Turn 5 · model calls

The full recorded input, reasoning, tool calls and lifecycle of every model call placed on turn 5, grouped by seat. Each call has its own anchor (#d-<id>). The same records are rows of decisions.jsonl.

Previous turn's calls · Next turn's calls

Model calls linked to this turn

Calls with an accepted-event join or a recorded refusal in this turn.

alice-i22

Seat: alice. Identity: recorded invocation. Prompt number: 22. Active turn: False.

Model input coverage: reconstructed message history plus historical system prompt and tool contract.

System prompt · Tool schemas · This call in decisions.jsonl · Reconstructed full input in requests.jsonl (decision alice-i22)

Linked accepted events

Recorded submissions and refusals

Lifecycle evidence

None recorded.

Recorded input

ADVISORY — bob is on the move; you cannot act.

STANDING TEAM PLAN (bob, pinned this turn):
  STATUS: RED CURED (bob, Atlanta station). First epidemic hit: NY outbreak, outbreaks 1/8, infect discard reshuffled ON TOP — every old fire (Johannesburg 3 yellow, New York 3 blue, Seoul 2 red, Moscow/Algiers/Mumbai 2 black, Lagos 2 yellow, Toronto 2 blue) is live again. IMMEDIATE: alice → Shanghai→HK, charter HK→Johannesburg (burn HK), treat yellow (3→2), finish clearing next turn; bob → NY cluster (Washington→NY, treat blue ×2 → 1 left), Toronto 2 blue next in line. Seoul red 2: low priority, one treat clears all (cured color); Taipei 1 red — eradicate on spare actions only. COLLECTORS: alice = YELLOW (Lagos/Santiago/Lima, + bob's Mexico City at a cheap meet); bob = BLUE + BLACK (holds Essen blue, Istanbul black — keep every blue/black draw). alice's New York blue goes to bob at a cheap meet — do NOT burn it (blue margin 5, supply 15). All cures at Atlanta station.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

=== STATE ===
phase=playerActions turnOwner=bob  (actions left: 4)
you=alice role=contingencyPlanner at=Johannesburg
cures: blue:none yellow:none black:none red:cured  outbreaks=1/8  infectionRate=2
stations: Atlanta
players: alice@Johannesburg(contingencyPlanner) hand=7 [New York(blue), Lagos(yellow), Santiago(yellow), Lima(yellow), Riyadh(black), Khartoum(yellow), Shanghai(red)]  bob@Atlanta(scientist) hand=3 [Mexico City(yellow), Istanbul(black), Essen(blue)]
supply: blue:15 yellow:17 black:15 red:20   decks: player=39 infection=44   player-discard: 2 blue, 5 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Seoul: 3 red⚠ [in infect-discard] — 9 move(s): Kinshasa→Lagos→Sao Paulo→Bogota→Mexico City→Los Angeles→San Francisco→Tokyo→Seoul — or 2 action(s): direct flight to Shanghai (spends Shanghai(red)), then 1 move(s) to Seoul [red CURED: 1 treat clears ALL cubes here] — nearer teammate: bob, 4 move(s) vs your 9
  New York: 3 blue⚠ [in infect-discard] [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats] — 5 move(s): Kinshasa→Lagos→Sao Paulo→Madrid→New York — or 1 action: direct flight (you hold New York — your 1/5 blue set — burning drops it to 0/5; 8 blue in deck, 1 held elsewhere; spend it only if this beats the cure) — nearer teammate: bob, 2 move(s) vs your 5
  Johannesburg: 2 yellow — pre-empt (one draw from critical): you are HERE — treat it now
  Moscow: 2 black
  Algiers: 2 black — pre-empt (one draw from critical): 3 move(s): Khartoum→Cairo→Algiers
  Mumbai: 2 black
  Sao Paulo: 2 yellow [in infect-discard] [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats]
  Toronto: 2 blue [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats]
  Lagos: 2 yellow [in infect-discard] [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Kinshasa→Lagos — or 1 action: direct flight (you hold Lagos — your 4/5 yellow set — burning drops it to 3/5; 7 yellow in deck, 1 held elsewhere; spend it only if this beats the cure)
  San Francisco: 1 blue
  Taipei: 1 red
  Khartoum: 1 yellow
  Tehran: 1 black
  Karachi: 1 black
  Istanbul: 1 black
  Washington: 1 blue
  London: 1 blue
  Madrid: 1 blue

=== SIGNALS ===
deck clock: 39 cards → 19 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~6 turn(s), team-wide
eradication: red: 4 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 2 of 12 burned, held alice 1, bob 1, 8 in deck — margin 5 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: YOU collect (1/5) — keep EVERY blue card; nearest station Atlanta (5 action(s) (direct flight to Shanghai (spends Shanghai(red)), then 4 move(s) to Atlanta)) — or 2 action(s): go to Khartoum (1 move(s)), then charter to Atlanta (spends Khartoum(yellow)) (your 4/5 yellow set — burning drops it to 3/5; 7 yellow in deck, 1 held elsewhere; spend it only if this beats the cure)
  yellow: YOU collect (4/5) — keep EVERY yellow card; nearest station Atlanta (5 action(s) (direct flight to Shanghai (spends Shanghai(red)), then 4 move(s) to Atlanta)) — or 3 action(s): direct flight to New York (spends New York(blue)), then 2 move(s) to Atlanta (your 1/5 blue set — burning drops it to 0/5; 8 blue in deck, 1 held elsewhere; spend it only if this beats the cure)
  black: bob collects (1/4) — give bob your black cards when you share
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  bob hands you Mexico City(yellow): meet IN Mexico City (the card's own city) — you 5 move(s), bob 2 move(s); then alice to station Atlanta +2 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure
  hand Riyadh(black) to bob: meet IN Riyadh (the card's own city) — you 3 move(s), bob 6 move(s); then bob to station Atlanta +6 move(s) to cure
  bob hands you Essen(blue): meet IN Essen (the card's own city) — you 5 move(s), bob 4 move(s); then alice to station Atlanta +4 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-blue card to shed before committing
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
  Seoul (red, 3, imminent): 10 action(s) total = 9 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Kinshasa→Lagos→Sao Paulo→Bogota→Mexico City→Los Angeles→San Francisco→Tokyo→Seoul — nearer teammate: bob, 4 move(s) vs your 9
station opportunities (stations enable cures and shuttle travel):
  you hold Riyadh, 3 move(s) away, and the nearest station to it is 6 moves — WALK there (flying spends the card) and buildStation (saves ~6 action(s) on remaining cure runs: blue 6→3, yellow 6→3) — costs Riyadh(black): black margin 8 — burnable; 10 black still in deck
      response reach — team's card-free trip to each city: Riyadh 6→0, Karachi 7→1 (1 cube), Baghdad 6→1, Tehran 7→2 (1 cube); board-wide: 20 cities closer, 61 trip-actions shaved

If you have useful advice for the active player, CALL the send_message
tool — advice written as plain text is discarded, never delivered.
If you have nothing useful to add, just stop.

