Los Angeles, Mexico City): P(epidemic in window) ≈ 31%, and the reshuffle re-arms them ALL — ~3 chained outbreak(s) committed over the ~5 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear black at Istanbul — worth ~2 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is - defuse Los Angeles and return to Chicago (round trip, 3 actions) — drive Los Angeles, treat yellow, drive Chicago tempo: no cure progress — nearest is blue, 28 action(s) to land it — bob collects; clears 3 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Chennai, Mexico City): P(epidemic in window) ≈ 31%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~5 infect phase(s) after it, cancelable ONLY by treating them before it fires exchange "break the Istanbul–Cairo black cluster at Istan…" → "defuse Los Angeles and return to Chicago": gives up 3 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 3 → 2 committed outbreak(s) dominated: "advance the blue cure: move toward the Paris handoff (bob collects; assumes they meet you)" — tempo 3 vs 3, risk 1.23 vs 1.17 — beaten by "break the Istanbul–Cairo black cluster at Istan…" dominated: "shore up yellow at Los Angeles (supply strained: 16 left)" — tempo -1 vs 0, risk 0.74 vs 0.74 — beaten by "defuse Los Angeles and return to Chicago" dominated: "defuse the armed discard bomb at Mexico City (yellow — fires on the next epidemic reshuffle)" — tempo -1 vs 0, risk 0.74 vs 0.74 — beaten by "defuse Los Angeles and return to Chicago" Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 5 options; build {"tag":"driveFerry","to":} to: "San Francisco", "Los Angeles", "Mexico City", "Atlanta", "Toronto" directFlight — 4 options; build {"tag":"directFlight","to":} to: "Mexico City", "Hong Kong", "Baghdad", "Paris" PREVIEWED THIS TURN, still outstanding: 3 of 4 action(s) (next: {"tag":"driveFerry","to":"Los Angeles"}). ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. No steps recorded. ### alice-legacy-p0005 {#d-alice-legacy-p0005} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 5. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-13/harness/alice-system.txt) · [Tool schemas](/games/game-13/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-13/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned this turn): COLLECTORS: alice=yellow+red (keeps every yellow/red card; Mexico City card is her 1st yellow — never burn it as fuel); bob=blue+black. Alice holds Paris(blue) for bob, Baghdad(black) for bob — handoffs only in the card's own city, fold into future routes. FIRE PLAN: alice defuses LA–Mexico City yellow cluster (LA this turn, Mexico City treat turn+1), then Bogota→Sao Paulo pre-empt. Bob works blue cure from Atlanta (2/4); black Istanbul–Cairo cluster is unowned for now — first free hands go there. STATIONS: only Atlanta. Alice is nearest station for her cures; consider a Government Grant or Bob building when hands converge. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Chennai (3 black), Los Angeles (3 yellow) — 3-cube cities that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 2 action(s) left this turn against 3 city(ies) at 3 cubes and 3 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=alice (actions left: 2) you=alice role=medic at=Los Angeles cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta players: alice@Los Angeles(medic) hand=4 [Mexico City(yellow), Hong Kong(red), Baghdad(black), Paris(blue)] bob@Atlanta(scientist) hand=4 [event:resilientPopulation, Madrid(blue), San Francisco(blue), Moscow(black)] supply: blue:24 yellow:16 black:16 red:22 decks: player=49 infection=39 player-discard: — threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Chennai: 3 black⚠ [in infect-discard] — 3 move(s): Sydney→Jakarta→Chennai Los Angeles: 3 yellow⚠ [in infect-discard] [cluster Los Angeles–Mexico City: 6 cubes — matures to 3s costs 6+ treats] — you are HERE — treat it now Mexico City: 3 yellow⚠ [in infect-discard] [cluster Los Angeles–Mexico City: 6 cubes — matures to 3s costs 6+ treats] — 1 move(s): Mexico City — or 1 action: direct flight (you hold Mexico City — your 1/5 yellow set — burning drops it to 0/5; 11 yellow in deck; spend it only if this beats the cure) Sao Paulo: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Mexico City→Bogota→Sao Paulo Istanbul: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 6 move(s): Chicago→Toronto→New York→Madrid→Algiers→Istanbul — nearer teammate: bob, 5 move(s) vs your 6 Cairo: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] Bangkok: 1 red [in infect-discard] Sydney: 1 red [in infect-discard] Algiers: 1 black [in infect-discard] === SIGNALS === deck clock: 49 cards → 24 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~6 turn(s), team-wide eradication: none in reach cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: bob collects (2/4) — give bob your blue cards when you share yellow: YOU collect (1/5) — keep EVERY yellow card; nearest station Atlanta (2 move(s)) black: bob collects (1/4) — give bob your black cards when you share red: YOU collect (1/5) — keep EVERY red card; nearest station Atlanta (2 move(s)) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Paris(blue) to