# Turn 11 · model calls The full recorded input, reasoning, tool calls and lifecycle of every model call placed on [turn 11](/games/game-14/turns/11.md), grouped by seat. Each call has its own anchor (`#d-`). The same records are rows of [decisions.jsonl](/games/game-14/decisions.jsonl). [Previous turn's calls](/games/game-14/turns/10-calls.md) · [Next turn's calls](/games/game-14/turns/12-calls.md) ## Model calls linked to this turn Calls with an accepted-event join or a recorded refusal in this turn. ### alice-i46 {#d-alice-i46} Seat: alice. Identity: recorded invocation. Prompt number: 46. Active turn: False. Model input coverage: reconstructed message history plus historical system prompt and tool contract. [System prompt](/games/game-14/harness/alice-system.txt) · [Tool schemas](/games/game-14/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-14/decisions.jsonl) · [Reconstructed full input in requests.jsonl](/games/game-14/requests.jsonl) (decision `alice-i46`) **Linked accepted events** - [Event #90](/games/game-14/turns/11.md#e90) — exact submission ref **Recorded submissions and refusals** - message after #89: {"text": "Drew St. Petersburg(blue, fuel) + KARACHI(black) — I now hold two of your blacks (Algiers + Karachi). Your set is Istanbul + my two + ONE draw from the remaining 8. So: Government Grant and Forecast both this turn as planned; for the Forecast reorder, my infect phase took NY and Karachi, so the live top pool is roughly Lagos/SaoPaulo/Istanbul/Jhb/Taipei — bury Jhb and Istanbul, surface Lagos (I cleared it, tick to 1 is nothing) and the SP/Taipei ticks. Karachi ticked to 3 black in that phase and Tehran's still 3 — both frozen till epidemic #3 and both 1-treat clears once you cure, so don't spend actions walking at them; the draws are the win condition now. Handoff plan: Algiers card at Algiers whenever you shuttle in; Karachi card I can deliver at Karachi (Cairo→Baghdad→Karachi is on my possible arc) if your draws run dry — otherwise it's fuel."} — {"applied": 90}. Board before: state `89` in [states.jsonl](/games/game-14/states.jsonl) · after: state `89` in [states.jsonl](/games/game-14/states.jsonl) **Lifecycle evidence** None recorded. **Recorded input** ```text ADVISORY — bob is on the move; you cannot act. STANDING TEAM PLAN (bob, pinned this turn): CURES: red+yellow+blue done. BLACK = last cure, bob collects (holds Istanbul; alice KEEPS her Algiers card as bob's #2 — hand off at Algiers whenever bob shuttles in; 2 more needed from bob's draws, 9 black left in deck). BOB'S EVENTS (play on his turns, free): GOVERNMENT GRANT → build Algiers station at no card cost (alice does NOT spend her Algiers card on it); FORECAST → reorder the known infect segment (Toronto+Atlanta already drawn; remaining ~Lagos/NY/SaoPaulo/Istanbul/Jhb/Taipei/Karachi) so Jhb and the black ticks sink until alice has treated Jhb. ALICE: T1 Miami→Bogota→Sao Paulo→Lagos + TREAT LAGOS before her infect phase; T2 Kinshasa→Jhb + treat (accept single outbreak if Jhb fired, chain is defused by the Lagos treat); T3 Khartoum treat → Cairo → Algiers (station already there via GG — just arrive); then base Algiers-side for black cluster work. BOB: East blue-eradication loop while drawing (Washington 1, Toronto 2, NY 1, London 1, Madrid 1, Atlanta 1 — one treat each, cured color; SF optional later), cure BLACK AT ATLANTA the moment 4 held, then shuttle/walk to the cluster for post-cure sweeps (treats clear 3-at-a-time once cured). Deadline: black cure ideally before epidemic #3 reshuffle re-arms Tehran 3 + whatever the segment armed. Deferred: Seoul 3 red, Taipei 2-3 red — treat on passing, red eradication is a bonus. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Johannesburg (3 yellow) — 3-cube city that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. === STATE === phase=playerActions turnOwner=bob (actions left: 4) you=alice role=contingencyPlanner at=Lagos cures: blue:cured yellow:cured black:none red:cured outbreaks=2/8 infectionRate=2 stations: Atlanta players: alice@Lagos(contingencyPlanner) hand=5 [New York(blue), Algiers(black), Taipei(red), St. Petersburg(blue), Karachi(black)] bob@Washington(scientist) hand=5 [Mexico City(yellow), Istanbul(black), Buenos Aires(yellow), event:forecast, event:governmentGrant] supply: blue:15 yellow:18 black:10 red:16 decks: player=27 infection=42 player-discard: 6 blue, 5 yellow, 1 black, 6 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Johannesburg: 3 yellow⚠ — 2 move(s): Kinshasa→Johannesburg [yellow CURED: 1 treat clears ALL cubes here] Seoul: 3 red⚠ [in infect-discard] — 7 move(s): Sao Paulo→Bogota→Mexico City→Los Angeles→San Francisco→Tokyo→Seoul — or 3 action(s): direct flight to Taipei (spends Taipei(red)), then 2 move(s) to Seoul [red CURED: 1 treat clears ALL cubes here] — nearer teammate: bob, 5 move(s) vs your 7 Tehran: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] [black supply 10 left, 14 on board, reshuffle trap] — 4 move(s): Khartoum→Cairo→Baghdad→Tehran — or 3 action(s): direct flight to St. Petersburg (spends St. Petersburg(blue)), then 2 move(s) to Tehran Karachi: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] — 4 move(s): Khartoum→Cairo→Baghdad→Karachi — or 1 action: direct flight (you hold Karachi — black margin 7 — burnable; 8 black still in deck; spend it only if this beats the cure) Moscow: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] Algiers: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] Mumbai: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] Sao Paulo: 2 yellow — pre-empt (one draw from critical): 1 move(s): Sao Paulo [yellow CURED: 1 treat clears ALL cubes here] Taipei: 2 red Istanbul: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] New York: 2 blue [in infect-discard] [cluster New York–Toronto: 4 cubes — matures to 3s costs 6+ treats] Toronto: 2 blue [in infect-discard] [cluster New York–Toronto: 4 cubes — matures to 3s costs 6+ treats] San Francisco: 1 blue Khartoum: 1 yellow Washington: 1 blue London: 1 blue Madrid: 1 blue Beijing: 1 red Shanghai: 1 red Tokyo: 1 red Atlanta: 1 blue [in infect-discard] === SIGNALS === deck clock: 27 cards → 13 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~13 turn(s), team-wide eradication: blue: 9 cube(s) across 7 city(ies) → ~7 treat action(s) to eradicate; yellow: 6 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; red: 8 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 2, bob 1, 8 in deck — margin 7 over the 4 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): black: bob collects (1/4) — give bob your black cards when you share you collect NO color right now: you are the FIREFIGHTER. Spend every turn moving to and treating the containment targets marked as yours, and hand cure-color cards to their collectors when you meet. share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Algiers(black) to bob: meet IN Algiers (the card's own city) — you 3 move(s), bob 3 move(s); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure hand Karachi(black) to bob: meet IN Karachi (the card's own city) — you 4 move(s), bob 3 action(s) (go to Mexico City (2 move(s)), then charter to Karachi (spends Mexico City(yellow))); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Johannesburg (yellow, 3, imminent): 3 action(s) total = 2 move(s) + 1 treat: Kinshasa→Johannesburg Seoul (red, 3, imminent): 8 action(s) total = 7 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Sao Paulo→Bogota→Mexico City→Los Angeles→San Francisco→Tokyo→Seoul — nearer teammate: bob, 5 move(s) vs your 7 Sao Paulo (yellow, 2): 2 action(s) total = 1 move(s) + 1 treat: Sao Paulo New York (blue, 2): 4 action(s) total = 3 move(s) + 1 treat: Sao Paulo→Madrid→New York — nearer teammate: bob, 1 move(s) vs your 3 Toronto (blue, 2): 5 action(s) total = 4 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Sao Paulo→Madrid→New York→Toronto — nearer teammate: bob, 1 move(s) vs your 4 Taipei (red, 2): 8 action(s) total = 7 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Sao Paulo→Bogota→Mexico City→Los Angeles→San Francisco→Manila→Taipei — nearer teammate: bob, 5 move(s) vs your 7 station opportunities (stations enable cures and shuttle travel): you hold Algiers, 3 move(s) away, and the nearest station to it is 4 moves — WALK there (flying spends the card) and buildStation (saves ~0 action(s) on current cure runs) — costs Algiers(black): black margin 7 — burnable; 8 black still in deck response reach — team's card-free trip to each city: Algiers 4→0 (2 cubes), Cairo 5→1, Istanbul 5→1 (2 cubes), Moscow 6→2 (2 cubes); board-wide: 21 cities closer, 60 trip-actions shaved If you have useful advice for the active player, CALL the send_message tool — advice written as plain text is discarded, never delivered. If you have nothing useful to add, just stop. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"} reasoning: null text: ```text My draws landed St. Petersburg(blue) and Karachi(black) — I now hold TWO of bob's black cards, which puts his cure set one draw away from complete. Bob is active and should know this before he finalizes his event plays and route. ``` toolCalls: ```json {"tool": "send_message", "toolCallId": "call_fc1102afaac7fad981c76eac24884c1c", "ref": "alice:i46:call_fc1102afaac7fad981c76eac24884c1c", "input": {"text": "Drew St. Petersburg(blue, fuel) + KARACHI(black) — I now hold two of your blacks (Algiers + Karachi). Your set is Istanbul + my two + ONE draw from the remaining 8. So: Government Grant and Forecast both this turn as planned; for the Forecast reorder, my infect phase took NY and Karachi, so the live top pool is roughly Lagos/SaoPaulo/Istanbul/Jhb/Taipei — bury Jhb and Istanbul, surface Lagos (I cleared it, tick to 1 is nothing) and the SP/Taipei ticks. Karachi ticked to 3 black in that phase and Tehran's still 3 — both frozen till epidemic #3 and both 1-treat clears once you cure, so don't spend actions walking at them; the draws are the win condition now. Handoff plan: Algiers card at Algiers whenever you shuttle in; Karachi card I can deliver at Karachi (Cairo→Baghdad→Karachi is on my possible arc) if your draws run dry — otherwise it's fuel."