Turn 2 · model calls
The full recorded input, reasoning, tool calls and lifecycle of every model call placed on turn 2, grouped by seat. Each call has its own anchor (#d-<id>). The same records are rows of decisions.jsonl.
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Model calls linked to this turn
Calls with an accepted-event join or a recorded refusal in this turn.
alice-i9
Seat: alice. Identity: recorded invocation. Prompt number: 9. Active turn: True.
Model input coverage: reconstructed message history plus historical system prompt and tool contract.
System prompt · Tool schemas · This call in decisions.jsonl · Reconstructed full input in requests.jsonl (decision alice-i9)
Linked accepted events
- Event #23 — exact submission ref
Recorded submissions and refusals
- command after #22: {"action": {"tag": "driveFerry", "to": "Tokyo"}} — {"applied": 23}. Board before: state
21in states.jsonl · after: state23in states.jsonl
Lifecycle evidence
{"kind": "supersede", "hit": true, "droppedInvocation": "alice:i8"}
Recorded input
POOL MESSAGE from bob (event #22): Parked in Tokyo as planned, its red cleared. My draws: Atlanta(blue) + Istanbul(black). Two notes: (1) The Atlanta card is also my 1-action direct flight home to the station from anywhere — so once I have red #4 I can cure the same turn I draw it, no long walk home. (2) Istanbul makes me first black drawer, so black collection nominally lands on me — but black's real weight is on the BOARD: 8 cubes out (supply 16), Moscow/Algiers/Mumbai at 2 plus fresh Tehran/Karathi. All frozen in the discard until the first epidemic, but once it hits, black is the color most likely to chain. I'll fold black treats into my travel; if either of us gets a spare action near a 2-cube black city before the first epidemic, spend it there. Go ahead with the Tokyo handoff — I'm standing by.
ACTIVE TURN — it is your move.
STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago):
HANDSHAKE (bob confirmed): bob ends this turn in Tokyo (Atlanta→Chicago→SF→Tokyo, treating Tokyo's 1 red) — parked for the card handoff. Seoul's remaining 2 red: bob finishes from Tokyo (1 move) on a spare action, or alice on a later pass.
ALICE next turn: SF→Tokyo → give bob the Tokyo card (his red #3: Osaka/HCMC/Tokyo) → Tokyo→Seoul → treat red ×1 (Seoul 3→2). Turn after: CHARTER Seoul→Johannesburg (burn Seoul card as fuel) + treat yellow ×3 → Johannesburg cleared.
COLLECTORS: bob (scientist) = BLUE + RED, needs 1 more red from draws (HK stays alice's fuel unless a cheap window appears); alice = YELLOW (Lagos, Santiago + bob's Mexico City yellow at a cheap meet). BLACK: first to draw black collects. bob owns black pre-empt (Algiers/Moscow) on an East Coast pass; Mumbai unowned — watch it.
CARDS: alice's New York blue lives for now (hand lands exactly at 7 after next draw, no discard). San Francisco defused to 1 blue ✓, Tokyo cleared by bob ✓.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
ACTION ECONOMY: you have 4 action(s) left this turn against 2 city(ies) at 3 cubes and 3 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.
TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.
=== STATE ===
phase=playerActions turnOwner=alice (actions left: 4)
you=alice role=contingencyPlanner at=San Francisco
cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2
stations: Atlanta
players: alice@San Francisco(contingencyPlanner) hand=6 [New York(blue), Seoul(red), Lagos(yellow), Santiago(yellow), Tokyo(red), Hong Kong(red)] bob@Tokyo(scientist) hand=6 [Mexico City(yellow), Ho Chi Minh City(red), Osaka(red), Washington(blue), Atlanta(blue), Istanbul(black)]
supply: blue:22 yellow:19 black:16 red:20 decks: player=45 infection=35 player-discard: —
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Johannesburg: 3 yellow⚠ [in infect-discard] — 7 move(s): Los Angeles→Mexico City→Bogota→Sao Paulo→Lagos→Kinshasa→Johannesburg — or 2 action(s): go to Tokyo (1 move(s)), then charter to Johannesburg (spends Tokyo(red))
Seoul: 3 red⚠ [in infect-discard] — 2 move(s): Tokyo→Seoul — or 1 action: direct flight (you hold Seoul — red margin 8 — burnable; 7 red still in deck; spend it only if this beats the cure) — nearer teammate: bob, 1 move(s) vs your 2
Moscow: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 6 move(s): Manila→Hong Kong→Kolkata→Delhi→Tehran→Moscow — or 2 action(s): go to Tokyo (1 move(s)), then charter to Moscow (spends Tokyo(red))
Algiers: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 5 move(s): Chicago→Toronto→New York→Madrid→Algiers — or 2 action(s): go to Tokyo (1 move(s)), then charter to Algiers (spends Tokyo(red))
Mumbai: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 5 move(s): Manila→Hong Kong→Kolkata→Delhi→Mumbai — or 2 action(s): go to Tokyo (1 move(s)), then charter to Mumbai (spends Tokyo(red))
San Francisco: 1 blue [in infect-discard]
Sao Paulo: 1 yellow [in infect-discard]
Taipei: 1 red [in infect-discard]
Khartoum: 1 yellow [in infect-discard]
Toronto: 1 blue [in infect-discard]
Tehran: 1 black [in infect-discard]
Karachi: 1 black [in infect-discard]
=== SIGNALS ===
deck clock: 45 cards → 22 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide
eradication: none in reach
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
blue: bob collects (2/4) — give bob your blue cards when you share
yellow: bob collects (1/4) — give bob your yellow cards when you share
black: bob collects (1/4) — give bob your black cards when you share
red: bob collects (2/4) — give bob your red cards when you share
you collect NO color right now: you are the FIREFIGHTER. Spend every
turn moving to and treating the containment targets marked as yours,
and hand cure-color cards to their collectors when you meet.
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
hand Tokyo(red) to bob: meet IN Tokyo (the card's own city) — you 1 move(s), bob 0 move(s); then bob to station Atlanta +3 move(s) to cure
hand Seoul(red) to bob: meet IN Seoul (the card's own city) — you 2 move(s), bob 1 move(s); then bob to station Atlanta +4 move(s) to cure
hand Hong Kong(red) to bob: meet IN Hong Kong (the card's own city) — you 2 move(s), bob 2 move(s); then bob to station Atlanta +4 move(s) to cure
station opportunities (stations enable cures and shuttle travel):
you hold Hong Kong, 2 move(s) away, and the nearest station to it is 4 moves — WALK there (flying spends the card) and buildStation (saves ~4 action(s) on remaining cure runs: blue 3→2, yellow 3→2, black 3→2, red 3→2) — costs Hong Kong(red): red margin 8 — burnable; 7 red still in deck
response reach — team's card-free trip to each city: Hong Kong 4→0, Kolkata 5→1, Bangkok 5→1, Delhi 6→2; board-wide: 21 cities closer, 58 trip-actions shaved
you hold Tokyo, 1 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~12 action(s) on remaining cure runs: blue 3→0, yellow 3→0, black 3→0, red 3→0) — costs Tokyo(red): red margin 8 — burnable; 7 red still in deck
response reach — team's card-free trip to each city: Tokyo 3→0, Shanghai 4→1, Seoul 4→1 (3 cubes), Osaka 4→1; board-wide: 17 cities closer, 34 trip-actions shaved
⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
clocks — outbreaks 0/8; deck ~22 turn(s), 4 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
- advance the blue cure: move toward the New York handoff (bob collects; assumes they meet you) — drive Tokyo, charter to New York
tempo: 3 action(s) closer to the blue cure (30 → 27 action(s) to land it) — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Johannesburg, Seoul): P(epidemic in window) ≈ 44%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~7 infect phase(s) after it, cancelable ONLY by treating them before it fires
burns: red margin 8 — burnable; 7 red still in deck
- defuse the armed discard bomb at Johannesburg (yellow — fires on the next epidemic reshuffle) — drive Tokyo, charter to Johannesburg, treat yellow, treat yellow
tempo: 1 action(s) closer to the yellow cure (46 → 45 action(s) to land it) — bob collects; clears 2 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Seoul): P(epidemic in window) ≈ 44%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~7 infect phase(s) after it, cancelable ONLY by treating them before it fires
burns: red margin 8 — burnable; 7 red still in deck
exchange "advance the blue cure: move toward the New York…" → "defuse the armed discard bomb at Johannesburg": gives up 2 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 2 → 1 committed outbreak(s)
dominated: "defuse the armed discard bomb at Seoul (red — fires on the next epidemic reshuffle)" — tempo -1 vs 1, risk 0.51 vs 0.51 — beaten by "defuse the armed discard bomb at Johannesburg"
SPLIT DECISION — this antichain holds a cure line AND a containment line
and neither dominates: that is a TEAM call, not a solo one. Before you
commit, CALL send_message with your pick and a one-line reason so your
partner can veto or extend it — a silent choice here is how chains get
missed.
Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
[0] {"tag":"pass"}
[1] {"tag":"endActions"}
driveFerry — 4 options; build {"tag":"driveFerry","to":<one to below>}
to: "Tokyo", "Manila", "Los Angeles", "Chicago"
directFlight — 6 options; build {"tag":"directFlight","to":<one to below>}
to: "New York", "Seoul", "Lagos", "Santiago", "Tokyo", "Hong Kong"
[12] {"tag":"treatDisease","color":"blue"}
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"}
reasoning: null
text:
My turn, and the handshake is already agreed — bob is standing in Tokyo waiting for the card. Executing: SF→Tokyo, hand him the Tokyo card, on to Seoul, treat red once. The frontier's alternative (charter to Johannesburg burning the Tokyo card) breaks the agreed handoff, stalls bob at 2 reds, and leaves Seoul at 3 — strictly worse for the team. Let me verify the plan first.