bob: meet IN Paris (the card's own city) — you 5 move(s), bob 4 move(s); then bob to station Atlanta +4 move(s) to cure hand Baghdad(black) to bob: meet IN Baghdad (the card's own city) — you 6 move(s), bob 6 move(s); then bob to station Atlanta +6 move(s) to cure ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 0/8; deck ~24 turn(s), 4 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. - advance the blue cure: move toward the Paris handoff (bob collects; assumes they meet you) — drive Chicago, drive Toronto tempo: 2 action(s) closer to the blue cure (29 → 27 action(s) to land it) — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 3 armed discard bomb(s) (Chennai, Los Angeles, Mexico City): P(epidemic in window) ≈ 31%, and the reshuffle re-arms them ALL — ~3 chained outbreak(s) committed over the ~5 infect phase(s) after it, cancelable ONLY by treating them before it fires - defuse the armed discard bomb at Mexico City (yellow — fires on the next epidemic reshuffle) — drive Mexico City, treat yellow tempo: 1 action(s) closer to the blue cure (29 → 28 action(s) to land it) — bob collects; clears 3 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Chennai, Los Angeles): P(epidemic in window) ≈ 31%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~5 infect phase(s) after it, cancelable ONLY by treating them before it fires exchange "advance the blue cure: move toward the Paris ha…" → "defuse the armed discard bomb at Mexico City": gives up 1 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 3 → 2 committed outbreak(s) dominated: "shore up yellow at Los Angeles (supply strained: 16 left)" — tempo 0 vs 1, risk 0.74 vs 0.74 — beaten by "defuse the armed discard bomb at Mexico City" SPLIT DECISION — this antichain holds a cure line AND a containment line and neither dominates: that is a TEAM call, not a solo one. Before you commit, CALL send_message with your pick and a one-line reason so your partner can veto or extend it — a silent choice here is how chains get missed. Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 4 options; build {"tag":"driveFerry","to":} to: "San Francisco", "Chicago", "Sydney", "Mexico City" directFlight — 4 options; build {"tag":"directFlight","to":} to: "Mexico City", "Hong Kong", "Baghdad", "Paris" [10] {"tag":"treatDisease","color":"yellow"} PREVIEWED THIS TURN, still outstanding: 2 of 4 action(s) (next: {"tag":"treatDisease","color":"yellow"}). ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text Treat yellow at LA (clears 3), then drive Mexico City. That matches the pinned plan and the outstanding preview. The frontier's "defuse Mexico City" nominee (drive Mexico City, treat) is also fine — but my plan treats LA then moves to Mexico City, so next turn treats Mexico City in 1 action. Same outcome, better tempo. Continue. ``` text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "treatDisease", "color": "yellow"}}, "output": {"submitted": true, "action": {"tag": "treatDisease", "color": "yellow"}}} ``` ### alice-legacy-p0006 {#d-alice-legacy-p0006} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 6. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-13/harness/alice-system.txt) · [Tool schemas](/games/game-13/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-13/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned this turn): COLLECTORS: alice=yellow+red (keeps every yellow/red card; Mexico City card is her 1st yellow — never burn it as fuel); bob=blue+black. Alice holds Paris(blue) for bob, Baghdad(black) for bob — handoffs only in the card's own city, fold into future routes. FIRE PLAN: alice defuses LA–Mexico City yellow cluster (LA this turn, Mexico City treat turn+1), then Bogota→Sao Paulo pre-empt. Bob works blue cure from Atlanta (2/4); black Istanbul–Cairo cluster is unowned for now — first free hands go there. STATIONS: only Atlanta. Alice is nearest station for her cures; consider a Government Grant or Bob building when hands converge. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Chennai (3 black) — 3-cube city that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 1 action(s) left this turn against 2 city(ies) at 3 cubes and 3 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=alice (actions left: 1) you=alice role=medic at=Los Angeles cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta players: alice@Los Angeles(medic) hand=4 [Mexico City(yellow), Hong Kong(red), Baghdad(black), Paris(blue)] bob@Atlanta(scientist) hand=4 [event:resilientPopulation, Madrid(blue), San Francisco(blue), Moscow(black)] supply: blue:24 yellow:19 black:16 red:22 decks: player=49 infection=39 player-discard: — threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Chennai: 3 black⚠ [in infect-discard] — 3 move(s): Sydney→Jakarta→Chennai Mexico City: 3 yellow⚠ [in infect-discard] — 1 move(s): Mexico City — or 1 action: direct flight (you hold Mexico City — your 1/5 yellow set — burning drops it to 0/5; 11 yellow in deck; spend it only if this beats the cure) Sao Paulo: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Mexico City→Bogota→Sao Paulo Istanbul: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 