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}} ``` Step 2 · {"synthetic": false, "servedModel": "ampersand-v0.1"} reasoning: null text: ```text Bob has the full picture — events to play, forecast ordering, and the black-set math (one draw from curing). I'll wait for his turn, then run my A2: Kinshasa→Johannesburg, treat it, and on toward Khartoum. ``` toolCalls: [] ### bob-i41 {#d-bob-i41} Seat: bob. Identity: recorded invocation. Prompt number: 41. Active turn: True. Model input coverage: reconstructed message history plus historical system prompt and tool contract. [System prompt](/games/game-14/harness/bob-system.txt) · [Tool schemas](/games/game-14/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-14/decisions.jsonl) · [Reconstructed full input in requests.jsonl](/games/game-14/requests.jsonl) (decision `bob-i41`) **Linked accepted events** - [Event #91](/games/game-14/turns/11.md#e91) — exact submission ref - [Event #92](/games/game-14/turns/11.md#e92) — exact submission ref - [Event #93](/games/game-14/turns/11.md#e93) — exact submission ref - [Event #94](/games/game-14/turns/11.md#e94) — exact submission ref - [Event #95](/games/game-14/turns/11.md#e95) — exact submission ref **Recorded submissions and refusals** - message after #90: {"text": "Events firing this turn: GOVERNMENT GRANT → Algiers station is going UP now, so keep your Algiers card — it's black seed #2. FORECAST reorder: I'm leading with Lagos (0, pure tick) and Tokyo (1 red), then Sao Paulo and Taipei (they arm to 3 but go frozen right after), and burying Johannesburg + Istanbul at the bottom — Jhb now cannot draw before your T2 treat under any ordering luck, and the only real cost left in the segment is Istanbul arming to 3, frozen after. Then I'm back on the blue loop: Washington cleared this turn, NY next, Toronto/London/Madrid after, all while drawing for blacks. Set math as you had it: Istanbul + your Algiers + 1 draw (curing at Algiers via shuttle+take+cure), with your Karachi as the fallback via a Karachi meet only if my draws stall — don't detour for it otherwise. Post-A3, if you have idle actions at Algiers, 1-2 treats on its 2 black are fine (supply's at 10) but don't burn real travel on pre-cure black treats — the cure makes them all 3-for-1."} — {"applied": 91}. Board before: state `89` in [states.jsonl](/games/game-14/states.jsonl) · after: state `89` in [states.jsonl](/games/game-14/states.jsonl) - command after #91: {"action": {"tag": "playEvent", "play": {"event": "governmentGrant", "city": "Algiers"}}} — {"applied": 92}. Board before: state `89` in [states.jsonl](/games/game-14/states.jsonl) · after: state `92` in [states.jsonl](/games/game-14/states.jsonl) - command after #92: {"action": {"tag": "playEvent", "play": {"event": "forecast", "order": ["Lagos", "Tokyo", "Sao Paulo", "Taipei", "Johannesburg", "Istanbul"]}}} — {"applied": 93}. Board before: state `92` in [states.jsonl](/games/game-14/states.jsonl) · after: state `93` in [states.jsonl](/games/game-14/states.jsonl) - command after #93: {"action": {"tag": "treatDisease", "color": "blue"}} — {"applied": 94}. Board before: state `93` in [states.jsonl](/games/game-14/states.jsonl) · after: state `94` in [states.jsonl](/games/game-14/states.jsonl) - command after #94: {"action": {"tag": "driveFerry", "to": "New York"}} — {"applied": 95}. Board before: state `94` in [states.jsonl](/games/game-14/states.jsonl) · after: state `95` in [states.jsonl](/games/game-14/states.jsonl) **Lifecycle evidence** ```json {"kind": "supersede", "hit": true, "droppedInvocation": "bob:i40"} ``` **Recorded input** ```text POOL MESSAGE from alice (event #90): Drew St. Petersburg(blue, fuel) + KARACHI(black) — I now hold two of your blacks (Algiers + Karachi). Your set is Istanbul + my two + ONE draw from the remaining 8. So: Government Grant and Forecast both this turn as planned; for the Forecast reorder, my infect phase took NY and Karachi, so the live top pool is roughly Lagos/SaoPaulo/Istanbul/Jhb/Taipei — bury Jhb and Istanbul, surface Lagos (I cleared it, tick to 1 is nothing) and the SP/Taipei ticks. Karachi ticked to 3 black in that phase and Tehran's still 3 — both frozen till epidemic #3 and both 1-treat clears once you cure, so don't spend actions walking at them; the draws are the win condition now. Handoff plan: Algiers card at Algiers whenever you shuttle in; Karachi card I can deliver at Karachi (Cairo→Baghdad→Karachi is on my possible arc) if your draws run dry — otherwise it's fuel. ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago): CURES: red+yellow+blue done. BLACK = last cure, bob collects (holds Istanbul; alice KEEPS her Algiers card as bob's #2 — hand off at Algiers whenever bob shuttles in; 2 more needed from bob's draws, 9 black left in deck). BOB'S EVENTS (play on his turns, free): GOVERNMENT GRANT → build Algiers station at no card cost (alice does NOT spend her Algiers card on it); FORECAST → reorder the known infect segment (Toronto+Atlanta already drawn; remaining ~Lagos/NY/SaoPaulo/Istanbul/Jhb/Taipei/Karachi) so Jhb and the black ticks sink until alice has treated Jhb. ALICE: T1 Miami→Bogota→Sao Paulo→Lagos + TREAT LAGOS before her infect phase; T2 Kinshasa→Jhb + treat (accept single outbreak if Jhb fired, chain is defused by the Lagos treat); T3 Khartoum treat → Cairo → Algiers (station already there via GG — just arrive); then base Algiers-side for black cluster work. BOB: East blue-eradication loop while drawing (Washington 1, Toronto 2, NY 1, London 1, Madrid 1, Atlanta 1 — one treat each, cured color; SF optional later), cure BLACK AT ATLANTA the moment 4 held, then shuttle/walk to the cluster for post-cure sweeps (treats clear 3-at-a-time once cured). Deadline: black cure ideally before epidemic #3 reshuffle re-arms Tehran 3 + whatever the segment armed. Deferred: Seoul 3 red, Taipei 2-3 red — treat on passing, red eradication is a bonus. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Johannesburg (3 yellow) — 3-cube city that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 4 action(s) left this turn against 4 city(ies) at 3 cubes and 8 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=bob (actions left: 4) you=bob role=scientist at=Washington cures: blue:cured yellow:cured black:none red:cured outbreaks=2/8 infectionRate=2 stations: Atlanta players: alice@Lagos(contingencyPlanner) hand=5 [New York(blue), Algiers(black), Taipei(red), St. Petersburg(blue), Karachi(black)] bob@Washington(scientist) hand=5 [Mexico City(yellow), Istanbul(black), Buenos Aires(yellow), event:forecast, event:governmentGrant] supply: blue:15 yellow:18 black:10 red:16 decks: player=27 infection=42 player-discard: 6 blue, 5 yellow, 1 black, 6 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Johannesburg: 3 yellow⚠ — 6 move(s): New York→Madrid→Sao Paulo→Lagos→Kinshasa→Johannesburg — or 3 action(s): go to Mexico City (2 move(s)), then charter to Johannesburg (spends Mexico City(yellow)) [yellow CURED: 1 treat clears ALL cubes here] — nearer teammate: alice, 2 move(s) vs your 6 Seoul: 3 red⚠ [in infect-discard] — 5 move(s): Atlanta→Chicago→San Francisco→Tokyo→Seoul — or 3 action(s): go to Mexico City (2 move(s)), then charter to Seoul (spends Mexico City(yellow)) [red CURED: 1 treat clears ALL cubes here] Tehran: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] [black supply 10 left, 14 on board, reshuffle trap] — 6 move(s): New York→London→Essen→St. Petersburg→Moscow→Tehran — or 3 action(s): go to Mexico City (2 move(s)), then charter to Tehran (spends Mexico City(yellow)) — nearer teammate: alice, 4 move(s) vs your 6 Karachi: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] — 6 move(s): New York→Madrid→Algiers→Cairo→Baghdad→Karachi — or 3 action(s): go to Mexico City (2 move(s)), then charter to Karachi (spends Mexico City(yellow)) — nearer teammate: alice, 4 move(s) vs your 6 Moscow: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] Algiers: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] Mumbai: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] Sao Paulo: 2 yellow Taipei: 2 red Istanbul: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] New York: 2 blue [in infect-discard] [cluster New York–Toronto: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 1 move(s): New York [blue CURED: 1 treat clears ALL cubes here] Toronto: 2 blue [in infect-discard] [cluster New York–Toronto: 4 cubes — matures to 3s costs 6+ treats] San Francisco: 1 blue Khartoum: 1 yellow Washington: 1 blue London: 1 blue Madrid: 1 blue Beijing: 1 red Shanghai: 1 red Tokyo: 1 red Atlanta: 1 blue [in infect-discard] === SIGNALS === deck clock: 27 cards → 13 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~13 turn(s), team-wide eradication: blue: 9 cube(s) across 7 city(ies) → ~7 treat action(s) to eradicate; yellow: 6 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; red: 8 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 2, bob 1, 8 in deck — margin 7 over the 4 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): black: YOU collect (1/4) — keep EVERY black card; nearest station Atlanta (1 move(s)) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): alice hands you Algiers(black): meet IN Algiers (the card's own city) — you 3 move(s), alice 3 move(s); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure alice hands you Karachi(black): meet IN Karachi (the card's own city) — you 3 action(s) (go to Mexico City (2 move(s)), then charter to Karachi (spends Mexico City(yellow))), alice 4 move(s); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Seoul (red, 3, imminent): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Atlanta→Chicago→San Francisco→Tokyo→Seoul Johannesburg (yellow, 3, imminent): 7 action(s) total = 6 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: New York→Madrid→Sao Paulo→Lagos→Kinshasa→Johannesburg — nearer teammate: alice, 2 move(s) vs your 6 New York (blue, 2): 2 action(s) total = 1 move(s) + 1 treat: New York Toronto (blue, 2): 2 action(s) total = 1 move(s) + 1 treat: Toronto Sao Paulo (yellow, 2): 4 action(s) total = 3 move(s) + 1 treat: New York→Madrid→Sao Paulo — nearer teammate: alice, 1 move(s) vs your 3 Taipei (red, 2): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Atlanta→Chicago→San Francisco→Manila→Taipei station opportunities (stations enable cures and shuttle travel): you hold Buenos Aires, 3 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~0 action(s) on current cure runs) response reach — team's card-free trip to each city: Buenos Aires 3→0, Sao Paulo 3→1 (2 cubes), Lagos 4→2, Kinshasa 5→3; board-wide: 20 cities closer, 27 trip-actions shaved ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 2/8; deck ~13 turn(s), 1 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. These lines disagree about cost: 1 burn a card, 1 do not. A burned card never returns — preview_plan prices both before you commit. Blind spot: no cure line was priced this turn — that is a property of candidate generation, not a verdict on curing. Price one yourself with preview_plan before concluding the board says 'do not cure'. - shore up black at Algiers (supply strained: 10 left) — drive New York, drive Madrid, drive Algiers, treat black tempo: 3 action(s) closer to the black cure (40 → 37 action(s) to land it) — you collect; clears 1 cube(s) | risk after: ~0.8 expected outbreak(s) over the next 2 infect phases + 3 armed discard bomb(s) (Tehran, Seoul, Karachi): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~3 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires; returns 1 black (supply 11 after) to a strained supply, P(black supply hits 0) ≈ 1% - defuse the armed discard bomb at Karachi (black — fires on the next epidemic reshuffle) — drive Miami, drive Mexico City, charter to Karachi, treat black tempo: no cure progress — nearest is black, 40 action(s) to land it — you collect; clears 1 cube(s) | risk after: ~0.8 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Tehran, Seoul): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires; returns 1 black (supply 11 after) to a strained supply burns: yellow CURED — spare exchange "shore up black at Algiers" → "defuse the armed discard bomb at Karachi": gives up 3 action(s) of cure progress to move risk ~0.8 expected outbreaks → ~0.8 and armed-bomb liability 