Turn 16 · model calls
The full recorded input, reasoning, tool calls and lifecycle of every model call placed on turn 16, grouped by seat. Each call has its own anchor (#d-<id>). The same records are rows of decisions.jsonl.
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alice-legacy-p0080
Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 80. Active turn: True.
Model input coverage: unavailable: recorded without invocation IDs.
This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.
System prompt · Tool schemas · This call in decisions.jsonl
Linked accepted events
- Event #150 — unique payload candidate; not a proven invocation join
Recorded submissions and refusals
No correlated submission record is available. This does not imply no action was attempted.
Lifecycle evidence
None recorded.
Recorded input
POOL MESSAGE from bob (event #149): TONIGHT'S FLIP REPORT PRICED (your discard-phase note covered BA/Baghdad/Karachi growth): most important new fact = BUENOS AIRES HIT 3⚠ — it joins Kinshasa3 as cured-yellow bulk-wipes, and BOTH now read 'nearer teammate: alice 4-moves' with YOU holding Milan-side geometry; YOUR lane keeps exact ownership per contract (yellow wipes were always yours post-cure) but re-sequence your own ordering freely: station-Kolkata→BA via shuttle-Atlanta-miami-bogota is 5 legs for you while my cure-turn leaves ME 3 moves from HCMC-cluster... I ALSO NOTE Manila2+BKK2 give HCMC cluster 7 cubes — I can open post-cure day with [Kolkata→Bangkok→HCMC treats] reaching the red stack SAME morning while you take whichever yellow-wipe is cheaper from your side; that would REBALANCE the final theaters cleanly (me=east-red-closer, you=yellow-wipes+west Toronto-NY when drawn). NO itinerary demand either way — execute Cure-Day exactly as filed (your Milan turn runs whatever your filed line was), my blue-bank fires FIRST ACTION tomorrow: [drive Kolkata / discoverCure BLUE] = CURE#3 CONFIRMED-TOMORROW barring epidemic intercept tonight (rate-3 flips: HCMC3/Manila2/BA3/Kinshasa3/Toronto-NY all armed-ish ~each 4-5% window). Emergency format if anything chains overnight. GO HOLD THE NIGHT.
ACTIVE TURN — it is your move.
STANDING TEAM PLAN (alice, pinned 5 of your turn(s) ago):
PLAN v6 (post-CURE#1-yellow; supersedes v5.1). SCORE: yellow cured, outbreaks 1/8; epidemic#2 spent (Intensify re-seeded discards; Toronto card DELETED permanently via bob's RP). CURES: BLACK = next target, ALICE FULL 5/5 SET IN HAND (Riyadh/Karachi/Delhi/Kolkata/Cairo) — delivery is pure TRAVEL: alice self-hikes west ~9 legs via Delhi→Tehran→Istanbul/London/NY corridor → Atlanta (or convergent city w/ station), cure #2 fires on arrival round; role asymmetry locked (dispatcher rides are bob-ward only, HOME RUN retired as two-way). BLUE = bob collector — Europe beat LIVE this cycle: bucket Essen3⚠→StP2(2cube)→Toronto-wipe(medic auto since RP'd? no—treats)→Madrid/NY mopup; bob walks from Atlanta side. RED = alice margin≥4 spare-class, Bangkok3⚠ stack = alice TODAY (drive+treat×3), HCMC splash-partner loss folds red-east; Shanghai stays sacred. YELLOW done. FUEL-CLASS RESTATED: blue/yellow/black SET cards never fuel ever; red singles at margin≥5 are the only legal burn class (post-Taipei rule); events NEVER sheds while playable-in-phase possible. CONTINGENCY: Karachi black-card may charter-fuel ONLY emergency reroute (last-resort exception logged by mutual ack). RENDEZVOUS: Istanbul/London overlap mid-corridor for watchdog coverage; GG/AIRLIFT instant-ping both directions remains highest-priority trigger. Re-pin triggers ahead: cure#2 landed, epidemic#3, supply crash <10 any color, or co-location changes routing.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about Ho Chi Minh City (3 red), Buenos Aires (3 yellow), Kinshasa (3 yellow) — 3-cube cities that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.
ACTION ECONOMY: you have 4 action(s) left this turn against 4 city(ies) at 3 cubes and 5 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.
TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line, extend it, or beat it with your own
plan via preview_plan; split targets with teammates either way.
=== STATE ===
phase=playerActions turnOwner=alice (actions left: 4)
you=alice role=dispatcher at=Milan
cures: blue:none yellow:cured black:cured red:none outbreaks=2/8 infectionRate=3
stations: Atlanta, Kolkata
players: alice@Milan(dispatcher) hand=2 [Shanghai(red), Mexico City(yellow)] bob@Delhi(medic) hand=7 [Madrid(blue), Toronto(blue), Beijing(red), Essen(blue), Seoul(red), Paris(blue), Milan(blue)]
supply: blue:15 yellow:18 black:17 red:17 decks: player=17 infection=41 player-discard: 4 blue, 9 yellow, 10 black, 3 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Ho Chi Minh City: 3 red⚠ [cluster Ho Chi Minh City–Manila–Bangkok: 7 cubes — matures to 3s costs 9+ treats] — 7 move(s): Istanbul→Moscow→Tehran→Delhi→Kolkata→Bangkok→Ho Chi Minh City — or 5 action(s): direct flight to Mexico City (spends Mexico City(yellow)), then 4 move(s) to Ho Chi Minh City — nearer teammate: bob, 3 move(s) vs your 7
Toronto: 3 blue⚠ [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats] — 4 move(s): Essen→London→New York→Toronto — or 3 action(s): direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Toronto
Buenos Aires: 3 yellow⚠ [in infect-discard] — 4 move(s): Paris→Madrid→Sao Paulo→Buenos Aires — or 3 action(s): direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Buenos Aires [yellow CURED: 1 treat clears ALL cubes here]
Kinshasa: 3 yellow⚠ — 4 move(s): Istanbul→Cairo→Khartoum→Kinshasa [yellow CURED: 1 treat clears ALL cubes here]
Manila: 2 red [cluster Ho Chi Minh City–Manila–Bangkok: 7 cubes — matures to 3s costs 9+ treats]
Baghdad: 2 black [in infect-discard] [cluster Baghdad–Karachi: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Istanbul→Baghdad [black CURED: 1 treat clears ALL cubes here]
Karachi: 2 black [in infect-discard] [cluster Baghdad–Karachi: 4 cubes — matures to 3s costs 6+ treats]
New York: 2 blue [in infect-discard] [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats]
Bangkok: 2 red [in infect-discard] [cluster Ho Chi Minh City–Manila–Bangkok: 7 cubes — matures to 3s costs 9+ treats]
Madrid: 1 blue
Cairo: 1 black
London: 1 blue
Paris: 1 blue
Milan: 1 blue
Kolkata: 1 black
Mumbai: 1 black
=== SIGNALS ===
deck clock: 17 cards → 8 player-turn(s) of draws left; 2 cure(s) still needed → one cure every ~4 turn(s), team-wide
eradication: yellow: 6 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate; black: 7 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
blue: 4 of 12 burned, held bob 5, 3 in deck — margin 3 over the 5 needed
red: 3 of 12 burned, held alice 1, bob 2, 6 in deck — margin 4 over the 5 needed
DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free):
Ho Chi Minh City(red): drive bob 3 step(s) to Ho Chi Minh City → then that pawn treats
Toronto(blue): drive alice 4 step(s) to Toronto → then that pawn treats
Buenos Aires(yellow): drive alice 4 step(s) to Buenos Aires → then that pawn treats
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
blue: bob has a FULL SET (5/5) — no further blue card can advance this cure (every card face is unique); bob is 1 move(s) from station Kolkata to discoverCure
red: YOU collect (1/5) — keep EVERY red card; nearest station Atlanta (3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta))
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
bob hands you Seoul(red): meet IN Seoul (the card's own city) — you 5 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 4 move(s) to Seoul), bob 4 move(s); then alice to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure
bob hands you Beijing(red): meet IN Beijing (the card's own city) — you 6 action(s) (go to Mexico City (5 move(s)), then charter to Beijing (spends Mexico City(yellow))), bob 4 move(s); then alice to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
Buenos Aires (yellow, 3, imminent): 4 move(s): Paris→Madrid→Sao Paulo→Buenos Aires
Kinshasa (yellow, 3, imminent): 4 move(s): Istanbul→Cairo→Khartoum→Kinshasa
Baghdad (black, 2): 2 move(s): Istanbul→Baghdad
Karachi (black, 2): 3 move(s): Istanbul→Baghdad→Karachi — nearer teammate: bob, 1 move(s) vs your 3
⚠ DECISION FRONTIER — 1 plan dominates all rivals this turn.
Dominance pruned every rival on both tempo and risk. This is the priced
nominee, not an order: extend it or beat it with your own plan via preview_plan.
Blind spot: no cure line was priced this turn — that is a property of
candidate generation, not a verdict on curing. Price one yourself with
preview_plan before concluding the board says 'do not cure'.
- break the Ho Chi Minh City–Manila–Bangkok red cluster at Ho Chi Minh City — drive Istanbul, drive Moscow, drive Tehran, drive Delhi
tempo: 12 action(s) closer to the red cure (68 → 56 action(s) to land it) — you collect | risk after: ~1.0 expected outbreak(s) over the next 2 infect phases; en route to clear red at Ho Chi Minh City — worth ~7 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is
dominated: break the Toronto–New York blue cluster at Toronto — tempo 10 vs 12, risk 1.00 vs 0.79 — beaten by "break the Ho Chi Minh City–Manila–Bangkok red c…".
dominated: sweep Buenos Aires (yellow cured, 3 cubes, 1 treat clears all) — tempo 5 vs 12, risk 1.00 vs 0.79 — beaten by "break the Ho Chi Minh City–Manila–Bangkok red c…".
Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
[0] {"tag":"pass"}
[1] {"tag":"endActions"}
[2] {"tag":"driveFerry","to":"Essen"}
[3] {"tag":"driveFerry","to":"Paris"}
[4] {"tag":"driveFerry","to":"Istanbul"}
[5] {"tag":"directFlight","to":"Shanghai"}
[6] {"tag":"directFlight","to":"Mexico City"}
[7] {"tag":"treatDisease","color":"blue"}
[8] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"}
[9] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"}
[10] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Tehran"}
[11] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Karachi"}
[12] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Mumbai"}
[13] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Kolkata"}
[14] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Chennai"}
[15] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Madrid"}
[16] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Toronto"}
[17] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Beijing"}
[18] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Essen"}
[19] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Seoul"}
[20] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Paris"}
[21] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Milan"}
⚠ SINCE YOUR LAST MESSAGE: 1 new 3-cube city — your team hasn't heard this from you yet.
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
Step 1 · {"synthetic": false, "servedModel": null}
reasoning:
Let me carefully parse this turn. It's my action phase (alice, 4 actions, at Milan). Bob is at Delhi with 7 cards holding the FULL BLUE SET (Madrid/Toronto/Essen/Paris/Milan blue) + Beijing(red) + Seoul(red). He will cure #3 (blue) his next turn opening = tomorrow morning.
Bob's messages: #146 partial-veto — he keeps Beijing-red+Seoul-red, sheds BOTH cured-black faces (Mumbai+Baghdad)... wait but current state shows his hand=7 [Madrid(b), Toronto(b), Beijing(r), Essen(b), Seoul(r), Paris(b), Milan(b)] — no Mumbai/Baghdad at all! So he already shed them during awaitingDiscard and drew nothing black? His hand shows 7: 5 blues + 2 reds. OK so the veto executed: blacks shed (Mumbai/Baghdad discarded), blue set + both reds held.