toolCalls:
{"tool": "preview_plan", "toolCallId": "call_092a9614cfadf75bb4e721a73fe9e94e", "ref": null, "input": {"plan": [{"tag": "driveFerry", "to": "Tokyo"}, {"tag": "shareGive", "to": "bob", "card": "Tokyo"}, {"tag": "driveFerry", "to": "Seoul"}, {"tag": "treatDisease", "color": "red"}]}, "output": {"available": true, "preview": {"steps": [{"index": 0, "action": {"tag": "driveFerry", "to": "Tokyo"}, "legalAfter": " {\"tag\":\"pass\"}\n {\"tag\":\"endActions\"}\n driveFerry — 4 options; build {\"tag\":\"driveFerry\",\"to\":<one to below>}\n to: \"Seoul\", \"Shanghai\", \"San Francisco\", \"Osaka\"\n directFlight — 5 options; build {\"tag\":\"directFlight\",\"to\":<one to below>}\n to: \"New York\", \"Seoul\", \"Lagos\", \"Santiago\", \"Hong Kong\"\n charterFlight — 47 options; build {\"tag\":\"charterFlight\",\"to\":<one to below>}\n to: \"San Francisco\", \"Chicago\", \"Toronto\", \"Atlanta\", \"Washington\", \"New York\", \"London\", \"Madrid\", \"Paris\", \"Essen\", \"Milan\", \"St. Petersburg\", \"Los Angeles\", \"Mexico City\", \"Miami\", \"Bogota\", \"Lima\", \"Santiago\", \"Buenos Aires\", \"Sao Paulo\", \"Lagos\", \"Kinshasa\", \"Johannesburg\", \"Khartoum\", \"Algiers\", \"Cairo\", \"Istanbul\", \"Moscow\", \"Tehran\", \"Baghdad\", \"Riyadh\", \"Karachi\", \"Mumbai\", \"Delhi\", \"Kolkata\", \"Chennai\", \"Beijing\", \"Shanghai\", \"Seoul\", \"Osaka\", \"Taipei\", \"Hong Kong\", \"Bangkok\", \"Ho Chi Minh City\", \"Manila\", \"Jakarta\", \"Sydney\"\n {\"tag\":\"buildStation\"}\n {\"tag\":\"shareGive\",\"to\":\"bob\",\"card\":\"Tokyo\"}"}, {"index": 1, "action": {"tag": "shareGive", "to": "bob", "card": "Tokyo"}, "legalAfter": " {\"tag\":\"pass\"}\n {\"tag\":\"endActions\"}\n driveFerry — 4 options; build {\"tag\":\"driveFerry\",\"to\":<one to below>}\n to: \"Seoul\", \"Shanghai\", \"San Francisco\", \"Osaka\"\n directFlight — 5 options; build {\"tag\":\"directFlight\",\"to\":<one to below>}\n to: \"New York\", \"Seoul\", \"Lagos\", \"Santiago\", \"Hong Kong\"\n {\"tag\":\"shareTake\",\"from\":\"bob\",\"card\":\"Tokyo\"}"}, {"index": 2, "action": {"tag": "driveFerry", "to": "Seoul"}, "legalAfter": " {\"tag\":\"pass\"}\n {\"tag\":\"endActions\"}\n {\"tag\":\"driveFerry\",\"to\":\"Beijing\"}\n {\"tag\":\"driveFerry\",\"to\":\"Shanghai\"}\n {\"tag\":\"driveFerry\",\"to\":\"Tokyo\"}\n directFlight — 4 options; build {\"tag\":\"directFlight\",\"to\":<one to below>}\n to: \"New York\", \"Lagos\", \"Santiago\", \"Hong Kong\"\n charterFlight — 47 options; build {\"tag\":\"charterFlight\",\"to\":<one to below>}\n to: \"San Francisco\", \"Chicago\", \"Toronto\", \"Atlanta\", \"Washington\", \"New York\", \"London\", \"Madrid\", \"Paris\", \"Essen\", \"Milan\", \"St. Petersburg\", \"Los Angeles\", \"Mexico City\", \"Miami\", \"Bogota\", \"Lima\", \"Santiago\", \"Buenos Aires\", \"Sao Paulo\", \"Lagos\", \"Kinshasa\", \"Johannesburg\", \"Khartoum\", \"Algiers\", \"Cairo\", \"Istanbul\", \"Moscow\", \"Tehran\", \"Baghdad\", \"Riyadh\", \"Karachi\", \"Mumbai\", \"Delhi\", \"Kolkata\", \"Chennai\", \"Beijing\", \"Shanghai\", \"Tokyo\", \"Osaka\", \"Taipei\", \"Hong Kong\", \"Bangkok\", \"Ho Chi Minh City\", \"Manila\", \"Jakarta\", \"Sydney\"\n {\"tag\":\"buildStation\"}\n {\"tag\":\"treatDisease\",\"color\":\"red\"}"}, {"index": 3, "action": {"tag": "treatDisease", "color": "red"}, "legalAfter": []}], "diff": {"cubes": [{"city": "Seoul", "color": "red", "before": 3, "after": 2}], "moves": [{"player": "alice", "from": "San Francisco", "to": "Seoul"}], "hands": [{"player": "alice", "spent": ["Tokyo"], "gained": []}, {"player": "bob", "spent": [], "gained": ["Tokyo"]}], "stationsBuilt": [], "stationsRemoved": [], "curesDiscovered": [], "actionsBefore": 4, "actionsAfter": 0, "outbreaksBefore": 0, "outbreaksAfter": 0}, "unexplored": [{"tag": "directFlight", "count": 6, "example": {"tag": "directFlight", "to": "New York"}}], "irreversible": {"cardsBurned": [{"card": "Tokyo", "tier": "priced", "note": "red margin 8 — burnable; 7 red still in deck", "keystone": false}], "actionsUnspent": 0}, "boundary": {"kind": "turnComplete"}, "risk": {"playerDraw": {"cardsDrawn": 2, "remainingEpidemics": 4, "deckSize": 45, "lossOnDraw": false, "pAtLeastOneEpidemic": 0.2222222222222222, "epidemicOutbreakCandidates": []}, "infect": {"drawCount": 2, "undiscardedCount": 35, "perCityHitProbability": 0.05714285714285714, "threats": [{"city": "Johannesburg", "color": "yellow", "currentCubes": 3, "suppressedByQuarantine": false, "wouldOutbreak": true, "chainInto": [], "pHit": 0}, {"city": "Seoul", "color": "red", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Moscow", "color": "black", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Algiers", "color": "black", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Mumbai", "color": "black", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}]}, "handLimit": {"viewer": "alice", "currentHandSize": 5, "handLimit": 7, "wouldExceed": false}, "cureFeasibility": [{"color": "blue", "discarded": 0, "attainable": 12, "needed": 4, "curable": true}, {"color": "yellow", "discarded": 0, "attainable": 12, "needed": 4, "curable": true}, {"color": "black", "discarded": 0, "attainable": 12, "needed": 4, "curable": true}, {"color": "red", "discarded": 0, "attainable": 12, "needed": 4, "curable": true}]}}}}
Step 2 · {"synthetic": false, "servedModel": "ampersand-v0.1"}
reasoning: null
text:
Plan verified: Seoul 3→2, Tokyo card to bob, hand lands exactly at 7 after draws, no infect-phase outbreak risk (the hot cities are frozen in the discard), ~22% epidemic chance on my draw. Executing.
toolCalls:
{"tool": "submit_action", "toolCallId": "call_c58134c6a58595ae6932e5e4f7ffd9f1", "ref": "alice:i9:call_c58134c6a58595ae6932e5e4f7ffd9f1", "input": {"action": {"tag": "driveFerry", "to": "Tokyo"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Tokyo"}}}
alice-i10
Seat: alice. Identity: recorded invocation. Prompt number: 10. Active turn: True.
Model input coverage: reconstructed message history plus historical system prompt and tool contract.
System prompt · Tool schemas · This call in decisions.jsonl · Reconstructed full input in requests.jsonl (decision alice-i10)
Linked accepted events
- Event #24 — exact submission ref
Recorded submissions and refusals
- command after #23: {"action": {"tag": "shareGive", "to": "bob", "card": "Tokyo"}} — {"applied": 24}. Board before: state
23in states.jsonl · after: state24in states.jsonl
Lifecycle evidence
None recorded.
Recorded input
ACTIVE TURN — it is your move.
STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago):
HANDSHAKE (bob confirmed): bob ends this turn in Tokyo (Atlanta→Chicago→SF→Tokyo, treating Tokyo's 1 red) — parked for the card handoff. Seoul's remaining 2 red: bob finishes from Tokyo (1 move) on a spare action, or alice on a later pass.
ALICE next turn: SF→Tokyo → give bob the Tokyo card (his red #3: Osaka/HCMC/Tokyo) → Tokyo→Seoul → treat red ×1 (Seoul 3→2). Turn after: CHARTER Seoul→Johannesburg (burn Seoul card as fuel) + treat yellow ×3 → Johannesburg cleared.
COLLECTORS: bob (scientist) = BLUE + RED, needs 1 more red from draws (HK stays alice's fuel unless a cheap window appears); alice = YELLOW (Lagos, Santiago + bob's Mexico City yellow at a cheap meet). BLACK: first to draw black collects. bob owns black pre-empt (Algiers/Moscow) on an East Coast pass; Mumbai unowned — watch it.
CARDS: alice's New York blue lives for now (hand lands exactly at 7 after next draw, no discard). San Francisco defused to 1 blue ✓, Tokyo cleared by bob ✓.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
ACTION ECONOMY: you have 3 action(s) left this turn against 2 city(ies) at 3 cubes and 3 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.
TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.
=== STATE ===
phase=playerActions turnOwner=alice (actions left: 3)
you=alice role=contingencyPlanner at=Tokyo
cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2
stations: Atlanta
players: alice@Tokyo(contingencyPlanner) hand=6 [New York(blue), Seoul(red), Lagos(yellow), Santiago(yellow), Tokyo(red), Hong Kong(red)] bob@Tokyo(scientist) hand=6 [Mexico City(yellow), Ho Chi Minh City(red), Osaka(red), Washington(blue), Atlanta(blue), Istanbul(black)]
supply: blue:22 yellow:19 black:16 red:20 decks: player=45 infection=35 player-discard: —
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Johannesburg: 3 yellow⚠ [in infect-discard] — 8 move(s): San Francisco→Los Angeles→Mexico City→Bogota→Sao Paulo→Lagos→Kinshasa→Johannesburg — or 1 action(s): charter flight from Tokyo straight to Johannesburg (spends Tokyo(red))
Seoul: 3 red⚠ [in infect-discard] — 1 move(s): Seoul — or 1 action: direct flight (you hold Seoul — red margin 8 — burnable; 7 red still in deck; spend it only if this beats the cure)
Moscow: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 6 move(s): Shanghai→Hong Kong→Kolkata→Delhi→Tehran→Moscow — or 1 action(s): charter flight from Tokyo straight to Moscow (spends Tokyo(red))
Algiers: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 6 move(s): San Francisco→Chicago→Toronto→New York→Madrid→Algiers — or 1 action(s): charter flight from Tokyo straight to Algiers (spends Tokyo(red))
Mumbai: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 5 move(s): Shanghai→Hong Kong→Kolkata→Delhi→Mumbai — or 1 action(s): charter flight from Tokyo straight to Mumbai (spends Tokyo(red))
San Francisco: 1 blue [in infect-discard]
Sao Paulo: 1 yellow [in infect-discard]
Taipei: 1 red [in infect-discard]
Khartoum: 1 yellow [in infect-discard]
Toronto: 1 blue [in infect-discard]
Tehran: 1 black [in infect-discard]
Karachi: 1 black [in infect-discard]
=== SIGNALS ===
deck clock: 45 cards → 22 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide
eradication: none in reach
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
blue: bob collects (2/4) — give bob your blue cards when you share
yellow: bob collects (1/4) — give bob your yellow cards when you share
black: bob collects (1/4) — give bob your black cards when you share
red: bob collects (2/4) — give bob your red cards when you share
you collect NO color right now: you are the FIREFIGHTER. Spend every
turn moving to and treating the containment targets marked as yours,
and hand cure-color cards to their collectors when you meet.
share now available: alice should GIVE Tokyo to bob (the red collector). One direction only — never trade it back.
