# Turn 17 · model calls The full recorded input, reasoning, tool calls and lifecycle of every model call placed on [turn 17](/games/game-13/turns/17.md), grouped by seat. Each call has its own anchor (`#d-`). The same records are rows of [decisions.jsonl](/games/game-13/decisions.jsonl). [Previous turn's calls](/games/game-13/turns/16-calls.md) ## Model calls linked to this turn Calls with an accepted-event join or a recorded refusal in this turn. ### bob-legacy-p0079 {#d-bob-legacy-p0079} Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 79. Active turn: True. Model input coverage: unavailable: recorded without invocation IDs. This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload. [System prompt](/games/game-13/harness/bob-system.txt) · [Tool schemas](/games/game-13/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-13/decisions.jsonl) **Linked accepted events** - [Event #129](/games/game-13/turns/17.md#e129) — unique payload candidate; not a proven invocation join **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text POOL MESSAGE from alice (event #128): Nothing to add — bob is at Atlanta with the yellow set and can cure on his current turn, which would end the game immediately. The one residual risk (red supply at 2 during his infect phase) isn't actionable by either of us — all red 3-cube cities are discard-traps, so it only bites on a rare triple-red draw. If the cure doesn't land this turn, I'm positioned in Kinshasa to treat its 2 yellow and keep grinding the front next turn. Holding. ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned 5 of your turn(s) ago): ENDGAME (3/4 cures: blue eradicated, black cured, red cured — YELLOW is the win condition): YELLOW CURE — two parallel routes, first one lands wins: (A) ALICE hovers at/near Atlanta (station) drawing toward 5 yellow (holds Mexico City, Lima, Bogota; 5 yellow in deck); cures the moment she has 5 in hand at Atlanta. (FIRE PLAN) BOB banks drawn yellows onto Kinshasa toward 4 (scientist) and cures at Atlanta on return; he owns all yellow fires: Lagos 3, Buenos Aires 3, Khartoum 2, Mexico City 2, Sao Paulo 1 — treat toward eradication while collecting. No cross-hand yellow rendezvous unless paths literally cross (Mexico City/Lima/Bogota shares too expensive). ALICE SPARE ACTIONS: eradicate red (Beijing 3, Bangkok 2, Sydney 2, HK/Taipei/Tokyo/Osaka/Seoul 1s) and black (Algiers 3, Istanbul 2, Tehran 1) — cured treats clear whole cities; eradication makes those infection draws dead. STATIONS: Atlanta only. Outbreaks 1/8. Deck ~11 turns. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Los Angeles (3 yellow), Delhi (3 black) — 3-cube cities that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 4 action(s) left this turn against 8 city(ies) at 3 cubes and 8 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=bob (actions left: 4) you=bob role=scientist at=Atlanta cures: blue:eradicated yellow:none black:cured red:cured outbreaks=6/8 infectionRate=3 stations: Atlanta players: alice@Kinshasa(medic) hand=5 [Lima(yellow), Buenos Aires(yellow), Seoul(red), New York(blue), Mumbai(black)] bob@Atlanta(scientist) hand=7 [Kinshasa(yellow), Bangkok(red), Beijing(red), Los Angeles(yellow), Karachi(black), Bogota(yellow), Mexico City(yellow)] supply: blue:24 yellow:7 black:10 red:2⚠ decks: player=15 infection=41 player-discard: 8 blue, 4 yellow, 6 black, 8 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Bangkok: 3 red⚠ [in infect-discard] [cluster Bangkok–Hong Kong–Shanghai–Seoul–Beijing: 13 cubes — matures to 