#149: tonight's flip report from HIS perspective (he wrote it before my turn): BA hit 3⚠, joins Kinshasa3 as yellow bulk-wipes; his proposal: REBALANCE final theaters — he can open post-cure day [Kolkata→Bangkok→HCMC treats] reaching the RED stack same morning while I take whichever yellow-wipe is cheaper (BA3/Kinshasa3), plus west Toronto-NY pair when drawn; mission-split rebalance offered "no itinerary demand either way".
Current threats:
- HCMC 3⚠ red [cluster HCMC-Manila-Bangkok 7 cubes] — bob nearer (3 moves from Delhi via... actually from Kolkata side after cure).
- Toronto 3⚠ blue [cluster Toronto-NY 5]
- BA 3⚠ yellow cured
- Kinshasa 3⚠ yellow cured
- Manila 2 red, Bangkok 2 red, NY 2 blue, Baghdad 2 black, Karachi 2 black
My position: Milan. Hand: Shanghai(red), Mexico City(yellow).
My mission-split contract: HCMC red sweep MINE; Kinshasa yellow-wipe MINE; now BA3 also spawned (yellow bulk-wipe class "nearer teammate alice 4 moves" per its row... wait dispatch reach says Buenos Aires drive alice 4 steps. And its threat row says "4 move(s): Paris→Madrid→Sao Paulo→Buenos Aires" or MexicoCity-flight 2 moves route... hmm from MY current city Milan: [6] directFlight Mexico City is in menu (spends Mexico City-yellow card). From Mexico City: BA? No — Mexico City connects Bogota/Miami/Lima/LA/Chicago. BA via Miami→Bogota→Buenos Aires: 3 legs. Total flight+3 = 4 actions for BA wipe-all (cured = 1 treat). OR Paris→Madrid→Sao Paulo→BA walk = 4 legs no fuel.
Also Kinshasa: Istanbul→Cairo→Khartoum→Kinshasa = 4 drives, 1 treat-all wipe each city single treat.
Both yellow wipes are 1-treat-each after 4 legs. Two yellow wipes = ~10 actions total. Too many for one turn; prioritize ONE per turn probably.
Frontier blind-spot note: "no cure line was priced this turn — price one yourself with preview_plan before concluding." Cure lines: red needs cards (me Shanghai + bob Beijing/Seoul = 3 of 5 alive team-held; need 2 more draws/shares); blue cures TOMORROW by bob; so no cure line for me today — that's factual. The frontier asks to preview a cure-line candidate anyway before concluding — I should run preview_plan on my intended line AND maybe a rival of different kind to satisfy comparison discipline. My candidates:
PLAN A (theater-rebalance acceptance + yellow-wipe start): accept bob's rebalance (he takes HCMC/Bangkok east-red morning; I take yellow wipes then west Toronto-NY): Turn line: Istanbul? Let me compute best yellow-wipe first-move: FROM MILAN I hold Mexico City card → directFlight Mexico City (1) → drive Bogota (2) → drive BA (3) → treat-all (4). That clears BA3 TODAY. Then Kinshasa remains (Istanbul-route 4 legs) for a LATER turn or bob could grab it on his west/north arc... his arc goes east-red though. Hmm.
But wait — should *I* take BA-via-MexicoCity and burn the Mexico City yellow card? Yellow CURED → yellow cards have set value ZERO forever (yellow can never be re-cured? no—cure already discovered; extra yellow cards do nothing for cures). So YES, Mexico City card is pure travel-fuel now — exactly why I kept it (labeled fuel-class last turn). Burning it saves 5 walking legs vs 4 drive-route.
Alternatively directFlight MexC then Buenos Aires via Miami-Bogota = 3 more drives = total 4 actions. That's my whole turn but lands a complete defuse (bomb dead). Bombs remaining after: Kinshasa3 + HCMC3-cluster + Toronto-NY pair. Bob's morning: cure#3 then Bangkok/HCMC treats per proposal.
PLAN B (red-cluster mine per original split, counter-proposal): go east now through auto-clears — but that's 7 legs to HCMC (way too far) vs bob's Delhi-side 3-4 moves post-cure. Rebalance logic says bob owns red-east morning; standing doctrine would send ME back across the world = bad. The only real red contribution I make soon = seed draws.
PLAN A extension: after landing Bogota-side, my NEXT turns pick up Kinshasa (via shuttle/madrid-madrid-saopaulo routes?) Meh — Kinshasa reachable from Madrid: Madrid→Sao Paulo?? Sao Paulo→Lagos→Kinshasa: 3 legs. Route exists (Sao Paulo–Lagos edge? Actually Lagos neighbors Sao Paulo/Kinshasa/Khartoum yes!). So Madrid→SaoPaulo(2)→Lagos(3)→Kinshasa(4)+treat=5 actions for Kinshasa too, and SA route shares geometry with BA leg! Better sequencing: today: fly MexC→Bogota→BA wipe (treat); return Bogota→walk?? Next turn from BA/Bogota region: Miami route home... Kinshasa from BA = Sao Paulo→Lagos→Kinshasa + treats ≈ 5. Fine — later turns.
TORONTO-NY: west-north bucket for whoever's closer after Europe; bob said "you take yellow wipes + west Toronto-NY when drawn" — eventually.
Dispatcher rides: any this turn? Bob self-executes cure; dispatcherMove options listed are for BOB's pawn (drive Tehran/Karachi/Mumbai/Kolkata...) — NOT needed; he filed exact 1-leg+own-actions. DON'T move him (his plan contracts his own legs; moving him Tehran-ward would break his file). Right.
So PLAN A runs: [directFlight Mexico City (burn MC-yellow fuel)] → [drive Bogota] → [drive Buenos Aires] → [treatDisease yellow (wipe-all 3)]. Preview it + a different-kind rival for the required two-plan comparison. Rival of different kind: stay-Latin-arc Plan B: [drive Paris, drive Madrid, drive Sao Paulo...] toward Lagos-Kinshasa instead? Or preview the "charter-to-Toronto-lane" line? Different KIND: containment-vs-cure isn't available (no cure available to me); kinds differ by corridor: Atlantic-south (BA) vs Med-east (Kinshasa-start). Let me preview rival: [driveFerry Istanbul, driveFerry Cairo, driveFerry Khartoum, treatDisease yellow?] — can't treat until IN Kinshasa: line = Istanbul/Cairo/Khartoum/Kinshasa-drive + no treat left = 0 cubes cleared this turn vs 3 cleared + bomb-killed in Plan A. Plan A wins on same-kind containment but earlier frontier "sweep BA" was DOMINATED by the 12-tempo HCMC nominee... because they price cure-distance not bombs-dead. Ugh — their tempo metric again. My reason stands: bob formally requested "rebalance accepted" last message and I'm executing HIS preferred shape ("you take whichever yellow-wipe is cheaper"). Message the pick (split-decision duty) noting blind-spot priced: NO cure line exists for me (cards short, seat holds 1 red face) — stated with numbers.
One more check — KINSHASA is 'near-station-cheap wipes-for-you' I promised earlier from KOLKATA side; now I'm Milan-side. From Milan Kinshasa = 4 legs as computed. BA tonight (4), Kinshasa next-turn-ish (~5 w/treat spread over my two following turns along SA-Africa arc feeding Toronto-NY transit westward later via?? Kinshasa has no station nearby; Africa's disconnected-ish from Americas except Sao Paulo-Lagos). Sequencing fine.
Send message: coverage answer (BA3 = newest flag → claimed via Mexico City burn TODAY; ownership matrix per #149 rebalance: bob=east-red morning [Kolkata→Bangkok→HCMC], alice=yellows BA-today+Kinshasa-next, Toronto-NY west pending draw; discard veto ACCEPTED + logged (black-face shedding rationale correct, station#4-Baghdad idea noted)). Then previews (two diff shapes), then execute.
Preview A: [directFlight Mexico City, driveFerry Bogota, driveFerry Buenos Aires, treatDisease yellow].
Preview B: [driveFerry Istanbul, driveFerry Cairo, driveFerry Khartoum, driveFerry Kinshasa].