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
hand Seoul(red) to bob: meet IN Seoul (the card's own city) — you 1 move(s), bob 1 move(s); then bob to station Atlanta +4 move(s) to cure
hand Hong Kong(red) to bob: meet IN Hong Kong (the card's own city) — you 1 action(s) (charter flight from Tokyo straight to Hong Kong (spends Tokyo(red))), bob 2 move(s); then bob to station Atlanta +4 move(s) to cure
hand New York(blue) to bob: meet IN New York (the card's own city) — you 1 action(s) (charter flight from Tokyo straight to New York (spends Tokyo(red))), bob 4 move(s); then bob to station Atlanta +2 move(s) to cure
station opportunities (stations enable cures and shuttle travel):
you hold Hong Kong, 2 move(s) away, and the nearest station to it is 4 moves — WALK there (flying spends the card) and buildStation (saves ~4 action(s) on remaining cure runs: blue 3→2, yellow 3→2, black 3→2, red 3→2) — costs Hong Kong(red): red margin 8 — burnable; 7 red still in deck
response reach — team's card-free trip to each city: Hong Kong 4→0, Kolkata 5→1, Bangkok 5→1, Delhi 6→2; board-wide: 21 cities closer, 58 trip-actions shaved
you are AT Tokyo holding its card — buildStation NOW (nearest station is 3 moves away; saves ~12 action(s) on remaining cure runs: blue 3→0, yellow 3→0, black 3→0, red 3→0) — costs Tokyo(red): red margin 8 — burnable; 7 red still in deck
response reach — team's card-free trip to each city: Tokyo 3→0, Shanghai 4→1, Seoul 4→1 (3 cubes), Osaka 4→1; board-wide: 17 cities closer, 34 trip-actions shaved
⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
clocks — outbreaks 0/8; deck ~22 turn(s), 4 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
- advance the blue cure: move toward the New York handoff (bob collects; assumes they meet you) — charter to New York
tempo: 4 action(s) closer to the blue cure (31 → 27 action(s) to land it) — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Johannesburg, Seoul): P(epidemic in window) ≈ 44%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~7 infect phase(s) after it, cancelable ONLY by treating them before it fires
burns: red margin 8 — burnable; 7 red still in deck
- defuse the armed discard bomb at Johannesburg (yellow — fires on the next epidemic reshuffle) — charter to Johannesburg, treat yellow, treat yellow
tempo: 3 action(s) closer to the yellow cure (48 → 45 action(s) to land it) — bob collects; clears 2 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Seoul): P(epidemic in window) ≈ 44%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~7 infect phase(s) after it, cancelable ONLY by treating them before it fires
burns: red margin 8 — burnable; 7 red still in deck
exchange "advance the blue cure: move toward the New York…" → "defuse the armed discard bomb at Johannesburg": gives up 1 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 2 → 1 committed outbreak(s)
dominated: "defuse the armed discard bomb at Seoul (red — fires on the next epidemic reshuffle)" — tempo -1 vs 3, risk 0.51 vs 0.51 — beaten by "defuse the armed discard bomb at Johannesburg"
dominated: "defuse Seoul and return to Tokyo (round trip, 3 actions)" — tempo 0 vs 3, risk 0.51 vs 0.51 — beaten by "defuse the armed discard bomb at Johannesburg"
SPLIT DECISION — this antichain holds a cure line AND a containment line
and neither dominates: that is a TEAM call, not a solo one. Before you
commit, CALL send_message with your pick and a one-line reason so your
partner can veto or extend it — a silent choice here is how chains get
missed.
Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
[0] {"tag":"pass"}
[1] {"tag":"endActions"}
driveFerry — 4 options; build {"tag":"driveFerry","to":<one to below>}
to: "Seoul", "Shanghai", "San Francisco", "Osaka"
directFlight — 5 options; build {"tag":"directFlight","to":<one to below>}
to: "New York", "Seoul", "Lagos", "Santiago", "Hong Kong"
charterFlight — 47 options; build {"tag":"charterFlight","to":<one to below>}
to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney"
(buildStation also SPENDS Tokyo(red), the card for the city you are standing in — it is gone for good)
[58] {"tag":"buildStation"}
[59] {"tag":"shareGive","to":"bob","card":"Tokyo"}
PREVIEWED THIS TURN, still outstanding: 3 of 4 action(s) (next: {"tag":"shareGive","to":"bob","card":"Tokyo"}).
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"}
reasoning: null
text: ""
toolCalls:
{"tool": "submit_action", "toolCallId": "call_fe08afca869a3834f412553b3e812ea2", "ref": "alice:i10:call_fe08afca869a3834f412553b3e812ea2", "input": {"action": {"tag": "shareGive", "to": "bob", "card": "Tokyo"}}, "output": {"submitted": true, "action": {"tag": "shareGive", "to": "bob", "card": "Tokyo"}}}
alice-i11
Seat: alice. Identity: recorded invocation. Prompt number: 11. Active turn: True.
Model input coverage: reconstructed message history plus historical system prompt and tool contract.
System prompt · Tool schemas · This call in decisions.jsonl · Reconstructed full input in requests.jsonl (decision alice-i11)
Linked accepted events
Recorded submissions and refusals
- message after #24: {"text": "Plan upgrade — red cure next turn, no draw-luck needed: I'm ending my turn IN SEOUL holding the Seoul card. Your turn: drive Seoul (1), take the Seoul card — your 4th red (Osaka/HCMC/Tokyo/Seoul) — shedding a non-red at the cap (Washington or Istanbul; KEEP Atlanta, it's your 1-action flight home, and keep Mexico City yellow, it's earmarked for me), direct flight Atlanta (1), discoverCure red (1). Four actions, RED CURED. I lose my charter fuel but it doesn't matter: once red is cured my Hong Kong card is pure fuel, so I'll walk Seoul→Shanghai→HK, charter HK→Johannesburg, and clear J'burg's yellow over the following turn — one turn later than the old plan, in exchange for a cure landing ~3 turns sooner. Post-cure, Seoul's leftover cubes are trivial (one treat clears all of a cured color). Veto if you see better, otherwise I'll assume you're executing."} — {"applied": 25}. Board before: state
24in states.jsonl · after: state24in states.jsonl - plan after #25: {"text": "RED CURE SHOT (new, replaces Seoul-as-fuel): alice ends this turn IN Seoul holding the Seoul card. BOB's next turn: drive Seoul → shareTake the Seoul card (4th red: Osaka/HCMC/Tokyo/Seoul) → shed a non-red at hand cap (Washington or Istanbul; KEEP Atlanta = 1-action flight home, KEEP Mexico City yellow for alice) → direct flight Atlanta → discoverCure RED. After curing, bob pivots to BLUE/BLACK collection from Atlanta station.\nALICE after that: walk Seoul→Shanghai→Hong Kong → charter HK→Johannesburg (HK is pure fuel once red is cured) → treat yellow ×3 across two turns → Johannesburg cleared; then work the yellow lane (Lagos/Khartoum/Kinshasa) treating and collecting. Seoul's leftover red: trivial post-cure, 1 treat clears all — whoever passes through.\nCOLLECTORS: bob = BLUE + RED + BLACK (Istanbul seed); alice = YELLOW (Lagos, Santiago + bob's Mexico City at a cheap meet). alice's New York blue → bob at a cheap meet, else fuel.\nCONTAINMENT: black 2-cube cities (Algiers/Moscow) = bob on East Coast passes; Mumbai unowned — watch it. J'burg stays armed ~2 more turns — acceptable, chain is mild (neighbors at 0-1 yellow), outbreaks 0/8."} — {"applied": 26}. Board before: state
24in states.jsonl · after: state24in states.jsonl - command after #26: {"action": {"tag": "driveFerry", "to": "Seoul"}} — {"applied": 27}. Board before: state
24in states.jsonl · after: state27in states.jsonl
Lifecycle evidence
None recorded.
Recorded input
ACTIVE TURN — it is your move.
STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago):
HANDSHAKE (bob confirmed): bob ends this turn in Tokyo (Atlanta→Chicago→SF→Tokyo, treating Tokyo's 1 red) — parked for the card handoff. Seoul's remaining 2 red: bob finishes from Tokyo (1 move) on a spare action, or alice on a later pass.
ALICE next turn: SF→Tokyo → give bob the Tokyo card (his red #3: Osaka/HCMC/Tokyo) → Tokyo→Seoul → treat red ×1 (Seoul 3→2). Turn after: CHARTER Seoul→Johannesburg (burn Seoul card as fuel) + treat yellow ×3 → Johannesburg cleared.
COLLECTORS: bob (scientist) = BLUE + RED, needs 1 more red from draws (HK stays alice's fuel unless a cheap window appears); alice = YELLOW (Lagos, Santiago + bob's Mexico City yellow at a cheap meet). BLACK: first to draw black collects. bob owns black pre-empt (Algiers/Moscow) on an East Coast pass; Mumbai unowned — watch it.
CARDS: alice's New York blue lives for now (hand lands exactly at 7 after next draw, no discard). San Francisco defused to 1 blue ✓, Tokyo cleared by bob ✓.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
ACTION ECONOMY: you have 2 action(s) left this turn against 2 city(ies) at 3 cubes and 3 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.
TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.
=== STATE ===
phase=playerActions turnOwner=alice (actions left: 2)
you=alice role=contingencyPlanner at=Tokyo
cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2
stations: Atlanta
players: alice@Tokyo(contingencyPlanner) hand=5 [New York(blue), Seoul(red), Lagos(yellow), Santiago(yellow), Hong Kong(red)] bob@Tokyo(scientist) hand=7 [Mexico City(yellow), Ho Chi Minh City(red), Osaka(red), Washington(blue), Atlanta(blue), Istanbul(black), Tokyo(red)]
supply: blue:22 yellow:19 black:16 red:20 decks: player=45 infection=35 player-discard: —
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Johannesburg: 3 yellow⚠ [in infect-discard] — 8 move(s): San Francisco→Los Angeles→Mexico City→Bogota→Sao Paulo→Lagos→Kinshasa→Johannesburg — or 2 action(s): go to Seoul (1 move(s)), then charter to Johannesburg (spends Seoul(red))
Seoul: 3 red⚠ [in infect-discard] — 1 move(s): Seoul — or 1 action: direct flight (you hold Seoul — red margin 8 — burnable; 7 red still in deck; spend it only if this beats the cure)
Moscow: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 6 move(s): Shanghai→Hong Kong→Kolkata→Delhi→Tehran→Moscow — or 2 action(s): go to Seoul (1 move(s)), then charter to Moscow (spends Seoul(red))
Algiers: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 6 move(s): San Francisco→Chicago→Toronto→New York→Madrid→Algiers — or 2 action(s): go to Seoul (1 move(s)), then charter to Algiers (spends Seoul(red))
Mumbai: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 5 move(s): Shanghai→Hong Kong→Kolkata→Delhi→Mumbai — or 2 action(s): go to Seoul (1 move(s)), then charter to Mumbai (spends Seoul(red))
San Francisco: 1 blue [in infect-discard]
Sao Paulo: 1 yellow [in infect-discard]
Taipei: 1 red [in infect-discard]
Khartoum: 1 yellow [in infect-discard]
Toronto: 1 blue [in infect-discard]
Tehran: 1 black [in infect-discard]
Karachi: 1 black [in infect-discard]
=== SIGNALS ===
deck clock: 45 cards → 22 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide
eradication: none in reach
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
blue: bob collects (2/4) — give bob your blue cards when you share
yellow: bob collects (1/4) — give bob your yellow cards when you share
black: bob collects (1/4) — give bob your black cards when you share
red: bob collects (3/4) — give bob your red cards when you share
you collect NO color right now: you are the FIREFIGHTER. Spend every
turn moving to and treating the containment targets marked as yours,
and hand cure-color cards to their collectors when you meet.
