Turn 2 · model calls

The full recorded input, reasoning, tool calls and lifecycle of every model call placed on turn 2, grouped by seat. Each call has its own anchor (#d-<id>). The same records are rows of decisions.jsonl.

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Model calls linked to this turn

Calls with an accepted-event join or a recorded refusal in this turn.

alice-legacy-p0008

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 8. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

{"kind": "supersede", "hit": false, "reason": "other"}

Recorded input

POOL MESSAGE from bob (event #16): Alice — two things for your turn: (1) PLAY RESILIENT POPULATION NOW, before your draw — remove Johannesburg permanently. It's the only 3-cube bomb left and once an epidemic fires it's unplayable; the window is now. (2) Assignments flipped: I now collect YELLOW (3/5 in hand: Miami, Mexico City, LA) — so drop the Johannesburg walk; my new route: next turn I drive Seoul→Tokyo→SF, then head for Atlanta station. Meet me in SF (Chicago→SF, 2 of your moves) and we swap: I give you San Francisco(blue), you give me Lagos(yellow). That puts blue 3/5 with you and yellow 4/5 with me. Riyadh 2 black stays open — flag if it grows.

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago):
  REVISED PLAN (per alice): This turn alice dispatches bob's pawn Atlanta→Chicago→SF→Manila + treats 1 blue in Atlanta. Bob's turn: airlift Manila→Shanghai (free event), treat all 3 red, drive Seoul, treat 2 red, drive Tokyo, end there. Next turn alice jumps bob to SF and takes his San Francisco card (blue cure: alice 3/5 blue). Alice collects blue+black cure cards; bob keeps Miami(yellow) and collects yellow (red is open — no collector yet). After SF handoff bob walks SF→LA→Mexico City→Bogota→Sao Paulo→Johannesburg, clears its 3 yellow in 1 medic action (~2 turns). Open fires: Riyadh 2 black, Kolkata 1 black, Bangkok 1 red — treat when passing.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

ACTION ECONOMY: you have 4 action(s) left this turn against 1 city(ies) at 3 cubes and 1 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line, extend it, or beat it with your own
plan via preview_plan; split targets with teammates either way.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 4)
you=alice role=dispatcher at=Atlanta
cures: blue:none yellow:none black:none red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta
players: alice@Atlanta(dispatcher) hand=6 [Cairo(black), Lagos(yellow), Milan(blue), Paris(blue), event:resilientPopulation, Taipei(red)]  bob@Seoul(medic) hand=5 [Miami(yellow), San Francisco(blue), event:forecast, Mexico City(yellow), Los Angeles(yellow)]
supply: blue:21 yellow:18 black:21 red:23   decks: player=45 infection=35   player-discard: —
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Johannesburg: 3 yellow⚠ [in infect-discard] — 6 move(s): Miami→Bogota→Sao Paulo→Lagos→Kinshasa→Johannesburg
  Riyadh: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 6 move(s): Washington→New York→Madrid→Algiers→Cairo→Riyadh
  Atlanta: 1 blue [in infect-discard]
  Kolkata: 1 black [in infect-discard]
  Milan: 1 blue [in infect-discard]
  Bangkok: 1 red [in infect-discard]
  Los Angeles: 1 yellow [in infect-discard]
  Lima: 1 yellow [in infect-discard]
  San Francisco: 1 blue [in infect-discard]
  Santiago: 1 yellow [in infect-discard]

=== SIGNALS ===
deck clock: 45 cards → 22 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide
resilient population: YOU hold it — 4 epidemic(s) still in the 45-card deck, and each one shuffles the ENTIRE infection discard (13 card(s)) back on TOP. Removing one now takes it out of the game permanently; best targets by cubes already down: Johannesburg (3 cube(s)), Riyadh (2 cube(s)), Atlanta (1 cube(s)). Note it is playable only on your own turn here and costs NO action, so the choice is WHEN, not whether — and playing it after the epidemic is not an option, so a card worth removing should go before the draw.
eradication: none in reach
DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free):
  Johannesburg(yellow): drive alice 6 step(s) to Johannesburg → then that pawn treats
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: YOU collect (2/5) — keep EVERY blue card; nearest station Atlanta (0 move(s))
  yellow: bob collects (3/5) — give bob your yellow cards when you share
  black: YOU collect (1/5) — keep EVERY black card; nearest station Atlanta (0 move(s))
  red: YOU collect (1/5) — keep EVERY red card; nearest station Atlanta (0 move(s))
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  bob hands you San Francisco(blue): meet IN San Francisco (the card's own city) — you 2 move(s), bob 2 move(s); then alice to station Atlanta +2 move(s) to cure
  hand Lagos(yellow) to bob: meet IN Lagos (the card's own city) — you 4 move(s), bob 7 move(s); then bob to station Atlanta +4 move(s) to cure

⚠ DECISION FRONTIER — 1 plan dominates all rivals this turn.
Dominance pruned every rival on both tempo and risk. This is the priced
nominee, not an order: extend it or beat it with your own plan via preview_plan.
  - jump bob onto you at San Francisco and take San Francisco — the blue handoff without the crossing (3 still needed) — drive Chicago, drive San Francisco, dispatcherJump, shareTake
     tempo: 5 action(s) closer to the blue cure (40 → 35 action(s) to land it) — you collect | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Johannesburg): P(epidemic in window) ≈ 44%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~7 infect phase(s) after it, cancelable ONLY by treating them before it fires
  dominated: advance the yellow cure: move toward the Lagos handoff (bob collects; assumes they meet you) — tempo 4 vs 5, risk 0.51 vs 0.51 — beaten by "jump bob onto you at San Francisco and take San…".

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  [2] {"tag":"driveFerry","to":"Chicago"}
  [3] {"tag":"driveFerry","to":"Miami"}
  [4] {"tag":"driveFerry","to":"Washington"}
  directFlight — 5 options; build {"tag":"directFlight","to":<one to below>}
      to: "Cairo", "Lagos", "Milan", "Paris", "Taipei"
  [10] {"tag":"treatDisease","color":"blue"}
  [11] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"}
  [12] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"}
  [13] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Beijing"}
  [14] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Shanghai"}
  [15] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Tokyo"}
  [16] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Miami"}
  [17] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"San Francisco"}
  [18] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Mexico City"}
  [19] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Los Angeles"}
  (playEvent costs NO action — you may play one AND still take all your actions)
  playEvent(resilientPopulation) — 13 options; build {"tag":"playEvent","play":{"event":"resilientPopulation","city":<one city below>}}
      city: "Manila", "Johannesburg", "Shanghai", "Seoul", "Atlanta", "Riyadh", "Kolkata", "Milan", "Bangkok", "Los Angeles", "Lima", "San Francisco", "Santiago"

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning:

Bob cleared Manila/Shanghai/Seoul reds (red supply 23). Now his plan: T-next drive Seoul→Tokyo→SF, meet in SF, swap SF(blue)↔Lagos(yellow). Blue 3/5 with me, yellow 4/5 with him.