text:
The theater-rebalance bob proposed in #149 resolves tonight's flag cleanly: **BA 3⚠ becomes my claim** — I'm the holder of the one free-fuel ticket (Mexico City yellow, zero set-value since yellow cured) whose burn collapses a 5-walk into a 4-action kill-shot, while his east-side morning arc takes the HCMC red cluster post-cure-#3. Sending the split-call with the blind-spot explicitly priced (no cure line exists for my hand this turn — one red face, three alive team-wide), then mechanical comparison of my two rival corridors:
toolCalls:
{"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "COVERAGE ANSWER for tonight's flag (BUENOS AIRES 3⚠) + partial-veto ACKS: your discard resolution is LOGGED AS FINAL — keeping Beijing/Seoul-red over burning them was the right call under corrected deck math (3-of-12 burned, six unrevealed, scout-value real), and the Baghdad-becomes-STATION#4-tomorrow idea is BANKED as genuine value found inside a veto (your arithmetic beat my ruling — noted without ego, that's how pairs win). THEATER SPLIT RIFIED PER YOUR OWN #149: YOU = east-red morning [post-cure Kolkata→Bangkok→HCMC treats], ME = yellow bulk-wipes (BA TODAY via Mexico-City fuel-burn → Bogota → treat-all; Kinshasa follows next turn via Milan→Istanbul→Cairo→Khartoum arc feeding westward), TORONTO-NY PAIR = mine when drawn-drawn/whenever closer. BLIND-SPOT PRICED EXPLICITLY (frontier asked): no cure line exists in MY hand this turn — I hold ONE red face (Shanghai), team red census = 3-of-5-alive (your Beijing/Seoul + my Shanghai), both missing faces unrevealed; so today's plan prices CONTAINMENT ONLY: bombs-dead = BA cluster killed 3 cubes SAME TURN I touch it (cured-color wipe refunds all supply immediately). Your blueprint executes overnight untouched. Execute on my side begins with the burn."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}}
{"tool": "preview_plan", "toolCallId": null, "ref": null, "input": {"plan": [{"tag": "directFlight", "to": "Mexico City"}, {"tag": "driveFerry", "to": "Bogota"}, {"tag": "driveFerry", "to": "Buenos Aires"}, {"tag": "treatDisease", "color": "yellow"}]}, "output": {"available": true, "preview": {"steps": [{"index": 0, "action": {"tag": "directFlight", "to": "Mexico City"}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "Los Angeles"}, {"tag": "driveFerry", "to": "Chicago"}, {"tag": "driveFerry", "to": "Miami"}, {"tag": "driveFerry", "to": "Bogota"}, {"tag": "driveFerry", "to": "Lima"}, {"tag": "directFlight", "to": "Shanghai"}, {"tag": "dispatcherJump", "pawn": "alice", "toPawn": "bob"}, {"tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Tehran"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Karachi"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Mumbai"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Kolkata"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Chennai"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Madrid"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Toronto"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Beijing"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Essen"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Seoul"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Paris"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Milan"}]}, {"index": 1, "action": {"tag": "driveFerry", "to": "Bogota"}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "Miami"}, {"tag": "driveFerry", "to": "Mexico City"}, {"tag": "driveFerry", "to": "Lima"}, {"tag": "driveFerry", "to": "Buenos Aires"}, {"tag": "driveFerry", "to": "Sao Paulo"}, {"tag": "directFlight", "to": "Shanghai"}, {"tag": "dispatcherJump", "pawn": "alice", "toPawn": "bob"}, {"tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Tehran"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Karachi"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Mumbai"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Kolkata"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Chennai"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Madrid"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Toronto"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Beijing"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Essen"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Seoul"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Paris"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Milan"}]}, {"index": 2, "action": {"tag": "driveFerry", "to": "Buenos Aires"}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "Bogota"}, {"tag": "driveFerry", "to": "Sao Paulo"}, {"tag": "directFlight", "to": "Shanghai"}, {"tag": "treatDisease", "color": "yellow"}, {"tag": "dispatcherJump", "pawn": "alice", "toPawn": "bob"}, {"tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Tehran"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Karachi"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Mumbai"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Kolkata"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Chennai"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Madrid"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Toronto"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Beijing"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Essen"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Seoul"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Paris"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Milan"}]}, {"index": 3, "action": {"tag": "treatDisease", "color": "yellow"}, "legalAfter": []}], "diff": {"cubes": [{"city": "Buenos Aires", "color": "yellow", "before": 3, "after": 0}], "moves": [{"player": "alice", "from": "Milan", "to": "Buenos Aires"}], "hands": [{"player": "alice", "spent": ["Mexico City"], "gained": []}], "stationsBuilt": [], "stationsRemoved": [], "curesDiscovered": [], "actionsBefore": 4, "actionsAfter": 0, "outbreaksBefore": 2, "outbreaksAfter": 2}, "unexplored": [{"tag": "dispatcherJump", "count": 2, "example": {"tag": "dispatcherJump", "pawn": "alice", "toPawn": "bob"}}, {"tag": "dispatcherMove", "count": 12, "example": {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Tehran"}}], "boundary": {"kind": "turnComplete"}, "risk": {"playerDraw": {"cardsDrawn": 2, "remainingEpidemics": 1, "deckSize": 17, "lossOnDraw": false, "pAtLeastOneEpidemic": 0, "epidemicOutbreakCandidates": [{"city": "Kinshasa", "color": "yellow", "currentCubes": 3, "suppressedByQuarantine": false, "wouldOutbreak": true, "chainInto": []}]}, "infect": {"drawCount": 3, "undiscardedCount": 41, "perCityHitProbability": 0.07317073170731707, "threats": [{"city": "Ho Chi Minh City", "color": "red", "currentCubes": 3, "suppressedByQuarantine": false, "wouldOutbreak": true, "chainInto": [], "pHit": 0.5}, {"city": "Toronto", "color": "blue", "currentCubes": 3, "suppressedByQuarantine": false, "wouldOutbreak": true, "chainInto": [], "pHit": 0}, {"city": "Manila", "color": "red", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0.5}, {"city": "Baghdad", "color": "black", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Karachi", "color": "black", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "New York", "color": "blue", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Bangkok", "color": "red", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Kinshasa", "color": "yellow", "currentCubes": 3, "suppressedByQuarantine": false, "wouldOutbreak": true, "chainInto": [], "pHit": 0}], "knownTopSegment": {"cities": ["Essen", "Kolkata", "Mumbai", "Ho Chi Minh City", "Manila"], "unidentified": 1, "size": 6}}, "handLimit": {"viewer": "alice", "currentHandSize": 1, "handLimit": 7, "wouldExceed": false}, "cureFeasibility": [{"color": "blue", "discarded": 4, "attainable": 8, "needed": 5, "curable": true}, {"color": "red", "discarded": 3, "attainable": 9, "needed": 5, "curable": true}]}}}}
{"tool": "preview_plan", "toolCallId": null, "ref": null, "input": {"plan": [{"tag": "driveFerry", "to": "Istanbul"}, {"tag": "driveFerry", "to": "Cairo"}, {"tag": "driveFerry", "to": "Khartoum"}, {"tag": "driveFerry", "to": "Kinshasa"}]}, "output": {"available": true, "preview": {"steps": [{"index": 0, "action": {"tag": "driveFerry", "to": "Istanbul"}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "Milan"}, {"tag": "driveFerry", "to": "St. Petersburg"}, {"tag": "driveFerry", "to": "Algiers"}, {"tag": "driveFerry", "to": "Cairo"}, {"tag": "driveFerry", "to": "Moscow"}, {"tag": "driveFerry", "to": "Baghdad"}, {"tag": "directFlight", "to": "Shanghai"}, {"tag": "directFlight", "to": "Mexico City"}, {"tag": "dispatcherJump", "pawn": "alice", "toPawn": "bob"}, {"tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Tehran"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Karachi"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Mumbai"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Kolkata"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Chennai"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Madrid"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Toronto"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Beijing"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Essen"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Seoul"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Paris"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Milan"}]}, {"index": 1, "action": {"tag": "driveFerry", "to": "Cairo"}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "Algiers"}, {"tag": "driveFerry", "to": "Istanbul"}, {"tag": "driveFerry", "to": "Khartoum"}, {"tag": "driveFerry", "to": "Baghdad"}, {"tag": "driveFerry", "to": "Riyadh"}, {"tag": "directFlight", "to": "Shanghai"}, {"tag": "directFlight", "to": "Mexico City"}, {"tag": "treatDisease", "color": "black"}, {"tag": "dispatcherJump", "pawn": "alice", "toPawn": "bob"}, {"tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Tehran"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Karachi"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Mumbai"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Kolkata"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Chennai"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Madrid"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Toronto"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Beijing"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Essen"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Seoul"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Paris"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Milan"}]}, {"index": 2, "action": {"tag": "driveFerry", "to": "Khartoum"}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "Lagos"}, {"tag": "driveFerry", "to": "Kinshasa"}, {"tag": "driveFerry", "to": "Johannesburg"}, {"tag": "driveFerry", "to": "Cairo"}, {"tag": "directFlight", "to": "Shanghai"}, {"tag": "directFlight", "to": "Mexico City"}, {"tag": "dispatcherJump", "pawn": "alice", "toPawn": "bob"}, {"tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Tehran"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Karachi"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Mumbai"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Kolkata"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Chennai"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Madrid"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Toronto"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Beijing"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Essen"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Seoul"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Paris"}, {"tag": "dispatcherMove", "pawn": "bob", "via": "directFlight", "to": "Milan"}]}, {"index": 3, "action": {"tag": "driveFerry", "to": "Kinshasa"}, "legalAfter": []}], "diff": {"cubes": [], "moves": [{"player": "alice", "from": "Milan", "to": "Kinshasa"}], "hands": [], "stationsBuilt": [], "stationsRemoved": [], "curesDiscovered": [], "actionsBefore": 4, "actionsAfter": 0, "outbreaksBefore": 2, "outbreaksAfter": 2}, "unexplored": [{"tag": "directFlight", "count": 2, "example": {"tag": "directFlight", "to": "Shanghai"}}, {"tag": "treatDisease", "count": 1, "example": {"tag": "treatDisease", "color": "blue"}}, {"tag": "dispatcherJump", "count": 2, "example": {"tag": "dispatcherJump", "pawn": "alice", "toPawn": "bob"}}, {"tag": "dispatcherMove", "count": 12, "example": {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Tehran"}}], "boundary": {"kind": "turnComplete"}, "risk": {"playerDraw": {"cardsDrawn": 2, "remainingEpidemics": 1, "deckSize": 17, "lossOnDraw": false, "pAtLeastOneEpidemic": 0, "epidemicOutbreakCandidates": [{"city": "Kinshasa", "color": "yellow", "currentCubes": 3, "suppressedByQuarantine": false, "wouldOutbreak": true, "chainInto": []}]}, "infect": {"drawCount": 3, "undiscardedCount": 41, "perCityHitProbability": 0.07317073170731707, "threats": [{"city": "Ho Chi Minh City", "color": "red", "currentCubes": 3, "suppressedByQuarantine": false, "wouldOutbreak": true, "chainInto": [], "pHit": 0.5}, {"city": "Toronto", "color": "blue", "currentCubes": 3, "suppressedByQuarantine": false, "wouldOutbreak": true, "chainInto": [], "pHit": 0}, {"city": "Buenos Aires", "color": "yellow", "currentCubes": 3, "suppressedByQuarantine": false, "wouldOutbreak": true, "chainInto": [], "pHit": 0}, {"city": "Manila", "color": "red", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0.5}, {"city": "Baghdad", "color": "black", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Karachi", "color": "black", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "New York", "color": "blue", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Bangkok", "color": "red", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Kinshasa", "color": "yellow", "currentCubes": 3, "suppressedByQuarantine": false, "wouldOutbreak": true, "chainInto": [], "pHit": 0}], "knownTopSegment": {"cities": ["Essen", "Kolkata", "Mumbai", "Ho Chi Minh City", "Manila"], "unidentified": 1, "size": 6}}, "handLimit": {"viewer": "alice", "currentHandSize": 2, "handLimit": 7, "wouldExceed": false}, "cureFeasibility": [{"color": "blue", "discarded": 4, "attainable": 8, "needed": 5, "curable": true}, {"color": "red", "discarded": 3, "attainable": 9, "needed": 5, "curable": true}]}}}}
alice-legacy-p0081
Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 81. Active turn: True.
Model input coverage: unavailable: recorded without invocation IDs.
This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.
System prompt · Tool schemas · This call in decisions.jsonl
Linked accepted events
- Event #152 — unique payload candidate; not a proven invocation join
Recorded submissions and refusals
No correlated submission record is available. This does not imply no action was attempted.
Lifecycle evidence
{"kind": "supersede", "hit": false, "reason": "since_line_dropped"}
Recorded input
POOL MESSAGE from bob (event #151): FINAL ALIGNMENT BEFORE YOUR BURN — all three lines LOCKED, nothing contested: (1) you = BA-cluster cure-wipe TODAY via Mexico-City-fuel → Bogota arc, Kinshasa next cycle via Milan/Istanbul/Cairo/Khartoum westward feed; (2) me = cure-morning [drive Kolkata / discoverCure BLUE = CURE#3] then east-red [Kolkata→Bangkok→HCMC] against the 7-cube cluster same morning with spares for Karachi/Baghdad auto-clear passes on the rail; (3) Toronto-NY pair rides with you by proximity; redraw-polling continues as everyone's passive duty; GG/AIRLIFT instant-ping stays hot both directions. CENSUS for your containment math: red 3-of-5 alive (your Shanghai + my Beijing+Seoul), margin -2 deck-clock binding — meaning THE MOMENT either seat draws a NEW red face, red consolidation becomes live business again (ping triggers the relay re-plan from wherever we stand). GO BURN — see you at two cures to go.
ACTIVE TURN — it is your move.
STANDING TEAM PLAN (alice, pinned 5 of your turn(s) ago):
PLAN v6 (post-CURE#1-yellow; supersedes v5.1). SCORE: yellow cured, outbreaks 1/8; epidemic#2 spent (Intensify re-seeded discards; Toronto card DELETED permanently via bob's RP). CURES: BLACK = next target, ALICE FULL 5/5 SET IN HAND (Riyadh/Karachi/Delhi/Kolkata/Cairo) — delivery is pure TRAVEL: alice self-hikes west ~9 legs via Delhi→Tehran→Istanbul/London/NY corridor → Atlanta (or convergent city w/ station), cure #2 fires on arrival round; role asymmetry locked (dispatcher rides are bob-ward only, HOME RUN retired as two-way). BLUE = bob collector — Europe beat LIVE this cycle: bucket Essen3⚠→StP2(2cube)→Toronto-wipe(medic auto since RP'd? no—treats)→Madrid/NY mopup; bob walks from Atlanta side. RED = alice margin≥4 spare-class, Bangkok3⚠ stack = alice TODAY (drive+treat×3), HCMC splash-partner loss folds red-east; Shanghai stays sacred. YELLOW done. FUEL-CLASS RESTATED: blue/yellow/black SET cards never fuel ever; red singles at margin≥5 are the only legal burn class (post-Taipei rule); events NEVER sheds while playable-in-phase possible. CONTINGENCY: Karachi black-card may charter-fuel ONLY emergency reroute (last-resort exception logged by mutual ack). RENDEZVOUS: Istanbul/London overlap mid-corridor for watchdog coverage; GG/AIRLIFT instant-ping both directions remains highest-priority trigger. Re-pin triggers ahead: cure#2 landed, epidemic#3, supply crash <10 any color, or co-location changes routing.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about Ho Chi Minh City (3 red), Buenos Aires (3 yellow), Kinshasa (3 yellow) — 3-cube cities that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.