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
hand Seoul(red) to bob: meet IN Seoul (the card's own city) — you 1 move(s), bob 1 move(s); then bob to station Atlanta +4 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing — this transfer completes the set; shed the named card and discoverCure
hand Hong Kong(red) to bob: meet IN Hong Kong (the card's own city) — you 2 move(s), bob 2 move(s); then bob to station Atlanta +4 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing — this transfer completes the set; shed the named card and discoverCure
station opportunities (stations enable cures and shuttle travel):
you hold Hong Kong, 2 move(s) away, and the nearest station to it is 4 moves — WALK there (flying spends the card) and buildStation (saves ~4 action(s) on remaining cure runs: blue 3→2, yellow 3→2, black 3→2, red 3→2) — costs Hong Kong(red): red margin 8 — burnable; 7 red still in deck
response reach — team's card-free trip to each city: Hong Kong 4→0, Kolkata 5→1, Bangkok 5→1, Delhi 6→2; board-wide: 21 cities closer, 58 trip-actions shaved
you hold Seoul, 1 move(s) away, and the nearest station to it is 4 moves — WALK there (flying spends the card) and buildStation (saves ~8 action(s) on remaining cure runs: blue 3→1, yellow 3→1, black 3→1, red 3→1) — costs Seoul(red): red margin 8 — burnable; 7 red still in deck
response reach — team's card-free trip to each city: Seoul 4→0 (3 cubes), Beijing 5→1, Shanghai 4→1, Tokyo 3→1; board-wide: 15 cities closer, 32 trip-actions shaved
⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
clocks — outbreaks 0/8; deck ~22 turn(s), 4 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
These lines disagree about cost: 1 burn a card, 1 do not.
A burned card never returns — preview_plan prices both before you commit.
- defuse the armed discard bomb at Johannesburg (yellow — fires on the next epidemic reshuffle) — drive Seoul, charter to Johannesburg
tempo: 3 action(s) closer to the yellow cure (48 → 45 action(s) to land it) — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Johannesburg, Seoul): P(epidemic in window) ≈ 44%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~7 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear yellow at Johannesburg — worth ~5 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is
burns: red margin 8 — burnable; 7 red still in deck
- advance the red cure: move toward the Seoul handoff (bob collects; assumes they meet you), defusing Seoul on the way — drive Seoul, treat red
tempo: 1 action(s) closer to the red cure (9 → 8 action(s) to land it) — bob collects; clears 1 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Johannesburg): P(epidemic in window) ≈ 44%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~7 infect phase(s) after it, cancelable ONLY by treating them before it fires
exchange "defuse the armed discard bomb at Johannesburg" → "advance the red cure: move toward the Seoul han…": gives up 2 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 2 → 1 committed outbreak(s)
SPLIT DECISION — this antichain holds a cure line AND a containment line
and neither dominates: that is a TEAM call, not a solo one. Before you
commit, CALL send_message with your pick and a one-line reason so your
partner can veto or extend it — a silent choice here is how chains get
missed.
Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
[0] {"tag":"pass"}
[1] {"tag":"endActions"}
driveFerry — 4 options; build {"tag":"driveFerry","to":<one to below>}
to: "Seoul", "Shanghai", "San Francisco", "Osaka"
directFlight — 5 options; build {"tag":"directFlight","to":<one to below>}
to: "New York", "Seoul", "Lagos", "Santiago", "Hong Kong"
[11] {"tag":"shareTake","from":"bob","card":"Tokyo"}
PREVIEWED THIS TURN, still outstanding: 2 of 4 action(s) (next: {"tag":"driveFerry","to":"Seoul"}).
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"}
reasoning: null
text:
The Tokyo handoff landed — bob now has 3 reds. And I just realized something big: I'm about to end my turn in Seoul holding the Seoul card. If bob comes to Seoul on his turn, takes the card (his 4th red), and direct-flights home on his Atlanta card, he can cure RED on his very next turn — no waiting on draws. That beats my original plan of burning the Seoul card as charter fuel, and once red is cured my Hong Kong card becomes pure fuel for the jump to Johannesburg anyway. I need to pitch this to bob now and update the pin.
toolCalls:
{"tool": "send_message", "toolCallId": "call_282e3d83f95db6e1b930a52def5a851b", "ref": "alice:i11:call_282e3d83f95db6e1b930a52def5a851b", "input": {"text": "Plan upgrade — red cure next turn, no draw-luck needed: I'm ending my turn IN SEOUL holding the Seoul card. Your turn: drive Seoul (1), take the Seoul card — your 4th red (Osaka/HCMC/Tokyo/Seoul) — shedding a non-red at the cap (Washington or Istanbul; KEEP Atlanta, it's your 1-action flight home, and keep Mexico City yellow, it's earmarked for me), direct flight Atlanta (1), discoverCure red (1). Four actions, RED CURED. I lose my charter fuel but it doesn't matter: once red is cured my Hong Kong card is pure fuel, so I'll walk Seoul→Shanghai→HK, charter HK→Johannesburg, and clear J'burg's yellow over the following turn — one turn later than the old plan, in exchange for a cure landing ~3 turns sooner. Post-cure, Seoul's leftover cubes are trivial (one treat clears all of a cured color). Veto if you see better, otherwise I'll assume you're executing."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn.", "delivery": "bob is not advising right now; if the referee accepts this message, they will read it at their next prompt."}}
{"tool": "pin_plan", "toolCallId": "call_09dc1ed9d2acdbbfa0e3053537d44b4b", "ref": "alice:i11:call_09dc1ed9d2acdbbfa0e3053537d44b4b", "input": {"text": "RED CURE SHOT (new, replaces Seoul-as-fuel): alice ends this turn IN Seoul holding the Seoul card. BOB's next turn: drive Seoul → shareTake the Seoul card (4th red: Osaka/HCMC/Tokyo/Seoul) → shed a non-red at hand cap (Washington or Istanbul; KEEP Atlanta = 1-action flight home, KEEP Mexico City yellow for alice) → direct flight Atlanta → discoverCure RED. After curing, bob pivots to BLUE/BLACK collection from Atlanta station.\nALICE after that: walk Seoul→Shanghai→Hong Kong → charter HK→Johannesburg (HK is pure fuel once red is cured) → treat yellow ×3 across two turns → Johannesburg cleared; then work the yellow lane (Lagos/Khartoum/Kinshasa) treating and collecting. Seoul's leftover red: trivial post-cure, 1 treat clears all — whoever passes through.\nCOLLECTORS: bob = BLUE + RED + BLACK (Istanbul seed); alice = YELLOW (Lagos, Santiago + bob's Mexico City at a cheap meet). alice's New York blue → bob at a cheap meet, else fuel.\nCONTAINMENT: black 2-cube cities (Algiers/Moscow) = bob on East Coast passes; Mumbai unowned — watch it. J'burg stays armed ~2 more turns — acceptable, chain is mild (neighbors at 0-1 yellow), outbreaks 0/8."}, "output": {"pinned": true, "note": "This replaces the standing team plan; both players will see it every turn until superseded. You have sent 2 of 5 messages available this turn."}}
{"tool": "submit_action", "toolCallId": "call_98404d90413d9687bfd95a75eb9b4bee", "ref": "alice:i11:call_98404d90413d9687bfd95a75eb9b4bee", "input": {"action": {"tag": "driveFerry", "to": "Seoul"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Seoul"}}}
alice-i12
Seat: alice. Identity: recorded invocation. Prompt number: 12. Active turn: True.
Model input coverage: reconstructed message history plus historical system prompt and tool contract.
System prompt · Tool schemas · This call in decisions.jsonl · Reconstructed full input in requests.jsonl (decision alice-i12)
Linked accepted events
- Event #28 — exact submission ref
Recorded submissions and refusals
- command after #27: {"action": {"tag": "treatDisease", "color": "red"}} — {"applied": 28}. Board before: state
27in states.jsonl · after: state28in states.jsonl
Lifecycle evidence
None recorded.
Recorded input
ACTIVE TURN — it is your move.
STANDING TEAM PLAN (alice, pinned this turn):
RED CURE SHOT (new, replaces Seoul-as-fuel): alice ends this turn IN Seoul holding the Seoul card. BOB's next turn: drive Seoul → shareTake the Seoul card (4th red: Osaka/HCMC/Tokyo/Seoul) → shed a non-red at hand cap (Washington or Istanbul; KEEP Atlanta = 1-action flight home, KEEP Mexico City yellow for alice) → direct flight Atlanta → discoverCure RED. After curing, bob pivots to BLUE/BLACK collection from Atlanta station.
ALICE after that: walk Seoul→Shanghai→Hong Kong → charter HK→Johannesburg (HK is pure fuel once red is cured) → treat yellow ×3 across two turns → Johannesburg cleared; then work the yellow lane (Lagos/Khartoum/Kinshasa) treating and collecting. Seoul's leftover red: trivial post-cure, 1 treat clears all — whoever passes through.
COLLECTORS: bob = BLUE + RED + BLACK (Istanbul seed); alice = YELLOW (Lagos, Santiago + bob's Mexico City at a cheap meet). alice's New York blue → bob at a cheap meet, else fuel.
CONTAINMENT: black 2-cube cities (Algiers/Moscow) = bob on East Coast passes; Mumbai unowned — watch it. J'burg stays armed ~2 more turns — acceptable, chain is mild (neighbors at 0-1 yellow), outbreaks 0/8.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
ACTION ECONOMY: you have 1 action(s) left this turn against 2 city(ies) at 3 cubes and 3 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, or you must hold Seoul as bob's only legal red handoff point, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.
TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.