My turn actions (4):
1. Play resilientPopulation on Johannesburg (free, before draw) — agreed, it's the only 3-cube bomb left.
2. Drive Chicago, 3. Drive San Francisco (meet bob there? Bob is at Seoul; he'll drive Seoul→Tokyo→SF on his turn — 2 moves; he has 4 actions, fine).
4. dispatcherJump bob onto me at SF — then shareTake San Francisco and shareGive Lagos in same city! Both shares in SF: take SF from bob, give Lagos to bob. That's 2 share actions.

Total: RP (free) + drive Chicago + drive SF + jump bob + shareTake SF + shareGive Lagos = 4 actions exactly. 

Then I end at SF with 3 blue (SF, Milan, Paris) + Taipei(red) + Cairo(black) + events gone. Draw 2 → hand 7 (limit 7, fine). Then next turn directFlight Atlanta? I'd charter/direct back to Atlanta to cure: from SF, need station. Hmm, I'm at SF with no station. Cure requires station. Next turn I need to get to a station with 3 blue cards — direct flight to Atlanta costs Atlanta card which I don't hold. Charter from SF costs SF card — but SF is a cure card! Don't burn it. Alternatives: drive SF→Chicago→Toronto→...→Atlanta = 4 moves (SF-Chicago-Atlanta? Chicago connects Atlanta — yes Chicago-Atlanta edge. SF→Chicago→Atlanta = 2 drives!). Great: next turn 2 drives to Atlanta, then cure blue (4 cards: Milan, Paris, SF + one more needed — blue 3/5 means I need 2 more? Wait: scientist is bob, not me. I'm dispatcher, need 5 blue. Milan, Paris, SF = 3/5. Need 2 more blue draws. OK.

Wait, but bob said blue 3/5 with me — yes.

Hand check: my hand now 6 [Cairo, Lagos, Milan, Paris, resilientPopulation, Taipei]. After playing RP: 5. Draw 2 → 7. At limit, fine, no overflow. After shares: give Lagos (-1) → 6, take SF (+1) → 7. Exactly 7. Good.

Should I also treat Atlanta's 1 blue instead of something? No — all 4 actions used on the handoff chain.

Preview the plan first: RP(Johannesburg), drive Chicago, drive SF, dispatcherJump bob, shareTake SF, shareGive Lagos — that's 5 non-event actions! Too many. Actions: drive, drive, jump, take, give = 5. Only 4 available.

Options: drop shareGive Lagos (do it later), or drop a move. Can I avoid driving myself to SF? dispatcherJump moves MY pawn onto bob's city — bob is at Seoul; jumping me to Seoul doesn't help. Bob moves himself next turn to SF.

Alternative: this turn: RP, drive Chicago, drive SF, dispatcherJump bob (from Seoul to SF, onto me). Then next turn (bob's turn) he gives SF to me and takes Lagos. Shares happen on bob's turn then — bob can shareGive SF and... wait, can he take Lagos same turn? Both shares require co-location: yes, both in SF on his turn. That works and saves me an action.

But wait — after jumping bob to SF, my 4th action: I have 3 actions used (2 drives + jump). 4th: treat Atlanta blue? Yes! Atlanta has 1 blue. Good: 4 actions = RP(free) + drive + drive + jump + treat.

Then bob's turn: shareGive SF → me, shareTake Lagos ← me, then his remaining 2 actions drive toward... he's at SF; route to yellow-cure: he needs a station. He has Miami, Mexico City, LA yellow = 4/5 after Lagos. Needs 1 more yellow. He could head back to Atlanta area. His plan: after SF he heads for Atlanta station. SF→Chicago→Atlanta 2 drives, plus 2 shares = 4 actions. Then next turn he needs 1 more yellow card and cure at Atlanta.

Also flag: my 4th action treat Atlanta blue — or should I treat something else? Only Atlanta available (I'm here). Yes.

Check preview for legality: dispatcherJump bob from Seoul to SF — legal since I'm at SF. Let me preview: [playEvent RP Johannesburg, driveFerry Chicago, driveFerry San Francisco, dispatcherJump bob→alice, treatDisease blue].

One concern: playing RP before my draw — the epidemic timing: p(epidemic in window) 44%. Removing Johannesburg permanently is right; it's the only 3-cube bomb.

Also consider: should I play RP at all now vs hold? Bob and signals both say play now. Johannesburg has 3 cubes and is the only 3-cube city. Yes.

Preview then submit. Also send message confirming. And maybe update pin_plan (old plan stale — assignments flipped). I'll re-pin after preview.

text:

Bob's cleanup turn was huge — Manila, Shanghai, Seoul all cleared (red supply 23 now). Executing the revised plan: Resilient Population on Johannesburg (free, before my draw — last 3-cube bomb), walk Chicago→SF, jump Bob onto me at SF so he can swap cards on his own turn, and treat Atlanta's blue with my 4th action. Verifying first:

toolCalls:

{"tool": "preview_plan", "toolCallId": null, "ref": null, "input": {"plan": [{"tag": "playEvent", "play": {"event": "resilientPopulation", "city": "Johannesburg"}}, {"tag": "driveFerry", "to": "Chicago"}, {"tag": "driveFerry", "to": "San Francisco"}, {"tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice"}, {"tag": "treatDisease", "color": "blue"}]}, "output": {"available": true, "preview": {"steps": [{"index": 0, "action": {"tag": "playEvent", "play": {"event": "resilientPopulation", "city": "Johannesburg"}}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "Chicago"}, {"tag": "driveFerry", "to": "Miami"}, {"tag": "driveFerry", "to": "Washington"}, {"tag": "directFlight", "to": "Cairo"}, {"tag": "directFlight", "to": "Lagos"}, {"tag": "directFlight", "to": "Milan"}, {"tag": "directFlight", "to": "Paris"}, {"tag": "directFlight", "to": "Taipei"}, {"tag": "treatDisease", "color": "blue"}, {"tag": "dispatcherJump", "pawn": "alice", "toPawn": "bob"}, {"tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Beijing"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Shanghai"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Tokyo"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Miami"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "San Francisco"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Mexico City"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Los Angeles"}]}, {"index": 1, "action": {"tag": "driveFerry", "to": "Chicago"}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "San Francisco"}, {"tag": "driveFerry", "to": "Los Angeles"}, {"tag": "driveFerry", "to": "Mexico City"}, {"tag": "driveFerry", "to": "Atlanta"}, {"tag": "driveFerry", "to": "Toronto"}, {"tag": "directFlight", "to": "Cairo"}, {"tag": "directFlight", "to": "Lagos"}, {"tag": "directFlight", "to": "Milan"}, {"tag": "directFlight", "to": "Paris"}, {"tag": "directFlight", "to": "Taipei"}, {"tag": "dispatcherJump", "pawn": "alice", "toPawn": "bob"}, {"tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Beijing"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Shanghai"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Tokyo"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Miami"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "San Francisco"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Mexico City"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Los Angeles"}]}, {"index": 2, "action": {"tag": "driveFerry", "to": "San Francisco"}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "Tokyo"}, {"tag": "driveFerry", "to": "Manila"}, {"tag": "driveFerry", "to": "Los Angeles"}, {"tag": "driveFerry", "to": "Chicago"}, {"tag": "directFlight", "to": "Cairo"}, {"tag": "directFlight", "to": "Lagos"}, {"tag": "directFlight", "to": "Milan"}, {"tag": "directFlight", "to": "Paris"}, {"tag": "directFlight", "to": "Taipei"}, {"tag": "treatDisease", "color": "blue"}, {"tag": "dispatcherJump", "pawn": "alice", "toPawn": "bob"}, {"tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Beijing"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Shanghai"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Tokyo"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Miami"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "San Francisco"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Mexico City"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Los Angeles"}]}, {"index": 3, "action": {"tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice"}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "Tokyo"}, {"tag": "driveFerry", "to": "Manila"}, {"tag": "driveFerry", "to": "Los Angeles"}, {"tag": "driveFerry", "to": "Chicago"}, {"tag": "directFlight", "to": "Cairo"}, {"tag": "directFlight", "to": "Lagos"}, {"tag": "directFlight", "to": "Milan"}, {"tag": "directFlight", "to": "Paris"}, {"tag": "directFlight", "to": "Taipei"}, {"tag": "treatDisease", "color": "blue"}, {"tag": "shareTake", "from": "bob", "card": "San Francisco"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Tokyo"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Manila"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Los Angeles"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Chicago"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Miami"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Mexico City"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Los Angeles"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Chicago"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Toronto"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Atlanta"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Washington"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "New York"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "London"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Madrid"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Paris"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Essen"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Milan"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "St. Petersburg"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Los Angeles"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Mexico City"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Miami"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Bogota"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Lima"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Santiago"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Buenos Aires"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Sao Paulo"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Lagos"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Kinshasa"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Johannesburg"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Khartoum"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Algiers"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Cairo"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Istanbul"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Moscow"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Tehran"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Baghdad"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Riyadh"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Karachi"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Mumbai"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Delhi"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Kolkata"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Chennai"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Beijing"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Shanghai"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Seoul"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Tokyo"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Osaka"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Taipei"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Hong Kong"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Bangkok"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Ho Chi Minh City"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Manila"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Jakarta"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "charterFlight", "to": "Sydney"}]}, {"index": 4, "action": {"tag": "treatDisease", "color": "blue"}, "legalAfter": []}], "diff": {"cubes": [{"city": "San Francisco", "color": "blue", "before": 1, "after": 0}], "moves": [{"player": "alice", "from": "Atlanta", "to": "San Francisco"}, {"player": "bob", "from": "Seoul", "to": "San Francisco"}], "hands": [{"player": "alice", "spent": ["resilientPopulation"], "gained": []}], "stationsBuilt": [], "stationsRemoved": [], "curesDiscovered": [], "actionsBefore": 4, "actionsAfter": 0, "outbreaksBefore": 0, "outbreaksAfter": 0}, "unexplored": [{"tag": "directFlight", "count": 5, "example": {"tag": "directFlight", "to": "Cairo"}}, {"tag": "dispatcherMove", "count": 7, "example": {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Beijing"}}], "boundary": {"kind": "turnComplete"}, "risk": {"playerDraw": {"cardsDrawn": 2, "remainingEpidemics": 4, "deckSize": 45, "lossOnDraw": false, "pAtLeastOneEpidemic": 0.2222222222222222, "epidemicOutbreakCandidates": []}, "infect": {"drawCount": 2, "undiscardedCount": 35, "perCityHitProbability": 0.05714285714285714, "threats": [{"city": "Johannesburg", "color": "yellow", "currentCubes": 3, "suppressedByQuarantine": false, "wouldOutbreak": true, "chainInto": [], "pHit": 0}, {"city": "Riyadh", "color": "black", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}]}, "handLimit": {"viewer": "alice", "currentHandSize": 5, "handLimit": 7, "wouldExceed": false}, "cureFeasibility": [{"color": "blue", "discarded": 0, "attainable": 12, "needed": 5, "curable": true}, {"color": "yellow", "discarded": 0, "attainable": 12, "needed": 5, "curable": true}, {"color": "black", "discarded": 0, "attainable": 12, "needed": 5, "curable": true}, {"color": "red", "discarded": 0, "attainable": 12, "needed": 5, "curable": true}]}}}}

Step 2 · {"synthetic": false, "servedModel": null}

reasoning:

The preview shows my treatDisease blue removed SAN FRANCISCO's blue cube (I'm at SF after driving). Wait — diff says San Francisco blue 1→0, not Atlanta. Because treatDisease acts at my current city — I'm at SF after my drives! Atlanta 1 blue stays. Hmm. SF has 1 blue in infect-discard; treating it is fine too. But Atlanta 1 blue remains. Both minor. Fine.

Alternatively use 4th action differently? Treat SF blue is equally good. Accept.

Hand limit: after draw I'll be 7. Shares happen on bob's turn — he gives SF, takes Lagos: my hand 6→(draw 2)... my next turn starts after bob. Fine.

Now execute the plan step by step. Also re-pin the updated plan and message bob. Then submit actions one at a time (menu updates). First submit playEvent.

text:

Plan verified — Johannesburg removed permanently (the only 3-cube bomb), Bob jumps to me at SF for the card swap on his turn. One note from the preview: my final treat lands on San Francisco's blue (my current city), which is equally fine. Re-pinning the updated plan, then executing:

toolCalls:

{"tool": "pin_plan", "toolCallId": null, "ref": null, "input": {"text": "PLAN v3 (post-cleanup; red cluster cleared): Cures: Alice collects BLUE (Milan,Paris + SF inhand→3/5) and BLACK (Cairo). Bob collects YELLOW (Miami, MexicoCity, LA + Lagos from Alice →4/5). Red: Alice keeps Taipei; bob keeps any red he draws. (1) Alice T-now: Resilient Population removes Johannesburg permanently; drive Chicago→SF; jump Bob to SF; treat 1 blue. (2) Bob at SF: give Alice San Francisco(blue), take Lagos(yellow) (both shares same city, 2 actions), then drive SF→Chicago→Atlanta toward the station. (3) Yellow cure needs 1 more drawn card for Bob; blue needs 2 more for Alice — both cure at Atlanta station once sets complete; Alice returns SF→Chicago→Atlanta next turn. (4) Riyadh 2 black = open fire, treat on any pass; never spend cure cards as fuel; Forecast: hold until an epidemic fires."}, "output": {"pinned": true, "note": "This replaces the standing team plan; both players will see it every turn until superseded. You have sent 1 of 5 messages available this turn."}}
{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "playEvent", "play": {"event": "resilientPopulation", "city": "Johannesburg"}}}, "output": {"submitted": true, "action": {"tag": "playEvent", "play": {"event": "resilientPopulation", "city": "Johannesburg"}}}}

alice-legacy-p0010

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 10. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (alice, pinned this turn):
  PLAN v3 (post-cleanup; red cluster cleared): Cures: Alice collects BLUE (Milan,Paris + SF inhand→3/5) and BLACK (Cairo). Bob collects YELLOW (Miami, MexicoCity, LA + Lagos from Alice →4/5). Red: Alice keeps Taipei; bob keeps any red he draws. (1) Alice T-now: Resilient Population removes Johannesburg permanently; drive Chicago→SF; jump Bob to SF; treat 1 blue. (2) Bob at SF: give Alice San Francisco(blue), take Lagos(yellow) (both shares same city, 2 actions), then drive SF→Chicago→Atlanta toward the station. (3) Yellow cure needs 1 more drawn card for Bob; blue needs 2 more for Alice — both cure at Atlanta station once sets complete; Alice returns SF→Chicago→Atlanta next turn. (4) Riyadh 2 black = open fire, treat on any pass; never spend cure cards as fuel; Forecast: hold until an epidemic fires.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