ACTION ECONOMY: you have 4 action(s) left this turn against 4 city(ies) at 3 cubes and 5 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.
TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line, extend it, or beat it with your own
plan via preview_plan; split targets with teammates either way.
=== STATE ===
phase=playerActions turnOwner=alice (actions left: 4)
you=alice role=dispatcher at=Milan
cures: blue:none yellow:cured black:cured red:none outbreaks=2/8 infectionRate=3
stations: Atlanta, Kolkata
players: alice@Milan(dispatcher) hand=2 [Shanghai(red), Mexico City(yellow)] bob@Delhi(medic) hand=7 [Madrid(blue), Toronto(blue), Beijing(red), Essen(blue), Seoul(red), Paris(blue), Milan(blue)]
supply: blue:15 yellow:18 black:17 red:17 decks: player=17 infection=41 player-discard: 4 blue, 9 yellow, 10 black, 3 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Ho Chi Minh City: 3 red⚠ [cluster Ho Chi Minh City–Manila–Bangkok: 7 cubes — matures to 3s costs 9+ treats] — 7 move(s): Istanbul→Moscow→Tehran→Delhi→Kolkata→Bangkok→Ho Chi Minh City — or 5 action(s): direct flight to Mexico City (spends Mexico City(yellow)), then 4 move(s) to Ho Chi Minh City — nearer teammate: bob, 3 move(s) vs your 7
Toronto: 3 blue⚠ [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats] — 4 move(s): Essen→London→New York→Toronto — or 3 action(s): direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Toronto
Buenos Aires: 3 yellow⚠ [in infect-discard] — 4 move(s): Paris→Madrid→Sao Paulo→Buenos Aires — or 3 action(s): direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Buenos Aires [yellow CURED: 1 treat clears ALL cubes here]
Kinshasa: 3 yellow⚠ — 4 move(s): Istanbul→Cairo→Khartoum→Kinshasa [yellow CURED: 1 treat clears ALL cubes here]
Manila: 2 red [cluster Ho Chi Minh City–Manila–Bangkok: 7 cubes — matures to 3s costs 9+ treats]
Baghdad: 2 black [in infect-discard] [cluster Baghdad–Karachi: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Istanbul→Baghdad [black CURED: 1 treat clears ALL cubes here]
Karachi: 2 black [in infect-discard] [cluster Baghdad–Karachi: 4 cubes — matures to 3s costs 6+ treats]
New York: 2 blue [in infect-discard] [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats]
Bangkok: 2 red [in infect-discard] [cluster Ho Chi Minh City–Manila–Bangkok: 7 cubes — matures to 3s costs 9+ treats]
Madrid: 1 blue
Cairo: 1 black
London: 1 blue
Paris: 1 blue
Milan: 1 blue
Kolkata: 1 black
Mumbai: 1 black
=== SIGNALS ===
deck clock: 17 cards → 8 player-turn(s) of draws left; 2 cure(s) still needed → one cure every ~4 turn(s), team-wide
eradication: yellow: 6 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate; black: 7 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
blue: 4 of 12 burned, held bob 5, 3 in deck — margin 3 over the 5 needed
red: 3 of 12 burned, held alice 1, bob 2, 6 in deck — margin 4 over the 5 needed
DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free):
Ho Chi Minh City(red): drive bob 3 step(s) to Ho Chi Minh City → then that pawn treats
Toronto(blue): drive alice 4 step(s) to Toronto → then that pawn treats
Buenos Aires(yellow): drive alice 4 step(s) to Buenos Aires → then that pawn treats
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
blue: bob has a FULL SET (5/5) — no further blue card can advance this cure (every card face is unique); bob is 1 move(s) from station Kolkata to discoverCure
red: YOU collect (1/5) — keep EVERY red card; nearest station Atlanta (3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta))
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
bob hands you Seoul(red): meet IN Seoul (the card's own city) — you 5 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 4 move(s) to Seoul), bob 4 move(s); then alice to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure
bob hands you Beijing(red): meet IN Beijing (the card's own city) — you 6 action(s) (go to Mexico City (5 move(s)), then charter to Beijing (spends Mexico City(yellow))), bob 4 move(s); then alice to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
Buenos Aires (yellow, 3, imminent): 4 move(s): Paris→Madrid→Sao Paulo→Buenos Aires
Kinshasa (yellow, 3, imminent): 4 move(s): Istanbul→Cairo→Khartoum→Kinshasa
Baghdad (black, 2): 2 move(s): Istanbul→Baghdad
Karachi (black, 2): 3 move(s): Istanbul→Baghdad→Karachi — nearer teammate: bob, 1 move(s) vs your 3
⚠ DECISION FRONTIER — 1 plan dominates all rivals this turn.
Dominance pruned every rival on both tempo and risk. This is the priced
nominee, not an order: extend it or beat it with your own plan via preview_plan.
Blind spot: no cure line was priced this turn — that is a property of
candidate generation, not a verdict on curing. Price one yourself with
preview_plan before concluding the board says 'do not cure'.
- break the Ho Chi Minh City–Manila–Bangkok red cluster at Ho Chi Minh City — drive Istanbul, drive Moscow, drive Tehran, drive Delhi
tempo: 12 action(s) closer to the red cure (68 → 56 action(s) to land it) — you collect | risk after: ~1.0 expected outbreak(s) over the next 2 infect phases; en route to clear red at Ho Chi Minh City — worth ~7 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is
dominated: break the Toronto–New York blue cluster at Toronto — tempo 10 vs 12, risk 1.00 vs 0.79 — beaten by "break the Ho Chi Minh City–Manila–Bangkok red c…".
dominated: sweep Buenos Aires (yellow cured, 3 cubes, 1 treat clears all) — tempo 5 vs 12, risk 1.00 vs 0.79 — beaten by "break the Ho Chi Minh City–Manila–Bangkok red c…".
Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
[0] {"tag":"pass"}
[1] {"tag":"endActions"}
[2] {"tag":"driveFerry","to":"Essen"}
[3] {"tag":"driveFerry","to":"Paris"}
[4] {"tag":"driveFerry","to":"Istanbul"}
[5] {"tag":"directFlight","to":"Shanghai"}
[6] {"tag":"directFlight","to":"Mexico City"}
[7] {"tag":"treatDisease","color":"blue"}
[8] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"}
[9] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"}
[10] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Tehran"}
[11] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Karachi"}
[12] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Mumbai"}
[13] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Kolkata"}
[14] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Chennai"}
[15] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Madrid"}
[16] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Toronto"}
[17] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Beijing"}
[18] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Essen"}
[19] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Seoul"}
[20] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Paris"}
[21] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Milan"}
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
Step 1 · {"synthetic": false, "servedModel": null}
reasoning: null
text: ""
toolCalls:
{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "directFlight", "to": "Mexico City"}}, "output": {"submitted": true, "action": {"tag": "directFlight", "to": "Mexico City"}}}
alice-legacy-p0084
Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 84. Active turn: True.
Model input coverage: unavailable: recorded without invocation IDs.
This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.
System prompt · Tool schemas · This call in decisions.jsonl
Linked accepted events
- Event #155 — unique payload candidate; not a proven invocation join
Recorded submissions and refusals
No correlated submission record is available. This does not imply no action was attempted.
Lifecycle evidence
None recorded.
Recorded input
ACTIVE TURN — it is your move.
STANDING TEAM PLAN (alice, pinned 5 of your turn(s) ago):
PLAN v6 (post-CURE#1-yellow; supersedes v5.1). SCORE: yellow cured, outbreaks 1/8; epidemic#2 spent (Intensify re-seeded discards; Toronto card DELETED permanently via bob's RP). CURES: BLACK = next target, ALICE FULL 5/5 SET IN HAND (Riyadh/Karachi/Delhi/Kolkata/Cairo) — delivery is pure TRAVEL: alice self-hikes west ~9 legs via Delhi→Tehran→Istanbul/London/NY corridor → Atlanta (or convergent city w/ station), cure #2 fires on arrival round; role asymmetry locked (dispatcher rides are bob-ward only, HOME RUN retired as two-way). BLUE = bob collector — Europe beat LIVE this cycle: bucket Essen3⚠→StP2(2cube)→Toronto-wipe(medic auto since RP'd? no—treats)→Madrid/NY mopup; bob walks from Atlanta side. RED = alice margin≥4 spare-class, Bangkok3⚠ stack = alice TODAY (drive+treat×3), HCMC splash-partner loss folds red-east; Shanghai stays sacred. YELLOW done. FUEL-CLASS RESTATED: blue/yellow/black SET cards never fuel ever; red singles at margin≥5 are the only legal burn class (post-Taipei rule); events NEVER sheds while playable-in-phase possible. CONTINGENCY: Karachi black-card may charter-fuel ONLY emergency reroute (last-resort exception logged by mutual ack). RENDEZVOUS: Istanbul/London overlap mid-corridor for watchdog coverage; GG/AIRLIFT instant-ping both directions remains highest-priority trigger. Re-pin triggers ahead: cure#2 landed, epidemic#3, supply crash <10 any color, or co-location changes routing.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about Ho Chi Minh City (3 red), Buenos Aires (3 yellow), Kinshasa (3 yellow) — 3-cube cities that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.
ACTION ECONOMY: you have 1 action(s) left this turn against 4 city(ies) at 3 cubes and 5 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.
TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line, extend it, or beat it with your own
plan via preview_plan; split targets with teammates either way.