=== STATE ===
phase=playerActions turnOwner=alice (actions left: 1)
you=alice role=contingencyPlanner at=Seoul
cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2
stations: Atlanta
players: alice@Seoul(contingencyPlanner) hand=5 [New York(blue), Seoul(red), Lagos(yellow), Santiago(yellow), Hong Kong(red)] bob@Tokyo(scientist) hand=7 [Mexico City(yellow), Ho Chi Minh City(red), Osaka(red), Washington(blue), Atlanta(blue), Istanbul(black), Tokyo(red)]
supply: blue:22 yellow:19 black:16 red:20 decks: player=45 infection=35 player-discard: —
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Johannesburg: 3 yellow⚠ [in infect-discard] — 9 move(s): Shanghai→Hong Kong→Kolkata→Delhi→Tehran→Baghdad→Cairo→Khartoum→Johannesburg — or 1 action(s): charter flight from Seoul straight to Johannesburg (spends Seoul(red)) — nearer teammate: bob, 8 move(s) vs your 9
Seoul: 3 red⚠ [in infect-discard] — you are HERE — treat it now
Moscow: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 6 move(s): Shanghai→Hong Kong→Kolkata→Delhi→Tehran→Moscow — or 1 action(s): charter flight from Seoul straight to Moscow (spends Seoul(red))
Algiers: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 7 move(s): Tokyo→San Francisco→Chicago→Toronto→New York→Madrid→Algiers — or 1 action(s): charter flight from Seoul straight to Algiers (spends Seoul(red)) — nearer teammate: bob, 6 move(s) vs your 7
Mumbai: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 5 move(s): Shanghai→Hong Kong→Kolkata→Delhi→Mumbai — or 1 action(s): charter flight from Seoul straight to Mumbai (spends Seoul(red))
San Francisco: 1 blue [in infect-discard]
Sao Paulo: 1 yellow [in infect-discard]
Taipei: 1 red [in infect-discard]
Khartoum: 1 yellow [in infect-discard]
Toronto: 1 blue [in infect-discard]
Tehran: 1 black [in infect-discard]
Karachi: 1 black [in infect-discard]
=== SIGNALS ===
deck clock: 45 cards → 22 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide
eradication: none in reach
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
blue: bob collects (2/4) — give bob your blue cards when you share
yellow: bob collects (1/4) — give bob your yellow cards when you share
black: bob collects (1/4) — give bob your black cards when you share
red: bob collects (3/4) — give bob your red cards when you share
you collect NO color right now: you are the FIREFIGHTER. Spend every
turn moving to and treating the containment targets marked as yours,
and hand cure-color cards to their collectors when you meet.
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
hand Seoul(red) to bob: meet IN Seoul (the card's own city) — you 0 move(s), bob 1 move(s); then bob to station Atlanta +4 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing — this transfer completes the set; shed the named card and discoverCure
hand Hong Kong(red) to bob: meet IN Hong Kong (the card's own city) — you 1 action(s) (charter flight from Seoul straight to Hong Kong (spends Seoul(red))), bob 2 move(s); then bob to station Atlanta +4 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing — this transfer completes the set; shed the named card and discoverCure
station opportunities (stations enable cures and shuttle travel):
you hold Hong Kong, 2 move(s) away, and the nearest station to it is 4 moves — WALK there (flying spends the card) and buildStation (saves ~4 action(s) on remaining cure runs: blue 3→2, yellow 3→2, black 3→2, red 3→2) — costs Hong Kong(red): red margin 8 — burnable; 7 red still in deck
response reach — team's card-free trip to each city: Hong Kong 4→0, Kolkata 5→1, Bangkok 5→1, Delhi 6→2; board-wide: 21 cities closer, 58 trip-actions shaved
you are AT Seoul holding its card — buildStation NOW (nearest station is 4 moves away; saves ~8 action(s) on remaining cure runs: blue 3→1, yellow 3→1, black 3→1, red 3→1) — costs Seoul(red): red margin 8 — burnable; 7 red still in deck
response reach — team's card-free trip to each city: Seoul 4→0 (3 cubes), Beijing 5→1, Shanghai 4→1, Tokyo 3→1; board-wide: 15 cities closer, 32 trip-actions shaved
⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
clocks — outbreaks 0/8; deck ~22 turn(s), 4 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
These lines disagree about cost: 1 burn a card, 1 do not.
A burned card never returns — preview_plan prices both before you commit.
- defuse the armed discard bomb at Johannesburg (yellow — fires on the next epidemic reshuffle) — charter to Johannesburg
tempo: 5 action(s) closer to the yellow cure (50 → 45 action(s) to land it) — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Johannesburg, Seoul): P(epidemic in window) ≈ 44%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~7 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear yellow at Johannesburg — worth ~5 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is
burns: red margin 8 — burnable; 7 red still in deck
- advance the red cure: move toward the Seoul handoff (bob collects; assumes they meet you), defusing Seoul on the way — treat red
tempo: no cure progress — nearest is red, 8 action(s) to land it — bob collects; clears 1 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Johannesburg): P(epidemic in window) ≈ 44%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~7 infect phase(s) after it, cancelable ONLY by treating them before it fires
exchange "defuse the armed discard bomb at Johannesburg" → "advance the red cure: move toward the Seoul han…": gives up 5 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 2 → 1 committed outbreak(s)
SPLIT DECISION — this antichain holds a cure line AND a containment line
and neither dominates: that is a TEAM call, not a solo one. Before you
commit, CALL send_message with your pick and a one-line reason so your
partner can veto or extend it — a silent choice here is how chains get
missed.
Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
[0] {"tag":"pass"}
[1] {"tag":"endActions"}
[2] {"tag":"driveFerry","to":"Beijing"}
[3] {"tag":"driveFerry","to":"Shanghai"}
[4] {"tag":"driveFerry","to":"Tokyo"}
directFlight — 4 options; build {"tag":"directFlight","to":<one to below>}
to: "New York", "Lagos", "Santiago", "Hong Kong"
charterFlight — 47 options; build {"tag":"charterFlight","to":<one to below>}
to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney"
(buildStation also SPENDS Seoul(red), the card for the city you are standing in — it is gone for good)
[56] {"tag":"buildStation"}
[57] {"tag":"treatDisease","color":"red"}
PREVIEWED THIS TURN, still outstanding: 1 of 4 action(s) (next: {"tag":"treatDisease","color":"red"}).
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"}
reasoning: null
text: ""
toolCalls:
{"tool": "submit_action", "toolCallId": "call_54b3fa2c3bf61afc92cde5fe1cd62d3a", "ref": "alice:i12:call_54b3fa2c3bf61afc92cde5fe1cd62d3a", "input": {"action": {"tag": "treatDisease", "color": "red"}}, "output": {"submitted": true, "action": {"tag": "treatDisease", "color": "red"}}}
bob-i10
Seat: bob. Identity: recorded invocation. Prompt number: 10. Active turn: False.
Model input coverage: reconstructed message history plus historical system prompt and tool contract.
System prompt · Tool schemas · This call in decisions.jsonl · Reconstructed full input in requests.jsonl (decision bob-i10)
Linked accepted events
- Event #22 — exact submission ref
Recorded submissions and refusals
- message after #21: {"text": "Parked in Tokyo as planned, its red cleared. My draws: Atlanta(blue) + Istanbul(black). Two notes: (1) The Atlanta card is also my 1-action direct flight home to the station from anywhere — so once I have red #4 I can cure the same turn I draw it, no long walk home. (2) Istanbul makes me first black drawer, so black collection nominally lands on me — but black's real weight is on the BOARD: 8 cubes out (supply 16), Moscow/Algiers/Mumbai at 2 plus fresh Tehran/Karathi. All frozen in the discard until the first epidemic, but once it hits, black is the color most likely to chain. I'll fold black treats into my travel; if either of us gets a spare action near a 2-cube black city before the first epidemic, spend it there. Go ahead with the Tokyo handoff — I'm standing by."} — {"applied": 22}. Board before: state
21in states.jsonl · after: state21in states.jsonl
Lifecycle evidence
None recorded.
Recorded input
ADVISORY — alice is on the move; you cannot act.
STANDING TEAM PLAN (alice, pinned this turn):
HANDSHAKE (bob confirmed): bob ends this turn in Tokyo (Atlanta→Chicago→SF→Tokyo, treating Tokyo's 1 red) — parked for the card handoff. Seoul's remaining 2 red: bob finishes from Tokyo (1 move) on a spare action, or alice on a later pass.
ALICE next turn: SF→Tokyo → give bob the Tokyo card (his red #3: Osaka/HCMC/Tokyo) → Tokyo→Seoul → treat red ×1 (Seoul 3→2). Turn after: CHARTER Seoul→Johannesburg (burn Seoul card as fuel) + treat yellow ×3 → Johannesburg cleared.
COLLECTORS: bob (scientist) = BLUE + RED, needs 1 more red from draws (HK stays alice's fuel unless a cheap window appears); alice = YELLOW (Lagos, Santiago + bob's Mexico City yellow at a cheap meet). BLACK: first to draw black collects. bob owns black pre-empt (Algiers/Moscow) on an East Coast pass; Mumbai unowned — watch it.
CARDS: alice's New York blue lives for now (hand lands exactly at 7 after next draw, no discard). San Francisco defused to 1 blue ✓, Tokyo cleared by bob ✓.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
=== STATE ===
phase=playerActions turnOwner=alice (actions left: 4)
you=bob role=scientist at=Tokyo
cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2
stations: Atlanta
players: alice@San Francisco(contingencyPlanner) hand=6 [New York(blue), Seoul(red), Lagos(yellow), Santiago(yellow), Tokyo(red), Hong Kong(red)] bob@Tokyo(scientist) hand=6 [Mexico City(yellow), Ho Chi Minh City(red), Osaka(red), Washington(blue), Atlanta(blue), Istanbul(black)]
supply: blue:22 yellow:19 black:16 red:20 decks: player=45 infection=35 player-discard: —
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Johannesburg: 3 yellow⚠ [in infect-discard] — 8 move(s): San Francisco→Los Angeles→Mexico City→Bogota→Sao Paulo→Lagos→Kinshasa→Johannesburg — nearer teammate: alice, 7 move(s) vs your 8
Seoul: 3 red⚠ [in infect-discard] — 1 move(s): Seoul
Moscow: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 6 move(s): Shanghai→Hong Kong→Kolkata→Delhi→Tehran→Moscow
Algiers: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 6 move(s): San Francisco→Chicago→Toronto→New York→Madrid→Algiers — nearer teammate: alice, 5 move(s) vs your 6
Mumbai: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 5 move(s): Shanghai→Hong Kong→Kolkata→Delhi→Mumbai
San Francisco: 1 blue [in infect-discard]
Sao Paulo: 1 yellow [in infect-discard]
Taipei: 1 red [in infect-discard]
Khartoum: 1 yellow [in infect-discard]
Toronto: 1 blue [in infect-discard]
Tehran: 1 black [in infect-discard]
Karachi: 1 black [in infect-discard]
=== SIGNALS ===
deck clock: 45 cards → 22 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide
eradication: none in reach
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
blue: YOU collect (2/4) — keep EVERY blue card; nearest station Atlanta (3 move(s)) — or 2 action(s): go to Osaka (1 move(s)), then charter to Atlanta (spends Osaka(red)) (your 2/4 red set — burning drops it to 1/4; 7 red in deck, 3 held elsewhere; spend it only if this beats the cure)
yellow: YOU collect (1/4) — keep EVERY yellow card; nearest station Atlanta (3 move(s)) — or 1 action(s): direct flight to Atlanta (spends Atlanta(blue)) (your 2/4 blue set — burning drops it to 1/4; 9 blue in deck, 1 held elsewhere; spend it only if this beats the cure)
black: YOU collect (1/4) — keep EVERY black card; nearest station Atlanta (3 move(s)) — or 1 action(s): direct flight to Atlanta (spends Atlanta(blue)) (your 2/4 blue set — burning drops it to 1/4; 9 blue in deck, 1 held elsewhere; spend it only if this beats the cure)
red: YOU collect (2/4) — keep EVERY red card; nearest station Atlanta (3 move(s)) — or 1 action(s): direct flight to Atlanta (spends Atlanta(blue)) (your 2/4 blue set — burning drops it to 1/4; 9 blue in deck, 1 held elsewhere; spend it only if this beats the cure)
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
alice hands you Tokyo(red): meet IN Tokyo (the card's own city) — you 0 move(s), alice 1 move(s); then bob to station Atlanta +3 move(s) to cure
alice hands you Seoul(red): meet IN Seoul (the card's own city) — you 1 move(s), alice 2 move(s); then bob to station Atlanta +4 move(s) to cure
alice hands you Hong Kong(red): meet IN Hong Kong (the card's own city) — you 2 move(s), alice 2 move(s); then bob to station Atlanta +4 move(s) to cure
If you have useful advice for the active player, CALL the send_message
tool — advice written as plain text is discarded, never delivered.