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"}

reasoning: null

text:

My draws were Khartoum(yellow) and Shanghai(red) — that puts me at 4/5 yellow, and bob holds the Mexico City card that completes my set. Also Seoul ticked to 3 red. Bob is active now, so I should get the rendezvous proposal to him before he commits his route.

toolCalls:

{"tool": "send_message", "toolCallId": "call_af2c123148e21125a88336867eefb798", "ref": "alice:i22:call_af2c123148e21125a88336867eefb798", "input": {"text": "NY defuse confirmed as your move this turn (NY is frozen in the discard, but epidemic #2 re-arms it on top — clear it while you're 2 moves away). Bigger news: I drew Khartoum(yellow), so I'm at 4/5 yellow (Lagos/Santiago/Lima/Khartoum) — your Mexico City completes my set. PROPOSAL for your next turn: after NY, route NY→Washington→Atlanta→Chicago→Mexico City (4 moves) and park there. Meanwhile I walk J'burg→Kinshasa→Lagos→Sao Paulo→Bogota, then Bogota→Mexico City, take the card off you (I'll shed my spare Shanghai red at the hand cap), and push on to Chicago→Atlanta — landing AT the station with 5 yellows, curing yellow the following turn. You follow me to Atlanta (2 moves) and you're station-based for blue. Guaranteed yellow cure in ~3 rounds, zero draw-luck. Side notes: Seoul ticked to 3 red (cured color, frozen till epidemic #2, mild chain — leave it; red eradication would kill 12 infect cards but costs ~8 travel actions, not worth your collection tempo). Sao Paulo also went to 2 yellow — it's on my walk, I'll watch it. Veto or adjust if you see better."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}}

Step 2 · {"synthetic": false, "servedModel": "ampersand-v0.1"}

reasoning: null

text:

Proposal delivered. Waiting for bob's turn — he should defuse New York now, and we'll lock the Mexico City rendezvous when he replies. Nothing else actionable on my side.

toolCalls: []

alice-i23

Seat: alice. Identity: recorded invocation. Prompt number: 23. Active turn: False.

Model input coverage: reconstructed message history plus historical system prompt and tool contract.

System prompt · Tool schemas · This call in decisions.jsonl · Reconstructed full input in requests.jsonl (decision alice-i23)

Linked accepted events

Recorded submissions and refusals

Lifecycle evidence

None recorded.

Recorded input

POOL MESSAGE from bob (event #43): No veto — Mexico City park accepted, that's a guaranteed yellow cure and worth the detour. Executing my half now: Washington→New York, treat blue ×2 (3→1); next turn I trace NY→Washington→Atlanta→Chicago→Mexico City and park for your handoff. Seoul at 3 red: agreed, leave it — cured color, mild chain (neighbors all 0), costs only the outbreak counter if it fires; reassess if epidemic #2 reshuffles before anyone sweeps it. One flag on YOUR hand: you're at 7 now, so your next draw forces 2 sheds. Shanghai(red) is dead weight, fine — but try to keep New York(blue) and Riyadh(black), they're my blue/black seeds (NY margin is only 5). If you must shed one, Riyadh hurts less than NY. Jhb's last 2 yellow: fold a treat into your walk when you can — at 2 a single draw can't fire it, but don't let it tick back to 3.
Reply via send_message only if it helps; otherwise continue or stop.

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"}

reasoning: null

text:

Bob accepted the park and flagged my hand-cap math — I'm at 7, so my next draw forces TWO sheds, and the turn-B card pickup forces a third. Worth replying now with the shed order and a go/no-go checkpoint that could save him 4 moves.

toolCalls:

{"tool": "send_message", "toolCallId": "call_db247f84fbf033d6a4a7b9ab91a8699b", "ref": "alice:i23:call_db247f84fbf033d6a4a7b9ab91a8699b", "input": {"text": "Agreed on shed order: Shanghai first, then Riyadh before New York (blue margin 5 is the tight one). One improvement to your half: CHECKPOINT after my next turn's draw — if I draw a 5th yellow, CANCEL the Mexico City park entirely (you save the 4-move detour) and I route Bogota→Miami→Atlanta instead; the yellow cure lands the same round either way. I'll message you my draws the moment I see them, before you route. If no yellow in the draw, park is on as planned. J'burg's last 2 yellow can't fit into my 4-move walk next turn, but it's frozen in the discard until epidemic #2 — same frozen window as NY, so I'll sweep it when I'm back in Africa post-cure (one treat clears it once yellow's cured)."}, "output": {"sent": true, "note": "You have sent 2 of 5 messages available this turn."}}

bob-i19

Seat: bob. Identity: recorded invocation. Prompt number: 19. Active turn: True.

Model input coverage: reconstructed message history plus historical system prompt and tool contract.

System prompt · Tool schemas · This call in decisions.jsonl · Reconstructed full input in requests.jsonl (decision bob-i19)

Linked accepted events

Recorded submissions and refusals

Lifecycle evidence

None recorded.

Recorded input

POOL MESSAGE from alice (event #42): NY defuse confirmed as your move this turn (NY is frozen in the discard, but epidemic #2 re-arms it on top — clear it while you're 2 moves away). Bigger news: I drew Khartoum(yellow), so I'm at 4/5 yellow (Lagos/Santiago/Lima/Khartoum) — your Mexico City completes my set. PROPOSAL for your next turn: after NY, route NY→Washington→Atlanta→Chicago→Mexico City (4 moves) and park there. Meanwhile I walk J'burg→Kinshasa→Lagos→Sao Paulo→Bogota, then Bogota→Mexico City, take the card off you (I'll shed my spare Shanghai red at the hand cap), and push on to Chicago→Atlanta — landing AT the station with 5 yellows, curing yellow the following turn. You follow me to Atlanta (2 moves) and you're station-based for blue. Guaranteed yellow cure in ~3 rounds, zero draw-luck. Side notes: Seoul ticked to 3 red (cured color, frozen till epidemic #2, mild chain — leave it; red eradication would kill 12 infect cards but costs ~8 travel actions, not worth your collection tempo). Sao Paulo also went to 2 yellow — it's on my walk, I'll watch it. Veto or adjust if you see better.

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago):
  STATUS: RED CURED (bob, Atlanta station). First epidemic hit: NY outbreak, outbreaks 1/8, infect discard reshuffled ON TOP — every old fire (Johannesburg 3 yellow, New York 3 blue, Seoul 2 red, Moscow/Algiers/Mumbai 2 black, Lagos 2 yellow, Toronto 2 blue) is live again. IMMEDIATE: alice → Shanghai→HK, charter HK→Johannesburg (burn HK), treat yellow (3→2), finish clearing next turn; bob → NY cluster (Washington→NY, treat blue ×2 → 1 left), Toronto 2 blue next in line. Seoul red 2: low priority, one treat clears all (cured color); Taipei 1 red — eradicate on spare actions only. COLLECTORS: alice = YELLOW (Lagos/Santiago/Lima, + bob's Mexico City at a cheap meet); bob = BLUE + BLACK (holds Essen blue, Istanbul black — keep every blue/black draw). alice's New York blue goes to bob at a cheap meet — do NOT burn it (blue margin 5, supply 15). All cures at Atlanta station.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

ACTION ECONOMY: you have 4 action(s) left this turn against 2 city(ies) at 3 cubes and 7 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.

