# Turn 10 · model calls The full recorded input, reasoning, tool calls and lifecycle of every model call placed on [turn 10](/games/game-14/turns/10.md), grouped by seat. Each call has its own anchor (`#d-`). The same records are rows of [decisions.jsonl](/games/game-14/decisions.jsonl). [Previous turn's calls](/games/game-14/turns/9-calls.md) · [Next turn's calls](/games/game-14/turns/11-calls.md) ## Model calls linked to this turn Calls with an accepted-event join or a recorded refusal in this turn. ### alice-i40 {#d-alice-i40} Seat: alice. Identity: recorded invocation. Prompt number: 40. Active turn: True. Model input coverage: reconstructed message history plus historical system prompt and tool contract. [System prompt](/games/game-14/harness/alice-system.txt) · [Tool schemas](/games/game-14/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-14/decisions.jsonl) · [Reconstructed full input in requests.jsonl](/games/game-14/requests.jsonl) (decision `alice-i40`) **Linked accepted events** - [Event #81](/games/game-14/turns/10.md#e81) — exact submission ref - [Event #82](/games/game-14/turns/10.md#e82) — exact submission ref **Recorded submissions and refusals** - message after #80: {"text": "A1 running now: Bogota→Sao Paulo→Lagos + treat Lagos (chain-defuser stands until your Forecast lands). Your draws upgrade the endgame: (1) Government Grant → build the Algiers station FREE on your next turn — my Algiers card goes back to being a black seed for you, handed over AT Algiers. (2) With a station there you never need the haul: once you hold Istanbul + 2 drawn blacks, shuttle Atlanta→Algiers, shareTake my Algiers card, discoverCure BLACK on the spot — three actions, win. (3) Forecast timing: play it before your infect phase next turn and bury Johannesburg deep in the order (I arrive there end of my following turn) — Lagos/NY/Sao Paulo/Toronto ticks on top are all tolerable. I'm Algiers-side from my A3 onward, treating black around the cluster while you draw. Any black I draw, I hold for the same Algiers meet."} — {"applied": 81}. Board before: state `80` in [states.jsonl](/games/game-14/states.jsonl) · after: state `80` in [states.jsonl](/games/game-14/states.jsonl) - plan after #81: {"text": "ENDGAME — BLACK ONLY (red/yellow/blue cured; win = black cure).\nBOB: next turn play Government Grant → station at ALGIERS (free), play Forecast before infect phase (bury Johannesburg deep; tolerable ticks on top). Then East-side blue-eradication loop (Washington/NY/Toronto/London/Madrid singles = 1-treat clears) while drawing blacks at Atlanta. When holding Istanbul + 2 drawn blacks: shuttle Atlanta→Algiers, shareTake alice's Algiers card, discoverCure BLACK at Algiers — WIN. Cuts to black collection instantly if draws run dry.\nALICE: A1 Bogota→Sao Paulo→Lagos + treat Lagos. A2 Kinshasa→Johannesburg + treat (clears 3) → Khartoum. A3 treat Khartoum → Cairo → Algiers, treat Algiers black. Then parkAlgiers-side treating the black cluster (Algiers/Cairo region), holding the Algiers card + any black draws for the meet. Yellow leftovers (SP 2) cleared on passing.\nDEFERRED (frozen till epidemic #3): Seoul 3 red, Taipei 2 red, Tehran 3 black, whatever 3s the top-9 segment creates (Istanbul/Karachi likely). Deadline: black cure before epidemic #3 reshuffle — 2 epidemics left in 29 cards, clock is fine. Outbreaks 2/8. Black supply 11 (13 on board) — treat black where cheap, but the cure makes every cluster city a 1-treat clear.\nCARDS: alice's NY/Taipei = pure fuel. Events: watch the player discard — alice (Contingency Planner) can resurrect a discarded event."} — {"applied": 82}. Board before: state `80` in [states.jsonl](/games/game-14/states.jsonl) · after: state `80` in [states.jsonl](/games/game-14/states.jsonl) **Lifecycle evidence** ```json {"kind": "deferredDelivered", "msgSeqs": [78]} ``` **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago): CURES: RED+YELLOW done, BLUE curing now (bob at Atlanta, then clears Atlanta's 3). BLACK = endgame, deadline = before epidemic #3 reshuffle (Tehran 3, plus Istanbul/Karachi will hit 3 as the known top-9 infect segment drains: Lagos/NY/SaoPaulo/Istanbul/Jhb/Taipei/Toronto/Karachi/+1). ALICE: T1 Miami→Bogota→Sao Paulo→Lagos + TREAT LAGOS (chain-defuser vs Jhb's likely outbreak), T2 Kinshasa→Jhb + treat (accept single outbreak at Jhb, 2→3/8), then arc Khartoum→Cairo→Algiers, BUILD STATION at Algiers (spend the Algiers card as material). BOB: Washington→NY→Madrid→Algiers (~2 turns), treat Algiers' 2 black en route, meet alice at Algiers station, then sweep north Istanbul→Moscow treating black; collect black cards from draws (holds Istanbul; margin ~6) — cure BLACK at Algiers or Atlanta when 4 held. DEFERRED (frozen till epidemic #3, treat on passing): Seoul 3 red, Taipei 3 red soon, Tehran 3 black, any 3s the segment creates; blue singles (SF/NY/Wash/London/Madrid/Toronto) = eradication fodder, no detours. Black supply watch: 11 now, expect ~9 after segment. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Johannesburg (3 yellow) — 3-cube city that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 4 action(s) left this turn against 3 city(ies) at 3 cubes and 9 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=alice (actions left: 4) you=alice role=contingencyPlanner at=Miami cures: blue:cured yellow:cured black:none red:cured outbreaks=2/8 infectionRate=2 stations: Atlanta players: alice@Miami(contingencyPlanner) hand=3 [New York(blue), Algiers(black), Taipei(red)] bob@Washington(scientist) hand=5 [Mexico City(yellow), Istanbul(black), Buenos Aires(yellow), event:forecast, event:governmentGrant] supply: blue:16 yellow:16 black:11 red:16 decks: player=29 infection=44 player-discard: 6 blue, 5 yellow, 1 black, 6 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Johannesburg: 3 yellow⚠ — 5 move(s): Bogota→Sao Paulo→Lagos→Kinshasa→Johannesburg — or 3 action(s): go to New York (2 move(s)), then charter to Johannesburg (spends New York(blue)) [yellow CURED: 1 treat clears ALL cubes here] Seoul: 3 red⚠ [in infect-discard] — 5 move(s): Atlanta→Chicago→San Francisco→Tokyo→Seoul — or 3 action(s): go to New York (2 move(s)), then charter to Seoul (spends New York(blue)) [red CURED: 1 treat clears ALL cubes here] Tehran: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] [black supply 11 left, 13 on board, reshuffle trap] — 7 move(s): Washington→New York→London→Essen→St. Petersburg→Moscow→Tehran — or 3 action(s): go to New York (2 move(s)), then charter to Tehran (spends New York(blue)) — nearer teammate: bob, 6 move(s) vs your 7 Moscow: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Algiers: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Mumbai: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Sao Paulo: 2 yellow [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (one draw from critical): 2 move(s): Bogota→Sao Paulo [yellow CURED: 1 treat clears ALL cubes here] Taipei: 2 red Karachi: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Lagos: 2 yellow [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] Istanbul: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Toronto: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Washington→Toronto [blue CURED: 1 treat clears ALL cubes here] — nearer teammate: bob, 1 move(s) vs your 2 San Francisco: 1 blue Khartoum: 1 yellow New York: 1 blue Washington: 1 blue London: 1 blue Madrid: 1 blue Beijing: 1 red Shanghai: 1 red Tokyo: 1 red Atlanta: 1 blue [in infect-discard] === SIGNALS === deck clock: 29 cards → 14 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~14 turn(s), team-wide eradication: blue: 8 cube(s) across 7 city(ies) → ~7 treat action(s) to eradicate; yellow: 8 cube(s) across 4 city(ies) → ~4 treat action(s) to eradicate; red: 8 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 1, bob 1, 9 in deck — margin 7 over the 4 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): black: bob collects (1/4) — give bob your black cards when you share you collect NO color right now: you are the FIREFIGHTER. Spend every turn moving to and treating the containment targets marked as yours, and hand cure-color cards to their collectors when you meet. share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Algiers(black) to bob: meet IN Algiers (the card's own city) — you 3 action(s) (go to New York (2 move(s)), then charter to Algiers (spends New York(blue))), bob 3 move(s); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Johannesburg (yellow, 3, imminent): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Bogota→Sao Paulo→Lagos→Kinshasa→Johannesburg Seoul (red, 3, imminent): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Atlanta→Chicago→San Francisco→Tokyo→Seoul Sao Paulo (yellow, 2): 3 action(s) total = 2 move(s) + 1 treat: Bogota→Sao Paulo Toronto (blue, 2): 3 action(s) total = 2 move(s) + 1 treat: Washington→Toronto — nearer teammate: bob, 1 move(s) vs your 2 Lagos (yellow, 2): 4 action(s) total = 3 move(s) + 1 treat: Bogota→Sao Paulo→Lagos Taipei (red, 2): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Atlanta→Chicago→San Francisco→Manila→Taipei ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 2/8; deck ~14 turn(s), 1 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. - shore up black at Algiers (supply strained: 11 left) — drive Washington, drive New York, charter to Algiers, treat black tempo: 4 action(s) closer to the black cure (44 → 40 action(s) to land it) — bob collects; clears 1 cube(s) | risk after: ~0.6 expected outbreak(s) over the next 2 infect phases; returns 1 black (supply 12 after) to a strained supply burns: blue CURED — spare - sweep Johannesburg (yellow cured, 3 cubes, 1 treat clears all) — drive Washington, drive New York, charter to Johannesburg, treat yellow tempo: 1 action(s) closer to the black cure (44 → 43 action(s) to land it) — bob collects; clears 3 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases burns: blue CURED — spare exchange "shore up black at Algiers" → "sweep Johannesburg": gives up 3 action(s) of cure progress to move risk ~0.6 expected outbreaks → ~0.0 dominated: "advance the black cure: move toward the Algiers handoff (bob collects; assumes they meet you)" — tempo 4 vs 4, risk 0.57 vs 0.55 — beaten by "shore up black at Algiers" dominated: "break the Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers black cluster at Tehran" — tempo 1 vs 4, risk 0.55 vs 0.55 — beaten by "shore up black at Algiers" dominated: "break the Sao Paulo–Lagos yellow cluster at Sao Paulo" — tempo 2 vs 4, risk 0.57 vs 0.57 — beaten by "advance the black cure: move toward the Algiers…" dominated: "defuse the armed discard bomb at Seoul (red — fires on the next epidemic reshuffle)" — tempo -3 vs 4, risk 0.57 vs 0.57 — beaten by "advance the black cure: move toward the Algiers…" Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 4 options; build {"tag":"driveFerry","to":} to: "Atlanta", "Washington", "Mexico City", "Bogota" [6] {"tag":"directFlight","to":"New York"} [7] {"tag":"directFlight","to":"Algiers"} [8] {"tag":"directFlight","to":"Taipei"} ``` **Recorded deferred batch** — delivery is not established by this field alone; inspect lifecycle and reconstructed history. ```text SAID WHILE YOU WERE NOT ADVISING — teammates' messages you have not seen yet, oldest first (your current prompt follows): POOL MESSAGE from bob (event #78): Three cures down — BLUE landed. Accepting your stay-East plan with one refinement: I don't even need Algiers for the CURE — Atlanta is a station, so the moment I draw my 4th black I cure right there, no haul at all. The Algiers station stays valuable as YOUR sweep anchor and my post-cure shuttle into the cluster. So: I'm clearing Atlanta's 3 blue now (one treat, cured), then spending my idle draw-waiting turns on BLUE ERADICATION — Washington/NY/Toronto/London/Madrid singles are all 1-treat full clears on my East loop, and eradicated blue kills 12 infect cards forever. I cut it off instantly when 4 blacks assemble. Two asks: (1) any black YOU draw, keep it — we'll fold it in at an Algiers meet or I'll come to its city if needed; your New York and Taipei are pure fuel now, burn/discard those first at any cap. (2) Watch for EVENT cards in the draws — none have surfaced yet, 5 are still in the deck; Forecast or One Quiet Night would be gold against the top-segment/epidemic-3 window, and as Contingency Planner you can resurrect any event that hits the discard. Shuttle plan stands if the cure somehow isn't ready by your A3 — I'll time it to my hand. NOTE: this was written at event #78; your board is at event #80. Actions may have happened since — verify against YOUR latest threat map before acting on it. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"} reasoning: null text: ```text Blue is cured — only black remains, and bob just drew Forecast and Government Grant, which upgrade everything: GovGrant builds the Algiers station for free (saving my Algiers card as his black seed), and the cure can happen AT Algiers — shuttle in, take my card, cure, win. Let me confirm the refinements with bob, update the pin, and verify my sweep turn. ``` toolCalls: ```json {"tool": "send_message", "toolCallId": "call_adeff5b80f80a8d5672f359c67ba5983", "ref": "alice:i40:call_adeff5b80f80a8d5672f359c67ba5983", "input": {"text": "A1 running now: Bogota→Sao Paulo→Lagos + treat Lagos (chain-defuser stands until your Forecast lands). Your draws upgrade the endgame: (1) Government Grant → build the Algiers station FREE on your next turn — my Algiers card goes back to being a black seed for you, handed over AT Algiers. (2) With a station there you never need the haul: once you hold Istanbul + 2 drawn blacks, shuttle Atlanta→Algiers, shareTake my Algiers card, discoverCure BLACK on the spot — three actions, win. (3) Forecast timing: play it before your infect phase next turn and bury Johannesburg deep in the order (I arrive there end of my following turn) — Lagos/NY/Sao Paulo/Toronto ticks on top are all tolerable. I'm Algiers-side from my A3 onward, treating black around the cluster while you draw. Any black I draw, I hold for the same Algiers meet."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}} {"tool": "pin_plan", "toolCallId": "call_0f374512fc3e8d3494356540f1f7f3d0", "ref": "alice:i40:call_0f374512fc3e8d3494356540f1f7f3d0", "input": {"text": "ENDGAME — BLACK ONLY (red/yellow/blue cured; win = black cure).\nBOB: next turn play Government Grant → station at ALGIERS (free), play Forecast before infect phase (bury Johannesburg deep; tolerable ticks on top). Then East-side blue-eradication loop (Washington/NY/Toronto/London/Madrid singles = 1-treat clears) while drawing blacks at Atlanta. When holding Istanbul + 2 drawn blacks: shuttle Atlanta→Algiers, shareTake alice's Algiers card, discoverCure BLACK at Algiers — WIN. Cuts to black collection instantly if draws run dry.\nALICE: A1 Bogota→Sao Paulo→Lagos + treat Lagos. A2 Kinshasa→Johannesburg + treat (clears 3) → Khartoum. A3 treat Khartoum → Cairo → Algiers, treat Algiers black. Then parkAlgiers-side treating the black cluster (Algiers/Cairo region), holding the Algiers card + any black draws for the meet. Yellow leftovers (SP 2) cleared on passing.\nDEFERRED (frozen till epidemic #3): Seoul 3 red, Taipei 2 red, Tehran 3 black, whatever 3s the top-9 segment creates (Istanbul/Karachi likely). Deadline: black cure before epidemic #3 reshuffle — 2 epidemics left in 29 cards, clock is fine. Outbreaks 2/8. Black supply 11 (13 on board) — treat black where cheap, but the cure makes every cluster city a 1-treat clear.\nCARDS: alice's NY/Taipei = pure fuel. Events: watch the player discard — alice (Contingency Planner) can resurrect a discarded event."}, "output": {"pinned": true, "note": "This replaces the standing team plan; both players will see it every turn until superseded. You have sent 2 of 5 messages available this turn."}} {"tool": "preview_plan", "toolCallId": "call_df01db6b1087db5c40bb0cf6f652cb62", "ref": null, "input": {"plan": [{"tag": "driveFerry", "to": "Bogota"}, {"tag": "driveFerry", "to": "Sao Paulo"}, {"tag": "driveFerry", "to": "Lagos"}, {"tag": "treatDisease", "color": "yellow"}]}, "output": {"available": true, "preview": {"steps": [{"index": 0, "action": {"tag": "driveFerry", "to": "Bogota"}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "Miami"}, {"tag": "driveFerry", "to": "Mexico City"}, {"tag": "driveFerry", "to": "Lima"}, {"tag": "driveFerry", "to": "Buenos Aires"}, {"tag": "driveFerry", "to": "Sao Paulo"}, {"tag": "directFlight", "to": "New York"}, {"tag": "directFlight", "to": "Algiers"}, {"tag": "directFlight", "to": "Taipei"}]}, {"index": 1, "action": {"tag": "driveFerry", "to": "Sao Paulo"}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "Madrid"}, {"tag": "driveFerry", "to": "Buenos Aires"}, {"tag": "driveFerry", "to": "Bogota"}, {"tag": "driveFerry", "to": "Lagos"}, {"tag": "directFlight", "to": "New York"}, {"tag": "directFlight", "to": "Algiers"}, {"tag": "directFlight", "to": "Taipei"}, {"tag": "treatDisease", "color": "yellow"}]}, {"index": 2, "action": {"tag": "driveFerry", "to": "Lagos"}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "Sao Paulo"}, {"tag": "driveFerry", "to": "Kinshasa"}, {"tag": "driveFerry", "to": "Khartoum"}, {"tag": "directFlight", "to": "New York"}, {"tag": "directFlight", "to": "Algiers"}, {"tag": "directFlight", "to": "Taipei"}, {"tag": "treatDisease", "color": "yellow"}]}, {"index": 3, "action": {"tag": "treatDisease", "color": "yellow"}, "legalAfter": []}], "diff": {"cubes": [{"city": "Lagos", "color": "yellow", "before": 2, "after": 0}], "moves": [{"player": "alice", "from": "Miami", "to": "Lagos"}], "hands": [], "stationsBuilt": [], "stationsRemoved": [], "curesDiscovered": [], "actionsBefore": 4, "actionsAfter": 0, "outbreaksBefore": 2, "outbreaksAfter": 2}, "unexplored": [{"tag": "directFlight", "count": 3, "example": {"tag": "directFlight", "to": "New York"}}], "irreversible": {"cardsBurned": [], "actionsUnspent": 0}, "boundary": {"kind": "turnComplete"}, "risk": {"playerDraw": {"cardsDrawn": 2, "remainingEpidemics": 2, "deckSize": 29, "lossOnDraw": false, "pAtLeastOneEpidemic": 0, "epidemicOutbreakCandidates": []}, "infect": {"drawCount": 2, "undiscardedCount": 44, "perCityHitProbability": 0.045454545454545456, "threats": [{"city": "Johannesburg", "color": "yellow", "currentCubes": 3, "suppressedByQuarantine": false, "wouldOutbreak": true, "chainInto": [], "pHit": 0.2857142857142857}, {"city": "Seoul", "color": "red", "currentCubes": 3, "suppressedByQuarantine": false, "wouldOutbreak": true, "chainInto": [], "pHit": 0}, {"city": "Moscow", "color": "black", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Algiers", "color": "black", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Mumbai", "color": "black", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Sao Paulo", "color": "yellow", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0.2857142857142857}, {"city": "Taipei", "color": "red", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0.2857142857142857}, {"city": "Tehran", "color": "black", "currentCubes": 3, "suppressedByQuarantine": false, "wouldOutbreak": true, "chainInto": [], "pHit": 0}, {"city": "Karachi", "color": "black", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0.2857142857142857}, {"city": "Istanbul", "color": "black", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0.2857142857142857}, {"city": "Toronto", "color": "blue", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}], "knownTopSegment": {"cities": ["Lagos", "New York", "Sao Paulo", "Istanbul", "Johannesburg", "Taipei", "Karachi"], "unidentified": 0, "size": 7}}, "handLimit": {"viewer": "alice", "currentHandSize": 3, "handLimit": 7, "wouldExceed": false}, "cureFeasibility": [{"color": "black", "discarded": 1, "attainable": 11, "needed": 4, "curable": true}]}}}} ``` ### alice-i42 {#d-alice-i42} Seat: alice. Identity: recorded invocation. Prompt number: 42. Active turn: True. Model input coverage: reconstructed message history plus historical system prompt and tool contract. [System prompt](/games/game-14/harness/alice-system.txt) · [Tool schemas](/games/game-14/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-14/decisions.jsonl) · [Reconstructed full input in requests.jsonl](/games/game-14/requests.jsonl) (decision `alice-i42`) **Linked accepted events** - [Event #86](/games/game-14/turns/10.md#e86) — exact submission ref **Recorded submissions and refusals** - command after #85: {"action": {"tag": "driveFerry", "to": "Bogota"}} — {"applied": 86}. Board before: state `80` in [states.jsonl](/games/game-14/states.jsonl) · after: state `86` in [states.jsonl](/games/game-14/states.jsonl) **Lifecycle evidence** ```json {"kind": "supersede", "hit": false, "reason": "second_pool_message"} ``` **Recorded input** ```text POOL MESSAGE from bob (event #85): All aligned — no corrections. One micro-note on your (2): I can also just cure at Atlanta if my 4th black lands while I'm still East, so whichever station I'm standing at when the set completes is the right one; the Algiers line (shuttle → take your card → cure, three actions) is the plan if the set completes via your handoff. See you Algiers-side after the sweeps. ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned this turn): CURES: red+yellow+blue done. BLACK = last cure, bob collects (holds Istanbul; alice KEEPS her Algiers card as bob's #2 — hand off at Algiers whenever bob shuttles in; 2 more needed from bob's draws, 9 black left in deck). BOB'S EVENTS (play on his turns, free): GOVERNMENT GRANT → build Algiers station at no card cost (alice does NOT spend her Algiers card on it); FORECAST → reorder the known infect segment (Toronto+Atlanta already drawn; remaining ~Lagos/NY/SaoPaulo/Istanbul/Jhb/Taipei/Karachi) so Jhb and the black ticks sink until alice has treated Jhb. ALICE: T1 Miami→Bogota→Sao Paulo→Lagos + TREAT LAGOS before her infect phase; T2 Kinshasa→Jhb + treat (accept single outbreak if Jhb fired, chain is defused by the Lagos treat); T3 Khartoum treat → Cairo → Algiers (station already there via GG — just arrive); then base Algiers-side for black cluster work. BOB: East blue-eradication loop while drawing (Washington 1, Toronto 2, NY 1, London 1, Madrid 1, Atlanta 1 — one treat each, cured color; SF optional later), cure BLACK AT ATLANTA the moment 4 held, then shuttle/walk to the cluster for post-cure sweeps (treats clear 3-at-a-time once cured). Deadline: black cure ideally before epidemic #3 reshuffle re-arms Tehran 3 + whatever the segment armed. Deferred: Seoul 3 red, Taipei 2-3 red — treat on passing, red eradication is a bonus. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Johannesburg (3 yellow) — 3-cube city that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 4 action(s) left this turn against 3 city(ies) at 3 cubes and 9 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=alice (actions left: 4) you=alice role=contingencyPlanner at=Miami cures: blue:cured yellow:cured black:none red:cured outbreaks=2/8 infectionRate=2 stations: Atlanta players: alice@Miami(contingencyPlanner) hand=3 [New York(blue), Algiers(black), Taipei(red)] bob@Washington(scientist) hand=5 [Mexico City(yellow), Istanbul(black), Buenos Aires(yellow), event:forecast, event:governmentGrant] supply: blue:16 yellow:16 black:11 red:16 decks: player=29 infection=44 player-discard: 6 blue, 5 yellow, 1 black, 6 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Johannesburg: 3 yellow⚠ — 5 move(s): Bogota→Sao Paulo→Lagos→Kinshasa→Johannesburg — or 3 action(s): go to New York (2 move(s)), then charter to Johannesburg (spends New York(blue)) [yellow CURED: 1 treat clears ALL cubes here] Seoul: 3 red⚠ [in infect-discard] — 5 move(s): Atlanta→Chicago→San Francisco→Tokyo→Seoul — or 3 action(s): go to New York (2 move(s)), then charter to Seoul (spends New York(blue)) [red CURED: 1 treat clears ALL cubes here] Tehran: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] [black supply 11 left, 13 on board, reshuffle trap] — 7 move(s): Washington→New York→London→Essen→St. Petersburg→Moscow→Tehran — or 3 action(s): go to New York (2 move(s)), then charter to Tehran (spends New York(blue)) — nearer teammate: bob, 6 move(s) vs your 7 Moscow: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Algiers: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Mumbai: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Sao Paulo: 2 yellow [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (one draw from critical): 2 move(s): Bogota→Sao Paulo [yellow CURED: 1 treat clears ALL cubes here] Taipei: 2 red Karachi: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Lagos: 2 yellow [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] Istanbul: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Toronto: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Washington→Toronto [blue CURED: 1 treat clears ALL cubes here] — nearer teammate: bob, 1 move(s) vs your 2 San Francisco: 1 blue Khartoum: 1 yellow New York: 1 blue Washington: 1 blue London: 1 blue Madrid: 1 blue Beijing: 1 red Shanghai: 1 red Tokyo: 1 red Atlanta: 1 blue [in infect-discard] === SIGNALS === deck clock: 29 cards → 14 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~14 turn(s), team-wide eradication: blue: 8 cube(s) across 7 city(ies) → ~7 treat action(s) to eradicate; yellow: 8 cube(s) across 4 city(ies) → ~4 treat action(s) to eradicate; red: 8 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 1, bob 1, 9 in deck — margin 7 over the 4 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): black: bob collects (1/4) — give bob your black cards when you share you collect NO color right now: you are the FIREFIGHTER. Spend every turn moving to and treating the containment targets marked as yours, and hand cure-color cards to their collectors when you meet. share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Algiers(black) to bob: meet IN Algiers (the card's own city) — you 3 action(s) (go to New York (2 move(s)), then charter to Algiers (spends New York(blue))), bob 3 move(s); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Johannesburg (yellow, 3, imminent): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Bogota→Sao Paulo→Lagos→Kinshasa→Johannesburg Seoul (red, 3, imminent): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Atlanta→Chicago→San Francisco→Tokyo→Seoul Sao Paulo (yellow, 2): 3 action(s) total = 2 move(s) + 1 treat: Bogota→Sao Paulo Toronto (blue, 2): 3 action(s) total = 2 move(s) + 1 treat: Washington→Toronto — nearer teammate: bob, 1 move(s) vs your 2 Lagos (yellow, 2): 4 action(s) total = 3 move(s) + 1 treat: Bogota→Sao Paulo→Lagos Taipei (red, 2): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Atlanta→Chicago→San Francisco→Manila→Taipei ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 2/8; deck ~14 turn(s), 1 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. - shore up black at Algiers (supply strained: 11 left) — drive Washington, drive New York, charter to Algiers, treat black tempo: 4 action(s) closer to the black cure (44 → 40 action(s) to land it) — bob collects; clears 1 cube(s) | risk after: ~0.6 expected outbreak(s) over the next 2 infect phases; returns 1 black (supply 12 after) to a strained supply burns: blue CURED — spare - sweep Johannesburg (yellow cured, 3 cubes, 1 treat clears all) — drive Washington, drive New York, charter to Johannesburg, treat yellow tempo: 1 action(s) closer to the black cure (44 → 43 action(s) to land it) — bob collects; clears 3 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases burns: blue CURED — spare exchange "shore up black at Algiers" → "sweep Johannesburg": gives up 3 action(s) of cure progress to move risk ~0.6 expected outbreaks → ~0.0 dominated: "advance the black cure: move toward the Algiers handoff (bob collects; assumes they meet you)" — tempo 4 vs 4, risk 0.57 vs 0.55 — beaten by "shore up black at Algiers" dominated: "break the Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers black cluster at Tehran" — tempo 1 vs 4, risk 0.55 vs 0.55 — beaten by "shore up black at Algiers" dominated: "break the Sao Paulo–Lagos yellow cluster at Sao Paulo" — tempo 2 vs 4, risk 0.57 vs 0.57 — beaten by "advance the black cure: move toward the Algiers…" dominated: "defuse the armed discard bomb at Seoul (red — fires on the next epidemic reshuffle)" — tempo -3 vs 4, risk 0.57 vs 0.57 — beaten by "advance the black cure: move toward the Algiers…" Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 4 options; build {"tag":"driveFerry","to":} to: "Atlanta", "Washington", "Mexico City", "Bogota" [6] {"tag":"directFlight","to":"New York"} [7] {"tag":"directFlight","to":"Algiers"} [8] {"tag":"directFlight","to":"Taipei"} PREVIEWED THIS TURN, still outstanding: 4 of 4 action(s) (next: {"tag":"driveFerry","to":"Bogota"}). ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"} reasoning: null text: ```text Full alignment with bob — executing the previewed A1 sweep now. ``` toolCalls: ```json {"tool": "submit_action", "toolCallId": "call_63cc9f75b3aede72ffebc8a14a56c37d", "ref": "alice:i42:call_63cc9f75b3aede72ffebc8a14a56c37d", "input": {"action": {"tag": "driveFerry", "to": "Bogota"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Bogota"}}} ``` ### alice-i43 {#d-alice-i43} Seat: alice. Identity: recorded invocation. Prompt number: 43. Active turn: True. Model input coverage: reconstructed message history plus historical system prompt and tool contract. [System prompt](/games/game-14/harness/alice-system.txt) · [Tool schemas](/games/game-14/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-14/decisions.jsonl) · [Reconstructed full input in requests.jsonl](/games/game-14/requests.jsonl) (decision `alice-i43`) **Linked accepted events** - [Event #87](/games/game-14/turns/10.md#e87) — exact submission ref **Recorded submissions and refusals** - command after #86: {"action": {"tag": "driveFerry", "to": "Sao Paulo"}} — {"applied": 87}. Board before: state `86` in [states.jsonl](/games/game-14/states.jsonl) · after: state `87` in [states.jsonl](/games/game-14/states.jsonl) **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned this turn): CURES: red+yellow+blue done. BLACK = last cure, bob collects (holds Istanbul; alice KEEPS her Algiers card as bob's #2 — hand off at Algiers whenever bob shuttles in; 2 more needed from bob's draws, 9 black left in deck). BOB'S EVENTS (play on his turns, free): GOVERNMENT GRANT → build Algiers station at no card cost (alice does NOT spend her Algiers card on it); FORECAST → reorder the known infect segment (Toronto+Atlanta already drawn; remaining ~Lagos/NY/SaoPaulo/Istanbul/Jhb/Taipei/Karachi) so Jhb and the black ticks sink until alice has treated Jhb. ALICE: T1 Miami→Bogota→Sao Paulo→Lagos + TREAT LAGOS before her infect phase; T2 Kinshasa→Jhb + treat (accept single outbreak if Jhb fired, chain is defused by the Lagos treat); T3 Khartoum treat → Cairo → Algiers (station already there via GG — just arrive); then base Algiers-side for black cluster work. BOB: East blue-eradication loop while drawing (Washington 1, Toronto 2, NY 1, London 1, Madrid 1, Atlanta 1 — one treat each, cured color; SF optional later), cure BLACK AT ATLANTA the moment 4 held, then shuttle/walk to the cluster for post-cure sweeps (treats clear 3-at-a-time once cured). Deadline: black cure ideally before epidemic #3 reshuffle re-arms Tehran 3 + whatever the segment armed. Deferred: Seoul 3 red, Taipei 2-3 red — treat on passing, red eradication is a bonus. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Johannesburg (3 yellow) — 3-cube city that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 3 action(s) left this turn against 3 city(ies) at 3 cubes and 9 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=alice (actions left: 3) you=alice role=contingencyPlanner at=Bogota cures: blue:cured yellow:cured black:none red:cured outbreaks=2/8 infectionRate=2 stations: Atlanta players: alice@Bogota(contingencyPlanner) hand=3 [New York(blue), Algiers(black), Taipei(red)] bob@Washington(scientist) hand=5 [Mexico City(yellow), Istanbul(black), Buenos Aires(yellow), event:forecast, event:governmentGrant] supply: blue:16 yellow:16 black:11 red:16 decks: player=29 infection=44 player-discard: 6 blue, 5 yellow, 1 black, 6 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Johannesburg: 3 yellow⚠ — 4 move(s): Sao Paulo→Lagos→Kinshasa→Johannesburg [yellow CURED: 1 treat clears ALL cubes here] Seoul: 3 red⚠ [in infect-discard] — 5 move(s): Mexico City→Los Angeles→San Francisco→Tokyo→Seoul — or 3 action(s): direct flight to Taipei (spends Taipei(red)), then 2 move(s) to Seoul [red CURED: 1 treat clears ALL cubes here] Tehran: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] [black supply 11 left, 13 on board, reshuffle trap] — 6 move(s): Sao Paulo→Madrid→Algiers→Cairo→Baghdad→Tehran — or 4 action(s): go to New York (3 move(s)), then charter to Tehran (spends New York(blue)) Moscow: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Algiers: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Mumbai: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Sao Paulo: 2 yellow [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (one draw from critical): 1 move(s): Sao Paulo [yellow CURED: 1 treat clears ALL cubes here] Taipei: 2 red Karachi: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Lagos: 2 yellow [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (one draw from critical): 2 move(s): Sao Paulo→Lagos [yellow CURED: 1 treat clears ALL cubes here] Istanbul: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Toronto: 2 blue [in infect-discard] San Francisco: 1 blue Khartoum: 1 yellow New York: 1 blue Washington: 1 blue London: 1 blue Madrid: 1 blue Beijing: 1 red Shanghai: 1 red Tokyo: 1 red Atlanta: 1 blue [in infect-discard] === SIGNALS === deck clock: 29 cards → 14 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~14 turn(s), team-wide eradication: blue: 8 cube(s) across 7 city(ies) → ~7 treat action(s) to eradicate; yellow: 8 cube(s) across 4 city(ies) → ~4 treat action(s) to eradicate; red: 8 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 1, bob 1, 9 in deck — margin 7 over the 4 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): black: bob collects (1/4) — give bob your black cards when you share you collect NO color right now: you are the FIREFIGHTER. Spend every turn moving to and treating the containment targets marked as yours, and hand cure-color cards to their collectors when you meet. share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Algiers(black) to bob: meet IN Algiers (the card's own city) — you 3 move(s), bob 3 move(s); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Johannesburg (yellow, 3, imminent): 5 action(s) total = 4 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Sao Paulo→Lagos→Kinshasa→Johannesburg Seoul (red, 3, imminent): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Mexico City→Los Angeles→San Francisco→Tokyo→Seoul Sao Paulo (yellow, 2): 2 action(s) total = 1 move(s) + 1 treat: Sao Paulo Lagos (yellow, 