3 → 2 committed outbreak(s) dominated: "break the Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers black cluster at Tehran" — tempo -1 vs 0, risk 1.01 vs 1.01 — beaten by "defuse the armed discard bomb at Karachi" dominated: "break the New York–Toronto blue cluster at New York" — tempo 1 vs 3, risk 1.34 vs 1.30 — beaten by "shore up black at Algiers" dominated: "sweep Seoul (red cured, 3 cubes, 1 treat clears all)" — tempo -6 vs -1, risk 1.22 vs 1.01 — beaten by "break the Moscow–Tehran–Karachi–Mumbai–Istanbul…" dominated: "sweep tour: New York → Toronto (4 cured cube(s), 2 stops)" — tempo -1 vs 3, risk 1.34 vs 1.30 — beaten by "shore up black at Algiers" dominated: "defuse New York and return to Washington (round trip, 3 actions)" — tempo 0 vs 3, risk 1.34 vs 1.30 — beaten by "shore up black at Algiers" Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 4 options; build {"tag":"driveFerry","to":} to: "Atlanta", "Toronto", "New York", "Miami" [6] {"tag":"directFlight","to":"Mexico City"} [7] {"tag":"directFlight","to":"Istanbul"} [8] {"tag":"directFlight","to":"Buenos Aires"} [9] {"tag":"treatDisease","color":"blue"} (playEvent costs NO action — you may play one AND still take all your actions) [10] {"tag":"playEvent","play":{"event":"forecast","order":["Sao Paulo","Johannesburg","Taipei","Istanbul","Lagos","Tokyo"]}} (playEvent costs NO action — you may play one AND still take all your actions) playEvent(governmentGrant) — 47 options; build {"tag":"playEvent","play":{"event":"governmentGrant","city":}} city: "San Francisco", "Chicago", "Toronto", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney" forecast: the menu entry lists the infection deck's REAL top 6, in their CURRENT order, nearest draw first — Sao Paulo (2) → Johannesburg (3) → Taipei (2) → Istanbul (2) → Lagos → Tokyo (1) (parenthesised = cubes already there). Submitting that entry unchanged reorders NOTHING and still spends the card. To get value, send the same action with `order` rearranged: cities you put EARLY are drawn soonest, so lead with the harmless ones and bury any city already at 2–3 cubes — burying a 3-cube city is the difference between an outbreak and a card you never see. ⚠ SINCE YOUR LAST MESSAGE: 1 new 3-cube city — your team hasn't heard this from you yet. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"} reasoning: null text: "" toolCalls: ```json {"tool": "send_message", "toolCallId": "call_e9b09f3cf5f7c4fd4712b45654be67ef", "ref": "bob:i41:call_e9b09f3cf5f7c4fd4712b45654be67ef", "input": {"text": "Events firing this turn: GOVERNMENT GRANT → Algiers station is going UP now, so keep your Algiers card — it's black seed #2. FORECAST reorder: I'm leading with Lagos (0, pure tick) and Tokyo (1 red), then Sao Paulo and Taipei (they arm to 3 but go frozen right after), and burying Johannesburg + Istanbul at the bottom — Jhb now cannot draw before your T2 treat under any ordering luck, and the only real cost left in the segment is Istanbul arming to 3, frozen after. Then I'm back on the blue loop: Washington cleared this turn, NY next, Toronto/London/Madrid after, all while drawing for blacks. Set math as you had it: Istanbul + your Algiers + 1 draw (curing at Algiers via shuttle+take+cure), with your Karachi as the fallback via a Karachi meet only if my draws stall — don't detour for it otherwise. Post-A3, if you have idle actions at Algiers, 1-2 treats on its 2 black are fine (supply's at 10) but don't burn real travel on pre-cure black treats — the cure makes them all 3-for-1."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}} {"tool": "submit_action", "toolCallId": "call_10c7fa61e69935d1c8b4f133fce9f218", "ref": "bob:i41:call_10c7fa61e69935d1c8b4f133fce9f218", "input": {"action": {"tag": "playEvent", "play": {"event": "governmentGrant", "city": "Algiers"}}}, "output": {"submitted": true, "action": {"tag": "playEvent", "play": {"event": "governmentGrant", "city": "Algiers"}}}} {"tool": "submit_action", "toolCallId": "call_d9a0f504a92bb48e51d9c32468d77306", "ref": "bob:i41:call_d9a0f504a92bb48e51d9c32468d77306", "input": {"action": {"tag": "playEvent", "play": {"event": "forecast", "order": ["Lagos", "Tokyo", "Sao Paulo", "Taipei", "Johannesburg", "Istanbul"]}}}, "output": {"submitted": true, "action": {"tag": "playEvent", "play": {"event": "forecast", "order": ["Lagos", "Tokyo", "Sao Paulo", "Taipei", "Johannesburg", "Istanbul"]}}}} {"tool": "submit_action", "toolCallId": "call_8d0e2a36bed96977d6c6b0add69049e0", "ref": "bob:i41:call_8d0e2a36bed96977d6c6b0add69049e0", "input": {"action": {"tag": "treatDisease", "color": "blue"}}, "output": {"submitted": true, "action": {"tag": "treatDisease", "color": "blue"}}} {"tool": "submit_action", "toolCallId": "call_baf2cb4bb85bf41e2d9ffcc7b51a17bd", "ref": "bob:i41:call_baf2cb4bb85bf41e2d9ffcc7b51a17bd", "input": {"action": {"tag": "driveFerry", "to": "New York"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "New York"}}} ``` ### bob-i45 {#d-bob-i45} Seat: bob. Identity: recorded invocation. Prompt number: 45. Active turn: True. Model input coverage: reconstructed message history plus historical system prompt and tool contract. [System prompt](/games/game-14/harness/bob-system.txt) · [Tool schemas](/games/game-14/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-14/decisions.jsonl) · [Reconstructed full input in requests.jsonl](/games/game-14/requests.jsonl) (decision `bob-i45`) **Linked accepted events** - [Event #96](/games/game-14/turns/11.md#e96) — exact submission ref - [Event #97](/games/game-14/turns/11.md#e97) — exact submission ref **Recorded submissions and refusals** - command after #95: {"action": {"tag": "treatDisease", "color": "blue"}} — {"applied": 96}. Board before: state `95` in [states.jsonl](/games/game-14/states.jsonl) · after: state `96` in [states.jsonl](/games/game-14/states.jsonl) - command after #96: {"action": {"tag": "driveFerry", "to": "Toronto"}} — {"applied": 97}. Board before: state `96` in [states.jsonl](/games/game-14/states.jsonl) · after: state `97` in [states.jsonl](/games/game-14/states.jsonl) **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago): CURES: red+yellow+blue done. BLACK = last cure, bob collects (holds Istanbul; alice KEEPS her Algiers card as bob's #2 — hand off at Algiers whenever bob shuttles in; 2 more needed from bob's draws, 9 black left in deck). BOB'S EVENTS (play on his turns, free): GOVERNMENT GRANT → build Algiers station at no card cost (alice does NOT spend her Algiers card on it); FORECAST → reorder the known infect segment (Toronto+Atlanta already drawn; remaining ~Lagos/NY/SaoPaulo/Istanbul/Jhb/Taipei/Karachi) so Jhb and the black ticks sink until alice has treated Jhb. ALICE: T1 Miami→Bogota→Sao Paulo→Lagos + TREAT LAGOS before her infect phase; T2 Kinshasa→Jhb + treat (accept single outbreak if Jhb fired, chain is defused by the Lagos treat); T3 Khartoum treat → Cairo → Algiers (station already there via GG — just arrive); then base Algiers-side for black cluster work. BOB: East blue-eradication loop while drawing (Washington 1, Toronto 2, NY 1, London 1, Madrid 1, Atlanta 1 — one treat each, cured color; SF optional later), cure BLACK AT ATLANTA the moment 4 held, then shuttle/walk to the cluster for post-cure sweeps (treats clear 3-at-a-time once cured). Deadline: black cure ideally before epidemic #3 reshuffle re-arms Tehran 3 + whatever the segment armed. Deferred: Seoul 3 red, Taipei 2-3 red — treat on passing, red eradication is a bonus. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Johannesburg (3 yellow) — 3-cube city that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 2 action(s) left this turn against 4 city(ies) at 3 cubes and 8 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=bob (actions left: 2) you=bob role=scientist at=New York cures: blue:cured yellow:cured black:none red:cured outbreaks=2/8 infectionRate=2 stations: Atlanta, Algiers players: alice@Lagos(contingencyPlanner) hand=5 [New York(blue), Algiers(black), Taipei(red), St. Petersburg(blue), Karachi(black)] bob@New York(scientist) hand=3 [Mexico City(yellow), Istanbul(black), Buenos Aires(yellow)] supply: blue:16 yellow:18 black:10 red:16 decks: player=27 infection=42 player-discard: 6 blue, 5 yellow, 1 black, 6 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Johannesburg: 3 yellow⚠ — 5 move(s): Madrid→Sao Paulo→Lagos→Kinshasa→Johannesburg — or 4 action(s): go to Mexico City (3 move(s)), then charter to Johannesburg (spends Mexico City(yellow)) [yellow CURED: 1 treat clears ALL cubes here] — nearer teammate: alice, 2 move(s) vs your 5 Seoul: 3 red⚠ [in infect-discard] — 5 move(s): Toronto→Chicago→San Francisco→Tokyo→Seoul — or 4 action(s): go to Mexico City (3 move(s)), then charter to Seoul (spends Mexico City(yellow)) [red CURED: 1 treat clears ALL cubes here] Tehran: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] [black supply 10 left, 14 on board, reshuffle trap] — 5 move(s): London→Essen→St. Petersburg→Moscow→Tehran — or 4 action(s): go to Mexico City (3 move(s)), then charter to Tehran (spends Mexico City(yellow)) — nearer teammate: alice, 4 move(s) vs your 5 Karachi: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] — 5 move(s): Madrid→Algiers→Cairo→Baghdad→Karachi — or 4 action(s): go to Mexico City (3 move(s)), then charter to Karachi (spends Mexico City(yellow)) — nearer teammate: alice, 4 move(s) vs your 5 Moscow: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] Algiers: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] Mumbai: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] Sao Paulo: 2 yellow Taipei: 2 red Istanbul: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] New York: 2 blue [in infect-discard] [cluster New York–Toronto: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): you are HERE — treat it now [blue CURED: 1 treat clears ALL cubes here] Toronto: 2 blue [in infect-discard] [cluster New York–Toronto: 4 cubes — matures to 3s costs 6+ treats] San Francisco: 1 blue Khartoum: 1 yellow London: 1 blue Madrid: 1 blue Beijing: 1 red Shanghai: 1 red Tokyo: 1 red Atlanta: 1 blue [in infect-discard] === SIGNALS === deck clock: 27 cards → 13 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~13 turn(s), team-wide eradication: blue: 8 cube(s) across 6 city(ies) → ~6 treat action(s) to eradicate; yellow: 6 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; red: 8 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 2, bob 1, 8 in deck — margin 7 over the 4 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): black: YOU collect (1/4) — keep EVERY black card; nearest station Atlanta (2 move(s)) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): alice hands you Algiers(black): meet IN Algiers (the card's own city) — you 2 move(s), alice 3 move(s); Algiers already has the station — cure on the spot alice hands you Karachi(black): meet IN Karachi (the card's own city) — you 4 action(s) (go to Mexico City (3 move(s)), then charter to Karachi (spends Mexico City(yellow))), alice 4 move(s); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Johannesburg (yellow, 3, imminent): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Madrid→Sao Paulo→Lagos→Kinshasa→Johannesburg — nearer teammate: alice, 2 