If you have nothing useful to add, just stop.
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"}
reasoning: null
text: ""
toolCalls:
{"tool": "send_message", "toolCallId": "call_b495bf2e0bf9f4723cf54c4c1688299d", "ref": "bob:i10:call_b495bf2e0bf9f4723cf54c4c1688299d", "input": {"text": "Parked in Tokyo as planned, its red cleared. My draws: Atlanta(blue) + Istanbul(black). Two notes: (1) The Atlanta card is also my 1-action direct flight home to the station from anywhere — so once I have red #4 I can cure the same turn I draw it, no long walk home. (2) Istanbul makes me first black drawer, so black collection nominally lands on me — but black's real weight is on the BOARD: 8 cubes out (supply 16), Moscow/Algiers/Mumbai at 2 plus fresh Tehran/Karathi. All frozen in the discard until the first epidemic, but once it hits, black is the color most likely to chain. I'll fold black treats into my travel; if either of us gets a spare action near a 2-cube black city before the first epidemic, spend it there. Go ahead with the Tokyo handoff — I'm standing by."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}}
Step 2 · {"synthetic": false, "servedModel": "ampersand-v0.1"}
reasoning: null
text:
Message sent. I'm parked in Tokyo waiting for Alice's handoff — she'll give me the Tokyo card (my third red), then continue to Seoul to treat. My Atlanta card gives me a one-action flight home to the research station once I draw a fourth red, so the cure can land quickly.
toolCalls: []
Other model calls recorded in this window
These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.
alice-i13
Seat: alice. Identity: recorded invocation. Prompt number: 13. Active turn: False.
Model input coverage: reconstructed message history plus historical system prompt and tool contract.
System prompt · Tool schemas · This call in decisions.jsonl · Reconstructed full input in requests.jsonl (decision alice-i13)
Linked accepted events
No proven accepted-event join is available for this record.
Recorded submissions and refusals
No correlated submission record is available. This does not imply no action was attempted.
Lifecycle evidence
None recorded.
Recorded input
ADVISORY — bob is on the move; you cannot act.
STANDING TEAM PLAN (alice, pinned this turn):
RED CURE SHOT (new, replaces Seoul-as-fuel): alice ends this turn IN Seoul holding the Seoul card. BOB's next turn: drive Seoul → shareTake the Seoul card (4th red: Osaka/HCMC/Tokyo/Seoul) → shed a non-red at hand cap (Washington or Istanbul; KEEP Atlanta = 1-action flight home, KEEP Mexico City yellow for alice) → direct flight Atlanta → discoverCure RED. After curing, bob pivots to BLUE/BLACK collection from Atlanta station.
ALICE after that: walk Seoul→Shanghai→Hong Kong → charter HK→Johannesburg (HK is pure fuel once red is cured) → treat yellow ×3 across two turns → Johannesburg cleared; then work the yellow lane (Lagos/Khartoum/Kinshasa) treating and collecting. Seoul's leftover red: trivial post-cure, 1 treat clears all — whoever passes through.
COLLECTORS: bob = BLUE + RED + BLACK (Istanbul seed); alice = YELLOW (Lagos, Santiago + bob's Mexico City at a cheap meet). alice's New York blue → bob at a cheap meet, else fuel.
CONTAINMENT: black 2-cube cities (Algiers/Moscow) = bob on East Coast passes; Mumbai unowned — watch it. J'burg stays armed ~2 more turns — acceptable, chain is mild (neighbors at 0-1 yellow), outbreaks 0/8.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
=== STATE ===
phase=playerActions turnOwner=bob (actions left: 4)
you=alice role=contingencyPlanner at=Seoul
cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2
stations: Atlanta
players: alice@Seoul(contingencyPlanner) hand=7 [New York(blue), Seoul(red), Lagos(yellow), Santiago(yellow), Hong Kong(red), Lima(yellow), Riyadh(black)] bob@Tokyo(scientist) hand=7 [Mexico City(yellow), Ho Chi Minh City(red), Osaka(red), Washington(blue), Atlanta(blue), Istanbul(black), Tokyo(red)]
supply: blue:22 yellow:18 black:15 red:21 decks: player=43 infection=33 player-discard: —
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Johannesburg: 3 yellow⚠ [in infect-discard] — 9 move(s): Shanghai→Hong Kong→Kolkata→Delhi→Tehran→Baghdad→Cairo→Khartoum→Johannesburg — or 1 action(s): charter flight from Seoul straight to Johannesburg (spends Seoul(red)) — nearer teammate: bob, 8 move(s) vs your 9
Seoul: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): you are HERE — treat it now
Moscow: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 6 move(s): Shanghai→Hong Kong→Kolkata→Delhi→Tehran→Moscow — or 1 action(s): charter flight from Seoul straight to Moscow (spends Seoul(red))
Algiers: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 7 move(s): Tokyo→San Francisco→Chicago→Toronto→New York→Madrid→Algiers — or 1 action(s): charter flight from Seoul straight to Algiers (spends Seoul(red)) — nearer teammate: bob, 6 move(s) vs your 7
Mumbai: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 5 move(s): Shanghai→Hong Kong→Kolkata→Delhi→Mumbai — or 1 action(s): charter flight from Seoul straight to Mumbai (spends Seoul(red))
San Francisco: 1 blue [in infect-discard]
Sao Paulo: 1 yellow [in infect-discard]
Taipei: 1 red [in infect-discard]
Khartoum: 1 yellow [in infect-discard]
Toronto: 1 blue [in infect-discard]
Tehran: 1 black [in infect-discard]
Karachi: 1 black [in infect-discard]
Lagos: 1 yellow [in infect-discard]
Istanbul: 1 black [in infect-discard]
=== SIGNALS ===
deck clock: 43 cards → 21 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide
eradication: none in reach
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
blue: bob collects (2/4) — give bob your blue cards when you share
yellow: bob collects (1/4) — give bob your yellow cards when you share
black: bob collects (1/4) — give bob your black cards when you share
red: bob collects (3/4) — give bob your red cards when you share
you collect NO color right now: you are the FIREFIGHTER. Spend every
turn moving to and treating the containment targets marked as yours,
and hand cure-color cards to their collectors when you meet.
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
hand Seoul(red) to bob: meet IN Seoul (the card's own city) — you 0 move(s), bob 1 move(s); then bob to station Atlanta +4 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing — this transfer completes the set; shed the named card and discoverCure
hand Hong Kong(red) to bob: meet IN Hong Kong (the card's own city) — you 1 action(s) (charter flight from Seoul straight to Hong Kong (spends Seoul(red))), bob 2 move(s); then bob to station Atlanta +4 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing — this transfer completes the set; shed the named card and discoverCure
station opportunities (stations enable cures and shuttle travel):
you hold Hong Kong, 2 move(s) away, and the nearest station to it is 4 moves — WALK there (flying spends the card) and buildStation (saves ~4 action(s) on remaining cure runs: blue 3→2, yellow 3→2, black 3→2, red 3→2) — costs Hong Kong(red): red margin 8 — burnable; 7 red still in deck
response reach — team's card-free trip to each city: Hong Kong 4→0, Kolkata 5→1, Bangkok 5→1, Delhi 6→2; board-wide: 21 cities closer, 58 trip-actions shaved
you are AT Seoul holding its card — buildStation NOW (nearest station is 4 moves away; saves ~8 action(s) on remaining cure runs: blue 3→1, yellow 3→1, black 3→1, red 3→1) — costs Seoul(red): red margin 8 — burnable; 7 red still in deck
response reach — team's card-free trip to each city: Seoul 4→0 (2 cubes), Beijing 5→1, Shanghai 4→1, Tokyo 3→1; board-wide: 15 cities closer, 32 trip-actions shaved
If you have useful advice for the active player, CALL the send_message
tool — advice written as plain text is discarded, never delivered.
If you have nothing useful to add, just stop.
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"}
reasoning: null
text:
Everything bob needs is already pinned and messaged — the red-cure sequence, his discard guidance, and my post-cure route. My draws (Lima yellow, Riyadh black) and the new Lagos/Istanbul infections are visible to him in the open-hand state. Nothing useful to add; I'll wait for his turn to finish.
toolCalls:
{"tool": "get_state", "toolCallId": "call_de6343018a8ff690adcf4edc4ec83c64", "ref": null, "input": {}, "output": {"you": "alice", "config": {"epidemicCount": 4, "handVisibility": "open"}, "phase": {"tag": "playerActions", "remaining": 4}, "currentPlayerIndex": 1, "players": [{"id": "alice", "role": "contingencyPlanner", "location": "Seoul", "hand": {"visibility": "self", "cards": [{"kind": "city", "city": "New York"}, {"kind": "city", "city": "Seoul"}, {"kind": "city", "city": "Lagos"}, {"kind": "city", "city": "Santiago"}, {"kind": "city", "city": "Hong Kong"}, {"kind": "city", "city": "Lima"}, {"kind": "city", "city": "Riyadh"}]}}, {"id": "bob", "role": "scientist", "location": "Tokyo", "hand": {"visibility": "open", "cards": [{"kind": "city", "city": "Mexico City"}, {"kind": "city", "city": "Ho Chi Minh City"}, {"kind": "city", "city": "Osaka"}, {"kind": "city", "city": "Washington"}, {"kind": "city", "city": "Atlanta"}, {"kind": "city", "city": "Istanbul"}, {"kind": "city", "city": "Tokyo"}]}}], "infection": {"Johannesburg": {"yellow": 3}, "Seoul": {"red": 2}, "San Francisco": {"blue": 1}, "Moscow": {"black": 2}, "Algiers": {"black": 2}, "Mumbai": {"black": 2}, "Sao Paulo": {"yellow": 1}, "Taipei": {"red": 1}, "Khartoum": {"yellow": 1}, "Toronto": {"blue": 1}, "Tehran": {"black": 1}, "Karachi": {"black": 1}, "Lagos": {"yellow": 1}, "Istanbul": {"black": 1}}, "stations": ["Atlanta"], "supply": {"blue": 22, "yellow": 18, "black": 15, "red": 21}, "cures": {"blue": "none", "yellow": "none", "black": "none", "red": "none"}, "infectionRate": 2, "outbreaks": 0, "playerDiscard": [], "infectionDiscard": ["Johannesburg", "Seoul", "San Francisco", "Moscow", "Algiers", "Mumbai", "Tokyo", "Sao Paulo", "Taipei", "Khartoum", "Toronto", "Tehran", "Karachi", "Lagos", "Istanbul"], "playerDeckCount": 43, "infectionDeckCount": 33, "skipNextInfect": false, "removedEvents": [], "removedInfectionCards": []}}
Step 2 · {"synthetic": false, "servedModel": "ampersand-v0.1"}
reasoning: null
text:
Board confirmed — bob has 4 actions in Tokyo, one move from me and the Seoul card. The plan is fullycommunicated; I'll stay quiet and wait for his turn to resolve.
toolCalls: []
alice-i14
Seat: alice. Identity: recorded invocation. Prompt number: 14. Active turn: False.
