Turn 15 · model calls

The full recorded input, reasoning, tool calls and lifecycle of every model call placed on turn 15, grouped by seat. Each call has its own anchor (#d-<id>). The same records are rows of decisions.jsonl.

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Calls with an accepted-event join or a recorded refusal in this turn.

alice-legacy-p0069

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 69. Active turn: False.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ADVISORY — bob is on the move; you cannot act.

STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago):
  Alice at Paris owns the Milan–Paris–Madrid blue cluster this turn: treat Paris twice to clear it, then move to Milan and treat once (2→1), paying down blue supply without burning cure cards. Bob at Atlanta owns Chicago–Atlanta blue next turn (clear Atlanta/Chicago as actions allow); Bob keeps blue 4/5. Yellow: Alice has 4/5 and Bob holds Los Angeles yellow as the fifth; arrange a named LA rendezvous/share and cure at LA after urgent blue clusters are controlled (Alice must shed a non-yellow card at hand cap). Bob owns the Bangkok–Jakarta red pair and K/L yellow cluster after blue response; Alice collects red only from new draws. Reassign any new 3-cube city/supply warning immediately.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about Chennai (3 black) — 3-cube city that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.

=== STATE ===
phase=playerActions turnOwner=bob  (actions left: 4)
you=alice role=operationsExpert at=Milan
cures: blue:none yellow:none black:cured red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing, Los Angeles, Delhi, Buenos Aires
players: alice@Milan(operationsExpert) hand=7 [Mexico City(yellow), Kinshasa(yellow), Lima(yellow), Santiago(yellow), Shanghai(red), Cairo(black), event:oneQuietNight]  bob@Atlanta(dispatcher) hand=7 [Madrid(blue), St. Petersburg(blue), Essen(blue), Los Angeles(yellow), London(blue), Tokyo(red), Sao Paulo(yellow)]
supply: blue:17 yellow:18 black:18 red:15   decks: player=19 infection=39   player-discard: 2 blue, 4 yellow, 8 black, 4 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Bangkok: 3 red⚠ [in infect-discard] [cluster Bangkok–Jakarta: 5 cubes — matures to 3s costs 6+ treats] — 5 move(s): Paris→Madrid→(shuttle)Delhi→Kolkata→Bangkok — or 3 action(s): go to Cairo (2 move(s)), then charter to Bangkok (spends Cairo(black)) — nearer teammate: bob, 3 move(s) vs your 5
  Chennai: 3 black⚠ [in infect-discard] — 4 move(s): Paris→Madrid→(shuttle)Delhi→Chennai — or 3 action(s): go to Cairo (2 move(s)), then charter to Chennai (spends Cairo(black)) [black CURED: 1 treat clears ALL cubes here] — nearer teammate: bob, 2 move(s) vs your 4
  Los Angeles: 2 yellow — pre-empt (one draw from critical): 3 move(s): Paris→Madrid→(shuttle)Los Angeles — nearer teammate: bob, 1 move(s) vs your 3
  Chicago: 2 blue [cluster Chicago–Atlanta: 4 cubes — matures to 3s costs 6+ treats]
  Khartoum: 2 yellow
  Taipei: 2 red
  Jakarta: 2 red [cluster Bangkok–Jakarta: 5 cubes — matures to 3s costs 6+ treats]
  Moscow: 2 black — pre-empt (one draw from critical): 2 move(s): Istanbul→Moscow [black CURED: 1 treat clears ALL cubes here]
  Atlanta: 2 blue [in infect-discard] [cluster Chicago–Atlanta: 4 cubes — matures to 3s costs 6+ treats]
  Madrid: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Paris→Madrid — nearer teammate: bob, 1 move(s) vs your 2
  Beijing: 2 red [in infect-discard]
  Delhi: 1 black
  Milan: 1 blue
  Buenos Aires: 1 yellow [in infect-discard]
  Bogota: 1 yellow [in infect-discard]

=== SIGNALS ===
deck clock: 19 cards → 9 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~3 turn(s), team-wide
eradication: black: 6 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 2 of 12 burned, held bob 4, 6 in deck — margin 5 over the 5 needed
  yellow: 4 of 12 burned, held alice 4, bob 2, 2 in deck — margin 3 over the 5 needed
  red: 4 of 12 burned, held alice 1, bob 1, 6 in deck — margin 3 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: bob collects (4/5) — give bob your blue cards when you share
  yellow: YOU collect (4/5) — keep EVERY yellow card; nearest station Madrid (2 move(s))
  red: YOU collect (1/5) — keep EVERY red card; nearest station Madrid (2 move(s))
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  bob hands you Los Angeles(yellow): meet IN Los Angeles (the card's own city) — you 3 move(s), bob 1 move(s); Los Angeles already has the station — cure on the spot; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure
  bob hands you Tokyo(red): meet IN Tokyo (the card's own city) — you 3 action(s) (go to Cairo (2 move(s)), then charter to Tokyo (spends Cairo(black))), bob 2 action(s) (go to Los Angeles (1 move(s)), then charter to Tokyo (spends Los Angeles(yellow))); then alice to station Beijing +2 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing
  bob hands you Sao Paulo(yellow): meet IN Sao Paulo (the card's own city) — you 3 move(s), bob 2 move(s); then alice to station Madrid +1 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
  Chennai (black, 3, imminent): 5 action(s) total = 4 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Paris→Madrid→(shuttle)Delhi→Chennai — nearer teammate: bob, 2 move(s) vs your 4
  Moscow (black, 2): 3 action(s) total = 2 move(s) + 1 treat: Istanbul→Moscow

If you have useful advice for the active player, CALL the send_message
tool — advice written as plain text is discarded, never delivered.
If you have nothing useful to add, just stop.

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning:

**Evaluating outbreak strategy**

I’m considering reaching Chennai by building a station and using an Operations move to treat black cubes all in one action. This would clear Chennai completely, but there’s still an outbreak risk at Bangkok. Black cubes that are cured pose no danger, but they do mark for outbreaks. There are already five black cubes in other locations. I need to think about the risk of epidemics in neighboring cities like Mumbai, Delhi, Kolkata, Bangkok, and Jakarta.

text: ""

toolCalls:

{"tool": "get_state", "toolCallId": null, "ref": null, "input": {}, "output": {"you": "alice", "config": {"epidemicCount": 4, "handVisibility": "open", "rolePool": ["dispatcher", "operationsExpert"]}, "phase": {"tag": "playerActions", "remaining": 4}, "currentPlayerIndex": 1, "players": [{"id": "alice", "role": "operationsExpert", "location": "Milan", "hand": {"visibility": "self", "cards": [{"kind": "city", "city": "Mexico City"}, {"kind": "city", "city": "Kinshasa"}, {"kind": "city", "city": "Lima"}, {"kind": "city", "city": "Santiago"}, {"kind": "city", "city": "Shanghai"}, {"kind": "city", "city": "Cairo"}, {"kind": "event", "event": "oneQuietNight"}]}}, {"id": "bob", "role": "dispatcher", "location": "Atlanta", "hand": {"visibility": "open", "cards": [{"kind": "city", "city": "Madrid"}, {"kind": "city", "city": "St. Petersburg"}, {"kind": "city", "city": "Essen"}, {"kind": "city", "city": "Los Angeles"}, {"kind": "city", "city": "London"}, {"kind": "city", "city": "Tokyo"}, {"kind": "city", "city": "Sao Paulo"}]}}], "infection": {"Los Angeles": {"yellow": 2}, "Bangkok": {"red": 3}, "Delhi": {"black": 1}, "Chicago": {"blue": 2}, "Chennai": {"black": 3}, "Khartoum": {"yellow": 2}, "Taipei": {"red": 2}, "Jakarta": {"red": 2}, "Moscow": {"black": 2}, "Milan": {"blue": 1}, "Atlanta": {"blue": 2}, "Madrid": {"blue": 2}, "Beijing": {"red": 2}, "Buenos Aires": {"yellow": 1}, "Bogota": {"yellow": 1}}, "stations": ["Atlanta", "Madrid", "Beijing", "Los Angeles", "Delhi", "Buenos Aires"], "supply": {"blue": 17, "yellow": 18, "black": 18, "red": 15}, "cures": {"blue": "none", "yellow": "none", "black": "cured", "red": "none"}, "infectionRate": 2, "outbreaks": 0, "playerDiscard": [{"kind": "event", "event": "airlift"}, {"kind": "event", "event": "forecast"}, {"kind": "city", "city": "Paris"}, {"kind": "city", "city": "Bangkok"}, {"kind": "city", "city": "Jakarta"}, {"kind": "city", "city": "San Francisco"}, {"kind": "city", "city": "Taipei"}, {"kind": "city", "city": "Karachi"}, {"kind": "city", "city": "Sydney"}, {"kind": "city", "city": "Tehran"}, {"kind": "city", "city": "Mumbai"}, {"kind": "city", "city": "Delhi"}, {"kind": "city", "city": "Moscow"}, {"kind": "city", "city": "Istanbul"}, {"kind": "city", "city": "Johannesburg"}, {"kind": "city", "city": "Miami"}, {"kind": "event", "event": "governmentGrant"}, {"kind": "event", "event": "resilientPopulation"}, {"kind": "city", "city": "Bogota"}, {"kind": "city", "city": "Buenos Aires"}, {"kind": "city", "city": "Algiers"}, {"kind": "city", "city": "Kolkata"}], "infectionDiscard": ["Buenos Aires", "Bogota", "Atlanta", "Madrid", "Paris", "Beijing", "Chennai", "Bangkok"], "playerDeckCount": 19, "infectionDeckCount": 39, "skipNextInfect": false, "removedEvents": [], "removedInfectionCards": ["Taipei"]}}

Step 2 · {"synthetic": false, "servedModel": null}

reasoning: null

text: ""

toolCalls:

{"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "The live board invalidates the blue-cluster plan: Chennai is now 3 black (cured, so one treat clears all) and Bangkok is 3 red with Jakarta at 2. From Atlanta, your exact 4-action response is shuttle to Madrid, shuttle to Delhi, drive Chennai, treat black once—clear Chennai. Bangkok is too far to reach and treat this turn; I’ll own it next turn from Milan and can use my One Quiet Night before drawing if available, while watching the Bangkok–Jakarta chain."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}}

Step 3 · {"synthetic": false, "servedModel": null}

reasoning: null

text:

The latest state shows Bob is the active player, so I can’t act. I advised him to clear Chennai this turn and flagged Bangkok as my next-turn priority.

toolCalls: []

alice-legacy-p0070

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 70. Active turn: False.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

POOL MESSAGE from bob (event #141): Conflict with the stale blue/Paris plan: Chennai is now 3 black and Bangkok is 3 red. I choose the Chennai containment line this turn: shuttle to Delhi, drive Chennai, treat once to clear all three cured-black cubes, then use my fourth action to move to Kolkata. Clearing Chennai also removes a potential chain path into Bangkok/Jakarta. Alice, keep One Quiet Night and own Bangkok next turn; I’ll be staged at Kolkata if it remains.
Reply via send_message only if it helps; otherwise continue or stop.

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning: null

text: ""

toolCalls:

{"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Agreed—the Delhi→Chennai clear is a good use of all four actions. Small correction: clearing Chennai’s cured black cubes won’t block a red Bangkok→Jakarta chain (different colors); I’ll keep One Quiet Night and take Bangkok next turn, but an epidemic on your draw could still trigger one outbreak before I can respond."}, "output": {"sent": true, "note": "You have sent 2 of 5 messages available this turn."}}

Step 2 · {"synthetic": false, "servedModel": null}

reasoning: null

text:

I agreed with Bob’s Chennai plan and clarified that clearing black there won’t interrupt the separate red Bangkok–Jakarta chain. I’ll hold One Quiet Night and target Bangkok next turn.

toolCalls: []

alice-legacy-p0072

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 72. Active turn: False.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

POOL MESSAGE from bob (event #151): I’m at 9 and will discard Sao Paulo and Khartoum (yellow), preserving all four blue, both red cards, and Los Angeles for your named LA yellow handoff/cure. Bangkok remains 3 red; please use One Quiet Night on your turn as planned.
Reply via send_message only if it helps; otherwise continue or stop.

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning: null

text: ""

toolCalls:

{"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Agreed—discarding Sao Paulo and Khartoum preserves the four blue cards, both red cards, and Los Angeles for the yellow cure handoff. I’ll play One Quiet Night on my turn before the next infect phase; it won’t block any epidemic infection during your current draw."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}}

Step 2 · {"synthetic": false, "servedModel": null}

reasoning: null

text:

Agreed. I confirmed Bob’s discard plan and will play One Quiet Night on my turn; it won’t prevent an epidemic infection during his current draw.

toolCalls: []

bob-legacy-p0068

Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 68. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

{"kind": "supersede", "hit": true}

Recorded input

POOL MESSAGE from alice (event #140): The live board invalidates the blue-cluster plan: Chennai is now 3 black (cured, so one treat clears all) and Bangkok is 3 red with Jakarta at 2. From Atlanta, your exact 4-action response is shuttle to Madrid, shuttle to Delhi, drive Chennai, treat black once—clear Chennai. Bangkok is too far to reach and treat this turn; I’ll own it next turn from Milan and can use my One Quiet Night before drawing if available, while watching the Bangkok–Jakarta chain.

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago):
  Alice at Paris owns the Milan–Paris–Madrid blue cluster this turn: treat Paris twice to clear it, then move to Milan and treat once (2→1), paying down blue supply without burning cure cards. Bob at Atlanta owns Chicago–Atlanta blue next turn (clear Atlanta/Chicago as actions allow); Bob keeps blue 4/5. Yellow: Alice has 4/5 and Bob holds Los Angeles yellow as the fifth; arrange a named LA rendezvous/share and cure at LA after urgent blue clusters are controlled (Alice must shed a non-yellow card at hand cap). Bob owns the Bangkok–Jakarta red pair and K/L yellow cluster after blue response; Alice collects red only from new draws. Reassign any new 3-cube city/supply warning immediately.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about Chennai (3 black) — 3-cube city that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.

ACTION ECONOMY: you have 4 action(s) left this turn against 2 city(ies) at 3 cubes and 9 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.

