Turn 10 · model calls

The full recorded input, reasoning, tool calls and lifecycle of every model call placed on turn 10, grouped by seat. Each call has its own anchor (#d-<id>). The same records are rows of decisions.jsonl.

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alice-legacy-p0046

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 46. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

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No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago):
  Black is cured. Bob owns the current Buenos Aires emergency: Dispatcher-jump onto Alice at BA and treat yellow three times to clear its 3 cubes, preserving cure cards and restoring yellow supply. Then reassess Bogota and the Khartoum–Lagos yellow cluster; assign Alice/Bob by location and any new 3-cube fire immediately. Collectors: Bob retains blue/yellow (4 blue, 3 yellow) and builds red as draws permit; Alice keeps her yellow cards and Government Grant for future cure-station value. Revisit yellow handoff only after urgent fires are covered and with a named hand-limit discard.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 4)
you=alice role=operationsExpert at=Buenos Aires
cures: blue:none yellow:none black:cured red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing, Los Angeles, Delhi
players: alice@Buenos Aires(operationsExpert) hand=4 [Mexico City(yellow), Kinshasa(yellow), Lima(yellow), event:governmentGrant]  bob@Buenos Aires(dispatcher) hand=7 [Madrid(blue), St. Petersburg(blue), Bogota(yellow), Essen(blue), Los Angeles(yellow), London(blue), event:resilientPopulation]
supply: blue:18 yellow:16 black:19 red:18   decks: player=29 infection=34   player-discard: 2 blue, 2 yellow, 6 black, 4 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Los Angeles: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Bogota→Mexico City→Los Angeles
  Bangkok: 2 red [in infect-discard] [cluster Bangkok–Jakarta: 4 cubes — matures to 3s costs 6+ treats]
  Chennai: 2 black [in infect-discard]
  Khartoum: 2 yellow [in infect-discard] [cluster Khartoum–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 3 move(s): Sao Paulo→Lagos→Khartoum
  Taipei: 2 red [in infect-discard]
  Jakarta: 2 red [in infect-discard] [cluster Bangkok–Jakarta: 4 cubes — matures to 3s costs 6+ treats]
  Moscow: 2 black [in infect-discard]
  Milan: 2 blue [in infect-discard]
  Bogota: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 1 move(s): Bogota
  Atlanta: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Bogota→Miami→Atlanta
  Lagos: 2 yellow [in infect-discard] [cluster Khartoum–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Sao Paulo→Lagos
  Delhi: 1 black [in infect-discard]
  Chicago: 1 blue
  Madrid: 1 blue [in infect-discard]

=== SIGNALS ===
deck clock: 29 cards → 14 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~4 turn(s), team-wide
eradication: black: 5 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 2 of 12 burned, held bob 4, 6 in deck — margin 5 over the 5 needed
  yellow: 2 of 12 burned, held alice 3, bob 2, 5 in deck — margin 5 over the 5 needed
  red: 4 of 12 burned, held nobody, 8 in deck — margin 3 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: bob collects (4/5) — give bob your blue cards when you share
  yellow: bob collects (2/5) — give bob your yellow cards when you share
  red: no cards in any hand yet
  you collect NO color right now: you are the FIREFIGHTER. Spend every
  turn moving to and treating the containment targets marked as yours,
  and hand cure-color cards to their collectors when you meet.
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  hand Mexico City(yellow) to bob: meet IN Mexico City (the card's own city) — you 2 move(s), bob 2 move(s); then bob to station Los Angeles +1 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing
  hand Lima(yellow) to bob: meet IN Lima (the card's own city) — you 2 move(s), bob 2 move(s); then bob to station Los Angeles +2 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing
  hand Kinshasa(yellow) to bob: meet IN Kinshasa (the card's own city) — you 3 move(s), bob 3 move(s); then bob to station Madrid +3 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
  Chennai (black, 2): 5 action(s) total = 4 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Sao Paulo→Madrid→(shuttle)Delhi→Chennai
  Moscow (black, 2): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Sao Paulo→Madrid→Algiers→Istanbul→Moscow
station opportunities (stations enable cures and shuttle travel):
  you hold Kinshasa, 3 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~0 action(s) on current cure runs) — costs Kinshasa(yellow): yellow margin 5 — burnable; 5 yellow still in deck
      response reach — team's card-free trip to each city: Kinshasa 3→0, Johannesburg 4→1, Khartoum 3→1 (2 cubes), Lagos 2→1 (2 cubes); board-wide: 4 cities closer, 9 trip-actions shaved

⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
  clocks — outbreaks 0/8; deck ~14 turn(s), 3 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
  - build at Mexico City (move Atlanta) — build station, drive Bogota, drive Mexico City, build station
     tempo: 5 action(s) closer to the yellow cure (26 → 21 action(s) to land it) — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases
  - build at Lima (move Atlanta) — build station, drive Bogota, drive Lima, build station
     tempo: 5 action(s) closer to the yellow cure (26 → 21 action(s) to land it) — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases
  "build at Mexico City" and "build at Lima" tie exactly on both axes and clear the same 0 cube(s) — nothing separates them.
  exchange "build at Mexico City" → "build at Lima": gives up nothing on tempo to move risk ~0.0 expected outbreaks → ~0.0
  dominated: "build a station at Buenos Aires — brings bob 2 move(s) closer to a station to cure at (free build — Ops Expert)" — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Bogota"
  dominated: "advance the yellow cure: move toward the Mexico City handoff (bob collects; assumes they meet you)" — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Bogota"
  dominated: "break the Khartoum–Lagos yellow cluster at Lagos" — tempo 0 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "break the Bangkok–Jakarta red cluster at Bangkok" — tempo -5 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "sweep Chennai (black cured, 2 cubes, 1 treat clears all)" — tempo -5 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "play Government Grant at Buenos Aires — a station under bob, 2 move(s) closer to the blue cure (free)" — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Bogota"
  dominated: "go Los Angeles" — tempo 0 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "treat yellow at Los Angeles" — tempo 0 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "go Delhi" — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "treat black at Delhi" — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "go Chicago" — tempo -1 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "treat blue at Chicago" — tempo -1 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "build at Chicago" — tempo 0 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "go Khartoum" — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "treat yellow at Khartoum" — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "build at Khartoum" — tempo 1 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "toward Taipei" — tempo -5 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "toward Jakarta" — tempo -3 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "toward Moscow" — tempo -5 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "go Milan" — tempo -6 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "go Bogota" — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Bogota"
  dominated: "treat yellow at Bogota" — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Bogota"
  dominated: "build at Bogota" — tempo 3 vs 4, risk 0.00 vs 0.00 — beaten by "treat yellow at Bogota"
  dominated: "build at Mexico City" — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Bogota"
  dominated: "build at Lima" — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Bogota"
  dominated: "treat yellow at Bogota" — tempo 4 vs 5, risk 0.00 vs 0.00 — beaten by "build at Mexico City"
  dominated: "build at Bogota" — tempo 3 vs 4, risk 0.00 vs 0.00 — beaten by "treat yellow at Bogota"
  dominated: "treat yellow at Los Angeles" — tempo 1 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "treat black at Delhi" — tempo 1 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "treat blue at Atlanta" — tempo 1 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "treat blue at Madrid" — tempo 1 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "build at Mexico City (move Atlanta)" — tempo 3 vs 4, risk 0.00 vs 0.00 — beaten by "treat yellow at Bogota"
  dominated: "build at Lima (move Atlanta)" — tempo 3 vs 4, risk 0.00 vs 0.00 — beaten by "treat yellow at Bogota"
  dominated: "build at Bogota (move Atlanta)" — tempo 4 vs 5, risk 0.00 vs 0.00 — beaten by "build at Mexico City"
  dominated: "go Atlanta" — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "treat blue at Atlanta" — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "go Lagos" — tempo 0 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "build at Lagos" — tempo 1 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "build at Lagos" — tempo 1 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "go Madrid" — tempo -1 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "treat blue at Madrid" — tempo -1 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "treat yellow at Los Angeles" — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Bogota"
  dominated: "treat black at Delhi" — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Bogota"
  dominated: "treat blue at Chicago" — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Bogota"
  dominated: "build at Chicago (move Atlanta)" — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Bogota"
  dominated: "treat black at Chennai" — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Bogota"
  dominated: "build at Chennai (move Atlanta)" — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Bogota"
  dominated: "build at Bogota (move Atlanta)" — tempo 4 vs 5, risk 0.00 vs 0.00 — beaten by "build at Mexico City"
  dominated: "treat blue at Atlanta" — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Bogota"
  dominated: "treat yellow at Lagos" — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Bogota"
  dominated: "build at Lagos (move Atlanta)" — tempo 4 vs 5, risk 0.00 vs 0.00 — beaten by "build at Mexico City"
  dominated: "treat blue at Madrid" — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Bogota"
  dominated: "build at London (move Atlanta)" — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Bogota"
  dominated: "build at Mexico City" — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Bogota"
  dominated: "go Kinshasa" — tempo -1 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "build at Kinshasa" — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Bogota"
  dominated: "go Lima" — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Bogota"
  dominated: "build at Lima" — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Bogota"
  dominated: "toward St. Petersburg" — tempo -7 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "go London" — tempo -4 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "build at London" — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"
  dominated: "go Beijing" — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "build a station at Buenos Aires — brings bob 2 …"

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  [2] {"tag":"driveFerry","to":"Bogota"}
  [3] {"tag":"driveFerry","to":"Sao Paulo"}
  [4] {"tag":"directFlight","to":"Mexico City"}
  [5] {"tag":"directFlight","to":"Kinshasa"}
  [6] {"tag":"directFlight","to":"Lima"}
  (buildStation costs NO card — Operations Expert builds free)
  [7] {"tag":"buildStation"}
  (playEvent costs NO action — you may play one AND still take all your actions)
  playEvent(governmentGrant) — 43 options; build {"tag":"playEvent","play":{"event":"governmentGrant","city":<one city below>}}
      city: "San Francisco", "Chicago", "Toronto", "Washington", "New York", "London", "Paris", "Essen", "Milan", "St. Petersburg", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Kolkata", "Chennai", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney"

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning:

**Planning event actions**

I need to create a full preview of the plan, focusing on events and actions, especially direct actions. First, I'll drive from Buenos Aires to Bogotá and take care of the yellow one. Then, I'll consider my next steps. For the remaining actions, I might move from São Paulo to Lagos. The route would be Buenos Aires to São Paulo to Lagos, treating the yellow in São Paulo. The second Lagos action could reduce to one, I think.

text: ""

toolCalls:

{"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "BA is already cleared, so the pinned emergency is complete. I propose free Government Grant at BA (adds the South American station), then move to Bogota and treat yellow twice to clear its 2-cube cluster contributor, finishing by driving to Sao Paulo toward Lagos. Please take the Khartoum–Lagos cluster next turn; yellow supply is still only 16, with those cities at 2 each."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}}

Step 2 · {"synthetic": false, "servedModel": null}

reasoning:

**Replanning city assignments**

I need to revise the pin plan since the previous one isn't valid anymore. I'm pinning all city-specific assignments. Right now, I have blue 4/5, yellow 2/5 for Bob, and red none. We're holding 3 yellow for an event. 