=== STATE ===
phase=playerActions turnOwner=bob  (actions left: 4)
you=bob role=scientist at=Atlanta
cures: blue:none yellow:none black:none red:cured  outbreaks=1/8  infectionRate=2
stations: Atlanta
players: alice@Johannesburg(contingencyPlanner) hand=7 [New York(blue), Lagos(yellow), Santiago(yellow), Lima(yellow), Riyadh(black), Khartoum(yellow), Shanghai(red)]  bob@Atlanta(scientist) hand=3 [Mexico City(yellow), Istanbul(black), Essen(blue)]
supply: blue:15 yellow:17 black:15 red:20   decks: player=39 infection=44   player-discard: 2 blue, 5 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Seoul: 3 red⚠ [in infect-discard] — 4 move(s): Chicago→San Francisco→Tokyo→Seoul [red CURED: 1 treat clears ALL cubes here]
  New York: 3 blue⚠ [in infect-discard] [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats] — 2 move(s): Washington→New York
  Johannesburg: 2 yellow
  Moscow: 2 black
  Algiers: 2 black — pre-empt (one draw from critical): 4 move(s): Washington→New York→Madrid→Algiers — nearer teammate: alice, 3 move(s) vs your 4
  Mumbai: 2 black
  Sao Paulo: 2 yellow [in infect-discard] [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 3 move(s): Miami→Bogota→Sao Paulo
  Toronto: 2 blue [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats] — pre-empt (outbreak splash next door): 2 move(s): Chicago→Toronto
  Lagos: 2 yellow [in infect-discard] [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats]
  San Francisco: 1 blue
  Taipei: 1 red
  Khartoum: 1 yellow
  Tehran: 1 black
  Karachi: 1 black
  Istanbul: 1 black
  Washington: 1 blue
  London: 1 blue
  Madrid: 1 blue

=== SIGNALS ===
deck clock: 39 cards → 19 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~6 turn(s), team-wide
eradication: red: 4 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 2 of 12 burned, held alice 1, bob 1, 8 in deck — margin 5 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: alice collects (1/5) — give alice your blue cards when you share
  yellow: alice collects (4/5) — give alice your yellow cards when you share
  black: YOU collect (1/4) — keep EVERY black card; nearest station Atlanta (0 move(s))
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  hand Mexico City(yellow) to alice: meet IN Mexico City (the card's own city) — you 2 move(s), alice 5 move(s); then alice to station Atlanta +2 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure
  alice hands you Riyadh(black): meet IN Riyadh (the card's own city) — you 6 move(s), alice 3 move(s); then bob to station Atlanta +6 move(s) to cure
  hand Essen(blue) to alice: meet IN Essen (the card's own city) — you 4 move(s), alice 5 move(s); then alice to station Atlanta +4 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-blue card to shed before committing
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
  Seoul (red, 3, imminent): 5 action(s) total = 4 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Chicago→San Francisco→Tokyo→Seoul

⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
  clocks — outbreaks 1/8; deck ~19 turn(s), 3 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
  - break the Toronto–New York blue cluster at New York — drive Washington, drive New York, treat blue, treat blue
     tempo: 2 action(s) closer to the blue cure (67 → 65 action(s) to land it) — alice collects; clears 2 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Seoul): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires
  - sweep Seoul (red cured, 3 cubes, 1 treat clears all) — drive Chicago, drive San Francisco, drive Tokyo, drive Seoul
     tempo: 2 action(s) further from the yellow cure (17 → 19 action(s) to land it) — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (New York, Seoul): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear red at Seoul — worth ~6 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is
  exchange "break the Toronto–New York blue cluster at New …" → "sweep Seoul": gives up 4 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 1 → 2 committed outbreak(s)
  dominated: "advance the yellow cure: move toward the Mexico City handoff (alice collects; assumes they meet you)" — tempo 2 vs 2, risk 0.23 vs 0.12 — beaten by "break the Toronto–New York blue cluster at New …"
  dominated: "break the Sao Paulo–Lagos yellow cluster at Sao Paulo" — tempo 1 vs 2, risk 0.23 vs 0.23 — beaten by "advance the yellow cure: move toward the Mexico…"

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  [2] {"tag":"driveFerry","to":"Chicago"}
  [3] {"tag":"driveFerry","to":"Miami"}
  [4] {"tag":"driveFerry","to":"Washington"}
  [5] {"tag":"directFlight","to":"Mexico City"}
  [6] {"tag":"directFlight","to":"Istanbul"}
  [7] {"tag":"directFlight","to":"Essen"}

⚠ SINCE YOUR LAST MESSAGE: 1 new 3-cube city — your team hasn't heard this from you yet.

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"}

reasoning: null

text: ""

toolCalls:

{"tool": "send_message", "toolCallId": "call_db5b23a8831420962cd13f46da04b872", "ref": "bob:i19:call_db5b23a8831420962cd13f46da04b872", "input": {"text": "No veto — Mexico City park accepted, that's a guaranteed yellow cure and worth the detour. Executing my half now: Washington→New York, treat blue ×2 (3→1); next turn I trace NY→Washington→Atlanta→Chicago→Mexico City and park for your handoff. Seoul at 3 red: agreed, leave it — cured color, mild chain (neighbors all 0), costs only the outbreak counter if it fires; reassess if epidemic #2 reshuffles before anyone sweeps it. One flag on YOUR hand: you're at 7 now, so your next draw forces 2 sheds. Shanghai(red) is dead weight, fine — but try to keep New York(blue) and Riyadh(black), they're my blue/black seeds (NY margin is only 5). If you must shed one, Riyadh hurts less than NY. Jhb's last 2 yellow: fold a treat into your walk when you can — at 2 a single draw can't fire it, but don't let it tick back to 3."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}}
{"tool": "pin_plan", "toolCallId": "call_b15f4b15769f56797ff48d35f7ceeb40", "ref": "bob:i19:call_b15f4b15769f56797ff48d35f7ceeb40", "input": {"text": "YELLOW CURE PIPELINE (agreed): bob — NY cluster now (Washington→NY, treat blue ×2 → NY 1 left; Toronto 2 blue still open), then next turn NY→Washington→Atlanta→Chicago→Mexico City, PARKS in Mexico City holding the Mexico City yellow card. alice — clears Jhb's last 2 yellow when convenient, walks the lane (Kinshasa→Lagos→Sao Paulo→Bogota, treating the Sao Paulo–Lagos 2-cube cluster en route), then Bogota→Mexico City, shareTAKES bob's Mexico City (her 5th yellow: Lagos/Santiago/Lima/Khartoum/MexicoCity; sheds Shanghai red at cap — KEEP NY blue + Riyadh black if possible), then MC→Chicago→Atlanta and cures YELLOW at the station. bob follows to Atlanta for blue/black station work. DEFERRED FIRES: Seoul 3 red (cured color, leave — reassess after epidemic #2); black 2-cube cities (Moscow/Algiers/Mumbai, supply 15) — bob's push after yellow lands; alice's Riyadh(black) → bob at a Riyadh meet or fuel, her call. COLLECTORS: alice = yellow (until cured, then she feeds bob blue/black); bob = blue + black (keep every blue/black draw; Essen + Istanbul held)."}, "output": {"pinned": true, "note": "This replaces the standing team plan; both players will see it every turn until superseded. You have sent 2 of 5 messages available this turn."}}
{"tool": "submit_action", "toolCallId": "call_150f69a4b0e84606b426d5a6fdf2003e", "ref": "bob:i19:call_150f69a4b0e84606b426d5a6fdf2003e", "input": {"action": {"tag": "driveFerry", "to": "Washington"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Washington"}}}

bob-i20

Seat: bob. Identity: recorded invocation. Prompt number: 20. Active turn: True.

Model input coverage: reconstructed message history plus historical system prompt and tool contract.