=== STATE ===
phase=playerActions turnOwner=bob  (actions left: 4)
you=bob role=dispatcher at=Atlanta
cures: blue:none yellow:none black:cured red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing, Los Angeles, Delhi, Buenos Aires
players: alice@Milan(operationsExpert) hand=7 [Mexico City(yellow), Kinshasa(yellow), Lima(yellow), Santiago(yellow), Shanghai(red), Cairo(black), event:oneQuietNight]  bob@Atlanta(dispatcher) hand=7 [Madrid(blue), St. Petersburg(blue), Essen(blue), Los Angeles(yellow), London(blue), Tokyo(red), Sao Paulo(yellow)]
supply: blue:17 yellow:18 black:18 red:15   decks: player=19 infection=39   player-discard: 2 blue, 4 yellow, 8 black, 4 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Bangkok: 3 red⚠ [in infect-discard] [cluster Bangkok–Jakarta: 5 cubes — matures to 3s costs 6+ treats] — 3 move(s): (shuttle)Delhi→Kolkata→Bangkok — or 2 action(s): go to Los Angeles (1 move(s)), then charter to Bangkok (spends Los Angeles(yellow))
  Chennai: 3 black⚠ [in infect-discard] — 2 move(s): (shuttle)Delhi→Chennai [black CURED: 1 treat clears ALL cubes here]
  Los Angeles: 2 yellow — pre-empt (one draw from critical): 1 move(s): (shuttle)Los Angeles — or 1 action: direct flight (you hold Los Angeles — yellow margin 3 — burnable; 2 yellow still in deck; spend it only if this beats the cure)
  Chicago: 2 blue [cluster Chicago–Atlanta: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (one draw from critical): 1 move(s): Chicago
  Khartoum: 2 yellow
  Taipei: 2 red
  Jakarta: 2 red [cluster Bangkok–Jakarta: 5 cubes — matures to 3s costs 6+ treats]
  Moscow: 2 black
  Atlanta: 2 blue [in infect-discard] [cluster Chicago–Atlanta: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): you are HERE — treat it now
  Madrid: 2 blue [in infect-discard]
  Beijing: 2 red [in infect-discard]
  Delhi: 1 black
  Milan: 1 blue
  Buenos Aires: 1 yellow [in infect-discard]
  Bogota: 1 yellow [in infect-discard]

=== SIGNALS ===
deck clock: 19 cards → 9 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~3 turn(s), team-wide
eradication: black: 6 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 2 of 12 burned, held bob 4, 6 in deck — margin 5 over the 5 needed
  yellow: 4 of 12 burned, held alice 4, bob 2, 2 in deck — margin 3 over the 5 needed
  red: 4 of 12 burned, held alice 1, bob 1, 6 in deck — margin 3 over the 5 needed
DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free):
  Chennai(black): drive bob 2 step(s) to Chennai → then that pawn treats
  Bangkok(red): drive bob 3 step(s) to Bangkok → then that pawn treats
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: YOU collect (4/5) — keep EVERY blue card; nearest station Atlanta (0 move(s))
  yellow: alice collects (4/5) — give alice your yellow cards when you share
  red: alice collects (1/5) — give alice your red cards when you share
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  hand Los Angeles(yellow) to alice: meet IN Los Angeles (the card's own city) — you 1 move(s), alice 3 move(s); Los Angeles already has the station — cure on the spot; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure
  hand Tokyo(red) to alice: meet IN Tokyo (the card's own city) — you 2 action(s) (go to Los Angeles (1 move(s)), then charter to Tokyo (spends Los Angeles(yellow))), alice 3 action(s) (go to Cairo (2 move(s)), then charter to Tokyo (spends Cairo(black))); then alice to station Beijing +2 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing
  hand Sao Paulo(yellow) to alice: meet IN Sao Paulo (the card's own city) — you 2 move(s), alice 3 move(s); then alice to station Madrid +1 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
  Chennai (black, 3, imminent): 3 action(s) total = 2 move(s) + 1 treat: (shuttle)Delhi→Chennai
  Moscow (black, 2): 4 action(s) total = 3 move(s) + 1 treat: (shuttle)Delhi→Tehran→Moscow — nearer teammate: alice, 2 move(s) vs your 3

⚠ DECISION FRONTIER — 4 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
  clocks — outbreaks 0/8; deck ~9 turn(s), 3 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
  - give Tokyo to alice — shuttle Los Angeles, charter to Tokyo, jump alice onto bob, give Tokyo to alice
     tempo: 11 action(s) closer to the red cure (62 → 51 action(s) to land it) — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Chennai, Bangkok): P(epidemic in window) ≈ 57%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires
  - treat black at Chennai — shuttle Los Angeles, treat yellow, charter to Chennai, treat black
     tempo: 1 action(s) further from the blue cure (17 → 18 action(s) to land it) — you collect; clears 4 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Bangkok): P(epidemic in window) ≈ 57%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires
  - treat black at Chennai — treat blue, shuttle Delhi, drive Chennai, treat black
     tempo: 1 action(s) further from the blue cure (17 → 18 action(s) to land it) — you collect; clears 4 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Bangkok): P(epidemic in window) ≈ 57%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires
  - sweep Chennai (black cured, 3 cubes, 1 treat clears all) — shuttle Delhi, drive Chennai, treat black
     tempo: 1 action(s) further from the blue cure (17 → 18 action(s) to land it) — you collect; clears 3 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Bangkok): P(epidemic in window) ≈ 57%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires
  "treat black at Chennai", "treat black at Chennai", "sweep Chennai" tie exactly on both axes; ordered by cubes cleared (4, 4, 3), which neither axis prices.
  exchange "give Tokyo to alice" → "treat black at Chennai": gives up 12 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 2 → 1 committed outbreak(s)
  exchange "treat black at Chennai" → "treat black at Chennai": gives up nothing on tempo to move risk ~0.0 expected outbreaks → ~0.0
  exchange "treat black at Chennai" → "sweep Chennai": gives up nothing on tempo to move risk ~0.0 expected outbreaks → ~0.0
  dominated: "advance the yellow cure: move toward the Los Angeles handoff (alice collects; assumes they meet you)" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "hand Los Angeles to alice — the yellow handoff without the crossing (1 still needed)" — tempo 9 vs 11, risk 1.52 vs 1.52 — beaten by "give Tokyo to alice"
  dominated: "break the Bangkok–Jakarta red cluster at Bangkok" — tempo -2 vs -1, risk 0.76 vs 0.76 — beaten by "sweep Chennai"
  dominated: "break the Chicago–Atlanta blue cluster at Atlanta" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat yellow at Los Angeles" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Sao Paulo" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Bangkok" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "give Los Angeles to alice" — tempo 9 vs 11, risk 1.52 vs 1.52 — beaten by "give Tokyo to alice"
  dominated: "treat red at Bangkok" — tempo -2 vs -1, risk 0.76 vs 0.76 — beaten by "sweep Chennai"
  dominated: "treat black at Delhi" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat blue at Chicago" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "treat yellow at Khartoum" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat red at Taipei" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "treat red at Jakarta" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat black at Moscow" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat blue at Milan" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat yellow at Los Angeles" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "treat yellow at Los Angeles" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Sao Paulo" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Bangkok" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat blue at Madrid" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat red at Beijing" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "treat yellow at Buenos Aires" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat yellow at Bogota" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "build at St. Petersburg (move Atlanta)" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "build at Essen (move Atlanta)" — tempo 2 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "build at London (move Atlanta)" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "build at Tokyo (move Atlanta)" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "build at Sao Paulo (move Atlanta)" — tempo -9 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Bangkok" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Bangkok" — tempo 4 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Bangkok" — tempo 4 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Delhi" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "toward Bangkok" — tempo 2 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Delhi" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Chicago" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Chicago" — tempo 5 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Chicago" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Chennai" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Chennai" — tempo 4 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Chennai" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Khartoum" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Khartoum" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Taipei" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Taipei" — tempo 6 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Taipei" — tempo 5 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Jakarta" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Jakarta" — tempo 3 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Jakarta" — tempo 3 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Moscow" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Moscow" — tempo 2 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Moscow" — tempo 2 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Milan" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Milan" — tempo 3 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Milan" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "jump alice to Atlanta" — tempo 4 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "toward Chicago" — tempo 2 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Atlanta" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Madrid" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Madrid" — tempo 2 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Beijing" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "toward Taipei" — tempo 3 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Beijing" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Buenos Aires" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Buenos Aires" — tempo 2 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Buenos Aires" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Bogota" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Bogota" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Bogota" — tempo 4 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Mexico City" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Mexico City" — tempo 2 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Mexico City" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Kinshasa" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Kinshasa" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Lima" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Lima" — tempo 3 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Lima" — tempo 3 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Santiago" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Santiago" — tempo 2 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Shanghai" — tempo 2 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Shanghai" — tempo 7 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Shanghai" — tempo 4 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go St. Petersburg" — tempo -3 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go St. Petersburg" — tempo -3 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go St. Petersburg" — tempo -3 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Essen" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Essen" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Essen" — tempo 3 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go London" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go London" — tempo 4 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go London" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Tokyo" — tempo 3 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Tokyo" — tempo 7 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Tokyo" — tempo 7 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Sao Paulo" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Sao Paulo" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Sao Paulo" — tempo 4 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "treat black at Delhi" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Sao Paulo" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Khartoum" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat blue at Chicago" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Sao Paulo" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Bangkok" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat yellow at Khartoum" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat red at Taipei" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "treat red at Jakarta" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat black at Moscow" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat blue at Milan" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Sao Paulo" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Los Angeles" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "treat blue at Madrid" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Bangkok" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat red at Beijing" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Sao Paulo" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Bangkok" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat yellow at Buenos Aires" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Bangkok" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat yellow at Bogota" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat yellow at Bogota" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "treat yellow at Bogota" — tempo 4 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "build at St. Petersburg (move Atlanta)" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "build at St. Petersburg (move Atlanta)" — tempo 4 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "build at Essen (move Atlanta)" — tempo 4 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Sao Paulo" — tempo 3 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "build at Essen (move Atlanta)" — tempo 5 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "build at London (move Atlanta)" — tempo -16 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Sao Paulo" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "build at London (move Atlanta)" — tempo 5 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "build at Tokyo (move Atlanta)" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "build at Sao Paulo (move Atlanta)" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "build at Sao Paulo (move Atlanta)" — tempo 5 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "give Essen to alice" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "give Essen to alice" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "toward Bangkok" — tempo 2 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "toward Los Angeles" — tempo 2 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "toward Bangkok" — tempo 6 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "toward Taipei" — tempo 3 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "treat blue at Milan" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat black at Delhi" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Sao Paulo" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat blue at Madrid" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat red at Beijing" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "treat yellow at Buenos Aires" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "toward Khartoum" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "toward Los Angeles" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat blue at Milan" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat blue at Chicago" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Sao Paulo" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "toward Bangkok" — tempo 7 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "toward Los Angeles" — tempo 7 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "toward Khartoum" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "toward Khartoum" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "toward Los Angeles" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "toward Khartoum" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "toward Moscow" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "toward Chicago" — tempo 4 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "toward Los Angeles" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "toward Khartoum" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "toward Khartoum" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "build at Essen (move Atlanta)" — tempo 2 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "toward Los Angeles" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "toward Milan" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "give Los Angeles to alice" — tempo 9 vs 11, risk 1.52 vs 1.52 — beaten by "give Tokyo to alice"
  dominated: "treat red at Bangkok" — tempo -2 vs -1, risk 0.76 vs 0.76 — beaten by "sweep Chennai"
  dominated: "treat yellow at Khartoum" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat red at Taipei" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "treat red at Jakarta" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat black at Moscow" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat blue at Milan" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Sao Paulo" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Los Angeles" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "treat blue at Madrid" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat red at Beijing" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Sao Paulo" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat yellow at Buenos Aires" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "give Essen to alice" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "build at Essen (move Atlanta)" — tempo 4 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "give Madrid to alice" — tempo 4 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "treat yellow at Bogota" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "build at St. Petersburg (move Atlanta)" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "build at London (move Atlanta)" — tempo -16 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "build at Tokyo (move Atlanta)" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "build at Sao Paulo (move Atlanta)" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "toward Bogota" — tempo 3 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "toward Moscow" — tempo 3 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "toward Moscow" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "give Madrid to alice" — tempo 4 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "give London to alice" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "give St. Petersburg to alice" — tempo -5 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "give St. Petersburg to alice" — tempo -5 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat blue at Milan" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "give Madrid to alice" — tempo 4 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "treat red at Beijing" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "treat yellow at Buenos Aires" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "build at London (move Atlanta)" — tempo -16 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "build at Sao Paulo (move Atlanta)" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat blue at Milan" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat yellow at Buenos Aires" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat blue at Milan" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat yellow at Bogota" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "build at Sao Paulo (move Atlanta)" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "take Mexico City from alice" — tempo 3 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "take Kinshasa from alice" — tempo -3 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "take Lima from alice" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "take Santiago from alice" — tempo -3 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "take Shanghai from alice" — tempo 4 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "toward Chicago" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "toward Delhi" — tempo 7 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "give Sao Paulo to alice" — tempo 8 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  SPLIT DECISION — this antichain holds a cure line AND a containment line
  and neither dominates: that is a TEAM call, not a solo one. Before you
  commit, CALL send_message with your pick and a one-line reason so your
  partner can veto or extend it — a silent choice here is how chains get
  missed.

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  [2] {"tag":"driveFerry","to":"Chicago"}
  [3] {"tag":"driveFerry","to":"Miami"}
  [4] {"tag":"driveFerry","to":"Washington"}
  directFlight — 7 options; build {"tag":"directFlight","to":<one to below>}
      to: "Madrid", "St. Petersburg", "Essen", "Los Angeles", "London", "Tokyo", "Sao Paulo"
  shuttleFlight — 5 options; build {"tag":"shuttleFlight","to":<one to below>}
      to: "Madrid", "Beijing", "Los Angeles", "Delhi", "Buenos Aires"
  [17] {"tag":"treatDisease","color":"blue"}
  [18] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"}
  [19] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"}
  [20] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Essen"}
  [21] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Paris"}
  [22] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Istanbul"}
  [23] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Mexico City"}
  [24] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Kinshasa"}
  [25] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Lima"}
  [26] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Santiago"}
  [27] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Shanghai"}
  [28] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Cairo"}

⚠ SINCE YOUR LAST MESSAGE: 2 new 3-cube cities — your team hasn't heard this from you yet.

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning:

**Planning actions for pandemic game**

I’m thinking about how to efficiently connect Atlanta to Delhi, so we can shuttle directly. Our plan includes driving from Delhi to Chennai while treating black cubes. I figure that curing a disease removes only one cube, but treating it clears all from the city, so that’s good!