So, Alice will focus on building the station in Buenos Aires and then clear Bogotá before moving to São Paulo. Bob will handle the yellow cluster in Khartoum-Lagos next turn. I need to clarify city ownership as no one currently owns the three cities. Let's refine this plan!

text: ""

toolCalls:

{"tool": "pin_plan", "toolCallId": null, "ref": null, "input": {"text": "BA’s 3-yellow emergency is cleared; no 3-cube city remains. Alice spends Government Grant free at BA, clears Bogota’s 2 yellow, then positions toward Sao Paulo. Bob owns the Khartoum–Lagos yellow cluster next turn (both 2 cubes), prioritizing containment over the deferred yellow handoff. Bob holds/collects blue (4/5) and yellow (2/5); Alice keeps Mexico City, Lima, and Kinshasa yellow cards for a later handoff when a concrete rendezvous and discard are agreed. Bob builds red from future draws; Alice covers LA’s 2 yellow and cured-black cities after Bogota. Reassess all fires and supplies next turn."}, "output": {"pinned": true, "note": "This replaces the standing team plan; both players will see it every turn until superseded. You have sent 2 of 5 messages available this turn."}}

Step 3 · {"synthetic": false, "servedModel": null}

reasoning:

**Planning the game strategy**

I'm laying out the plan: play a Government Grant in Buenos Aires, then drive to Bogota, treat twice, and finally drive to Sao Paulo. This utilizes the full extent of actions. I wonder if we can skip the two actions in Bogota and make it zero instead. Since playing the grant means the event card is discarded without any action cost, I’ll use that to maximize my movement and finally treat. I’ll keep an eye on the risks involved too!

text: ""

toolCalls:

{"tool": "preview_plan", "toolCallId": null, "ref": null, "input": {"plan": [{"tag": "playEvent", "play": {"event": "governmentGrant", "city": "Buenos Aires"}}, {"tag": "driveFerry", "to": "Bogota"}, {"tag": "treatDisease", "color": "yellow"}, {"tag": "treatDisease", "color": "yellow"}, {"tag": "driveFerry", "to": "Sao Paulo"}]}, "output": {"available": true, "preview": {"steps": [{"index": 0, "action": {"tag": "playEvent", "play": {"event": "governmentGrant", "city": "Buenos Aires"}}, "legalAfter": "  {\"tag\":\"pass\"}\n  {\"tag\":\"endActions\"}\n  {\"tag\":\"driveFerry\",\"to\":\"Bogota\"}\n  {\"tag\":\"driveFerry\",\"to\":\"Sao Paulo\"}\n  {\"tag\":\"directFlight\",\"to\":\"Mexico City\"}\n  {\"tag\":\"directFlight\",\"to\":\"Kinshasa\"}\n  {\"tag\":\"directFlight\",\"to\":\"Lima\"}\n  shuttleFlight — 5 options; build {\"tag\":\"shuttleFlight\",\"to\":<one to below>}\n      to: \"Atlanta\", \"Madrid\", \"Beijing\", \"Los Angeles\", \"Delhi\"\n  operationsExpertMove — 141 options; build {\"tag\":\"operationsExpertMove\",\"discard\":<discard>,\"to\":<to>}\n      by pairing one line's discard with any to listed on that same line:\n      discard \"Mexico City\" → to: \"San Francisco\", \"Chicago\", \"Toronto\", \"Atlanta\", \"Washington\", \"New York\", \"London\", \"Madrid\", \"Paris\", \"Essen\", \"Milan\", \"St. Petersburg\", \"Los Angeles\", \"Mexico City\", \"Miami\", \"Bogota\", \"Lima\", \"Santiago\", \"Sao Paulo\", \"Lagos\", \"Kinshasa\", \"Johannesburg\", \"Khartoum\", \"Algiers\", \"Cairo\", \"Istanbul\", \"Moscow\", \"Tehran\", \"Baghdad\", \"Riyadh\", \"Karachi\", \"Mumbai\", \"Delhi\", \"Kolkata\", \"Chennai\", \"Beijing\", \"Shanghai\", \"Seoul\", \"Tokyo\", \"Osaka\", \"Taipei\", \"Hong Kong\", \"Bangkok\", \"Ho Chi Minh City\", \"Manila\", \"Jakarta\", \"Sydney\"\n      discard \"Kinshasa\" → to: \"San Francisco\", \"Chicago\", \"Toronto\", \"Atlanta\", \"Washington\", \"New York\", \"London\", \"Madrid\", \"Paris\", \"Essen\", \"Milan\", \"St. Petersburg\", \"Los Angeles\", \"Mexico City\", \"Miami\", \"Bogota\", \"Lima\", \"Santiago\", \"Sao Paulo\", \"Lagos\", \"Kinshasa\", \"Johannesburg\", \"Khartoum\", \"Algiers\", \"Cairo\", \"Istanbul\", \"Moscow\", \"Tehran\", \"Baghdad\", \"Riyadh\", \"Karachi\", \"Mumbai\", \"Delhi\", \"Kolkata\", \"Chennai\", \"Beijing\", \"Shanghai\", \"Seoul\", \"Tokyo\", \"Osaka\", \"Taipei\", \"Hong Kong\", \"Bangkok\", \"Ho Chi Minh City\", \"Manila\", \"Jakarta\", \"Sydney\"\n      discard \"Lima\" → to: \"San Francisco\", \"Chicago\", \"Toronto\", \"Atlanta\", \"Washington\", \"New York\", \"London\", \"Madrid\", \"Paris\", \"Essen\", \"Milan\", \"St. Petersburg\", \"Los Angeles\", \"Mexico City\", \"Miami\", \"Bogota\", \"Lima\", \"Santiago\", \"Sao Paulo\", \"Lagos\", \"Kinshasa\", \"Johannesburg\", \"Khartoum\", \"Algiers\", \"Cairo\", \"Istanbul\", \"Moscow\", \"Tehran\", \"Baghdad\", \"Riyadh\", \"Karachi\", \"Mumbai\", \"Delhi\", \"Kolkata\", \"Chennai\", \"Beijing\", \"Shanghai\", \"Seoul\", \"Tokyo\", \"Osaka\", \"Taipei\", \"Hong Kong\", \"Bangkok\", \"Ho Chi Minh City\", \"Manila\", \"Jakarta\", \"Sydney\""}, {"index": 1, "action": {"tag": "driveFerry", "to": "Bogota"}, "legalAfter": "  {\"tag\":\"pass\"}\n  {\"tag\":\"endActions\"}\n  driveFerry — 5 options; build {\"tag\":\"driveFerry\",\"to\":<one to below>}\n      to: \"Miami\", \"Mexico City\", \"Lima\", \"Buenos Aires\", \"Sao Paulo\"\n  {\"tag\":\"directFlight\",\"to\":\"Mexico City\"}\n  {\"tag\":\"directFlight\",\"to\":\"Kinshasa\"}\n  {\"tag\":\"directFlight\",\"to\":\"Lima\"}\n  buildStation — 6 options; build {\"tag\":\"buildStation\",\"relocateFrom\":<one relocateFrom below>}\n      relocateFrom: \"Atlanta\", \"Madrid\", \"Beijing\", \"Los Angeles\", \"Delhi\", \"Buenos Aires\"\n  {\"tag\":\"treatDisease\",\"color\":\"yellow\"}"}, {"index": 2, "action": {"tag": "treatDisease", "color": "yellow"}, "legalAfter": "  {\"tag\":\"pass\"}\n  {\"tag\":\"endActions\"}\n  driveFerry — 5 options; build {\"tag\":\"driveFerry\",\"to\":<one to below>}\n      to: \"Miami\", \"Mexico City\", \"Lima\", \"Buenos Aires\", \"Sao Paulo\"\n  {\"tag\":\"directFlight\",\"to\":\"Mexico City\"}\n  {\"tag\":\"directFlight\",\"to\":\"Kinshasa\"}\n  {\"tag\":\"directFlight\",\"to\":\"Lima\"}\n  buildStation — 6 options; build {\"tag\":\"buildStation\",\"relocateFrom\":<one relocateFrom below>}\n      relocateFrom: \"Atlanta\", \"Madrid\", \"Beijing\", \"Los Angeles\", \"Delhi\", \"Buenos Aires\"\n  {\"tag\":\"treatDisease\",\"color\":\"yellow\"}"}, {"index": 3, "action": {"tag": "treatDisease", "color": "yellow"}, "legalAfter": "  {\"tag\":\"pass\"}\n  {\"tag\":\"endActions\"}\n  driveFerry — 5 options; build {\"tag\":\"driveFerry\",\"to\":<one to below>}\n      to: \"Miami\", \"Mexico City\", \"Lima\", \"Buenos Aires\", \"Sao Paulo\"\n  {\"tag\":\"directFlight\",\"to\":\"Mexico City\"}\n  {\"tag\":\"directFlight\",\"to\":\"Kinshasa\"}\n  {\"tag\":\"directFlight\",\"to\":\"Lima\"}\n  buildStation — 6 options; build {\"tag\":\"buildStation\",\"relocateFrom\":<one relocateFrom below>}\n      relocateFrom: \"Atlanta\", \"Madrid\", \"Beijing\", \"Los Angeles\", \"Delhi\", \"Buenos Aires\""}, {"index": 4, "action": {"tag": "driveFerry", "to": "Sao Paulo"}, "legalAfter": []}], "diff": {"cubes": [{"city": "Bogota", "color": "yellow", "before": 2, "after": 0}], "moves": [{"player": "alice", "from": "Buenos Aires", "to": "Sao Paulo"}], "hands": [{"player": "alice", "spent": ["governmentGrant"], "gained": []}], "stationsBuilt": ["Buenos Aires"], "stationsRemoved": [], "curesDiscovered": [], "actionsBefore": 4, "actionsAfter": 0, "outbreaksBefore": 0, "outbreaksAfter": 0}, "unexplored": [{"tag": "directFlight", "count": 3, "example": {"tag": "directFlight", "to": "Mexico City"}}, {"tag": "buildStation", "count": 1, "example": {"tag": "buildStation"}}], "irreversible": {"cardsBurned": [{"card": "governmentGrant", "tier": "event", "note": "governmentGrant — a one-shot team capability, gone once spent", "keystone": false}], "actionsUnspent": 0}, "boundary": {"kind": "turnComplete"}, "risk": {"playerDraw": {"cardsDrawn": 2, "remainingEpidemics": 3, "deckSize": 29, "lossOnDraw": false, "pAtLeastOneEpidemic": 0.4, "epidemicOutbreakCandidates": []}, "infect": {"drawCount": 2, "undiscardedCount": 34, "perCityHitProbability": 0.058823529411764705, "threats": [{"city": "Los Angeles", "color": "yellow", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Bangkok", "color": "red", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Chennai", "color": "black", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Khartoum", "color": "yellow", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Taipei", "color": "red", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Jakarta", "color": "red", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Moscow", "color": "black", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Milan", "color": "blue", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Atlanta", "color": "blue", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Lagos", "color": "yellow", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}], "knownTopSegment": {"cities": ["Beijing", "Chicago"], "unidentified": 0, "size": 2}}, "handLimit": {"viewer": "alice", "currentHandSize": 3, "handLimit": 7, "wouldExceed": false}, "cureFeasibility": [{"color": "blue", "discarded": 2, "attainable": 10, "needed": 5, "curable": true}, {"color": "yellow", "discarded": 2, "attainable": 10, "needed": 5, "curable": true}, {"color": "red", "discarded": 4, "attainable": 8, "needed": 5, "curable": true}]}}}}