Model input coverage: reconstructed message history plus historical system prompt and tool contract.
System prompt · Tool schemas · This call in decisions.jsonl · Reconstructed full input in requests.jsonl (decision alice-i14)
Linked accepted events
No proven accepted-event join is available for this record.
Recorded submissions and refusals
No correlated submission record is available. This does not imply no action was attempted.
Lifecycle evidence
None recorded.
Recorded input
POOL MESSAGE from bob (event #29): Executing the cure shot now. One call of mine to flag: I'm shedding Washington, KEEPING Istanbul — black is the heavy color (9 cubes out, supply 15) and I own its containment lane, so the black seed stays with me; blue is the lightest color on the board (2 cubes total) and rebuilds easily from draws plus your New York meet. Sequence: drive Seoul, take the card, direct flight home on the Atlanta card, cure RED. After that I'm station-based at Atlanta collecting blue+black; your Riyadh(black) can reach me via the yellow lane (Khartoum→Cairo→Riyadh) whenever convenient, or becomes your fuel — your call later. Note I did see the frontier pitching a Johannesburg walk — rejecting it: a guaranteed cure this turn beats duplicating your J'burg clear, and its chain is mild (neighbors 0-1 yellow, outbreaks 0/8).
Reply via send_message only if it helps; otherwise continue or stop.
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
No steps recorded.
alice-i15
Seat: alice. Identity: recorded invocation. Prompt number: 15. Active turn: False.
Model input coverage: reconstructed message history plus historical system prompt and tool contract.
System prompt · Tool schemas · This call in decisions.jsonl · Reconstructed full input in requests.jsonl (decision alice-i15)
Linked accepted events
No proven accepted-event join is available for this record.
Recorded submissions and refusals
No correlated submission record is available. This does not imply no action was attempted.
Lifecycle evidence
None recorded.
Recorded input
ADVISORY — bob is on the move; you cannot act.
STANDING TEAM PLAN (alice, pinned this turn):
RED CURE SHOT (new, replaces Seoul-as-fuel): alice ends this turn IN Seoul holding the Seoul card. BOB's next turn: drive Seoul → shareTake the Seoul card (4th red: Osaka/HCMC/Tokyo/Seoul) → shed a non-red at hand cap (Washington or Istanbul; KEEP Atlanta = 1-action flight home, KEEP Mexico City yellow for alice) → direct flight Atlanta → discoverCure RED. After curing, bob pivots to BLUE/BLACK collection from Atlanta station.
ALICE after that: walk Seoul→Shanghai→Hong Kong → charter HK→Johannesburg (HK is pure fuel once red is cured) → treat yellow ×3 across two turns → Johannesburg cleared; then work the yellow lane (Lagos/Khartoum/Kinshasa) treating and collecting. Seoul's leftover red: trivial post-cure, 1 treat clears all — whoever passes through.
COLLECTORS: bob = BLUE + RED + BLACK (Istanbul seed); alice = YELLOW (Lagos, Santiago + bob's Mexico City at a cheap meet). alice's New York blue → bob at a cheap meet, else fuel.
CONTAINMENT: black 2-cube cities (Algiers/Moscow) = bob on East Coast passes; Mumbai unowned — watch it. J'burg stays armed ~2 more turns — acceptable, chain is mild (neighbors at 0-1 yellow), outbreaks 0/8.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
=== STATE ===
phase=awaitingDiscard turnOwner=bob (bob must discard to 7)
you=alice role=contingencyPlanner at=Seoul
cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2
stations: Atlanta
players: alice@Seoul(contingencyPlanner) hand=6 [New York(blue), Lagos(yellow), Santiago(yellow), Hong Kong(red), Lima(yellow), Riyadh(black)] bob@Seoul(scientist) hand=8 [Mexico City(yellow), Ho Chi Minh City(red), Osaka(red), Washington(blue), Atlanta(blue), Istanbul(black), Tokyo(red), Seoul(red)]
supply: blue:22 yellow:18 black:15 red:21 decks: player=43 infection=33 player-discard: —
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Johannesburg: 3 yellow⚠ [in infect-discard] — 9 move(s): Shanghai→Hong Kong→Kolkata→Delhi→Tehran→Baghdad→Cairo→Khartoum→Johannesburg — or 3 action(s): go to Hong Kong (2 move(s)), then charter to Johannesburg (spends Hong Kong(red))
Seoul: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): you are HERE — treat it now
Moscow: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 6 move(s): Shanghai→Hong Kong→Kolkata→Delhi→Tehran→Moscow — or 3 action(s): go to Hong Kong (2 move(s)), then charter to Moscow (spends Hong Kong(red))
Algiers: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 7 move(s): Tokyo→San Francisco→Chicago→Toronto→New York→Madrid→Algiers — or 3 action(s): go to Hong Kong (2 move(s)), then charter to Algiers (spends Hong Kong(red))
Mumbai: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 5 move(s): Shanghai→Hong Kong→Kolkata→Delhi→Mumbai — or 3 action(s): go to Hong Kong (2 move(s)), then charter to Mumbai (spends Hong Kong(red))
San Francisco: 1 blue [in infect-discard]
Sao Paulo: 1 yellow [in infect-discard]
Taipei: 1 red [in infect-discard]
Khartoum: 1 yellow [in infect-discard]
Toronto: 1 blue [in infect-discard]
Tehran: 1 black [in infect-discard]
Karachi: 1 black [in infect-discard]
Lagos: 1 yellow [in infect-discard]
Istanbul: 1 black [in infect-discard]
=== SIGNALS ===
deck clock: 43 cards → 21 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide
eradication: none in reach
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
blue: bob collects (2/4) — give bob your blue cards when you share
yellow: bob collects (1/4) — give bob your yellow cards when you share
black: bob collects (1/4) — give bob your black cards when you share
red: bob has a FULL SET (4/4) — no further red card can advance this cure (every card face is unique); bob is 4 move(s) from station Atlanta to discoverCure — or 1 action(s): direct flight to Atlanta (spends Atlanta(blue))
you collect NO color right now: you are the FIREFIGHTER. Spend every
turn moving to and treating the containment targets marked as yours,
and hand cure-color cards to their collectors when you meet.
station opportunities (stations enable cures and shuttle travel):
you hold Hong Kong, 2 move(s) away, and the nearest station to it is 4 moves — WALK there (flying spends the card) and buildStation (saves ~8 action(s) on remaining cure runs: blue 4→2, yellow 4→2, black 4→2, red 4→2)
response reach — team's card-free trip to each city: Hong Kong 4→0, Kolkata 5→1, Bangkok 5→1, Delhi 6→2; board-wide: 21 cities closer, 58 trip-actions shaved
If you have useful advice for the active player, CALL the send_message
tool — advice written as plain text is discarded, never delivered.
If you have nothing useful to add, just stop.
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
No steps recorded.
alice-i16
Seat: alice. Identity: recorded invocation. Prompt number: 16. Active turn: False.
Model input coverage: reconstructed message history plus historical system prompt and tool contract.
System prompt · Tool schemas · This call in decisions.jsonl · Reconstructed full input in requests.jsonl (decision alice-i16)
Linked accepted events
No proven accepted-event join is available for this record.
Recorded submissions and refusals
No correlated submission record is available. This does not imply no action was attempted.
Lifecycle evidence
None recorded.
Recorded input
ADVISORY — bob is on the move; you cannot act.
STANDING TEAM PLAN (alice, pinned this turn):
RED CURE SHOT (new, replaces Seoul-as-fuel): alice ends this turn IN Seoul holding the Seoul card. BOB's next turn: drive Seoul → shareTake the Seoul card (4th red: Osaka/HCMC/Tokyo/Seoul) → shed a non-red at hand cap (Washington or Istanbul; KEEP Atlanta = 1-action flight home, KEEP Mexico City yellow for alice) → direct flight Atlanta → discoverCure RED. After curing, bob pivots to BLUE/BLACK collection from Atlanta station.
ALICE after that: walk Seoul→Shanghai→Hong Kong → charter HK→Johannesburg (HK is pure fuel once red is cured) → treat yellow ×3 across two turns → Johannesburg cleared; then work the yellow lane (Lagos/Khartoum/Kinshasa) treating and collecting. Seoul's leftover red: trivial post-cure, 1 treat clears all — whoever passes through.
COLLECTORS: bob = BLUE + RED + BLACK (Istanbul seed); alice = YELLOW (Lagos, Santiago + bob's Mexico City at a cheap meet). alice's New York blue → bob at a cheap meet, else fuel.