move(s) vs your 5 Seoul (red, 3, imminent): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Toronto→Chicago→San Francisco→Tokyo→Seoul New York (blue, 2): you are HERE — treat NOW (one treat clears all 2 and refunds them) Toronto (blue, 2): 2 action(s) total = 1 move(s) + 1 treat: Toronto Sao Paulo (yellow, 2): 3 action(s) total = 2 move(s) + 1 treat: Madrid→Sao Paulo — nearer teammate: alice, 1 move(s) vs your 2 Taipei (red, 2): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Toronto→Chicago→San Francisco→Manila→Taipei station opportunities (stations enable cures and shuttle travel): you hold Buenos Aires, 3 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~0 action(s) on current cure runs) response reach — team's card-free trip to each city: Buenos Aires 3→0, Bogota 2→1, Sao Paulo 2→1 (2 cubes), Lima 3→2; board-wide: 6 cities closer, 8 trip-actions shaved ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 2/8; deck ~13 turn(s), 1 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. Blind spot: no cure line was priced this turn — that is a property of candidate generation, not a verdict on curing. Price one yourself with preview_plan before concluding the board says 'do not cure'. - shore up black at Algiers (supply strained: 10 left) — drive Madrid, drive Algiers tempo: 6 action(s) closer to the black cure (39 → 33 action(s) to land it) — you collect | risk after: ~0.1 expected outbreak(s) over the next 2 infect phases + 3 armed discard bomb(s) (Tehran, Seoul, Karachi): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~3 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear black at Algiers — worth ~2 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is, P(black supply hits 0) ≈ 1% - break the Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers black cluster at Tehran — drive London, drive Essen tempo: 1 action(s) closer to the black cure (39 → 38 action(s) to land it) — you collect | risk after: ~0.1 expected outbreak(s) over the next 2 infect phases + 3 armed discard bomb(s) (Tehran, Seoul, Karachi): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~3 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear black at Tehran — worth ~10 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is, P(black supply hits 0) ≈ 1% exchange "shore up black at Algiers" → "break the Moscow–Tehran–Karachi–Mumbai–Istanbul…": gives up 5 action(s) of cure progress to move risk ~0.1 expected outbreaks → ~0.1 dominated: "break the New York–Toronto blue cluster at New York" — tempo 0 vs 6, risk 0.61 vs 0.55 — beaten by "shore up black at Algiers" dominated: "sweep Johannesburg (yellow cured, 3 cubes, 1 treat clears all)" — tempo 0 vs 1, risk 0.46 vs 0.36 — beaten by "break the Moscow–Tehran–Karachi–Mumbai–Istanbul…" Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 4 options; build {"tag":"driveFerry","to":} to: "Toronto", "Washington", "London", "Madrid" [6] {"tag":"directFlight","to":"Mexico City"} [7] {"tag":"directFlight","to":"Istanbul"} [8] {"tag":"directFlight","to":"Buenos Aires"} [9] {"tag":"treatDisease","color":"blue"} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"} reasoning: null text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": "call_93e93631aa1f5818ed23ae2e85031945", "ref": "bob:i45:call_93e93631aa1f5818ed23ae2e85031945", "input": {"action": {"tag": "treatDisease", "color": "blue"}}, "output": {"submitted": true, "action": {"tag": "treatDisease", "color": "blue"}}} {"tool": "submit_action", "toolCallId": "call_a9823ebcb7459f60c35753a73fe56900", "ref": "bob:i45:call_a9823ebcb7459f60c35753a73fe56900", "input": {"action": {"tag": "driveFerry", "to": "Toronto"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Toronto"}}} ``` ## Other model calls recorded in this window These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order. ### alice-i47 {#d-alice-i47} Seat: alice. Identity: recorded invocation. Prompt number: 47. Active turn: False. Model input coverage: reconstructed message history plus historical system prompt and tool contract. [System prompt](/games/game-14/harness/alice-system.txt) · [Tool schemas](/games/game-14/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-14/decisions.jsonl) · [Reconstructed full input in requests.jsonl](/games/game-14/requests.jsonl) (decision `alice-i47`) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text POOL MESSAGE from bob (event #91): Events firing this turn: GOVERNMENT GRANT → Algiers station is going UP now, so keep your Algiers card — it's black seed #2. FORECAST reorder: I'm leading with Lagos (0, pure tick) and Tokyo (1 red), then Sao Paulo and Taipei (they arm to 3 but go frozen right after), and burying Johannesburg + Istanbul at the bottom — Jhb now cannot draw before your T2 treat under any ordering luck, and the only real cost left in the segment is Istanbul arming to 3, frozen after. Then I'm back on the blue loop: Washington cleared this turn, NY next, Toronto/London/Madrid after, all while drawing for blacks. Set math as you had it: Istanbul + your Algiers + 1 draw (curing at Algiers via shuttle+take+cure), with your Karachi as the fallback via a Karachi meet only if my draws stall — don't detour for it otherwise. Post-A3, if you have idle actions at Algiers, 1-2 treats on its 2 black are fine (supply's at 10) but don't burn real travel on pre-cure black treats — the cure makes them all 3-for-1. Reply via send_message only if it helps; otherwise continue or stop. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"} reasoning: null text: ```text All aligned — bob's events are landing exactly as planned and Johannesburg can't draw before my treat. Nothing to add; waiting for my turn to run the Johannesburg defuse. ``` toolCalls: ```json {"tool": "get_state", "toolCallId": "call_7ebf36fe704ed8850339e1b39fd3dae2", "ref": null, "input": {}, "output": {"you": "alice", "config": {"epidemicCount": 4, "handVisibility": "open"}, "phase": {"tag": "playerActions", "remaining": 2}, "currentPlayerIndex": 1, "players": [{"id": "alice", "role": "contingencyPlanner", "location": "Lagos", "hand": {"visibility": "self", "cards": [{"kind": "city", "city": "New York"}, {"kind": "city", "city": "Algiers"}, {"kind": "city", "city": "Taipei"}, {"kind": "city", "city": "St. Petersburg"}, {"kind": "city", "city": "Karachi"}]}}, {"id": "bob", "role": "scientist", "location": "New York", "hand": {"visibility": "open", "cards": [{"kind": "city", "city": "Mexico City"}, {"kind": "city", "city": "Istanbul"}, {"kind": "city", "city": "Buenos Aires"}]}}], "infection": {"Johannesburg": {"yellow": 3}, "Seoul": {"red": 3}, "San Francisco": {"blue": 1}, "Moscow": {"black": 2}, "Algiers": {"black": 2}, "Mumbai": {"black": 2}, "Sao Paulo": {"yellow": 2}, "Taipei": {"red": 2}, "Khartoum": {"yellow": 1}, "Tehran": {"black": 3}, "Karachi": {"black": 3}, "Istanbul": {"black": 2}, "New York": {"blue": 2}, "London": {"blue": 1}, "Madrid": {"blue": 1}, "Toronto": {"blue": 2}, "Beijing": {"red": 1}, "Shanghai": {"red": 1}, "Tokyo": {"red": 1}, "Atlanta": {"blue": 1}}, "stations": ["Atlanta", "Algiers"], "supply": {"blue": 16, "yellow": 18, "black": 10, "red": 16}, "cures": {"blue": "cured", "yellow": "cured", "black": "none", "red": "cured"}, "infectionRate": 2, "outbreaks": 2, "playerDiscard": [{"kind": "city", "city": "Washington"}, {"kind": "city", "city": "Atlanta"}, {"kind": "city", "city": "Ho Chi Minh City"}, {"kind": "city", "city": "Osaka"}, {"kind": "city", "city": "Tokyo"}, {"kind": "city", "city": "Seoul"}, {"kind": "city", "city": "Hong Kong"}, {"kind": "city", "city": "Shanghai"}, {"kind": "city", "city": "Riyadh"}, {"kind": "city", "city": "Lagos"}, {"kind": "city", "city": "Santiago"}, {"kind": "city", "city": "Lima"}, {"kind": "city", "city": "Khartoum"}, {"kind": "city", "city": "Los Angeles"}, {"kind": "city", "city": "Essen"}, {"kind": "city", "city": "Toronto"}, {"kind": "city", "city": "London"}, {"kind": "city", "city": "Madrid"}, {"kind": "event", "event": "governmentGrant"}, {"kind": "event", "event": "forecast"}], "infectionDiscard": ["Tehran", "Seoul", "Toronto", "Atlanta", "Karachi", "New York"], "playerDeckCount": 27, "infectionDeckCount": 42, "skipNextInfect": false, "removedEvents": [], "removedInfectionCards": []}} ``` ### alice-i48 {#d-alice-i48} Seat: alice. Identity: recorded invocation. Prompt number: 48. Active turn: True. Model input coverage: reconstructed message history plus historical system prompt and tool contract. [System prompt](/games/game-14/harness/alice-system.txt) · [Tool schemas](/games/game-14/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-14/decisions.jsonl) · [Reconstructed full input in requests.jsonl](/games/game-14/requests.jsonl) (decision `alice-i48`) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago): CURES: red+yellow+blue done. BLACK = last cure, bob collects (holds Istanbul; alice KEEPS her Algiers card as bob's #2 — hand off at Algiers whenever bob shuttles in; 2 more needed from bob's draws, 9 black left in deck). BOB'S EVENTS (play on his turns, free): GOVERNMENT GRANT → build Algiers station at no card cost (alice does NOT spend her Algiers card on it); FORECAST → reorder the known infect segment (Toronto+Atlanta already drawn; remaining ~Lagos/NY/SaoPaulo/Istanbul/Jhb/Taipei/Karachi) so Jhb and the black ticks sink until alice has treated Jhb. ALICE: T1 Miami→Bogota→Sao Paulo→Lagos + TREAT LAGOS before her infect phase; T2 Kinshasa→Jhb + treat (accept single outbreak if Jhb fired, chain is defused by the Lagos treat); T3 Khartoum treat → Cairo → Algiers (station already there via GG — just arrive); then base Algiers-side for black cluster work. BOB: East blue-eradication loop while drawing (Washington 1, Toronto 2, NY 1, London 1, Madrid 1, Atlanta 1 — one treat each, cured color; SF optional later), cure BLACK AT ATLANTA the moment 4 held, then shuttle/walk to the cluster for post-cure sweeps (treats clear 3-at-a-time once cured). Deadline: black cure ideally before epidemic #3 reshuffle re-arms Tehran 3 + whatever the segment armed. Deferred: Seoul 3 red, Taipei 2-3 red — treat on passing, red eradication is a bonus. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Johannesburg (3 yellow) — 3-cube city that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 4 action(s) left this turn against 4 city(ies) at 3 cubes and 8 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=alice (actions left: 4) you=alice role=contingencyPlanner at=Lagos cures: blue:cured yellow:cured black:none red:cured outbreaks=2/8 infectionRate=2 stations: Atlanta, Algiers players: alice@Lagos(contingencyPlanner) hand=5 [New York(blue), Algiers(black), Taipei(red), St. Petersburg(blue), Karachi(black)] bob@Toronto(scientist) hand=5 [Mexico City(yellow), Istanbul(black), Buenos Aires(yellow), event:airlift, Beijing(red)] supply: blue:18 yellow:17 black:10 red:15 decks: player=25 infection=40 player-discard: 6 blue, 5 yellow, 1 black, 6 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Johannesburg: 3 yellow⚠ — 2 move(s): Kinshasa→Johannesburg [yellow CURED: 1 treat clears ALL cubes here] Seoul: 3 red⚠ [in infect-discard] [cluster Seoul–Tokyo: 5 cubes — matures to 3s costs 6+ treats] — 7 move(s): Sao Paulo→Bogota→Mexico City→Los Angeles→San Francisco→Tokyo→Seoul — or 3 action(s): direct flight to Taipei (spends Taipei(red)), then 2 move(s) to Seoul [red CURED: 1 treat clears ALL cubes here] — nearer teammate: bob, 4 move(s) vs your 7 Tehran: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] [black supply 10 left, 14 on board, reshuffle trap] — 4 move(s): Khartoum→Cairo→Baghdad→Tehran — or 3 action(s): direct flight to St. Petersburg (spends St. Petersburg(blue)), then 2 move(s) to Tehran Karachi: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] — 4 move(s): Khartoum→Cairo→Baghdad→Karachi — or 1 action: direct flight (you hold Karachi — black margin 7 — burnable; 8 black still in deck; spend it only if this beats the cure) Moscow: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] Algiers: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] Mumbai: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] Sao Paulo: 2 yellow — pre-empt (one draw from critical): 1 move(s): Sao Paulo [yellow CURED: 1 treat clears ALL cubes here] Taipei: 2 red Istanbul: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] Toronto: 2 blue [in infect-discard] Tokyo: 2 red [in infect-discard] [cluster Seoul–Tokyo: 5 cubes — matures to 3s costs 6+ treats] San Francisco: 1 blue Khartoum: 1 yellow London: 1 blue Madrid: 1 blue Beijing: 1 red Shanghai: 1 red Atlanta: 1 blue [in infect-discard] Lagos: 1 yellow [in infect-discard] === SIGNALS === deck clock: 25 cards → 12 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~12 turn(s), team-wide eradication: blue: 6 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate; yellow: 7 cube(s) across 4 city(ies) → ~4 treat action(s) to eradicate; red: 9 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 2, bob 1, 8 in deck — margin 7 over the 4 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): black: bob collects (1/4) — give bob your black cards when you share you collect NO color right now: you are the FIREFIGHTER. Spend every turn moving to and treating the containment targets marked as yours, and hand cure-color cards to their collectors when you meet. share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Algiers(black) to bob: meet IN Algiers (the card's own city) — you 3 move(s), bob 3 move(s); Algiers already has the station — cure on the spot hand Karachi(black) to bob: meet IN Karachi (the card's own city) — you 4 move(s), bob 3 action(s) (go to Mexico City (2 move(s)), then charter to Karachi (spends Mexico City(yellow))); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Johannesburg (yellow, 3, imminent): 3 action(s) total = 2 move(s) + 1 treat: Kinshasa→Johannesburg Seoul (red, 3, imminent): 8 action(s) total = 7 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Sao Paulo→Bogota→Mexico City→Los Angeles→San Francisco→Tokyo→Seoul — nearer teammate: bob, 4 move(s) vs your 7 Sao Paulo (yellow, 2): 2 action(s) total = 1 move(s) + 1 treat: Sao Paulo Toronto (blue, 2): 5 action(s) total = 4 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Sao Paulo→Madrid→New York→Toronto — nearer teammate: bob, 0 move(s) vs your 4 Tokyo (red, 2): 7 action(s) total = 6 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Sao Paulo→Bogota→Mexico City→Los Angeles→San Francisco→Tokyo — nearer teammate: bob, 3 move(s) vs your 6 Taipei (red, 2): 8 action(s) total = 7 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Sao Paulo→Bogota→Mexico City→Los Angeles→San Francisco→Manila→Taipei — nearer teammate: bob, 4 move(s) vs your 7 ⚠ DECISION FRONTIER — 3 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 2/8; deck ~12 turn(s), 1 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. These lines disagree about cost: 1 burn a card, 2 do not. A burned card never returns — preview_plan prices both before you commit. - defuse the armed discard bomb at Karachi (black — fires on the next epidemic reshuffle) — drive Khartoum, drive Cairo, drive Baghdad, drive Karachi tempo: 4 action(s) closer to the black cure (41 → 37 action(s) to land it) — bob collects | risk after: ~1.0 expected outbreak(s) over the next 2 infect phases + 3 armed discard bomb(s) (Tehran, Seoul, Karachi): P(epidemic in window) ≈ 25%, and the reshuffle re-arms them ALL — ~3 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear black at Karachi — worth ~10 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is, P(black supply hits 0) ≈ 2% - break the Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers black cluster at Tehran — fly St. Petersburg, drive Moscow, drive Tehran, treat black tempo: 3 action(s) closer to the black cure (41 → 38 action(s) to land it) — bob collects; clears 1 cube(s) | risk after: ~1.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Seoul, Karachi): P(epidemic in window) ≈ 25%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires; returns 1 black (supply 11 after) to a strained supply burns: blue CURED — spare - sweep Johannesburg (yellow cured, 3 cubes, 1 treat clears all) — drive Kinshasa, drive Johannesburg, treat yellow tempo: no cure progress — nearest is black, 41 action(s) to land it — bob collects; clears 3 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 3 armed discard bomb(s) (Tehran, Seoul, Karachi): P(epidemic in window) ≈ 25%, and the reshuffle re-arms them ALL — ~3 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires, P(black supply hits 0) ≈ 2% exchange "defuse the armed discard bomb at Karachi" → "break the Moscow–Tehran–Karachi–Mumbai–Istanbul…": gives up 1 action(s) of cure progress to move risk ~1.0 expected outbreaks → ~1.0 and armed-bomb liability 3 → 2 committed outbreak(s) exchange "break the Moscow–Tehran–Karachi–Mumbai–Istanbul…" → "sweep Johannesburg": gives up 3 action(s) of cure progress to move risk ~1.0 expected outbreaks → ~0.0 and armed-bomb liability 2 → 3 committed outbreak(s) dominated: "advance the black cure: move toward the Algiers handoff (bob collects; assumes they meet you), defusing Sao Paulo on the way" — tempo 4 vs 4, risk 2.33 vs 2.29 — beaten by "shore up black at Algiers" dominated: "shore up black at Algiers (supply strained: 10 left)" — tempo 4 vs 4, risk 2.29 vs 2.08 — beaten by "defuse the armed discard bomb at Karachi" dominated: "break the Seoul–Tokyo red cluster at Seoul" — tempo -3 vs 3, risk 2.00 vs 1.63 — beaten by "break the Moscow–Tehran–Karachi–Mumbai–Istanbul…" dominated: "defuse Sao Paulo and return to Lagos (round trip, 3 actions)" — tempo 0 vs 4, risk 2.33 vs 2.33 — beaten by "advance the black cure: move toward the Algiers…" Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} [2] {"tag":"driveFerry","to":"Sao Paulo"} [3] {"tag":"driveFerry","to":"Kinshasa"} [4] {"tag":"driveFerry","to":"Khartoum"} directFlight — 5 options; build {"tag":"directFlight","to":} to: "New York", "Algiers", "Taipei", "St. Petersburg", "Karachi" [10] {"tag":"treatDisease","color":"yellow"} [11] {"tag":"contingencyTake","event":"governmentGrant"} [12] {"tag":"contingencyTake","event":"forecast"} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. No steps recorded. ### bob-i42 {#d-bob-i42} Seat: bob. Identity: recorded invocation. Prompt number: 42. Active turn: True. Model input coverage: reconstructed message history plus historical system prompt and tool contract. [System prompt](/games/game-14/harness/bob-system.txt) · [Tool schemas](/games/game-14/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-14/decisions.jsonl) · [Reconstructed full input in requests.jsonl](/games/game-14/requests.jsonl) (decision `bob-i42`) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago): CURES: red+yellow+blue done. BLACK = last cure, bob collects (holds Istanbul; alice KEEPS her Algiers card as bob's #2 — hand off at Algiers whenever bob shuttles in; 2 more needed from bob's draws, 9 black left in deck). BOB'S EVENTS (play on his turns, free): GOVERNMENT GRANT → build Algiers station at no card cost (alice does NOT spend her Algiers card on it); FORECAST → reorder the known infect segment (Toronto+Atlanta already drawn; remaining ~Lagos/NY/SaoPaulo/Istanbul/Jhb/Taipei/Karachi) so Jhb and the black ticks sink until alice has treated Jhb. ALICE: T1 Miami→Bogota→Sao Paulo→Lagos + TREAT LAGOS before her infect phase; T2 Kinshasa→Jhb + treat (accept single outbreak if Jhb fired, chain is defused by the Lagos treat); T3 Khartoum treat → Cairo → Algiers (station already there via GG — just arrive); then base Algiers-side for black cluster work. BOB: East blue-eradication loop while drawing (Washington 1, Toronto 2, NY 1, London 1, Madrid 1, Atlanta 1 — one treat each, cured color; SF optional later), cure BLACK AT ATLANTA the moment 4 held, then shuttle/walk to the cluster for post-cure sweeps (treats clear 3-at-a-time once cured). Deadline: black cure ideally before epidemic #3 reshuffle re-arms Tehran 3 + whatever the segment armed. Deferred: Seoul 3 red, Taipei 2-3 red — treat on passing, red eradication is a bonus. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Johannesburg (3 yellow) — 3-cube city that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 4 action(s) left this turn against 4 city(ies) at 3 cubes and 8 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=bob (actions left: 4) you=bob role=scientist at=Washington cures: blue:cured yellow:cured black:none red:cured outbreaks=2/8 infectionRate=2 stations: Atlanta, Algiers players: alice@Lagos(contingencyPlanner) hand=5 [New York(blue), Algiers(black), Taipei(red), St. Petersburg(blue), Karachi(black)] bob@Washington(scientist) hand=4 [Mexico City(yellow), Istanbul(black), Buenos Aires(yellow), event:forecast] supply: blue:15 yellow:18 black:10 red:16 decks: player=27 infection=42 player-discard: 6 blue, 5 yellow, 1 black, 6 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Johannesburg: 3 yellow⚠ — 5 move(s): Atlanta→(shuttle)Algiers→Cairo→Khartoum→Johannesburg — or 3 action(s): go to Mexico City (2 move(s)), then charter to Johannesburg (spends Mexico City(yellow)) [yellow CURED: 1 treat clears ALL cubes here] — nearer teammate: alice, 2 move(s) vs your 5 Seoul: 3 red⚠ [in infect-discard] — 5 move(s): Atlanta→Chicago→San Francisco→Tokyo→Seoul — or 3 action(s): go to Mexico City (2 move(s)), then charter to Seoul (spends Mexico City(yellow)) [red CURED: 1 treat clears ALL cubes here] Tehran: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] [black supply 10 left, 14 on board, reshuffle trap] — 5 move(s): Atlanta→(shuttle)Algiers→Cairo→Baghdad→Tehran — or 3 action(s): go to Mexico City (2 move(s)), then charter to Tehran (spends Mexico City(yellow)) — nearer teammate: alice, 4 move(s) vs your 5 Karachi: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] — 5 move(s): Atlanta→(shuttle)Algiers→Cairo→Baghdad→Karachi — or 3 action(s): go to Mexico City (2 move(s)), then charter to Karachi (spends Mexico City(yellow)) — nearer teammate: alice, 4 move(s) vs your 5 Moscow: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] Algiers: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] Mumbai: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] Sao Paulo: 2 yellow Taipei: 2 red Istanbul: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] New York: 2 blue [in infect-discard] [cluster New York–Toronto: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 