2): 3 action(s) total = 2 move(s) + 1 treat: Sao Paulo→Lagos Toronto (blue, 2): 4 action(s) total = 3 move(s) + 1 treat: Miami→Washington→Toronto — nearer teammate: bob, 1 move(s) vs your 3 Taipei (red, 2): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Mexico City→Los Angeles→San Francisco→Manila→Taipei station opportunities (stations enable cures and shuttle travel): you hold Algiers, 3 move(s) away, and the nearest station to it is 4 moves — WALK there (flying spends the card) and buildStation (saves ~0 action(s) on current cure runs) — costs Algiers(black): black margin 7 — burnable; 9 black still in deck response reach — team's card-free trip to each city: Algiers 4→0 (2 cubes), Cairo 5→1, Istanbul 5→1 (2 cubes), Moscow 6→2 (2 cubes); board-wide: 21 cities closer, 60 trip-actions shaved ⚠ DECISION FRONTIER — 3 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 2/8; deck ~14 turn(s), 1 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. These lines disagree about cost: 1 burn a card, 2 do not. A burned card never returns — preview_plan prices both before you commit. - advance the black cure: move toward the Algiers handoff (bob collects; assumes they meet you) — drive Sao Paulo, drive Madrid, drive Algiers tempo: 3 action(s) closer to the black cure (43 → 40 action(s) to land it) — bob collects | risk after: ~0.6 expected outbreak(s) over the next 2 infect phases - sweep Johannesburg (yellow cured, 3 cubes, 1 treat clears all) — drive Sao Paulo, drive Lagos, drive Kinshasa tempo: no cure progress — nearest is black, 43 action(s) to land it — bob collects | risk after: ~0.6 expected outbreak(s) over the next 2 infect phases; en route to clear yellow at Johannesburg — worth ~5 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is - defuse the armed discard bomb at Seoul (red — fires on the next epidemic reshuffle) — fly Taipei, drive Shanghai, drive Seoul tempo: 4 action(s) further from the black cure (43 → 47 action(s) to land it) — bob collects | risk after: ~0.6 expected outbreak(s) over the next 2 infect phases; en route to clear red at Seoul — worth ~6 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is burns: red CURED — spare exchange "advance the black cure: move toward the Algiers…" → "sweep Johannesburg": gives up 3 action(s) of cure progress to move risk ~0.6 expected outbreaks → ~0.6 exchange "sweep Johannesburg" → "defuse the armed discard bomb at Seoul": gives up 4 action(s) of cure progress to move risk ~0.6 expected outbreaks → ~0.6 dominated: "break the Sao Paulo–Lagos yellow cluster at Sao Paulo" — tempo 1 vs 3, risk 0.57 vs 0.57 — beaten by "advance the black cure: move toward the Algiers…" dominated: "defuse Sao Paulo and return to Bogota (round trip, 3 actions)" — tempo 0 vs 3, risk 0.57 vs 0.57 — beaten by "advance the black cure: move toward the Algiers…" SPLIT DECISION — this antichain holds a cure line AND a containment line and neither dominates: that is a TEAM call, not a solo one. Before you commit, CALL send_message with your pick and a one-line reason so your partner can veto or extend it — a silent choice here is how chains get missed. Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 5 options; build {"tag":"driveFerry","to":} to: "Miami", "Mexico City", "Lima", "Buenos Aires", "Sao Paulo" [7] {"tag":"directFlight","to":"New York"} [8] {"tag":"directFlight","to":"Algiers"} [9] {"tag":"directFlight","to":"Taipei"} PREVIEWED THIS TURN, still outstanding: 3 of 4 action(s) (next: {"tag":"driveFerry","to":"Sao Paulo"}). ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"} reasoning: null text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": "call_04f2d97f3e857fa66a8632a40d77e8d1", "ref": "alice:i43:call_04f2d97f3e857fa66a8632a40d77e8d1", "input": {"action": {"tag": "driveFerry", "to": "Sao Paulo"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Sao Paulo"}}} ``` ### alice-i44 {#d-alice-i44} Seat: alice. Identity: recorded invocation. Prompt number: 44. Active turn: True. Model input coverage: reconstructed message history plus historical system prompt and tool contract. [System prompt](/games/game-14/harness/alice-system.txt) · [Tool schemas](/games/game-14/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-14/decisions.jsonl) · [Reconstructed full input in requests.jsonl](/games/game-14/requests.jsonl) (decision `alice-i44`) **Linked accepted events** - [Event #88](/games/game-14/turns/10.md#e88) — exact submission ref **Recorded submissions and refusals** - command after #87: {"action": {"tag": "driveFerry", "to": "Lagos"}} — {"applied": 88}. Board before: state `87` in [states.jsonl](/games/game-14/states.jsonl) · after: state `88` in [states.jsonl](/games/game-14/states.jsonl) **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned this turn): CURES: red+yellow+blue done. BLACK = last cure, bob collects (holds Istanbul; alice KEEPS her Algiers card as bob's #2 — hand off at Algiers whenever bob shuttles in; 2 more needed from bob's draws, 9 black left in deck). BOB'S EVENTS (play on his turns, free): GOVERNMENT GRANT → build Algiers station at no card cost (alice does NOT spend her Algiers card on it); FORECAST → reorder the known infect segment (Toronto+Atlanta already drawn; remaining ~Lagos/NY/SaoPaulo/Istanbul/Jhb/Taipei/Karachi) so Jhb and the black ticks sink until alice has treated Jhb. ALICE: T1 Miami→Bogota→Sao Paulo→Lagos + TREAT LAGOS before her infect phase; T2 Kinshasa→Jhb + treat (accept single outbreak if Jhb fired, chain is defused by the Lagos treat); T3 Khartoum treat → Cairo → Algiers (station already there via GG — just arrive); then base Algiers-side for black cluster work. BOB: East blue-eradication loop while drawing (Washington 1, Toronto 2, NY 1, London 1, Madrid 1, Atlanta 1 — one treat each, cured color; SF optional later), cure BLACK AT ATLANTA the moment 4 held, then shuttle/walk to the cluster for post-cure sweeps (treats clear 3-at-a-time once cured). Deadline: black cure ideally before epidemic #3 reshuffle re-arms Tehran 3 + whatever the segment armed. Deferred: Seoul 3 red, Taipei 2-3 red — treat on passing, red eradication is a bonus. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Johannesburg (3 yellow) — 3-cube city that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 2 action(s) left this turn against 3 city(ies) at 3 cubes and 9 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=alice (actions left: 2) you=alice role=contingencyPlanner at=Sao Paulo cures: blue:cured yellow:cured black:none red:cured outbreaks=2/8 infectionRate=2 stations: Atlanta players: alice@Sao Paulo(contingencyPlanner) hand=3 [New York(blue), Algiers(black), Taipei(red)] bob@Washington(scientist) hand=5 [Mexico City(yellow), Istanbul(black), Buenos Aires(yellow), event:forecast, event:governmentGrant] supply: blue:16 yellow:16 black:11 red:16 decks: player=29 infection=44 player-discard: 6 blue, 5 yellow, 1 black, 6 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Johannesburg: 3 yellow⚠ — 3 move(s): Lagos→Kinshasa→Johannesburg [yellow CURED: 1 treat clears ALL cubes here] Seoul: 3 red⚠ [in infect-discard] — 6 move(s): Bogota→Mexico City→Los Angeles→San Francisco→Tokyo→Seoul — or 3 action(s): go to New York (2 move(s)), then charter to Seoul (spends New York(blue)) [red CURED: 1 treat clears ALL cubes here] — nearer teammate: bob, 5 move(s) vs your 6 Tehran: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] [black supply 11 left, 13 on board, reshuffle trap] — 5 move(s): Madrid→Algiers→Cairo→Baghdad→Tehran — or 3 action(s): go to New York (2 move(s)), then charter to Tehran (spends New York(blue)) Moscow: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Algiers: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Mumbai: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Sao Paulo: 2 yellow [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (one draw from critical): you are HERE — treat it now [yellow CURED: 1 treat clears ALL cubes here] Taipei: 2 red Karachi: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Lagos: 2 yellow [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (one draw from critical): 1 move(s): Lagos [yellow CURED: 1 treat clears ALL cubes here] Istanbul: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Toronto: 2 blue [in infect-discard] San Francisco: 1 blue Khartoum: 1 yellow New York: 1 blue Washington: 1 blue London: 1 blue Madrid: 1 blue Beijing: 1 red Shanghai: 1 red Tokyo: 1 red Atlanta: 1 blue [in infect-discard] === SIGNALS === deck clock: 29 cards → 14 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~14 turn(s), team-wide eradication: blue: 8 cube(s) across 7 city(ies) → ~7 treat action(s) to eradicate; yellow: 8 cube(s) across 4 city(ies) → ~4 treat action(s) to eradicate; red: 8 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 1, bob 1, 9 in deck — margin 7 over the 4 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): black: bob collects (1/4) — give bob your black cards when you share you collect NO color right now: you are the FIREFIGHTER. Spend every turn moving to and treating the containment targets marked as yours, and hand cure-color cards to their collectors when you meet. share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Algiers(black) to bob: meet IN Algiers (the card's own city) — you 2 move(s), bob 3 move(s); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Johannesburg (yellow, 3, imminent): 4 action(s) total = 3 move(s) + 1 treat: Lagos→Kinshasa→Johannesburg Seoul (red, 3, imminent): 7 action(s) total = 6 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Bogota→Mexico City→Los Angeles→San Francisco→Tokyo→Seoul — nearer teammate: bob, 5 move(s) vs your 6 Sao Paulo (yellow, 2): you are HERE — treat NOW (one treat clears all 2 and refunds them) Lagos (yellow, 2): 2 action(s) total = 1 move(s) + 1 treat: Lagos Toronto (blue, 2): 4 action(s) total = 3 move(s) + 1 treat: Madrid→New York→Toronto — nearer teammate: bob, 1 move(s) vs your 3 Taipei (red, 2): 7 action(s) total = 6 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Bogota→Mexico City→Los Angeles→San Francisco→Manila→Taipei — nearer teammate: bob, 5 move(s) vs your 6 station opportunities (stations enable cures and shuttle travel): you hold Algiers, 2 move(s) away, and the nearest station to it is 4 moves — WALK there (flying spends the card) and buildStation (saves ~0 action(s) on current cure runs) — costs Algiers(black): black margin 7 — burnable; 9 black still in deck response reach — team's card-free trip to each city: Algiers 4→0 (2 cubes), Cairo 5→1, Istanbul 5→1 (2 cubes), Moscow 6→2 (2 cubes); board-wide: 21 cities closer, 60 trip-actions shaved ⚠ DECISION FRONTIER — 3 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 2/8; deck ~14 turn(s), 1 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. - advance the black cure: move toward the Algiers handoff (bob collects; assumes they meet you) — drive Madrid, drive Algiers tempo: 2 action(s) closer to the black cure (42 → 40 action(s) to land it) — bob collects | risk after: ~0.6 expected outbreak(s) over the next 2 infect phases - sweep Johannesburg (yellow cured, 3 cubes, 1 treat clears all) — drive Lagos, drive Kinshasa tempo: 1 action(s) further from the black cure (42 → 43 action(s) to land it) — bob collects | risk after: ~0.6 expected outbreak(s) over the next 2 infect phases; en route to clear yellow at Johannesburg — worth ~5 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is - defuse the armed discard bomb at Seoul (red — fires on the next epidemic reshuffle) — drive Bogota, drive Mexico City tempo: 2 action(s) further from the black cure (42 → 44 action(s) to land it) — bob collects | risk after: ~0.6 expected outbreak(s) over the next 2 infect phases; en route to clear red at Seoul — worth ~6 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is exchange "advance the black cure: move toward the Algiers…" → "sweep Johannesburg": gives up 3 action(s) of cure progress to move risk ~0.6 expected outbreaks → ~0.6 exchange "sweep Johannesburg" → "defuse the armed discard bomb at Seoul": gives up 1 action(s) of cure progress to move risk ~0.6 expected outbreaks → ~0.6 dominated: "break the Sao Paulo–Lagos yellow cluster at Sao Paulo" — tempo 0 vs 2, risk 0.57 vs 0.57 — beaten by "advance the black cure: move toward the Algiers…" SPLIT DECISION — this antichain holds a cure line AND a containment line and neither dominates: that is a TEAM call, not a solo one. Before you commit, CALL send_message with your pick and a one-line reason so your partner can veto or extend it — a silent choice here is how chains get missed. Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 4 options; build {"tag":"driveFerry","to":} to: "Madrid", "Buenos Aires", "Bogota", "Lagos" [6] {"tag":"directFlight","to":"New York"} [7] {"tag":"directFlight","to":"Algiers"} [8] {"tag":"directFlight","to":"Taipei"} [9] {"tag":"treatDisease","color":"yellow"} PREVIEWED THIS TURN, still outstanding: 2 of 4 action(s) (next: {"tag":"driveFerry","to":"Lagos"}). ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"} reasoning: null text: ```text The triage tempts with a Sao Paulo treat since I'm standing here, but the asymmetry favors bob's original call: Sao Paulo at 2 has no path to outbreak before epidemic #3 (one draw max → 3, then frozen), while Lagos at 2 can draw to 3 and then catch Johannesburg's splash into an outbreak chain — that's exactly what this treat defuses. Sticking with the plan. ``` toolCalls: ```json {"tool": "submit_action", "toolCallId": "call_42fd06a1a2ca2899a7c081e2634960b4", "ref": "alice:i44:call_42fd06a1a2ca2899a7c081e2634960b4", "input": {"action": {"tag": "driveFerry", "to": "Lagos"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Lagos"}}} ``` ### alice-i45 {#d-alice-i45} Seat: alice. Identity: recorded invocation. Prompt number: 45. Active turn: True. Model input coverage: reconstructed message history plus historical system prompt and tool contract. [System prompt](/games/game-14/harness/alice-system.txt) · [Tool schemas](/games/game-14/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-14/decisions.jsonl) · [Reconstructed full input in requests.jsonl](/games/game-14/requests.jsonl) (decision `alice-i45`) **Linked accepted events** - [Event #89](/games/game-14/turns/10.md#e89) — exact submission ref **Recorded submissions and refusals** - command after #88: {"action": {"tag": "treatDisease", "color": "yellow"}} — {"applied": 89}. Board before: state `88` in [states.jsonl](/games/game-14/states.jsonl) · after: state `89` in [states.jsonl](/games/game-14/states.jsonl) **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned this turn): CURES: red+yellow+blue done. BLACK = last cure, bob collects (holds Istanbul; alice KEEPS her Algiers card as bob's #2 — hand off at Algiers whenever bob shuttles in; 2 more needed from bob's draws, 9 black left in deck). BOB'S EVENTS (play on his turns, free): GOVERNMENT GRANT → build Algiers station at no card cost (alice does NOT spend her Algiers card on it); FORECAST → reorder the known infect segment (Toronto+Atlanta already drawn; remaining ~Lagos/NY/SaoPaulo/Istanbul/Jhb/Taipei/Karachi) so Jhb and the black ticks sink until alice has treated Jhb. ALICE: T1 Miami→Bogota→Sao Paulo→Lagos + TREAT LAGOS before her infect phase; T2 Kinshasa→Jhb + treat (accept single outbreak if Jhb fired, chain is defused by the Lagos treat); T3 Khartoum treat → Cairo → Algiers (station already there via GG — just arrive); then base Algiers-side for black cluster work. BOB: East blue-eradication loop while drawing (Washington 1, Toronto 2, NY 1, London 1, Madrid 1, Atlanta 1 — one treat each, cured color; SF optional later), cure BLACK AT ATLANTA the moment 4 held, then shuttle/walk to the cluster for post-cure sweeps (treats clear 3-at-a-time once cured). Deadline: black cure ideally before epidemic #3 reshuffle re-arms Tehran 3 + whatever the segment armed. Deferred: Seoul 3 red, Taipei 2-3 red — treat on passing, red eradication is a bonus. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Johannesburg (3 yellow) — 3-cube city that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 1 action(s) left this turn against 3 city(ies) at 3 cubes and 9 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=alice (actions left: 1) you=alice role=contingencyPlanner at=Lagos cures: blue:cured yellow:cured black:none red:cured outbreaks=2/8 infectionRate=2 stations: Atlanta players: alice@Lagos(contingencyPlanner) hand=3 [New York(blue), Algiers(black), Taipei(red)] bob@Washington(scientist) hand=5 [Mexico City(yellow), Istanbul(black), Buenos Aires(yellow), event:forecast, event:governmentGrant] supply: blue:16 yellow:16 black:11 red:16 decks: player=29 infection=44 player-discard: 6 blue, 5 yellow, 1 black, 6 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Johannesburg: 3 yellow⚠ — 2 move(s): Kinshasa→Johannesburg [yellow CURED: 1 treat clears ALL cubes here] Seoul: 3 red⚠ [in infect-discard] — 7 move(s): Sao Paulo→Bogota→Mexico City→Los Angeles→San Francisco→Tokyo→Seoul — or 3 action(s): direct flight to Taipei (spends Taipei(red)), then 2 move(s) to Seoul [red CURED: 1 treat clears ALL cubes here] — nearer teammate: bob, 5 move(s) vs your 7 Tehran: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] [black supply 11 left, 13 on board, reshuffle trap] — 4 move(s): Khartoum→Cairo→Baghdad→Tehran Moscow: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Algiers: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Mumbai: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Sao Paulo: 2 yellow [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (one draw from critical): 1 move(s): Sao Paulo [yellow CURED: 1 treat clears ALL cubes here] Taipei: 2 red Karachi: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Lagos: 2 yellow [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (one draw from critical): you are HERE — treat it now [yellow CURED: 1 treat clears ALL cubes here] Istanbul: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Toronto: 2 blue [in infect-discard] San Francisco: 1 blue Khartoum: 1 yellow New York: 1 blue Washington: 1 blue London: 1 blue Madrid: 1 blue Beijing: 1 red Shanghai: 1 red Tokyo: 1 red Atlanta: 1 blue [in infect-discard] === SIGNALS === deck clock: 29 cards → 14 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~14 turn(s), team-wide eradication: blue: 8 cube(s) across 7 city(ies) → ~7 treat action(s) to eradicate; yellow: 8 cube(s) across 4 city(ies) → ~4 treat action(s) to eradicate; red: 8 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 1, bob 1, 9 in deck — margin 7 over the 4 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): black: bob collects (1/4) — give bob your black cards when you share you collect NO color right now: you are the FIREFIGHTER. Spend every turn moving to and treating the containment targets marked as yours, and hand cure-color cards to their collectors when you meet. share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Algiers(black) to bob: meet IN Algiers (the card's own city) — you 3 move(s), bob 3 move(s); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Johannesburg (yellow, 3, imminent): 3 action(s) total = 2 move(s) + 1 treat: Kinshasa→Johannesburg Seoul (red, 3, imminent): 8 action(s) total = 7 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Sao Paulo→Bogota→Mexico City→Los Angeles→San Francisco→Tokyo→Seoul — nearer teammate: bob, 5 move(s) vs your 7 Lagos (yellow, 2): you are HERE — treat NOW (one treat clears all 2 and refunds them) Sao Paulo (yellow, 2): 2 action(s) total = 1 move(s) + 1 treat: Sao Paulo Toronto (blue, 2): 5 action(s) total = 4 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Sao Paulo→Madrid→New York→Toronto — nearer teammate: bob, 1 move(s) vs your 4 Taipei (red, 2): 8 action(s) total = 7 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Sao Paulo→Bogota→Mexico City→Los Angeles→San Francisco→Manila→Taipei — nearer teammate: bob, 5 move(s) vs your 7 station opportunities (stations enable cures and shuttle travel): you hold Algiers, 3 move(s) away, and the nearest station to it is 4 moves — WALK there (flying spends the card) and buildStation (saves ~0 action(s) on current cure runs) — costs Algiers(black): black margin 7 — burnable; 9 black still in deck response reach — team's card-free trip to each city: Algiers 4→0 (2 cubes), Cairo 5→1, Istanbul 5→1 (2 cubes), Moscow 6→2 (2 cubes); board-wide: 21 cities closer, 60 trip-actions shaved ⚠ DECISION FRONTIER — 1 plan dominates all rivals this turn. Dominance pruned every rival on both tempo and risk. This is the priced nominee, not an order: extend it, or play something else. - break the Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers black cluster at Tehran — drive Khartoum tempo: 1 action(s) closer to the black cure (43 → 42 action(s) to land it) — bob collects | risk after: ~0.6 expected outbreak(s) over the next 2 infect phases; en route to clear black at Tehran — worth ~7 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is dominated: advance the black cure: move toward the Algiers handoff (bob collects; assumes they meet you) — tempo 1 vs 1, risk 0.57 vs 0.36 — beaten by "break the Moscow–Tehran–Karachi–Mumbai–Istanbul…". dominated: break the Sao Paulo–Lagos yellow cluster at Lagos — tempo 0 vs 1, risk 0.57 vs 0.57 — beaten by "advance the black cure: move toward the Algiers…". dominated: sweep Johannesburg (yellow cured, 3 cubes, 1 treat clears all) — tempo 0 vs 1, risk 0.42 vs 0.36 — beaten by "break the Moscow–Tehran–Karachi–Mumbai–Istanbul…". Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} [2] {"tag":"driveFerry","to":"Sao Paulo"} [3] {"tag":"driveFerry","to":"Kinshasa"} [4] {"tag":"driveFerry","to":"Khartoum"} [5] {"tag":"directFlight","to":"New York"} [6] {"tag":"directFlight","to":"Algiers"} [7] {"tag":"directFlight","to":"Taipei"} [8] {"tag":"treatDisease","color":"yellow"} PREVIEWED THIS TURN, still outstanding: 1 of 4 action(s) (next: {"tag":"treatDisease","color":"yellow"}). ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"} reasoning: null text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": "call_9bf37f77c9f2afcf06a40e5c8e88a0e7", "ref": "alice:i45:call_9bf37f77c9f2afcf06a40e5c8e88a0e7", "input": {"action": {"tag": "treatDisease", "color": "yellow"}}, "output": {"submitted": true, "action": {"tag": "treatDisease", "color": "yellow"}}} ``` ### bob-i38 {#d-bob-i38} Seat: bob. Identity: recorded invocation. Prompt number: 38. Active turn: False. Model input coverage: reconstructed message history plus historical system prompt and tool contract. [System prompt](/games/game-14/harness/bob-system.txt) · [Tool schemas](/games/game-14/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-14/decisions.jsonl) · [Reconstructed full input in requests.jsonl](/games/game-14/requests.jsonl) (decision `bob-i38`) **Linked accepted events** - [Event #83](/games/game-14/turns/10.md#e83) — exact submission ref - [Event #84](/games/game-14/turns/10.md#e84) — exact submission ref **Recorded submissions and refusals** - message after #82: {"text": "Jackpot draws: FORECAST + GOVERNMENT GRANT, both events — I'll play them on my turn (events only fire on your own turn). Three consequences: (1) GOVERNMENT GRANT builds the Algiers station for FREE — so KEEP your Algiers card, do NOT spend it on the station. It becomes my black #2; hand it to me at Algiers whenever I shuttle in, no rush. (2) FORECAST on my next turn defuses the segment: last phase's draws were Toronto and Atlanta, which confirms the known pool — after your T1 there'll be ~5 left (Lagos/NY/SaoPaulo/Istanbul/Jhb/Taipei/Karachi minus whatever your infect phase takes), and I'll reorder so the harmless ticks come first and Jhb/Istanbul/Karachi sink until you've cleared Jhb. (3) While waiting on black draws I'm running the East blue-eradication loop — Washington, Toronto (2), NY, London, Madrid are all one-treat full clears, and each eradicated color permanently kills its infect cards. Your T1 exactly as planned; the one thing that matters this phase is the Lagos treat landing before your infect phase, win or lose on Jhb's draw."