Step 4 · {"synthetic": false, "servedModel": null}

reasoning: null

text: ""

toolCalls:

{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "playEvent", "play": {"event": "governmentGrant", "city": "Buenos Aires"}}}, "output": {"submitted": true, "action": {"tag": "playEvent", "play": {"event": "governmentGrant", "city": "Buenos Aires"}}}}

alice-legacy-p0048

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 48. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

{"kind": "supersede", "hit": true}

Recorded input

POOL MESSAGE from bob (event #98): That line looks efficient: free Government Grant at BA, then Bogota and two yellow treats clears its 2 cubes; finish in Sao Paulo. I’ll take the Khartoum–Lagos cluster next turn from BA/Sao Paulo, targeting Lagos first and watching the yellow supply.

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (alice, pinned this turn):
  BA’s 3-yellow emergency is cleared; no 3-cube city remains. Alice spends Government Grant free at BA, clears Bogota’s 2 yellow, then positions toward Sao Paulo. Bob owns the Khartoum–Lagos yellow cluster next turn (both 2 cubes), prioritizing containment over the deferred yellow handoff. Bob holds/collects blue (4/5) and yellow (2/5); Alice keeps Mexico City, Lima, and Kinshasa yellow cards for a later handoff when a concrete rendezvous and discard are agreed. Bob builds red from future draws; Alice covers LA’s 2 yellow and cured-black cities after Bogota. Reassess all fires and supplies next turn.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 4)
you=alice role=operationsExpert at=Buenos Aires
cures: blue:none yellow:none black:cured red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing, Los Angeles, Delhi, Buenos Aires
players: alice@Buenos Aires(operationsExpert) hand=3 [Mexico City(yellow), Kinshasa(yellow), Lima(yellow)]  bob@Buenos Aires(dispatcher) hand=7 [Madrid(blue), St. Petersburg(blue), Bogota(yellow), Essen(blue), Los Angeles(yellow), London(blue), event:resilientPopulation]
supply: blue:18 yellow:16 black:19 red:18   decks: player=29 infection=34   player-discard: 2 blue, 2 yellow, 6 black, 4 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Los Angeles: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 1 move(s): (shuttle)Los Angeles
  Bangkok: 2 red [in infect-discard] [cluster Bangkok–Jakarta: 4 cubes — matures to 3s costs 6+ treats]
  Chennai: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): (shuttle)Delhi→Chennai [black CURED: 1 treat clears ALL cubes here]
  Khartoum: 2 yellow [in infect-discard] [cluster Khartoum–Lagos: 4 cubes — matures to 3s costs 6+ treats]
  Taipei: 2 red [in infect-discard]
  Jakarta: 2 red [in infect-discard] [cluster Bangkok–Jakarta: 4 cubes — matures to 3s costs 6+ treats]
  Moscow: 2 black [in infect-discard]
  Milan: 2 blue [in infect-discard]
  Bogota: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 1 move(s): Bogota
  Atlanta: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 1 move(s): (shuttle)Atlanta
  Lagos: 2 yellow [in infect-discard] [cluster Khartoum–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Sao Paulo→Lagos
  Delhi: 1 black [in infect-discard]
  Chicago: 1 blue
  Madrid: 1 blue [in infect-discard]

=== SIGNALS ===
deck clock: 29 cards → 14 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~4 turn(s), team-wide
eradication: black: 5 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 2 of 12 burned, held bob 4, 6 in deck — margin 5 over the 5 needed
  yellow: 2 of 12 burned, held alice 3, bob 2, 5 in deck — margin 5 over the 5 needed
  red: 4 of 12 burned, held nobody, 8 in deck — margin 3 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: bob collects (4/5) — give bob your blue cards when you share
  yellow: bob collects (2/5) — give bob your yellow cards when you share
  red: no cards in any hand yet
  you collect NO color right now: you are the FIREFIGHTER. Spend every
  turn moving to and treating the containment targets marked as yours,
  and hand cure-color cards to their collectors when you meet.
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  hand Mexico City(yellow) to bob: meet IN Mexico City (the card's own city) — you 2 move(s), bob 2 move(s); then bob to station Los Angeles +1 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing
  hand Lima(yellow) to bob: meet IN Lima (the card's own city) — you 2 move(s), bob 2 move(s); then bob to station Los Angeles +2 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing
  hand Kinshasa(yellow) to bob: meet IN Kinshasa (the card's own city) — you 3 move(s), bob 3 move(s); then bob to station Madrid +3 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
  Chennai (black, 2): 3 action(s) total = 2 move(s) + 1 treat: (shuttle)Delhi→Chennai
  Moscow (black, 2): 4 action(s) total = 3 move(s) + 1 treat: (shuttle)Delhi→Tehran→Moscow