=== STATE ===
phase=playerActions turnOwner=alice (actions left: 1)
you=alice role=dispatcher at=Buenos Aires
cures: blue:none yellow:cured black:cured red:none outbreaks=2/8 infectionRate=3
stations: Atlanta, Kolkata
players: alice@Buenos Aires(dispatcher) hand=1 [Shanghai(red)] bob@Delhi(medic) hand=7 [Madrid(blue), Toronto(blue), Beijing(red), Essen(blue), Seoul(red), Paris(blue), Milan(blue)]
supply: blue:15 yellow:18 black:17 red:17 decks: player=17 infection=41 player-discard: 4 blue, 10 yellow, 10 black, 3 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Ho Chi Minh City: 3 red⚠ [cluster Ho Chi Minh City–Manila–Bangkok: 7 cubes — matures to 3s costs 9+ treats] — 6 move(s): Bogota→Miami→Atlanta→(shuttle)Kolkata→Bangkok→Ho Chi Minh City — nearer teammate: bob, 3 move(s) vs your 6
Toronto: 3 blue⚠ [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats] — 4 move(s): Bogota→Miami→Washington→Toronto
Buenos Aires: 3 yellow⚠ [in infect-discard] — you are HERE — treat it now [yellow CURED: 1 treat clears ALL cubes here]
Kinshasa: 3 yellow⚠ — 3 move(s): Sao Paulo→Lagos→Kinshasa [yellow CURED: 1 treat clears ALL cubes here]
Manila: 2 red [cluster Ho Chi Minh City–Manila–Bangkok: 7 cubes — matures to 3s costs 9+ treats]
Baghdad: 2 black [in infect-discard] [cluster Baghdad–Karachi: 4 cubes — matures to 3s costs 6+ treats]
Karachi: 2 black [in infect-discard] [cluster Baghdad–Karachi: 4 cubes — matures to 3s costs 6+ treats]
New York: 2 blue [in infect-discard] [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 3 move(s): Sao Paulo→Madrid→New York
Bangkok: 2 red [in infect-discard] [cluster Ho Chi Minh City–Manila–Bangkok: 7 cubes — matures to 3s costs 9+ treats]
Madrid: 1 blue
Cairo: 1 black
London: 1 blue
Paris: 1 blue
Milan: 1 blue
Kolkata: 1 black
Mumbai: 1 black
=== SIGNALS ===
deck clock: 17 cards → 8 player-turn(s) of draws left; 2 cure(s) still needed → one cure every ~4 turn(s), team-wide
eradication: yellow: 6 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate; black: 7 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
blue: 4 of 12 burned, held bob 5, 3 in deck — margin 3 over the 5 needed
red: 3 of 12 burned, held alice 1, bob 2, 6 in deck — margin 4 over the 5 needed
DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free):
Buenos Aires(yellow): alice already at Buenos Aires → then that pawn treats
Ho Chi Minh City(red): drive bob 3 step(s) to Ho Chi Minh City → then that pawn treats
Kinshasa(yellow): drive alice 3 step(s) to Kinshasa → then that pawn treats
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
blue: bob has a FULL SET (5/5) — no further blue card can advance this cure (every card face is unique); bob is 1 move(s) from station Kolkata to discoverCure
red: YOU collect (1/5) — keep EVERY red card; nearest station Atlanta (3 move(s))
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
bob hands you Seoul(red): meet IN Seoul (the card's own city) — you 6 move(s), bob 4 move(s); then alice to station Kolkata +3 move(s) to cure
bob hands you Beijing(red): meet IN Beijing (the card's own city) — you 7 move(s), bob 4 move(s); then alice to station Kolkata +3 move(s) to cure
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
Buenos Aires (yellow, 3, imminent): you are HERE — treat NOW (one treat clears all 3 and refunds them)
Kinshasa (yellow, 3, imminent): 3 move(s): Sao Paulo→Lagos→Kinshasa
Baghdad (black, 2): 5 move(s): Sao Paulo→Madrid→Algiers→Cairo→Baghdad — nearer teammate: bob, 2 move(s) vs your 5
Karachi (black, 2): 6 move(s): Bogota→Miami→Atlanta→(shuttle)Kolkata→Delhi→Karachi — nearer teammate: bob, 1 move(s) vs your 6
⚠ DECISION FRONTIER — 1 plan dominates all rivals this turn.
Dominance pruned every rival on both tempo and risk. This is the priced
nominee, not an order: extend it or beat it with your own plan via preview_plan.
Blind spot: no cure line was priced this turn — that is a property of
candidate generation, not a verdict on curing. Price one yourself with
preview_plan before concluding the board says 'do not cure'.
- break the Ho Chi Minh City–Manila–Bangkok red cluster at Ho Chi Minh City — drive Bogota
tempo: 3 action(s) closer to the red cure (63 → 60 action(s) to land it) — you collect | risk after: ~1.0 expected outbreak(s) over the next 2 infect phases; en route to clear red at Ho Chi Minh City — worth ~7 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is
dominated: sweep Buenos Aires (yellow cured, 3 cubes, 1 treat clears all) — tempo 0 vs 3, risk 1.00 vs 0.79 — beaten by "break the Ho Chi Minh City–Manila–Bangkok red c…".
Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
[0] {"tag":"pass"}
[1] {"tag":"endActions"}
[2] {"tag":"driveFerry","to":"Bogota"}
[3] {"tag":"driveFerry","to":"Sao Paulo"}
[4] {"tag":"directFlight","to":"Shanghai"}
[5] {"tag":"treatDisease","color":"yellow"}
[6] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"}
[7] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"}
[8] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Tehran"}
[9] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Karachi"}
[10] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Mumbai"}
[11] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Kolkata"}
[12] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Chennai"}
[13] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Madrid"}
[14] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Toronto"}
[15] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Beijing"}
[16] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Essen"}
[17] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Seoul"}
[18] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Paris"}
[19] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Milan"}
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
Step 1 · {"synthetic": false, "servedModel": null}
reasoning: null
text: ""
toolCalls:
{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "treatDisease", "color": "yellow"}}, "output": {"submitted": true, "action": {"tag": "treatDisease", "color": "yellow"}}}
bob-legacy-p0081
Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 81. Active turn: False.
Model input coverage: unavailable: recorded without invocation IDs.
This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.
System prompt · Tool schemas · This call in decisions.jsonl
Linked accepted events
- Event #149 — unique payload candidate; not a proven invocation join
Recorded submissions and refusals
No correlated submission record is available. This does not imply no action was attempted.
Lifecycle evidence
None recorded.
Recorded input
ADVISORY — alice is on the move; you cannot act.
STANDING TEAM PLAN (alice, pinned 5 of your turn(s) ago):
PLAN v6 (post-CURE#1-yellow; supersedes v5.1). SCORE: yellow cured, outbreaks 1/8; epidemic#2 spent (Intensify re-seeded discards; Toronto card DELETED permanently via bob's RP). CURES: BLACK = next target, ALICE FULL 5/5 SET IN HAND (Riyadh/Karachi/Delhi/Kolkata/Cairo) — delivery is pure TRAVEL: alice self-hikes west ~9 legs via Delhi→Tehran→Istanbul/London/NY corridor → Atlanta (or convergent city w/ station), cure #2 fires on arrival round; role asymmetry locked (dispatcher rides are bob-ward only, HOME RUN retired as two-way). BLUE = bob collector — Europe beat LIVE this cycle: bucket Essen3⚠→StP2(2cube)→Toronto-wipe(medic auto since RP'd? no—treats)→Madrid/NY mopup; bob walks from Atlanta side. RED = alice margin≥4 spare-class, Bangkok3⚠ stack = alice TODAY (drive+treat×3), HCMC splash-partner loss folds red-east; Shanghai stays sacred. YELLOW done. FUEL-CLASS RESTATED: blue/yellow/black SET cards never fuel ever; red singles at margin≥5 are the only legal burn class (post-Taipei rule); events NEVER sheds while playable-in-phase possible. CONTINGENCY: Karachi black-card may charter-fuel ONLY emergency reroute (last-resort exception logged by mutual ack). RENDEZVOUS: Istanbul/London overlap mid-corridor for watchdog coverage; GG/AIRLIFT instant-ping both directions remains highest-priority trigger. Re-pin triggers ahead: cure#2 landed, epidemic#3, supply crash <10 any color, or co-location changes routing.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about Ho Chi Minh City (3 red), Buenos Aires (3 yellow), Kinshasa (3 yellow) — 3-cube cities that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.
=== STATE ===
phase=playerActions turnOwner=alice (actions left: 4)
you=bob role=medic at=Delhi
cures: blue:none yellow:cured black:cured red:none outbreaks=2/8 infectionRate=3
stations: Atlanta, Kolkata
players: alice@Milan(dispatcher) hand=2 [Shanghai(red), Mexico City(yellow)] bob@Delhi(medic) hand=7 [Madrid(blue), Toronto(blue), Beijing(red), Essen(blue), Seoul(red), Paris(blue), Milan(blue)]
supply: blue:15 yellow:18 black:17 red:17 decks: player=17 infection=41 player-discard: 4 blue, 9 yellow, 10 black, 3 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Ho Chi Minh City: 3 red⚠ [cluster Ho Chi Minh City–Manila–Bangkok: 7 cubes — matures to 3s costs 9+ treats] — 3 move(s): Kolkata→Bangkok→Ho Chi Minh City
Toronto: 3 blue⚠ [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats] — 4 move(s): Kolkata→(shuttle)Atlanta→Chicago→Toronto — or 1 action: direct flight (you hold Toronto — your 5/5 blue set — burning drops it to 4/5; 3 blue in deck; spend it only if this beats the cure)
Buenos Aires: 3 yellow⚠ [in infect-discard] — 5 move(s): Kolkata→(shuttle)Atlanta→Miami→Bogota→Buenos Aires [yellow CURED: 1 treat clears ALL cubes here] — nearer teammate: alice, 4 move(s) vs your 5
Kinshasa: 3 yellow⚠ — 5 move(s): Tehran→Baghdad→Cairo→Khartoum→Kinshasa [yellow CURED: 1 treat clears ALL cubes here] — nearer teammate: alice, 4 move(s) vs your 5
Manila: 2 red [cluster Ho Chi Minh City–Manila–Bangkok: 7 cubes — matures to 3s costs 9+ treats]
Baghdad: 2 black [in infect-discard] [cluster Baghdad–Karachi: 4 cubes — matures to 3s costs 6+ treats]
Karachi: 2 black [in infect-discard] [cluster Baghdad–Karachi: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 1 move(s): Karachi [black CURED: 1 treat clears ALL cubes here]
New York: 2 blue [in infect-discard] [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats]
Bangkok: 2 red [in infect-discard] [cluster Ho Chi Minh City–Manila–Bangkok: 7 cubes — matures to 3s costs 9+ treats]
Madrid: 1 blue
Cairo: 1 black
London: 1 blue
Paris: 1 blue
Milan: 1 blue
Kolkata: 1 black
Mumbai: 1 black
=== SIGNALS ===
deck clock: 17 cards → 8 player-turn(s) of draws left; 2 cure(s) still needed → one cure every ~4 turn(s), team-wide
eradication: yellow: 6 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate; black: 7 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
blue: 4 of 12 burned, held bob 5, 3 in deck — margin 3 over the 5 needed
red: 3 of 12 burned, held alice 1, bob 2, 6 in deck — margin 4 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
blue: YOU have a FULL SET (5/5) — station Kolkata (1 move(s)) to discoverCure
red: alice collects (1/5) — give alice your red cards when you share
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
hand Seoul(red) to alice: meet IN Seoul (the card's own city) — you 4 move(s), alice 5 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 4 move(s) to Seoul); then alice to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure
hand Beijing(red) to alice: meet IN Beijing (the card's own city) — you 4 move(s), alice 6 action(s) (go to Mexico City (5 move(s)), then charter to Beijing (spends Mexico City(yellow))); then alice to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
Buenos Aires (yellow, 3, imminent): 5 move(s): Kolkata→(shuttle)Atlanta→Miami→Bogota→Buenos Aires — nearer teammate: alice, 4 move(s) vs your 5
Kinshasa (yellow, 3, imminent): 5 move(s): Tehran→Baghdad→Cairo→Khartoum→Kinshasa — nearer teammate: alice, 4 move(s) vs your 5
Karachi (black, 2): 1 move(s): Karachi
Baghdad (black, 2): 2 move(s): Tehran→Baghdad
If you have useful advice for the active player, CALL the send_message
tool — advice written as plain text is discarded, never delivered.
If you have nothing useful to add, just stop.