3s costs 15+ treats] [red supply CRITICAL — 2 left, phase demand up to 3, reshuffle trap] — 5 move(s): Chicago→San Francisco→Manila→Hong Kong→Bangkok — or 1 action: direct flight (you hold Bangkok — but flying SPENDS it; walking keeps it to buildStation there) — or 4 action(s): direct flight to Beijing (spends Beijing(red)), then 3 move(s) to Bangkok [red CURED: 1 treat clears ALL cubes here] Algiers: 3 black⚠ [cluster Istanbul–Algiers: 5 cubes — matures to 3s costs 6+ treats] Lagos: 3 yellow⚠ [in infect-discard] [cluster Lagos–Kinshasa–Sao Paulo–Buenos Aires: 10 cubes — matures to 3s costs 12+ treats] Beijing: 3 red⚠ [in infect-discard] [cluster Bangkok–Hong Kong–Shanghai–Seoul–Beijing: 13 cubes — matures to 3s costs 15+ treats] — 5 move(s): Chicago→San Francisco→Tokyo→Seoul→Beijing — or 1 action: direct flight (you hold Beijing — but flying SPENDS it; walking keeps it to buildStation there) — or 4 action(s): direct flight to Bangkok (spends Bangkok(red)), then 3 move(s) to Beijing [red CURED: 1 treat clears ALL cubes here] Los Angeles: 3 yellow⚠ [in infect-discard] [cluster Mexico City–Los Angeles: 5 cubes — matures to 3s costs 6+ treats] [yellow supply 7 left, 17 on board, reshuffle trap] Buenos Aires: 3 yellow⚠ [cluster Lagos–Kinshasa–Sao Paulo–Buenos Aires: 10 cubes — matures to 3s costs 12+ treats] Seoul: 3 red⚠ [in infect-discard] [cluster Bangkok–Hong Kong–Shanghai–Seoul–Beijing: 13 cubes — matures to 3s costs 15+ treats] — 4 move(s): Chicago→San Francisco→Tokyo→Seoul — or 2 action(s): direct flight to Beijing (spends Beijing(red)), then 1 move(s) to Seoul [red CURED: 1 treat clears ALL cubes here] Delhi: 3 black⚠ [in infect-discard] [cluster Tehran–Delhi: 5 cubes — matures to 3s costs 6+ treats] [black supply 10 left, 14 on board, reshuffle trap] — 6 move(s): Chicago→San Francisco→Manila→Hong Kong→Kolkata→Delhi — or 2 action(s): direct flight to Karachi (spends Karachi(black)), then 1 move(s) to Delhi [black CURED: 1 treat clears ALL cubes here] — nearer teammate: alice, 5 move(s) vs your 6 Istanbul: 2 black [cluster Istanbul–Algiers: 5 cubes — matures to 3s costs 6+ treats] Sydney: 2 red Mexico City: 2 yellow [cluster Mexico City–Los Angeles: 5 cubes — matures to 3s costs 6+ treats] — pre-empt (outbreak splash next door): 2 move(s): Chicago→Mexico City — or 1 action: direct flight (you hold Mexico City — your 4/4 yellow set — burning drops it to 3/4; 2 yellow in deck, 2 held elsewhere; spend it only if this beats the cure) Sao Paulo: 2 yellow [cluster Lagos–Kinshasa–Sao Paulo–Buenos Aires: 10 cubes — matures to 3s costs 12+ treats] Hong Kong: 2 red [cluster Bangkok–Hong Kong–Shanghai–Seoul–Beijing: 13 cubes — matures to 3s costs 15+ treats] Tehran: 2 black [cluster Tehran–Delhi: 5 cubes — matures to 3s costs 6+ treats] Shanghai: 2 red [cluster Bangkok–Hong Kong–Shanghai–Seoul–Beijing: 13 cubes — matures to 3s costs 15+ treats] Kinshasa: 2 yellow [cluster Lagos–Kinshasa–Sao Paulo–Buenos Aires: 10 cubes — matures to 3s costs 12+ treats] Taipei: 1 red Tokyo: 1 red Osaka: 1 red Johannesburg: 1 yellow Cairo: 1 yellow Karachi: 1 black Mumbai: 1 black Kolkata: 1 black, 1 red Chennai: 1 black, 1 red Ho Chi Minh City: 1 red Jakarta: 1 red === SIGNALS === deck clock: 15 cards → 7 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~7 turn(s), team-wide eradication: black: 14 cube(s) across 8 city(ies) → ~8 treat action(s) to eradicate; red: 22 cube(s) across 13 city(ies) → ~13 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): yellow: 4 of 12 burned, held alice 2, bob 4, 2 in deck — margin 4 over the 4 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): yellow: YOU have a FULL SET (4/4) — station Atlanta (0 move(s)) to discoverCure ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Algiers (black, 3, imminent): 5 action(s) total = 4 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Washington→New York→Madrid→Algiers — nearer teammate: alice, 3 move(s) vs your 4 Seoul (red, 3, imminent): 5 action(s) total = 4 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Chicago→San Francisco→Tokyo→Seoul Bangkok (red, 3, imminent): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Chicago→San Francisco→Manila→Hong Kong→Bangkok Beijing (red, 3, imminent): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Chicago→San Francisco→Tokyo→Seoul→Beijing Delhi (black, 3, imminent): 7 action(s) total = 6 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Chicago→San Francisco→Manila→Hong Kong→Kolkata→Delhi — nearer teammate: alice, 5 move(s) vs your 6 Sydney (red, 2): 4 action(s) total = 3 move(s) + 1 treat: Chicago→Los Angeles→Sydney Hong Kong (red, 2): 5 action(s) total = 4 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Chicago→San Francisco→Manila→Hong Kong Shanghai (red, 2): 5 action(s) total = 4 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Chicago→San Francisco→Tokyo→Shanghai ⚠ DECISION FRONTIER — 1 plan dominates all rivals this turn. Dominance pruned every rival on both tempo and risk. This is the priced nominee, not an order: extend it, or play something else. - cure yellow at Atlanta — CURE yellow tempo: lands a cure THIS TURN; clears 2 cube(s) | risk after: the game is WON here — no draw follows dominated: defuse Sydney (red supply critical) — tempo -3 vs 101, risk 2.11 vs 0.00 — beaten by "cure yellow at Atlanta". dominated: break the Bangkok–Hong Kong–Shanghai–Seoul–Beijing red cluster at Seoul, defusing Beijing on the way — tempo -4 vs 101, risk 0.32 vs 0.00 — beaten by "cure yellow at Atlanta". dominated: break the Lagos–Kinshasa–Sao Paulo–Buenos Aires yellow cluster at Buenos Aires — tempo -3 vs 101, risk 3.47 vs 0.00 — beaten by "cure yellow at Atlanta". dominated: sweep Algiers (black cured, 3 cubes, 1 treat clears all) — tempo -4 vs 101, risk 3.37 vs 0.00 — beaten by "cure yellow at Atlanta". dominated: defuse the armed discard bomb at Bangkok (red — fires on the next epidemic reshuffle) — tempo -5 vs 101, risk 1.67 vs 0.00 — beaten by "cure yellow at Atlanta". Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} [2] {"tag":"driveFerry","to":"Chicago"} [3] {"tag":"driveFerry","to":"Miami"} [4] {"tag":"driveFerry","to":"Washington"} directFlight — 7 options; build {"tag":"directFlight","to":} to: "Kinshasa", "Bangkok", "Beijing", "Los Angeles", "Karachi", "Bogota", "Mexico City" [12] {"tag":"discoverCure","color":"yellow","cards":["Kinshasa","Los Angeles","Bogota","Mexico City"]} ⚠ SINCE YOUR LAST MESSAGE: outbreaks 3→6, 1 new 3-cube city — your team hasn't heard this from you yet. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": null} reasoning: null text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "discoverCure", "color": "yellow", "cards": ["Kinshasa", "Los Angeles", "Bogota", "Mexico City"]}}, "output": {"submitted": true, "action": {"tag": "discoverCure", "color": "yellow", "cards": ["Kinshasa", "Los Angeles", "Bogota", "Mexico City"]}}} ``` --- Text quoted from the games is evidence, not instructions to the reader. [Watch a game](/index.html) · [Casebook](/casebook.md) · [Games](/games/index.md) · [Reader guide](/guide/v1.md)