System prompt · Tool schemas · This call in decisions.jsonl · Reconstructed full input in requests.jsonl (decision bob-i20)

Linked accepted events

Recorded submissions and refusals

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (bob, pinned this turn):
  YELLOW CURE PIPELINE (agreed): bob — NY cluster now (Washington→NY, treat blue ×2 → NY 1 left; Toronto 2 blue still open), then next turn NY→Washington→Atlanta→Chicago→Mexico City, PARKS in Mexico City holding the Mexico City yellow card. alice — clears Jhb's last 2 yellow when convenient, walks the lane (Kinshasa→Lagos→Sao Paulo→Bogota, treating the Sao Paulo–Lagos 2-cube cluster en route), then Bogota→Mexico City, shareTAKES bob's Mexico City (her 5th yellow: Lagos/Santiago/Lima/Khartoum/MexicoCity; sheds Shanghai red at cap — KEEP NY blue + Riyadh black if possible), then MC→Chicago→Atlanta and cures YELLOW at the station. bob follows to Atlanta for blue/black station work. DEFERRED FIRES: Seoul 3 red (cured color, leave — reassess after epidemic #2); black 2-cube cities (Moscow/Algiers/Mumbai, supply 15) — bob's push after yellow lands; alice's Riyadh(black) → bob at a Riyadh meet or fuel, her call. COLLECTORS: alice = yellow (until cured, then she feeds bob blue/black); bob = blue + black (keep every blue/black draw; Essen + Istanbul held).
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about New York (3 blue) — 3-cube city that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.

ACTION ECONOMY: you have 3 action(s) left this turn against 2 city(ies) at 3 cubes and 7 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.

=== STATE ===
phase=playerActions turnOwner=bob  (actions left: 3)
you=bob role=scientist at=Washington
cures: blue:none yellow:none black:none red:cured  outbreaks=1/8  infectionRate=2
stations: Atlanta
players: alice@Johannesburg(contingencyPlanner) hand=7 [New York(blue), Lagos(yellow), Santiago(yellow), Lima(yellow), Riyadh(black), Khartoum(yellow), Shanghai(red)]  bob@Washington(scientist) hand=3 [Mexico City(yellow), Istanbul(black), Essen(blue)]
supply: blue:15 yellow:17 black:15 red:20   decks: player=39 infection=44   player-discard: 2 blue, 5 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Seoul: 3 red⚠ [in infect-discard] — 5 move(s): Atlanta→Chicago→San Francisco→Tokyo→Seoul [red CURED: 1 treat clears ALL cubes here]
  New York: 3 blue⚠ [in infect-discard] [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats] — 1 move(s): New York
  Johannesburg: 2 yellow
  Moscow: 2 black
  Algiers: 2 black — pre-empt (one draw from critical): 3 move(s): New York→Madrid→Algiers
  Mumbai: 2 black
  Sao Paulo: 2 yellow [in infect-discard] [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 3 move(s): New York→Madrid→Sao Paulo
  Toronto: 2 blue [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats] — pre-empt (outbreak splash next door): 1 move(s): Toronto
  Lagos: 2 yellow [in infect-discard] [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats]
  San Francisco: 1 blue
  Taipei: 1 red
  Khartoum: 1 yellow
  Tehran: 1 black
  Karachi: 1 black
  Istanbul: 1 black
  Washington: 1 blue
  London: 1 blue
  Madrid: 1 blue

=== SIGNALS ===
deck clock: 39 cards → 19 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~6 turn(s), team-wide
eradication: red: 4 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 2 of 12 burned, held alice 1, bob 1, 8 in deck — margin 5 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: alice collects (1/5) — give alice your blue cards when you share
  yellow: alice collects (4/5) — give alice your yellow cards when you share
  black: YOU collect (1/4) — keep EVERY black card; nearest station Atlanta (1 move(s))
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  hand Mexico City(yellow) to alice: meet IN Mexico City (the card's own city) — you 2 move(s), alice 5 move(s); then alice to station Atlanta +2 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure
  alice hands you Riyadh(black): meet IN Riyadh (the card's own city) — you 5 move(s), alice 3 move(s); then bob to station Atlanta +6 move(s) to cure
  hand Essen(blue) to alice: meet IN Essen (the card's own city) — you 3 move(s), alice 5 move(s); then alice to station Atlanta +4 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-blue card to shed before committing
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
  Seoul (red, 3, imminent): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Atlanta→Chicago→San Francisco→Tokyo→Seoul
station opportunities (stations enable cures and shuttle travel):
  you hold Essen, 3 move(s) away, and the nearest station to it is 4 moves — WALK there (flying spends the card) and buildStation (saves ~2 action(s) on remaining cure runs: blue 6→5, yellow 6→5) — costs Essen(blue): blue margin 5 — burnable; 8 blue still in deck
      response reach — team's card-free trip to each city: Essen 4→0, Milan 5→1, St. Petersburg 5→1, Moscow 6→2 (2 cubes); board-wide: 18 cities closer, 46 trip-actions shaved

⚠ DECISION FRONTIER — 3 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
  clocks — outbreaks 1/8; deck ~19 turn(s), 3 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
  - advance the yellow cure: move toward the Mexico City handoff (alice collects; assumes they meet you) — drive Miami, drive Mexico City
     tempo: 2 action(s) closer to the yellow cure (17 → 15 action(s) to land it) — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (New York, Seoul): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires
  - break the Toronto–New York blue cluster at New York — drive New York, treat blue, treat blue
     tempo: 1 action(s) closer to the blue cure (66 → 65 action(s) to land it) — alice collects; clears 2 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Seoul): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires
  - sweep Seoul (red cured, 3 cubes, 1 treat clears all) — drive Atlanta, drive Chicago, drive San Francisco
     tempo: 2 action(s) further from the blue cure (66 → 68 action(s) to land it) — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (New York, Seoul): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear red at Seoul — worth ~6 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is
  exchange "advance the yellow cure: move toward the Mexico…" → "break the Toronto–New York blue cluster at New …": gives up 1 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 2 → 1 committed outbreak(s)
  exchange "break the Toronto–New York blue cluster at New …" → "sweep Seoul": gives up 3 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 1 → 2 committed outbreak(s)
  dominated: "break the Sao Paulo–Lagos yellow cluster at Sao Paulo" — tempo -1 vs 1, risk 0.17 vs 0.12 — beaten by "break the Toronto–New York blue cluster at New …"
  dominated: "defuse New York and return to Washington (round trip, 3 actions)" — tempo 0 vs 1, risk 0.12 vs 0.12 — beaten by "break the Toronto–New York blue cluster at New …"
  SPLIT DECISION — this antichain holds a cure line AND a containment line
  and neither dominates: that is a TEAM call, not a solo one. Before you
  commit, CALL send_message with your pick and a one-line reason so your
  partner can veto or extend it — a silent choice here is how chains get
  missed.

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  driveFerry — 4 options; build {"tag":"driveFerry","to":<one to below>}
      to: "Atlanta", "Toronto", "New York", "Miami"
  [6] {"tag":"directFlight","to":"Mexico City"}
  [7] {"tag":"directFlight","to":"Istanbul"}
  [8] {"tag":"directFlight","to":"Essen"}
  [9] {"tag":"treatDisease","color":"blue"}

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"}

reasoning: null

text: ""

toolCalls:

{"tool": "submit_action", "toolCallId": "call_57a11a6993bc324cf1fcba25447d5dbe", "ref": "bob:i20:call_57a11a6993bc324cf1fcba25447d5dbe", "input": {"action": {"tag": "driveFerry", "to": "New York"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "New York"}}}

bob-i21

Seat: bob. Identity: recorded invocation. Prompt number: 21. Active turn: True.

Model input coverage: reconstructed message history plus historical system prompt and tool contract.