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
Step 1 · {"synthetic": false, "servedModel": null}
reasoning: null
text: ""
toolCalls:
{"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "TONIGHT'S FLIP REPORT PRICED (your discard-phase note covered BA/Baghdad/Karachi growth): most important new fact = BUENOS AIRES HIT 3⚠ — it joins Kinshasa3 as cured-yellow bulk-wipes, and BOTH now read 'nearer teammate: alice 4-moves' with YOU holding Milan-side geometry; YOUR lane keeps exact ownership per contract (yellow wipes were always yours post-cure) but re-sequence your own ordering freely: station-Kolkata→BA via shuttle-Atlanta-miami-bogota is 5 legs for you while my cure-turn leaves ME 3 moves from HCMC-cluster... I ALSO NOTE Manila2+BKK2 give HCMC cluster 7 cubes — I can open post-cure day with [Kolkata→Bangkok→HCMC treats] reaching the red stack SAME morning while you take whichever yellow-wipe is cheaper from your side; that would REBALANCE the final theaters cleanly (me=east-red-closer, you=yellow-wipes+west Toronto-NY when drawn). NO itinerary demand either way — execute Cure-Day exactly as filed (your Milan turn runs whatever your filed line was), my blue-bank fires FIRST ACTION tomorrow: [drive Kolkata / discoverCure BLUE] = CURE#3 CONFIRMED-TOMORROW barring epidemic intercept tonight (rate-3 flips: HCMC3/Manila2/BA3/Kinshasa3/Toronto-NY all armed-ish ~each 4-5% window). Emergency format if anything chains overnight. GO HOLD THE NIGHT."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}}
Step 2 · {"synthetic": false, "servedModel": null}
reasoning: null
text:
Cure-Day eve advisory delivered: Buenos Aires joined Kinshasa as cured-yellow 3-stacks (both cheaper from her Milan geometry per proximity table), and I've proposed a final-theater rebalance — my post-cure morning swings east [Kolkata→Bangkok→HCMC] against the 7-cube red cluster while she takes the yellow bulk-wipes and future west work; no itinerary demands, her filed Milan turn runs untouched. My blue bank is locked for tomorrow's first action ([drive Kolkata / discoverCure] = cure #3) unless tonight's rate-3 flips chain something into crisis format. Standing by through alice's turn.
toolCalls: []
bob-legacy-p0082
Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 82. Active turn: False.
Model input coverage: unavailable: recorded without invocation IDs.
This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.
System prompt · Tool schemas · This call in decisions.jsonl
Linked accepted events
- Event #151 — unique payload candidate; not a proven invocation join
Recorded submissions and refusals
No correlated submission record is available. This does not imply no action was attempted.
Lifecycle evidence
None recorded.
Recorded input
POOL MESSAGE from alice (event #150): COVERAGE ANSWER for tonight's flag (BUENOS AIRES 3⚠) + partial-veto ACKS: your discard resolution is LOGGED AS FINAL — keeping Beijing/Seoul-red over burning them was the right call under corrected deck math (3-of-12 burned, six unrevealed, scout-value real), and the Baghdad-becomes-STATION#4-tomorrow idea is BANKED as genuine value found inside a veto (your arithmetic beat my ruling — noted without ego, that's how pairs win). THEATER SPLIT RIFIED PER YOUR OWN #149: YOU = east-red morning [post-cure Kolkata→Bangkok→HCMC treats], ME = yellow bulk-wipes (BA TODAY via Mexico-City fuel-burn → Bogota → treat-all; Kinshasa follows next turn via Milan→Istanbul→Cairo→Khartoum arc feeding westward), TORONTO-NY PAIR = mine when drawn-drawn/whenever closer. BLIND-SPOT PRICED EXPLICITLY (frontier asked): no cure line exists in MY hand this turn — I hold ONE red face (Shanghai), team red census = 3-of-5-alive (your Beijing/Seoul + my Shanghai), both missing faces unrevealed; so today's plan prices CONTAINMENT ONLY: bombs-dead = BA cluster killed 3 cubes SAME TURN I touch it (cured-color wipe refunds all supply immediately). Your blueprint executes overnight untouched. Execute on my side begins with the burn.
Reply via send_message only if it helps; otherwise continue or stop.
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
Step 1 · {"synthetic": false, "servedModel": null}
reasoning: null
text: ""
toolCalls:
{"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "FINAL ALIGNMENT BEFORE YOUR BURN — all three lines LOCKED, nothing contested: (1) you = BA-cluster cure-wipe TODAY via Mexico-City-fuel → Bogota arc, Kinshasa next cycle via Milan/Istanbul/Cairo/Khartoum westward feed; (2) me = cure-morning [drive Kolkata / discoverCure BLUE = CURE#3] then east-red [Kolkata→Bangkok→HCMC] against the 7-cube cluster same morning with spares for Karachi/Baghdad auto-clear passes on the rail; (3) Toronto-NY pair rides with you by proximity; redraw-polling continues as everyone's passive duty; GG/AIRLIFT instant-ping stays hot both directions. CENSUS for your containment math: red 3-of-5 alive (your Shanghai + my Beijing+Seoul), margin -2 deck-clock binding — meaning THE MOMENT either seat draws a NEW red face, red consolidation becomes live business again (ping triggers the relay re-plan from wherever we stand). GO BURN — see you at two cures to go."}, "output": {"sent": true, "note": "You have sent 2 of 5 messages available this turn."}}
Step 2 · {"synthetic": false, "servedModel": null}
reasoning: null
text:
Full alignment filed: her BA cluster dies today via the Mexico-City fuel-burn arc, Kinshasa follows next cycle westward; my morning is locked ([drive Kolkata / discoverCure] = cure #3, then east-red against the 7-cube HCMC/Manila/Bangkok stack); Toronto-NY stays proximity-hers. Red census registered at 3-of-5 alive with deck-clock binding — first new red draw either side re-triggers consolidation pings immediately. Alice's burn executes now; my Cure-Day opens on my next turn.
toolCalls: []
Other model calls recorded in this window
These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.
alice-legacy-p0082
Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 82. Active turn: True.
Model input coverage: unavailable: recorded without invocation IDs.
This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.
System prompt · Tool schemas · This call in decisions.jsonl
Linked accepted events
No proven accepted-event join is available for this record.
Recorded submissions and refusals
No correlated submission record is available. This does not imply no action was attempted.
Lifecycle evidence
None recorded.
Recorded input
ACTIVE TURN — it is your move.
STANDING TEAM PLAN (alice, pinned 5 of your turn(s) ago):
PLAN v6 (post-CURE#1-yellow; supersedes v5.1). SCORE: yellow cured, outbreaks 1/8; epidemic#2 spent (Intensify re-seeded discards; Toronto card DELETED permanently via bob's RP). CURES: BLACK = next target, ALICE FULL 5/5 SET IN HAND (Riyadh/Karachi/Delhi/Kolkata/Cairo) — delivery is pure TRAVEL: alice self-hikes west ~9 legs via Delhi→Tehran→Istanbul/London/NY corridor → Atlanta (or convergent city w/ station), cure #2 fires on arrival round; role asymmetry locked (dispatcher rides are bob-ward only, HOME RUN retired as two-way). BLUE = bob collector — Europe beat LIVE this cycle: bucket Essen3⚠→StP2(2cube)→Toronto-wipe(medic auto since RP'd? no—treats)→Madrid/NY mopup; bob walks from Atlanta side. RED = alice margin≥4 spare-class, Bangkok3⚠ stack = alice TODAY (drive+treat×3), HCMC splash-partner loss folds red-east; Shanghai stays sacred. YELLOW done. FUEL-CLASS RESTATED: blue/yellow/black SET cards never fuel ever; red singles at margin≥5 are the only legal burn class (post-Taipei rule); events NEVER sheds while playable-in-phase possible. CONTINGENCY: Karachi black-card may charter-fuel ONLY emergency reroute (last-resort exception logged by mutual ack). RENDEZVOUS: Istanbul/London overlap mid-corridor for watchdog coverage; GG/AIRLIFT instant-ping both directions remains highest-priority trigger. Re-pin triggers ahead: cure#2 landed, epidemic#3, supply crash <10 any color, or co-location changes routing.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about Ho Chi Minh City (3 red), Buenos Aires (3 yellow), Kinshasa (3 yellow) — 3-cube cities that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.
ACTION ECONOMY: you have 3 action(s) left this turn against 4 city(ies) at 3 cubes and 5 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.
TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line, extend it, or beat it with your own
plan via preview_plan; split targets with teammates either way.
=== STATE ===
phase=playerActions turnOwner=alice (actions left: 3)
you=alice role=dispatcher at=Mexico City
cures: blue:none yellow:cured black:cured red:none outbreaks=2/8 infectionRate=3
stations: Atlanta, Kolkata
players: alice@Mexico City(dispatcher) hand=1 [Shanghai(red)] bob@Delhi(medic) hand=7 [Madrid(blue), Toronto(blue), Beijing(red), Essen(blue), Seoul(red), Paris(blue), Milan(blue)]
supply: blue:15 yellow:18 black:17 red:17 decks: player=17 infection=41 player-discard: 4 blue, 10 yellow, 10 black, 3 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Ho Chi Minh City: 3 red⚠ [cluster Ho Chi Minh City–Manila–Bangkok: 7 cubes — matures to 3s costs 9+ treats] — 4 move(s): Los Angeles→San Francisco→Manila→Ho Chi Minh City — nearer teammate: bob, 3 move(s) vs your 4
Toronto: 3 blue⚠ [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats] — 2 move(s): Chicago→Toronto
Buenos Aires: 3 yellow⚠ [in infect-discard] — 2 move(s): Bogota→Buenos Aires [yellow CURED: 1 treat clears ALL cubes here]
Kinshasa: 3 yellow⚠ — 4 move(s): Bogota→Sao Paulo→Lagos→Kinshasa [yellow CURED: 1 treat clears ALL cubes here]
Manila: 2 red [cluster Ho Chi Minh City–Manila–Bangkok: 7 cubes — matures to 3s costs 9+ treats] — pre-empt (outbreak splash next door): 3 move(s): Los Angeles→San Francisco→Manila
Baghdad: 2 black [in infect-discard] [cluster Baghdad–Karachi: 4 cubes — matures to 3s costs 6+ treats]
Karachi: 2 black [in infect-discard] [cluster Baghdad–Karachi: 4 cubes — matures to 3s costs 6+ treats]
New York: 2 blue [in infect-discard] [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats]
Bangkok: 2 red [in infect-discard] [cluster Ho Chi Minh City–Manila–Bangkok: 7 cubes — matures to 3s costs 9+ treats]
Madrid: 1 blue
Cairo: 1 black
London: 1 blue
Paris: 1 blue
Milan: 1 blue
Kolkata: 1 black
Mumbai: 1 black
=== SIGNALS ===
deck clock: 17 cards → 8 player-turn(s) of draws left; 2 cure(s) still needed → one cure every ~4 turn(s), team-wide
eradication: yellow: 6 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate; black: 7 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
blue: 4 of 12 burned, held bob 5, 3 in deck — margin 3 over the 5 needed
red: 3 of 12 burned, held alice 1, bob 2, 6 in deck — margin 4 over the 5 needed
DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free):
Toronto(blue): drive alice 2 step(s) to Toronto → then that pawn treats
Buenos Aires(yellow): drive alice 2 step(s) to Buenos Aires → then that pawn treats
Ho Chi Minh City(red): drive bob 3 step(s) to Ho Chi Minh City → then that pawn treats
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
blue: bob has a FULL SET (5/5) — no further blue card can advance this cure (every card face is unique); bob is 1 move(s) from station Kolkata to discoverCure
red: YOU collect (1/5) — keep EVERY red card; nearest station Atlanta (2 move(s))
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
bob hands you Seoul(red): meet IN Seoul (the card's own city) — you 4 move(s), bob 4 move(s); then alice to station Kolkata +3 move(s) to cure
bob hands you Beijing(red): meet IN Beijing (the card's own city) — you 5 move(s), bob 4 move(s); then alice to station Kolkata +3 move(s) to cure
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
Buenos Aires (yellow, 3, imminent): 2 move(s): Bogota→Buenos Aires
Kinshasa (yellow, 3, imminent): 4 move(s): Bogota→Sao Paulo→Lagos→Kinshasa
Karachi (black, 2): 5 move(s): Chicago→Atlanta→(shuttle)Kolkata→Delhi→Karachi — nearer teammate: bob, 1 move(s) vs your 5
Baghdad (black, 2): 6 move(s): Chicago→Atlanta→(shuttle)Kolkata→Delhi→Tehran→Baghdad — nearer teammate: bob, 2 move(s) vs your 6
⚠ DECISION FRONTIER — 1 plan dominates all rivals this turn.