⚠ DECISION FRONTIER — 1 plan dominates all rivals this turn.
Dominance pruned every rival on both tempo and risk. This is the priced
nominee, not an order: extend it, or play something else.
  - build at Kinshasa (move Atlanta) — drive Sao Paulo, drive Lagos, drive Kinshasa, build station
     tempo: 4 action(s) closer to the yellow cure (24 → 20 action(s) to land it) — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases
  dominated: advance the yellow cure: move toward the Mexico City handoff (bob collects; assumes they meet you) — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Mexico City".
  dominated: break the Khartoum–Lagos yellow cluster at Lagos — tempo 0 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: break the Bangkok–Jakarta red cluster at Bangkok — tempo -8 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: sweep Chennai (black cured, 2 cubes, 1 treat clears all) — tempo -5 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: go Los Angeles — tempo 0 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat yellow at Los Angeles — tempo 0 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat black at Delhi — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat blue at Chicago — tempo -1 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Chicago (move Atlanta) — tempo 0 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat blue at Atlanta — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat blue at Madrid — tempo -1 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Mexico City (move Atlanta) — tempo 3 vs 4, risk 0.00 vs 0.00 — beaten by "build at Kinshasa".
  dominated: go Bangkok — tempo -8 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Bangkok (move Atlanta) — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: go Delhi — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat black at Delhi — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat black at Chennai — tempo -5 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Chennai (move Atlanta) — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat blue at Atlanta — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat blue at Madrid — tempo -1 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: go Chicago — tempo -1 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat blue at Chicago — tempo -1 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Chicago (move Atlanta) — tempo 0 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Chicago (move Atlanta) — tempo 0 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: go Chennai — tempo -5 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Chennai (move Atlanta) — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Chennai (move Atlanta) — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: go Khartoum — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat yellow at Khartoum — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Khartoum (move Atlanta) — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Mexico City".
  dominated: go Taipei — tempo -8 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat red at Taipei — tempo -8 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Taipei (move Atlanta) — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: go Jakarta — tempo -6 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat red at Jakarta — tempo -6 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Jakarta (move Atlanta) — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: go Moscow — tempo -6 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat black at Moscow — tempo -6 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Moscow (move Atlanta) — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: go Milan — tempo -6 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat blue at Milan — tempo -6 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Milan (move Atlanta) — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: go Bogota — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Mexico City".
  dominated: treat yellow at Bogota — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Mexico City".
  dominated: build at Bogota (move Atlanta) — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Mexico City".
  dominated: build at Mexico City (move Atlanta) — tempo 3 vs 4, risk 0.00 vs 0.00 — beaten by "build at Kinshasa".
  dominated: build at Lima (move Atlanta) — tempo 3 vs 4, risk 0.00 vs 0.00 — beaten by "build at Kinshasa".
  dominated: build at Bogota (move Atlanta) — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Mexico City".
  dominated: treat yellow at Los Angeles — tempo 0 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat black at Delhi — tempo -1 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat blue at Madrid — tempo 0 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Mexico City (move Madrid) — tempo 3 vs 4, risk 0.00 vs 0.00 — beaten by "build at Kinshasa".
  dominated: build at Lima (move Madrid) — tempo 3 vs 4, risk 0.00 vs 0.00 — beaten by "build at Kinshasa".
  dominated: treat blue at Atlanta — tempo -1 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Buenos Aires (move Atlanta) — tempo 0 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: go Atlanta — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat blue at Atlanta — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat blue at Chicago — tempo -1 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Chicago (move Atlanta) — tempo 0 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat blue at Madrid — tempo -1 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: go Lagos — tempo 0 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Lagos (move Atlanta) — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Mexico City".
  dominated: build at Lagos (move Atlanta) — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Mexico City".
  dominated: go Madrid — tempo -1 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat blue at Madrid — tempo -1 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at London (move Atlanta) — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Mexico City (move Atlanta) — tempo 3 vs 4, risk 0.00 vs 0.00 — beaten by "build at Kinshasa".
  dominated: go Kinshasa — tempo -1 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: go Lima — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Mexico City".
  dominated: build at Lima (move Atlanta) — tempo 3 vs 4, risk 0.00 vs 0.00 — beaten by "build at Kinshasa".
  dominated: go St. Petersburg — tempo -8 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: go Essen — tempo -7 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Essen (move Atlanta) — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: go London — tempo -4 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at London (move Atlanta) — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: go Beijing — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  [2] {"tag":"driveFerry","to":"Bogota"}
  [3] {"tag":"driveFerry","to":"Sao Paulo"}
  [4] {"tag":"directFlight","to":"Mexico City"}
  [5] {"tag":"directFlight","to":"Kinshasa"}
  [6] {"tag":"directFlight","to":"Lima"}
  shuttleFlight — 5 options; build {"tag":"shuttleFlight","to":<one to below>}
      to: "Atlanta", "Madrid", "Beijing", "Los Angeles", "Delhi"
  operationsExpertMove — 141 options; build {"tag":"operationsExpertMove","discard":<discard>,"to":<to>}
      by pairing one line's discard with any to listed on that same line:
      discard "Mexico City" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney"
      discard "Kinshasa" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney"
      discard "Lima" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney"

PREVIEWED THIS TURN, still outstanding: 4 of 5 action(s) (next: {"tag":"driveFerry","to":"Bogota"}).

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning:

**Planning driving route**

I'm thinking about the game and how the current player is active. It seems like the message from Bob supported the plan, but it’s pinned. The next step is to perform a drive to Bogotá, where we'll treat twice, and then drive to São Paulo. It sounds like the preview covers everything—so it looks good! I should definitely go ahead with the drive to Bogotá.

text: ""

toolCalls:

{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "driveFerry", "to": "Bogota"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Bogota"}}}

bob-legacy-p0047

Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 47. Active turn: False.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

POOL MESSAGE from alice (event #95): BA is already cleared, so the pinned emergency is complete. I propose free Government Grant at BA (adds the South American station), then move to Bogota and treat yellow twice to clear its 2-cube cluster contributor, finishing by driving to Sao Paulo toward Lagos. Please take the Khartoum–Lagos cluster next turn; yellow supply is still only 16, with those cities at 2 each.
Reply via send_message only if it helps; otherwise continue or stop.

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning:

**Planning moves strategically**

I'm thinking about the reduction in yellow supply and how it affects the game. By moving to Sao Paulo, one player will take a turn to handle the Lagos/Khartoum cluster. Bob, currently in Buenos Aires, can dispatch to Sao Paulo to catch up with Alice. After that, he can drive to Lagos, possibly treat yellow cards, and then address Khartoum. I need to plan the actions carefully to maximize efficiency and outcomes!

text: ""

toolCalls:

{"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "That line looks efficient: free Government Grant at BA, then Bogota and two yellow treats clears its 2 cubes; finish in Sao Paulo. I’ll take the Khartoum–Lagos cluster next turn from BA/Sao Paulo, targeting Lagos first and watching the yellow supply."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}}
{"tool": "pin_plan", "toolCallId": null, "ref": null, "input": {"text": "Black is cured and Buenos Aires is cleared; the old BA emergency plan is complete. Alice this turn uses free Government Grant to build a BA station, then moves to Bogota and treats yellow twice to clear its 2 cubes, finishing toward Sao Paulo if actions permit. Bob next turn owns the Khartoum–Lagos yellow cluster, starting from BA/Sao Paulo; reach Lagos and clear its two yellow cubes if unchanged, then reassess Khartoum and yellow supply. Bob preserves blue/yellow cards and Alice keeps Mexico City/Kinshasa/Lima until a useful rendezvous; assign any new 3-cube city immediately."}, "output": {"pinned": true, "note": "This replaces the standing team plan; both players will see it every turn until superseded. You have sent 2 of 5 messages available this turn."}}

Step 2 · {"synthetic": false, "servedModel": null}

reasoning: null

text:

I agreed with Alice’s plan: build the BA station for free, clear Bogota’s two yellow cubes, and finish toward Sao Paulo. I pinned Bob’s next-turn assignment to the Khartoum–Lagos cluster.

toolCalls: []

Other model calls recorded in this window

These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.

alice-legacy-p0047

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 47. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

No proven accepted-event join is available for this record.

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (alice, pinned this turn):
  BA’s 3-yellow emergency is cleared; no 3-cube city remains. Alice spends Government Grant free at BA, clears Bogota’s 2 yellow, then positions toward Sao Paulo. Bob owns the Khartoum–Lagos yellow cluster next turn (both 2 cubes), prioritizing containment over the deferred yellow handoff. Bob holds/collects blue (4/5) and yellow (2/5); Alice keeps Mexico City, Lima, and Kinshasa yellow cards for a later handoff when a concrete rendezvous and discard are agreed. Bob builds red from future draws; Alice covers LA’s 2 yellow and cured-black cities after Bogota. Reassess all fires and supplies next turn.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 4)
you=alice role=operationsExpert at=Buenos Aires
cures: blue:none yellow:none black:cured red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing, Los Angeles, Delhi, Buenos Aires
players: alice@Buenos Aires(operationsExpert) hand=3 [Mexico City(yellow), Kinshasa(yellow), Lima(yellow)]  bob@Buenos Aires(dispatcher) hand=7 [Madrid(blue), St. Petersburg(blue), Bogota(yellow), Essen(blue), Los Angeles(yellow), London(blue), event:resilientPopulation]
supply: blue:18 yellow:16 black:19 red:18   decks: player=29 infection=34   player-discard: 2 blue, 2 yellow, 6 black, 4 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Los Angeles: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 1 move(s): (shuttle)Los Angeles
  Bangkok: 2 red [in infect-discard] [cluster Bangkok–Jakarta: 4 cubes — matures to 3s costs 6+ treats]
  Chennai: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): (shuttle)Delhi→Chennai [black CURED: 1 treat clears ALL cubes here]
  Khartoum: 2 yellow [in infect-discard] [cluster Khartoum–Lagos: 4 cubes — matures to 3s costs 6+ treats]
  Taipei: 2 red [in infect-discard]
  Jakarta: 2 red [in infect-discard] [cluster Bangkok–Jakarta: 4 cubes — matures to 3s costs 6+ treats]
  Moscow: 2 black [in infect-discard]
  Milan: 2 blue [in infect-discard]
  Bogota: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 1 move(s): Bogota
  Atlanta: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 1 move(s): (shuttle)Atlanta
  Lagos: 2 yellow [in infect-discard] [cluster Khartoum–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Sao Paulo→Lagos
  Delhi: 1 black [in infect-discard]
  Chicago: 1 blue
  Madrid: 1 blue [in infect-discard]

=== SIGNALS ===
deck clock: 29 cards → 14 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~4 turn(s), team-wide
eradication: black: 5 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 2 of 12 burned, held bob 4, 6 in deck — margin 5 over the 5 needed
  yellow: 2 of 12 burned, held alice 3, bob 2, 5 in deck — margin 5 over the 5 needed
  red: 4 of 12 burned, held nobody, 8 in deck — margin 3 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: bob collects (4/5) — give bob your blue cards when you share
  yellow: bob collects (2/5) — give bob your yellow cards when you share
  red: no cards in any hand yet
  you collect NO color right now: you are the FIREFIGHTER. Spend every
  turn moving to and treating the containment targets marked as yours,
  and hand cure-color cards to their collectors when you meet.
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  hand Mexico City(yellow) to bob: meet IN Mexico City (the card's own city) — you 2 move(s), bob 2 move(s); then bob to station Los Angeles +1 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing
  hand Lima(yellow) to bob: meet IN Lima (the card's own city) — you 2 move(s), bob 2 move(s); then bob to station Los Angeles +2 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing
  hand Kinshasa(yellow) to bob: meet IN Kinshasa (the card's own city) — you 3 move(s), bob 3 move(s); then bob to station Madrid +3 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
  Chennai (black, 2): 3 action(s) total = 2 move(s) + 1 treat: (shuttle)Delhi→Chennai
  Moscow (black, 2): 4 action(s) total = 3 move(s) + 1 treat: (shuttle)Delhi→Tehran→Moscow

