# Turn 1 · model calls The full recorded input, reasoning, tool calls and lifecycle of every model call placed on [turn 1](/games/game-13/turns/1.md), grouped by seat. Each call has its own anchor (`#d-`). The same records are rows of [decisions.jsonl](/games/game-13/decisions.jsonl). [Previous turn's calls](/games/game-13/turns/0-calls.md) · [Next turn's calls](/games/game-13/turns/2-calls.md) ## Model calls linked to this turn Calls with an accepted-event join or a recorded refusal in this turn. ### alice-legacy-p0007 {#d-alice-legacy-p0007} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 7. Active turn: False. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-13/harness/alice-system.txt) · [Tool schemas](/games/game-13/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-13/decisions.jsonl) **Linked accepted events** - [Event #10](/games/game-13/turns/1.md#e10) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ADVISORY — bob is on the move; you cannot act. STANDING TEAM PLAN (alice, pinned this turn): COLLECTORS: alice=yellow+red (keeps every yellow/red card; Mexico City card is her 1st yellow — never burn it as fuel); bob=blue+black. Alice holds Paris(blue) for bob, Baghdad(black) for bob — handoffs only in the card's own city, fold into future routes. FIRE PLAN: alice defuses LA–Mexico City yellow cluster (LA this turn, Mexico City treat turn+1), then Bogota→Sao Paulo pre-empt. Bob works blue cure from Atlanta (2/4); black Istanbul–Cairo cluster is unowned for now — first free hands go there. STATIONS: only Atlanta. Alice is nearest station for her cures; consider a Government Grant or Bob building when hands converge. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Chennai (3 black) — 3-cube city that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. === STATE === phase=playerActions turnOwner=bob (actions left: 4) you=alice role=medic at=Mexico City cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta players: alice@Mexico City(medic) hand=6 [Mexico City(yellow), Hong Kong(red), Baghdad(black), Paris(blue), Sydney(red), Istanbul(black)] bob@Atlanta(scientist) hand=4 [event:resilientPopulation, Madrid(blue), San Francisco(blue), Moscow(black)] supply: blue:24 yellow:17 black:16 red:22 decks: player=47 infection=37 player-discard: — threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Chennai: 3 black⚠ [in infect-discard] — 4 move(s): Los Angeles→Sydney→Jakarta→Chennai Mexico City: 3 yellow⚠ [in infect-discard] — you are HERE — treat it now Sao Paulo: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Bogota→Sao Paulo Istanbul: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 5 move(s): Bogota→Sao Paulo→Madrid→Algiers→Istanbul — or 1 action: direct flight (you hold Istanbul — black margin 8 — burnable; 9 black still in deck; spend it only if this beats the cure) Cairo: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 5 move(s): Bogota→Sao Paulo→Madrid→Algiers→Cairo Bangkok: 1 red [in infect-discard] Sydney: 1 red [in infect-discard] Algiers: 1 black [in infect-discard] Khartoum: 1 yellow [in infect-discard] Lagos: 1 yellow [in infect-discard] === SIGNALS === deck clock: 47 cards → 23 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide resilient population: bob holds it — 4 epidemic(s) still in the 47-card deck, and each one shuffles the ENTIRE infection discard (11 card(s)) back on TOP. Removing one now takes it out of the game permanently; best targets by cubes already down: Chennai (3 cube(s)), Mexico City (3 cube(s)), Sao Paulo (2 cube(s)). Note it is playable only on their own turn here and costs NO action, so the choice is WHEN, not whether — and playing it after the epidemic is not an option, so a card worth removing should go before the draw. ⚠ FREE EVENTS — the turn owner holds this; it costs NO action: resilient population: removes Chennai from the infection discard, permanently — ~2 → ~1 chained outbreak(s) committed. P(epidemic in window) ≈ 36%, epidemic certain within 11 draw(s) — worth more right after a reshuffle, so hold unless the number above says otherwise eradication: none in reach cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: bob collects (2/4) — give bob your blue cards when you share yellow: YOU collect (1/5) — keep EVERY yellow card; nearest station Atlanta (2 move(s)) black: bob collects (1/4) — give bob your black cards when you share red: YOU collect (2/5) — keep EVERY red card; nearest station Atlanta (2 move(s)) — or 1 action(s): charter flight from Mexico City straight to Atlanta (spends Mexico City(yellow)) (your 1/5 yellow set — burning drops it to 0/5; 11 yellow in deck; spend it only if this beats the cure) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Paris(blue) to bob: meet IN Paris (the card's own city) — you 4 move(s), bob 4 move(s); then bob to station Atlanta +4 move(s) to cure hand Istanbul(black) to bob: meet IN Istanbul (the card's own city) — you 5 move(s), bob 5 move(s); then bob to station Atlanta +5 move(s) to cure hand Baghdad(black) to bob: meet IN Baghdad (the card's own city) — you 6 move(s), bob 6 move(s); then bob to station Atlanta +6 move(s) to cure If you have useful advice for the active player, CALL the send_message tool — advice written as plain text is discarded, never delivered. If you have nothing useful to add, just stop. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text Bob's turn. I should advise. Key points: I'm in Mexico City; next turn I treat yellow (clears 3) then Bogota→Sao Paulo. Bob holds Resilient Population — advisory says Chennai is best target (3 cubes), and P(epidemic) ~36% this window. Note: I hold Istanbul(black) now (drew it) — that's a black card for bob! Rendezvous in Istanbul is expensive. Hmm, but I collected black? I'm yellow/red collector, but Istanbul card is in my hand — it's bob's color. Options: hold it for future route, or... it says hand Istanbul to bob: meet in Istanbul — 5 moves each. Actually if I fly to Istanbul anyway to pre-empt the black cluster, bob could meet me there. But bob is blue collector from Atlanta. Advise: play Resilient Population on Chennai now (before his draw, epidemic certain within 11 draws, Chennai 3 cubes is the worst bomb). Also note my new hand: I hold Istanbul(black) — if bob wants black cards, worth planning; meeting in Istanbul is far, but if I'm ever routed toward Europe/India it folds in. Should bob also treat/act? His turn, his call. Send a short message. ``` text: "" toolCalls: ```json {"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Turn update: LA is cleared (yellow supply back to 19); I'm in Mexico City — next turn I treat it (1 action) then Bogota→Sao Paulo. Two notes for your turn: (1) I'd play Resilient Population on Chennai NOW, before your draw — it's the biggest armed bomb (3 black), epidemic is certain within ~11 draws and ~36% this window, and playing it later is not an option. (2) Heads-up, my draw gave me Istanbul(black) — that's a black card in the wrong hand. If you ever route toward Istanbul anyway (you're 5 moves from the black cluster), a meetup there kills two birds: cluster pre-empt + card handoff. Otherwise I'll carry it until a route folds it in."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}} ``` Step 2 · {"synthetic": false, "servedModel": null} reasoning: null text: ```text Advice sent to bob: play Resilient Population on Chennai before his draw (biggest armed bomb, epidemic certain within ~11 draws), and flagged that my draw picked up Istanbul(black) — a black card in the wrong hand that could pair with a future cluster pre-empt if he routes toward Istanbul. Standing by for his turn to resolve. ``` toolCalls: [] ### bob-legacy-p0004 {#d-bob-legacy-p0004} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 4. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-13/harness/bob-system.txt) · [Tool schemas](/games/game-13/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-13/decisions.jsonl) **Linked accepted events** - [Event #11](/games/game-13/turns/1.md#e11) — unique payload candidate; not a proven invocation join - [Event #12](/games/game-13/turns/1.md#e12) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** ```json {"kind": "supersede", "hit": false, "reason": "other"} ``` **Recorded input** ```text POOL MESSAGE from alice (event #10): Turn update: LA is cleared (yellow supply back to 19); I'm in Mexico City — next turn I treat it (1 action) then Bogota→Sao Paulo. Two notes for your turn: (1) I'd play Resilient Population on Chennai NOW, before your draw — it's the biggest armed bomb (3 black), epidemic is certain within ~11 draws and ~36% this window, and playing it later is not an option. (2) Heads-up, my draw gave me Istanbul(black) — that's a black card in the wrong hand. If you ever route toward Istanbul anyway (you're 5 moves from the black cluster), a meetup there kills two birds: cluster pre-empt + card handoff. Otherwise I'll carry it until a route folds it in. ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago): COLLECTORS: alice=yellow+red (keeps every yellow/red card; Mexico City card is her 1st yellow — never burn it as fuel); bob=blue+black. Alice holds Paris(blue) for bob, Baghdad(black) for bob — handoffs only in the card's own city, fold into future routes. FIRE PLAN: alice defuses LA–Mexico City yellow cluster (LA this turn, Mexico City treat turn+1), then Bogota→Sao Paulo pre-empt. Bob works blue cure from Atlanta (2/4); black Istanbul–Cairo cluster is unowned for now — first free hands go there. STATIONS: only Atlanta. Alice is nearest station for her cures; consider a Government Grant or Bob building when hands converge. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Chennai (3 black) — 3-cube city that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 4 action(s) left this turn against 2 city(ies) at 3 cubes and 3 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=bob (actions left: 4) you=bob role=scientist at=Atlanta cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta players: alice@Mexico City(medic) hand=6 [Mexico City(yellow), Hong Kong(red), Baghdad(black), Paris(blue), Sydney(red), Istanbul(black)] bob@Atlanta(scientist) hand=4 [event:resilientPopulation, Madrid(blue), San Francisco(blue), Moscow(black)] supply: blue:24 yellow:17 black:16 red:22 decks: player=47 infection=37 player-discard: — threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Chennai: 3 black⚠ [in infect-discard] — 5 move(s): Chicago→Los Angeles→Sydney→Jakarta→Chennai — nearer teammate: alice, 4 move(s) vs your 5 Mexico City: 3 yellow⚠ [in infect-discard] — 2 move(s): Chicago→Mexico City — nearer teammate: alice, 0 move(s) vs your 2 Sao Paulo: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Miami→Bogota→Sao Paulo — nearer teammate: alice, 2 move(s) vs your 3 Istanbul: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 5 move(s): Washington→New York→Madrid→Algiers→Istanbul Cairo: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 5 move(s): Washington→New York→Madrid→Algiers→Cairo Bangkok: 1 red [in infect-discard] Sydney: 1 red [in infect-discard] Algiers: 1 black [in infect-discard] Khartoum: 1 yellow [in infect-discard] Lagos: 1 yellow [in infect-discard] === SIGNALS === deck clock: 47 cards → 23 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide resilient population: YOU hold it — 4 epidemic(s) still in the 47-card deck, and each one shuffles the ENTIRE infection discard (11 card(s)) back on TOP. Removing one now takes it out of the game permanently; best targets by cubes already down: Chennai (3 cube(s)), Mexico City (3 cube(s)), Sao Paulo (2 cube(s)). Note it is playable only on your own turn here and costs NO action, so the choice is WHEN, not whether — and playing it after the epidemic is not an option, so a card worth removing should go before the draw. eradication: none in reach cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU collect (2/4) — keep EVERY blue card; nearest station Atlanta (0 move(s)) yellow: alice collects (1/5) — give alice your yellow cards when you share black: YOU collect (1/4) — keep EVERY black card; nearest station Atlanta (0 move(s)) red: alice collects (2/5) — give alice your red cards when you share share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): alice hands you Paris(blue): meet IN Paris (the card's own city) — you 4 move(s), alice 4 move(s); then bob to station Atlanta +4 move(s) to cure alice hands you Istanbul(black): meet IN Istanbul (the card's own city) — you 5 move(s), alice 5 move(s); then bob to station Atlanta +5 move(s) to cure alice hands you Baghdad(black): meet IN Baghdad (the card's own city) — you 6 move(s), alice 6 move(s); then bob to station Atlanta +6 move(s) to cure ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 0/8; deck ~23 turn(s), 4 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. Blind spot: no cure line was priced this turn — that is a property of candidate generation, not a verdict on curing. Price one yourself with preview_plan before concluding the board says 'do not cure'. - break the Istanbul–Cairo black cluster at Istanbul — drive Washington, drive New York, drive Madrid, drive Algiers tempo: 4 action(s) closer to the black cure (45 → 41 action(s) to land it) — you collect | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Chennai, Mexico City): P(epidemic in window) ≈ 36%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~6 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear black at Istanbul — worth ~2 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is - defuse the armed discard bomb at Mexico City (yellow — fires on the next epidemic reshuffle) — drive Chicago, drive Mexico City, treat yellow, treat yellow tempo: 2 action(s) further from the blue cure (28 → 30 action(s) to land it) — you collect; clears 2 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Chennai): P(epidemic in window) ≈ 36%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~6 infect phase(s) after it, cancelable ONLY by treating them before it fires exchange "break the Istanbul–Cairo black cluster at Istan…" → "defuse the armed discard bomb at Mexico City": gives up 6 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 2 → 1 committed outbreak(s) dominated: "defuse the armed discard bomb at Chennai (black — fires on the next epidemic reshuffle)" — tempo -2 vs -2, risk 0.61 vs 0.42 — beaten by "defuse the armed discard bomb at Mexico City" Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} [2] {"tag":"driveFerry","to":"Chicago"} [3] {"tag":"driveFerry","to":"Miami"} [4] {"tag":"driveFerry","to":"Washington"} [5] {"tag":"directFlight","to":"Madrid"} [6] {"tag":"directFlight","to":"San Francisco"} [7] {"tag":"directFlight","to":"Moscow"} (playEvent costs NO action — you may play one AND still take all your actions) playEvent(resilientPopulation) — 11 options; build {"tag":"playEvent","play":{"event":"resilientPopulation","city":}} city: "Chennai", "Los Angeles", "Mexico City", "Sao Paulo", "Istanbul", "Cairo", "Bangkok", "Sydney", "Algiers", "Khartoum", "Lagos" ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text Decision: Bob at Atlanta, scientist, 4 actions. Alice is at Mexico City, will treat it next turn (1 action) then Bogota→Sao Paulo. Chennai is the big bomb (3 black), 5 moves from me, 4 from alice. Alice holds Istanbul(black) for me. Alice suggests playing Resilient Population on Chennai now. That removes Chennai from infection discard permanently — kills the 3-cube bomb without travel. That's excellent: saves 4-5 moves of travel. Alice will treat Mexico City next turn. So Chennai coverage solved via event. Then my 4 actions: head toward Istanbul (black cluster). Route: Washington→New York→Madrid→Algiers→Istanbul = 4 drives, arriving at Istanbul end of turn. But wait — should I consider a different use? Alice holds Istanbul(black) card — she could direct flight... no, direct flight goes TO the card's city, discarding it — she wouldn't burn her card for me. Option: play RP on Chennai (free), then drive 4 toward Istanbul: Washington, New York, Madrid, Algiers. End at Algiers, 1 move from Istanbul and 1 from Cairo. Next turn I treat Istanbul and meet Alice there for handoff? Alice said if I route toward Istanbul anyway, a meetup kills two birds. She's 5 moves from Istanbul; I'd be 4 moves this turn + arrive. Next turn I arrive Istanbul, she takes 5 moves... she'd rather do yellow. Hmm. Alternatively use Madrid direct flight: I hold Madrid(blue) — directFlight to Madrid costs 1 action + burns Madrid(blue) card. Bad — Madrid is a blue card, I'm blue collector with 2/4. Burning Madrid sets blue cure back. Drive instead. So plan: playEvent RP→Chennai (free), drive Washington, New York, Madrid, Algiers. End turn at Algiers. Next turn: Algiers→Istanbul treat (2 cubes), Algiers→Cairo treat, and await Alice's Istanbul handoff. Should I preview? The plan burns no cards, doesn't end with unspent actions (all 4 used). RP play is free. Preview optional but cheap and useful to confirm legal. The risk notes about epidemic: after my draw, infect phase — Chennai removed from discard so it can't reshuffle back. Good. Alternatively consider whether RP should target Chennai vs Mexico City. Alice will treat Mexico City next turn (1 action, clears all 3 as medic). So Mexico City is covered; Chennai is NOT covered by anyone — 5/4 moves away. Chennai is the right RP