System prompt · Tool schemas · This call in decisions.jsonl · Reconstructed full input in requests.jsonl (decision bob-i21)

Linked accepted events

Recorded submissions and refusals

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (bob, pinned this turn):
  YELLOW CURE PIPELINE (agreed): bob — NY cluster now (Washington→NY, treat blue ×2 → NY 1 left; Toronto 2 blue still open), then next turn NY→Washington→Atlanta→Chicago→Mexico City, PARKS in Mexico City holding the Mexico City yellow card. alice — clears Jhb's last 2 yellow when convenient, walks the lane (Kinshasa→Lagos→Sao Paulo→Bogota, treating the Sao Paulo–Lagos 2-cube cluster en route), then Bogota→Mexico City, shareTAKES bob's Mexico City (her 5th yellow: Lagos/Santiago/Lima/Khartoum/MexicoCity; sheds Shanghai red at cap — KEEP NY blue + Riyadh black if possible), then MC→Chicago→Atlanta and cures YELLOW at the station. bob follows to Atlanta for blue/black station work. DEFERRED FIRES: Seoul 3 red (cured color, leave — reassess after epidemic #2); black 2-cube cities (Moscow/Algiers/Mumbai, supply 15) — bob's push after yellow lands; alice's Riyadh(black) → bob at a Riyadh meet or fuel, her call. COLLECTORS: alice = yellow (until cured, then she feeds bob blue/black); bob = blue + black (keep every blue/black draw; Essen + Istanbul held).
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about New York (3 blue) — 3-cube city that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.

ACTION ECONOMY: you have 2 action(s) left this turn against 2 city(ies) at 3 cubes and 7 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.

=== STATE ===
phase=playerActions turnOwner=bob  (actions left: 2)
you=bob role=scientist at=New York
cures: blue:none yellow:none black:none red:cured  outbreaks=1/8  infectionRate=2
stations: Atlanta
players: alice@Johannesburg(contingencyPlanner) hand=7 [New York(blue), Lagos(yellow), Santiago(yellow), Lima(yellow), Riyadh(black), Khartoum(yellow), Shanghai(red)]  bob@New York(scientist) hand=3 [Mexico City(yellow), Istanbul(black), Essen(blue)]
supply: blue:15 yellow:17 black:15 red:20   decks: player=39 infection=44   player-discard: 2 blue, 5 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Seoul: 3 red⚠ [in infect-discard] — 5 move(s): Toronto→Chicago→San Francisco→Tokyo→Seoul [red CURED: 1 treat clears ALL cubes here]
  New York: 3 blue⚠ [in infect-discard] [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats] — you are HERE — treat it now
  Johannesburg: 2 yellow
  Moscow: 2 black
  Algiers: 2 black — pre-empt (one draw from critical): 2 move(s): Madrid→Algiers
  Mumbai: 2 black
  Sao Paulo: 2 yellow [in infect-discard] [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Madrid→Sao Paulo
  Toronto: 2 blue [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats] — pre-empt (outbreak splash next door): 1 move(s): Toronto
  Lagos: 2 yellow [in infect-discard] [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats]
  San Francisco: 1 blue
  Taipei: 1 red
  Khartoum: 1 yellow
  Tehran: 1 black
  Karachi: 1 black
  Istanbul: 1 black
  Washington: 1 blue
  London: 1 blue
  Madrid: 1 blue

=== SIGNALS ===
deck clock: 39 cards → 19 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~6 turn(s), team-wide
eradication: red: 4 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 2 of 12 burned, held alice 1, bob 1, 8 in deck — margin 5 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: alice collects (1/5) — give alice your blue cards when you share
  yellow: alice collects (4/5) — give alice your yellow cards when you share
  black: YOU collect (1/4) — keep EVERY black card; nearest station Atlanta (2 move(s))
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  alice hands you Riyadh(black): meet IN Riyadh (the card's own city) — you 4 move(s), alice 3 move(s); then bob to station Atlanta +6 move(s) to cure
  hand Essen(blue) to alice: meet IN Essen (the card's own city) — you 2 move(s), alice 5 move(s); then alice to station Atlanta +4 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-blue card to shed before committing
  hand Mexico City(yellow) to alice: meet IN Mexico City (the card's own city) — you 3 move(s), alice 5 move(s); then alice to station Atlanta +2 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
  Seoul (red, 3, imminent): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Toronto→Chicago→San Francisco→Tokyo→Seoul
station opportunities (stations enable cures and shuttle travel):
  you hold Essen, 2 move(s) away, and the nearest station to it is 4 moves — WALK there (flying spends the card) and buildStation (saves ~2 action(s) on remaining cure runs: blue 6→5, yellow 6→5) — costs Essen(blue): blue margin 5 — burnable; 8 blue still in deck
      response reach — team's card-free trip to each city: Essen 4→0, Milan 5→1, St. Petersburg 5→1, Moscow 6→2 (2 cubes); board-wide: 18 cities closer, 46 trip-actions shaved

⚠ DECISION FRONTIER — 3 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
  clocks — outbreaks 1/8; deck ~19 turn(s), 3 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
  - advance the yellow cure: move toward the Mexico City handoff (alice collects; assumes they meet you) — drive Toronto, drive Chicago
     tempo: 2 action(s) closer to the yellow cure (18 → 16 action(s) to land it) — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (New York, Seoul): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires
  - break the Sao Paulo–Lagos yellow cluster at Sao Paulo — drive Madrid, drive Sao Paulo
     tempo: 1 action(s) closer to the yellow cure (18 → 17 action(s) to land it) — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (New York, Seoul): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear yellow at Sao Paulo — worth ~2 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is
  - break the Toronto–New York blue cluster at New York — treat blue, treat blue
     tempo: no cure progress — nearest is yellow, 18 action(s) to land it — alice collects; clears 2 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Seoul): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires
  exchange "advance the yellow cure: move toward the Mexico…" → "break the Sao Paulo–Lagos yellow cluster at Sao…": gives up 1 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0
  exchange "break the Sao Paulo–Lagos yellow cluster at Sao…" → "break the Toronto–New York blue cluster at New …": gives up 1 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 2 → 1 committed outbreak(s)
  SPLIT DECISION — this antichain holds a cure line AND a containment line
  and neither dominates: that is a TEAM call, not a solo one. Before you
  commit, CALL send_message with your pick and a one-line reason so your
  partner can veto or extend it — a silent choice here is how chains get
  missed.

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  driveFerry — 4 options; build {"tag":"driveFerry","to":<one to below>}
      to: "Toronto", "Washington", "London", "Madrid"
  [6] {"tag":"directFlight","to":"Mexico City"}
  [7] {"tag":"directFlight","to":"Istanbul"}
  [8] {"tag":"directFlight","to":"Essen"}
  [9] {"tag":"treatDisease","color":"blue"}

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"}

reasoning: null

text: ""

toolCalls:

{"tool": "submit_action", "toolCallId": "call_f3d1e6d82a2324671d78ffa0076b588a", "ref": "bob:i21:call_f3d1e6d82a2324671d78ffa0076b588a", "input": {"action": {"tag": "treatDisease", "color": "blue"}}, "output": {"submitted": true, "action": {"tag": "treatDisease", "color": "blue"}}}

bob-i23

Seat: bob. Identity: recorded invocation. Prompt number: 23. Active turn: True.

Model input coverage: reconstructed message history plus historical system prompt and tool contract.