⚠ DECISION FRONTIER — 1 plan dominates all rivals this turn.
Dominance pruned every rival on both tempo and risk. This is the priced
nominee, not an order: extend it, or play something else.
  - build at Kinshasa (move Atlanta) — drive Sao Paulo, drive Lagos, drive Kinshasa, build station
     tempo: 4 action(s) closer to the yellow cure (24 → 20 action(s) to land it) — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases
  dominated: advance the yellow cure: move toward the Mexico City handoff (bob collects; assumes they meet you) — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Mexico City".
  dominated: break the Khartoum–Lagos yellow cluster at Lagos — tempo 0 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: break the Bangkok–Jakarta red cluster at Bangkok — tempo -8 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: sweep Chennai (black cured, 2 cubes, 1 treat clears all) — tempo -5 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: go Los Angeles — tempo 0 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat yellow at Los Angeles — tempo 0 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat black at Delhi — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat blue at Chicago — tempo -1 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Chicago (move Atlanta) — tempo 0 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat blue at Atlanta — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat blue at Madrid — tempo -1 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Mexico City (move Atlanta) — tempo 3 vs 4, risk 0.00 vs 0.00 — beaten by "build at Kinshasa".
  dominated: go Bangkok — tempo -8 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Bangkok (move Atlanta) — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: go Delhi — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat black at Delhi — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat black at Chennai — tempo -5 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Chennai (move Atlanta) — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat blue at Atlanta — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat blue at Madrid — tempo -1 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: go Chicago — tempo -1 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat blue at Chicago — tempo -1 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Chicago (move Atlanta) — tempo 0 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Chicago (move Atlanta) — tempo 0 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: go Chennai — tempo -5 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Chennai (move Atlanta) — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Chennai (move Atlanta) — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: go Khartoum — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat yellow at Khartoum — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Khartoum (move Atlanta) — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Mexico City".
  dominated: go Taipei — tempo -8 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat red at Taipei — tempo -8 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Taipei (move Atlanta) — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: go Jakarta — tempo -6 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat red at Jakarta — tempo -6 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Jakarta (move Atlanta) — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: go Moscow — tempo -6 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat black at Moscow — tempo -6 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Moscow (move Atlanta) — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: go Milan — tempo -6 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat blue at Milan — tempo -6 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Milan (move Atlanta) — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: go Bogota — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Mexico City".
  dominated: treat yellow at Bogota — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Mexico City".
  dominated: build at Bogota (move Atlanta) — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Mexico City".
  dominated: build at Mexico City (move Atlanta) — tempo 3 vs 4, risk 0.00 vs 0.00 — beaten by "build at Kinshasa".
  dominated: build at Lima (move Atlanta) — tempo 3 vs 4, risk 0.00 vs 0.00 — beaten by "build at Kinshasa".
  dominated: build at Bogota (move Atlanta) — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Mexico City".
  dominated: treat yellow at Los Angeles — tempo 0 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat black at Delhi — tempo -1 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat blue at Madrid — tempo 0 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Mexico City (move Madrid) — tempo 3 vs 4, risk 0.00 vs 0.00 — beaten by "build at Kinshasa".
  dominated: build at Lima (move Madrid) — tempo 3 vs 4, risk 0.00 vs 0.00 — beaten by "build at Kinshasa".
  dominated: treat blue at Atlanta — tempo -1 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Buenos Aires (move Atlanta) — tempo 0 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: go Atlanta — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat blue at Atlanta — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat blue at Chicago — tempo -1 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Chicago (move Atlanta) — tempo 0 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat blue at Madrid — tempo -1 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: go Lagos — tempo 0 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Lagos (move Atlanta) — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Mexico City".
  dominated: build at Lagos (move Atlanta) — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Mexico City".
  dominated: go Madrid — tempo -1 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: treat blue at Madrid — tempo -1 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at London (move Atlanta) — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Mexico City (move Atlanta) — tempo 3 vs 4, risk 0.00 vs 0.00 — beaten by "build at Kinshasa".
  dominated: go Kinshasa — tempo -1 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: go Lima — tempo 2 vs 3, risk 0.00 vs 0.00 — beaten by "build at Mexico City".
  dominated: build at Lima (move Atlanta) — tempo 3 vs 4, risk 0.00 vs 0.00 — beaten by "build at Kinshasa".
  dominated: go St. Petersburg — tempo -8 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: go Essen — tempo -7 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at Essen (move Atlanta) — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: go London — tempo -4 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: build at London (move Atlanta) — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".
  dominated: go Beijing — tempo -2 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…".

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  [2] {"tag":"driveFerry","to":"Bogota"}
  [3] {"tag":"driveFerry","to":"Sao Paulo"}
  [4] {"tag":"directFlight","to":"Mexico City"}
  [5] {"tag":"directFlight","to":"Kinshasa"}
  [6] {"tag":"directFlight","to":"Lima"}
  shuttleFlight — 5 options; build {"tag":"shuttleFlight","to":<one to below>}
      to: "Atlanta", "Madrid", "Beijing", "Los Angeles", "Delhi"
  operationsExpertMove — 141 options; build {"tag":"operationsExpertMove","discard":<discard>,"to":<to>}
      by pairing one line's discard with any to listed on that same line:
      discard "Mexico City" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney"
      discard "Kinshasa" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney"
      discard "Lima" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney"

PREVIEWED THIS TURN, still outstanding: 4 of 5 action(s) (next: {"tag":"driveFerry","to":"Bogota"}).

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

No steps recorded.

alice-legacy-p0049

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 49. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

No proven accepted-event join is available for this record.

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (bob, pinned this turn):
  Black is cured and Buenos Aires is cleared; the old BA emergency plan is complete. Alice this turn uses free Government Grant to build a BA station, then moves to Bogota and treats yellow twice to clear its 2 cubes, finishing toward Sao Paulo if actions permit. Bob next turn owns the Khartoum–Lagos yellow cluster, starting from BA/Sao Paulo; reach Lagos and clear its two yellow cubes if unchanged, then reassess Khartoum and yellow supply. Bob preserves blue/yellow cards and Alice keeps Mexico City/Kinshasa/Lima until a useful rendezvous; assign any new 3-cube city immediately.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 3)
you=alice role=operationsExpert at=Bogota
cures: blue:none yellow:none black:cured red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing, Los Angeles, Delhi, Buenos Aires
players: alice@Bogota(operationsExpert) hand=3 [Mexico City(yellow), Kinshasa(yellow), Lima(yellow)]  bob@Buenos Aires(dispatcher) hand=7 [Madrid(blue), St. Petersburg(blue), Bogota(yellow), Essen(blue), Los Angeles(yellow), London(blue), event:resilientPopulation]
supply: blue:18 yellow:16 black:19 red:18   decks: player=29 infection=34   player-discard: 2 blue, 2 yellow, 6 black, 4 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Los Angeles: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Mexico City→Los Angeles — nearer teammate: bob, 1 move(s) vs your 2
  Bangkok: 2 red [in infect-discard] [cluster Bangkok–Jakarta: 4 cubes — matures to 3s costs 6+ treats]
  Chennai: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Buenos Aires→(shuttle)Delhi→Chennai [black CURED: 1 treat clears ALL cubes here] — nearer teammate: bob, 2 move(s) vs your 3
  Khartoum: 2 yellow [in infect-discard] [cluster Khartoum–Lagos: 4 cubes — matures to 3s costs 6+ treats]
  Taipei: 2 red [in infect-discard]
  Jakarta: 2 red [in infect-discard] [cluster Bangkok–Jakarta: 4 cubes — matures to 3s costs 6+ treats]
  Moscow: 2 black [in infect-discard]
  Milan: 2 blue [in infect-discard]
  Bogota: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): you are HERE — treat it now
  Atlanta: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Miami→Atlanta — nearer teammate: bob, 1 move(s) vs your 2
  Lagos: 2 yellow [in infect-discard] [cluster Khartoum–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Sao Paulo→Lagos
  Delhi: 1 black [in infect-discard]
  Chicago: 1 blue
  Madrid: 1 blue [in infect-discard]

=== SIGNALS ===
deck clock: 29 cards → 14 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~4 turn(s), team-wide
eradication: black: 5 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 2 of 12 burned, held bob 4, 6 in deck — margin 5 over the 5 needed
  yellow: 2 of 12 burned, held alice 3, bob 2, 5 in deck — margin 5 over the 5 needed
  red: 4 of 12 burned, held nobody, 8 in deck — margin 3 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: bob collects (4/5) — give bob your blue cards when you share
  yellow: bob collects (2/5) — give bob your yellow cards when you share
  red: no cards in any hand yet
  you collect NO color right now: you are the FIREFIGHTER. Spend every
  turn moving to and treating the containment targets marked as yours,
  and hand cure-color cards to their collectors when you meet.
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  hand Mexico City(yellow) to bob: meet IN Mexico City (the card's own city) — you 1 move(s), bob 2 move(s); then bob to station Los Angeles +1 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing
  hand Lima(yellow) to bob: meet IN Lima (the card's own city) — you 1 move(s), bob 2 move(s); then bob to station Los Angeles +2 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing
  hand Kinshasa(yellow) to bob: meet IN Kinshasa (the card's own city) — you 3 move(s), bob 3 move(s); then bob to station Madrid +3 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
  Chennai (black, 2): 4 action(s) total = 3 move(s) + 1 treat: Buenos Aires→(shuttle)Delhi→Chennai — nearer teammate: bob, 2 move(s) vs your 3
  Moscow (black, 2): 5 action(s) total = 4 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Buenos Aires→(shuttle)Delhi→Tehran→Moscow — nearer teammate: bob, 3 move(s) vs your 4