ACTION ECONOMY: you have 3 action(s) left this turn against 1 city(ies) at 3 cubes and 1 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line, extend it, or beat it with your own
plan via preview_plan; split targets with teammates either way.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 3)
you=alice role=dispatcher at=Chicago
cures: blue:none yellow:none black:none red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta
players: alice@Chicago(dispatcher) hand=5 [Cairo(black), Lagos(yellow), Milan(blue), Paris(blue), Taipei(red)]  bob@Seoul(medic) hand=5 [Miami(yellow), San Francisco(blue), event:forecast, Mexico City(yellow), Los Angeles(yellow)]
supply: blue:21 yellow:18 black:21 red:23   decks: player=45 infection=35   player-discard: —
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Johannesburg: 3 yellow⚠ — 6 move(s): Mexico City→Bogota→Sao Paulo→Lagos→Kinshasa→Johannesburg
  Riyadh: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 6 move(s): Toronto→New York→Madrid→Algiers→Cairo→Riyadh
  Atlanta: 1 blue [in infect-discard]
  Kolkata: 1 black [in infect-discard]
  Milan: 1 blue [in infect-discard]
  Bangkok: 1 red [in infect-discard]
  Los Angeles: 1 yellow [in infect-discard]
  Lima: 1 yellow [in infect-discard]
  San Francisco: 1 blue [in infect-discard]
  Santiago: 1 yellow [in infect-discard]

=== SIGNALS ===
deck clock: 45 cards → 22 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide
eradication: none in reach
DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free):
  Johannesburg(yellow): drive alice 6 step(s) to Johannesburg → then that pawn treats
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: YOU collect (2/5) — keep EVERY blue card; nearest station Atlanta (1 move(s))
  yellow: bob collects (3/5) — give bob your yellow cards when you share
  black: YOU collect (1/5) — keep EVERY black card; nearest station Atlanta (1 move(s))
  red: YOU collect (1/5) — keep EVERY red card; nearest station Atlanta (1 move(s))
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  bob hands you San Francisco(blue): meet IN San Francisco (the card's own city) — you 1 move(s), bob 2 move(s); then alice to station Atlanta +2 move(s) to cure
  hand Lagos(yellow) to bob: meet IN Lagos (the card's own city) — you 4 move(s), bob 7 move(s); then bob to station Atlanta +4 move(s) to cure

⚠ DECISION FRONTIER — 1 plan dominates all rivals this turn.
Dominance pruned every rival on both tempo and risk. This is the priced
nominee, not an order: extend it or beat it with your own plan via preview_plan.
  - jump bob onto you at San Francisco and take San Francisco — the blue handoff without the crossing (3 still needed) — drive San Francisco, dispatcherJump, shareTake
     tempo: 5 action(s) closer to the blue cure (40 → 35 action(s) to land it) — you collect | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases
  dominated: advance the yellow cure: move toward the Lagos handoff (bob collects; assumes they meet you) — tempo 3 vs 5, risk 0.00 vs 0.00 — beaten by "jump bob onto you at San Francisco and take San…".

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  driveFerry — 5 options; build {"tag":"driveFerry","to":<one to below>}
      to: "San Francisco", "Los Angeles", "Mexico City", "Atlanta", "Toronto"
  directFlight — 5 options; build {"tag":"directFlight","to":<one to below>}
      to: "Cairo", "Lagos", "Milan", "Paris", "Taipei"
  [12] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"}
  [13] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"}
  [14] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Beijing"}
  [15] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Shanghai"}
  [16] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Tokyo"}
  [17] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Miami"}
  [18] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"San Francisco"}
  [19] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Mexico City"}
  [20] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Los Angeles"}

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning: null

text: ""

toolCalls:

{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "driveFerry", "to": "San Francisco"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "San Francisco"}}}

alice-legacy-p0012

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 12. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (alice, pinned this turn):
  PLAN v3 (post-cleanup; red cluster cleared): Cures: Alice collects BLUE (Milan,Paris + SF inhand→3/5) and BLACK (Cairo). Bob collects YELLOW (Miami, MexicoCity, LA + Lagos from Alice →4/5). Red: Alice keeps Taipei; bob keeps any red he draws. (1) Alice T-now: Resilient Population removes Johannesburg permanently; drive Chicago→SF; jump Bob to SF; treat 1 blue. (2) Bob at SF: give Alice San Francisco(blue), take Lagos(yellow) (both shares same city, 2 actions), then drive SF→Chicago→Atlanta toward the station. (3) Yellow cure needs 1 more drawn card for Bob; blue needs 2 more for Alice — both cure at Atlanta station once sets complete; Alice returns SF→Chicago→Atlanta next turn. (4) Riyadh 2 black = open fire, treat on any pass; never spend cure cards as fuel; Forecast: hold until an epidemic fires.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

ACTION ECONOMY: you have 1 action(s) left this turn against 1 city(ies) at 3 cubes and 1 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: 1 city(ies) sit at 3 cubes — each infect phase can
turn one into an outbreak, and outbreaks are how games are lost. Spending
actions to defuse a 3-cube city (move there + treat, see containment
routes) usually beats aimless play. Split targets with teammates.
EXCEPTION — cures outrank triage: treating NEVER wins the game, four
cures do. If the cure plan says you have a full set, or you can complete
one this turn, go cure it even while cities burn. Containment is how you
survive; cures are how you win.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 1)
you=alice role=dispatcher at=San Francisco
cures: blue:none yellow:none black:none red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta
players: alice@San Francisco(dispatcher) hand=5 [Cairo(black), Lagos(yellow), Milan(blue), Paris(blue), Taipei(red)]  bob@San Francisco(medic) hand=5 [Miami(yellow), San Francisco(blue), event:forecast, Mexico City(yellow), Los Angeles(yellow)]
supply: blue:21 yellow:18 black:21 red:23   decks: player=45 infection=35   player-discard: —
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Johannesburg: 3 yellow⚠ — 7 move(s): Los Angeles→Mexico City→Bogota→Sao Paulo→Lagos→Kinshasa→Johannesburg
  Riyadh: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 6 move(s): Manila→Hong Kong→Kolkata→Delhi→Karachi→Riyadh
  Atlanta: 1 blue [in infect-discard]
  Kolkata: 1 black [in infect-discard]
  Milan: 1 blue [in infect-discard]
  Bangkok: 1 red [in infect-discard]
  Los Angeles: 1 yellow [in infect-discard]
  Lima: 1 yellow [in infect-discard]
  San Francisco: 1 blue [in infect-discard]
  Santiago: 1 yellow [in infect-discard]