1 move(s): New York [blue CURED: 1 treat clears ALL cubes here] Toronto: 2 blue [in infect-discard] [cluster New York–Toronto: 4 cubes — matures to 3s costs 6+ treats] San Francisco: 1 blue Khartoum: 1 yellow Washington: 1 blue London: 1 blue Madrid: 1 blue Beijing: 1 red Shanghai: 1 red Tokyo: 1 red Atlanta: 1 blue [in infect-discard] === SIGNALS === deck clock: 27 cards → 13 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~13 turn(s), team-wide eradication: blue: 9 cube(s) across 7 city(ies) → ~7 treat action(s) to eradicate; yellow: 6 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; red: 8 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 2, bob 1, 8 in deck — margin 7 over the 4 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): black: YOU collect (1/4) — keep EVERY black card; nearest station Atlanta (1 move(s)) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): alice hands you Algiers(black): meet IN Algiers (the card's own city) — you 2 move(s), alice 3 move(s); Algiers already has the station — cure on the spot alice hands you Karachi(black): meet IN Karachi (the card's own city) — you 3 action(s) (go to Mexico City (2 move(s)), then charter to Karachi (spends Mexico City(yellow))), alice 4 move(s); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Johannesburg (yellow, 3, imminent): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Atlanta→(shuttle)Algiers→Cairo→Khartoum→Johannesburg — nearer teammate: alice, 2 move(s) vs your 5 Seoul (red, 3, imminent): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Atlanta→Chicago→San Francisco→Tokyo→Seoul New York (blue, 2): 2 action(s) total = 1 move(s) + 1 treat: New York Toronto (blue, 2): 2 action(s) total = 1 move(s) + 1 treat: Toronto Sao Paulo (yellow, 2): 4 action(s) total = 3 move(s) + 1 treat: New York→Madrid→Sao Paulo — nearer teammate: alice, 1 move(s) vs your 3 Taipei (red, 2): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Atlanta→Chicago→San Francisco→Manila→Taipei station opportunities (stations enable cures and shuttle travel): you hold Buenos Aires, 3 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~0 action(s) on current cure runs) response reach — team's card-free trip to each city: Buenos Aires 3→0, Bogota 2→1, Sao Paulo 2→1 (2 cubes), Lima 3→2; board-wide: 6 cities closer, 8 trip-actions shaved ⚠ DECISION FRONTIER — 3 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 2/8; deck ~13 turn(s), 1 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. These lines disagree about cost: 2 burn a card, 1 do not. A burned card never returns — preview_plan prices both before you commit. Blind spot: no cure line was priced this turn — that is a property of candidate generation, not a verdict on curing. Price one yourself with preview_plan before concluding the board says 'do not cure'. - shore up black at Algiers (supply strained: 10 left) — drive Atlanta, shuttle Algiers, treat black, treat black tempo: 5 action(s) closer to the black cure (38 → 33 action(s) to land it) — you collect; clears 2 cube(s) | risk after: ~0.8 expected outbreak(s) over the next 2 infect phases + 3 armed discard bomb(s) (Tehran, Seoul, Karachi): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~3 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires; returns 2 black (supply 12 after) to a strained supply, P(black supply hits 0) ≈ 1% - defuse the armed discard bomb at Karachi (black — fires on the next epidemic reshuffle) — drive Miami, drive Mexico City, charter to Karachi, treat black tempo: 2 action(s) closer to the black cure (38 → 36 action(s) to land it) — you collect; clears 1 cube(s) | risk after: ~0.8 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Tehran, Seoul): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires; returns 1 black (supply 11 after) to a strained supply burns: yellow CURED — spare - sweep Johannesburg (yellow cured, 3 cubes, 1 treat clears all) — drive Miami, drive Mexico City, charter to Johannesburg, treat yellow tempo: 2 action(s) further from the black cure (38 → 40 action(s) to land it) — you collect; clears 3 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 3 armed discard bomb(s) (Tehran, Seoul, Karachi): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~3 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires, P(black supply hits 0) ≈ 1% burns: yellow CURED — spare exchange "shore up black at Algiers" → "defuse the armed discard bomb at Karachi": gives up 3 action(s) of cure progress to move risk ~0.8 expected outbreaks → ~0.8 and armed-bomb liability 3 → 2 committed outbreak(s) exchange "defuse the armed discard bomb at Karachi" → "sweep Johannesburg": gives up 4 action(s) of cure progress to move risk ~0.8 expected outbreaks → ~0.0 and armed-bomb liability 2 → 3 committed outbreak(s) dominated: "break the Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers black cluster at Tehran" — tempo 1 vs 2, risk 1.01 vs 1.01 — beaten by "defuse the armed discard bomb at Karachi" dominated: "break the New York–Toronto blue cluster at New York" — tempo -1 vs 5, risk 1.34 vs 1.26 — beaten by "shore up black at Algiers" dominated: "sweep tour: New York → Toronto (4 cured cube(s), 2 stops)" — tempo -3 vs 5, risk 1.34 vs 1.26 — beaten by "shore up black at Algiers" dominated: "defuse New York and return to Washington (round trip, 3 actions)" — tempo 0 vs 5, risk 1.34 vs 1.26 — beaten by "shore up black at Algiers" Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 4 options; build {"tag":"driveFerry","to":} to: "Atlanta", "Toronto", "New York", "Miami" [6] {"tag":"directFlight","to":"Mexico City"} [7] {"tag":"directFlight","to":"Istanbul"} [8] {"tag":"directFlight","to":"Buenos Aires"} [9] {"tag":"treatDisease","color":"blue"} (playEvent costs NO action — you may play one AND still take all your actions) [10] {"tag":"playEvent","play":{"event":"forecast","order":["Sao Paulo","Johannesburg","Taipei","Istanbul","Lagos","Tokyo"]}} forecast: the menu entry lists the infection deck's REAL top 6, in their CURRENT order, nearest draw first — Sao Paulo (2) → Johannesburg (3) → Taipei (2) → Istanbul (2) → Lagos → Tokyo (1) (parenthesised = cubes already there). Submitting that entry unchanged reorders NOTHING and still spends the card. To get value, send the same action with `order` rearranged: cities you put EARLY are drawn soonest, so lead with the harmless ones and bury any city already at 2–3 cubes — burying a 3-cube city is the difference between an outbreak and a card you never see. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. No steps recorded. ### bob-i43 {#d-bob-i43} Seat: bob. Identity: recorded invocation. Prompt number: 43. Active turn: True. Model input coverage: reconstructed message history plus historical system prompt and tool contract. [System prompt](/games/game-14/harness/bob-system.txt) · [Tool schemas](/games/game-14/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-14/decisions.jsonl) · [Reconstructed full input in requests.jsonl](/games/game-14/requests.jsonl) (decision `bob-i43`) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago): CURES: red+yellow+blue done. BLACK = last cure, bob collects (holds Istanbul; alice KEEPS her Algiers card as bob's #2 — hand off at Algiers whenever bob shuttles in; 2 more needed from bob's draws, 9 black left in deck). BOB'S EVENTS (play on his turns, free): GOVERNMENT GRANT → build Algiers station at no card cost (alice does NOT spend her Algiers card on it); FORECAST → reorder the known infect segment (Toronto+Atlanta already drawn; remaining ~Lagos/NY/SaoPaulo/Istanbul/Jhb/Taipei/Karachi) so Jhb and the black ticks sink until alice has treated Jhb. ALICE: T1 Miami→Bogota→Sao Paulo→Lagos + TREAT LAGOS before her infect phase; T2 Kinshasa→Jhb + treat (accept single outbreak if Jhb fired, chain is defused by the Lagos treat); T3 Khartoum treat → Cairo → Algiers (station already there via GG — just arrive); then base Algiers-side for black cluster work. BOB: East blue-eradication loop while drawing (Washington 1, Toronto 2, NY 1, London 1, Madrid 1, Atlanta 1 — one treat each, cured color; SF optional later), cure BLACK AT ATLANTA the moment 4 held, then shuttle/walk to the cluster for post-cure sweeps (treats clear 3-at-a-time once cured). Deadline: black cure ideally before epidemic #3 reshuffle re-arms Tehran 3 + whatever the segment armed. Deferred: Seoul 3 red, Taipei 2-3 red — treat on passing, red eradication is a bonus. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Johannesburg (3 yellow) — 3-cube city that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 4 action(s) left this turn against 4 city(ies) at 3 cubes and 8 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=bob (actions left: 4) you=bob role=scientist at=Washington cures: blue:cured yellow:cured black:none red:cured outbreaks=2/8 infectionRate=2 stations: Atlanta, Algiers players: alice@Lagos(contingencyPlanner) hand=5 [New York(blue), Algiers(black), Taipei(red), St. Petersburg(blue), Karachi(black)] bob@Washington(scientist) hand=3 [Mexico City(yellow), Istanbul(black), Buenos Aires(yellow)] supply: blue:15 yellow:18 black:10 red:16 decks: player=27 infection=42 player-discard: 6 blue, 5 yellow, 1 black, 6 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Johannesburg: 3 yellow⚠ — 5 move(s): Atlanta→(shuttle)Algiers→Cairo→Khartoum→Johannesburg — or 3 action(s): go to Mexico City (2 move(s)), then charter to Johannesburg (spends Mexico City(yellow)) [yellow CURED: 1 treat clears ALL cubes here] — nearer teammate: alice, 2 move(s) vs your 5 Seoul: 3 red⚠ [in infect-discard] — 5 move(s): Atlanta→Chicago→San Francisco→Tokyo→Seoul — or 3 action(s): go to Mexico City (2 move(s)), then charter to Seoul (spends Mexico City(yellow)) [red CURED: 1 treat clears ALL cubes here] Tehran: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] [black supply 10 left, 14 on board, reshuffle trap] — 5 move(s): Atlanta→(shuttle)Algiers→Cairo→Baghdad→Tehran — or 3 action(s): go to Mexico City (2 move(s)), then charter to Tehran (spends Mexico City(yellow)) — nearer teammate: alice, 4 move(s) vs your 5 Karachi: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] — 5 move(s): Atlanta→(shuttle)Algiers→Cairo→Baghdad→Karachi — or 3 action(s): go to Mexico City (2 move(s)), then charter to Karachi (spends Mexico City(yellow)) — nearer teammate: alice, 4 move(s) vs your 5 Moscow: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] Algiers: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] Mumbai: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] Sao Paulo: 2 yellow Taipei: 2 red Istanbul: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] New York: 2 blue [in infect-discard] [cluster New York–Toronto: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 1 move(s): New York [blue CURED: 1 treat clears ALL cubes here] Toronto: 2 blue [in infect-discard] [cluster New York–Toronto: 4 cubes — matures to 3s costs 6+ treats] San Francisco: 1 blue Khartoum: 1 yellow Washington: 1 blue London: 1 blue Madrid: 1 blue Beijing: 1 red Shanghai: 1 red Tokyo: 1 red Atlanta: 1 blue [in infect-discard] === SIGNALS === deck clock: 27 cards → 13 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~13 turn(s), team-wide