After treating in Chennai, I can either drive back to Delhi or move towards Kolkata. Then, Alice can use her special action before infection occurs. However, we need to keep an eye on the outbreak risk in Bangkok with its red supply.**Assessing outbreak priorities**

I'm considering the immediate risk of an outbreak based on the infection deck, and both Chennai and Bangkok are critical. Chennai is safe but clearing it costs three actions, while reducing Bangkok requires four. Alice owns Bangkok for her next turn, but she may not reach it in time. She can use her special ability, One Quiet Night, to skip the next infection phase after her turn. However, it won't affect the current phase after Bob's turn, so I need to plan carefully!**Evaluating outbreak risks during turns**

I'm considering the timing of Bob's turn, where the end drawing and infection happens before Alice's turn. If Bangkok has three cubes and an epidemic appears, it could trigger an outbreak this turn. There's a 57% chance of drawing an epidemic. If it happens and the bottom card is Bangkok, it would be disastrous. Chennai also poses a similar risk, with three cubes. Both cities are vulnerable, so I need to strategize carefully to manage the potential outbreaks!**Evaluating travel routes in a game**

I'm thinking about a route that goes from Milan to Istanbul, Tehran, Delhi, Kolkata, and then Bangkok — which feels like a good five moves. But wait, Alice is in Milan and won't be able to build a research station there. She might use the OneQuietNight card to skip an infection phase after her turn, but then she wouldn’t be able to reach Bangkok that way. Can she fly to Bangkok using a charter? She needs to discard her current card, but it isn't Milan. What about using a shuttle after walking to Madrid?**Analyzing game strategy**

I'm mapping out a plan that involves Paris and Madrid, considering the research station in Madrid for a potential shuttle. Unfortunately, there's no station in Bangkok. Alice can hold "One Quiet Night" and play it next turn, potentially allowing her to treat Bangkok. She could take a flight to Shanghai, then drive twice to Bangkok and treat later. This plan seems feasible, as "One Quiet Night" gives some breathing room against infections, even if it doesn't entirely stop Bob's current infection risk. Clearing Chennai now would leave Bangkok vulnerable.**Evaluating epidemic strategy**

I'm assessing the risks tied to the epidemic—with a 57% chance of another outbreak in Bangkok after a possible reshuffle. If I manage Bangkok now, this leaves Chennai with 3 infections, and Alice won’t be able to deal with the black virus immediately. 

If she shuttles from Milan to Delhi and clears Chennai, it appears complicated. The route isn’t feasible, so I think clearing Chennai first is preferable to prevent an outbreak. Given the situation, it will be important to use all four actions wisely to minimize risks.**Planning route strategy**

I'm mapping out the route from Atlanta to Chennai. I could shuttle to Delhi and then drive to Chennai, treating the black virus afterward. If there's a chance Alice could treat the infection in the same city, that's option one. 

I’m thinking about shuttling back to Atlanta, but wait—Delhi is the nearest station! Driving to Delhi and positioning Alice’s pawn near her hand might work, especially since she could then move to Bangkok. However, Alice's turn comes before Bob’s, so Bob won’t be able to take advantage of that position immediately.**Analyzing city routes**

I'm considering the route from Delhi to Kolkata and whether it connects to Bangkok. Alice believes Bangkok is too far from Atlanta, but I think she might have missed the Delhi-Kolkata-Bangkok option. Bob could shuttle from Atlanta to Delhi, drive to Kolkata, and then to Bangkok, which would help manage outbreaks. Chennai is also curable, but I need to prioritize which threat to address since Chennai can be cured in fewer actions. It's a tight decision!**Evaluating outbreak risks**

I’m considering that if an outbreak happens in Bangkok, it could spread to Jakarta, but it’s not an outbreak yet. Chennai needs to be cleared to eliminate risk, and it's the closest option. Alice is planning to address Bangkok next, but we can treat it now. This would leave Chennai at risk. I need to figure out if we can handle both in four moves. Should we prioritize high-risk areas based on their infection decks? It's a tricky balance!**Assessing city threats**

I’m looking at the current situation with the epidemic cards—19 total, with 2 being epidemic, creating a 20% risk. Paris has 3 currently, while Milan is at 1 and Madrid at 2. Alice suggests treating Chennai since curing it clears all 3 cubes in one action. However, treating Bangkok only removes one cube, yet it poses a bigger threat due to its clusters with Jakarta. The doctrine points out that cities with 3 cubes are an immediate concern. It’s a tough choice!**Analyzing outbreak connections**

I'm considering choosing Chennai because it seems immediately reachable and has a cluster risk without nearby neighbors. I’m thinking about its connections to other cities like Mumbai, Delhi, Bangkok, and Jakarta. Chennai connects to Bangkok and Jakarta, and if an outbreak occurs in Chennai, it could trigger a chain reaction to these cities. Bangkok could see an increase from three to four cases, while Jakarta could rise from two to three. Each city typically outbreaks once per infection card, which is essential to factor in!**Analyzing outbreak connections**

I'm trying to understand how the outbreak triggers in Chennai connect to neighboring areas, like Bangkok and Jakarta. Clearing Chennai could suppress a significant spread since it acts as a bridge to these cities. There’s a signal claiming a cheap resolution, which emphasizes its importance. I realize an outbreak in Chennai adds to its neighboring cities, causing a chain reaction in Bangkok and Jakarta. This interconnectedness means Chennai isn't isolated but critical to managing the larger outbreak!**Evaluating outbreak containment**

I'm considering that clearing Chennai can significantly reduce the outbreak threat. It seems the outbreak risk model prioritizes this as a key action. Following Alice's recommendation for clearing it makes sense because it also recovers supplies. The user has a plan involving actions from Atlanta to Chennai, but there might be a conflict with a previous blue strategy that doesn’t address Chennai. I think I need to send a message because we need a clear decision on how to proceed with Alice's proposed plan and the existing frontier risks.**Planning team communication**

I think we need to send a message to the pool team about choosing Chennai and explain the connection cluster reasoning. We should also update the pinned plan to reflect that Bob will clear Chennai this turn, and Alice will handle Bangkok next turn, using OneQuietNight or another option. There’s an outdated pin referencing a previous plan with Alice, so we'll need to re-pin that. We might want to preview our full candidates for action—perhaps shuttle to Delhi, drive to Chennai, treat, and consider a move afterward. It seems wise to use all our actions effectively!**Considering action strategies**

I'm looking at using all four actions: shuttling to Delhi, driving to Chennai, treating black, and driving to Kolkata. This approach utilizes all actions without burning a card. I need to assess the risk for the next infection, especially with Chennai at 0 and the risks remaining in Bangkok and Jakarta. It makes sense to have Bob in Kolkata for the next turn, while Alice might act on Milan or Bangkok. I should send her an update about our plan!**Planning a strategy in Pandemic**

I'm thinking about how to advise Alice with her turn, especially concerning Bangkok. Bob is finishing up in Chennai and Kolkata, and I wonder if Alice should start with One Quiet Night to reassess Bangkok. It seems like she should play the event before her draw, which would also allow her to skip the infection phase. That could really help reduce the threat! If she doesn't have a path to Bangkok, she might want to prepare.

text: ""

toolCalls:

{"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Conflict with the stale blue/Paris plan: Chennai is now 3 black and Bangkok is 3 red. I choose the Chennai containment line this turn: shuttle to Delhi, drive Chennai, treat once to clear all three cured-black cubes, then use my fourth action to move to Kolkata. Clearing Chennai also removes a potential chain path into Bangkok/Jakarta. Alice, keep One Quiet Night and own Bangkok next turn; I’ll be staged at Kolkata if it remains."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}}
{"tool": "pin_plan", "toolCallId": null, "ref": null, "input": {"text": "New emergencies supersede the blue-cluster plan. Bob this turn shuttles Atlanta→Delhi, drives to Chennai, treats black once to clear its 3 cured-black cubes, then uses the fourth action to move to Kolkata toward Bangkok. Alice next turn owns the 3-red Bangkok bomb; play One Quiet Night before the infect phase if still held, reassess and defuse Bangkok as actions allow. Bob is staged at Kolkata to finish Bangkok on his following turn if needed. Preserve cure cards; immediately reassign if another 3-cube city appears."}, "output": {"pinned": true, "note": "This replaces the standing team plan; both players will see it every turn until superseded. You have sent 2 of 5 messages available this turn."}}
{"tool": "preview_plan", "toolCallId": null, "ref": null, "input": {"plan": [{"tag": "shuttleFlight", "to": "Delhi"}, {"tag": "driveFerry", "to": "Chennai"}, {"tag": "treatDisease", "color": "black"}, {"tag": "driveFerry", "to": "Kolkata"}]}, "output": {"available": true, "preview": {"steps": [{"index": 0, "action": {"tag": "shuttleFlight", "to": "Delhi"}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "Tehran"}, {"tag": "driveFerry", "to": "Karachi"}, {"tag": "driveFerry", "to": "Mumbai"}, {"tag": "driveFerry", "to": "Kolkata"}, {"tag": "driveFerry", "to": "Chennai"}, {"tag": "directFlight", "to": "Madrid"}, {"tag": "directFlight", "to": "St. Petersburg"}, {"tag": "directFlight", "to": "Essen"}, {"tag": "directFlight", "to": "Los Angeles"}, {"tag": "directFlight", "to": "London"}, {"tag": "directFlight", "to": "Tokyo"}, {"tag": "directFlight", "to": "Sao Paulo"}, {"tag": "shuttleFlight", "to": "Atlanta"}, {"tag": "shuttleFlight", "to": "Madrid"}, {"tag": "shuttleFlight", "to": "Beijing"}, {"tag": "shuttleFlight", "to": "Los Angeles"}, {"tag": "shuttleFlight", "to": "Buenos Aires"}, {"tag": "treatDisease", "color": "black"}, {"tag": "dispatcherJump", "pawn": "alice", "toPawn": "bob"}, {"tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Essen"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Paris"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Istanbul"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Mexico City"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Kinshasa"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Lima"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Santiago"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Shanghai"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Cairo"}]}, {"index": 1, "action": {"tag": "driveFerry", "to": "Chennai"}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "Mumbai"}, {"tag": "driveFerry", "to": "Delhi"}, {"tag": "driveFerry", "to": "Kolkata"}, {"tag": "driveFerry", "to": "Bangkok"}, {"tag": "driveFerry", "to": "Jakarta"}, {"tag": "directFlight", "to": "Madrid"}, {"tag": "directFlight", "to": "St. Petersburg"}, {"tag": "directFlight", "to": "Essen"}, {"tag": "directFlight", "to": "Los Angeles"}, {"tag": "directFlight", "to": "London"}, {"tag": "directFlight", "to": "Tokyo"}, {"tag": "directFlight", "to": "Sao Paulo"}, {"tag": "treatDisease", "color": "black"}, {"tag": "dispatcherJump", "pawn": "alice", "toPawn": "bob"}, {"tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Essen"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Paris"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Istanbul"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Mexico City"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Kinshasa"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Lima"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Santiago"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Shanghai"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Cairo"}]}, {"index": 2, "action": {"tag": "treatDisease", "color": "black"}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "Mumbai"}, {"tag": "driveFerry", "to": "Delhi"}, {"tag": "driveFerry", "to": "Kolkata"}, {"tag": "driveFerry", "to": "Bangkok"}, {"tag": "driveFerry", "to": "Jakarta"}, {"tag": "directFlight", "to": "Madrid"}, {"tag": "directFlight", "to": "St. Petersburg"}, {"tag": "directFlight", "to": "Essen"}, {"tag": "directFlight", "to": "Los Angeles"}, {"tag": "directFlight", "to": "London"}, {"tag": "directFlight", "to": "Tokyo"}, {"tag": "directFlight", "to": "Sao Paulo"}, {"tag": "dispatcherJump", "pawn": "alice", "toPawn": "bob"}, {"tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Essen"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Paris"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Istanbul"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Mexico City"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Kinshasa"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Lima"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Santiago"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Shanghai"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Cairo"}]}, {"index": 3, "action": {"tag": "driveFerry", "to": "Kolkata"}, "legalAfter": []}], "diff": {"cubes": [{"city": "Chennai", "color": "black", "before": 3, "after": 0}], "moves": [{"player": "bob", "from": "Atlanta", "to": "Kolkata"}], "hands": [], "stationsBuilt": [], "stationsRemoved": [], "curesDiscovered": [], "actionsBefore": 4, "actionsAfter": 0, "outbreaksBefore": 0, "outbreaksAfter": 0}, "unexplored": [{"tag": "directFlight", "count": 7, "example": {"tag": "directFlight", "to": "Madrid"}}, {"tag": "dispatcherJump", "count": 2, "example": {"tag": "dispatcherJump", "pawn": "alice", "toPawn": "bob"}}, {"tag": "dispatcherMove", "count": 9, "example": {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Essen"}}], "irreversible": {"cardsBurned": [], "actionsUnspent": 0}, "boundary": {"kind": "turnComplete"}, "risk": {"playerDraw": {"cardsDrawn": 2, "remainingEpidemics": 2, "deckSize": 19, "lossOnDraw": false, "pAtLeastOneEpidemic": 0.2857142857142857, "epidemicOutbreakCandidates": []}, "infect": {"drawCount": 2, "undiscardedCount": 39, "perCityHitProbability": 0.05128205128205128, "threats": [{"city": "Los Angeles", "color": "yellow", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0.25}, {"city": "Bangkok", "color": "red", "currentCubes": 3, "suppressedByQuarantine": false, "wouldOutbreak": true, "chainInto": [], "pHit": 0}, {"city": "Chicago", "color": "blue", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0.25}, {"city": "Khartoum", "color": "yellow", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0.25}, {"city": "Taipei", "color": "red", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Jakarta", "color": "red", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0.25}, {"city": "Moscow", "color": "black", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0.25}, {"city": "Atlanta", "color": "blue", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Madrid", "color": "blue", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Beijing", "color": "red", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}], "knownTopSegment": {"cities": ["Delhi", "Los Angeles", "Moscow", "Lagos", "Khartoum", "Milan", "Jakarta", "Chicago"], "unidentified": 0, "size": 8}}, "handLimit": {"viewer": "bob", "currentHandSize": 7, "handLimit": 7, "wouldExceed": true}, "cureFeasibility": [{"color": "blue", "discarded": 2, "attainable": 10, "needed": 5, "curable": true}, {"color": "yellow", "discarded": 4, "attainable": 8, "needed": 5, "curable": true}, {"color": "red", "discarded": 4, "attainable": 8, "needed": 5, "curable": true}]}}}}

Step 2 · {"synthetic": false, "servedModel": null}

reasoning: null

text: ""

toolCalls:

{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "shuttleFlight", "to": "Delhi"}}, "output": {"submitted": true, "action": {"tag": "shuttleFlight", "to": "Delhi"}}}

bob-legacy-p0069

Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 69. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (bob, pinned this turn):
  New emergencies supersede the blue-cluster plan. Bob this turn shuttles Atlanta→Delhi, drives to Chennai, treats black once to clear its 3 cured-black cubes, then uses the fourth action to move to Kolkata toward Bangkok. Alice next turn owns the 3-red Bangkok bomb; play One Quiet Night before the infect phase if still held, reassess and defuse Bangkok as actions allow. Bob is staged at Kolkata to finish Bangkok on his following turn if needed. Preserve cure cards; immediately reassign if another 3-cube city appears.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

ACTION ECONOMY: you have 3 action(s) left this turn against 2 city(ies) at 3 cubes and 9 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.