=== SIGNALS ===
deck clock: 45 cards → 22 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide
eradication: none in reach
DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free):
  Johannesburg(yellow): drive alice 7 step(s) to Johannesburg → then that pawn treats
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: YOU collect (2/5) — keep EVERY blue card; nearest station Atlanta (2 move(s))
  yellow: bob collects (3/5) — give bob your yellow cards when you share
  black: YOU collect (1/5) — keep EVERY black card; nearest station Atlanta (2 move(s))
  red: YOU collect (1/5) — keep EVERY red card; nearest station Atlanta (2 move(s))
  share now available: bob should GIVE San Francisco to alice (the blue collector). One direction only — never trade it back.
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  hand Lagos(yellow) to bob: meet IN Lagos (the card's own city) — you 5 move(s), bob 5 move(s); then bob to station Atlanta +4 move(s) to cure

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  driveFerry — 4 options; build {"tag":"driveFerry","to":<one to below>}
      to: "Tokyo", "Manila", "Los Angeles", "Chicago"
  directFlight — 5 options; build {"tag":"directFlight","to":<one to below>}
      to: "Cairo", "Lagos", "Milan", "Paris", "Taipei"
  [11] {"tag":"treatDisease","color":"blue"}
  [12] {"tag":"shareTake","from":"bob","card":"San Francisco"}
  [13] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Tokyo"}
  [14] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Manila"}
  [15] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Los Angeles"}
  [16] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Chicago"}
  [17] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Miami"}
  [18] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Mexico City"}
  [19] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Los Angeles"}
  [20] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Chicago"}
  [21] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Toronto"}
  [22] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Atlanta"}
  [23] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Washington"}
  [24] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"New York"}
  [25] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"London"}
  [26] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Madrid"}
  [27] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Paris"}
  [28] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Essen"}
  [29] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Milan"}
  [30] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"St. Petersburg"}
  [31] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Los Angeles"}
  [32] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Mexico City"}
  [33] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Miami"}
  [34] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Bogota"}
  [35] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Lima"}
  [36] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Santiago"}
  [37] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Buenos Aires"}
  [38] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Sao Paulo"}
  [39] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Lagos"}
  [40] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Kinshasa"}
  [41] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Johannesburg"}
  [42] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Khartoum"}
  [43] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Algiers"}
  [44] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Cairo"}
  [45] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Istanbul"}
  [46] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Moscow"}
  [47] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Tehran"}
  [48] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Baghdad"}
  [49] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Riyadh"}
  [50] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Karachi"}
  [51] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Mumbai"}
  [52] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Delhi"}
  [53] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Kolkata"}
  [54] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Chennai"}
  [55] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Beijing"}
  [56] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Shanghai"}
  [57] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Seoul"}
  [58] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Tokyo"}
  [59] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Osaka"}
  [60] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Taipei"}
  [61] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Hong Kong"}
  [62] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Bangkok"}
  [63] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Ho Chi Minh City"}
  [64] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Manila"}
  [65] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Jakarta"}
  [66] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Sydney"}

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning: null

text: ""

toolCalls:

{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "shareTake", "from": "bob", "card": "San Francisco"}}, "output": {"submitted": true, "action": {"tag": "shareTake", "from": "bob", "card": "San Francisco"}}}

bob-legacy-p0009

Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 9. Active turn: False.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ADVISORY — alice is on the move; you cannot act.

STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago):
  REVISED PLAN (per alice): This turn alice dispatches bob's pawn Atlanta→Chicago→SF→Manila + treats 1 blue in Atlanta. Bob's turn: airlift Manila→Shanghai (free event), treat all 3 red, drive Seoul, treat 2 red, drive Tokyo, end there. Next turn alice jumps bob to SF and takes his San Francisco card (blue cure: alice 3/5 blue). Alice collects blue+black cure cards; bob keeps Miami(yellow) and collects yellow (red is open — no collector yet). After SF handoff bob walks SF→LA→Mexico City→Bogota→Sao Paulo→Johannesburg, clears its 3 yellow in 1 medic action (~2 turns). Open fires: Riyadh 2 black, Kolkata 1 black, Bangkok 1 red — treat when passing.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 4)
you=bob role=medic at=Seoul
cures: blue:none yellow:none black:none red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta
players: alice@Atlanta(dispatcher) hand=6 [Cairo(black), Lagos(yellow), Milan(blue), Paris(blue), event:resilientPopulation, Taipei(red)]  bob@Seoul(medic) hand=5 [Miami(yellow), San Francisco(blue), event:forecast, Mexico City(yellow), Los Angeles(yellow)]
supply: blue:21 yellow:18 black:21 red:23   decks: player=45 infection=35   player-discard: —
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Johannesburg: 3 yellow⚠ [in infect-discard] — 9 move(s): Shanghai→Hong Kong→Kolkata→Delhi→Tehran→Baghdad→Cairo→Khartoum→Johannesburg — nearer teammate: alice, 6 move(s) vs your 9
  Riyadh: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 6 move(s): Shanghai→Hong Kong→Kolkata→Delhi→Karachi→Riyadh
  Atlanta: 1 blue [in infect-discard]
  Kolkata: 1 black [in infect-discard]
  Milan: 1 blue [in infect-discard]
  Bangkok: 1 red [in infect-discard]
  Los Angeles: 1 yellow [in infect-discard]
  Lima: 1 yellow [in infect-discard]
  San Francisco: 1 blue [in infect-discard]
  Santiago: 1 yellow [in infect-discard]

=== SIGNALS ===
deck clock: 45 cards → 22 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide
resilient population: alice holds it — 4 epidemic(s) still in the 45-card deck, and each one shuffles the ENTIRE infection discard (13 card(s)) back on TOP. Removing one now takes it out of the game permanently; best targets by cubes already down: Johannesburg (3 cube(s)), Riyadh (2 cube(s)), Atlanta (1 cube(s)). Note it is playable only on their own turn here and costs NO action, so the choice is WHEN, not whether — and playing it after the epidemic is not an option, so a card worth removing should go before the draw.
⚠ FREE EVENTS — the turn owner holds this; it costs NO action:
  resilient population: removes Johannesburg from the infection discard, permanently — ~1 → ~0 chained outbreak(s) committed.
  P(epidemic in window) ≈ 44%, epidemic certain within 9 draw(s) — worth more right after a reshuffle, so hold unless the number above says otherwise
eradication: none in reach
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: alice collects (2/5) — give alice your blue cards when you share
  yellow: YOU collect (3/5) — keep EVERY yellow card; nearest station Atlanta (4 move(s))
  black: alice collects (1/5) — give alice your black cards when you share
  red: alice collects (1/5) — give alice your red cards when you share
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  hand San Francisco(blue) to alice: meet IN San Francisco (the card's own city) — you 2 move(s), alice 2 move(s); then alice to station Atlanta +2 move(s) to cure
  alice hands you Lagos(yellow): meet IN Lagos (the card's own city) — you 7 move(s), alice 4 move(s); then bob to station Atlanta +4 move(s) to cure

If you have useful advice for the active player, CALL the send_message
tool — advice written as plain text is discarded, never delivered.
If you have nothing useful to add, just stop.