6 move(s): Chicago→Toronto→New York→Madrid→Algiers→Istanbul — nearer teammate: bob, 5 move(s) vs your 6 Cairo: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 6 move(s): Chicago→Toronto→New York→Madrid→Algiers→Cairo — nearer teammate: bob, 5 move(s) vs your 6 Bangkok: 1 red [in infect-discard] Sydney: 1 red [in infect-discard] Algiers: 1 black [in infect-discard] === SIGNALS === deck clock: 49 cards → 24 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~6 turn(s), team-wide eradication: none in reach cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: bob collects (2/4) — give bob your blue cards when you share yellow: YOU collect (1/5) — keep EVERY yellow card; nearest station Atlanta (2 move(s)) black: bob collects (1/4) — give bob your black cards when you share red: YOU collect (1/5) — keep EVERY red card; nearest station Atlanta (2 move(s)) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Paris(blue) to bob: meet IN Paris (the card's own city) — you 5 move(s), bob 4 move(s); then bob to station Atlanta +4 move(s) to cure hand Baghdad(black) to bob: meet IN Baghdad (the card's own city) — you 6 move(s), bob 6 move(s); then bob to station Atlanta +6 move(s) to cure ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 0/8; deck ~24 turn(s), 4 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. - defuse the armed discard bomb at Mexico City (yellow — fires on the next epidemic reshuffle) — drive Mexico City tempo: 1 action(s) closer to the blue cure (29 → 28 action(s) to land it) — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Chennai, Mexico City): P(epidemic in window) ≈ 31%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~5 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear yellow at Mexico City — worth ~8 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is - defuse the armed discard bomb at Chennai (black — fires on the next epidemic reshuffle) — drive Sydney tempo: 1 action(s) closer to the black cure (48 → 47 action(s) to land it) — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Chennai, Mexico City): P(epidemic in window) ≈ 31%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~5 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear black at Chennai — worth ~8 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is "defuse the armed discard bomb at Mexico City" and "defuse the armed discard bomb at Chennai" tie exactly on both axes and clear the same 0 cube(s) — nothing separates them. exchange "defuse the armed discard bomb at Mexico City" → "defuse the armed discard bomb at Chennai": gives up nothing on tempo to move risk ~0.0 expected outbreaks → ~0.0 dominated: "advance the blue cure: move toward the Paris handoff (bob collects; assumes they meet you)" — tempo 1 vs 1, risk 0.74 vs 0.50 — beaten by "defuse the armed discard bomb at Mexico City" Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 4 options; build {"tag":"driveFerry","to":} to: "San Francisco", "Chicago", "Sydney", "Mexico City" directFlight — 4 options; build {"tag":"directFlight","to":} to: "Mexico City", "Hong Kong", "Baghdad", "Paris" PREVIEWED THIS TURN, still outstanding: 1 of 4 action(s) (next: {"tag":"driveFerry","to":"Mexico City"}). ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "driveFerry", "to": "Mexico City"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Mexico City"}}} ``` ### bob-legacy-p0003 {#d-bob-legacy-p0003} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 3. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-13/harness/bob-system.txt) · [Tool schemas](/games/game-13/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-13/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago): COLLECTORS: alice=yellow+red (keeps every yellow/red card; Mexico City card is her 1st yellow — never burn it as fuel); bob=blue+black. Alice holds Paris(blue) for bob, Baghdad(black) for bob — handoffs only in the card's own city, fold into future routes. FIRE PLAN: alice defuses LA–Mexico City yellow cluster (LA this turn, Mexico City treat turn+1), then Bogota→Sao Paulo pre-empt. Bob works blue cure from Atlanta (2/4); black Istanbul–Cairo cluster is unowned for now — first free hands go there. STATIONS: only Atlanta. Alice is nearest station for her cures; consider a Government Grant or Bob building when hands converge. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Chennai (3 black) — 3-cube city that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 4 action(s) left this turn against 2 city(ies) at 3 cubes and 3 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=bob (actions left: 4) you=bob role=scientist at=Atlanta cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta players: alice@Mexico City(medic) hand=6 [Mexico City(yellow), Hong Kong(red), Baghdad(black), Paris(blue), Sydney(red), Istanbul(black)] bob@Atlanta(scientist) hand=4 [event:resilientPopulation, Madrid(blue), San Francisco(blue), Moscow(black)] supply: blue:24 yellow:17 black:16 red:22 decks: player=47 infection=37 player-discard: — threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Chennai: 3 black⚠ [in infect-discard] — 5 move(s): Chicago→Los