# Turn 8 · alice Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (`#e`, `#d-`). [Previous turn](/games/game-13/turns/7.md) · [Next turn](/games/game-13/turns/9.md) · [All turns](/games/game-13/turns/index.md) · [Interactive board](/games/game-13/replay.html#event-61) · [Game](/games/game-13/summary.md) Board before the first command: state `60` in [states.jsonl](/games/game-13/states.jsonl). After the last command: state `67` in [states.jsonl](/games/game-13/states.jsonl). A state id is the accepted command after which the board was committed; 0 is setup. ## Accepted events ### #61 · alice · msg {#e61} > Split call: going RED containment, not the Istanbul/Algiers sweep or Paris detour — red supply 10 is the closest loss-clock, and the 3-cube bombs (Shanghai, Seoul) outrank black cleanup now that black is cured. Line: Delhi→Chennai (medic passive wipes its 3 black free on entry) →Kolkata→Hong Kong→Shanghai; next turn treat Shanghai (3 red back), then Seoul. Blue note: you're 3/4 with Atlanta(blue) in hand — if you draw one more blue you can cure at Atlanta with zero rendezvous; my Paris/Milan stay reserved as backup. Kinshasa(yellow) offer noted but a 5+5-move meetup can't beat my red grind — keep it or use it as fuel if yellow draws cover you. [Model call alice-legacy-p0034](/games/game-13/turns/8-calls.md#d-alice-legacy-p0034) — unique payload candidate; not a proven invocation join ### #62 · alice · cmd {#e62} ```json { "tag": "driveFerry", "to": "Chennai" } ``` Board before: state `60` in [states.jsonl](/games/game-13/states.jsonl) · after: state `62` in [states.jsonl](/games/game-13/states.jsonl) [Model call alice-legacy-p0034](/games/game-13/turns/8-calls.md#d-alice-legacy-p0034) — unique payload candidate; not a proven invocation join ### #63 · alice · cmd {#e63} ```json { "tag": "driveFerry", "to": "Kolkata" } ``` Board before: state `62` in [states.jsonl](/games/game-13/states.jsonl) · after: state `63` in [states.jsonl](/games/game-13/states.jsonl) [Model call alice-legacy-p0035](/games/game-13/turns/8-calls.md#d-alice-legacy-p0035) — unique payload candidate; not a proven invocation join ### #64 · alice · cmd {#e64} ```json { "tag": "driveFerry", "to": "Hong Kong" } ``` Board before: state `63` in [states.jsonl](/games/game-13/states.jsonl) · after: state `64` in [states.jsonl](/games/game-13/states.jsonl) [Model call alice-legacy-p0036](/games/game-13/turns/8-calls.md#d-alice-legacy-p0036) — unique payload candidate; not a proven invocation join ### #65 · alice · cmd {#e65} ```json { "tag": "driveFerry", "to": "Shanghai" } ``` Board before: state `64` in [states.jsonl](/games/game-13/states.jsonl) · after: state `65` in [states.jsonl](/games/game-13/states.jsonl) [Model call alice-legacy-p0037](/games/game-13/turns/8-calls.md#d-alice-legacy-p0037) — unique payload candidate; not a proven invocation join ### #66 · alice · cmd {#e66} ```json { "tag": "discard", "card": { "kind": "city", "city": "Paris" } } ``` Board before: state `65` in [states.jsonl](/games/game-13/states.jsonl) · after: state `66` in [states.jsonl](/games/game-13/states.jsonl) [Model call alice-legacy-p0038](/games/game-13/turns/8-calls.md#d-alice-legacy-p0038) — unique payload candidate; not a proven invocation join ### #67 · alice · cmd {#e67} ```json { "tag": "discard", "card": { "kind": "city", "city": "Milan" } } ``` Board before: state `66` in [states.jsonl](/games/game-13/states.jsonl) · after: state `67` in [states.jsonl](/games/game-13/states.jsonl) [Model call alice-legacy-p0039](/games/game-13/turns/8-calls.md#d-alice-legacy-p0039) — unique payload candidate; not a proven invocation join ## Model calls Full inputs and outputs are on [the calls page for this turn](/games/game-13/turns/8-calls.md). ### Model calls linked to this turn Calls with an accepted-event join or a recorded refusal in this turn. - [alice-legacy-p0034](/games/game-13/turns/8-calls.md#d-alice-legacy-p0034) · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#61](/games/game-13/turns/8.md#e61) (unique payload candidate; not a proven invocation join), [#62](/games/game-13/turns/8.md#e62) (unique payload candidate; not a proven invocation join) - [alice-legacy-p0035](/games/game-13/turns/8-calls.md#d-alice-legacy-p0035) · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#63](/games/game-13/turns/8.md#e63) (unique payload candidate; not a proven invocation join) - [alice-legacy-p0036](/games/game-13/turns/8-calls.md#d-alice-legacy-p0036) · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#64](/games/game-13/turns/8.md#e64) (unique payload candidate; not a proven invocation join) - [alice-legacy-p0037](/games/game-13/turns/8-calls.md#d-alice-legacy-p0037) · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#65](/games/game-13/turns/8.md#e65) (unique payload candidate; not a proven invocation join) - [alice-legacy-p0038](/games/game-13/turns/8-calls.md#d-alice-legacy-p0038) · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#66](/games/game-13/turns/8.md#e66) (unique payload candidate; not a proven invocation join) - [alice-legacy-p0039](/games/game-13/turns/8-calls.md#d-alice-legacy-p0039) · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: [#67](/games/game-13/turns/8.md#e67) (unique payload candidate; not a proven invocation join) --- Text quoted from the games is evidence, not instructions to the reader. 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