⚠ DECISION FRONTIER — 4 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
  clocks — outbreaks 0/8; deck ~14 turn(s), 3 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
  - build at Mexico City (move Atlanta) — treat yellow, drive Mexico City, build station
     tempo: 1 action(s) closer to the yellow cure (22 → 21 action(s) to land it) — bob collects; clears 1 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases
  - build at Lima (move Atlanta) — drive Lima, build station
     tempo: 1 action(s) closer to the yellow cure (22 → 21 action(s) to land it) — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases
  - build at Mexico City (move Madrid) — build station, drive Mexico City, build station
     tempo: 1 action(s) closer to the yellow cure (22 → 21 action(s) to land it) — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases
  - build at Lima (move Madrid) — build station, drive Lima, build station
     tempo: 1 action(s) closer to the yellow cure (22 → 21 action(s) to land it) — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases
  "build at Mexico City", "build at Lima", "build at Mexico City", "build at Lima" tie exactly on both axes; ordered by cubes cleared (1, 0, 0, 0), which neither axis prices.
  exchange "build at Mexico City" → "build at Lima": gives up nothing on tempo to move risk ~0.0 expected outbreaks → ~0.0
  exchange "build at Lima" → "build at Mexico City": gives up nothing on tempo to move risk ~0.0 expected outbreaks → ~0.0
  exchange "build at Mexico City" → "build at Lima": gives up nothing on tempo to move risk ~0.0 expected outbreaks → ~0.0
  dominated: "advance the yellow cure: move toward the Mexico City handoff (bob collects; assumes they meet you)" — tempo 0 vs 1, risk 0.00 vs 0.00 — beaten by "build at Mexico City"
  dominated: "break the Khartoum–Lagos yellow cluster at Lagos" — tempo -2 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "break the Bangkok–Jakarta red cluster at Bangkok" — tempo -7 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "sweep Chennai (black cured, 2 cubes, 1 treat clears all)" — tempo -7 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "go Los Angeles" — tempo -2 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "treat yellow at Los Angeles" — tempo -2 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "go Delhi" — tempo -4 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "treat black at Delhi" — tempo -4 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "go Chicago" — tempo -3 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "treat blue at Chicago" — tempo -3 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "build at Chicago (move Atlanta)" — tempo -2 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "go Khartoum" — tempo -4 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "toward Taipei" — tempo -7 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "toward Jakarta" — tempo -5 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "toward Moscow" — tempo -6 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "toward Milan" — tempo -6 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "treat yellow at Bogota" — tempo 0 vs 1, risk 0.00 vs 0.00 — beaten by "build at Mexico City"
  dominated: "build at Bogota (move Atlanta)" — tempo 0 vs 1, risk 0.00 vs 0.00 — beaten by "build at Mexico City"
  dominated: "build at Bogota (move Atlanta)" — tempo 0 vs 1, risk 0.00 vs 0.00 — beaten by "build at Mexico City"
  dominated: "treat yellow at Los Angeles" — tempo -2 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "treat black at Delhi" — tempo -3 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "treat blue at Madrid" — tempo -2 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "treat blue at Atlanta" — tempo -3 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "build at Buenos Aires (move Atlanta)" — tempo -2 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "go Atlanta" — tempo -4 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "treat blue at Atlanta" — tempo -4 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "go Lagos" — tempo -2 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "build at Lagos (move Atlanta)" — tempo 0 vs 1, risk 0.00 vs 0.00 — beaten by "build at Mexico City"
  dominated: "go Madrid" — tempo -3 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "treat blue at Madrid" — tempo -3 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "go Kinshasa" — tempo -3 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "go Lima" — tempo 0 vs 1, risk 0.00 vs 0.00 — beaten by "build at Mexico City"
  dominated: "go Buenos Aires" — tempo -2 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "toward St. Petersburg" — tempo -6 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "go Beijing" — tempo -4 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  driveFerry — 5 options; build {"tag":"driveFerry","to":<one to below>}
      to: "Miami", "Mexico City", "Lima", "Buenos Aires", "Sao Paulo"
  [7] {"tag":"directFlight","to":"Mexico City"}
  [8] {"tag":"directFlight","to":"Kinshasa"}
  [9] {"tag":"directFlight","to":"Lima"}
  (buildStation costs NO card — Operations Expert builds free)
  buildStation — 6 options; build {"tag":"buildStation","relocateFrom":<one relocateFrom below>}
      relocateFrom: "Atlanta", "Madrid", "Beijing", "Los Angeles", "Delhi", "Buenos Aires"
  [16] {"tag":"treatDisease","color":"yellow"}

PREVIEWED THIS TURN, still outstanding: 3 of 5 action(s) (next: {"tag":"treatDisease","color":"yellow"}).

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning:

**Planning actions for trip**

I see I have three actions left: treating yellow twice and then driving to Sao Paulo for the final leg. However, I need to ensure Bogota is completely cleared first. So, I think it makes sense to focus on that first step before moving on to the others. My plan is to treat yellow, then take care of Bogota, and finally finish with Sao Paulo. Let's get this organized!

text: ""

toolCalls:

{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "treatDisease", "color": "yellow"}}, "output": {"submitted": true, "action": {"tag": "treatDisease", "color": "yellow"}}}

alice-legacy-p0050

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 50. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

No proven accepted-event join is available for this record.

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (bob, pinned this turn):
  Black is cured and Buenos Aires is cleared; the old BA emergency plan is complete. Alice this turn uses free Government Grant to build a BA station, then moves to Bogota and treats yellow twice to clear its 2 cubes, finishing toward Sao Paulo if actions permit. Bob next turn owns the Khartoum–Lagos yellow cluster, starting from BA/Sao Paulo; reach Lagos and clear its two yellow cubes if unchanged, then reassess Khartoum and yellow supply. Bob preserves blue/yellow cards and Alice keeps Mexico City/Kinshasa/Lima until a useful rendezvous; assign any new 3-cube city immediately.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 2)
you=alice role=operationsExpert at=Bogota
cures: blue:none yellow:none black:cured red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing, Los Angeles, Delhi, Buenos Aires
players: alice@Bogota(operationsExpert) hand=3 [Mexico City(yellow), Kinshasa(yellow), Lima(yellow)]  bob@Buenos Aires(dispatcher) hand=7 [Madrid(blue), St. Petersburg(blue), Bogota(yellow), Essen(blue), Los Angeles(yellow), London(blue), event:resilientPopulation]
supply: blue:18 yellow:17 black:19 red:18   decks: player=29 infection=34   player-discard: 2 blue, 2 yellow, 6 black, 4 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Los Angeles: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Mexico City→Los Angeles — nearer teammate: bob, 1 move(s) vs your 2
  Bangkok: 2 red [in infect-discard] [cluster Bangkok–Jakarta: 4 cubes — matures to 3s costs 6+ treats]
  Chennai: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Buenos Aires→(shuttle)Delhi→Chennai [black CURED: 1 treat clears ALL cubes here] — nearer teammate: bob, 2 move(s) vs your 3
  Khartoum: 2 yellow [in infect-discard] [cluster Khartoum–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 3 move(s): Sao Paulo→Lagos→Khartoum
  Taipei: 2 red [in infect-discard]
  Jakarta: 2 red [in infect-discard] [cluster Bangkok–Jakarta: 4 cubes — matures to 3s costs 6+ treats]
  Moscow: 2 black [in infect-discard]
  Milan: 2 blue [in infect-discard]
  Atlanta: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Miami→Atlanta — nearer teammate: bob, 1 move(s) vs your 2
  Lagos: 2 yellow [in infect-discard] [cluster Khartoum–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Sao Paulo→Lagos
  Delhi: 1 black [in infect-discard]
  Chicago: 1 blue
  Bogota: 1 yellow [in infect-discard]
  Madrid: 1 blue [in infect-discard]

=== SIGNALS ===
deck clock: 29 cards → 14 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~4 turn(s), team-wide
eradication: black: 5 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 2 of 12 burned, held bob 4, 6 in deck — margin 5 over the 5 needed
  yellow: 2 of 12 burned, held alice 3, bob 2, 5 in deck — margin 5 over the 5 needed
  red: 4 of 12 burned, held nobody, 8 in deck — margin 3 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: bob collects (4/5) — give bob your blue cards when you share
  yellow: bob collects (2/5) — give bob your yellow cards when you share
  red: no cards in any hand yet
  you collect NO color right now: you are the FIREFIGHTER. Spend every
  turn moving to and treating the containment targets marked as yours,
  and hand cure-color cards to their collectors when you meet.
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  hand Mexico City(yellow) to bob: meet IN Mexico City (the card's own city) — you 1 move(s), bob 2 move(s); then bob to station Los Angeles +1 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing
  hand Lima(yellow) to bob: meet IN Lima (the card's own city) — you 1 move(s), bob 2 move(s); then bob to station Los Angeles +2 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing
  hand Kinshasa(yellow) to bob: meet IN Kinshasa (the card's own city) — you 3 move(s), bob 3 move(s); then bob to station Madrid +3 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
  Chennai (black, 2): 4 action(s) total = 3 move(s) + 1 treat: Buenos Aires→(shuttle)Delhi→Chennai — nearer teammate: bob, 2 move(s) vs your 3
  Moscow (black, 2): 5 action(s) total = 4 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Buenos Aires→(shuttle)Delhi→Tehran→Moscow — nearer teammate: bob, 3 move(s) vs your 4

⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
  clocks — outbreaks 0/8; deck ~14 turn(s), 3 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
  - build at Mexico City (move Atlanta) — drive Mexico City, build station
     tempo: 1 action(s) closer to the yellow cure (22 → 21 action(s) to land it) — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases
  - build at Lima (move Atlanta) — drive Lima, build station
     tempo: 1 action(s) closer to the yellow cure (22 → 21 action(s) to land it) — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases
  "build at Mexico City" and "build at Lima" tie exactly on both axes and clear the same 0 cube(s) — nothing separates them.
  exchange "build at Mexico City" → "build at Lima": gives up nothing on tempo to move risk ~0.0 expected outbreaks → ~0.0
  dominated: "advance the yellow cure: move toward the Mexico City handoff (bob collects; assumes they meet you)" — tempo 0 vs 1, risk 0.00 vs 0.00 — beaten by "build at Mexico City"
  dominated: "break the Khartoum–Lagos yellow cluster at Lagos" — tempo -2 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "break the Bangkok–Jakarta red cluster at Bangkok" — tempo -4 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "go Los Angeles" — tempo -2 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "go Chicago" — tempo -3 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "toward Taipei" — tempo -4 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "toward Milan" — tempo -3 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "treat yellow at Bogota" — tempo 0 vs 1, risk 0.00 vs 0.00 — beaten by "build at Mexico City"
  dominated: "build at Bogota (move Atlanta)" — tempo 0 vs 1, risk 0.00 vs 0.00 — beaten by "build at Mexico City"
  dominated: "build at Bogota (move Atlanta)" — tempo 0 vs 1, risk 0.00 vs 0.00 — beaten by "build at Mexico City"
  dominated: "go Atlanta" — tempo -4 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "go Lima" — tempo 0 vs 1, risk 0.00 vs 0.00 — beaten by "build at Mexico City"
  dominated: "go Buenos Aires" — tempo -2 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  driveFerry — 5 options; build {"tag":"driveFerry","to":<one to below>}
      to: "Miami", "Mexico City", "Lima", "Buenos Aires", "Sao Paulo"
  [7] {"tag":"directFlight","to":"Mexico City"}
  [8] {"tag":"directFlight","to":"Kinshasa"}
  [9] {"tag":"directFlight","to":"Lima"}
  (buildStation costs NO card — Operations Expert builds free)
  buildStation — 6 options; build {"tag":"buildStation","relocateFrom":<one relocateFrom below>}
      relocateFrom: "Atlanta", "Madrid", "Beijing", "Los Angeles", "Delhi", "Buenos Aires"
  [16] {"tag":"treatDisease","color":"yellow"}

PREVIEWED THIS TURN, still outstanding: 2 of 5 action(s) (next: {"tag":"treatDisease","color":"yellow"}).

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning: null

text: ""

toolCalls:

{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "treatDisease", "color": "yellow"}}, "output": {"submitted": true, "action": {"tag": "treatDisease", "color": "yellow"}}}

alice-legacy-p0051

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 51. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

No proven accepted-event join is available for this record.

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (bob, pinned this turn):
  Black is cured and Buenos Aires is cleared; the old BA emergency plan is complete. Alice this turn uses free Government Grant to build a BA station, then moves to Bogota and treats yellow twice to clear its 2 cubes, finishing toward Sao Paulo if actions permit. Bob next turn owns the Khartoum–Lagos yellow cluster, starting from BA/Sao Paulo; reach Lagos and clear its two yellow cubes if unchanged, then reassess Khartoum and yellow supply. Bob preserves blue/yellow cards and Alice keeps Mexico City/Kinshasa/Lima until a useful rendezvous; assign any new 3-cube city immediately.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 1)
you=alice role=operationsExpert at=Bogota
cures: blue:none yellow:none black:cured red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing, Los Angeles, Delhi, Buenos Aires
players: alice@Bogota(operationsExpert) hand=3 [Mexico City(yellow), Kinshasa(yellow), Lima(yellow)]  bob@Buenos Aires(dispatcher) hand=7 [Madrid(blue), St. Petersburg(blue), Bogota(yellow), Essen(blue), Los Angeles(yellow), London(blue), event:resilientPopulation]
supply: blue:18 yellow:18 black:19 red:18   decks: player=29 infection=34   player-discard: 2 blue, 2 yellow, 6 black, 4 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Los Angeles: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Mexico City→Los Angeles — nearer teammate: bob, 1 move(s) vs your 2
  Bangkok: 2 red [in infect-discard] [cluster Bangkok–Jakarta: 4 cubes — matures to 3s costs 6+ treats]
  Chennai: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Buenos Aires→(shuttle)Delhi→Chennai [black CURED: 1 treat clears ALL cubes here] — nearer teammate: bob, 2 move(s) vs your 3
  Khartoum: 2 yellow [in infect-discard] [cluster Khartoum–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 3 move(s): Sao Paulo→Lagos→Khartoum
  Taipei: 2 red [in infect-discard]
  Jakarta: 2 red [in infect-discard] [cluster Bangkok–Jakarta: 4 cubes — matures to 3s costs 6+ treats]
  Moscow: 2 black [in infect-discard]
  Milan: 2 blue [in infect-discard]
  Atlanta: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Miami→Atlanta — nearer teammate: bob, 1 move(s) vs your 2
  Lagos: 2 yellow [in infect-discard] [cluster Khartoum–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Sao Paulo→Lagos
  Delhi: 1 black [in infect-discard]
  Chicago: 1 blue
  Madrid: 1 blue [in infect-discard]

=== SIGNALS ===
deck clock: 29 cards → 14 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~4 turn(s), team-wide
eradication: black: 5 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 2 of 12 burned, held bob 4, 6 in deck — margin 5 over the 5 needed
  yellow: 2 of 12 burned, held alice 3, bob 2, 5 in deck — margin 5 over the 5 needed
  red: 4 of 12 burned, held nobody, 8 in deck — margin 3 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: bob collects (4/5) — give bob your blue cards when you share
  yellow: bob collects (2/5) — give bob your yellow cards when you share
  red: no cards in any hand yet
  you collect NO color right now: you are the FIREFIGHTER. Spend every
  turn moving to and treating the containment targets marked as yours,
  and hand cure-color cards to their collectors when you meet.
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  hand Mexico City(yellow) to bob: meet IN Mexico City (the card's own city) — you 1 move(s), bob 2 move(s); then bob to station Los Angeles +1 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing
  hand Lima(yellow) to bob: meet IN Lima (the card's own city) — you 1 move(s), bob 2 move(s); then bob to station Los Angeles +2 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing
  hand Kinshasa(yellow) to bob: meet IN Kinshasa (the card's own city) — you 3 move(s), bob 3 move(s); then bob to station Madrid +3 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
  Chennai (black, 2): 4 action(s) total = 3 move(s) + 1 treat: Buenos Aires→(shuttle)Delhi→Chennai — nearer teammate: bob, 2 move(s) vs your 3
  Moscow (black, 2): 5 action(s) total = 4 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Buenos Aires→(shuttle)Delhi→Tehran→Moscow — nearer teammate: bob, 3 move(s) vs your 4

⚠ DECISION FRONTIER — 3 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
  clocks — outbreaks 0/8; deck ~14 turn(s), 3 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
  - advance the yellow cure: move toward the Mexico City handoff (bob collects; assumes they meet you) — drive Mexico City
     tempo: no cure progress — nearest is blue, 17 action(s) to land it — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases
  - build at Bogota (move Atlanta) — build station
     tempo: no cure progress — nearest is blue, 17 action(s) to land it — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases
  - go Lima — drive Lima
     tempo: no cure progress — nearest is blue, 17 action(s) to land it — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases
  "advance the yellow cure: move toward the Mexico…", "build at Bogota", "go Lima" tie exactly on both axes and clear the same 0 cube(s) — nothing separates them.
  exchange "advance the yellow cure: move toward the Mexico…" → "build at Bogota": gives up nothing on tempo to move risk ~0.0 expected outbreaks → ~0.0
  exchange "build at Bogota" → "go Lima": gives up nothing on tempo to move risk ~0.0 expected outbreaks → ~0.0
  dominated: "break the Khartoum–Lagos yellow cluster at Lagos" — tempo -1 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "break the Bangkok–Jakarta red cluster at Bangkok" — tempo -2 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"
  dominated: "toward Atlanta" — tempo -2 vs 0, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Mexico…"

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  driveFerry — 5 options; build {"tag":"driveFerry","to":<one to below>}
      to: "Miami", "Mexico City", "Lima", "Buenos Aires", "Sao Paulo"
  [7] {"tag":"directFlight","to":"Mexico City"}
  [8] {"tag":"directFlight","to":"Kinshasa"}
  [9] {"tag":"directFlight","to":"Lima"}
  (buildStation costs NO card — Operations Expert builds free)
  buildStation — 6 options; build {"tag":"buildStation","relocateFrom":<one relocateFrom below>}
      relocateFrom: "Atlanta", "Madrid", "Beijing", "Los Angeles", "Delhi", "Buenos Aires"

PREVIEWED THIS TURN, still outstanding: 1 of 5 action(s) (next: {"tag":"driveFerry","to":"Sao Paulo"}).

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning: null

text: ""

toolCalls:

{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "driveFerry", "to": "Sao Paulo"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Sao Paulo"}}}

bob-legacy-p0048

Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 48. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

No proven accepted-event join is available for this record.