} — {"applied": 83}. Board before: state `80` in [states.jsonl](/games/game-14/states.jsonl) · after: state `80` in [states.jsonl](/games/game-14/states.jsonl) - plan after #83: {"text": "CURES: red+yellow+blue done. BLACK = last cure, bob collects (holds Istanbul; alice KEEPS her Algiers card as bob's #2 — hand off at Algiers whenever bob shuttles in; 2 more needed from bob's draws, 9 black left in deck). BOB'S EVENTS (play on his turns, free): GOVERNMENT GRANT → build Algiers station at no card cost (alice does NOT spend her Algiers card on it); FORECAST → reorder the known infect segment (Toronto+Atlanta already drawn; remaining ~Lagos/NY/SaoPaulo/Istanbul/Jhb/Taipei/Karachi) so Jhb and the black ticks sink until alice has treated Jhb. ALICE: T1 Miami→Bogota→Sao Paulo→Lagos + TREAT LAGOS before her infect phase; T2 Kinshasa→Jhb + treat (accept single outbreak if Jhb fired, chain is defused by the Lagos treat); T3 Khartoum treat → Cairo → Algiers (station already there via GG — just arrive); then base Algiers-side for black cluster work. BOB: East blue-eradication loop while drawing (Washington 1, Toronto 2, NY 1, London 1, Madrid 1, Atlanta 1 — one treat each, cured color; SF optional later), cure BLACK AT ATLANTA the moment 4 held, then shuttle/walk to the cluster for post-cure sweeps (treats clear 3-at-a-time once cured). Deadline: black cure ideally before epidemic #3 reshuffle re-arms Tehran 3 + whatever the segment armed. Deferred: Seoul 3 red, Taipei 2-3 red — treat on passing, red eradication is a bonus."} — {"applied": 84}. Board before: state `80` in [states.jsonl](/games/game-14/states.jsonl) · after: state `80` in [states.jsonl](/games/game-14/states.jsonl) **Lifecycle evidence** None recorded. **Recorded input** ```text ADVISORY — alice is on the move; you cannot act. STANDING TEAM PLAN (bob, pinned this turn): CURES: RED+YELLOW done, BLUE curing now (bob at Atlanta, then clears Atlanta's 3). BLACK = endgame, deadline = before epidemic #3 reshuffle (Tehran 3, plus Istanbul/Karachi will hit 3 as the known top-9 infect segment drains: Lagos/NY/SaoPaulo/Istanbul/Jhb/Taipei/Toronto/Karachi/+1). ALICE: T1 Miami→Bogota→Sao Paulo→Lagos + TREAT LAGOS (chain-defuser vs Jhb's likely outbreak), T2 Kinshasa→Jhb + treat (accept single outbreak at Jhb, 2→3/8), then arc Khartoum→Cairo→Algiers, BUILD STATION at Algiers (spend the Algiers card as material). BOB: Washington→NY→Madrid→Algiers (~2 turns), treat Algiers' 2 black en route, meet alice at Algiers station, then sweep north Istanbul→Moscow treating black; collect black cards from draws (holds Istanbul; margin ~6) — cure BLACK at Algiers or Atlanta when 4 held. DEFERRED (frozen till epidemic #3, treat on passing): Seoul 3 red, Taipei 3 red soon, Tehran 3 black, any 3s the segment creates; blue singles (SF/NY/Wash/London/Madrid/Toronto) = eradication fodder, no detours. Black supply watch: 11 now, expect ~9 after segment. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Johannesburg (3 yellow) — 3-cube city that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. === STATE === phase=playerActions turnOwner=alice (actions left: 4) you=bob role=scientist at=Washington cures: blue:cured yellow:cured black:none red:cured outbreaks=2/8 infectionRate=2 stations: Atlanta players: alice@Miami(contingencyPlanner) hand=3 [New York(blue), Algiers(black), Taipei(red)] bob@Washington(scientist) hand=5 [Mexico City(yellow), Istanbul(black), Buenos Aires(yellow), event:forecast, event:governmentGrant] supply: blue:16 yellow:16 black:11 red:16 decks: player=29 infection=44 player-discard: 6 blue, 5 yellow, 1 black, 6 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Johannesburg: 3 yellow⚠ — 6 move(s): New York→Madrid→Sao Paulo→Lagos→Kinshasa→Johannesburg — or 3 action(s): go to Mexico City (2 move(s)), then charter to Johannesburg (spends Mexico City(yellow)) [yellow CURED: 1 treat clears ALL cubes here] — nearer teammate: alice, 5 move(s) vs your 6 Seoul: 3 red⚠ [in infect-discard] — 5 move(s): Atlanta→Chicago→San Francisco→Tokyo→Seoul — or 3 action(s): go to Mexico City (2 move(s)), then charter to Seoul (spends Mexico City(yellow)) [red CURED: 1 treat clears ALL cubes here] Tehran: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] [black supply 11 left, 13 on board, reshuffle trap] — 6 move(s): New York→London→Essen→St. Petersburg→Moscow→Tehran — or 3 action(s): go to Mexico City (2 move(s)), then charter to Tehran (spends Mexico City(yellow)) Moscow: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Algiers: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] — pre-empt (one draw from critical): 3 move(s): New York→Madrid→Algiers Mumbai: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Sao Paulo: 2 yellow [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] Taipei: 2 red Karachi: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Lagos: 2 yellow [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] Istanbul: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Toronto: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 1 move(s): Toronto [blue CURED: 1 treat clears ALL cubes here] San Francisco: 1 blue Khartoum: 1 yellow New York: 1 blue Washington: 1 blue London: 1 blue Madrid: 1 blue Beijing: 1 red Shanghai: 1 red Tokyo: 1 red Atlanta: 1 blue [in infect-discard] === SIGNALS === deck clock: 29 cards → 14 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~14 turn(s), team-wide eradication: blue: 8 cube(s) across 7 city(ies) → ~7 treat action(s) to eradicate; yellow: 8 cube(s) across 4 city(ies) → ~4 treat action(s) to eradicate; red: 8 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 1, bob 1, 9 in deck — margin 7 over the 4 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): black: YOU collect (1/4) — keep EVERY black card; nearest station Atlanta (1 move(s)) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): alice hands you Algiers(black): meet IN Algiers (the card's own city) — you 3 move(s), alice 3 action(s) (go to New York (2 move(s)), then charter to Algiers (spends New York(blue))); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Seoul (red, 3, imminent): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Atlanta→Chicago→San Francisco→Tokyo→Seoul Johannesburg (yellow, 3, imminent): 7 action(s) total = 6 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: New York→Madrid→Sao Paulo→Lagos→Kinshasa→Johannesburg — nearer teammate: alice, 5 move(s) vs your 6 Toronto (blue, 2): 2 action(s) total = 1 move(s) + 1 treat: Toronto Sao Paulo (yellow, 2): 4 action(s) total = 3 move(s) + 1 treat: New York→Madrid→Sao Paulo — nearer teammate: alice, 2 move(s) vs your 3 Lagos (yellow, 2): 5 action(s) total = 4 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: New York→Madrid→Sao Paulo→Lagos — nearer teammate: alice, 3 move(s) vs your 4 Taipei (red, 2): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Atlanta→Chicago→San Francisco→Manila→Taipei station opportunities (stations enable cures and shuttle travel): you hold Buenos Aires, 3 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~0 action(s) on current cure runs) response reach — team's card-free trip to each city: Buenos Aires 3→0, Sao Paulo 3→1 (2 cubes), Lagos 4→2 (2 cubes), Kinshasa 5→3; board-wide: 20 cities closer, 27 trip-actions shaved If you have useful advice for the active player, CALL the send_message tool — advice written as plain text is discarded, never delivered. If you have nothing useful to add, just stop. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"} reasoning: null text: "" toolCalls: ```json {"tool": "send_message", "toolCallId": "call_746f629b339b0cdcc670eb2a2423e3a6", "ref": "bob:i38:call_746f629b339b0cdcc670eb2a2423e3a6", "input": {"text": "Jackpot draws: FORECAST + GOVERNMENT GRANT, both events — I'll play them on my turn (events only fire on your own turn). Three consequences: (1) GOVERNMENT GRANT builds the Algiers station for FREE — so KEEP your Algiers card, do NOT spend it on the station. It becomes my black #2; hand it to me at Algiers whenever I shuttle in, no rush. (2) FORECAST on my next turn defuses the segment: last phase's draws were Toronto and Atlanta, which confirms the known pool — after your T1 there'll be ~5 left (Lagos/NY/SaoPaulo/Istanbul/Jhb/Taipei/Karachi minus whatever your infect phase takes), and I'll reorder so the harmless ticks come first and Jhb/Istanbul/Karachi sink until you've cleared Jhb. (3) While waiting on black draws I'm running the East blue-eradication loop — Washington, Toronto (2), NY, London, Madrid are all one-treat full clears, and each eradicated color permanently kills its infect cards. Your T1 exactly as planned; the one thing that matters this phase is the Lagos treat landing before your infect phase, win or lose on Jhb's draw."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}} {"tool": "pin_plan", "toolCallId": "call_6000a24cbde3efc5c1e8518c17bc4d33", "ref": "bob:i38:call_6000a24cbde3efc5c1e8518c17bc4d33", "input": {"text": "CURES: red+yellow+blue done. BLACK = last cure, bob collects (holds Istanbul; alice KEEPS her Algiers card as bob's #2 — hand off at Algiers whenever bob shuttles in; 2 more needed from bob's draws, 9 black left in deck). BOB'S EVENTS (play on his turns, free): GOVERNMENT GRANT → build Algiers station at no card cost (alice does NOT spend her Algiers card on it); FORECAST → reorder the known infect segment (Toronto+Atlanta already drawn; remaining ~Lagos/NY/SaoPaulo/Istanbul/Jhb/Taipei/Karachi) so Jhb and the black ticks sink until alice has treated Jhb. ALICE: T1 Miami→Bogota→Sao Paulo→Lagos + TREAT LAGOS before her infect phase; T2 Kinshasa→Jhb + treat (accept single outbreak if Jhb fired, chain is defused by the Lagos treat); T3 Khartoum treat → Cairo → Algiers (station already there via GG — just arrive); then base Algiers-side for black cluster work. BOB: East blue-eradication loop while drawing (Washington 1, Toronto 2, NY 1, London 1, Madrid 1, Atlanta 1 — one treat each, cured color; SF optional later), cure BLACK AT ATLANTA the moment 4 held, then shuttle/walk to the cluster for post-cure sweeps (treats clear 3-at-a-time once cured). Deadline: black cure ideally before epidemic #3 reshuffle re-arms Tehran 3 + whatever the segment armed. Deferred: Seoul 3 red, Taipei 2-3 red — treat on passing, red eradication is a bonus."}, "output": {"pinned": true, "note": "This replaces the standing team plan; both players will see it every turn until superseded. You have sent 2 of 5 messages available this turn."