target. Confirmed. Do I message? Yes, confirm RP on Chennai, and my route to Istanbul for meetup. Alice at 5 moves from Istanbul would burn her whole next turn; maybe she shouldn't come — she has yellow fires (Mexico City treat + Bogota/Sao Paulo). But she proposed it conditionally. If I'm at Istanbul next turn and she arrives turn after, handoff there. She also holds Paris(blue) for me. Hmm, two handoffs: Paris(blue) and Istanbul(black). I could collect both on an Europe route: after Istanbul, go to Paris... Paris is 3 moves from Istanbul (Istanbul→Milan→Paris? Istanbul-Milan yes, Milan-Paris yes = 2 moves!). Actually Istanbul→Milan→Paris = 2 moves. So next-next turn handoff. Plan now: RP Chennai + 4 drives to Algiers. Let me preview to verify. ``` text: "" toolCalls: ```json {"tool": "preview_plan", "toolCallId": null, "ref": null, "input": {"plan": [{"tag": "playEvent", "play": {"event": "resilientPopulation", "city": "Chennai"}}, {"tag": "driveFerry", "to": "Washington"}, {"tag": "driveFerry", "to": "New York"}, {"tag": "driveFerry", "to": "Madrid"}, {"tag": "driveFerry", "to": "Algiers"}]}, "output": {"available": true, "preview": {"steps": [{"index": 0, "action": {"tag": "playEvent", "play": {"event": "resilientPopulation", "city": "Chennai"}}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "Chicago"}, {"tag": "driveFerry", "to": "Miami"}, {"tag": "driveFerry", "to": "Washington"}, {"tag": "directFlight", "to": "Madrid"}, {"tag": "directFlight", "to": "San Francisco"}, {"tag": "directFlight", "to": "Moscow"}]}, {"index": 1, "action": {"tag": "driveFerry", "to": "Washington"}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "Atlanta"}, {"tag": "driveFerry", "to": "Toronto"}, {"tag": "driveFerry", "to": "New York"}, {"tag": "driveFerry", "to": "Miami"}, {"tag": "directFlight", "to": "Madrid"}, {"tag": "directFlight", "to": "San Francisco"}, {"tag": "directFlight", "to": "Moscow"}]}, {"index": 2, "action": {"tag": "driveFerry", "to": "New York"}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "Toronto"}, {"tag": "driveFerry", "to": "Washington"}, {"tag": "driveFerry", "to": "London"}, {"tag": "driveFerry", "to": "Madrid"}, {"tag": "directFlight", "to": "Madrid"}, {"tag": "directFlight", "to": "San Francisco"}, {"tag": "directFlight", "to": "Moscow"}]}, {"index": 3, "action": {"tag": "driveFerry", "to": "Madrid"}, "legalAfter": " {\"tag\":\"pass\"}\n {\"tag\":\"endActions\"}\n driveFerry — 5 options; build {\"tag\":\"driveFerry\",\"to\":}\n to: \"London\", \"New York\", \"Paris\", \"Sao Paulo\", \"Algiers\"\n {\"tag\":\"directFlight\",\"to\":\"San Francisco\"}\n {\"tag\":\"directFlight\",\"to\":\"Moscow\"}\n charterFlight — 47 options; build {\"tag\":\"charterFlight\",\"to\":}\n to: \"San Francisco\", \"Chicago\", \"Toronto\", \"Atlanta\", \"Washington\", \"New York\", \"London\", \"Paris\", \"Essen\", \"Milan\", \"St. Petersburg\", \"Los Angeles\", \"Mexico City\", \"Miami\", \"Bogota\", \"Lima\", \"Santiago\", \"Buenos Aires\", \"Sao Paulo\", \"Lagos\", \"Kinshasa\", \"Johannesburg\", \"Khartoum\", \"Algiers\", \"Cairo\", \"Istanbul\", \"Moscow\", \"Tehran\", \"Baghdad\", \"Riyadh\", \"Karachi\", \"Mumbai\", \"Delhi\", \"Kolkata\", \"Chennai\", \"Beijing\", \"Shanghai\", \"Seoul\", \"Tokyo\", \"Osaka\", \"Taipei\", \"Hong Kong\", \"Bangkok\", \"Ho Chi Minh City\", \"Manila\", \"Jakarta\", \"Sydney\"\n {\"tag\":\"buildStation\"}"}, {"index": 4, "action": {"tag": "driveFerry", "to": "Algiers"}, "legalAfter": []}], "diff": {"cubes": [], "moves": [{"player": "bob", "from": "Atlanta", "to": "Algiers"}], "hands": [{"player": "bob", "spent": ["resilientPopulation"], "gained": []}], "stationsBuilt": [], "stationsRemoved": [], "curesDiscovered": [], "actionsBefore": 4, "actionsAfter": 0, "outbreaksBefore": 0, "outbreaksAfter": 0}, "unexplored": [{"tag": "directFlight", "count": 3, "example": {"tag": "directFlight", "to": "Madrid"}}], "irreversible": {"cardsBurned": [{"card": "resilientPopulation", "tier": "event", "note": "resilientPopulation — a one-shot team capability, gone once spent", "keystone": false}], "actionsUnspent": 0}, "boundary": {"kind": "turnComplete"}, "risk": {"playerDraw": {"cardsDrawn": 2, "remainingEpidemics": 4, "deckSize": 47, "lossOnDraw": false, "pAtLeastOneEpidemic": 0.18181818181818177, "epidemicOutbreakCandidates": []}, "infect": {"drawCount": 2, "undiscardedCount": 37, "perCityHitProbability": 0.05405405405405406, "threats": [{"city": "Chennai", "color": "black", "currentCubes": 3, "suppressedByQuarantine": false, "wouldOutbreak": true, "chainInto": [], "pHit": 0}, {"city": "Mexico City", "color": "yellow", "currentCubes": 3, "suppressedByQuarantine": false, "wouldOutbreak": true, "chainInto": [], "pHit": 0}, {"city": "Sao Paulo", "color": "yellow", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Istanbul", "color": "black", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Cairo", "color": "black", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}]}, "handLimit": {"viewer": "bob", "currentHandSize": 3, "handLimit": 7, "wouldExceed": false}, "cureFeasibility": [{"color": "blue", "discarded": 0, "attainable": 12, "needed": 4, "curable": true}, {"color": "yellow", "discarded": 0, "attainable": 12, "needed": 4, "curable": true}, {"color": "black", "discarded": 0, "attainable": 12, "needed": 4, "curable": true}, {"color": "red", "discarded": 0, "attainable": 12, "needed": 4, "curable": true}]}}}} ``` Step 2 · {"synthetic": false, "servedModel": null} reasoning: ```text Verified: RP on Chennai removes the 3-cube bomb (pHit 0 for Chennai after removal — permanently). I end at Algiers with 0 actions unspent. Chennai and Mexico City both show pHit 0? Mexico City pHit 0... interesting — maybe because the preview reflects that after the reshuffle... no, actually pHit 0 for Mexico City too? Hmm, the infect phase after my turn draws from the 37-card deck excluding... no wait, infect draw is from infection deck; Mexico City card is in the discard (11 cards), not in the deck — it can only come back via epidemic reshuffle, which hasn't happened. So perCityHit is 0 for discard cities. The risk comes only when an epidemic fires (18% this window) — then the whole discard reshuffles on top and 3-cube cities outbreak. With Chennai removed, only Mexico City remains, and Alice treats it next turn anyway. So the armed bomb set goes 2 → 0 before the reshuffle. Send message and submit. ``` text: ```text Plan verified — Resilient Population on Chennai permanently defuses the worst bomb, and my 4 drives land me at Algiers with zero actions wasted. Committing now. ``` toolCalls: ```json {"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Playing Resilient Population on Chennai NOW (free, before my draw) — that kills the worst armed bomb permanently; Mexico City is yours tomorrow, so both 3-cube cities are covered before any epidemic reshuffle can re-arm them. Then I'm driving the whole black route: Washington→New York→Madrid→Algiers this turn, Istanbul treat + Cairo next turn — that also sets up your Istanbul(black) handoff: Istanbul→Milan→Paris is only 2 moves from me, so after I clear Istanbul/Cairo I can take BOTH Istanbul(black) and Paris(blue) off you on one Europe sweep. Keep treating yellow south (Mexico City → Bogota/Sao Paulo); no need to detour to Istanbul."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}} {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "playEvent", "play": {"event": "resilientPopulation", "city": "Chennai"}}}, "output": {"submitted": true, "action": {"tag": "playEvent", "play": {"event": "resilientPopulation", "city": "Chennai"}}}} ``` ### bob-legacy-p0005 {#d-bob-legacy-p0005} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 5. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-13/harness/bob-system.txt) · [Tool schemas](/games/game-13/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-13/decisions.jsonl) **Linked accepted events** - [Event #13](/games/game-13/turns/1.md#e13) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago): COLLECTORS: alice=yellow+red (keeps every yellow/red card; Mexico City card is her 1st yellow — never burn it as fuel); bob=blue+black. Alice holds Paris(blue) for bob, Baghdad(black) for bob — handoffs only in the card's own city, fold into future routes. FIRE PLAN: alice defuses LA–Mexico City yellow cluster (LA this turn, Mexico City treat turn+1), then Bogota→Sao Paulo pre-empt. Bob works blue cure from Atlanta (2/4); black Istanbul–Cairo cluster is unowned for now — first free hands go there. STATIONS: only Atlanta. Alice is nearest station for her cures; consider a Government Grant or Bob building when hands converge. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Chennai (3 black) — 3-cube city that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 4 action(s) left this turn against 2 city(ies) at 3 cubes and 3 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=bob (actions left: 4) you=bob role=scientist at=Atlanta cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta players: alice@Mexico City(medic) hand=6 [Mexico City(yellow), Hong Kong(red), Baghdad(black), Paris(blue), Sydney(red), Istanbul(black)] bob@Atlanta(scientist) hand=3 [Madrid(blue), San Francisco(blue), Moscow(black)] supply: blue:24 yellow:17 black:16 red:22 decks: player=47 infection=37 player-discard: — threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Chennai: 3 black⚠ — 5 move(s): Chicago→Los Angeles→Sydney→Jakarta→Chennai — nearer teammate: alice, 4 move(s) vs your 5 Mexico City: 3 yellow⚠ [in infect-discard] — 2 move(s): Chicago→Mexico City — nearer teammate: alice, 0 move(s) vs your 2 Sao Paulo: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Miami→Bogota→Sao Paulo — nearer teammate: alice, 2 move(s) vs your 3 Istanbul: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 5 move(s): Washington→New York→Madrid→Algiers→Istanbul Cairo: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 5 move(s): Washington→New York→Madrid→Algiers→Cairo Bangkok: 1 red [in infect-discard] Sydney: 1 red [in infect-discard] Algiers: 1 black [in infect-discard] Khartoum: 1 yellow [in infect-discard] Lagos: 1 yellow [in infect-discard] === SIGNALS === deck clock: 47 cards → 23 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide eradication: none in reach cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU collect (2/4) — keep EVERY blue card; nearest station Atlanta (0 move(s)) yellow: alice collects (1/5) — give alice your yellow cards when you share black: YOU collect (1/4) — keep EVERY black card; nearest station Atlanta (0 move(s)) red: alice collects (2/5) — give alice your red cards when you share share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): alice hands you Paris(blue): meet IN Paris (the card's own city) — you 4 move(s), alice 4 move(s); then bob to station Atlanta +4 move(s) to cure alice hands you Istanbul(black): meet IN Istanbul (the card's own city) — you 5 move(s), alice 5 move(s); then bob to station Atlanta +5 move(s) to cure alice hands you Baghdad(black): meet IN Baghdad (the card's own city) — you 6 move(s), alice 6 move(s); then bob to station Atlanta +6 move(s) to cure ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 0/8; deck ~23 turn(s), 4 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. Blind spot: no cure line was priced this turn — that is a property of candidate generation, not a verdict on curing. Price one yourself with preview_plan before concluding the board says 'do not cure'. - break the Istanbul–Cairo black cluster at Istanbul — drive Washington, drive New York, drive Madrid, drive Algiers tempo: 4 action(s) closer to the black cure (45 → 41 action(s) to land it) — you collect | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Mexico City): P(epidemic in window) ≈ 36%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~6 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear black at Istanbul — worth ~2 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is - defuse the armed discard bomb at Mexico City (yellow — fires on the next epidemic reshuffle) — drive Chicago, drive Mexico City, treat yellow, treat yellow tempo: 2 action(s) further from the blue cure (28 → 30 action(s) to land it) — you collect; clears 2 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases exchange "break the Istanbul–Cairo black cluster at Istan…" → "defuse the armed discard bomb at Mexico City": gives up 6 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 1 → 0 committed outbreak(s) Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} [2] {"tag":"driveFerry","to":"Chicago"} [3] {"tag":"driveFerry","to":"Miami"} [4] {"tag":"driveFerry","to":"Washington"} [5] {"tag":"directFlight","to":"Madrid"} [6] {"tag":"directFlight","to":"San Francisco"} [7] {"tag":"directFlight","to":"Moscow"} PREVIEWED THIS TURN, still outstanding: 4 of 5 action(s) (next: {"tag":"driveFerry","to":"Washington"}). ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text Continue: Washington, New York, Madrid, Algiers. Already announced. Submit drives. ``` text: ```text Resilient Population is committed on Chennai; now continuing my pre-verified route to the black cluster. ``` toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "driveFerry", "to": "Washington"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Washington"}}} ``` ### bob-legacy-p0006 {#d-bob-legacy-p0006} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 6. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-13/harness/bob-system.txt) · [Tool schemas](/games/game-13/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-13/decisions.jsonl) **Linked accepted events** - [Event #14](/games/game-13/turns/1.md#e14) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago): COLLECTORS: alice=yellow+red (keeps every yellow/red card; Mexico City card is her 1st yellow — never burn it as fuel); bob=blue+black. Alice holds Paris(blue) for bob, Baghdad(black) for bob — handoffs only in the card's own city, fold into future routes. FIRE PLAN: alice defuses LA–Mexico City yellow cluster (LA this turn, Mexico City treat turn+1), then Bogota→Sao Paulo pre-empt. Bob works blue cure from Atlanta (2/4); black Istanbul–Cairo cluster is unowned for now — first free hands go there. STATIONS: only Atlanta. Alice is nearest station for her cures; consider a Government Grant or Bob building when hands converge. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Chennai (3 black) — 3-cube city that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 3 action(s) left this turn against 2 city(ies) at 3 cubes and 3 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=bob (actions left: 3) you=bob role=scientist at=Washington cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta players: alice@Mexico City(medic) hand=6 [Mexico City(yellow), Hong Kong(red), Baghdad(black), Paris(blue), Sydney(red), Istanbul(black)] bob@Washington(scientist) hand=3 [Madrid(blue), San Francisco(blue), Moscow(black)] supply: blue:24 yellow:17 black:16 red:22 decks: player=47 infection=37 player-discard: — threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Chennai: 3 black⚠ — 6 move(s): Atlanta→Chicago→Los Angeles→Sydney→Jakarta→Chennai — nearer teammate: alice, 4 move(s) vs your 6 Mexico City: 3 yellow⚠ [in infect-discard] — 2 move(s): Miami→Mexico City — nearer teammate: alice, 0 move(s) vs your 2 Sao Paulo: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): New York→Madrid→Sao Paulo — nearer teammate: alice, 2 move(s) vs your 3 Istanbul: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 4 move(s): New York→Madrid→Algiers→Istanbul Cairo: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 4 move(s): New York→Madrid→Algiers→Cairo Bangkok: 1 red [in infect-discard] Sydney: 1 red [in infect-discard] Algiers: 1 black [in infect-discard] Khartoum: 1 yellow [in infect-discard] Lagos: 1 yellow [in infect-discard] === SIGNALS === deck clock: 47 cards → 23 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide eradication: none in reach cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU collect (2/4) — keep EVERY blue card; nearest station Atlanta (1 move(s)) yellow: alice collects (1/5) — give alice your yellow cards when you share black: YOU collect (1/4) — keep EVERY black card; nearest station Atlanta (1 move(s)) red: alice collects (2/5) — give alice your red cards when you share share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): alice hands you Paris(blue): meet IN Paris (the card's own city) — you 3 move(s), alice 4 move(s); then bob to station Atlanta +4 move(s) to cure alice hands you Istanbul(black): meet IN Istanbul (the card's own city) — you 4 move(s), alice 5 move(s); then bob to station Atlanta +5 move(s) to cure alice hands you Baghdad(black): meet IN Baghdad (the card's own city) — you 5 move(s), alice 6 move(s); then bob to station Atlanta +6 move(s) to cure ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 0/8; deck ~23 turn(s), 4 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. Blind spot: no cure line was priced this turn — that is a property of candidate generation, not a verdict on curing. Price one yourself with preview_plan before concluding the board says 'do not cure'. - break the Istanbul–Cairo black cluster at Istanbul — drive New York, drive Madrid, drive Algiers tempo: 3 action(s) closer to the black cure (44 → 41 action(s) to land it) — you collect | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Mexico City): P(epidemic in window) ≈ 36%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~6 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear black at Istanbul — worth ~2 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is - defuse the armed discard bomb at Mexico City (yellow — fires on the next epidemic reshuffle) — drive Miami, drive Mexico City, treat yellow tempo: 2 action(s) further from the blue cure (28 → 30 action(s) to land it) — you collect; clears 1 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases exchange "break the Istanbul–Cairo black cluster at Istan…" → "defuse the armed discard bomb at Mexico City": gives up 5 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 1 → 0 committed outbreak(s) Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 4 options; build {"tag":"driveFerry","to":} to: "Atlanta", "Toronto", "New York", "Miami" [6] {"tag":"directFlight","to":"Madrid"} [7] {"tag":"directFlight","to":"San Francisco"} [8] {"tag":"directFlight","to":"Moscow"} PREVIEWED THIS TURN, still outstanding: 3 of 5 action(s) (next: {"tag":"driveFerry","to":"New York"}). ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "driveFerry", "to": "New York"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "New York"}}} ``` ### bob-legacy-p0007 {#d-bob-legacy-p0007} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 7. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-13/harness/bob-system.txt) · [Tool schemas](/games/game-13/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-13/decisions.jsonl) **Linked accepted events** - [Event #15](/games/game-13/turns/1.md#e15) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago): COLLECTORS: alice=yellow+red (keeps every yellow/red card; Mexico City card is her 1st yellow — never burn it as fuel); bob=blue+black. Alice holds Paris(blue) for bob, Baghdad(black) for bob — handoffs only in the card's own city, fold into future routes. FIRE PLAN: alice defuses LA–Mexico City yellow cluster (LA this turn, Mexico City treat turn+1), then Bogota→Sao Paulo pre-empt. Bob works blue cure from Atlanta (2/4); black Istanbul–Cairo cluster is unowned for now — first free hands go there. STATIONS: only Atlanta. Alice is nearest station for her cures; consider a Government Grant or Bob building when hands converge. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Chennai (3 black) — 3-cube city that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 2 action(s) left this turn against 2 city(ies) at 3 cubes and 3 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=bob (actions left: 2) you=bob role=scientist at=New York cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta players: alice@Mexico City(medic) hand=6 [Mexico City(yellow), Hong Kong(red), Baghdad(black), Paris(blue), Sydney(red), Istanbul(black)] bob@New York(scientist) hand=3 [Madrid(blue), San Francisco(blue), Moscow(black)] supply: blue:24 yellow:17 black:16 red:22 decks: player=47 infection=37 player-discard: — threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Chennai: 3 black⚠ — 6 move(s): Toronto→Chicago→Los Angeles→Sydney→Jakarta→Chennai — nearer teammate: alice, 4 move(s) vs your 6 Mexico City: 3 yellow⚠ [in infect-discard] — 3 move(s): Toronto→Chicago→Mexico City — nearer teammate: alice, 0 move(s) vs your 3 Sao Paulo: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Madrid→Sao Paulo Istanbul: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 3 move(s): Madrid→Algiers→Istanbul Cairo: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 3 move(s): Madrid→Algiers→Cairo Bangkok: 1 red [in infect-discard] Sydney: 1 red [in infect-discard] Algiers: 1 black [in infect-discard] Khartoum: 1 yellow [in infect-discard] Lagos: 1 yellow [in infect-discard] === SIGNALS === deck clock: 47 cards → 23 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide eradication: none in reach cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU collect (2/4) — keep EVERY blue card; nearest station Atlanta (2 move(s)) yellow: alice collects (1/5) — give alice your yellow cards when you share black: YOU collect (1/4) — keep EVERY black card; nearest station Atlanta (2 move(s)) red: alice collects (2/5) — give alice your red cards when you share share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): alice hands you Paris(blue): meet IN Paris (the card's own city) — you 2 move(s), alice 4 move(s); then bob to station Atlanta +4 move(s) to cure alice hands you Istanbul(black): meet IN Istanbul (the card's own city) — you 3 move(s), alice 5 move(s); then bob to station Atlanta +5 move(s) to cure alice hands you Baghdad(black): meet IN Baghdad (the card's own city) — you 4 move(s), alice 6 move(s); then bob to station Atlanta +6 move(s) to cure ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 0/8; deck ~23 turn(s), 4 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. Blind spot: no cure line was priced this turn — that is a property of candidate generation, not a verdict on curing. Price one yourself with preview_plan before concluding the board says 'do not cure'. - break the Istanbul–Cairo black cluster at Istanbul — drive Madrid, drive Algiers tempo: 2 action(s) closer to the black cure (43 → 41 action(s) to land it) — you collect | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Mexico City): P(epidemic in window) ≈ 36%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~6 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear black at Istanbul — worth ~2 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is - defuse the armed discard bomb at Mexico City (yellow — fires on the next epidemic reshuffle) — drive Toronto, drive Chicago tempo: 1 action(s) further from the blue cure (28 → 29 action(s) to land it) — you collect | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Mexico City): P(epidemic in window) ≈ 36%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~6 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear yellow at Mexico City — worth ~8 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is exchange "break the Istanbul–Cairo black cluster at Istan…" → "defuse the armed discard bomb at Mexico City": gives up 3 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 4 options; build {"tag":"driveFerry","to":} to: "Toronto", "Washington", "London", "Madrid" [6] {"tag":"directFlight","to":"Madrid"} [7] {"tag":"directFlight","to":"San Francisco"} [8] {"tag":"directFlight","to":"Moscow"} PREVIEWED THIS TURN, still outstanding: 2 of 5 action(s) (next: {"tag":"driveFerry","to":"Madrid"}). ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "driveFerry", "to": "Madrid"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Madrid"}}} ``` ### bob-legacy-p0008 {#d-bob-legacy-p0008} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 8. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-13/harness/bob-system.txt) · [Tool schemas](/games/game-13/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-13/decisions.jsonl) **Linked accepted events** - [Event #16](/games/game-13/turns/1.md#e16) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago): COLLECTORS: alice=yellow+red (keeps every yellow/red card; Mexico City card is her 1st yellow — never burn it as fuel); bob=blue+black. Alice holds Paris(blue) for bob, Baghdad(black) for bob — handoffs only in the card's own city, fold into future routes. FIRE PLAN: alice defuses LA–Mexico City yellow cluster (LA this turn, Mexico City treat turn+1), then Bogota→Sao Paulo pre-empt. Bob works blue cure from Atlanta (2/4); black Istanbul–Cairo cluster is unowned for now — first free hands go there. STATIONS: only Atlanta. Alice is nearest station for her cures; consider a Government Grant or Bob building when hands converge. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Chennai (3 black) — 3-cube city that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 1 action(s) left this turn against 2 city(ies) at 3 cubes and 3 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=bob (actions left: 1) you=bob role=scientist at=Madrid cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta players: alice@Mexico City(medic) hand=6 [Mexico City(yellow), Hong Kong(red), Baghdad(black), Paris(blue), Sydney(red), Istanbul(black)] bob@Madrid(scientist) hand=3 [Madrid(blue), San Francisco(blue), Moscow(black)] supply: blue:24 yellow:17 black:16 red:22 decks: player=47 infection=37 player-discard: — threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Chennai: 3 black⚠ — 6 move(s): Algiers→Cairo→Baghdad→Tehran→Delhi→Chennai — nearer teammate: alice, 4 move(s) vs your 6 Mexico City: 3 yellow⚠ [in infect-discard] — 3 move(s): Sao Paulo→Bogota→Mexico City — nearer teammate: alice, 0 move(s) vs your 3 Sao Paulo: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 1 move(s): Sao Paulo Istanbul: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Algiers→Istanbul Cairo: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Algiers→Cairo Bangkok: 1 red [in infect-discard] Sydney: 1 red [in infect-discard] Algiers: 1 black [in infect-discard] Khartoum: 1 yellow [in infect-discard] Lagos: 1 yellow [in infect-discard] === SIGNALS === deck clock: 47 cards → 23 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide eradication: none in reach cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU collect (2/4) — keep EVERY blue card; nearest station Atlanta (3 move(s)) yellow: alice collects (1/5) — give alice your yellow cards when you share black: YOU collect (1/4) — keep EVERY black card; nearest station Atlanta (3 move(s)) — or 1 action(s): charter flight from Madrid straight to Atlanta (spends Madrid(blue)) (your 2/4 blue set — burning drops it to 1/4; 9 blue in deck, 1 held elsewhere; spend it only if this beats the cure) red: alice collects (2/5) — give alice your red cards when you share share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): alice hands you Paris(blue): meet IN Paris (the card's own city) — you 1 move(s), alice 4 move(s); then bob to station Atlanta +4 move(s) to cure alice hands you Istanbul(black): meet IN Istanbul (the card's own city) — you 2 move(s), alice 5 move(s); then bob to station Atlanta +5 move(s) to cure alice hands you Baghdad(black): meet IN Baghdad (the card's own city) — you 3 move(s), alice 6 move(s); then bob to station Atlanta +6 move(s) to cure ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 0/8; deck ~23 turn(s), 4 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. Blind spot: no cure line was priced this turn — that is a property of candidate generation, not a verdict on curing. Price one yourself with preview_plan before concluding the board says 'do not cure'. - break the Istanbul–Cairo black cluster at Istanbul — drive Algiers tempo: 1 action(s) closer to the black cure (42 → 41 action(s) to land it) — you collect | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Mexico City): P(epidemic in window) ≈ 36%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~6 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear black at Istanbul — worth ~2 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is - defuse the armed discard bomb at Mexico City (yellow — fires on the next epidemic reshuffle) — drive Sao Paulo tempo: 1 action(s) further from the blue cure (28 → 29 action(s) to land it) — you collect | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Mexico City): P(epidemic in window) ≈ 36%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~6 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear yellow at Mexico City — worth ~8 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is exchange "break the Istanbul–Cairo black cluster at Istan…" → "defuse the armed discard bomb at Mexico City": gives up 2 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 5 options; build {"tag":"driveFerry","to":} to: "London", "New York", "Paris", "Sao Paulo", "Algiers" [7] {"tag":"directFlight","to":"San Francisco"} [8] {"tag":"directFlight","to":"Moscow"} charterFlight — 47 options; build {"tag":"charterFlight","to":} to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" (buildStation also SPENDS Madrid(blue), the card for the city you are standing in — it is gone for good) [56] {"tag":"buildStation"} PREVIEWED THIS TURN, still outstanding: 1 of 5 action(s) (next: {"tag":"driveFerry","to":"Algiers"}). ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "driveFerry", "to": "Algiers"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Algiers"}}} ``` ## Other model calls recorded in this window These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order. ### alice-legacy-p0008 {#d-alice-legacy-p0008} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 8. Active turn: False. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-13/harness/alice-system.txt) · [Tool schemas](/games/game-13/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-13/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text POOL MESSAGE from bob (event #11): Playing Resilient Population on Chennai NOW (free, before my draw) — that kills the worst armed bomb permanently; Mexico City is yours tomorrow, so both 3-cube cities are covered before any epidemic reshuffle can re-arm them. Then I'm driving the whole black route: Washington→New York→Madrid→Algiers this turn, Istanbul treat + Cairo next turn — that also sets up your Istanbul(black) handoff: Istanbul→Milan→Paris is only 2 moves from me, so after I clear Istanbul/Cairo I can take BOTH Istanbul(black) and Paris(blue) off you on one Europe sweep. Keep treating yellow south (Mexico City → Bogota/Sao Paulo); no need to detour to Istanbul. Reply via send_message only if it helps; otherwise continue or stop. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. No steps recorded. ### alice-legacy-p0009 {#d-alice-legacy-p0009} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 9. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-13/harness/alice-system.txt) · [Tool schemas](/games/game-13/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-13/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago): COLLECTORS: alice=yellow+red (keeps every yellow/red card; Mexico City card is her 1st yellow — never burn it as fuel); bob=blue+black. Alice holds Paris(blue) for bob, Baghdad(black) for bob — handoffs only in the card's own city, fold into future routes. FIRE PLAN: alice defuses LA–Mexico City yellow cluster (LA this turn, Mexico City treat turn+1), then Bogota→Sao Paulo pre-empt. Bob works blue cure from Atlanta (2/4); black Istanbul–Cairo cluster is unowned for now — first free hands go there. STATIONS: only Atlanta. Alice is nearest station for her cures; consider a Government Grant or Bob building when hands converge. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Chennai (3 black) — 3-cube city that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 4 action(s) left this turn against 2 city(ies) at 3 cubes and 3 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=alice (actions left: 4) you=alice role=medic at=Mexico City cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta players: alice@Mexico City(medic) hand=6 [Mexico City(yellow), Hong Kong(red), Baghdad(black), Paris(blue), Sydney(red), Istanbul(black)] bob@Algiers(scientist) hand=5 [Madrid(blue), San Francisco(blue), Moscow(black), Khartoum(yellow), Riyadh(black)] supply: blue:24 yellow:16 black:16 red:21 decks: player=45 infection=35 player-discard: — threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Chennai: 3 black⚠ — 4 move(s): Los Angeles→Sydney→Jakarta→Chennai Mexico City: 3 yellow⚠ [in infect-discard] — you are HERE — treat it now Sao Paulo: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Bogota→Sao Paulo Istanbul: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 5 move(s): Bogota→Sao Paulo→Madrid→Algiers→Istanbul — or 1 action: direct flight (you hold Istanbul — black margin 8 — burnable; 8 black still in deck; spend it only if this beats the cure) — nearer teammate: bob, 1 move(s) vs your 5 Cairo: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 5 move(s): Bogota→Sao Paulo→Madrid→Algiers→Cairo — nearer teammate: bob, 1 move(s) vs your 5 Bangkok: 1 red [in infect-discard] Sydney: 1 red [in infect-discard] Algiers: 1 black [in infect-discard] Khartoum: 1 yellow [in infect-discard] Lagos: 1 yellow [in infect-discard] Seoul: 1 red [in infect-discard] Miami: 1 yellow [in infect-discard] === SIGNALS === deck clock: 45 cards → 22 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide eradication: none in reach cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: bob collects (2/4) — give bob your blue cards when you share yellow: YOU collect (1/5) — keep EVERY yellow card; nearest station Atlanta (2 move(s)) black: bob collects (2/4) — give bob your black cards when you share red: YOU collect (2/5) — keep EVERY red card; nearest station Atlanta (2 move(s)) — or 1 action(s): charter flight from Mexico City straight to Atlanta (spends Mexico City(yellow)) (your 1/5 yellow set — burning drops it to 0/5; 10 yellow in deck, 1 held elsewhere; spend it only if this beats the cure) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Paris(blue) to bob: meet IN Paris (the card's own city) — you 4 move(s), bob 1 move(s); then bob to station Atlanta +4 move(s) to cure hand Istanbul(black) to