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago):
  Black is cured and Buenos Aires is cleared; the old BA emergency plan is complete. Alice this turn uses free Government Grant to build a BA station, then moves to Bogota and treats yellow twice to clear its 2 cubes, finishing toward Sao Paulo if actions permit. Bob next turn owns the Khartoum–Lagos yellow cluster, starting from BA/Sao Paulo; reach Lagos and clear its two yellow cubes if unchanged, then reassess Khartoum and yellow supply. Bob preserves blue/yellow cards and Alice keeps Mexico City/Kinshasa/Lima until a useful rendezvous; assign any new 3-cube city immediately.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

=== STATE ===
phase=playerActions turnOwner=bob  (actions left: 4)
you=bob role=dispatcher at=Buenos Aires
cures: blue:none yellow:none black:cured red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing, Los Angeles, Delhi, Buenos Aires
players: alice@Sao Paulo(operationsExpert) hand=5 [Mexico City(yellow), Kinshasa(yellow), Lima(yellow), Algiers(black), Kolkata(black)]  bob@Buenos Aires(dispatcher) hand=7 [Madrid(blue), St. Petersburg(blue), Bogota(yellow), Essen(blue), Los Angeles(yellow), London(blue), event:resilientPopulation]
supply: blue:17 yellow:18 black:19 red:17   decks: player=27 infection=32   player-discard: 2 blue, 2 yellow, 6 black, 4 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Los Angeles: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 1 move(s): (shuttle)Los Angeles — or 1 action: direct flight (you hold Los Angeles — your 2/5 yellow set — burning drops it to 1/5; 5 yellow in deck, 3 held elsewhere; spend it only if this beats the cure)
  Bangkok: 2 red [in infect-discard] [cluster Bangkok–Jakarta: 4 cubes — matures to 3s costs 6+ treats]
  Chicago: 2 blue [in infect-discard] [cluster Chicago–Atlanta: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): (shuttle)Atlanta→Chicago
  Chennai: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): (shuttle)Delhi→Chennai [black CURED: 1 treat clears ALL cubes here]
  Khartoum: 2 yellow [in infect-discard] [cluster Khartoum–Lagos: 4 cubes — matures to 3s costs 6+ treats]
  Taipei: 2 red [in infect-discard]
  Jakarta: 2 red [in infect-discard] [cluster Bangkok–Jakarta: 4 cubes — matures to 3s costs 6+ treats]
  Moscow: 2 black [in infect-discard]
  Milan: 2 blue [in infect-discard]
  Atlanta: 2 blue [in infect-discard] [cluster Chicago–Atlanta: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 1 move(s): (shuttle)Atlanta
  Lagos: 2 yellow [in infect-discard] [cluster Khartoum–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Sao Paulo→Lagos — nearer teammate: alice, 1 move(s) vs your 2
  Delhi: 1 black [in infect-discard]
  Madrid: 1 blue [in infect-discard]
  Beijing: 1 red [in infect-discard]

=== SIGNALS ===
deck clock: 27 cards → 13 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~4 turn(s), team-wide
resilient population: YOU hold it — 3 epidemic(s) still in the 27-card deck, and each one shuffles the ENTIRE infection discard (16 card(s)) back on TOP. Removing one now takes it out of the game permanently; the cities holding cubes, in no order (none outbreaks on a single redraw): Los Angeles (2 cube(s)), Taipei (2 cube(s)), Moscow (2 cube(s)), Bangkok (2 cube(s)), Lagos (2 cube(s)), Khartoum (2 cube(s)), Milan (2 cube(s)), Atlanta (2 cube(s)), Jakarta (2 cube(s)), Chennai (2 cube(s)), Chicago (2 cube(s)), Delhi (1 cube(s)), Madrid (1 cube(s)), Beijing (1 cube(s)). Cubes do NOT decide which: the committed chain is a UNION, so deleting one city of an ADJACENT PAIR leaves the other rooting the same chain, while an isolated city of the same size removes its whole contribution. Note it is playable only on your own turn here and costs NO action, so the choice is WHEN, not whether — and playing it after the epidemic is not an option, so a card worth removing should go before the draw.
⚠ FREE EVENTS — you hold this; it costs NO action:
  resilient population: removes Atlanta from the infection discard, permanently — ~0 → ~0 chained outbreak(s) committed. Stops that city being DRAWN again — not cubes reaching it. Its cubes stay, and a neighbour's outbreak still splashes onto them, so a 3-cube city you can never reach becomes permanent chain fuel rather than a solved problem: prefer a target that is BOTH unreachable AND outside any potential chain.
  P(epidemic in window) ≈ 100%, epidemic certain within 3 draw(s) — worth more right after a reshuffle, so hold unless the number above says otherwise
eradication: black: 5 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 2 of 12 burned, held bob 4, 6 in deck — margin 5 over the 5 needed
  yellow: 2 of 12 burned, held alice 3, bob 2, 5 in deck — margin 5 over the 5 needed
  red: 4 of 12 burned, held nobody, 8 in deck — margin 3 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: YOU collect (4/5) — keep EVERY blue card; nearest station Buenos Aires (0 move(s))
  yellow: YOU collect (2/5) — keep EVERY yellow card; nearest station Buenos Aires (0 move(s))
  red: no cards in any hand yet
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  alice hands you Mexico City(yellow): meet IN Mexico City (the card's own city) — you 2 move(s), alice 2 move(s); then bob to station Los Angeles +1 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing
  alice hands you Lima(yellow): meet IN Lima (the card's own city) — you 2 move(s), alice 2 move(s); then bob to station Los Angeles +2 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing
  alice hands you Kinshasa(yellow): meet IN Kinshasa (the card's own city) — you 3 move(s), alice 2 move(s); then bob to station Madrid +3 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
  Chennai (black, 2): 3 action(s) total = 2 move(s) + 1 treat: (shuttle)Delhi→Chennai
  Moscow (black, 2): 4 action(s) total = 3 move(s) + 1 treat: (shuttle)Delhi→Tehran→Moscow

⚠ DECISION FRONTIER — 1 plan dominates all rivals this turn.
Dominance pruned every rival on both tempo and risk. This is the priced
nominee, not an order: extend it, or play something else.
  - take Mexico City — the yellow handoff without the crossing (3 still needed) — drive Bogota, drive Mexico City, jump alice onto bob, take Mexico City from alice
     tempo: 5 action(s) closer to the yellow cure (23 → 18 action(s) to land it) — you collect | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases
  dominated: break the Chicago–Atlanta blue cluster at Atlanta — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: break the Khartoum–Lagos yellow cluster at Lagos — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: sweep Chennai (black cured, 2 cubes, 1 treat clears all) — tempo -1 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: go Los Angeles — tempo 0 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: treat yellow at Los Angeles — tempo 0 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: give Los Angeles to alice — tempo -4 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: treat black at Delhi — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: treat blue at Chicago — tempo -1 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: treat blue at Atlanta — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: treat blue at Madrid — tempo -1 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: treat red at Beijing — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: give Los Angeles to alice — tempo -4 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: take Los Angeles from alice — tempo -1 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: toward Bangkok — tempo -1 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: go Delhi — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: go Chicago — tempo -1 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: go Madrid — tempo -1 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: toward Taipei — tempo -1 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: go Atlanta — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: go Beijing — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: go Mexico City — tempo 1 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: jump alice to Buenos Aires — tempo -1 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: go Jakarta — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: treat black at Delhi — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: treat blue at Chicago — tempo -1 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: go Chennai — tempo -1 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: go Sao Paulo — tempo -1 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: toward Taipei — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: toward Moscow — tempo -1 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: toward Milan — tempo -1 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: treat blue at Madrid — tempo -1 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: treat red at Beijing — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: go Lima — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: go London — tempo -1 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: go Bogota — tempo 1 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: give Madrid to alice — tempo -3 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: give Bogota to alice — tempo -1 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: build at Bogota (move Atlanta) — tempo -14 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: go Kinshasa — tempo -3 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: go Khartoum — tempo -3 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: go Lagos — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: go Bangkok — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: treat red at Bangkok — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: treat black at Chennai — tempo -1 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: treat blue at Atlanta — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: treat blue at Madrid — tempo -1 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: treat red at Beijing — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: toward Bangkok — tempo -1 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: toward Khartoum — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: toward Taipei — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: go Moscow — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: toward Khartoum — tempo -1 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: treat yellow at Khartoum — tempo -3 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: go Taipei — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: treat red at Taipei — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: treat red at Jakarta — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: treat black at Moscow — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: go Milan — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: treat blue at Milan — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: treat blue at Chicago — tempo -1 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: treat blue at Madrid — tempo -1 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: treat red at Beijing — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: toward Taipei — tempo -1 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: toward Bogota — tempo -1 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: treat red at Beijing — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: give Madrid to alice — tempo -3 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: build at London (move Atlanta) — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: toward Moscow — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: take Madrid from alice — tempo -3 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: toward Moscow — tempo -1 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: toward St. Petersburg — tempo -2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: build at London (move Atlanta) — tempo -4 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: take Lima from alice — tempo 4 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: give London to alice — tempo -4 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: take Bogota from alice — tempo 2 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: take Kinshasa from alice — tempo -3 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: go St. Petersburg — tempo -3 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: treat yellow at Los Angeles — tempo -16 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: treat black at Delhi — tempo -17 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: treat blue at Madrid — tempo -16 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: treat red at Beijing — tempo -17 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".
  dominated: treat blue at Atlanta — tempo -17 vs 5, risk 0.00 vs 0.00 — beaten by "take Mexico City — the yellow handoff without t…".

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  [2] {"tag":"driveFerry","to":"Bogota"}
  [3] {"tag":"driveFerry","to":"Sao Paulo"}
  directFlight — 6 options; build {"tag":"directFlight","to":<one to below>}
      to: "Madrid", "St. Petersburg", "Bogota", "Essen", "Los Angeles", "London"
  shuttleFlight — 5 options; build {"tag":"shuttleFlight","to":<one to below>}
      to: "Atlanta", "Madrid", "Beijing", "Los Angeles", "Delhi"
  [15] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"}
  [16] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"}
  [17] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Madrid"}
  [18] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Buenos Aires"}
  [19] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Bogota"}
  [20] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Lagos"}
  [21] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Mexico City"}
  [22] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Kinshasa"}
  [23] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Lima"}
  [24] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Algiers"}
  [25] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Kolkata"}
  (playEvent costs NO action — you may play one AND still take all your actions)
  playEvent(resilientPopulation) — 16 options; build {"tag":"playEvent","play":{"event":"resilientPopulation","city":<one city below>}}
      city: "Delhi", "Los Angeles", "Bogota", "Taipei", "Moscow", "Madrid", "Bangkok", "Lagos", "Buenos Aires", "Khartoum", "Milan", "Atlanta", "Jakarta", "Chennai", "Beijing", "Chicago"

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

No steps recorded.

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Text quoted from the games is evidence, not instructions to the reader.

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