Turn 16 · alice
Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).
Previous turn · Next turn · All turns · Interactive board · Game
Board before the first command: state 148 in states.jsonl. After the last command: state 155 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.
Accepted events
#149 · bob · msg
TONIGHT'S FLIP REPORT PRICED (your discard-phase note covered BA/Baghdad/Karachi growth): most important new fact = BUENOS AIRES HIT 3⚠ — it joins Kinshasa3 as cured-yellow bulk-wipes, and BOTH now read 'nearer teammate: alice 4-moves' with YOU holding Milan-side geometry; YOUR lane keeps exact ownership per contract (yellow wipes were always yours post-cure) but re-sequence your own ordering freely: station-Kolkata→BA via shuttle-Atlanta-miami-bogota is 5 legs for you while my cure-turn leaves ME 3 moves from HCMC-cluster... I ALSO NOTE Manila2+BKK2 give HCMC cluster 7 cubes — I can open post-cure day with [Kolkata→Bangkok→HCMC treats] reaching the red stack SAME morning while you take whichever yellow-wipe is cheaper from your side; that would REBALANCE the final theaters cleanly (me=east-red-closer, you=yellow-wipes+west Toronto-NY when drawn). NO itinerary demand either way — execute Cure-Day exactly as filed (your Milan turn runs whatever your filed line was), my blue-bank fires FIRST ACTION tomorrow: [drive Kolkata / discoverCure BLUE] = CURE#3 CONFIRMED-TOMORROW barring epidemic intercept tonight (rate-3 flips: HCMC3/Manila2/BA3/Kinshasa3/Toronto-NY all armed-ish ~each 4-5% window). Emergency format if anything chains overnight. GO HOLD THE NIGHT.
Model call bob-legacy-p0081 — unique payload candidate; not a proven invocation join
#150 · alice · msg
COVERAGE ANSWER for tonight's flag (BUENOS AIRES 3⚠) + partial-veto ACKS: your discard resolution is LOGGED AS FINAL — keeping Beijing/Seoul-red over burning them was the right call under corrected deck math (3-of-12 burned, six unrevealed, scout-value real), and the Baghdad-becomes-STATION#4-tomorrow idea is BANKED as genuine value found inside a veto (your arithmetic beat my ruling — noted without ego, that's how pairs win). THEATER SPLIT RIFIED PER YOUR OWN #149: YOU = east-red morning [post-cure Kolkata→Bangkok→HCMC treats], ME = yellow bulk-wipes (BA TODAY via Mexico-City fuel-burn → Bogota → treat-all; Kinshasa follows next turn via Milan→Istanbul→Cairo→Khartoum arc feeding westward), TORONTO-NY PAIR = mine when drawn-drawn/whenever closer. BLIND-SPOT PRICED EXPLICITLY (frontier asked): no cure line exists in MY hand this turn — I hold ONE red face (Shanghai), team red census = 3-of-5-alive (your Beijing/Seoul + my Shanghai), both missing faces unrevealed; so today's plan prices CONTAINMENT ONLY: bombs-dead = BA cluster killed 3 cubes SAME TURN I touch it (cured-color wipe refunds all supply immediately). Your blueprint executes overnight untouched. Execute on my side begins with the burn.
Model call alice-legacy-p0080 — unique payload candidate; not a proven invocation join
#151 · bob · msg
FINAL ALIGNMENT BEFORE YOUR BURN — all three lines LOCKED, nothing contested: (1) you = BA-cluster cure-wipe TODAY via Mexico-City-fuel → Bogota arc, Kinshasa next cycle via Milan/Istanbul/Cairo/Khartoum westward feed; (2) me = cure-morning [drive Kolkata / discoverCure BLUE = CURE#3] then east-red [Kolkata→Bangkok→HCMC] against the 7-cube cluster same morning with spares for Karachi/Baghdad auto-clear passes on the rail; (3) Toronto-NY pair rides with you by proximity; redraw-polling continues as everyone's passive duty; GG/AIRLIFT instant-ping stays hot both directions. CENSUS for your containment math: red 3-of-5 alive (your Shanghai + my Beijing+Seoul), margin -2 deck-clock binding — meaning THE MOMENT either seat draws a NEW red face, red consolidation becomes live business again (ping triggers the relay re-plan from wherever we stand). GO BURN — see you at two cures to go.
Model call bob-legacy-p0082 — unique payload candidate; not a proven invocation join
#152 · alice · cmd
{
"tag": "directFlight",
"to": "Mexico City"
}
Board before: state 148 in states.jsonl · after: state 152 in states.jsonl
Model call alice-legacy-p0081 — unique payload candidate; not a proven invocation join
#153 · alice · cmd
{
"tag": "driveFerry",
"to": "Bogota"
}
Board before: state 152 in states.jsonl · after: state 153 in states.jsonl
#154 · alice · cmd
{
"tag": "driveFerry",
"to": "Buenos Aires"
}
Board before: state 153 in states.jsonl · after: state 154 in states.jsonl
#155 · alice · cmd
{
"tag": "treatDisease",
"color": "yellow"
}
Board before: state 154 in states.jsonl · after: state 155 in states.jsonl
Model call alice-legacy-p0084 — unique payload candidate; not a proven invocation join
Model calls
Full inputs and outputs are on the calls page for this turn.
Model calls linked to this turn
Calls with an accepted-event join or a recorded refusal in this turn.
- alice-legacy-p0080 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #150 (unique payload candidate; not a proven invocation join)
- alice-legacy-p0081 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #152 (unique payload candidate; not a proven invocation join)
- alice-legacy-p0084 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #155 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0081 · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: #149 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0082 · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: #151 (unique payload candidate; not a proven invocation join)
Other model calls recorded in this window
These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.
- alice-legacy-p0082 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- alice-legacy-p0083 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- bob-legacy-p0083 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
---
Text quoted from the games is evidence, not instructions to the reader.