=== STATE ===
phase=playerActions turnOwner=bob  (actions left: 3)
you=bob role=dispatcher at=Delhi
cures: blue:none yellow:none black:cured red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing, Los Angeles, Delhi, Buenos Aires
players: alice@Milan(operationsExpert) hand=7 [Mexico City(yellow), Kinshasa(yellow), Lima(yellow), Santiago(yellow), Shanghai(red), Cairo(black), event:oneQuietNight]  bob@Delhi(dispatcher) hand=7 [Madrid(blue), St. Petersburg(blue), Essen(blue), Los Angeles(yellow), London(blue), Tokyo(red), Sao Paulo(yellow)]
supply: blue:17 yellow:18 black:18 red:15   decks: player=19 infection=39   player-discard: 2 blue, 4 yellow, 8 black, 4 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Bangkok: 3 red⚠ [in infect-discard] [cluster Bangkok–Jakarta: 5 cubes — matures to 3s costs 6+ treats] — 2 move(s): Kolkata→Bangkok
  Chennai: 3 black⚠ [in infect-discard] — 1 move(s): Chennai [black CURED: 1 treat clears ALL cubes here]
  Los Angeles: 2 yellow — pre-empt (one draw from critical): 1 move(s): (shuttle)Los Angeles — or 1 action: direct flight (you hold Los Angeles — yellow margin 3 — burnable; 2 yellow still in deck; spend it only if this beats the cure)
  Chicago: 2 blue [cluster Chicago–Atlanta: 4 cubes — matures to 3s costs 6+ treats]
  Khartoum: 2 yellow
  Taipei: 2 red
  Jakarta: 2 red [cluster Bangkok–Jakarta: 5 cubes — matures to 3s costs 6+ treats]
  Moscow: 2 black
  Atlanta: 2 blue [in infect-discard] [cluster Chicago–Atlanta: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 1 move(s): (shuttle)Atlanta
  Madrid: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 1 move(s): (shuttle)Madrid — or 1 action: direct flight (you hold Madrid — your 4/5 blue set — burning drops it to 3/5; 6 blue in deck; spend it only if this beats the cure)
  Beijing: 2 red [in infect-discard]
  Delhi: 1 black
  Milan: 1 blue
  Buenos Aires: 1 yellow [in infect-discard]
  Bogota: 1 yellow [in infect-discard]

=== SIGNALS ===
deck clock: 19 cards → 9 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~3 turn(s), team-wide
eradication: black: 6 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 2 of 12 burned, held bob 4, 6 in deck — margin 5 over the 5 needed
  yellow: 4 of 12 burned, held alice 4, bob 2, 2 in deck — margin 3 over the 5 needed
  red: 4 of 12 burned, held alice 1, bob 1, 6 in deck — margin 3 over the 5 needed
DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free):
  Chennai(black): drive bob 1 step(s) to Chennai → then that pawn treats
  Bangkok(red): drive bob 2 step(s) to Bangkok → then that pawn treats
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: YOU collect (4/5) — keep EVERY blue card; nearest station Delhi (0 move(s))
  yellow: alice collects (4/5) — give alice your yellow cards when you share
  red: alice collects (1/5) — give alice your red cards when you share
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  hand Los Angeles(yellow) to alice: meet IN Los Angeles (the card's own city) — you 1 move(s), alice 3 move(s); Los Angeles already has the station — cure on the spot; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure
  hand Tokyo(red) to alice: meet IN Tokyo (the card's own city) — you 2 action(s) (go to Los Angeles (1 move(s)), then charter to Tokyo (spends Los Angeles(yellow))), alice 3 action(s) (go to Cairo (2 move(s)), then charter to Tokyo (spends Cairo(black))); then alice to station Beijing +2 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing
  hand Sao Paulo(yellow) to alice: meet IN Sao Paulo (the card's own city) — you 2 move(s), alice 3 move(s); then alice to station Madrid +1 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
  Chennai (black, 3, imminent): 2 action(s) total = 1 move(s) + 1 treat: Chennai
  Moscow (black, 2): 3 action(s) total = 2 move(s) + 1 treat: Tehran→Moscow

⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
  clocks — outbreaks 0/8; deck ~9 turn(s), 3 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
  - hand Los Angeles to alice — the yellow handoff without the crossing (1 still needed) — shuttle Los Angeles, jump alice onto bob, give Los Angeles to alice
     tempo: 9 action(s) closer to the yellow cure (10 → 1 action(s) to land it) — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Chennai, Bangkok): P(epidemic in window) ≈ 57%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires
  - defuse Chennai and return to Delhi (round trip, 3 actions) — drive Chennai, treat black, drive Delhi
     tempo: no cure progress — nearest is yellow, 10 action(s) to land it — alice collects; clears 3 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Bangkok): P(epidemic in window) ≈ 57%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires
  exchange "hand Los Angeles to alice — the yellow handoff …" → "defuse Chennai and return to Delhi": gives up 9 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 2 → 1 committed outbreak(s)
  dominated: "advance the yellow cure: move toward the Los Angeles handoff (alice collects; assumes they meet you)" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "break the Bangkok–Jakarta red cluster at Bangkok" — tempo -2 vs -1, risk 0.76 vs 0.76 — beaten by "sweep Chennai"
  dominated: "break the Chicago–Atlanta blue cluster at Atlanta" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "sweep Chennai (black cured, 3 cubes, 1 treat clears all)" — tempo -1 vs 0, risk 0.76 vs 0.76 — beaten by "defuse Chennai and return to Delhi"
  dominated: "treat yellow at Los Angeles" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Sao Paulo" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Bangkok" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Bangkok" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Bangkok" — tempo 5 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "jump alice to Delhi" — tempo 4 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Chicago" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Chennai" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Chennai" — tempo 4 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Khartoum" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Taipei" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Jakarta" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Jakarta" — tempo 4 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Moscow" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Moscow" — tempo 3 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Milan" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Milan" — tempo 3 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Atlanta" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Madrid" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "toward Los Angeles" — tempo 2 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Beijing" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Buenos Aires" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Buenos Aires" — tempo 2 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Bogota" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Bogota" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Bogota" — tempo 4 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Mexico City" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Kinshasa" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Lima" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Santiago" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Shanghai" — tempo 2 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Shanghai" — tempo 7 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go St. Petersburg" — tempo -3 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go St. Petersburg" — tempo -3 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Essen" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Essen" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Essen" — tempo 3 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go London" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go London" — tempo 4 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Tokyo" — tempo 3 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Sao Paulo" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Sao Paulo" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Sao Paulo" — tempo 4 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "treat black at Delhi" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Sao Paulo" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Khartoum" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat yellow at Los Angeles" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "treat black at Chennai" — tempo -1 vs 0, risk 0.76 vs 0.76 — beaten by "defuse Chennai and return to Delhi"
  dominated: "treat blue at Milan" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat blue at Atlanta" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat blue at Madrid" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat red at Beijing" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "treat yellow at Buenos Aires" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "toward Bangkok" — tempo 2 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "toward Khartoum" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "treat blue at Madrid" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat red at Beijing" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "go Sao Paulo" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat yellow at Buenos Aires" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "give Essen to alice" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "build at Essen (move Atlanta)" — tempo 4 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "treat blue at Chicago" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "toward Khartoum" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "treat yellow at Khartoum" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat red at Taipei" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "treat red at Jakarta" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat black at Moscow" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat blue at Milan" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Sao Paulo" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Los Angeles" — tempo 1 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "toward Los Angeles" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "toward Khartoum" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "toward Bogota" — tempo 3 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "toward Moscow" — tempo 3 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "give Madrid to alice" — tempo 4 vs 9, risk 1.52 vs 1.52 — beaten by "hand Los Angeles to alice — the yellow handoff …"
  dominated: "treat yellow at Bogota" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "build at St. Petersburg (move Atlanta)" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "build at London (move Atlanta)" — tempo -16 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "build at Tokyo (move Atlanta)" — tempo -1 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "toward Khartoum" — tempo -2 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "build at Sao Paulo (move Atlanta)" — tempo 0 vs 1, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  driveFerry — 5 options; build {"tag":"driveFerry","to":<one to below>}
      to: "Tehran", "Karachi", "Mumbai", "Kolkata", "Chennai"
  directFlight — 7 options; build {"tag":"directFlight","to":<one to below>}
      to: "Madrid", "St. Petersburg", "Essen", "Los Angeles", "London", "Tokyo", "Sao Paulo"
  shuttleFlight — 5 options; build {"tag":"shuttleFlight","to":<one to below>}
      to: "Atlanta", "Madrid", "Beijing", "Los Angeles", "Buenos Aires"
  [19] {"tag":"treatDisease","color":"black"}
  [20] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"}
  [21] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"}
  [22] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Essen"}
  [23] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Paris"}
  [24] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Istanbul"}
  [25] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Mexico City"}
  [26] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Kinshasa"}
  [27] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Lima"}
  [28] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Santiago"}
  [29] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Shanghai"}
  [30] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Cairo"}

PREVIEWED THIS TURN, still outstanding: 3 of 4 action(s) (next: {"tag":"driveFerry","to":"Chennai"}).

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning: null

text: ""

toolCalls:

{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "driveFerry", "to": "Chennai"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Chennai"}}}

bob-legacy-p0071

Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 71. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

{"kind": "supersede", "hit": true}

Recorded input

POOL MESSAGE from alice (event #145): Agreed—the Delhi→Chennai clear is a good use of all four actions. Small correction: clearing Chennai’s cured black cubes won’t block a red Bangkok→Jakarta chain (different colors); I’ll keep One Quiet Night and take Bangkok next turn, but an epidemic on your draw could still trigger one outbreak before I can respond.

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (bob, pinned this turn):
  New emergencies supersede the blue-cluster plan. Bob this turn shuttles Atlanta→Delhi, drives to Chennai, treats black once to clear its 3 cured-black cubes, then uses the fourth action to move to Kolkata toward Bangkok. Alice next turn owns the 3-red Bangkok bomb; play One Quiet Night before the infect phase if still held, reassess and defuse Bangkok as actions allow. Bob is staged at Kolkata to finish Bangkok on his following turn if needed. Preserve cure cards; immediately reassign if another 3-cube city appears.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

ACTION ECONOMY: you have 2 action(s) left this turn against 2 city(ies) at 3 cubes and 9 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.

=== STATE ===
phase=playerActions turnOwner=bob  (actions left: 2)
you=bob role=dispatcher at=Chennai
cures: blue:none yellow:none black:cured red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing, Los Angeles, Delhi, Buenos Aires
players: alice@Milan(operationsExpert) hand=7 [Mexico City(yellow), Kinshasa(yellow), Lima(yellow), Santiago(yellow), Shanghai(red), Cairo(black), event:oneQuietNight]  bob@Chennai(dispatcher) hand=7 [Madrid(blue), St. Petersburg(blue), Essen(blue), Los Angeles(yellow), London(blue), Tokyo(red), Sao Paulo(yellow)]
supply: blue:17 yellow:18 black:18 red:15   decks: player=19 infection=39   player-discard: 2 blue, 4 yellow, 8 black, 4 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Bangkok: 3 red⚠ [in infect-discard] [cluster Bangkok–Jakarta: 5 cubes — matures to 3s costs 6+ treats] — 1 move(s): Bangkok
  Chennai: 3 black⚠ [in infect-discard] — you are HERE — treat it now [black CURED: 1 treat clears ALL cubes here]
  Los Angeles: 2 yellow — pre-empt (one draw from critical): 2 move(s): Delhi→(shuttle)Los Angeles — or 1 action: direct flight (you hold Los Angeles — yellow margin 3 — burnable; 2 yellow still in deck; spend it only if this beats the cure)
  Chicago: 2 blue [cluster Chicago–Atlanta: 4 cubes — matures to 3s costs 6+ treats]
  Khartoum: 2 yellow
  Taipei: 2 red
  Jakarta: 2 red [cluster Bangkok–Jakarta: 5 cubes — matures to 3s costs 6+ treats] — pre-empt (outbreak splash next door): 1 move(s): Jakarta
  Moscow: 2 black
  Atlanta: 2 blue [in infect-discard] [cluster Chicago–Atlanta: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Delhi→(shuttle)Atlanta
  Madrid: 2 blue [in infect-discard]
  Beijing: 2 red [in infect-discard]
  Delhi: 1 black
  Milan: 1 blue
  Buenos Aires: 1 yellow [in infect-discard]
  Bogota: 1 yellow [in infect-discard]

=== SIGNALS ===
deck clock: 19 cards → 9 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~3 turn(s), team-wide
eradication: black: 6 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 2 of 12 burned, held bob 4, 6 in deck — margin 5 over the 5 needed
  yellow: 4 of 12 burned, held alice 4, bob 2, 2 in deck — margin 3 over the 5 needed
  red: 4 of 12 burned, held alice 1, bob 1, 6 in deck — margin 3 over the 5 needed
DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free):
  Chennai(black): bob already at Chennai → then that pawn treats
  Bangkok(red): drive bob 1 step(s) to Bangkok → then that pawn treats
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: YOU collect (4/5) — keep EVERY blue card; nearest station Los Angeles (1 action(s) (direct flight to Los Angeles (spends Los Angeles(yellow))))
  yellow: alice collects (4/5) — give alice your yellow cards when you share
  red: alice collects (1/5) — give alice your red cards when you share
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  hand Los Angeles(yellow) to alice: meet IN Los Angeles (the card's own city) — you 2 move(s), alice 3 move(s); Los Angeles already has the station — cure on the spot; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure
  hand Tokyo(red) to alice: meet IN Tokyo (the card's own city) — you 3 action(s) (go to Los Angeles (2 move(s)), then charter to Tokyo (spends Los Angeles(yellow))), alice 3 action(s) (go to Cairo (2 move(s)), then charter to Tokyo (spends Cairo(black))); then alice to station Beijing +2 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing
  hand Sao Paulo(yellow) to alice: meet IN Sao Paulo (the card's own city) — you 3 move(s), alice 3 move(s); then alice to station Madrid +1 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
  Chennai (black, 3, imminent): you are HERE — treat NOW (one treat clears all 3 and refunds them)
  Moscow (black, 2): 4 action(s) total = 3 move(s) + 1 treat: Delhi→Tehran→Moscow — nearer teammate: alice, 2 move(s) vs your 3

⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
  clocks — outbreaks 0/8; deck ~9 turn(s), 3 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
  - toward Taipei — jump alice onto bob, drive Kolkata
     tempo: 3 action(s) closer to the red cure (63 → 60 action(s) to land it) — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Chennai, Bangkok): P(epidemic in window) ≈ 57%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires
  - break the Bangkok–Jakarta red cluster at Bangkok — drive Bangkok, treat red
     tempo: 1 action(s) closer to the red cure (63 → 62 action(s) to land it) — alice collects; clears 1 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Chennai): P(epidemic in window) ≈ 57%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires
  exchange "toward Taipei" → "break the Bangkok–Jakarta red cluster at Bangkok": gives up 2 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 2 → 1 committed outbreak(s)
  dominated: "advance the yellow cure: move toward the Los Angeles handoff (alice collects; assumes they meet you)" — tempo 2 vs 3, risk 1.52 vs 1.52 — beaten by "toward Taipei"
  dominated: "break the Chicago–Atlanta blue cluster at Atlanta" — tempo 1 vs 1, risk 1.46 vs 0.76 — beaten by "break the Bangkok–Jakarta red cluster at Bangkok"
  dominated: "sweep Chennai (black cured, 3 cubes, 1 treat clears all)" — tempo 0 vs 1, risk 0.76 vs 0.76 — beaten by "break the Bangkok–Jakarta red cluster at Bangkok"
  dominated: "treat yellow at Los Angeles" — tempo 2 vs 3, risk 1.52 vs 1.52 — beaten by "toward Taipei"
  dominated: "go Bangkok" — tempo 1 vs 2, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Delhi" — tempo 1 vs 2, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat black at Delhi" — tempo 1 vs 2, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Chicago" — tempo 2 vs 3, risk 1.52 vs 1.52 — beaten by "toward Taipei"
  dominated: "jump alice to Chennai" — tempo 2 vs 3, risk 1.52 vs 1.52 — beaten by "toward Taipei"
  dominated: "toward Khartoum" — tempo 2 vs 3, risk 1.52 vs 1.52 — beaten by "toward Taipei"
  dominated: "go Jakarta" — tempo -1 vs 2, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Sao Paulo" — tempo 0 vs 2, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Essen" — tempo -1 vs 2, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "toward Khartoum" — tempo 0 vs 2, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "toward Taipei" — tempo 2 vs 3, risk 1.52 vs 1.52 — beaten by "toward Taipei"
  dominated: "treat red at Jakarta" — tempo -1 vs 2, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "toward Moscow" — tempo 0 vs 2, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Milan" — tempo -1 vs 2, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat blue at Milan" — tempo -1 vs 2, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Madrid" — tempo 1 vs 2, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Beijing" — tempo 2 vs 3, risk 1.52 vs 1.52 — beaten by "toward Taipei"
  dominated: "go Buenos Aires" — tempo 1 vs 2, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Bogota" — tempo 0 vs 2, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Mexico City" — tempo 1 vs 2, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  SPLIT DECISION — this antichain holds a cure line AND a containment line
  and neither dominates: that is a TEAM call, not a solo one. Before you
  commit, CALL send_message with your pick and a one-line reason so your
  partner can veto or extend it — a silent choice here is how chains get
  missed.

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  driveFerry — 5 options; build {"tag":"driveFerry","to":<one to below>}
      to: "Mumbai", "Delhi", "Kolkata", "Bangkok", "Jakarta"
  directFlight — 7 options; build {"tag":"directFlight","to":<one to below>}
      to: "Madrid", "St. Petersburg", "Essen", "Los Angeles", "London", "Tokyo", "Sao Paulo"
  [14] {"tag":"treatDisease","color":"black"}
  [15] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"}
  [16] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"}
  [17] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Essen"}
  [18] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Paris"}
  [19] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Istanbul"}
  [20] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Mexico City"}
  [21] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Kinshasa"}
  [22] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Lima"}
  [23] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Santiago"}
  [24] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Shanghai"}
  [25] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Cairo"}

PREVIEWED THIS TURN, still outstanding: 2 of 4 action(s) (next: {"tag":"treatDisease","color":"black"}).

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning: null

text: ""

toolCalls:

{"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "For this split, I’m keeping the containment line: treat black at Chennai now (one action clears all 3 cured cubes and removes its armed-card hazard), then use my last action to move to Kolkata toward Bangkok. Alice owns Bangkok next turn with One Quiet Night; the cure/handoff line would leave both armed cities untouched."}, "output": {"sent": true, "note": "You have sent 3 of 5 messages available this turn."}}

Step 2 · {"synthetic": false, "servedModel": null}

reasoning: null

text: ""

toolCalls:

{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "treatDisease", "color": "black"}}, "output": {"submitted": true, "action": {"tag": "treatDisease", "color": "black"}}}

bob-legacy-p0072

Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 72. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (bob, pinned this turn):
  New emergencies supersede the blue-cluster plan. Bob this turn shuttles Atlanta→Delhi, drives to Chennai, treats black once to clear its 3 cured-black cubes, then uses the fourth action to move to Kolkata toward Bangkok. Alice next turn owns the 3-red Bangkok bomb; play One Quiet Night before the infect phase if still held, reassess and defuse Bangkok as actions allow. Bob is staged at Kolkata to finish Bangkok on his following turn if needed. Preserve cure cards; immediately reassign if another 3-cube city appears.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

ACTION ECONOMY: you have 1 action(s) left this turn against 1 city(ies) at 3 cubes and 9 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.

=== STATE ===
phase=playerActions turnOwner=bob  (actions left: 1)
you=bob role=dispatcher at=Chennai
cures: blue:none yellow:none black:cured red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing, Los Angeles, Delhi, Buenos Aires
players: alice@Milan(operationsExpert) hand=7 [Mexico City(yellow), Kinshasa(yellow), Lima(yellow), Santiago(yellow), Shanghai(red), Cairo(black), event:oneQuietNight]  bob@Chennai(dispatcher) hand=7 [Madrid(blue), St. Petersburg(blue), Essen(blue), Los Angeles(yellow), London(blue), Tokyo(red), Sao Paulo(yellow)]
supply: blue:17 yellow:18 black:21 red:15   decks: player=19 infection=39   player-discard: 2 blue, 4 yellow, 8 black, 4 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Bangkok: 3 red⚠ [in infect-discard] [cluster Bangkok–Jakarta: 5 cubes — matures to 3s costs 6+ treats] — 1 move(s): Bangkok
  Los Angeles: 2 yellow — pre-empt (one draw from critical): 2 move(s): Delhi→(shuttle)Los Angeles — or 1 action: direct flight (you hold Los Angeles — yellow margin 3 — burnable; 2 yellow still in deck; spend it only if this beats the cure)
  Chicago: 2 blue [cluster Chicago–Atlanta: 4 cubes — matures to 3s costs 6+ treats]
  Khartoum: 2 yellow
  Taipei: 2 red
  Jakarta: 2 red [cluster Bangkok–Jakarta: 5 cubes — matures to 3s costs 6+ treats] — pre-empt (outbreak splash next door): 1 move(s): Jakarta
  Moscow: 2 black
  Atlanta: 2 blue [in infect-discard] [cluster Chicago–Atlanta: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Delhi→(shuttle)Atlanta
  Madrid: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Delhi→(shuttle)Madrid — or 1 action: direct flight (you hold Madrid — your 4/5 blue set — burning drops it to 3/5; 6 blue in deck; spend it only if this beats the cure)
  Beijing: 2 red [in infect-discard]
  Delhi: 1 black
  Milan: 1 blue
  Buenos Aires: 1 yellow [in infect-discard]
  Bogota: 1 yellow [in infect-discard]

=== SIGNALS ===
deck clock: 19 cards → 9 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~3 turn(s), team-wide
eradication: black: 3 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 2 of 12 burned, held bob 4, 6 in deck — margin 5 over the 5 needed
  yellow: 4 of 12 burned, held alice 4, bob 2, 2 in deck — margin 3 over the 5 needed
  red: 4 of 12 burned, held alice 1, bob 1, 6 in deck — margin 3 over the 5 needed
DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free):
  Bangkok(red): drive bob 1 step(s) to Bangkok → then that pawn treats
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: YOU collect (4/5) — keep EVERY blue card; nearest station Los Angeles (1 action(s) (direct flight to Los Angeles (spends Los Angeles(yellow))))
  yellow: alice collects (4/5) — give alice your yellow cards when you share
  red: alice collects (1/5) — give alice your red cards when you share
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  hand Los Angeles(yellow) to alice: meet IN Los Angeles (the card's own city) — you 2 move(s), alice 3 move(s); Los Angeles already has the station — cure on the spot; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure
  hand Tokyo(red) to alice: meet IN Tokyo (the card's own city) — you 3 action(s) (go to Los Angeles (2 move(s)), then charter to Tokyo (spends Los Angeles(yellow))), alice 3 action(s) (go to Cairo (2 move(s)), then charter to Tokyo (spends Cairo(black))); then alice to station Beijing +2 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing
  hand Sao Paulo(yellow) to alice: meet IN Sao Paulo (the card's own city) — you 3 move(s), alice 3 move(s); then alice to station Madrid +1 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
  Moscow (black, 2): 4 action(s) total = 3 move(s) + 1 treat: Delhi→Tehran→Moscow — nearer teammate: alice, 2 move(s) vs your 3

⚠ DECISION FRONTIER — 3 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
  clocks — outbreaks 0/8; deck ~9 turn(s), 3 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
  - go Los Angeles — fly Los Angeles
     tempo: 2 action(s) closer to the red cure (63 → 61 action(s) to land it) — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Bangkok): P(epidemic in window) ≈ 57%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires
  - jump alice to Chennai — jump alice onto bob
     tempo: 2 action(s) closer to the yellow cure (11 → 9 action(s) to land it) — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Bangkok): P(epidemic in window) ≈ 57%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires
  - break the Bangkok–Jakarta red cluster at Bangkok — drive Bangkok
     tempo: 1 action(s) closer to the red cure (63 → 62 action(s) to land it) — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Bangkok): P(epidemic in window) ≈ 57%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear red at Bangkok — worth ~8 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is
  "go Los Angeles" and "jump alice to Chennai" tie exactly on both axes and clear the same 0 cube(s) — nothing separates them.
  exchange "go Los Angeles" → "jump alice to Chennai": gives up nothing on tempo to move risk ~0.0 expected outbreaks → ~0.0
  exchange "jump alice to Chennai" → "break the Bangkok–Jakarta red cluster at Bangkok": gives up 1 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0
  dominated: "advance the yellow cure: move toward the Los Angeles handoff (alice collects; assumes they meet you)" — tempo 1 vs 1, risk 0.76 vs 0.52 — beaten by "break the Bangkok–Jakarta red cluster at Bangkok"
  dominated: "toward Khartoum" — tempo 0 vs 1, risk 0.76 vs 0.76 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "toward Taipei" — tempo 1 vs 1, risk 0.76 vs 0.52 — beaten by "break the Bangkok–Jakarta red cluster at Bangkok"
  dominated: "go Jakarta" — tempo -1 vs 1, risk 0.76 vs 0.76 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Milan" — tempo -1 vs 1, risk 0.76 vs 0.76 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Sao Paulo" — tempo 0 vs 1, risk 0.76 vs 0.76 — beaten by "advance the yellow cure: move toward the Los An…"
  SPLIT DECISION — this antichain holds a cure line AND a containment line
  and neither dominates: that is a TEAM call, not a solo one. Before you
  commit, CALL send_message with your pick and a one-line reason so your
  partner can veto or extend it — a silent choice here is how chains get
  missed.

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  driveFerry — 5 options; build {"tag":"driveFerry","to":<one to below>}
      to: "Mumbai", "Delhi", "Kolkata", "Bangkok", "Jakarta"
  directFlight — 7 options; build {"tag":"directFlight","to":<one to below>}
      to: "Madrid", "St. Petersburg", "Essen", "Los Angeles", "London", "Tokyo", "Sao Paulo"
  [14] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"}
  [15] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"}
  [16] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Essen"}
  [17] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Paris"}
  [18] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Istanbul"}
  [19] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Mexico City"}
  [20] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Kinshasa"}
  [21] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Lima"}
  [22] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Santiago"}
  [23] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Shanghai"}
  [24] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Cairo"}

PREVIEWED THIS TURN, still outstanding: 1 of 4 action(s) (next: {"tag":"driveFerry","to":"Kolkata"}).

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning:

**Planning actions for Jakarta**

I’m considering the Jakarta2 cluster strategy. I might treat Jakarta and also consider treating Bangkok three times, but it looks like driving Jakarta could be the best move, especially since that clears the bomb. We had a risk of 57% before, but I think we need to act quickly. I should send a message and pin the plan for an update now, and take action right away. Let's coordinate this!

text: ""

toolCalls:

{"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "For my last action I choose to drive directly Chennai→Bangkok rather than stop in Kolkata: it’s the same one action, and leaves Bob on the armed red city for immediate treatment next turn. Alice, please play One Quiet Night on your next turn before the infection phase; I’ll own Bangkok on my following turn if it survives the current draw/infect phase."}, "output": {"sent": true, "note": "You have sent 4 of 5 messages available this turn."}}
{"tool": "pin_plan", "toolCallId": null, "ref": null, "input": {"text": "Bob has cleared Chennai. With his last action this turn, drive directly to Bangkok (adjacent from Chennai) to stage the 3-red bomb; Bob owns Bangkok treatment on his next action turn after Alice's turn, clearing it with up to three red treats if unchanged. Alice next turn plays One Quiet Night before the infect phase if still held and reassesses nearby threats; do not count it as protection from the infection phase after Bob's current turn. Preserve cure cards and reassign any new 3-cube city immediately."}, "output": {"pinned": true, "note": "This replaces the standing team plan; both players will see it every turn until superseded. You have sent 5 of 5 messages available this turn."}}

Step 2 · {"synthetic": false, "servedModel": null}

reasoning:

**Submitting drive options**

I need to submit the drive options for Ferry in Bangkok. The legal menu currently displays the drive options, and it does indeed include “Bangkok.” It's a straightforward task, but I want to ensure that I have all the details right before I go ahead and submit it. I just need to double-check everything’s in order!

text: ""

toolCalls:

{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "driveFerry", "to": "Bangkok"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Bangkok"}}}

bob-legacy-p0073

Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 73. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago):
  Bob has cleared Chennai. With his last action this turn, drive directly to Bangkok (adjacent from Chennai) to stage the 3-red bomb; Bob owns Bangkok treatment on his next action turn after Alice's turn, clearing it with up to three red treats if unchanged. Alice next turn plays One Quiet Night before the infect phase if still held and reassesses nearby threats; do not count it as protection from the infection phase after Bob's current turn. Preserve cure cards and reassign any new 3-cube city immediately.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

ACTION ECONOMY: you have 0 action(s) left this turn against 1 city(ies) at 3 cubes and 9 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: 1 city(ies) sit at 3 cubes — each infect phase can
turn one into an outbreak, and outbreaks are how games are lost. Spending
actions to defuse a 3-cube city (move there + treat, see containment
routes) usually beats aimless play. Split targets with teammates.
EXCEPTION — cures outrank triage: treating NEVER wins the game, four
cures do. If the cure plan says you have a full set, or you can complete
one this turn, go cure it even while cities burn. Containment is how you
survive; cures are how you win.