System prompt · Tool schemas · This call in decisions.jsonl · Reconstructed full input in requests.jsonl (decision bob-i23)

Linked accepted events

Recorded submissions and refusals

Lifecycle evidence

{"kind": "supersede", "hit": true, "droppedInvocation": "bob:i22"}

Recorded input

POOL MESSAGE from alice (event #48): Agreed on shed order: Shanghai first, then Riyadh before New York (blue margin 5 is the tight one). One improvement to your half: CHECKPOINT after my next turn's draw — if I draw a 5th yellow, CANCEL the Mexico City park entirely (you save the 4-move detour) and I route Bogota→Miami→Atlanta instead; the yellow cure lands the same round either way. I'll message you my draws the moment I see them, before you route. If no yellow in the draw, park is on as planned. J'burg's last 2 yellow can't fit into my 4-move walk next turn, but it's frozen in the discard until epidemic #2 — same frozen window as NY, so I'll sweep it when I'm back in Africa post-cure (one treat clears it once yellow's cured).

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (bob, pinned this turn):
  YELLOW CURE PIPELINE (agreed): bob — NY cluster now (Washington→NY, treat blue ×2 → NY 1 left; Toronto 2 blue still open), then next turn NY→Washington→Atlanta→Chicago→Mexico City, PARKS in Mexico City holding the Mexico City yellow card. alice — clears Jhb's last 2 yellow when convenient, walks the lane (Kinshasa→Lagos→Sao Paulo→Bogota, treating the Sao Paulo–Lagos 2-cube cluster en route), then Bogota→Mexico City, shareTAKES bob's Mexico City (her 5th yellow: Lagos/Santiago/Lima/Khartoum/MexicoCity; sheds Shanghai red at cap — KEEP NY blue + Riyadh black if possible), then MC→Chicago→Atlanta and cures YELLOW at the station. bob follows to Atlanta for blue/black station work. DEFERRED FIRES: Seoul 3 red (cured color, leave — reassess after epidemic #2); black 2-cube cities (Moscow/Algiers/Mumbai, supply 15) — bob's push after yellow lands; alice's Riyadh(black) → bob at a Riyadh meet or fuel, her call. COLLECTORS: alice = yellow (until cured, then she feeds bob blue/black); bob = blue + black (keep every blue/black draw; Essen + Istanbul held).
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

ACTION ECONOMY: you have 1 action(s) left this turn against 1 city(ies) at 3 cubes and 8 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.

=== STATE ===
phase=playerActions turnOwner=bob  (actions left: 1)
you=bob role=scientist at=New York
cures: blue:none yellow:none black:none red:cured  outbreaks=1/8  infectionRate=2
stations: Atlanta
players: alice@Johannesburg(contingencyPlanner) hand=7 [New York(blue), Lagos(yellow), Santiago(yellow), Lima(yellow), Riyadh(black), Khartoum(yellow), Shanghai(red)]  bob@New York(scientist) hand=3 [Mexico City(yellow), Istanbul(black), Essen(blue)]
supply: blue:16 yellow:17 black:15 red:20   decks: player=39 infection=44   player-discard: 2 blue, 5 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Seoul: 3 red⚠ [in infect-discard] — 5 move(s): Toronto→Chicago→San Francisco→Tokyo→Seoul [red CURED: 1 treat clears ALL cubes here]
  Johannesburg: 2 yellow
  Moscow: 2 black
  Algiers: 2 black — pre-empt (one draw from critical): 2 move(s): Madrid→Algiers
  Mumbai: 2 black
  Sao Paulo: 2 yellow [in infect-discard] [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Madrid→Sao Paulo
  Toronto: 2 blue [cluster Toronto–New York: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (one draw from critical): 1 move(s): Toronto
  Lagos: 2 yellow [in infect-discard] [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats]
  New York: 2 blue [in infect-discard] [cluster Toronto–New York: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): you are HERE — treat it now
  San Francisco: 1 blue
  Taipei: 1 red
  Khartoum: 1 yellow
  Tehran: 1 black
  Karachi: 1 black
  Istanbul: 1 black
  Washington: 1 blue
  London: 1 blue
  Madrid: 1 blue

=== SIGNALS ===
deck clock: 39 cards → 19 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~6 turn(s), team-wide
eradication: red: 4 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 2 of 12 burned, held alice 1, bob 1, 8 in deck — margin 5 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: alice collects (1/5) — give alice your blue cards when you share
  yellow: alice collects (4/5) — give alice your yellow cards when you share
  black: YOU collect (1/4) — keep EVERY black card; nearest station Atlanta (2 move(s))
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  alice hands you Riyadh(black): meet IN Riyadh (the card's own city) — you 4 move(s), alice 3 move(s); then bob to station Atlanta +6 move(s) to cure
  hand Essen(blue) to alice: meet IN Essen (the card's own city) — you 2 move(s), alice 5 move(s); then alice to station Atlanta +4 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-blue card to shed before committing
  hand Mexico City(yellow) to alice: meet IN Mexico City (the card's own city) — you 3 move(s), alice 5 move(s); then alice to station Atlanta +2 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
  Seoul (red, 3, imminent): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Toronto→Chicago→San Francisco→Tokyo→Seoul
station opportunities (stations enable cures and shuttle travel):
  you hold Essen, 2 move(s) away, and the nearest station to it is 4 moves — WALK there (flying spends the card) and buildStation (saves ~2 action(s) on remaining cure runs: blue 6→5, yellow 6→5) — costs Essen(blue): blue margin 5 — burnable; 8 blue still in deck
      response reach — team's card-free trip to each city: Essen 4→0, Milan 5→1, St. Petersburg 5→1, Moscow 6→2 (2 cubes); board-wide: 18 cities closer, 46 trip-actions shaved

⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
  clocks — outbreaks 1/8; deck ~19 turn(s), 3 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
  - advance the yellow cure: move toward the Mexico City handoff (alice collects; assumes they meet you) — drive Toronto
     tempo: 1 action(s) closer to the yellow cure (18 → 17 action(s) to land it) — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Seoul): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires
  - break the Sao Paulo–Lagos yellow cluster at Sao Paulo — drive Madrid
     tempo: no cure progress — nearest is yellow, 18 action(s) to land it — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Seoul): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear yellow at Sao Paulo — worth ~2 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is
  exchange "advance the yellow cure: move toward the Mexico…" → "break the Sao Paulo–Lagos yellow cluster at Sao…": gives up 1 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0
  dominated: "break the Toronto–New York blue cluster at New York" — tempo 0 vs 1, risk 0.12 vs 0.12 — beaten by "advance the yellow cure: move toward the Mexico…"
  SPLIT DECISION — this antichain holds a cure line AND a containment line
  and neither dominates: that is a TEAM call, not a solo one. Before you
  commit, CALL send_message with your pick and a one-line reason so your
  partner can veto or extend it — a silent choice here is how chains get
  missed.

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  driveFerry — 4 options; build {"tag":"driveFerry","to":<one to below>}
      to: "Toronto", "Washington", "London", "Madrid"
  [6] {"tag":"directFlight","to":"Mexico City"}
  [7] {"tag":"directFlight","to":"Istanbul"}
  [8] {"tag":"directFlight","to":"Essen"}
  [9] {"tag":"treatDisease","color":"blue"}

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"}

reasoning: null

text: ""

toolCalls:

{"tool": "submit_action", "toolCallId": "call_64ab34d3795042a6cd7b699616bfd4eb", "ref": "bob:i23:call_64ab34d3795042a6cd7b699616bfd4eb", "input": {"action": {"tag": "treatDisease", "color": "blue"}}, "output": {"submitted": true, "action": {"tag": "treatDisease", "color": "blue"}}}

Other model calls recorded in this window

These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.

alice-i24

Seat: alice. Identity: recorded invocation. Prompt number: 24. Active turn: True.

Model input coverage: reconstructed message history plus historical system prompt and tool contract.