}} ``` ### bob-i39 {#d-bob-i39} Seat: bob. Identity: recorded invocation. Prompt number: 39. Active turn: False. Model input coverage: reconstructed message history plus historical system prompt and tool contract. [System prompt](/games/game-14/harness/bob-system.txt) · [Tool schemas](/games/game-14/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-14/decisions.jsonl) · [Reconstructed full input in requests.jsonl](/games/game-14/requests.jsonl) (decision `bob-i39`) **Linked accepted events** - [Event #85](/games/game-14/turns/10.md#e85) — exact submission ref **Recorded submissions and refusals** - message after #84: {"text": "All aligned — no corrections. One micro-note on your (2): I can also just cure at Atlanta if my 4th black lands while I'm still East, so whichever station I'm standing at when the set completes is the right one; the Algiers line (shuttle → take your card → cure, three actions) is the plan if the set completes via your handoff. See you Algiers-side after the sweeps."} — {"applied": 85}. Board before: state `80` in [states.jsonl](/games/game-14/states.jsonl) · after: state `80` in [states.jsonl](/games/game-14/states.jsonl) **Lifecycle evidence** None recorded. **Recorded input** ```text POOL MESSAGE from alice (event #81): A1 running now: Bogota→Sao Paulo→Lagos + treat Lagos (chain-defuser stands until your Forecast lands). Your draws upgrade the endgame: (1) Government Grant → build the Algiers station FREE on your next turn — my Algiers card goes back to being a black seed for you, handed over AT Algiers. (2) With a station there you never need the haul: once you hold Istanbul + 2 drawn blacks, shuttle Atlanta→Algiers, shareTake my Algiers card, discoverCure BLACK on the spot — three actions, win. (3) Forecast timing: play it before your infect phase next turn and bury Johannesburg deep in the order (I arrive there end of my following turn) — Lagos/NY/Sao Paulo/Toronto ticks on top are all tolerable. I'm Algiers-side from my A3 onward, treating black around the cluster while you draw. Any black I draw, I hold for the same Algiers meet. Reply via send_message only if it helps; otherwise continue or stop. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"} reasoning: null text: ```text Alice's plan is fully aligned with mine — Government Grant builds the Algiers station free, her Algiers card becomes my second black seed handed over there, and I'll play Forecast on my next turn to bury Johannesburg until she's cleared it. No corrections needed; I'll wait for her turn to finish before executing. ``` toolCalls: ```json {"tool": "send_message", "toolCallId": "call_e5413c81d3b699c365d547374b7d2c7e", "ref": "bob:i39:call_e5413c81d3b699c365d547374b7d2c7e", "input": {"text": "All aligned — no corrections. One micro-note on your (2): I can also just cure at Atlanta if my 4th black lands while I'm still East, so whichever station I'm standing at when the set completes is the right one; the Algiers line (shuttle → take your card → cure, three actions) is the plan if the set completes via your handoff. See you Algiers-side after the sweeps."}, "output": {"sent": true, "note": "You have sent 3 of 5 messages available this turn."}} ``` Step 2 · {"synthetic": false, "servedModel": "ampersand-v0.1"} reasoning: null text: ```text Sent a small clarification, now waiting for Alice's turn to complete before I execute my plan: play Forecast and Government Grant, continue the blue-eradication loop, and draw toward the black cure. ``` toolCalls: [] ## Other model calls recorded in this window These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order. ### alice-i41 {#d-alice-i41} Seat: alice. Identity: recorded invocation. Prompt number: 41. Active turn: True. Model input coverage: reconstructed message history plus historical system prompt and tool contract. [System prompt](/games/game-14/harness/alice-system.txt) · [Tool schemas](/games/game-14/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-14/decisions.jsonl) · [Reconstructed full input in requests.jsonl](/games/game-14/requests.jsonl) (decision `alice-i41`) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** ```json {"kind": "supersede", "hit": false, "reason": "other"} ``` **Recorded input** ```text POOL MESSAGE from bob (event #83): Jackpot draws: FORECAST + GOVERNMENT GRANT, both events — I'll play them on my turn (events only fire on your own turn). Three consequences: (1) GOVERNMENT GRANT builds the Algiers station for FREE — so KEEP your Algiers card, do NOT spend it on the station. It becomes my black #2; hand it to me at Algiers whenever I shuttle in, no rush. (2) FORECAST on my next turn defuses the segment: last phase's draws were Toronto and Atlanta, which confirms the known pool — after your T1 there'll be ~5 left (Lagos/NY/SaoPaulo/Istanbul/Jhb/Taipei/Karachi minus whatever your infect phase takes), and I'll reorder so the harmless ticks come first and Jhb/Istanbul/Karachi sink until you've cleared Jhb. (3) While waiting on black draws I'm running the East blue-eradication loop — Washington, Toronto (2), NY, London, Madrid are all one-treat full clears, and each eradicated color permanently kills its infect cards. Your T1 exactly as planned; the one thing that matters this phase is the Lagos treat landing before your infect phase, win or lose on Jhb's draw. ACTIVE TURN — it is your move. STANDING TEAM PLAN (alice, pinned this turn): ENDGAME — BLACK ONLY (red/yellow/blue cured; win = black cure). BOB: next turn play Government Grant → station at ALGIERS (free), play Forecast before infect phase (bury Johannesburg deep; tolerable ticks on top). Then East-side blue-eradication loop (Washington/NY/Toronto/London/Madrid singles = 1-treat clears) while drawing blacks at Atlanta. When holding Istanbul + 2 drawn blacks: shuttle Atlanta→Algiers, shareTake alice's Algiers card, discoverCure BLACK at Algiers — WIN. Cuts to black collection instantly if draws run dry. ALICE: A1 Bogota→Sao Paulo→Lagos + treat Lagos. A2 Kinshasa→Johannesburg + treat (clears 3) → Khartoum. A3 treat Khartoum → Cairo → Algiers, treat Algiers black. Then parkAlgiers-side treating the black cluster (Algiers/Cairo region), holding the Algiers card + any black draws for the meet. Yellow leftovers (SP 2) cleared on passing. DEFERRED (frozen till epidemic #3): Seoul 3 red, Taipei 2 red, Tehran 3 black, whatever 3s the top-9 segment creates (Istanbul/Karachi likely). Deadline: black cure before epidemic #3 reshuffle — 2 epidemics left in 29 cards, clock is fine. Outbreaks 2/8. Black supply 11 (13 on board) — treat black where cheap, but the cure makes every cluster city a 1-treat clear. CARDS: alice's NY/Taipei = pure fuel. Events: watch the player discard — alice (Contingency Planner) can resurrect a discarded event. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ACTION ECONOMY: you have 4 action(s) left this turn against 3 city(ies) at 3 cubes and 9 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=alice (actions left: 4) you=alice role=contingencyPlanner at=Miami cures: blue:cured yellow:cured black:none red:cured outbreaks=2/8 infectionRate=2 stations: Atlanta players: alice@Miami(contingencyPlanner) hand=3 [New York(blue), Algiers(black), Taipei(red)] bob@Washington(scientist) hand=5 [Mexico City(yellow), Istanbul(black), Buenos Aires(yellow), event:forecast, event:governmentGrant] supply: blue:16 yellow:16 black:11 red:16 decks: player=29 infection=44 player-discard: 6 blue, 5 yellow, 1 black, 6 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Johannesburg: 3 yellow⚠ — 5 move(s): Bogota→Sao Paulo→Lagos→Kinshasa→Johannesburg — or 3 action(s): go to New York (2 move(s)), then charter to Johannesburg (spends New York(blue)) [yellow CURED: 1 treat clears ALL cubes here] Seoul: 3 red⚠ [in infect-discard] — 5 move(s): Atlanta→Chicago→San Francisco→Tokyo→Seoul — or 3 action(s): go to New York (2 move(s)), then charter to Seoul (spends New York(blue)) [red CURED: 1 treat clears ALL cubes here] Tehran: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] [black supply 11 left, 13 on board, reshuffle trap] — 7 move(s): Washington→New York→London→Essen→St. Petersburg→Moscow→Tehran — or 3 action(s): go to New York (2 move(s)), then charter to Tehran (spends New York(blue)) — nearer teammate: bob, 6 move(s) vs your 7 Moscow: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Algiers: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Mumbai: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Sao Paulo: 2 yellow [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (one draw from critical): 2 move(s): Bogota→Sao Paulo [yellow CURED: 1 treat clears ALL cubes here] Taipei: 2 red Karachi: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Lagos: 2 yellow [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] Istanbul: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 13 cubes — matures to 3s costs 18+ treats] Toronto: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Washington→Toronto [blue CURED: 1 treat clears ALL cubes here] — nearer teammate: bob, 1 move(s) vs your 2 San Francisco: 1 blue Khartoum: 1 yellow New York: 1 blue Washington: 1 blue London: 1 blue Madrid: 1 blue Beijing: 1 red Shanghai: 1 red Tokyo: 1 red Atlanta: 1 blue [in infect-discard] === SIGNALS === deck clock: 29 cards → 14 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~14 turn(s), team-wide eradication: blue: 8 cube(s) across 7 city(ies) → ~7 treat action(s) to eradicate; yellow: 8 cube(s) across 4 city(ies) → ~4 treat action(s) to eradicate; red: 8 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 1, bob 1, 9 in deck — margin 7 over the 4 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): black: bob collects (1/4) — give bob your black cards when you share you collect NO color right now: you are the FIREFIGHTER. Spend every turn moving to and treating the containment targets marked as yours, and hand cure-color cards to their collectors when you meet. share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Algiers(black) to bob: meet IN Algiers (the card's own city) — you 3 action(s) (go to New York (2 move(s)), then charter to Algiers (spends New York(blue))), bob 3 move(s); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Johannesburg (yellow, 3, imminent): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Bogota→Sao Paulo→Lagos→Kinshasa→Johannesburg Seoul (red, 3, imminent): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Atlanta→Chicago→San Francisco→Tokyo→Seoul Sao Paulo (yellow, 2): 3 action(s) total = 2 move(s) + 1 treat: Bogota→Sao Paulo Toronto (blue, 2): 3 action(s) total = 2 move(s) + 1 treat: Washington→Toronto — nearer teammate: bob, 1 move(s) vs your 2 Lagos (yellow, 2): 4 action(s) total = 3 move(s) + 1 treat: Bogota→Sao Paulo→Lagos Taipei (red, 2): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Atlanta→Chicago→San Francisco→Manila→Taipei ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 2/8; deck ~14 turn(s), 1 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. - shore up black at Algiers (supply strained: 11 left) — drive Washington, drive New York, charter to Algiers, treat black tempo: 4 action(s) closer to the black cure (44 → 40 action(s) to land it) — bob collects; clears 1 cube(s) | risk after: ~0.6 expected outbreak(s) over the next 2 infect phases; returns 1 black (supply 12 after) to a strained supply burns: blue CURED — spare - sweep Johannesburg (yellow cured, 3 cubes, 1 treat clears all) — drive Washington, drive New York, charter to Johannesburg, treat yellow tempo: 1 action(s) closer to the black cure (44 → 43 action(s) to land it) — bob collects; clears 3 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases burns: blue CURED — spare exchange "shore up black at Algiers" → "sweep Johannesburg": gives up 3 action(s) of cure progress to move risk ~0.6 expected outbreaks → ~0.0 dominated: "advance the black cure: move toward the Algiers handoff (bob collects; assumes they meet you)" — tempo 4 vs 4, risk 0.57 vs 0.55 — beaten by "shore up black at Algiers" dominated: "break the Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers black cluster at Tehran" — tempo 1 vs 4, risk 0.55 vs 0.55 — beaten by "shore up black at Algiers" dominated: "break the Sao Paulo–Lagos yellow cluster at Sao Paulo" — tempo 2 vs 4, risk 0.57 vs 0.57 — beaten by "advance the black cure: move toward the Algiers…" dominated: "defuse the armed discard bomb at Seoul (red — fires on the next epidemic reshuffle)" — tempo -3 vs 4, risk 0.57 vs 0.57 — beaten by "advance the black cure: move toward the Algiers…" Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 4 options; build {"tag":"driveFerry","to":} to: "Atlanta", "Washington", "Mexico City", "Bogota" [6] {"tag":"directFlight","to":"New York"} [7] {"tag":"directFlight","to":"Algiers"} [8] {"tag":"directFlight","to":"Taipei"} PREVIEWED THIS TURN, still outstanding: 4 of 4 action(s) (next: {"tag":"driveFerry","to":"Bogota"}). ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. No steps recorded. ### bob-i40 {#d-bob-i40} Seat: bob. Identity: recorded invocation. Prompt number: 40. Active turn: True. Model input coverage: reconstructed message history plus historical system prompt and tool contract. [System prompt](/games/game-14/harness/bob-system.txt) · [Tool schemas](/games/game-14/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-14/decisions.jsonl) · [Reconstructed full input in requests.jsonl](/games/game-14/requests.jsonl) (decision `bob-i40`) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago): CURES: red+yellow+blue done. BLACK = last cure, bob collects (holds Istanbul; alice KEEPS her Algiers card as bob's #2 — hand off at Algiers whenever bob shuttles in; 2 more needed from bob's draws, 9 black left in deck). BOB'S EVENTS (play on his turns, free): GOVERNMENT GRANT → build Algiers station at no card cost (alice does NOT spend her Algiers card on it); FORECAST → reorder the known infect segment (Toronto+Atlanta already drawn; remaining ~Lagos/NY/SaoPaulo/Istanbul/Jhb/Taipei/Karachi) so Jhb and the black ticks sink until alice has treated Jhb. ALICE: T1 Miami→Bogota→Sao Paulo→Lagos + TREAT LAGOS before her infect phase; T2 Kinshasa→Jhb + treat (accept single outbreak if Jhb fired, chain is defused by the Lagos treat); T3 Khartoum treat → Cairo → Algiers (station already there via GG — just arrive); then base Algiers-side for black cluster work. BOB: East blue-eradication loop while drawing (Washington 1, Toronto 2, NY 1, London 1, Madrid 1, Atlanta 1 — one treat each, cured color; SF optional later), cure BLACK AT ATLANTA the moment 4 held, then shuttle/walk to the cluster for post-cure sweeps (treats clear 3-at-a-time once cured). Deadline: black cure ideally before epidemic #3 reshuffle re-arms Tehran 3 + whatever the segment armed. Deferred: Seoul 3 red, Taipei 2-3 red — treat on passing, red eradication is a bonus. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Johannesburg (3 yellow) — 3-cube city that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 4 action(s) left this turn against 4 city(ies) at 3 cubes and 8 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=bob (actions left: 4) you=bob role=scientist at=Washington cures: blue:cured yellow:cured black:none red:cured outbreaks=2/8 infectionRate=2 stations: Atlanta players: alice@Lagos(contingencyPlanner) hand=5 [New York(blue), Algiers(black), Taipei(red), St. Petersburg(blue), Karachi(black)] bob@Washington(scientist) hand=5 [Mexico City(yellow), Istanbul(black), Buenos Aires(yellow), event:forecast, event:governmentGrant] supply: blue:15 yellow:18 black:10 red:16 decks: player=27 infection=42 player-discard: 6 blue, 5 yellow, 1 black, 6 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Johannesburg: 3 yellow⚠ — 6 move(s): New York→Madrid→Sao Paulo→Lagos→Kinshasa→Johannesburg — or 3 action(s): go to Mexico City (2 move(s)), then charter to Johannesburg (spends Mexico City(yellow)) [yellow CURED: 1 treat clears ALL cubes here] — nearer teammate: alice, 2 move(s) vs your 6 Seoul: 3 red⚠ [in infect-discard] — 5 move(s): Atlanta→Chicago→San Francisco→Tokyo→Seoul — or 3 action(s): go to Mexico City (2 move(s)), then charter to Seoul (spends Mexico City(yellow)) [red CURED: 1 treat clears ALL cubes here] Tehran: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] [black supply 10 left, 14 on board, reshuffle trap] — 6 move(s): New York→London→Essen→St. Petersburg→Moscow→Tehran — or 3 action(s): go to Mexico City (2 move(s)), then charter to Tehran (spends Mexico City(yellow)) — nearer teammate: alice, 4 move(s) vs your 6 Karachi: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] — 6 move(s): New York→Madrid→Algiers→Cairo→Baghdad→Karachi — or 3 action(s): go to Mexico City (2 move(s)), then charter to Karachi (spends Mexico City(yellow)) — nearer teammate: alice, 4 move(s) vs your 6 Moscow: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] Algiers: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] Mumbai: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] Sao Paulo: 2 yellow Taipei: 2 red Istanbul: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] New York: 2 blue [in infect-discard] [cluster New York–Toronto: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 1 move(s): New York [blue CURED: 1 treat clears ALL cubes here] Toronto: 2 blue [in infect-discard] [cluster New York–Toronto: 4 cubes — matures to 3s costs 6+ treats] San Francisco: 1 blue Khartoum: 1 yellow Washington: 1 blue London: 1 blue Madrid: 1 blue Beijing: 1 red Shanghai: 1 red Tokyo: 1 red Atlanta: 1 blue [in infect-discard] === SIGNALS === deck clock: 27 cards → 13 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~13 turn(s), team-wide eradication: blue: 9 cube(s) across 7 city(ies) → ~7 treat action(s) to eradicate; yellow: 6 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; red: 8 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 2, bob 1, 8 in deck — margin 7 over the 4 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): black: YOU collect (1/4) — keep EVERY black card; nearest station Atlanta (1 move(s)) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): alice hands you Algiers(black): meet IN Algiers (the card's own city) — you 3 move(s), alice 3 move(s); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure alice hands you Karachi(black): meet IN Karachi (the card's own city) — you 3 action(s) (go to Mexico City (2 move(s)), then charter to Karachi (spends Mexico City(yellow))), alice 4 move(s); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Seoul (red, 3, imminent): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Atlanta→Chicago→San Francisco→Tokyo→Seoul Johannesburg (yellow, 3, imminent): 7 action(s) total = 6 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: New York→Madrid→Sao Paulo→Lagos→Kinshasa→Johannesburg — nearer teammate: alice, 2 move(s) vs your 6 New York (blue, 2): 2 action(s) total = 1 move(s) + 1 treat: New York Toronto (blue, 2): 2 action(s) total = 1 move(s) + 1 treat: Toronto Sao Paulo (yellow, 2): 4 action(s) total = 3 move(s) + 1 treat: New York→Madrid→Sao Paulo — nearer teammate: alice, 1 move(s) vs your 3 Taipei (red, 2): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Atlanta→Chicago→San Francisco→Manila→Taipei station opportunities (stations enable cures and shuttle travel): you hold Buenos Aires, 3 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~0 action(s) on current cure runs) response reach — team's card-free trip to each city: Buenos Aires 3→0, Sao Paulo 3→1 (2 cubes), Lagos 4→2, Kinshasa 5→3; board-wide: 20 cities closer, 27 trip-actions shaved ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 2/8; deck ~13 turn(s), 1 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. These lines disagree about cost: 1 burn a card, 1 do not. A burned card never returns — preview_plan prices both before you commit. Blind spot: no cure line was priced this turn — that is a property of candidate generation, not a verdict on curing. Price one yourself with preview_plan before concluding the board says 'do not cure'. - shore up black at Algiers (supply strained: 10 left) — drive New York, drive Madrid, drive Algiers, treat black tempo: 3 action(s) closer to the black cure (40 → 37 action(s) to land it) — you collect; clears 1 cube(s) | risk after: ~0.8 expected outbreak(s) over the next 2 infect phases + 3 armed discard bomb(s) (Tehran, Seoul, Karachi): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~3 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires; returns 1 black (supply 11 after) to a strained supply, P(black supply hits 0) ≈ 1% - defuse the armed discard bomb at Karachi (black — fires on the next epidemic reshuffle) — drive Miami, drive Mexico City, charter to Karachi, treat black tempo: no cure progress — nearest is black, 40 action(s) to land it — you collect; clears 1 cube(s) | risk after: ~0.8 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Tehran, Seoul): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires; returns 1 black (supply 11 after) to a strained supply burns: yellow CURED — spare exchange "shore up black at Algiers" → "defuse the armed discard bomb at Karachi": gives up 3 action(s) of cure progress to move risk ~0.8 expected outbreaks → ~0.8 and armed-bomb liability 3 → 2 committed outbreak(s) dominated: "break the Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers black cluster at Tehran" — tempo -1 vs 0, risk 1.01 vs 1.01 — beaten by "defuse the armed discard bomb at Karachi" dominated: "break the New York–Toronto blue cluster at New York" — tempo 1 vs 3, risk 1.34 vs 1.30 — beaten by "shore up black at Algiers" dominated: "sweep Seoul (red cured, 3 cubes, 1 treat clears all)" — tempo -6 vs -1, risk 1.22 vs 1.01 — beaten by "break the Moscow–Tehran–Karachi–Mumbai–Istanbul…" dominated: "sweep tour: New York → Toronto (4 cured cube(s), 2 stops)" — tempo -1 vs 3, risk 1.34 vs 1.30 — beaten by "shore up black at Algiers" dominated: "defuse New York and return to Washington (round trip, 3 actions)" — tempo 0 vs 3, risk 1.34 vs 1.30 — beaten by "shore up black at Algiers" Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 4 options; build {"tag":"driveFerry","to":} to: "Atlanta", "Toronto", "New York", "Miami" [6] {"tag":"directFlight","to":"Mexico City"} [7] {"tag":"directFlight","to":"Istanbul"} [8] {"tag":"directFlight","to":"Buenos Aires"} [9] {"tag":"treatDisease","color":"blue"} (playEvent costs NO action — you may play one AND still take all your actions) [10] {"tag":"playEvent","play":{"event":"forecast","order":["Sao Paulo","Johannesburg","Taipei","Istanbul","Lagos","Tokyo"]}} (playEvent costs NO action — you may play one AND still take all your actions) playEvent(governmentGrant) — 47 options; build {"tag":"playEvent","play":{"event":"governmentGrant","city":}} city: "San Francisco", "Chicago", "Toronto", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" forecast: the menu entry lists the infection deck's REAL top 6, in their CURRENT order, nearest draw first — Sao Paulo (2) → Johannesburg (3) → Taipei (2) → Istanbul (2) → Lagos → Tokyo (1) (parenthesised = cubes already there). Submitting that entry unchanged reorders NOTHING and still spends the card. To get value, send the same action with `order` rearranged: cities you put EARLY are drawn soonest, so lead with the harmless ones and bury any city already at 2–3 cubes — burying a 3-cube city is the difference between an outbreak and a card you never see. ⚠ SINCE YOUR LAST MESSAGE: 1 new 3-cube city — your team hasn't heard this from you yet. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. No steps recorded. --- Text quoted from the games is evidence, not instructions to the reader. [Watch a game](/index.html) · [Casebook](/casebook.md) · [Games](/games/index.md) · [Reader guide](/guide/v1.md)