=== STATE ===
phase=awaitingDiscard turnOwner=bob  (bob must discard to 7)
you=bob role=dispatcher at=Bangkok
cures: blue:none yellow:none black:cured red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing, Los Angeles, Delhi, Buenos Aires
players: alice@Milan(operationsExpert) hand=7 [Mexico City(yellow), Kinshasa(yellow), Lima(yellow), Santiago(yellow), Shanghai(red), Cairo(black), event:oneQuietNight]  bob@Bangkok(dispatcher) hand=9 [Madrid(blue), St. Petersburg(blue), Essen(blue), Los Angeles(yellow), London(blue), Tokyo(red), Sao Paulo(yellow), Ho Chi Minh City(red), Khartoum(yellow)]
supply: blue:17 yellow:18 black:21 red:15   decks: player=17 infection=39   player-discard: 2 blue, 4 yellow, 8 black, 4 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Bangkok: 3 red⚠ [in infect-discard] [cluster Bangkok–Jakarta: 5 cubes — matures to 3s costs 6+ treats] — you are HERE — treat it now
  Los Angeles: 2 yellow — pre-empt (one draw from critical): 3 move(s): Kolkata→Delhi→(shuttle)Los Angeles — or 1 action: direct flight (you hold Los Angeles — yellow margin 3 — burnable; 1 yellow still in deck; spend it only if this beats the cure)
  Chicago: 2 blue [cluster Chicago–Atlanta: 4 cubes — matures to 3s costs 6+ treats]
  Khartoum: 2 yellow
  Taipei: 2 red — pre-empt (one draw from critical): 2 move(s): Hong Kong→Taipei
  Jakarta: 2 red [cluster Bangkok–Jakarta: 5 cubes — matures to 3s costs 6+ treats] — pre-empt (outbreak splash next door): 1 move(s): Jakarta
  Moscow: 2 black
  Atlanta: 2 blue [in infect-discard] [cluster Chicago–Atlanta: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 3 move(s): Kolkata→Delhi→(shuttle)Atlanta — or 2 action(s): direct flight to Los Angeles (spends Los Angeles(yellow)), then 1 move(s) to Atlanta
  Madrid: 2 blue [in infect-discard]
  Beijing: 2 red [in infect-discard]
  Delhi: 1 black
  Milan: 1 blue
  Buenos Aires: 1 yellow [in infect-discard]
  Bogota: 1 yellow [in infect-discard]

=== SIGNALS ===
deck clock: 17 cards → 8 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~2 turn(s), team-wide
eradication: black: 3 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 2 of 12 burned, held bob 4, 6 in deck — margin 5 over the 5 needed
  yellow: 4 of 12 burned, held alice 4, bob 3, 1 in deck — margin 3 over the 5 needed
  red: 4 of 12 burned, held alice 1, bob 2, 5 in deck — margin 3 over the 5 needed
DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free):
  Bangkok(red): bob already at Bangkok → then that pawn treats
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: YOU collect (4/5) — keep EVERY blue card when you CAN, but a shed is forced now; the ranking below advises, it does not decide; nearest station Los Angeles (1 action(s) (direct flight to Los Angeles (spends Los Angeles(yellow))))
  yellow: alice collects (4/5) — give alice your yellow cards when you share
  red: alice collects (1/5) — give alice your red cards when you share
  discard hint: blue: no spare right now (every held card counts toward that cure — ranked below like every other card); safest first: Los Angeles (yellow: 2 spare from YOUR 3 (7 held team-wide, need 5) — shedding keeps the cure assemblable) [claimed: a containment route above flies on this card to reach Los Angeles], Sao Paulo (yellow: 2 spare from YOUR 3 (7 held team-wide, need 5) — shedding keeps the cure assemblable) [claimed: a containment route above flies on this card to reach Khartoum], Khartoum (yellow: 2 spare from YOUR 3 (7 held team-wide, need 5) — shedding keeps the cure assemblable) [claimed: a containment route above flies on this card to reach Khartoum], Madrid (blue: short — 4/5 held team-wide, no spare yet; margin 5, 2/12 burned, bob collects) [claimed: a containment route above flies on this card to reach Madrid], St. Petersburg (blue: short — 4/5 held team-wide, no spare yet; margin 5, 2/12 burned, bob collects), Essen (blue: short — 4/5 held team-wide, no spare yet; margin 5, 2/12 burned, bob collects), London (blue: short — 4/5 held team-wide, no spare yet; margin 5, 2/12 burned, bob collects), Tokyo (red: short — 3/5 held team-wide, no spare yet; margin 3, 4/12 burned, alice collects), Ho Chi Minh City (red: short — 3/5 held team-wide, no spare yet; margin 3, 4/12 burned, alice collects)
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  hand Ho Chi Minh City(red) to alice: meet IN Ho Chi Minh City (the card's own city) — you 1 move(s), alice 3 action(s) (go to Cairo (2 move(s)), then charter to Ho Chi Minh City (spends Cairo(black))); then alice to station Madrid +3 action(s) (direct flight to Cairo (spends Cairo(black)), then 2 move(s) to Madrid) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing
  hand Khartoum(yellow) to alice: meet IN Khartoum (the card's own city) — you 3 action(s) (direct flight to Sao Paulo (spends Sao Paulo(yellow)), then 2 move(s) to Khartoum), alice 2 action(s) (direct flight to Cairo (spends Cairo(black)), then 1 move(s) to Khartoum); then alice to station Atlanta +2 action(s) (go to Cairo (1 move(s)), then charter to Atlanta (spends Cairo(black))) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure
  hand Los Angeles(yellow) to alice: meet IN Los Angeles (the card's own city) — you 3 move(s), alice 3 move(s); Los Angeles already has the station — cure on the spot; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"discard","card":{"kind":"city","city":"Madrid"}}
  [1] {"tag":"discard","card":{"kind":"city","city":"St. Petersburg"}}
  [2] {"tag":"discard","card":{"kind":"city","city":"Essen"}}
  [3] {"tag":"discard","card":{"kind":"city","city":"Los Angeles"}}
  [4] {"tag":"discard","card":{"kind":"city","city":"London"}}
  [5] {"tag":"discard","card":{"kind":"city","city":"Tokyo"}}
  [6] {"tag":"discard","card":{"kind":"city","city":"Sao Paulo"}}
  [7] {"tag":"discard","card":{"kind":"city","city":"Ho Chi Minh City"}}
  [8] {"tag":"discard","card":{"kind":"city","city":"Khartoum"}}

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning:

**Considering routes and actions**

I’m thinking about the routes related to the Khartoum and Lagos cluster, specifically the direct flight cards from Sao Paulo and Khartoum. I'm not sure if the Khartoum2 cubes can charter with the Sao Paulo card. Currently, my position is in Bangkok, and it seems we might not take action there right now. If the next turn starts in Bangkok and I own the red 3 city, we might focus on treating red. I wonder if Alice is likely headed to LA?**Evaluating travel routes**

I'm considering travel routes and options for the game. Keeping Los Angeles as a hub seems wise, so I might discard São Paulo and Khartoum. I can visualize Alice and Bob’s movements; Alice could cure after handing off in LA, but she needs to meet Bob there. With Bob in Bangkok, it’s tricky since he can't fly directly to LA without using an LA card. He could, however, fly through other cities, but that route seems complicated. Alice might manage a connection through Paris and Madrid to reach LA in three moves.**Analyzing travel options for Bob**

I think Bob can get to Los Angeles in four moves but won't be able to share and cure until his next turn. Alternatively, he could share a yellow card at Khartoum. The route from Bangkok is tricky since he would need to connect through several cities, and the distance is long. Bob needs to fly directly to Khartoum with a card, but if he discards it, he loses it! However, he has a São Paulo card and could fly there directly, then share it.**Considering card handoffs**

I can't hold onto cards anymore, so any handoff really needs to happen in a rendezvous city. Alice has to receive a card while in that city. If Bob can meet Alice in LA, they can share the LA card there. However, Bob is currently remote and may take four moves to get there without using a card. I need to find the shortest route from Bangkok to LA for him. What’s the best way for him to travel?**Coordinating actions**

I’m realizing that Current Alice is in a key position to act after our discard, so it’s useful for me to coordinate with them. But I need to keep in mind the hand limit because the event isn’t happening at the moment, so there’s no pressing need to hold onto everything. I think I should send a message before discarding, just to clarify things.

text: ""

toolCalls:

{"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "I’m at 9 and will discard Sao Paulo and Khartoum (yellow), preserving all four blue, both red cards, and Los Angeles for your named LA yellow handoff/cure. Bangkok remains 3 red; please use One Quiet Night on your turn as planned."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}}

Step 2 · {"synthetic": false, "servedModel": null}

reasoning: null

text: ""

toolCalls:

{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "discard", "card": {"kind": "city", "city": "Sao Paulo"}}}, "output": {"submitted": true, "action": {"tag": "discard", "card": {"kind": "city", "city": "Sao Paulo"}}}}

bob-legacy-p0075

Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 75. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

{"kind": "supersede", "hit": true}

Recorded input

POOL MESSAGE from alice (event #153): Agreed—discarding Sao Paulo and Khartoum preserves the four blue cards, both red cards, and Los Angeles for the yellow cure handoff. I’ll play One Quiet Night on my turn before the next infect phase; it won’t block any epidemic infection during your current draw.

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago):
  Bob has cleared Chennai. With his last action this turn, drive directly to Bangkok (adjacent from Chennai) to stage the 3-red bomb; Bob owns Bangkok treatment on his next action turn after Alice's turn, clearing it with up to three red treats if unchanged. Alice next turn plays One Quiet Night before the infect phase if still held and reassesses nearby threats; do not count it as protection from the infection phase after Bob's current turn. Preserve cure cards and reassign any new 3-cube city immediately.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

ACTION ECONOMY: you have 0 action(s) left this turn against 1 city(ies) at 3 cubes and 9 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: 1 city(ies) sit at 3 cubes — each infect phase can
turn one into an outbreak, and outbreaks are how games are lost. Spending
actions to defuse a 3-cube city (move there + treat, see containment
routes) usually beats aimless play. Split targets with teammates.
EXCEPTION — cures outrank triage: treating NEVER wins the game, four
cures do. If the cure plan says you have a full set, or you can complete
one this turn, go cure it even while cities burn. Containment is how you
survive; cures are how you win.

=== STATE ===
phase=awaitingDiscard turnOwner=bob  (bob must discard to 7)
you=bob role=dispatcher at=Bangkok
cures: blue:none yellow:none black:cured red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing, Los Angeles, Delhi, Buenos Aires
players: alice@Milan(operationsExpert) hand=7 [Mexico City(yellow), Kinshasa(yellow), Lima(yellow), Santiago(yellow), Shanghai(red), Cairo(black), event:oneQuietNight]  bob@Bangkok(dispatcher) hand=8 [Madrid(blue), St. Petersburg(blue), Essen(blue), Los Angeles(yellow), London(blue), Tokyo(red), Ho Chi Minh City(red), Khartoum(yellow)]
supply: blue:17 yellow:18 black:21 red:15   decks: player=17 infection=39   player-discard: 2 blue, 5 yellow, 8 black, 4 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Bangkok: 3 red⚠ [in infect-discard] [cluster Bangkok–Jakarta: 5 cubes — matures to 3s costs 6+ treats] — you are HERE — treat it now
  Los Angeles: 2 yellow — pre-empt (one draw from critical): 3 move(s): Kolkata→Delhi→(shuttle)Los Angeles — or 1 action: direct flight (you hold Los Angeles — yellow margin 2 — burnable; 1 yellow still in deck; spend it only if this beats the cure)
  Chicago: 2 blue [cluster Chicago–Atlanta: 4 cubes — matures to 3s costs 6+ treats]
  Khartoum: 2 yellow
  Taipei: 2 red — pre-empt (one draw from critical): 2 move(s): Hong Kong→Taipei
  Jakarta: 2 red [cluster Bangkok–Jakarta: 5 cubes — matures to 3s costs 6+ treats] — pre-empt (outbreak splash next door): 1 move(s): Jakarta
  Moscow: 2 black
  Atlanta: 2 blue [in infect-discard] [cluster Chicago–Atlanta: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 3 move(s): Kolkata→Delhi→(shuttle)Atlanta — or 2 action(s): direct flight to Los Angeles (spends Los Angeles(yellow)), then 1 move(s) to Atlanta
  Madrid: 2 blue [in infect-discard]
  Beijing: 2 red [in infect-discard]
  Delhi: 1 black
  Milan: 1 blue
  Buenos Aires: 1 yellow [in infect-discard]
  Bogota: 1 yellow [in infect-discard]