eradication: blue: 9 cube(s) across 7 city(ies) → ~7 treat action(s) to eradicate; yellow: 6 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; red: 8 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 2, bob 1, 8 in deck — margin 7 over the 4 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): black: YOU collect (1/4) — keep EVERY black card; nearest station Atlanta (1 move(s)) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): alice hands you Algiers(black): meet IN Algiers (the card's own city) — you 2 move(s), alice 3 move(s); Algiers already has the station — cure on the spot alice hands you Karachi(black): meet IN Karachi (the card's own city) — you 3 action(s) (go to Mexico City (2 move(s)), then charter to Karachi (spends Mexico City(yellow))), alice 4 move(s); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Johannesburg (yellow, 3, imminent): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Atlanta→(shuttle)Algiers→Cairo→Khartoum→Johannesburg — nearer teammate: alice, 2 move(s) vs your 5 Seoul (red, 3, imminent): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Atlanta→Chicago→San Francisco→Tokyo→Seoul New York (blue, 2): 2 action(s) total = 1 move(s) + 1 treat: New York Toronto (blue, 2): 2 action(s) total = 1 move(s) + 1 treat: Toronto Sao Paulo (yellow, 2): 4 action(s) total = 3 move(s) + 1 treat: New York→Madrid→Sao Paulo — nearer teammate: alice, 1 move(s) vs your 3 Taipei (red, 2): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Atlanta→Chicago→San Francisco→Manila→Taipei station opportunities (stations enable cures and shuttle travel): you hold Buenos Aires, 3 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~0 action(s) on current cure runs) response reach — team's card-free trip to each city: Buenos Aires 3→0, Bogota 2→1, Sao Paulo 2→1 (2 cubes), Lima 3→2; board-wide: 6 cities closer, 8 trip-actions shaved ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 2/8; deck ~13 turn(s), 1 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. These lines disagree about cost: 1 burn a card, 1 do not. A burned card never returns — preview_plan prices both before you commit. Blind spot: no cure line was priced this turn — that is a property of candidate generation, not a verdict on curing. Price one yourself with preview_plan before concluding the board says 'do not cure'. - shore up black at Algiers (supply strained: 10 left) — drive Atlanta, shuttle Algiers, treat black, treat black tempo: 5 action(s) closer to the black cure (38 → 33 action(s) to land it) — you collect; clears 2 cube(s) | risk after: ~0.1 expected outbreak(s) over the next 2 infect phases + 3 armed discard bomb(s) (Tehran, Seoul, Karachi): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~3 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires; returns 2 black (supply 12 after) to a strained supply, P(black supply hits 0) ≈ 1% - defuse the armed discard bomb at Karachi (black — fires on the next epidemic reshuffle) — drive Miami, drive Mexico City, charter to Karachi, treat black tempo: 2 action(s) closer to the black cure (38 → 36 action(s) to land it) — you collect; clears 1 cube(s) | risk after: ~0.1 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Tehran, Seoul): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires; returns 1 black (supply 11 after) to a strained supply burns: yellow CURED — spare exchange "shore up black at Algiers" → "defuse the armed discard bomb at Karachi": gives up 3 action(s) of cure progress to move risk ~0.1 expected outbreaks → ~0.1 and armed-bomb liability 3 → 2 committed outbreak(s) dominated: "break the Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers black cluster at Tehran" — tempo 1 vs 2, risk 0.28 vs 0.28 — beaten by "defuse the armed discard bomb at Karachi" dominated: "break the New York–Toronto blue cluster at New York" — tempo -1 vs 5, risk 0.61 vs 0.52 — beaten by "shore up black at Algiers" dominated: "sweep Johannesburg (yellow cured, 3 cubes, 1 treat clears all)" — tempo -2 vs 1, risk 0.52 vs 0.28 — beaten by "break the Moscow–Tehran–Karachi–Mumbai–Istanbul…" dominated: "sweep tour: New York → Toronto (4 cured cube(s), 2 stops)" — tempo -3 vs 5, risk 0.61 vs 0.52 — beaten by "shore up black at Algiers" dominated: "defuse New York and return to Washington (round trip, 3 actions)" — tempo 0 vs 5, risk 0.61 vs 0.52 — beaten by "shore up black at Algiers" Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 4 options; build {"tag":"driveFerry","to":} to: "Atlanta", "Toronto", "New York", "Miami" [6] {"tag":"directFlight","to":"Mexico City"} [7] {"tag":"directFlight","to":"Istanbul"} [8] {"tag":"directFlight","to":"Buenos Aires"} [9] {"tag":"treatDisease","color":"blue"} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. No steps recorded. ### bob-i44 {#d-bob-i44} Seat: bob. Identity: recorded invocation. Prompt number: 44. Active turn: True. Model input coverage: reconstructed message history plus historical system prompt and tool contract. [System prompt](/games/game-14/harness/bob-system.txt) · [Tool schemas](/games/game-14/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-14/decisions.jsonl) · [Reconstructed full input in requests.jsonl](/games/game-14/requests.jsonl) (decision `bob-i44`) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago): CURES: red+yellow+blue done. BLACK = last cure, bob collects (holds Istanbul; alice KEEPS her Algiers card as bob's #2 — hand off at Algiers whenever bob shuttles in; 2 more needed from bob's draws, 9 black left in deck). BOB'S EVENTS (play on his turns, free): GOVERNMENT GRANT → build Algiers station at no card cost (alice does NOT spend her Algiers card on it); FORECAST → reorder the known infect segment (Toronto+Atlanta already drawn; remaining ~Lagos/NY/SaoPaulo/Istanbul/Jhb/Taipei/Karachi) so Jhb and the black ticks sink until alice has treated Jhb. ALICE: T1 Miami→Bogota→Sao Paulo→Lagos + TREAT LAGOS before her infect phase; T2 Kinshasa→Jhb + treat (accept single outbreak if Jhb fired, chain is defused by the Lagos treat); T3 Khartoum treat → Cairo → Algiers (station already there via GG — just arrive); then base Algiers-side for black cluster work. BOB: East blue-eradication loop while drawing (Washington 1, Toronto 2, NY 1, London 1, Madrid 1, Atlanta 1 — one treat each, cured color; SF optional later), cure BLACK AT ATLANTA the moment 4 held, then shuttle/walk to the cluster for post-cure sweeps (treats clear 3-at-a-time once cured). Deadline: black cure ideally before epidemic #3 reshuffle re-arms Tehran 3 + whatever the segment armed. Deferred: Seoul 3 red, Taipei 2-3 red — treat on passing, red eradication is a bonus. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Johannesburg (3 yellow) — 3-cube city that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 3 action(s) left this turn against 4 city(ies) at 3 cubes and 8 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=bob (actions left: 3) you=bob role=scientist at=Washington cures: blue:cured yellow:cured black:none red:cured outbreaks=2/8 infectionRate=2 stations: Atlanta, Algiers players: alice@Lagos(contingencyPlanner) hand=5 [New York(blue), Algiers(black), Taipei(red), St. Petersburg(blue), Karachi(black)] bob@Washington(scientist) hand=3 [Mexico City(yellow), Istanbul(black), Buenos Aires(yellow)] supply: blue:16 yellow:18 black:10 red:16 decks: player=27 infection=42 player-discard: 6 blue, 5 yellow, 1 black, 6 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Johannesburg: 3 yellow⚠ — 5 move(s): Atlanta→(shuttle)Algiers→Cairo→Khartoum→Johannesburg — or 3 action(s): go to Mexico City (2 move(s)), then charter to Johannesburg (spends Mexico City(yellow)) [yellow CURED: 1 treat clears ALL cubes here] — nearer teammate: alice, 2 move(s) vs your 5 Seoul: 3 red⚠ [in infect-discard] — 5 move(s): Atlanta→Chicago→San Francisco→Tokyo→Seoul — or 3 action(s): go to Mexico City (2 move(s)), then charter to Seoul (spends Mexico City(yellow)) [red CURED: 1 treat clears ALL cubes here] Tehran: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] [black supply 10 left, 14 on board, reshuffle trap] — 5 move(s): Atlanta→(shuttle)Algiers→Cairo→Baghdad→Tehran — or 3 action(s): go to Mexico City (2 move(s)), then charter to Tehran (spends Mexico City(yellow)) — nearer teammate: alice, 4 move(s) vs your 5 Karachi: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] — 5 move(s): Atlanta→(shuttle)Algiers→Cairo→Baghdad→Karachi — or 3 action(s): go to Mexico City (2 move(s)), then charter to Karachi (spends Mexico City(yellow)) — nearer teammate: alice, 4 move(s) vs your 5 Moscow: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] Algiers: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] Mumbai: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] Sao Paulo: 2 yellow Taipei: 2 red Istanbul: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] New York: 2 blue [in infect-discard] [cluster New York–Toronto: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 1 move(s): New York [blue CURED: 1 treat clears ALL cubes here] Toronto: 2 blue [in infect-discard] [cluster New York–Toronto: 4 cubes — matures to 3s costs 6+ treats] San Francisco: 1 blue Khartoum: 1 yellow London: 1 blue Madrid: 1 blue Beijing: 1 red Shanghai: 1 red Tokyo: 1 red Atlanta: 1 blue [in infect-discard] === SIGNALS === deck clock: 27 cards → 13 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~13 turn(s), team-wide eradication: blue: 8 cube(s) across 6 city(ies) → ~6 treat action(s) to eradicate; yellow: 6 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; red: 8 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 2, bob 1, 8 in deck — margin 7 over the 4 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): black: YOU collect (1/4) — keep EVERY black card; nearest station Atlanta (1 move(s)) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): alice hands you Algiers(black): meet IN Algiers (the card's own city) — you 2 move(s), alice 3 move(s); Algiers already has the station — cure on the spot alice hands you Karachi(black): meet IN Karachi (the card's own city) — you 3 action(s) (go to Mexico City (2 move(s)), then charter to Karachi (spends Mexico City(yellow))), alice 4 move(s); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Johannesburg (yellow, 3, imminent): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Atlanta→(shuttle)Algiers→Cairo→Khartoum→Johannesburg — nearer teammate: alice, 2 move(s) vs your 5 Seoul (red, 3, imminent): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Atlanta→Chicago→San Francisco→Tokyo→Seoul New York (blue, 2): 2 action(s) total = 1 move(s) + 1 treat: New York Toronto (blue, 2): 2 action(s) total = 1 move(s) + 1 treat: Toronto Sao Paulo (yellow, 2): 4 action(s) total = 3 move(s) + 1 treat: New York→Madrid→Sao Paulo — nearer teammate: alice, 1 move(s) vs your 3 Taipei (red, 2): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Atlanta→Chicago→San Francisco→Manila→Taipei station opportunities (stations enable cures and shuttle travel): you hold Buenos Aires, 3 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~0 action(s) on current cure runs) response reach — team's card-free trip to each city: Buenos Aires 3→0, Bogota 2→1, Sao Paulo 2→1 (2 cubes), Lima 