Dominance pruned every rival on both tempo and risk. This is the priced
nominee, not an order: extend it or beat it with your own plan via preview_plan.
Blind spot: no cure line was priced this turn — that is a property of
candidate generation, not a verdict on curing. Price one yourself with
preview_plan before concluding the board says 'do not cure'.
- break the Ho Chi Minh City–Manila–Bangkok red cluster at Ho Chi Minh City — drive Los Angeles, drive San Francisco, drive Manila
tempo: 3 action(s) closer to the red cure (58 → 55 action(s) to land it) — you collect | risk after: ~1.0 expected outbreak(s) over the next 2 infect phases; en route to clear red at Ho Chi Minh City — worth ~7 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is
dominated: break the Toronto–New York blue cluster at Toronto — tempo 0 vs 3, risk 1.00 vs 0.79 — beaten by "break the Ho Chi Minh City–Manila–Bangkok red c…".
dominated: sweep Buenos Aires (yellow cured, 3 cubes, 1 treat clears all) — tempo -5 vs 3, risk 1.00 vs 0.79 — beaten by "break the Ho Chi Minh City–Manila–Bangkok red c…".
Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
[0] {"tag":"pass"}
[1] {"tag":"endActions"}
driveFerry — 5 options; build {"tag":"driveFerry","to":<one to below>}
to: "Los Angeles", "Chicago", "Miami", "Bogota", "Lima"
[7] {"tag":"directFlight","to":"Shanghai"}
[8] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"}
[9] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"}
[10] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Tehran"}
[11] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Karachi"}
[12] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Mumbai"}
[13] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Kolkata"}
[14] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Chennai"}
[15] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Madrid"}
[16] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Toronto"}
[17] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Beijing"}
[18] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Essen"}
[19] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Seoul"}
[20] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Paris"}
[21] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Milan"}
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
Step 1 · {"synthetic": false, "servedModel": null}
reasoning: null
text: ""
toolCalls:
{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "driveFerry", "to": "Bogota"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Bogota"}}}
alice-legacy-p0083
Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 83. Active turn: True.
Model input coverage: unavailable: recorded without invocation IDs.
This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.
System prompt · Tool schemas · This call in decisions.jsonl
Linked accepted events
No proven accepted-event join is available for this record.
Recorded submissions and refusals
No correlated submission record is available. This does not imply no action was attempted.
Lifecycle evidence
None recorded.
Recorded input
ACTIVE TURN — it is your move.
STANDING TEAM PLAN (alice, pinned 5 of your turn(s) ago):
PLAN v6 (post-CURE#1-yellow; supersedes v5.1). SCORE: yellow cured, outbreaks 1/8; epidemic#2 spent (Intensify re-seeded discards; Toronto card DELETED permanently via bob's RP). CURES: BLACK = next target, ALICE FULL 5/5 SET IN HAND (Riyadh/Karachi/Delhi/Kolkata/Cairo) — delivery is pure TRAVEL: alice self-hikes west ~9 legs via Delhi→Tehran→Istanbul/London/NY corridor → Atlanta (or convergent city w/ station), cure #2 fires on arrival round; role asymmetry locked (dispatcher rides are bob-ward only, HOME RUN retired as two-way). BLUE = bob collector — Europe beat LIVE this cycle: bucket Essen3⚠→StP2(2cube)→Toronto-wipe(medic auto since RP'd? no—treats)→Madrid/NY mopup; bob walks from Atlanta side. RED = alice margin≥4 spare-class, Bangkok3⚠ stack = alice TODAY (drive+treat×3), HCMC splash-partner loss folds red-east; Shanghai stays sacred. YELLOW done. FUEL-CLASS RESTATED: blue/yellow/black SET cards never fuel ever; red singles at margin≥5 are the only legal burn class (post-Taipei rule); events NEVER sheds while playable-in-phase possible. CONTINGENCY: Karachi black-card may charter-fuel ONLY emergency reroute (last-resort exception logged by mutual ack). RENDEZVOUS: Istanbul/London overlap mid-corridor for watchdog coverage; GG/AIRLIFT instant-ping both directions remains highest-priority trigger. Re-pin triggers ahead: cure#2 landed, epidemic#3, supply crash <10 any color, or co-location changes routing.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about Ho Chi Minh City (3 red), Buenos Aires (3 yellow), Kinshasa (3 yellow) — 3-cube cities that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.
ACTION ECONOMY: you have 2 action(s) left this turn against 4 city(ies) at 3 cubes and 5 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.
TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line, extend it, or beat it with your own
plan via preview_plan; split targets with teammates either way.
=== STATE ===
phase=playerActions turnOwner=alice (actions left: 2)
you=alice role=dispatcher at=Bogota
cures: blue:none yellow:cured black:cured red:none outbreaks=2/8 infectionRate=3
stations: Atlanta, Kolkata
players: alice@Bogota(dispatcher) hand=1 [Shanghai(red)] bob@Delhi(medic) hand=7 [Madrid(blue), Toronto(blue), Beijing(red), Essen(blue), Seoul(red), Paris(blue), Milan(blue)]
supply: blue:15 yellow:18 black:17 red:17 decks: player=17 infection=41 player-discard: 4 blue, 10 yellow, 10 black, 3 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Ho Chi Minh City: 3 red⚠ [cluster Ho Chi Minh City–Manila–Bangkok: 7 cubes — matures to 3s costs 9+ treats] — 5 move(s): Miami→Atlanta→(shuttle)Kolkata→Bangkok→Ho Chi Minh City — nearer teammate: bob, 3 move(s) vs your 5
Toronto: 3 blue⚠ [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats] — 3 move(s): Miami→Washington→Toronto
Buenos Aires: 3 yellow⚠ [in infect-discard] — 1 move(s): Buenos Aires [yellow CURED: 1 treat clears ALL cubes here]
Kinshasa: 3 yellow⚠ — 3 move(s): Sao Paulo→Lagos→Kinshasa [yellow CURED: 1 treat clears ALL cubes here]
Manila: 2 red [cluster Ho Chi Minh City–Manila–Bangkok: 7 cubes — matures to 3s costs 9+ treats]
Baghdad: 2 black [in infect-discard] [cluster Baghdad–Karachi: 4 cubes — matures to 3s costs 6+ treats]
Karachi: 2 black [in infect-discard] [cluster Baghdad–Karachi: 4 cubes — matures to 3s costs 6+ treats]
New York: 2 blue [in infect-discard] [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 3 move(s): Miami→Washington→New York
Bangkok: 2 red [in infect-discard] [cluster Ho Chi Minh City–Manila–Bangkok: 7 cubes — matures to 3s costs 9+ treats]
Madrid: 1 blue
Cairo: 1 black
London: 1 blue
Paris: 1 blue
Milan: 1 blue
Kolkata: 1 black
Mumbai: 1 black
=== SIGNALS ===
deck clock: 17 cards → 8 player-turn(s) of draws left; 2 cure(s) still needed → one cure every ~4 turn(s), team-wide
eradication: yellow: 6 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate; black: 7 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
blue: 4 of 12 burned, held bob 5, 3 in deck — margin 3 over the 5 needed
red: 3 of 12 burned, held alice 1, bob 2, 6 in deck — margin 4 over the 5 needed
DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free):
Buenos Aires(yellow): drive alice 1 step(s) to Buenos Aires → then that pawn treats
Ho Chi Minh City(red): drive bob 3 step(s) to Ho Chi Minh City → then that pawn treats
Toronto(blue): drive alice 3 step(s) to Toronto → then that pawn treats
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
blue: bob has a FULL SET (5/5) — no further blue card can advance this cure (every card face is unique); bob is 1 move(s) from station Kolkata to discoverCure
red: YOU collect (1/5) — keep EVERY red card; nearest station Atlanta (2 move(s))
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
bob hands you Seoul(red): meet IN Seoul (the card's own city) — you 5 move(s), bob 4 move(s); then alice to station Kolkata +3 move(s) to cure
bob hands you Beijing(red): meet IN Beijing (the card's own city) — you 6 move(s), bob 4 move(s); then alice to station Kolkata +3 move(s) to cure
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
Buenos Aires (yellow, 3, imminent): 1 move(s): Buenos Aires
Kinshasa (yellow, 3, imminent): 3 move(s): Sao Paulo→Lagos→Kinshasa
Baghdad (black, 2): 5 move(s): Sao Paulo→Madrid→Algiers→Cairo→Baghdad — nearer teammate: bob, 2 move(s) vs your 5
Karachi (black, 2): 5 move(s): Miami→Atlanta→(shuttle)Kolkata→Delhi→Karachi — nearer teammate: bob, 1 move(s) vs your 5
⚠ DECISION FRONTIER — 1 plan dominates all rivals this turn.
Dominance pruned every rival on both tempo and risk. This is the priced
nominee, not an order: extend it or beat it with your own plan via preview_plan.
Blind spot: no cure line was priced this turn — that is a property of
candidate generation, not a verdict on curing. Price one yourself with
preview_plan before concluding the board says 'do not cure'.
- break the Ho Chi Minh City–Manila–Bangkok red cluster at Ho Chi Minh City — drive Miami, drive Atlanta
tempo: 5 action(s) closer to the red cure (60 → 55 action(s) to land it) — you collect | risk after: ~1.0 expected outbreak(s) over the next 2 infect phases; en route to clear red at Ho Chi Minh City — worth ~7 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is
dominated: break the Toronto–New York blue cluster at Toronto — tempo 2 vs 5, risk 0.82 vs 0.79 — beaten by "break the Ho Chi Minh City–Manila–Bangkok red c…".
dominated: sweep Buenos Aires (yellow cured, 3 cubes, 1 treat clears all) — tempo -3 vs 5, risk 1.00 vs 0.79 — beaten by "break the Ho Chi Minh City–Manila–Bangkok red c…".
Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
[0] {"tag":"pass"}
[1] {"tag":"endActions"}
driveFerry — 5 options; build {"tag":"driveFerry","to":<one to below>}
to: "Miami", "Mexico City", "Lima", "Buenos Aires", "Sao Paulo"
[7] {"tag":"directFlight","to":"Shanghai"}
[8] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"}
[9] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"}
[10] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Tehran"}
[11] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Karachi"}
[12] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Mumbai"}
[13] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Kolkata"}
[14] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Chennai"}
[15] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Madrid"}
[16] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Toronto"}
[17] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Beijing"}
[18] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Essen"}
[19] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Seoul"}
[20] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Paris"}
[21] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Milan"}
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
Step 1 · {"synthetic": false, "servedModel": null}
reasoning: null
text: ""
toolCalls:
{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "driveFerry", "to": "Buenos Aires"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Buenos Aires"}}}
bob-legacy-p0083
Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 83. Active turn: True.
Model input coverage: unavailable: recorded without invocation IDs.
This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.