=== SIGNALS ===
deck clock: 17 cards → 8 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~2 turn(s), team-wide
eradication: black: 3 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 2 of 12 burned, held bob 4, 6 in deck — margin 5 over the 5 needed
  yellow: 5 of 12 burned, held alice 4, bob 2, 1 in deck — ⚠ margin 2 — only 2 more yellow burn(s) (discards OR flights) before the cure dies
  red: 4 of 12 burned, held alice 1, bob 2, 5 in deck — margin 3 over the 5 needed
DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free):
  Bangkok(red): bob already at Bangkok → then that pawn treats
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: YOU collect (4/5) — keep EVERY blue card when you CAN, but a shed is forced now; the ranking below advises, it does not decide; nearest station Los Angeles (1 action(s) (direct flight to Los Angeles (spends Los Angeles(yellow))))
  yellow: alice collects (4/5) — give alice your yellow cards when you share
  red: alice collects (1/5) — give alice your red cards when you share
  discard hint: blue: no spare right now (every held card counts toward that cure — ranked below like every other card); safest first: Los Angeles (yellow: 1 spare from YOUR 2 (6 held team-wide, need 5) — shedding keeps the cure assemblable) [claimed: a containment route above flies on this card to reach Los Angeles], Khartoum (yellow: 1 spare from YOUR 2 (6 held team-wide, need 5) — shedding keeps the cure assemblable) [claimed: a containment route above flies on this card to reach Khartoum], Madrid (blue: short — 4/5 held team-wide, no spare yet; margin 5, 2/12 burned, bob collects) [claimed: a containment route above flies on this card to reach Madrid], St. Petersburg (blue: short — 4/5 held team-wide, no spare yet; margin 5, 2/12 burned, bob collects), Essen (blue: short — 4/5 held team-wide, no spare yet; margin 5, 2/12 burned, bob collects), London (blue: short — 4/5 held team-wide, no spare yet; margin 5, 2/12 burned, bob collects), Tokyo (red: short — 3/5 held team-wide, no spare yet; margin 3, 4/12 burned, alice collects), Ho Chi Minh City (red: short — 3/5 held team-wide, no spare yet; margin 3, 4/12 burned, alice collects)
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  hand Ho Chi Minh City(red) to alice: meet IN Ho Chi Minh City (the card's own city) — you 1 move(s), alice 3 action(s) (go to Cairo (2 move(s)), then charter to Ho Chi Minh City (spends Cairo(black))); then alice to station Madrid +3 action(s) (direct flight to Cairo (spends Cairo(black)), then 2 move(s) to Madrid) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing
  hand Los Angeles(yellow) to alice: meet IN Los Angeles (the card's own city) — you 3 move(s), alice 3 move(s); Los Angeles already has the station — cure on the spot; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure
  hand Tokyo(red) to alice: meet IN Tokyo (the card's own city) — you 3 move(s), alice 3 action(s) (go to Cairo (2 move(s)), then charter to Tokyo (spends Cairo(black))); then alice to station Beijing +2 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"discard","card":{"kind":"city","city":"Madrid"}}
  [1] {"tag":"discard","card":{"kind":"city","city":"St. Petersburg"}}
  [2] {"tag":"discard","card":{"kind":"city","city":"Essen"}}
  [3] {"tag":"discard","card":{"kind":"city","city":"Los Angeles"}}
  [4] {"tag":"discard","card":{"kind":"city","city":"London"}}
  [5] {"tag":"discard","card":{"kind":"city","city":"Tokyo"}}
  [6] {"tag":"discard","card":{"kind":"city","city":"Ho Chi Minh City"}}
  [7] {"tag":"discard","card":{"kind":"city","city":"Khartoum"}}

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning: null

text: ""

toolCalls:

{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "discard", "card": {"kind": "city", "city": "Khartoum"}}}, "output": {"submitted": true, "action": {"tag": "discard", "card": {"kind": "city", "city": "Khartoum"}}}}

Other model calls recorded in this window

These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.

alice-legacy-p0071

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 71. Active turn: False.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

No proven accepted-event join is available for this record.

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ADVISORY — bob is on the move; you cannot act.

STANDING TEAM PLAN (bob, pinned this turn):
  Bob has cleared Chennai. With his last action this turn, drive directly to Bangkok (adjacent from Chennai) to stage the 3-red bomb; Bob owns Bangkok treatment on his next action turn after Alice's turn, clearing it with up to three red treats if unchanged. Alice next turn plays One Quiet Night before the infect phase if still held and reassesses nearby threats; do not count it as protection from the infection phase after Bob's current turn. Preserve cure cards and reassign any new 3-cube city immediately.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

=== STATE ===
phase=awaitingDiscard turnOwner=bob  (bob must discard to 7)
you=alice role=operationsExpert at=Milan
cures: blue:none yellow:none black:cured red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing, Los Angeles, Delhi, Buenos Aires
players: alice@Milan(operationsExpert) hand=7 [Mexico City(yellow), Kinshasa(yellow), Lima(yellow), Santiago(yellow), Shanghai(red), Cairo(black), event:oneQuietNight]  bob@Bangkok(dispatcher) hand=9 [Madrid(blue), St. Petersburg(blue), Essen(blue), Los Angeles(yellow), London(blue), Tokyo(red), Sao Paulo(yellow), Ho Chi Minh City(red), Khartoum(yellow)]
supply: blue:17 yellow:18 black:21 red:15   decks: player=17 infection=39   player-discard: 2 blue, 4 yellow, 8 black, 4 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Bangkok: 3 red⚠ [in infect-discard] [cluster Bangkok–Jakarta: 5 cubes — matures to 3s costs 6+ treats] — 5 move(s): Paris→Madrid→(shuttle)Delhi→Kolkata→Bangkok — or 3 action(s): go to Cairo (2 move(s)), then charter to Bangkok (spends Cairo(black)) — nearer teammate: bob, 0 move(s) vs your 5
  Los Angeles: 2 yellow — pre-empt (one draw from critical): 3 move(s): Paris→Madrid→(shuttle)Los Angeles
  Chicago: 2 blue [cluster Chicago–Atlanta: 4 cubes — matures to 3s costs 6+ treats]
  Khartoum: 2 yellow — pre-empt (one draw from critical): 3 move(s): Istanbul→Cairo→Khartoum — or 2 action(s): direct flight to Cairo (spends Cairo(black)), then 1 move(s) to Khartoum
  Taipei: 2 red
  Jakarta: 2 red [cluster Bangkok–Jakarta: 5 cubes — matures to 3s costs 6+ treats]
  Moscow: 2 black — pre-empt (one draw from critical): 2 move(s): Istanbul→Moscow [black CURED: 1 treat clears ALL cubes here]
  Atlanta: 2 blue [in infect-discard] [cluster Chicago–Atlanta: 4 cubes — matures to 3s costs 6+ treats]
  Madrid: 2 blue [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Paris→Madrid
  Beijing: 2 red [in infect-discard]
  Delhi: 1 black
  Milan: 1 blue
  Buenos Aires: 1 yellow [in infect-discard]
  Bogota: 1 yellow [in infect-discard]

=== SIGNALS ===
deck clock: 17 cards → 8 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~2 turn(s), team-wide
eradication: black: 3 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 2 of 12 burned, held bob 4, 6 in deck — margin 5 over the 5 needed
  yellow: 4 of 12 burned, held alice 4, bob 3, 1 in deck — margin 3 over the 5 needed
  red: 4 of 12 burned, held alice 1, bob 2, 5 in deck — margin 3 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: bob collects (4/5) — give bob your blue cards when you share
  yellow: YOU collect (4/5) — keep EVERY yellow card; nearest station Madrid (2 move(s))
  red: YOU collect (1/5) — keep EVERY red card; nearest station Madrid (2 move(s))
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  bob hands you Ho Chi Minh City(red): meet IN Ho Chi Minh City (the card's own city) — you 3 action(s) (go to Cairo (2 move(s)), then charter to Ho Chi Minh City (spends Cairo(black))), bob 1 move(s); then alice to station Madrid +3 action(s) (direct flight to Cairo (spends Cairo(black)), then 2 move(s) to Madrid) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing
  bob hands you Khartoum(yellow): meet IN Khartoum (the card's own city) — you 2 action(s) (direct flight to Cairo (spends Cairo(black)), then 1 move(s) to Khartoum), bob 3 action(s) (direct flight to Sao Paulo (spends Sao Paulo(yellow)), then 2 move(s) to Khartoum); then alice to station Atlanta +2 action(s) (go to Cairo (1 move(s)), then charter to Atlanta (spends Cairo(black))) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure
  bob hands you Los Angeles(yellow): meet IN Los Angeles (the card's own city) — you 3 move(s), bob 3 move(s); Los Angeles already has the station — cure on the spot; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure

If you have useful advice for the active player, CALL the send_message
tool — advice written as plain text is discarded, never delivered.
If you have nothing useful to add, just stop.

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

No steps recorded.

bob-legacy-p0070

Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 70. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

No proven accepted-event join is available for this record.

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (bob, pinned this turn):
  New emergencies supersede the blue-cluster plan. Bob this turn shuttles Atlanta→Delhi, drives to Chennai, treats black once to clear its 3 cured-black cubes, then uses the fourth action to move to Kolkata toward Bangkok. Alice next turn owns the 3-red Bangkok bomb; play One Quiet Night before the infect phase if still held, reassess and defuse Bangkok as actions allow. Bob is staged at Kolkata to finish Bangkok on his following turn if needed. Preserve cure cards; immediately reassign if another 3-cube city appears.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

ACTION ECONOMY: you have 2 action(s) left this turn against 2 city(ies) at 3 cubes and 9 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.

=== STATE ===
phase=playerActions turnOwner=bob  (actions left: 2)
you=bob role=dispatcher at=Chennai
cures: blue:none yellow:none black:cured red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing, Los Angeles, Delhi, Buenos Aires
players: alice@Milan(operationsExpert) hand=7 [Mexico City(yellow), Kinshasa(yellow), Lima(yellow), Santiago(yellow), Shanghai(red), Cairo(black), event:oneQuietNight]  bob@Chennai(dispatcher) hand=7 [Madrid(blue), St. Petersburg(blue), Essen(blue), Los Angeles(yellow), London(blue), Tokyo(red), Sao Paulo(yellow)]
supply: blue:17 yellow:18 black:18 red:15   decks: player=19 infection=39   player-discard: 2 blue, 4 yellow, 8 black, 4 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Bangkok: 3 red⚠ [in infect-discard] [cluster Bangkok–Jakarta: 5 cubes — matures to 3s costs 6+ treats] — 1 move(s): Bangkok
  Chennai: 3 black⚠ [in infect-discard] — you are HERE — treat it now [black CURED: 1 treat clears ALL cubes here]
  Los Angeles: 2 yellow — pre-empt (one draw from critical): 2 move(s): Delhi→(shuttle)Los Angeles — or 1 action: direct flight (you hold Los Angeles — yellow margin 3 — burnable; 2 yellow still in deck; spend it only if this beats the cure)
  Chicago: 2 blue [cluster Chicago–Atlanta: 4 cubes — matures to 3s costs 6+ treats]
  Khartoum: 2 yellow
  Taipei: 2 red
  Jakarta: 2 red [cluster Bangkok–Jakarta: 5 cubes — matures to 3s costs 6+ treats] — pre-empt (outbreak splash next door): 1 move(s): Jakarta
  Moscow: 2 black
  Atlanta: 2 blue [in infect-discard] [cluster Chicago–Atlanta: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Delhi→(shuttle)Atlanta
  Madrid: 2 blue [in infect-discard]
  Beijing: 2 red [in infect-discard]
  Delhi: 1 black
  Milan: 1 blue
  Buenos Aires: 1 yellow [in infect-discard]
  Bogota: 1 yellow [in infect-discard]

=== SIGNALS ===
deck clock: 19 cards → 9 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~3 turn(s), team-wide
eradication: black: 6 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 2 of 12 burned, held bob 4, 6 in deck — margin 5 over the 5 needed
  yellow: 4 of 12 burned, held alice 4, bob 2, 2 in deck — margin 3 over the 5 needed
  red: 4 of 12 burned, held alice 1, bob 1, 6 in deck — margin 3 over the 5 needed
DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free):
  Chennai(black): bob already at Chennai → then that pawn treats
  Bangkok(red): drive bob 1 step(s) to Bangkok → then that pawn treats
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: YOU collect (4/5) — keep EVERY blue card; nearest station Los Angeles (1 action(s) (direct flight to Los Angeles (spends Los Angeles(yellow))))
  yellow: alice collects (4/5) — give alice your yellow cards when you share
  red: alice collects (1/5) — give alice your red cards when you share
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  hand Los Angeles(yellow) to alice: meet IN Los Angeles (the card's own city) — you 2 move(s), alice 3 move(s); Los Angeles already has the station — cure on the spot; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure
  hand Tokyo(red) to alice: meet IN Tokyo (the card's own city) — you 3 action(s) (go to Los Angeles (2 move(s)), then charter to Tokyo (spends Los Angeles(yellow))), alice 3 action(s) (go to Cairo (2 move(s)), then charter to Tokyo (spends Cairo(black))); then alice to station Beijing +2 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing
  hand Sao Paulo(yellow) to alice: meet IN Sao Paulo (the card's own city) — you 3 move(s), alice 3 move(s); then alice to station Madrid +1 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
  Chennai (black, 3, imminent): you are HERE — treat NOW (one treat clears all 3 and refunds them)
  Moscow (black, 2): 4 action(s) total = 3 move(s) + 1 treat: Delhi→Tehran→Moscow — nearer teammate: alice, 2 move(s) vs your 3

⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
  clocks — outbreaks 0/8; deck ~9 turn(s), 3 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
  - toward Taipei — jump alice onto bob, drive Kolkata
     tempo: 3 action(s) closer to the red cure (63 → 60 action(s) to land it) — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Chennai, Bangkok): P(epidemic in window) ≈ 57%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires
  - break the Bangkok–Jakarta red cluster at Bangkok — drive Bangkok, treat red
     tempo: 1 action(s) closer to the red cure (63 → 62 action(s) to land it) — alice collects; clears 1 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Chennai): P(epidemic in window) ≈ 57%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires
  exchange "toward Taipei" → "break the Bangkok–Jakarta red cluster at Bangkok": gives up 2 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 2 → 1 committed outbreak(s)
  dominated: "advance the yellow cure: move toward the Los Angeles handoff (alice collects; assumes they meet you)" — tempo 2 vs 3, risk 1.52 vs 1.52 — beaten by "toward Taipei"
  dominated: "break the Chicago–Atlanta blue cluster at Atlanta" — tempo 1 vs 1, risk 1.46 vs 0.76 — beaten by "break the Bangkok–Jakarta red cluster at Bangkok"
  dominated: "sweep Chennai (black cured, 3 cubes, 1 treat clears all)" — tempo 0 vs 1, risk 0.76 vs 0.76 — beaten by "break the Bangkok–Jakarta red cluster at Bangkok"
  dominated: "treat yellow at Los Angeles" — tempo 2 vs 3, risk 1.52 vs 1.52 — beaten by "toward Taipei"
  dominated: "go Bangkok" — tempo 1 vs 2, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Delhi" — tempo 1 vs 2, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat black at Delhi" — tempo 1 vs 2, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Chicago" — tempo 2 vs 3, risk 1.52 vs 1.52 — beaten by "toward Taipei"
  dominated: "jump alice to Chennai" — tempo 2 vs 3, risk 1.52 vs 1.52 — beaten by "toward Taipei"
  dominated: "toward Khartoum" — tempo 2 vs 3, risk 1.52 vs 1.52 — beaten by "toward Taipei"
  dominated: "go Jakarta" — tempo -1 vs 2, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Sao Paulo" — tempo 0 vs 2, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Essen" — tempo -1 vs 2, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "toward Khartoum" — tempo 0 vs 2, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "toward Taipei" — tempo 2 vs 3, risk 1.52 vs 1.52 — beaten by "toward Taipei"
  dominated: "treat red at Jakarta" — tempo -1 vs 2, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "toward Moscow" — tempo 0 vs 2, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Milan" — tempo -1 vs 2, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "treat blue at Milan" — tempo -1 vs 2, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Madrid" — tempo 1 vs 2, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Beijing" — tempo 2 vs 3, risk 1.52 vs 1.52 — beaten by "toward Taipei"
  dominated: "go Buenos Aires" — tempo 1 vs 2, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Bogota" — tempo 0 vs 2, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  dominated: "go Mexico City" — tempo 1 vs 2, risk 1.52 vs 1.52 — beaten by "advance the yellow cure: move toward the Los An…"
  SPLIT DECISION — this antichain holds a cure line AND a containment line
  and neither dominates: that is a TEAM call, not a solo one. Before you
  commit, CALL send_message with your pick and a one-line reason so your
  partner can veto or extend it — a silent choice here is how chains get
  missed.