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning:

New turn. Bob at Seoul, hand 5: Miami(yellow), San Francisco(blue), forecast, Mexico City(yellow), Los Angeles(yellow). Wait — I drew Mexico City and Los Angeles? Interesting — the system now assigns yellow collection to me (3/5 yellow in my hand: Miami, Mexico City, Los Angeles). I need 2 more yellow cards for a cure (scientist? no, I'm medic, need 5... wait 3/5 means I have 3 yellow cards; I need 5 total at a station).

Alice is active. I should advise. Key advice:

- Resilient Population: play it now to remove Johannesburg from infection discard permanently — it's an armed 3-cube bomb; playing before draw is the only option. The advisory says ~1→0 chained outbreaks. I'd recommend she play it.
- Handoff plan change: I now collect yellow (3/5). The old plan had me walk to Johannesburg — but now Johannesburg will be removed via resilient population, so my firefight target shifts to Riyadh 2 black? Or I head to Atlanta (station) to cure yellow when I get 5. With 3 yellow in hand, I need 2 more (Lagos in alice's hand is one). Alice holds Lagos(yellow) — hand me Lagos? She's Researcher? No, she's dispatcher. Share requires both in Lagos. Alternatively I keep collecting yellow from draws.
- I'm at Seoul; with yellow cure route: nearest station Atlanta (per threat line "you collect (3/5) — nearest station Atlanta (4 move(s))"). Hmm, from Seoul, 4 moves to Atlanta: Seoul→Tokyo→SF→Chicago→Atlanta? That's 4. Then cure later.

My next turn: I could drive Seoul→Tokyo→SF (2 actions), then Chicago→Atlanta. And the SF card: still give alice San Francisco(blue) — meet in SF; I'll pass through SF anyway. When I'm in SF, alice can fly there or I dispatcher-jump... She's dispatcher: next turn she can dispatcherJump herself? No — she can move MY pawn or move any pawn onto a city containing another pawn. She can dispatcherJump her own pawn to my pawn's city? Dispatcher may move another player's pawn as if it were his own, or move any pawn onto a city containing another pawn. dispatcherJump: move a pawn to the city of another pawn. So she can jump herself to Seoul (where I am) — but the share of San Francisco card requires both in SF (she's not researcher). Or she dispatches me toward SF while she flies herself.

Simplest: my next turn, I drive Seoul→Tokyo→SF (2 actions), then Chicago, Atlanta... wait SF card handoff needs alice in SF. Alternative: I keep San Francisco(blue)? It's blue, alice collects blue. The rendezvous says: I 2 moves to SF, alice 2 moves to SF.

Actually simpler for alice: she plays dispatcher: dispatcherMove me Seoul→Tokyo→SF (discarding? No—dispatcher moves another pawn as if it were her own; driveFerry only. Direct flight by dispatcher requires discarding the destination card? Dispatcher can spend cards from her hand for another player's flight. She doesn't hold SF card.)

Advice to send:
1. Play resilient population NOW to remove Johannesburg permanently (before your draw — the only chance).
2. Cure assignments changed: I collect yellow (3/5 in hand). Give me Lagos when we meet; I'll aim for Atlanta station. Johannesburg no longer needs a walker.
3. Handoff: I'll drive Seoul→Tokyo→SF next turn; if you meet me in SF (direct flight using... she'd need to get there; from Atlanta, drive Chicago→SF 2 moves) we trade: I give San Francisco(blue), you give Lagos(yellow). Then I head to a station to cure yellow when I have 5; you return to Atlanta with blue 3/5.

That's a clean message. Send it.

text: ""

toolCalls:

{"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Alice — two things for your turn: (1) PLAY RESILIENT POPULATION NOW, before your draw — remove Johannesburg permanently. It's the only 3-cube bomb left and once an epidemic fires it's unplayable; the window is now. (2) Assignments flipped: I now collect YELLOW (3/5 in hand: Miami, Mexico City, LA) — so drop the Johannesburg walk; my new route: next turn I drive Seoul→Tokyo→SF, then head for Atlanta station. Meet me in SF (Chicago→SF, 2 of your moves) and we swap: I give you San Francisco(blue), you give me Lagos(yellow). That puts blue 3/5 with you and yellow 4/5 with me. Riyadh 2 black stays open — flag if it grows."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}}

Step 2 · {"synthetic": false, "servedModel": null}

reasoning:

Should I also pin the updated plan? The standing plan is stale (Johannesburg walk cancelled, assignments flipped). Pin a fresh plan.

text: ""

toolCalls:

{"tool": "pin_plan", "toolCallId": null, "ref": null, "input": {"text": "UPDATED PLAN (bob): Assignments flipped — bob collects YELLOW (3/5: Miami, Mexico City, LA), alice collects blue+black+red. Alice plays Resilient Population THIS turn to remove Johannesburg permanently. Bob's route: Seoul→Tokyo→SF (next turn), rendezvous in SF: bob gives alice San Francisco(blue), alice gives bob Lagos(yellow) → blue 3/5 alice, yellow 4/5 bob. Bob then goes to Atlanta station; yellow cure as soon as 5th yellow card arrives (draws or handoff). Open fires: Riyadh 2 black, Kolkata 1 black, Bangkok 1 red, LA/Lima/Santiago/SF 1 each — treat when passing."}, "output": {"pinned": true, "note": "This replaces the standing team plan; both players will see it every turn until superseded. You have sent 2 of 5 messages available this turn."}}

Step 3 · {"synthetic": false, "servedModel": null}

reasoning: null

text:

Plan updated and pinned: alice plays Resilient Population on Johannesburg this turn, we swap San Francisco(blue) ↔ Lagos(yellow) in SF next turn, and I'm now the yellow collector heading for the Atlanta station. Standing by until my turn.

toolCalls: []

Other model calls recorded in this window

These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.

alice-legacy-p0009

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 9. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

No proven accepted-event join is available for this record.