System prompt · Tool schemas · This call in decisions.jsonl · Reconstructed full input in requests.jsonl (decision alice-i24)

Linked accepted events

No proven accepted-event join is available for this record.

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago):
  YELLOW CURE PIPELINE (agreed): bob — NY cluster now (Washington→NY, treat blue ×2 → NY 1 left; Toronto 2 blue still open), then next turn NY→Washington→Atlanta→Chicago→Mexico City, PARKS in Mexico City holding the Mexico City yellow card. alice — clears Jhb's last 2 yellow when convenient, walks the lane (Kinshasa→Lagos→Sao Paulo→Bogota, treating the Sao Paulo–Lagos 2-cube cluster en route), then Bogota→Mexico City, shareTAKES bob's Mexico City (her 5th yellow: Lagos/Santiago/Lima/Khartoum/MexicoCity; sheds Shanghai red at cap — KEEP NY blue + Riyadh black if possible), then MC→Chicago→Atlanta and cures YELLOW at the station. bob follows to Atlanta for blue/black station work. DEFERRED FIRES: Seoul 3 red (cured color, leave — reassess after epidemic #2); black 2-cube cities (Moscow/Algiers/Mumbai, supply 15) — bob's push after yellow lands; alice's Riyadh(black) → bob at a Riyadh meet or fuel, her call. COLLECTORS: alice = yellow (until cured, then she feeds bob blue/black); bob = blue + black (keep every blue/black draw; Essen + Istanbul held).
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

ACTION ECONOMY: you have 4 action(s) left this turn against 1 city(ies) at 3 cubes and 9 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 4)
you=alice role=contingencyPlanner at=Johannesburg
cures: blue:none yellow:none black:none red:cured  outbreaks=1/8  infectionRate=2
stations: Atlanta
players: alice@Johannesburg(contingencyPlanner) hand=7 [New York(blue), Lagos(yellow), Santiago(yellow), Lima(yellow), Riyadh(black), Khartoum(yellow), Shanghai(red)]  bob@New York(scientist) hand=5 [Mexico City(yellow), Istanbul(black), Essen(blue), Toronto(blue), London(blue)]
supply: blue:17 yellow:17 black:13 red:20   decks: player=37 infection=42   player-discard: 2 blue, 5 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Seoul: 3 red⚠ [in infect-discard] — 9 move(s): Kinshasa→Lagos→Sao Paulo→Bogota→Mexico City→Los Angeles→San Francisco→Tokyo→Seoul — or 2 action(s): direct flight to Shanghai (spends Shanghai(red)), then 1 move(s) to Seoul [red CURED: 1 treat clears ALL cubes here] — nearer teammate: bob, 5 move(s) vs your 9
  Johannesburg: 2 yellow — pre-empt (one draw from critical): you are HERE — treat it now
  Moscow: 2 black [cluster Moscow–Tehran–Istanbul–Algiers: 8 cubes — matures to 3s costs 12+ treats]
  Algiers: 2 black [cluster Moscow–Tehran–Istanbul–Algiers: 8 cubes — matures to 3s costs 12+ treats] — pre-empt (one draw from critical): 3 move(s): Khartoum→Cairo→Algiers — nearer teammate: bob, 2 move(s) vs your 3
  Mumbai: 2 black
  Sao Paulo: 2 yellow [in infect-discard] [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 3 move(s): Kinshasa→Lagos→Sao Paulo — nearer teammate: bob, 2 move(s) vs your 3
  Toronto: 2 blue
  Tehran: 2 black [in infect-discard] [cluster Moscow–Tehran–Istanbul–Algiers: 8 cubes — matures to 3s costs 12+ treats]
  Lagos: 2 yellow [in infect-discard] [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Kinshasa→Lagos — or 1 action: direct flight (you hold Lagos — your 4/5 yellow set — burning drops it to 3/5; 7 yellow in deck, 1 held elsewhere; spend it only if this beats the cure)
  Istanbul: 2 black [in infect-discard] [cluster Moscow–Tehran–Istanbul–Algiers: 8 cubes — matures to 3s costs 12+ treats]
  San Francisco: 1 blue
  Taipei: 1 red
  Khartoum: 1 yellow
  Karachi: 1 black
  New York: 1 blue [in infect-discard]
  Washington: 1 blue
  London: 1 blue
  Madrid: 1 blue
  supply: black supply 13 left, 11 on board (no 3-cube black city yet)

=== SIGNALS ===
deck clock: 37 cards → 18 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~6 turn(s), team-wide
eradication: red: 4 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 2 of 12 burned, held alice 1, bob 3, 6 in deck — margin 6 over the 4 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: bob collects (3/4) — give bob your blue cards when you share
  yellow: YOU collect (4/5) — keep EVERY yellow card; nearest station Atlanta (5 action(s) (direct flight to Shanghai (spends Shanghai(red)), then 4 move(s) to Atlanta))
  black: bob collects (1/4) — give bob your black cards when you share
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  hand New York(blue) to bob: meet IN New York (the card's own city) — you 5 move(s), bob 0 move(s); then bob to station Atlanta +2 move(s) to cure
  hand Riyadh(black) to bob: meet IN Riyadh (the card's own city) — you 3 move(s), bob 4 move(s); then bob to station Atlanta +6 move(s) to cure
  bob hands you Mexico City(yellow): meet IN Mexico City (the card's own city) — you 5 move(s), bob 3 move(s); then alice to station Atlanta +2 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
  Seoul (red, 3, imminent): 10 action(s) total = 9 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Kinshasa→Lagos→Sao Paulo→Bogota→Mexico City→Los Angeles→San Francisco→Tokyo→Seoul — nearer teammate: bob, 5 move(s) vs your 9
station opportunities (stations enable cures and shuttle travel):
  you hold Riyadh, 3 move(s) away, and the nearest station to it is 6 moves — WALK there (flying spends the card) and buildStation (saves ~3 action(s) on remaining cure runs: yellow 6→3) — costs Riyadh(black): black margin 8 — burnable; 10 black still in deck
      response reach — team's card-free trip to each city: Riyadh 6→0, Karachi 7→1 (1 cube), Baghdad 6→1, Tehran 7→2 (2 cubes); board-wide: 20 cities closer, 61 trip-actions shaved

⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
  clocks — outbreaks 1/8; deck ~18 turn(s), 3 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
These lines disagree about cost: 1 burn a card, 1 do not.
A burned card never returns — preview_plan prices both before you commit.
  - advance the blue cure: move toward the New York handoff (bob collects; assumes they meet you) — drive Kinshasa, drive Lagos, drive Sao Paulo, drive Madrid
     tempo: 5 action(s) closer to the yellow cure (18 → 13 action(s) to land it) — you collect | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Seoul): P(epidemic in window) ≈ 25%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~4 infect phase(s) after it, cancelable ONLY by treating them before it fires
  - sweep Seoul (red cured, 3 cubes, 1 treat clears all) — fly Shanghai, drive Seoul, treat red
     tempo: 3 action(s) closer to the yellow cure (18 → 15 action(s) to land it) — you collect; clears 3 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases
     burns: red CURED — spare
  exchange "advance the blue cure: move toward the New York…" → "sweep Seoul": gives up 2 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 1 → 0 committed outbreak(s)
  dominated: "break the Moscow–Tehran–Istanbul–Algiers black cluster at Istanbul" — tempo 2 vs 5, risk 0.32 vs 0.32 — beaten by "advance the blue cure: move toward the New York…"
  dominated: "break the Sao Paulo–Lagos yellow cluster at Lagos" — tempo 4 vs 5, risk 0.32 vs 0.32 — beaten by "advance the blue cure: move toward the New York…"
  SPLIT DECISION — this antichain holds a cure line AND a containment line
  and neither dominates: that is a TEAM call, not a solo one. Before you
  commit, CALL send_message with your pick and a one-line reason so your
  partner can veto or extend it — a silent choice here is how chains get
  missed.