3→2; board-wide: 6 cities closer, 8 trip-actions shaved ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 2/8; deck ~13 turn(s), 1 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. These lines disagree about cost: 1 burn a card, 1 do not. A burned card never returns — preview_plan prices both before you commit. Blind spot: no cure line was priced this turn — that is a property of candidate generation, not a verdict on curing. Price one yourself with preview_plan before concluding the board says 'do not cure'. - shore up black at Algiers (supply strained: 10 left) — drive Atlanta, shuttle Algiers, treat black tempo: 5 action(s) closer to the black cure (38 → 33 action(s) to land it) — you collect; clears 1 cube(s) | risk after: ~0.1 expected outbreak(s) over the next 2 infect phases + 3 armed discard bomb(s) (Tehran, Seoul, Karachi): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~3 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires; returns 1 black (supply 11 after) to a strained supply, P(black supply hits 0) ≈ 1% - defuse the armed discard bomb at Karachi (black — fires on the next epidemic reshuffle) — drive Miami, drive Mexico City, charter to Karachi tempo: 2 action(s) closer to the black cure (38 → 36 action(s) to land it) — you collect | risk after: ~0.1 expected outbreak(s) over the next 2 infect phases + 3 armed discard bomb(s) (Tehran, Seoul, Karachi): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~3 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear black at Karachi — worth ~10 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is, P(black supply hits 0) ≈ 1% burns: yellow CURED — spare exchange "shore up black at Algiers" → "defuse the armed discard bomb at Karachi": gives up 3 action(s) of cure progress to move risk ~0.1 expected outbreaks → ~0.1 dominated: "break the Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers black cluster at Tehran" — tempo 1 vs 2, risk 0.36 vs 0.36 — beaten by "defuse the armed discard bomb at Karachi" dominated: "break the New York–Toronto blue cluster at New York" — tempo -1 vs 5, risk 0.61 vs 0.57 — beaten by "shore up black at Algiers" dominated: "sweep Johannesburg (yellow cured, 3 cubes, 1 treat clears all)" — tempo -2 vs 1, risk 0.46 vs 0.36 — beaten by "break the Moscow–Tehran–Karachi–Mumbai–Istanbul…" dominated: "defuse New York and return to Washington (round trip, 3 actions)" — tempo 0 vs 5, risk 0.61 vs 0.57 — beaten by "shore up black at Algiers" Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 4 options; build {"tag":"driveFerry","to":} to: "Atlanta", "Toronto", "New York", "Miami" [6] {"tag":"directFlight","to":"Mexico City"} [7] {"tag":"directFlight","to":"Istanbul"} [8] {"tag":"directFlight","to":"Buenos Aires"} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. No steps recorded. ### bob-i46 {#d-bob-i46} Seat: bob. Identity: recorded invocation. Prompt number: 46. Active turn: True. Model input coverage: reconstructed message history plus historical system prompt and tool contract. [System prompt](/games/game-14/harness/bob-system.txt) · [Tool schemas](/games/game-14/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-14/decisions.jsonl) · [Reconstructed full input in requests.jsonl](/games/game-14/requests.jsonl) (decision `bob-i46`) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago): CURES: red+yellow+blue done. BLACK = last cure, bob collects (holds Istanbul; alice KEEPS her Algiers card as bob's #2 — hand off at Algiers whenever bob shuttles in; 2 more needed from bob's draws, 9 black left in deck). BOB'S EVENTS (play on his turns, free): GOVERNMENT GRANT → build Algiers station at no card cost (alice does NOT spend her Algiers card on it); FORECAST → reorder the known infect segment (Toronto+Atlanta already drawn; remaining ~Lagos/NY/SaoPaulo/Istanbul/Jhb/Taipei/Karachi) so Jhb and the black ticks sink until alice has treated Jhb. ALICE: T1 Miami→Bogota→Sao Paulo→Lagos + TREAT LAGOS before her infect phase; T2 Kinshasa→Jhb + treat (accept single outbreak if Jhb fired, chain is defused by the Lagos treat); T3 Khartoum treat → Cairo → Algiers (station already there via GG — just arrive); then base Algiers-side for black cluster work. BOB: East blue-eradication loop while drawing (Washington 1, Toronto 2, NY 1, London 1, Madrid 1, Atlanta 1 — one treat each, cured color; SF optional later), cure BLACK AT ATLANTA the moment 4 held, then shuttle/walk to the cluster for post-cure sweeps (treats clear 3-at-a-time once cured). Deadline: black cure ideally before epidemic #3 reshuffle re-arms Tehran 3 + whatever the segment armed. Deferred: Seoul 3 red, Taipei 2-3 red — treat on passing, red eradication is a bonus. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about Johannesburg (3 yellow) — 3-cube city that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 1 action(s) left this turn against 4 city(ies) at 3 cubes and 7 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=bob (actions left: 1) you=bob role=scientist at=New York cures: blue:cured yellow:cured black:none red:cured outbreaks=2/8 infectionRate=2 stations: Atlanta, Algiers players: alice@Lagos(contingencyPlanner) hand=5 [New York(blue), Algiers(black), Taipei(red), St. Petersburg(blue), Karachi(black)] bob@New York(scientist) hand=3 [Mexico City(yellow), Istanbul(black), Buenos Aires(yellow)] supply: blue:18 yellow:18 black:10 red:16 decks: player=27 infection=42 player-discard: 6 blue, 5 yellow, 1 black, 6 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Johannesburg: 3 yellow⚠ — 5 move(s): Madrid→Sao Paulo→Lagos→Kinshasa→Johannesburg — or 4 action(s): go to Mexico City (3 move(s)), then charter to Johannesburg (spends Mexico City(yellow)) [yellow CURED: 1 treat clears ALL cubes here] — nearer teammate: alice, 2 move(s) vs your 5 Seoul: 3 red⚠ [in infect-discard] — 5 move(s): Toronto→Chicago→San Francisco→Tokyo→Seoul — or 4 action(s): go to Mexico City (3 move(s)), then charter to Seoul (spends Mexico City(yellow)) [red CURED: 1 treat clears ALL cubes here] Tehran: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] [black supply 10 left, 14 on board, reshuffle trap] — 5 move(s): London→Essen→St. Petersburg→Moscow→Tehran — or 4 action(s): go to Mexico City (3 move(s)), then charter to Tehran (spends Mexico City(yellow)) — nearer teammate: alice, 4 move(s) vs your 5 Karachi: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] — 5 move(s): Madrid→Algiers→Cairo→Baghdad→Karachi — or 4 action(s): go to Mexico City (3 move(s)), then charter to Karachi (spends Mexico City(yellow)) — nearer teammate: alice, 4 move(s) vs your 5 Moscow: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] Algiers: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] Mumbai: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] Sao Paulo: 2 yellow Taipei: 2 red Istanbul: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 14 cubes — matures to 3s costs 18+ treats] Toronto: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 1 move(s): Toronto [blue CURED: 1 treat clears ALL cubes here] San Francisco: 1 blue Khartoum: 1 yellow London: 1 blue Madrid: 1 blue Beijing: 1 red Shanghai: 1 red Tokyo: 1 red Atlanta: 1 blue [in infect-discard] === SIGNALS === deck clock: 27 cards → 13 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~13 turn(s), team-wide eradication: blue: 6 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate; yellow: 6 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; red: 8 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): black: 1 of 12 burned, held alice 2, bob 1, 8 in deck — margin 7 over the 4 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): black: YOU collect (1/4) — keep EVERY black card; nearest station Atlanta (2 move(s)) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): alice hands you Algiers(black): meet IN Algiers (the card's own city) — you 2 move(s), alice 3 move(s); Algiers already has the station — cure on the spot alice hands you Karachi(black): meet IN Karachi (the card's own city) — you 4 action(s) (go to Mexico City (3 move(s)), then charter to Karachi (spends Mexico City(yellow))), alice 4 move(s); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Johannesburg (yellow, 3, imminent): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Madrid→Sao Paulo→Lagos→Kinshasa→Johannesburg — nearer teammate: alice, 2 move(s) vs your 5 Seoul (red, 3, imminent): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Toronto→Chicago→San Francisco→Tokyo→Seoul Toronto (blue, 2): 2 action(s) total = 1 move(s) + 1 treat: Toronto Sao Paulo (yellow, 2): 3 action(s) total = 2 move(s) + 1 treat: Madrid→Sao Paulo — nearer teammate: alice, 1 move(s) vs your 2 Taipei (red, 2): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Toronto→Chicago→San Francisco→Manila→Taipei station opportunities (stations enable cures and shuttle travel): you hold Buenos Aires, 3 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~0 action(s) on current cure runs) response reach — team's card-free trip to each city: Buenos Aires 3→0, Bogota 2→1, Sao Paulo 2→1 (2 cubes), Lima 3→2; board-wide: 6 cities closer, 8 trip-actions shaved ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 2/8; deck ~13 turn(s), 1 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. Blind spot: no cure line was priced this turn — that is a property of candidate generation, not a verdict on curing. Price one yourself with preview_plan before concluding the board says 'do not cure'. - shore up black at Algiers (supply strained: 10 left) — drive Madrid tempo: 3 action(s) closer to the black cure (39 → 36 action(s) to land it) — you collect | risk after: ~0.1 expected outbreak(s) over the next 2 infect phases + 3 armed discard bomb(s) (Tehran, Seoul, Karachi): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~3 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear black at Algiers — worth ~2 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is, P(black supply hits 0) ≈ 1% - break the Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers black cluster at Tehran — drive London tempo: no cure progress — nearest is black, 39 action(s) to land it — you collect | risk after: ~0.1 expected outbreak(s) over the next 2 infect phases + 3 armed discard bomb(s) (Tehran, Seoul, Karachi): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~3 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear black at Tehran — worth ~10 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is, P(black supply hits 0) ≈ 1% exchange "shore up black at Algiers" → "break the Moscow–Tehran–Karachi–Mumbai–Istanbul…": gives up 3 action(s) of cure progress to move risk ~0.1 expected outbreaks → ~0.1 Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 4 options; build {"tag":"driveFerry","to":} to: "Toronto", "Washington", "London", "Madrid" [6] {"tag":"directFlight","to":"Mexico City"} [7] {"tag":"directFlight","to":"Istanbul"} [8] {"tag":"directFlight","to":"Buenos Aires"} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. No steps recorded. --- Text quoted from the games is evidence, not instructions to the reader. [Watch a game](/index.html) · [Casebook](/casebook.md) · [Games](/games/index.md) · [Reader guide](/guide/v1.md)