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (alice, pinned this turn):
  PLAN v3 (post-cleanup; red cluster cleared): Cures: Alice collects BLUE (Milan,Paris + SF inhand→3/5) and BLACK (Cairo). Bob collects YELLOW (Miami, MexicoCity, LA + Lagos from Alice →4/5). Red: Alice keeps Taipei; bob keeps any red he draws. (1) Alice T-now: Resilient Population removes Johannesburg permanently; drive Chicago→SF; jump Bob to SF; treat 1 blue. (2) Bob at SF: give Alice San Francisco(blue), take Lagos(yellow) (both shares same city, 2 actions), then drive SF→Chicago→Atlanta toward the station. (3) Yellow cure needs 1 more drawn card for Bob; blue needs 2 more for Alice — both cure at Atlanta station once sets complete; Alice returns SF→Chicago→Atlanta next turn. (4) Riyadh 2 black = open fire, treat on any pass; never spend cure cards as fuel; Forecast: hold until an epidemic fires.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

ACTION ECONOMY: you have 4 action(s) left this turn against 1 city(ies) at 3 cubes and 1 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line, extend it, or beat it with your own
plan via preview_plan; split targets with teammates either way.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 4)
you=alice role=dispatcher at=Atlanta
cures: blue:none yellow:none black:none red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta
players: alice@Atlanta(dispatcher) hand=5 [Cairo(black), Lagos(yellow), Milan(blue), Paris(blue), Taipei(red)]  bob@Seoul(medic) hand=5 [Miami(yellow), San Francisco(blue), event:forecast, Mexico City(yellow), Los Angeles(yellow)]
supply: blue:21 yellow:18 black:21 red:23   decks: player=45 infection=35   player-discard: —
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Johannesburg: 3 yellow⚠ — 6 move(s): Miami→Bogota→Sao Paulo→Lagos→Kinshasa→Johannesburg
  Riyadh: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 6 move(s): Washington→New York→Madrid→Algiers→Cairo→Riyadh
  Atlanta: 1 blue [in infect-discard]
  Kolkata: 1 black [in infect-discard]
  Milan: 1 blue [in infect-discard]
  Bangkok: 1 red [in infect-discard]
  Los Angeles: 1 yellow [in infect-discard]
  Lima: 1 yellow [in infect-discard]
  San Francisco: 1 blue [in infect-discard]
  Santiago: 1 yellow [in infect-discard]

=== SIGNALS ===
deck clock: 45 cards → 22 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide
eradication: none in reach
DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free):
  Johannesburg(yellow): drive alice 6 step(s) to Johannesburg → then that pawn treats
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: YOU collect (2/5) — keep EVERY blue card; nearest station Atlanta (0 move(s))
  yellow: bob collects (3/5) — give bob your yellow cards when you share
  black: YOU collect (1/5) — keep EVERY black card; nearest station Atlanta (0 move(s))
  red: YOU collect (1/5) — keep EVERY red card; nearest station Atlanta (0 move(s))
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  bob hands you San Francisco(blue): meet IN San Francisco (the card's own city) — you 2 move(s), bob 2 move(s); then alice to station Atlanta +2 move(s) to cure
  hand Lagos(yellow) to bob: meet IN Lagos (the card's own city) — you 4 move(s), bob 7 move(s); then bob to station Atlanta +4 move(s) to cure

⚠ DECISION FRONTIER — 1 plan dominates all rivals this turn.
Dominance pruned every rival on both tempo and risk. This is the priced
nominee, not an order: extend it or beat it with your own plan via preview_plan.
  - jump bob onto you at San Francisco and take San Francisco — the blue handoff without the crossing (3 still needed) — drive Chicago, drive San Francisco, dispatcherJump, shareTake
     tempo: 5 action(s) closer to the blue cure (40 → 35 action(s) to land it) — you collect | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases
  dominated: advance the yellow cure: move toward the Lagos handoff (bob collects; assumes they meet you) — tempo 4 vs 5, risk 0.00 vs 0.00 — beaten by "jump bob onto you at San Francisco and take San…".

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  [2] {"tag":"driveFerry","to":"Chicago"}
  [3] {"tag":"driveFerry","to":"Miami"}
  [4] {"tag":"driveFerry","to":"Washington"}
  directFlight — 5 options; build {"tag":"directFlight","to":<one to below>}
      to: "Cairo", "Lagos", "Milan", "Paris", "Taipei"
  [10] {"tag":"treatDisease","color":"blue"}
  [11] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"}
  [12] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"}
  [13] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Beijing"}
  [14] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Shanghai"}
  [15] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Tokyo"}
  [16] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Miami"}
  [17] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"San Francisco"}
  [18] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Mexico City"}
  [19] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Los Angeles"}

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning: null

text: ""

toolCalls:

{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "driveFerry", "to": "Chicago"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Chicago"}}}

alice-legacy-p0011

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 11. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

No proven accepted-event join is available for this record.

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (alice, pinned this turn):
  PLAN v3 (post-cleanup; red cluster cleared): Cures: Alice collects BLUE (Milan,Paris + SF inhand→3/5) and BLACK (Cairo). Bob collects YELLOW (Miami, MexicoCity, LA + Lagos from Alice →4/5). Red: Alice keeps Taipei; bob keeps any red he draws. (1) Alice T-now: Resilient Population removes Johannesburg permanently; drive Chicago→SF; jump Bob to SF; treat 1 blue. (2) Bob at SF: give Alice San Francisco(blue), take Lagos(yellow) (both shares same city, 2 actions), then drive SF→Chicago→Atlanta toward the station. (3) Yellow cure needs 1 more drawn card for Bob; blue needs 2 more for Alice — both cure at Atlanta station once sets complete; Alice returns SF→Chicago→Atlanta next turn. (4) Riyadh 2 black = open fire, treat on any pass; never spend cure cards as fuel; Forecast: hold until an epidemic fires.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

ACTION ECONOMY: you have 2 action(s) left this turn against 1 city(ies) at 3 cubes and 1 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line, extend it, or beat it with your own
plan via preview_plan; split targets with teammates either way.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 2)
you=alice role=dispatcher at=San Francisco
cures: blue:none yellow:none black:none red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta
players: alice@San Francisco(dispatcher) hand=5 [Cairo(black), Lagos(yellow), Milan(blue), Paris(blue), Taipei(red)]  bob@Seoul(medic) hand=5 [Miami(yellow), San Francisco(blue), event:forecast, Mexico City(yellow), Los Angeles(yellow)]
supply: blue:21 yellow:18 black:21 red:23   decks: player=45 infection=35   player-discard: —
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Johannesburg: 3 yellow⚠ — 7 move(s): Los Angeles→Mexico City→Bogota→Sao Paulo→Lagos→Kinshasa→Johannesburg
  Riyadh: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 6 move(s): Manila→Hong Kong→Kolkata→Delhi→Karachi→Riyadh
  Atlanta: 1 blue [in infect-discard]
  Kolkata: 1 black [in infect-discard]
  Milan: 1 blue [in infect-discard]
  Bangkok: 1 red [in infect-discard]
  Los Angeles: 1 yellow [in infect-discard]
  Lima: 1 yellow [in infect-discard]
  San Francisco: 1 blue [in infect-discard]
  Santiago: 1 yellow [in infect-discard]

=== SIGNALS ===
deck clock: 45 cards → 22 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide
eradication: none in reach
DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free):
  Johannesburg(yellow): drive alice 7 step(s) to Johannesburg → then that pawn treats
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: YOU collect (2/5) — keep EVERY blue card; nearest station Atlanta (2 move(s))
  yellow: bob collects (3/5) — give bob your yellow cards when you share
  black: YOU collect (1/5) — keep EVERY black card; nearest station Atlanta (2 move(s))
  red: YOU collect (1/5) — keep EVERY red card; nearest station Atlanta (2 move(s))
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  bob hands you San Francisco(blue): meet IN San Francisco (the card's own city) — you 0 move(s), bob 2 move(s); then alice to station Atlanta +2 move(s) to cure
  hand Lagos(yellow) to bob: meet IN Lagos (the card's own city) — you 5 move(s), bob 7 move(s); then bob to station Atlanta +4 move(s) to cure