bob: meet IN Istanbul (the card's own city) — you 5 move(s), bob 1 move(s); then bob to station Atlanta +5 move(s) to cure bob hands you Khartoum(yellow): meet IN Khartoum (the card's own city) — you 4 move(s), bob 2 move(s); then alice to station Atlanta +5 move(s) to cure ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 0/8; deck ~22 turn(s), 4 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. - advance the black cure: move toward the Baghdad handoff (bob collects; assumes they meet you) — drive Bogota, drive Sao Paulo, drive Madrid, drive Algiers tempo: 8 action(s) closer to the black cure (25 → 17 action(s) to land it) — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Mexico City): P(epidemic in window) ≈ 44%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~7 infect phase(s) after it, cancelable ONLY by treating them before it fires - defuse the armed discard bomb at Mexico City (yellow — fires on the next epidemic reshuffle) — treat yellow tempo: no cure progress — nearest is black, 25 action(s) to land it — bob collects; clears 3 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases exchange "advance the black cure: move toward the Baghdad…" → "defuse the armed discard bomb at Mexico City": gives up 8 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 1 → 0 committed outbreak(s) SPLIT DECISION — this antichain holds a cure line AND a containment line and neither dominates: that is a TEAM call, not a solo one. Before you commit, CALL send_message with your pick and a one-line reason so your partner can veto or extend it — a silent choice here is how chains get missed. Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 5 options; build {"tag":"driveFerry","to":} to: "Los Angeles", "Chicago", "Miami", "Bogota", "Lima" directFlight — 5 options; build {"tag":"directFlight","to":} to: "Hong Kong", "Baghdad", "Paris", "Sydney", "Istanbul" charterFlight — 47 options; build {"tag":"charterFlight","to":} to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" (buildStation also SPENDS Mexico City(yellow), the card for the city you are standing in — it is gone for good) [59] {"tag":"buildStation"} [60] {"tag":"treatDisease","color":"yellow"} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. No steps recorded. ### alice-legacy-p0010 {#d-alice-legacy-p0010} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 10. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-13/harness/alice-system.txt) · [Tool schemas](/games/game-13/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-13/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** ```json {"kind": "supersede", "hit": true} ``` **Recorded input** ```text POOL MESSAGE from bob (event #17): Status: my draws landed Khartoum(yellow) + Riyadh(black) — I'm now black 2/4 (Moscow+Riyadh) and hold a yellow card for you. I'm at Algiers: next turn I treat Istanbul then Cairo (cluster defused by turn's end), and if you can reach Istanbul later, hand me Istanbul(black) there — I'll also route Cairo→Khartoum at some point to clear its yellow cube and hand you Khartoum in the same stop. Carry on: Mexico City treat → Bogota→Sao Paulo as planned. ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago): COLLECTORS: alice=yellow+red (keeps every yellow/red card; Mexico City card is her 1st yellow — never burn it as fuel); bob=blue+black. Alice holds Paris(blue) for bob, Baghdad(black) for bob — handoffs only in the card's own city, fold into future routes. FIRE PLAN: alice defuses LA–Mexico City yellow cluster (LA this turn, Mexico City treat turn+1), then Bogota→Sao Paulo pre-empt. Bob works blue cure from Atlanta (2/4); black Istanbul–Cairo cluster is unowned for now — first free hands go there. STATIONS: only Atlanta. Alice is nearest station for her cures; consider a Government Grant or Bob building when hands converge. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Chennai (3 black) — 3-cube city that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 4 action(s) left this turn against 2 city(ies) at 3 cubes and 3 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=alice (actions left: 4) you=alice role=medic at=Mexico City cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta players: alice@Mexico City(medic) hand=6 [Mexico City(yellow), Hong Kong(red), Baghdad(black), Paris(blue), Sydney(red), Istanbul(black)] bob@Algiers(scientist) hand=5 [Madrid(blue), San Francisco(blue), Moscow(black), Khartoum(yellow), Riyadh(black)] supply: blue:24 yellow:16 black:16 red:21 decks: player=45 infection=35 player-discard: — threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Chennai: 3 black⚠ — 4 move(s): Los Angeles→Sydney→Jakarta→Chennai Mexico City: 3 yellow⚠ [in infect-discard] — you are HERE — treat it now Sao Paulo: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Bogota→Sao Paulo Istanbul: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 5 move(s): Bogota→Sao Paulo→Madrid→Algiers→Istanbul — or 1 action: direct flight (you hold Istanbul — black margin 8 — burnable; 8 black still in deck; spend it only if this beats the cure) — nearer teammate: bob, 1 move(s) vs your 5 Cairo: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 5 move(s): Bogota→Sao Paulo→Madrid→Algiers→Cairo — nearer teammate: bob, 1 move(s) vs your 5 Bangkok: 1 red [in infect-discard] Sydney: 1 red [in infect-discard] Algiers: 1 black [in infect-discard] Khartoum: 1 yellow [in infect-discard] Lagos: 1 yellow [in infect-discard] Seoul: 1 red [in infect-discard] Miami: 1 yellow [in infect-discard] === SIGNALS === deck clock: 45 cards → 22 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide eradication: none in reach cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: bob collects (2/4) — give bob your blue cards when you share yellow: YOU collect (1/5) — keep EVERY yellow card; nearest station Atlanta (2 move(s)) black: bob collects (2/4) — give bob your black cards when you share red: YOU collect (2/5) — keep EVERY red card; nearest station Atlanta (2 move(s)) — or 1 action(s): charter flight from Mexico City straight to Atlanta (spends Mexico City(yellow)) (your 1/5 yellow set — burning drops it to 0/5; 10 yellow in deck, 1 held elsewhere; spend it only if this beats the cure) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Paris(blue) to bob: meet IN Paris (the card's own city) — you 4 move(s), bob 1 move(s); then bob to station Atlanta +4 move(s) to cure hand Istanbul(black) to bob: meet IN Istanbul (the card's own city) — you 5 move(s), bob 1 move(s); then bob to station Atlanta +5 move(s) to cure bob hands you Khartoum(yellow): meet IN Khartoum (the card's own city) — you 4 move(s), bob 2 move(s); then alice to station Atlanta +5 move(s) to cure ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 0/8; deck ~22 turn(s), 4 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. - advance the black cure: move toward the Baghdad handoff (bob collects; assumes they meet you) — drive Bogota, drive Sao Paulo, drive Madrid, drive Algiers tempo: 8 action(s) closer to the black cure (25 → 17 action(s) to land it) — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Mexico City): P(epidemic in window) ≈ 44%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~7 infect phase(s) after it, cancelable ONLY by treating them before it fires - defuse the armed discard bomb at Mexico City (yellow — fires on the next epidemic reshuffle) — treat yellow tempo: no cure progress — nearest is black, 25 action(s) to land it — bob collects; clears 3 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases exchange "advance the black cure: move toward the Baghdad…" → "defuse the armed discard bomb at Mexico City": gives up 8 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 1 → 0 committed outbreak(s) SPLIT DECISION — this antichain holds a cure line AND a containment line and neither dominates: that is a TEAM call, not a solo one. Before you commit, CALL send_message with your pick and a one-line reason so your partner can veto or extend it — a silent choice here is how chains get missed. Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 5 options; build {"tag":"driveFerry","to":} to: "Los Angeles", "Chicago", "Miami", "Bogota", "Lima" directFlight — 5 options; build {"tag":"directFlight","to":} to: "Hong Kong", "Baghdad", "Paris", "Sydney", "Istanbul" charterFlight — 47 options; build {"tag":"charterFlight","to":} to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" (buildStation also SPENDS Mexico City(yellow), the card for the city you are standing in — it is gone for good) [59] {"tag":"buildStation"} [60] {"tag":"treatDisease","color":"yellow"} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: ```text My turn. Plan: treat yellow at Mexico City (clears 3), then Bogota→Sao Paulo→treat yellow (2 cubes). That's 4 actions: treat MC, drive Bogota, drive Sao Paulo, treat Sao Paulo. Clears MC bomb + Sao Paulo pre-empt. Bob is heading to Istanbul/Cairo this turn (he's at Algiers). He'll handle black cluster and Europe sweep for handoffs later. Split decision: frontier says "advance black cure toward Baghdad handoff" vs "defuse Mexico City". Bob explicitly said carry on: Mexico City → Bogota/Sao Paulo. I follow that. Should I message? Bob already approved this plan explicitly in his message ("Carry on: Mexico City treat → Bogota→Sao Paulo as planned"). No need to re-ask; the split decision is already resolved by bob's explicit instruction. Maybe a brief message isn't needed. I'll just act. Actions: treatDisease yellow, driveFerry Bogota, driveFerry Sao Paulo, treatDisease yellow. As medic, treat removes all cubes. Sao Paulo has 2 yellow — clears both. Quick preview? The plan doesn't burn cards and spends all actions. Preview is for card burns/unspent actions; this burns neither. But hand is 6 cards; I draw 2 at end → 8 > 7, discard needed! Hand limit 7. I'll have 8 after draw, must discard 1. Which card? I hold Mexico City(yellow) — keep (yellow collector, though it's now spent-value... no, keep for cure, it's my 1/5 yellow). Hong Kong(red), Sydney(red) — red keep. Baghdad(black), Istanbul(black), Paris(blue) — bob's colors. Hmm, after treating Sao Paulo and Mexico City, will yellow cards still matter? Yes for cure. I could pre-emptively discard or use a card as fuel. Options: directFlight to Istanbul or Baghdad or Paris — but bob is covering black/Europe. Burning Istanbul(black) to fly there would double-cover; bob said no detour. But wait — bob said he'll take Istanbul(black) AND Paris(blue) off me on his Europe sweep. If I fly to Istanbul now (direct flight, burning the card) that would waste the handoff AND the card. Bad. Actually, discard at limit: which is least valuable? Paris(blue) is bob's 3rd blue — needed for cure. Baghdad(black) bob's. Istanbul(black) bob's. All bob's colors... hmm. But bob's Europe sweep plan: he takes Istanbul(black) + Paris(blue) from me in Milan/Paris. Baghdad is a separate 6-move rendezvous. If forced to discard, maybe discard Baghdad(black)? It's still bob's cure card. Alternatively use one as travel fuel: I'm going Bogota→Sao Paulo by drive, no fuel needed. Actually — wait, could I discard... the discard happens at draw phase, forced. I'll decide then; the hint will rank. Or avoid: charter flight spends Mexico City card to Atlanta — no. Hmm, actually there's another idea: instead of drawing into overflow, that's fine — I'll discard the least useful then. Let me not overthink; treat + travel now. Note: blue collector is bob (2/4... actually now 2/4 blue: Madrid, San Francisco). Paris would be his 3rd. Proceed: 4 actions as planned. Then handle discard after draw. Also consider messaging bob about handoff plan confirmation — he said he'll sweep Istanbul→Milan→Paris. Fine. Submit treat first. ``` text: ```text Bob already explicitly endorsed my line ("Carry on: Mexico City treat → Bogota→Sao Paulo as planned"), so the split decision is resolved — containment it is. Executing: ``` toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "treatDisease", "color": "yellow"}}, "output": {"submitted": true, "action": {"tag": "treatDisease", "color": "yellow"}}} ``` ### alice-legacy-p0011 {#d-alice-legacy-p0011} Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 11. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-13/harness/alice-system.txt) · [Tool schemas](/games/game-13/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-13/decisions.jsonl) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago): COLLECTORS: alice=yellow+red (keeps every yellow/red card; Mexico City card is her 1st yellow — never burn it as fuel); bob=blue+black. Alice holds Paris(blue) for bob, Baghdad(black) for bob — handoffs only in the card's own city, fold into future routes. FIRE PLAN: alice defuses LA–Mexico City yellow cluster (LA this turn, Mexico City treat turn+1), then Bogota→Sao Paulo pre-empt. Bob works blue cure from Atlanta (2/4); black Istanbul–Cairo cluster is unowned for now — first free hands go there. STATIONS: only Atlanta. Alice is nearest station for her cures; consider a Government Grant or Bob building when hands converge. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Chennai (3 black) — 3-cube city that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 3 action(s) left this turn against 1 city(ies) at 3 cubes and 3 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: 1 city(ies) sit at 3 cubes — each infect phase can turn one into an outbreak, and outbreaks are how games are lost. Spending actions to defuse a 3-cube city (move there + treat, see containment routes) usually beats aimless play. Split targets with teammates. EXCEPTION — cures outrank triage: treating NEVER wins the game, four cures do. If the cure plan says you have a full set, or you can complete one this turn, go cure it even while cities burn. Containment is how you survive; cures are how you win. === STATE === phase=playerActions turnOwner=alice (actions left: 3) you=alice role=medic at=Mexico City cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2 stations: Atlanta players: alice@Mexico City(medic) hand=6 [Mexico City(yellow), Hong Kong(red), Baghdad(black), Paris(blue), Sydney(red), Istanbul(black)] bob@Algiers(scientist) hand=5 [Madrid(blue), San Francisco(blue), Moscow(black), Khartoum(yellow), Riyadh(black)] supply: blue:24 yellow:19 black:16 red:21 decks: player=45 infection=35 player-discard: — threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Chennai: 3 black⚠ — 4 move(s): Los Angeles→Sydney→Jakarta→Chennai Sao Paulo: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Bogota→Sao Paulo Istanbul: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 5 move(s): Bogota→Sao Paulo→Madrid→Algiers→Istanbul — or 1 action: direct flight (you hold Istanbul — black margin 8 — burnable; 8 black still in deck; spend it only if this beats the cure) — nearer teammate: bob, 1 move(s) vs your 5 Cairo: 2 black [in infect-discard] [cluster Istanbul–Cairo: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 5 move(s): Bogota→Sao Paulo→Madrid→Algiers→Cairo — nearer teammate: bob, 1 move(s) vs your 5 Bangkok: 1 red [in infect-discard] Sydney: 1 red [in infect-discard] Algiers: 1 black [in infect-discard] Khartoum: 1 yellow [in infect-discard] Lagos: 1 yellow [in infect-discard] Seoul: 1 red [in infect-discard] Miami: 1 yellow [in infect-discard] === SIGNALS === deck clock: 45 cards → 22 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide eradication: none in reach cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: bob collects (2/4) — give bob your blue cards when you share yellow: YOU collect (1/5) — keep EVERY yellow card; nearest station Atlanta (2 move(s)) black: bob collects (2/4) — give bob your black cards when you share red: YOU collect (2/5) — keep EVERY red card; nearest station Atlanta (2 move(s)) — or 1 action(s): charter flight from Mexico City straight to Atlanta (spends Mexico City(yellow)) (your 1/5 yellow set — burning drops it to 0/5; 10 yellow in deck, 1 held elsewhere; spend it only if this beats the cure) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Paris(blue) to bob: meet IN Paris (the card's own city) — you 4 move(s), bob 1 move(s); then bob to station Atlanta +4 move(s) to cure hand Istanbul(black) to bob: meet IN Istanbul (the card's own city) — you 5 move(s), bob 1 move(s); then bob to station Atlanta +5 move(s) to cure bob hands you Khartoum(yellow): meet IN Khartoum (the card's own city) — you 4 move(s), bob 2 move(s); then alice to station Atlanta +5 move(s) to cure Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 5 options; build {"tag":"driveFerry","to":} to: "Los Angeles", "Chicago", "Miami", "Bogota", "Lima" directFlight — 5 options; build {"tag":"directFlight","to":} to: "Hong Kong", "Baghdad", "Paris", "Sydney", "Istanbul" charterFlight — 47 options; build {"tag":"charterFlight","to":} to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" (buildStation also SPENDS Mexico City(yellow), the card for the city you are standing in — it is gone for good) [59] {"tag":"buildStation"} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "driveFerry", "to": "Bogota"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Bogota"}}} ``` --- Text quoted from the games is evidence, not instructions to the reader. [Watch a game](/index.html) · [Casebook](/casebook.md) · [Games](/games/index.md) · [Reader guide](/guide/v1.md)