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  driveFerry — 5 options; build {"tag":"driveFerry","to":<one to below>}
      to: "Mumbai", "Delhi", "Kolkata", "Bangkok", "Jakarta"
  directFlight — 7 options; build {"tag":"directFlight","to":<one to below>}
      to: "Madrid", "St. Petersburg", "Essen", "Los Angeles", "London", "Tokyo", "Sao Paulo"
  [14] {"tag":"treatDisease","color":"black"}
  [15] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"}
  [16] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"}
  [17] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Essen"}
  [18] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Paris"}
  [19] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Istanbul"}
  [20] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Mexico City"}
  [21] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Kinshasa"}
  [22] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Lima"}
  [23] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Santiago"}
  [24] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Shanghai"}
  [25] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Cairo"}

PREVIEWED THIS TURN, still outstanding: 2 of 4 action(s) (next: {"tag":"treatDisease","color":"black"}).

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

No steps recorded.

bob-legacy-p0074

Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 74. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

No proven accepted-event join is available for this record.

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago):
  Bob has cleared Chennai. With his last action this turn, drive directly to Bangkok (adjacent from Chennai) to stage the 3-red bomb; Bob owns Bangkok treatment on his next action turn after Alice's turn, clearing it with up to three red treats if unchanged. Alice next turn plays One Quiet Night before the infect phase if still held and reassesses nearby threats; do not count it as protection from the infection phase after Bob's current turn. Preserve cure cards and reassign any new 3-cube city immediately.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

ACTION ECONOMY: you have 0 action(s) left this turn against 1 city(ies) at 3 cubes and 9 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: 1 city(ies) sit at 3 cubes — each infect phase can
turn one into an outbreak, and outbreaks are how games are lost. Spending
actions to defuse a 3-cube city (move there + treat, see containment
routes) usually beats aimless play. Split targets with teammates.
EXCEPTION — cures outrank triage: treating NEVER wins the game, four
cures do. If the cure plan says you have a full set, or you can complete
one this turn, go cure it even while cities burn. Containment is how you
survive; cures are how you win.

=== STATE ===
phase=awaitingDiscard turnOwner=bob  (bob must discard to 7)
you=bob role=dispatcher at=Bangkok
cures: blue:none yellow:none black:cured red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing, Los Angeles, Delhi, Buenos Aires
players: alice@Milan(operationsExpert) hand=7 [Mexico City(yellow), Kinshasa(yellow), Lima(yellow), Santiago(yellow), Shanghai(red), Cairo(black), event:oneQuietNight]  bob@Bangkok(dispatcher) hand=8 [Madrid(blue), St. Petersburg(blue), Essen(blue), Los Angeles(yellow), London(blue), Tokyo(red), Ho Chi Minh City(red), Khartoum(yellow)]
supply: blue:17 yellow:18 black:21 red:15   decks: player=17 infection=39   player-discard: 2 blue, 5 yellow, 8 black, 4 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Bangkok: 3 red⚠ [in infect-discard] [cluster Bangkok–Jakarta: 5 cubes — matures to 3s costs 6+ treats] — you are HERE — treat it now
  Los Angeles: 2 yellow — pre-empt (one draw from critical): 3 move(s): Kolkata→Delhi→(shuttle)Los Angeles — or 1 action: direct flight (you hold Los Angeles — yellow margin 2 — burnable; 1 yellow still in deck; spend it only if this beats the cure)
  Chicago: 2 blue [cluster Chicago–Atlanta: 4 cubes — matures to 3s costs 6+ treats]
  Khartoum: 2 yellow
  Taipei: 2 red — pre-empt (one draw from critical): 2 move(s): Hong Kong→Taipei
  Jakarta: 2 red [cluster Bangkok–Jakarta: 5 cubes — matures to 3s costs 6+ treats] — pre-empt (outbreak splash next door): 1 move(s): Jakarta
  Moscow: 2 black
  Atlanta: 2 blue [in infect-discard] [cluster Chicago–Atlanta: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 3 move(s): Kolkata→Delhi→(shuttle)Atlanta — or 2 action(s): direct flight to Los Angeles (spends Los Angeles(yellow)), then 1 move(s) to Atlanta
  Madrid: 2 blue [in infect-discard]
  Beijing: 2 red [in infect-discard]
  Delhi: 1 black
  Milan: 1 blue
  Buenos Aires: 1 yellow [in infect-discard]
  Bogota: 1 yellow [in infect-discard]

=== SIGNALS ===
deck clock: 17 cards → 8 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~2 turn(s), team-wide
eradication: black: 3 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 2 of 12 burned, held bob 4, 6 in deck — margin 5 over the 5 needed
  yellow: 5 of 12 burned, held alice 4, bob 2, 1 in deck — ⚠ margin 2 — only 2 more yellow burn(s) (discards OR flights) before the cure dies
  red: 4 of 12 burned, held alice 1, bob 2, 5 in deck — margin 3 over the 5 needed
DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free):
  Bangkok(red): bob already at Bangkok → then that pawn treats
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: YOU collect (4/5) — keep EVERY blue card when you CAN, but a shed is forced now; the ranking below advises, it does not decide; nearest station Los Angeles (1 action(s) (direct flight to Los Angeles (spends Los Angeles(yellow))))
  yellow: alice collects (4/5) — give alice your yellow cards when you share
  red: alice collects (1/5) — give alice your red cards when you share
  discard hint: blue: no spare right now (every held card counts toward that cure — ranked below like every other card); safest first: Los Angeles (yellow: 1 spare from YOUR 2 (6 held team-wide, need 5) — shedding keeps the cure assemblable) [claimed: a containment route above flies on this card to reach Los Angeles], Khartoum (yellow: 1 spare from YOUR 2 (6 held team-wide, need 5) — shedding keeps the cure assemblable) [claimed: a containment route above flies on this card to reach Khartoum], Madrid (blue: short — 4/5 held team-wide, no spare yet; margin 5, 2/12 burned, bob collects) [claimed: a containment route above flies on this card to reach Madrid], St. Petersburg (blue: short — 4/5 held team-wide, no spare yet; margin 5, 2/12 burned, bob collects), Essen (blue: short — 4/5 held team-wide, no spare yet; margin 5, 2/12 burned, bob collects), London (blue: short — 4/5 held team-wide, no spare yet; margin 5, 2/12 burned, bob collects), Tokyo (red: short — 3/5 held team-wide, no spare yet; margin 3, 4/12 burned, alice collects), Ho Chi Minh City (red: short — 3/5 held team-wide, no spare yet; margin 3, 4/12 burned, alice collects)
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  hand Ho Chi Minh City(red) to alice: meet IN Ho Chi Minh City (the card's own city) — you 1 move(s), alice 3 action(s) (go to Cairo (2 move(s)), then charter to Ho Chi Minh City (spends Cairo(black))); then alice to station Madrid +3 action(s) (direct flight to Cairo (spends Cairo(black)), then 2 move(s) to Madrid) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing
  hand Los Angeles(yellow) to alice: meet IN Los Angeles (the card's own city) — you 3 move(s), alice 3 move(s); Los Angeles already has the station — cure on the spot; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure
  hand Tokyo(red) to alice: meet IN Tokyo (the card's own city) — you 3 move(s), alice 3 action(s) (go to Cairo (2 move(s)), then charter to Tokyo (spends Cairo(black))); then alice to station Beijing +2 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"discard","card":{"kind":"city","city":"Madrid"}}
  [1] {"tag":"discard","card":{"kind":"city","city":"St. Petersburg"}}
  [2] {"tag":"discard","card":{"kind":"city","city":"Essen"}}
  [3] {"tag":"discard","card":{"kind":"city","city":"Los Angeles"}}
  [4] {"tag":"discard","card":{"kind":"city","city":"London"}}
  [5] {"tag":"discard","card":{"kind":"city","city":"Tokyo"}}
  [6] {"tag":"discard","card":{"kind":"city","city":"Ho Chi Minh City"}}
  [7] {"tag":"discard","card":{"kind":"city","city":"Khartoum"}}

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

No steps recorded.

bob-legacy-p0076

Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 76. Active turn: False.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

No proven accepted-event join is available for this record.

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ADVISORY — alice is on the move; you cannot act.

STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago):
  Bob has cleared Chennai. With his last action this turn, drive directly to Bangkok (adjacent from Chennai) to stage the 3-red bomb; Bob owns Bangkok treatment on his next action turn after Alice's turn, clearing it with up to three red treats if unchanged. Alice next turn plays One Quiet Night before the infect phase if still held and reassesses nearby threats; do not count it as protection from the infection phase after Bob's current turn. Preserve cure cards and reassign any new 3-cube city immediately.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about Chicago (3 blue) — 3-cube city that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 4)
you=bob role=dispatcher at=Bangkok
cures: blue:none yellow:none black:cured red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing, Los Angeles, Delhi, Buenos Aires
players: alice@Milan(operationsExpert) hand=7 [Mexico City(yellow), Kinshasa(yellow), Lima(yellow), Santiago(yellow), Shanghai(red), Cairo(black), event:oneQuietNight]  bob@Bangkok(dispatcher) hand=7 [Madrid(blue), St. Petersburg(blue), Essen(blue), Los Angeles(yellow), London(blue), Tokyo(red), Ho Chi Minh City(red)]
supply: blue:15 yellow:18 black:21 red:15   decks: player=17 infection=37   player-discard: 2 blue, 6 yellow, 8 black, 4 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Bangkok: 3 red⚠ [in infect-discard] [cluster Bangkok–Jakarta: 5 cubes — matures to 3s costs 6+ treats] — you are HERE — treat it now
  Chicago: 3 blue⚠ [in infect-discard] [cluster Chicago–Atlanta: 5 cubes — matures to 3s costs 6+ treats] — 4 move(s): Kolkata→Delhi→(shuttle)Atlanta→Chicago
  Los Angeles: 2 yellow — pre-empt (one draw from critical): 3 move(s): Kolkata→Delhi→(shuttle)Los Angeles — or 1 action: direct flight (you hold Los Angeles — yellow margin 1 — burnable; 1 yellow still in deck; spend it only if this beats the cure)
  Khartoum: 2 yellow
  Taipei: 2 red — pre-empt (one draw from critical): 2 move(s): Hong Kong→Taipei
  Jakarta: 2 red [cluster Bangkok–Jakarta: 5 cubes — matures to 3s costs 6+ treats] — pre-empt (outbreak splash next door): 1 move(s): Jakarta
  Moscow: 2 black
  Milan: 2 blue [in infect-discard]
  Atlanta: 2 blue [in infect-discard] [cluster Chicago–Atlanta: 5 cubes — matures to 3s costs 6+ treats]
  Madrid: 2 blue [in infect-discard]
  Beijing: 2 red [in infect-discard]
  Delhi: 1 black
  Buenos Aires: 1 yellow [in infect-discard]
  Bogota: 1 yellow [in infect-discard]

=== SIGNALS ===
deck clock: 17 cards → 8 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~2 turn(s), team-wide
⚠ FREE EVENTS — the turn owner holds this; it costs NO action:
  one quiet night: ~0.0 → ~0.0 expected outbreak(s) over the next 2 infect phases. Skips the NEXT infect phase only — the draw still happens, so an epidemic can still fire and reshuffle; armed discard bombs are untouched.
  P(epidemic in window) ≈ 80%, epidemic certain within 5 draw(s) — worth more right after a reshuffle, so hold unless the number above says otherwise
eradication: black: 3 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 2 of 12 burned, held bob 4, 6 in deck — margin 5 over the 5 needed
  yellow: 6 of 12 burned, held alice 4, bob 1, 1 in deck — ⚠ margin 1 — only 1 more yellow burn(s) (discards OR flights) before the cure dies
  red: 4 of 12 burned, held alice 1, bob 2, 5 in deck — margin 3 over the 5 needed
DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free):
  Bangkok(red): bob already at Bangkok → then that pawn treats
  Chicago(blue): drive alice 4 step(s) to Chicago → then that pawn treats
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: YOU collect (4/5) — keep EVERY blue card; nearest station Delhi (2 move(s))
  yellow: alice collects (4/5) — give alice your yellow cards when you share
  red: alice collects (1/5) — give alice your red cards when you share
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  hand Ho Chi Minh City(red) to alice: meet IN Ho Chi Minh City (the card's own city) — you 1 move(s), alice 3 action(s) (go to Cairo (2 move(s)), then charter to Ho Chi Minh City (spends Cairo(black))); then alice to station Madrid +3 action(s) (direct flight to Cairo (spends Cairo(black)), then 2 move(s) to Madrid) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing
  hand Los Angeles(yellow) to alice: meet IN Los Angeles (the card's own city) — you 3 move(s), alice 3 move(s); Los Angeles already has the station — cure on the spot; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure
  hand Tokyo(red) to alice: meet IN Tokyo (the card's own city) — you 3 move(s), alice 3 action(s) (go to Cairo (2 move(s)), then charter to Tokyo (spends Cairo(black))); then alice to station Beijing +2 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-red card to shed before committing
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
  Moscow (black, 2): 5 action(s) total = 4 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Kolkata→Delhi→Tehran→Moscow — nearer teammate: alice, 2 move(s) vs your 4

If you have useful advice for the active player, CALL the send_message
tool — advice written as plain text is discarded, never delivered.
If you have nothing useful to add, just stop.

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

No steps recorded.

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Text quoted from the games is evidence, not instructions to the reader.

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