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  [2] {"tag":"driveFerry","to":"Kinshasa"}
  [3] {"tag":"driveFerry","to":"Khartoum"}
  directFlight — 7 options; build {"tag":"directFlight","to":<one to below>}
      to: "New York", "Lagos", "Santiago", "Lima", "Riyadh", "Khartoum", "Shanghai"
  [11] {"tag":"treatDisease","color":"yellow"}

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

No steps recorded.

bob-i22

Seat: bob. Identity: recorded invocation. Prompt number: 22. Active turn: True.

Model input coverage: reconstructed message history plus historical system prompt and tool contract.

System prompt · Tool schemas · This call in decisions.jsonl · Reconstructed full input in requests.jsonl (decision bob-i22)

Linked accepted events

No proven accepted-event join is available for this record.

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (bob, pinned this turn):
  YELLOW CURE PIPELINE (agreed): bob — NY cluster now (Washington→NY, treat blue ×2 → NY 1 left; Toronto 2 blue still open), then next turn NY→Washington→Atlanta→Chicago→Mexico City, PARKS in Mexico City holding the Mexico City yellow card. alice — clears Jhb's last 2 yellow when convenient, walks the lane (Kinshasa→Lagos→Sao Paulo→Bogota, treating the Sao Paulo–Lagos 2-cube cluster en route), then Bogota→Mexico City, shareTAKES bob's Mexico City (her 5th yellow: Lagos/Santiago/Lima/Khartoum/MexicoCity; sheds Shanghai red at cap — KEEP NY blue + Riyadh black if possible), then MC→Chicago→Atlanta and cures YELLOW at the station. bob follows to Atlanta for blue/black station work. DEFERRED FIRES: Seoul 3 red (cured color, leave — reassess after epidemic #2); black 2-cube cities (Moscow/Algiers/Mumbai, supply 15) — bob's push after yellow lands; alice's Riyadh(black) → bob at a Riyadh meet or fuel, her call. COLLECTORS: alice = yellow (until cured, then she feeds bob blue/black); bob = blue + black (keep every blue/black draw; Essen + Istanbul held).
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

ACTION ECONOMY: you have 1 action(s) left this turn against 1 city(ies) at 3 cubes and 8 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.

=== STATE ===
phase=playerActions turnOwner=bob  (actions left: 1)
you=bob role=scientist at=New York
cures: blue:none yellow:none black:none red:cured  outbreaks=1/8  infectionRate=2
stations: Atlanta
players: alice@Johannesburg(contingencyPlanner) hand=7 [New York(blue), Lagos(yellow), Santiago(yellow), Lima(yellow), Riyadh(black), Khartoum(yellow), Shanghai(red)]  bob@New York(scientist) hand=3 [Mexico City(yellow), Istanbul(black), Essen(blue)]
supply: blue:16 yellow:17 black:15 red:20   decks: player=39 infection=44   player-discard: 2 blue, 5 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Seoul: 3 red⚠ [in infect-discard] — 5 move(s): Toronto→Chicago→San Francisco→Tokyo→Seoul [red CURED: 1 treat clears ALL cubes here]
  Johannesburg: 2 yellow
  Moscow: 2 black
  Algiers: 2 black — pre-empt (one draw from critical): 2 move(s): Madrid→Algiers
  Mumbai: 2 black
  Sao Paulo: 2 yellow [in infect-discard] [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Madrid→Sao Paulo
  Toronto: 2 blue [cluster Toronto–New York: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (one draw from critical): 1 move(s): Toronto
  Lagos: 2 yellow [in infect-discard] [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats]
  New York: 2 blue [in infect-discard] [cluster Toronto–New York: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): you are HERE — treat it now
  San Francisco: 1 blue
  Taipei: 1 red
  Khartoum: 1 yellow
  Tehran: 1 black
  Karachi: 1 black
  Istanbul: 1 black
  Washington: 1 blue
  London: 1 blue
  Madrid: 1 blue

=== SIGNALS ===
deck clock: 39 cards → 19 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~6 turn(s), team-wide
eradication: red: 4 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 2 of 12 burned, held alice 1, bob 1, 8 in deck — margin 5 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: alice collects (1/5) — give alice your blue cards when you share
  yellow: alice collects (4/5) — give alice your yellow cards when you share
  black: YOU collect (1/4) — keep EVERY black card; nearest station Atlanta (2 move(s))
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  alice hands you Riyadh(black): meet IN Riyadh (the card's own city) — you 4 move(s), alice 3 move(s); then bob to station Atlanta +6 move(s) to cure
  hand Essen(blue) to alice: meet IN Essen (the card's own city) — you 2 move(s), alice 5 move(s); then alice to station Atlanta +4 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-blue card to shed before committing
  hand Mexico City(yellow) to alice: meet IN Mexico City (the card's own city) — you 3 move(s), alice 5 move(s); then alice to station Atlanta +2 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
  Seoul (red, 3, imminent): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Toronto→Chicago→San Francisco→Tokyo→Seoul
station opportunities (stations enable cures and shuttle travel):
  you hold Essen, 2 move(s) away, and the nearest station to it is 4 moves — WALK there (flying spends the card) and buildStation (saves ~2 action(s) on remaining cure runs: blue 6→5, yellow 6→5) — costs Essen(blue): blue margin 5 — burnable; 8 blue still in deck
      response reach — team's card-free trip to each city: Essen 4→0, Milan 5→1, St. Petersburg 5→1, Moscow 6→2 (2 cubes); board-wide: 18 cities closer, 46 trip-actions shaved

⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
  clocks — outbreaks 1/8; deck ~19 turn(s), 3 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
  - advance the yellow cure: move toward the Mexico City handoff (alice collects; assumes they meet you) — drive Toronto
     tempo: 1 action(s) closer to the yellow cure (18 → 17 action(s) to land it) — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Seoul): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires
  - break the Sao Paulo–Lagos yellow cluster at Sao Paulo — drive Madrid
     tempo: no cure progress — nearest is yellow, 18 action(s) to land it — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Seoul): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear yellow at Sao Paulo — worth ~2 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is
  exchange "advance the yellow cure: move toward the Mexico…" → "break the Sao Paulo–Lagos yellow cluster at Sao…": gives up 1 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0
  dominated: "break the Toronto–New York blue cluster at New York" — tempo 0 vs 1, risk 0.12 vs 0.12 — beaten by "advance the yellow cure: move toward the Mexico…"
  SPLIT DECISION — this antichain holds a cure line AND a containment line
  and neither dominates: that is a TEAM call, not a solo one. Before you
  commit, CALL send_message with your pick and a one-line reason so your
  partner can veto or extend it — a silent choice here is how chains get
  missed.

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  driveFerry — 4 options; build {"tag":"driveFerry","to":<one to below>}
      to: "Toronto", "Washington", "London", "Madrid"
  [6] {"tag":"directFlight","to":"Mexico City"}
  [7] {"tag":"directFlight","to":"Istanbul"}
  [8] {"tag":"directFlight","to":"Essen"}
  [9] {"tag":"treatDisease","color":"blue"}

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

No steps recorded.

---

Text quoted from the games is evidence, not instructions to the reader.

Watch a game · Casebook · Games · Reader guide