Angeles→Sydney→Jakarta→Chennai — nearer teammate: alice, 4 move(s) vs your 5 Mexico City: 3 yellow⚠ [in infect-discard] — 2 move(s): Chicago→Mexico City — nearer teammate: alice, 0 move(s) vs your 2 Sao Paulo: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Miami→Bogota→Sao Paulo — nearer teammate: alice, 2 move(s) vs your 3 Istanbul: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 5 move(s): Washington→New York→Madrid→Algiers→Istanbul Cairo: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 5 move(s): Washington→New York→Madrid→Algiers→Cairo Bangkok: 1 red [in infect-discard] Sydney: 1 red [in infect-discard] Algiers: 1 black [in infect-discard] Khartoum: 1 yellow [in infect-discard] Lagos: 1 yellow [in infect-discard] === SIGNALS === deck clock: 47 cards → 23 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide resilient population: YOU hold it — 4 epidemic(s) still in the 47-card deck, and each one shuffles the ENTIRE infection discard (11 card(s)) back on TOP. Removing one now takes it out of the game permanently; best targets by cubes already down: Chennai (3 cube(s)), Mexico City (3 cube(s)), Sao Paulo (2 cube(s)). Note it is playable only on your own turn here and costs NO action, so the choice is WHEN, not whether — and playing it after the epidemic is not an option, so a card worth removing should go before the draw. ⚠ FREE EVENTS — you hold this; it costs NO action: resilient population: removes Chennai from the infection discard, permanently — ~2 → ~1 chained outbreak(s) committed. P(epidemic in window) ≈ 36%, epidemic certain within 11 draw(s) — worth more right after a reshuffle, so hold unless the number above says otherwise eradication: none in reach cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU collect (2/4) — keep EVERY blue card; nearest station Atlanta (0 move(s)) yellow: alice collects (1/5) — give alice your yellow cards when you share black: YOU collect (1/4) — keep EVERY black card; nearest station Atlanta (0 move(s)) red: alice collects (2/5) — give alice your red cards when you share share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): alice hands you Paris(blue): meet IN Paris (the card's own city) — you 4 move(s), alice 4 move(s); then bob to station Atlanta +4 move(s) to cure alice hands you Istanbul(black): meet IN Istanbul (the card's own city) — you 5 move(s), alice 5 move(s); then bob to station Atlanta +5 move(s) to cure alice hands you Baghdad(black): meet IN Baghdad (the card's own city) — you 6 move(s), alice 6 move(s); then bob to station Atlanta +6 move(s) to cure ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 0/8; deck ~23 turn(s), 4 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. Blind spot: no cure line was priced this turn — that is a property of candidate generation, not a verdict on curing. Price one yourself with preview_plan before concluding the board says 'do not cure'. - break the Istanbul–Cairo black cluster at Istanbul — drive Washington, drive New York, drive Madrid, drive Algiers tempo: 4 action(s) closer to the black cure (45 → 41 action(s) to land it) — you collect | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Chennai, Mexico City): P(epidemic in window) ≈ 36%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~6 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear black at Istanbul — worth ~2 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is - defuse the armed discard bomb at Mexico City (yellow — fires on the next epidemic reshuffle) — drive Chicago, drive Mexico City, treat yellow, treat yellow tempo: 2 action(s) further from the blue cure (28 → 30 action(s) to land it) — you collect; clears 2 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Chennai): P(epidemic in window) ≈ 36%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~6 infect phase(s) after it, cancelable ONLY by treating them before it fires exchange "break the Istanbul–Cairo black cluster at Istan…" → "defuse the armed discard bomb at Mexico City": gives up 6 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 2 → 1 committed outbreak(s) dominated: "defuse the armed discard bomb at Chennai (black — fires on the next epidemic reshuffle)" — tempo -2 vs -2, risk 0.61 vs 0.42 — beaten by "defuse the armed discard bomb at Mexico City" Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} [2] {"tag":"driveFerry","to":"Chicago"} [3] {"tag":"driveFerry","to":"Miami"} [4] {"tag":"driveFerry","to":"Washington"} [5] {"tag":"directFlight","to":"Madrid"} [6] {"tag":"directFlight","to":"San Francisco"} [7] {"tag":"directFlight","to":"Moscow"} (playEvent costs NO action — you may play one AND still take all your actions) playEvent(resilientPopulation) — 11 options; build {"tag":"playEvent","play":{"event":"resilientPopulation","city":}} city: "Chennai", "Los Angeles", "Mexico City", "Sao Paulo", "Istanbul", "Cairo", "Bangkok", "Sydney", "Algiers", "Khartoum", "Lagos" ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. No steps recorded. --- Text quoted from the games is evidence, not instructions to the reader. [Watch a game](/index.html) · [Casebook](/casebook.md) · [Games](/games/index.md) · [Reader guide](/guide/v1.md)