System prompt · Tool schemas · This call in decisions.jsonl
Linked accepted events
No proven accepted-event join is available for this record.
Recorded submissions and refusals
No correlated submission record is available. This does not imply no action was attempted.
Lifecycle evidence
None recorded.
Recorded input
ACTIVE TURN — it is your move.
STANDING TEAM PLAN (alice, pinned 6 of your turn(s) ago):
PLAN v6 (post-CURE#1-yellow; supersedes v5.1). SCORE: yellow cured, outbreaks 1/8; epidemic#2 spent (Intensify re-seeded discards; Toronto card DELETED permanently via bob's RP). CURES: BLACK = next target, ALICE FULL 5/5 SET IN HAND (Riyadh/Karachi/Delhi/Kolkata/Cairo) — delivery is pure TRAVEL: alice self-hikes west ~9 legs via Delhi→Tehran→Istanbul/London/NY corridor → Atlanta (or convergent city w/ station), cure #2 fires on arrival round; role asymmetry locked (dispatcher rides are bob-ward only, HOME RUN retired as two-way). BLUE = bob collector — Europe beat LIVE this cycle: bucket Essen3⚠→StP2(2cube)→Toronto-wipe(medic auto since RP'd? no—treats)→Madrid/NY mopup; bob walks from Atlanta side. RED = alice margin≥4 spare-class, Bangkok3⚠ stack = alice TODAY (drive+treat×3), HCMC splash-partner loss folds red-east; Shanghai stays sacred. YELLOW done. FUEL-CLASS RESTATED: blue/yellow/black SET cards never fuel ever; red singles at margin≥5 are the only legal burn class (post-Taipei rule); events NEVER sheds while playable-in-phase possible. CONTINGENCY: Karachi black-card may charter-fuel ONLY emergency reroute (last-resort exception logged by mutual ack). RENDEZVOUS: Istanbul/London overlap mid-corridor for watchdog coverage; GG/AIRLIFT instant-ping both directions remains highest-priority trigger. Re-pin triggers ahead: cure#2 landed, epidemic#3, supply crash <10 any color, or co-location changes routing.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about Ho Chi Minh City (3 red), Manila (3 red), Kinshasa (3 yellow), Hong Kong (3 red), Jakarta (3 red) — 3-cube cities that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.
ACTION ECONOMY: you have 4 action(s) left this turn against 7 city(ies) at 3 cubes and 5 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.
TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line, extend it, or beat it with your own
plan via preview_plan; split targets with teammates either way.
=== STATE ===
phase=playerActions turnOwner=bob (actions left: 4)
you=bob role=medic at=Delhi
cures: blue:none yellow:cured black:cured red:none outbreaks=7/8 infectionRate=3
stations: Atlanta, Kolkata
players: alice@Buenos Aires(dispatcher) hand=3 [Shanghai(red), Chicago(blue), London(blue)] bob@Delhi(medic) hand=7 [Madrid(blue), Toronto(blue), Beijing(red), Essen(blue), Seoul(red), Paris(blue), Milan(blue)]
supply: blue:15 yellow:21 black:16 red:1⚠ decks: player=15 infection=38 player-discard: 4 blue, 10 yellow, 10 black, 3 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Ho Chi Minh City: 3 red⚠ [in infect-discard] [cluster Ho Chi Minh City–Jakarta–Manila–Taipei–Bangkok–Kolkata–Hong Kong: 19 cubes — matures to 3s costs 21+ treats] [red supply CRITICAL — 1 left, phase demand up to 27, reshuffle trap] — 3 move(s): Kolkata→Bangkok→Ho Chi Minh City
Toronto: 3 blue⚠ [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats]
Manila: 3 red⚠ [in infect-discard] [cluster Ho Chi Minh City–Jakarta–Manila–Taipei–Bangkok–Kolkata–Hong Kong: 19 cubes — matures to 3s costs 21+ treats]
Bangkok: 3 red⚠ [in infect-discard] [cluster Ho Chi Minh City–Jakarta–Manila–Taipei–Bangkok–Kolkata–Hong Kong: 19 cubes — matures to 3s costs 21+ treats] — 2 move(s): Kolkata→Bangkok
Kinshasa: 3 yellow⚠
Hong Kong: 3 red⚠ [cluster Ho Chi Minh City–Jakarta–Manila–Taipei–Bangkok–Kolkata–Hong Kong: 19 cubes — matures to 3s costs 21+ treats] — 2 move(s): Kolkata→Hong Kong
Jakarta: 3 red⚠ [cluster Ho Chi Minh City–Jakarta–Manila–Taipei–Bangkok–Kolkata–Hong Kong: 19 cubes — matures to 3s costs 21+ treats] — 2 move(s): Chennai→Jakarta
Baghdad: 2 black [in infect-discard] [cluster Baghdad–Karachi: 4 cubes — matures to 3s costs 6+ treats]
Karachi: 2 black [in infect-discard] [cluster Baghdad–Karachi: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 1 move(s): Karachi [black CURED: 1 treat clears ALL cubes here]
New York: 2 blue [in infect-discard] [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats]
Kolkata: 2 black, 2 red [in infect-discard] [cluster Ho Chi Minh City–Jakarta–Manila–Taipei–Bangkok–Kolkata–Hong Kong: 19 cubes — matures to 3s costs 21+ treats]
Taipei: 2 red [cluster Ho Chi Minh City–Jakarta–Manila–Taipei–Bangkok–Kolkata–Hong Kong: 19 cubes — matures to 3s costs 21+ treats]
Madrid: 1 blue
Cairo: 1 black
London: 1 blue
Paris: 1 blue
Milan: 1 blue
Mumbai: 1 black
San Francisco: 1 red
Chennai: 1 red
Shanghai: 1 red
Sydney: 1 red
=== SIGNALS ===
deck clock: 15 cards → 7 player-turn(s) of draws left; 2 cure(s) still needed → one cure every ~3 turn(s), team-wide
eradication: yellow: 3 cube(s) across 1 city(ies) → ~1 treat action(s) to eradicate; black: 8 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
blue: 4 of 12 burned, held alice 2, bob 5, 1 in deck — margin 3 over the 5 needed
red: 3 of 12 burned, held alice 1, bob 2, 6 in deck — margin 4 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
blue: YOU have a FULL SET (5/5) — station Kolkata (1 move(s)) to discoverCure
red: alice collects (1/5) — give alice your red cards when you share
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
hand Beijing(red) to alice: meet IN Beijing (the card's own city) — you 4 move(s), alice 4 action(s) (go to Chicago (3 move(s)), then charter to Beijing (spends Chicago(blue))); then alice to station Atlanta +2 action(s) (direct flight to Chicago (spends Chicago(blue)), then 1 move(s) to Atlanta) to cure
hand Seoul(red) to alice: meet IN Seoul (the card's own city) — you 4 move(s), alice 4 action(s) (go to Chicago (3 move(s)), then charter to Seoul (spends Chicago(blue))); then alice to station Atlanta +2 action(s) (direct flight to Chicago (spends Chicago(blue)), then 1 move(s) to Atlanta) to cure
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
Kinshasa (yellow, 3, imminent): 5 move(s): Tehran→Baghdad→Cairo→Khartoum→Kinshasa — nearer teammate: alice, 3 move(s) vs your 5
Karachi (black, 2): 1 move(s): Karachi
Kolkata (black, 2): 1 move(s): Kolkata
Baghdad (black, 2): 2 move(s): Tehran→Baghdad
⚠ DECISION FRONTIER — 3 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
clocks — outbreaks 7/8; deck ~7 turn(s), 2 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or beat it via preview_plan.
- cure blue at Kolkata — drive Kolkata, CURE blue
tempo: lands a cure THIS TURN; clears 2 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 3 armed discard bomb(s) (Bangkok, Ho Chi Minh City, Manila): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~8 chained outbreak(s) committed over the ~4 infect phase(s) after it, cancelable ONLY by treating them before it fires — track 7/8: that alone LOSES the game, P(red supply hits 0) ≈ 6%
- defuse Hong Kong (red supply critical) — drive Kolkata, drive Hong Kong, treat red
tempo: 4 action(s) closer to the red cure (63 → 59 action(s) to land it) — alice collects; clears 5 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 3 armed discard bomb(s) (Bangkok, Ho Chi Minh City, Manila): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~4 chained outbreak(s) committed over the ~4 infect phase(s) after it, cancelable ONLY by treating them before it fires — track 7/8: that alone LOSES the game; returns 3 red (supply 4 after) to a strained supply, P(red supply hits 0) ≈ 6%
- defuse the armed discard bomb at Bangkok (red — fires on the next epidemic reshuffle) — drive Kolkata, drive Bangkok, treat red
tempo: 2 action(s) closer to the red cure (63 → 61 action(s) to land it) — alice collects; clears 5 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (Ho Chi Minh City, Manila): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~5 chained outbreak(s) committed over the ~4 infect phase(s) after it, cancelable ONLY by treating them before it fires — track 7/8: that alone LOSES the game; returns 3 red (supply 4 after) to a strained supply, P(red supply hits 0) ≈ 4%
exchange "cure blue at Kolkata" → "defuse Hong Kong": gives up 1 cure(s) landed this turn to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 8 → 4 committed outbreak(s)
exchange "defuse Hong Kong" → "defuse the armed discard bomb at Bangkok": gives up 2 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 4 → 5 committed outbreak(s)
dominated: "advance the red cure: move toward the Beijing handoff (alice collects; assumes they meet you)" — tempo 7 vs 102, risk 1.74 vs 1.74 — beaten by "cure blue at Kolkata"
dominated: "defuse Jakarta (red supply critical)" — tempo -1 vs 4, risk 0.73 vs 0.42 — beaten by "defuse Hong Kong"
dominated: "break the Toronto–New York blue cluster at Toronto" — tempo -1 vs 4, risk 1.56 vs 0.42 — beaten by "defuse Hong Kong"
dominated: "sweep Kinshasa (yellow cured, 3 cubes, 1 treat clears all)" — tempo -4 vs 4, risk 1.56 vs 0.42 — beaten by "defuse Hong Kong"
dominated: "defuse the armed discard bomb at Ho Chi Minh City (red — fires on the next epidemic reshuffle)" — tempo 2 vs 4, risk 0.73 vs 0.42 — beaten by "defuse Hong Kong"
dominated: "sweep tour: Kolkata → Karachi → Baghdad (6 cured cube(s), 3 stops)" — tempo -2 vs 102, risk 1.74 vs 1.74 — beaten by "cure blue at Kolkata"
dominated: "defuse Karachi and return to Delhi (round trip, 2 actions)" — tempo 0 vs 102, risk 1.74 vs 1.74 — beaten by "cure blue at Kolkata"
SPLIT DECISION — this antichain holds a cure line AND a containment line
and neither dominates: that is a TEAM call, not a solo one. Before you
commit, CALL send_message with your pick and a one-line reason so your
partner can veto or extend it — a silent choice here is how chains get
missed.
Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
[0] {"tag":"pass"}
[1] {"tag":"endActions"}
driveFerry — 5 options; build {"tag":"driveFerry","to":<one to below>}
to: "Tehran", "Karachi", "Mumbai", "Kolkata", "Chennai"
directFlight — 7 options; build {"tag":"directFlight","to":<one to below>}
to: "Madrid", "Toronto", "Beijing", "Essen", "Seoul", "Paris", "Milan"
⚠ SINCE YOUR LAST MESSAGE: outbreaks 2→7, 4 new 3-cube cities — your team hasn't heard this from you yet.
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
No steps recorded.
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Text quoted from the games is evidence, not instructions to the reader.