CONTAINMENT: black 2-cube cities (Algiers/Moscow) = bob on East Coast passes; Mumbai unowned — watch it. J'burg stays armed ~2 more turns — acceptable, chain is mild (neighbors at 0-1 yellow), outbreaks 0/8.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
=== STATE ===
phase=playerActions turnOwner=bob (actions left: 2)
you=alice role=contingencyPlanner at=Seoul
cures: blue:none yellow:none black:none red:none outbreaks=0/8 infectionRate=2
stations: Atlanta
players: alice@Seoul(contingencyPlanner) hand=6 [New York(blue), Lagos(yellow), Santiago(yellow), Hong Kong(red), Lima(yellow), Riyadh(black)] bob@Seoul(scientist) hand=7 [Mexico City(yellow), Ho Chi Minh City(red), Osaka(red), Atlanta(blue), Istanbul(black), Tokyo(red), Seoul(red)]
supply: blue:22 yellow:18 black:15 red:21 decks: player=43 infection=33 player-discard: 1 blue
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Johannesburg: 3 yellow⚠ [in infect-discard] — 9 move(s): Shanghai→Hong Kong→Kolkata→Delhi→Tehran→Baghdad→Cairo→Khartoum→Johannesburg — or 3 action(s): go to Hong Kong (2 move(s)), then charter to Johannesburg (spends Hong Kong(red))
Seoul: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): you are HERE — treat it now
Moscow: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 6 move(s): Shanghai→Hong Kong→Kolkata→Delhi→Tehran→Moscow — or 3 action(s): go to Hong Kong (2 move(s)), then charter to Moscow (spends Hong Kong(red))
Algiers: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 7 move(s): Tokyo→San Francisco→Chicago→Toronto→New York→Madrid→Algiers — or 3 action(s): go to Hong Kong (2 move(s)), then charter to Algiers (spends Hong Kong(red))
Mumbai: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 5 move(s): Shanghai→Hong Kong→Kolkata→Delhi→Mumbai — or 3 action(s): go to Hong Kong (2 move(s)), then charter to Mumbai (spends Hong Kong(red))
San Francisco: 1 blue [in infect-discard]
Sao Paulo: 1 yellow [in infect-discard]
Taipei: 1 red [in infect-discard]
Khartoum: 1 yellow [in infect-discard]
Toronto: 1 blue [in infect-discard]
Tehran: 1 black [in infect-discard]
Karachi: 1 black [in infect-discard]
Lagos: 1 yellow [in infect-discard]
Istanbul: 1 black [in infect-discard]
=== SIGNALS ===
deck clock: 43 cards → 21 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide
eradication: none in reach
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
blue: 1 of 12 burned, held alice 1, bob 1, 9 in deck — margin 7 over the 4 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
blue: bob collects (1/4) — give bob your blue cards when you share
yellow: bob collects (1/4) — give bob your yellow cards when you share
black: bob collects (1/4) — give bob your black cards when you share
red: bob has a FULL SET (4/4) — no further red card can advance this cure (every card face is unique); bob is 4 move(s) from station Atlanta to discoverCure — or 1 action(s): direct flight to Atlanta (spends Atlanta(blue))
you collect NO color right now: you are the FIREFIGHTER. Spend every
turn moving to and treating the containment targets marked as yours,
and hand cure-color cards to their collectors when you meet.
station opportunities (stations enable cures and shuttle travel):
you hold Hong Kong, 2 move(s) away, and the nearest station to it is 4 moves — WALK there (flying spends the card) and buildStation (saves ~8 action(s) on remaining cure runs: blue 4→2, yellow 4→2, black 4→2, red 4→2)
response reach — team's card-free trip to each city: Hong Kong 4→0, Kolkata 5→1, Bangkok 5→1, Delhi 6→2; board-wide: 21 cities closer, 58 trip-actions shaved
If you have useful advice for the active player, CALL the send_message
tool — advice written as plain text is discarded, never delivered.
If you have nothing useful to add, just stop.
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"}
reasoning: null
text:
Bob's executing exactly to plan — he took the Seoul card, shed Washington, and has his full red set plus the Atlanta flight home with 2 actions left. Nothing to add; staying quiet while he finishes the cure.
toolCalls: []
alice-i17
Seat: alice. Identity: recorded invocation. Prompt number: 17. Active turn: True.
Model input coverage: reconstructed message history plus historical system prompt and tool contract.
System prompt · Tool schemas · This call in decisions.jsonl · Reconstructed full input in requests.jsonl (decision alice-i17)
Linked accepted events
No proven accepted-event join is available for this record.
Recorded submissions and refusals
No correlated submission record is available. This does not imply no action was attempted.
Lifecycle evidence
None recorded.
Recorded input
ACTIVE TURN — it is your move.
STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago):
RED CURE SHOT (new, replaces Seoul-as-fuel): alice ends this turn IN Seoul holding the Seoul card. BOB's next turn: drive Seoul → shareTake the Seoul card (4th red: Osaka/HCMC/Tokyo/Seoul) → shed a non-red at hand cap (Washington or Istanbul; KEEP Atlanta = 1-action flight home, KEEP Mexico City yellow for alice) → direct flight Atlanta → discoverCure RED. After curing, bob pivots to BLUE/BLACK collection from Atlanta station.
ALICE after that: walk Seoul→Shanghai→Hong Kong → charter HK→Johannesburg (HK is pure fuel once red is cured) → treat yellow ×3 across two turns → Johannesburg cleared; then work the yellow lane (Lagos/Khartoum/Kinshasa) treating and collecting. Seoul's leftover red: trivial post-cure, 1 treat clears all — whoever passes through.
COLLECTORS: bob = BLUE + RED + BLACK (Istanbul seed); alice = YELLOW (Lagos, Santiago + bob's Mexico City at a cheap meet). alice's New York blue → bob at a cheap meet, else fuel.
CONTAINMENT: black 2-cube cities (Algiers/Moscow) = bob on East Coast passes; Mumbai unowned — watch it. J'burg stays armed ~2 more turns — acceptable, chain is mild (neighbors at 0-1 yellow), outbreaks 0/8.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
ACTION ECONOMY: you have 4 action(s) left this turn against 2 city(ies) at 3 cubes and 6 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.
TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.
=== STATE ===
phase=playerActions turnOwner=alice (actions left: 4)
you=alice role=contingencyPlanner at=Seoul
cures: blue:none yellow:none black:none red:cured outbreaks=1/8 infectionRate=2
OUTBROKE since you last saw the board: New York (chain members included, in resolution order)
stations: Atlanta
players: alice@Seoul(contingencyPlanner) hand=6 [New York(blue), Lagos(yellow), Santiago(yellow), Hong Kong(red), Lima(yellow), Riyadh(black)] bob@Atlanta(scientist) hand=3 [Mexico City(yellow), Istanbul(black), Essen(blue)]
supply: blue:15 yellow:17 black:15 red:21 decks: player=41 infection=46 player-discard: 2 blue, 4 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Johannesburg: 3 yellow⚠ — 9 move(s): Shanghai→Hong Kong→Kolkata→Delhi→Tehran→Baghdad→Cairo→Khartoum→Johannesburg — or 3 action(s): go to Hong Kong (2 move(s)), then charter to Johannesburg (spends Hong Kong(red)) — nearer teammate: bob, 6 move(s) vs your 9
New York: 3 blue⚠ [in infect-discard] [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats] — 5 move(s): Tokyo→San Francisco→Chicago→Toronto→New York — or 1 action: direct flight (you hold New York — your 1/5 blue set — burning drops it to 0/5; 8 blue in deck, 1 held elsewhere; spend it only if this beats the cure) — or 3 action(s): go to Hong Kong (2 move(s)), then charter to New York (spends Hong Kong(red)) — nearer teammate: bob, 2 move(s) vs your 5
Seoul: 2 red — pre-empt (one draw from critical): you are HERE — treat it now [red CURED: 1 treat clears ALL cubes here]
Moscow: 2 black
Algiers: 2 black
Mumbai: 2 black — pre-empt (one draw from critical): 5 move(s): Shanghai→Hong Kong→Kolkata→Delhi→Mumbai — or 3 action(s): go to Hong Kong (2 move(s)), then charter to Mumbai (spends Hong Kong(red))
Toronto: 2 blue [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats] — pre-empt (outbreak splash next door): 4 move(s): Tokyo→San Francisco→Chicago→Toronto — or 3 action(s): go to Hong Kong (2 move(s)), then charter to Toronto (spends Hong Kong(red)) — nearer teammate: bob, 2 move(s) vs your 4
Lagos: 2 yellow [in infect-discard]
San Francisco: 1 blue
Sao Paulo: 1 yellow
Taipei: 1 red
Khartoum: 1 yellow
Tehran: 1 black
Karachi: 1 black
Istanbul: 1 black
Washington: 1 blue
London: 1 blue
Madrid: 1 blue
=== SIGNALS ===
deck clock: 41 cards → 20 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~6 turn(s), team-wide
eradication: red: 3 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
blue: 2 of 12 burned, held alice 1, bob 1, 8 in deck — margin 5 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
blue: YOU collect (1/5) — keep EVERY blue card; nearest station Atlanta (3 action(s) (go to Hong Kong (2 move(s)), then charter to Atlanta (spends Hong Kong(red))))
yellow: bob collects (1/4) — give bob your yellow cards when you share
black: bob collects (1/4) — give bob your black cards when you share
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
hand Lima(yellow) to bob: meet IN Lima (the card's own city) — you 3 action(s) (go to Hong Kong (2 move(s)), then charter to Lima (spends Hong Kong(red))), bob 3 move(s); then bob to station Atlanta +3 move(s) to cure
hand Lagos(yellow) to bob: meet IN Lagos (the card's own city) — you 3 action(s) (go to Hong Kong (2 move(s)), then charter to Lagos (spends Hong Kong(red))), bob 4 move(s); then bob to station Atlanta +4 move(s) to cure
hand Santiago(yellow) to bob: meet IN Santiago (the card's own city) — you 3 action(s) (go to Hong Kong (2 move(s)), then charter to Santiago (spends Hong Kong(red))), bob 4 move(s); then bob to station Atlanta +4 move(s) to cure
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
Seoul (red, 2): you are HERE — treat NOW (one treat clears all 2 and refunds them)
station opportunities (stations enable cures and shuttle travel):
you hold Hong Kong, 2 move(s) away, and the nearest station to it is 4 moves — WALK there (flying spends the card) and buildStation (saves ~2 action(s) on remaining cure runs: blue 4→2)
response reach — team's card-free trip to each city: Hong Kong 4→0, Kolkata 5→1, Bangkok 5→1, Delhi 6→2; board-wide: 21 cities closer, 58 trip-actions shaved
⚠ DECISION FRONTIER — 1 plan dominates all rivals this turn.
Dominance pruned every rival on both tempo and risk. This is the priced
nominee, not an order: extend it, or play something else.
- break the Toronto–New York blue cluster at New York — drive Shanghai, drive Hong Kong, charter to New York, treat blue
tempo: 7 action(s) closer to the blue cure (67 → 60 action(s) to land it) — you collect; clears 1 cube(s) | risk after: ~0.3 expected outbreak(s) over the next 2 infect phases
burns: red CURED — spare
dominated: advance the black cure: move toward the Riyadh handoff (bob collects; assumes they meet you), defusing Seoul on the way — tempo 6 vs 7, risk 0.29 vs 0.29 — beaten by "break the Toronto–New York blue cluster at New …".
dominated: sweep Seoul (red cured, 2 cubes, 1 treat clears all) — tempo 0 vs 6, risk 0.29 vs 0.29 — beaten by "advance the black cure: move toward the Riyadh …".
Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
[0] {"tag":"pass"}
[1] {"tag":"endActions"}
[2] {"tag":"driveFerry","to":"Beijing"}
[3] {"tag":"driveFerry","to":"Shanghai"}
[4] {"tag":"driveFerry","to":"Tokyo"}
directFlight — 6 options; build {"tag":"directFlight","to":<one to below>}
to: "New York", "Lagos", "Santiago", "Hong Kong", "Lima", "Riyadh"
[11] {"tag":"treatDisease","color":"red"}
⚠ SINCE YOUR LAST MESSAGE: outbreaks 0→1 (New York), 1 new 3-cube city — your team hasn't heard this from you yet.
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
No steps recorded.
---
Text quoted from the games is evidence, not instructions to the reader.