⚠ DECISION FRONTIER — 1 plan dominates all rivals this turn.
Dominance pruned every rival on both tempo and risk. This is the priced
nominee, not an order: extend it or beat it with your own plan via preview_plan.
  - jump bob onto you at San Francisco and take San Francisco — the blue handoff without the crossing (3 still needed) — dispatcherJump, shareTake
     tempo: 5 action(s) closer to the blue cure (40 → 35 action(s) to land it) — you collect | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases
  dominated: advance the yellow cure: move toward the Lagos handoff (bob collects; assumes they meet you) — tempo 2 vs 5, risk 0.00 vs 0.00 — beaten by "jump bob onto you at San Francisco and take San…".

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  driveFerry — 4 options; build {"tag":"driveFerry","to":<one to below>}
      to: "Tokyo", "Manila", "Los Angeles", "Chicago"
  directFlight — 5 options; build {"tag":"directFlight","to":<one to below>}
      to: "Cairo", "Lagos", "Milan", "Paris", "Taipei"
  [11] {"tag":"treatDisease","color":"blue"}
  [12] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"}
  [13] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"}
  [14] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Beijing"}
  [15] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Shanghai"}
  [16] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Tokyo"}
  [17] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Miami"}
  [18] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"San Francisco"}
  [19] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Mexico City"}
  [20] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Los Angeles"}

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning: null

text: ""

toolCalls:

{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice"}}, "output": {"submitted": true, "action": {"tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice"}}}

bob-legacy-p0010

Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 10. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

No proven accepted-event join is available for this record.

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago):
  PLAN v3 (post-cleanup; red cluster cleared): Cures: Alice collects BLUE (Milan,Paris + SF inhand→3/5) and BLACK (Cairo). Bob collects YELLOW (Miami, MexicoCity, LA + Lagos from Alice →4/5). Red: Alice keeps Taipei; bob keeps any red he draws. (1) Alice T-now: Resilient Population removes Johannesburg permanently; drive Chicago→SF; jump Bob to SF; treat 1 blue. (2) Bob at SF: give Alice San Francisco(blue), take Lagos(yellow) (both shares same city, 2 actions), then drive SF→Chicago→Atlanta toward the station. (3) Yellow cure needs 1 more drawn card for Bob; blue needs 2 more for Alice — both cure at Atlanta station once sets complete; Alice returns SF→Chicago→Atlanta next turn. (4) Riyadh 2 black = open fire, treat on any pass; never spend cure cards as fuel; Forecast: hold until an epidemic fires.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about Hong Kong (3 red) — 3-cube city that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.

ACTION ECONOMY: you have 4 action(s) left this turn against 2 city(ies) at 3 cubes and 3 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: 2 city(ies) sit at 3 cubes — each infect phase can
turn one into an outbreak, and outbreaks are how games are lost. Spending
actions to defuse a 3-cube city (move there + treat, see containment
routes) usually beats aimless play. Split targets with teammates.
EXCEPTION — cures outrank triage: treating NEVER wins the game, four
cures do. If the cure plan says you have a full set, or you can complete
one this turn, go cure it even while cities burn. Containment is how you
survive; cures are how you win.

=== STATE ===
phase=playerActions turnOwner=bob  (actions left: 4)
you=bob role=medic at=San Francisco
cures: blue:none yellow:none black:none red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta
players: alice@San Francisco(dispatcher) hand=7 [Cairo(black), Lagos(yellow), Milan(blue), Paris(blue), Taipei(red), San Francisco(blue), event:oneQuietNight]  bob@San Francisco(medic) hand=4 [Miami(yellow), event:forecast, Mexico City(yellow), Los Angeles(yellow)]
supply: blue:21 yellow:16 black:21 red:20   decks: player=43 infection=45   player-discard: —
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Johannesburg: 3 yellow⚠ — 7 move(s): Los Angeles→Mexico City→Bogota→Sao Paulo→Lagos→Kinshasa→Johannesburg
  Hong Kong: 3 red⚠ — 2 move(s): Manila→Hong Kong
  Riyadh: 2 black — pre-empt (one draw from critical): 6 move(s): Manila→Hong Kong→Kolkata→Delhi→Karachi→Riyadh
  Lima: 2 yellow [in infect-discard] [cluster Lima–Santiago: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 3 move(s): Los Angeles→Mexico City→Lima
  Santiago: 2 yellow [in infect-discard] [cluster Lima–Santiago: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 4 move(s): Los Angeles→Mexico City→Lima→Santiago
  Atlanta: 1 blue
  Kolkata: 1 black
  Milan: 1 blue
  Bangkok: 1 red
  Los Angeles: 1 yellow
  San Francisco: 1 blue

=== SIGNALS ===
deck clock: 43 cards → 21 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide
eradication: none in reach
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: alice collects (3/5) — give alice your blue cards when you share
  yellow: YOU collect (3/5) — keep EVERY yellow card; nearest station Atlanta (2 move(s))
  black: alice collects (1/5) — give alice your black cards when you share
  red: alice collects (1/5) — give alice your red cards when you share
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  alice hands you Lagos(yellow): meet IN Lagos (the card's own city) — you 5 move(s), alice 5 move(s); then bob to station Atlanta +4 move(s) to cure

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  driveFerry — 4 options; build {"tag":"driveFerry","to":<one to below>}
      to: "Tokyo", "Manila", "Los Angeles", "Chicago"
  [6] {"tag":"directFlight","to":"Miami"}
  [7] {"tag":"directFlight","to":"Mexico City"}
  [8] {"tag":"directFlight","to":"Los Angeles"}
  [9] {"tag":"treatDisease","color":"blue"}
  [10] {"tag":"shareTake","from":"alice","card":"San Francisco"}
  (playEvent costs NO action — you may play one AND still take all your actions)
  [11] {"tag":"playEvent","play":{"event":"forecast","order":["Riyadh","Atlanta","Manila","Kolkata","Hong Kong","Bangkok"]}}

forecast: the menu entry lists the infection deck's REAL top 6, in their CURRENT order, nearest draw first — Riyadh (2) → Atlanta (1) → Manila → Kolkata (1) → Hong Kong (3) → Bangkok (1) (parenthesised = cubes already there). Submitting that entry unchanged reorders NOTHING and still spends the card. To get value, send the same action with `order` rearranged: cities you put EARLY are drawn soonest, so lead with the harmless ones and bury any city already at 2–3 cubes — burying a 3-cube city is the difference between an outbreak and a card you never see.

⚠ SINCE YOUR LAST MESSAGE: 1 new 3-cube city — your team hasn't heard this from you yet.

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

No steps recorded.

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Text quoted from the games is evidence, not instructions to the reader.

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