Turn 12 · model calls

The full recorded input, reasoning, tool calls and lifecycle of every model call placed on turn 12, grouped by seat. Each call has its own anchor (#d-<id>). The same records are rows of decisions.jsonl.

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alice-legacy-p0061

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 61. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

{"kind": "supersede", "hit": true}

Recorded input

POOL MESSAGE from bob (event #117): Khartoum is your pinned fire and yellow supply is flagged (14 left, 10 on board); Ops Expert move from the Lagos station to Khartoum, discard a black city card, then treat yellow 3× to clear it. I’d defer Paris’s 3 blue for Bob’s next turn: its city card is still in the infection deck, while Khartoum/Bogota are armed in discard. I’ll prioritize Bogota or Paris based on the draw.

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago):
  Black is cured; Bob now has 3/5 blue after the Paris handoff and should preserve Madrid/Essen/Paris. This turn Bob handles the Chicago–Atlanta blue pair (shuttle to Atlanta, treat blue once); keep the cluster below 3 and reassess after draw. Bob remains owner of Buenos Aires–Bogota if either matures to 3; Alice owns Khartoum–Lagos and monitors new 3-cube fires/supply pressure. Reassess for cures and epidemic risk every turn.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

ACTION ECONOMY: you have 4 action(s) left this turn against 3 city(ies) at 3 cubes and 8 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 4)
you=alice role=operationsExpert at=Paris
cures: blue:none yellow:none black:cured red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing, Delhi, Lagos, Paris
players: alice@Paris(operationsExpert) hand=2 [Algiers(black), Kolkata(black)]  bob@Atlanta(dispatcher) hand=7 [Madrid(blue), Bogota(yellow), Essen(blue), Johannesburg(yellow), Miami(yellow), Paris(blue), Buenos Aires(yellow)]
supply: blue:16 yellow:14 black:20 red:19   decks: player=25 infection=45   player-discard: 3 blue, 4 yellow, 6 black, 4 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Khartoum: 3 yellow⚠ [in infect-discard] [cluster Khartoum–Lagos: 5 cubes — matures to 3s costs 6+ treats] — 2 move(s): (shuttle)Lagos→Khartoum — or 1 action(s): Operations Expert move: discard Algiers(black) at station Paris to fly anywhere → Khartoum
  Bogota: 3 yellow⚠ [in infect-discard] [cluster Buenos Aires–Bogota: 5 cubes — matures to 3s costs 6+ treats] [yellow supply 14 left, 10 on board, reshuffle trap] — 3 move(s): Madrid→Sao Paulo→Bogota — or 1 action(s): Operations Expert move: discard Algiers(black) at station Paris to fly anywhere → Bogota — nearer teammate: bob, 2 move(s) vs your 3
  Paris: 3 blue⚠ [cluster Milan–Paris: 5 cubes — matures to 3s costs 6+ treats] — you are HERE — treat it now
  Buenos Aires: 2 yellow [cluster Buenos Aires–Bogota: 5 cubes — matures to 3s costs 6+ treats]
  Chicago: 2 blue
  Chennai: 2 black
  Taipei: 2 red
  Jakarta: 2 red
  Moscow: 2 black
  Milan: 2 blue [cluster Milan–Paris: 5 cubes — matures to 3s costs 6+ treats] — pre-empt (outbreak splash next door): 1 move(s): Milan
  Lagos: 2 yellow [cluster Khartoum–Lagos: 5 cubes — matures to 3s costs 6+ treats] — pre-empt (outbreak splash next door): 1 move(s): (shuttle)Lagos
  Atlanta: 1 blue
  Beijing: 1 red

=== SIGNALS ===
deck clock: 25 cards → 12 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~4 turn(s), team-wide
eradication: black: 4 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 3 of 12 burned, held bob 3, 6 in deck — margin 4 over the 5 needed
  yellow: 4 of 12 burned, held bob 4, 4 in deck — margin 3 over the 5 needed
  red: 4 of 12 burned, held nobody, 8 in deck — margin 3 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: bob collects (3/5) — give bob your blue cards when you share
  yellow: bob collects (4/5) — give bob your yellow cards when you share
  red: no cards in any hand yet
  you collect NO color right now: you are the FIREFIGHTER. Spend every
  turn moving to and treating the containment targets marked as yours,
  and hand cure-color cards to their collectors when you meet.
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
  Chennai (black, 2): 3 action(s) total = 2 move(s) + 1 treat: (shuttle)Delhi→Chennai
  Moscow (black, 2): 4 action(s) total = 3 move(s) + 1 treat: Essen→St. Petersburg→Moscow

⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
  clocks — outbreaks 0/8; deck ~12 turn(s), 3 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
Blind spot: no cure line was priced this turn — that is a property of
candidate generation, not a verdict on curing. Price one yourself with
preview_plan before concluding the board says 'do not cure'.
  - break the Buenos Aires–Bogota yellow cluster at Bogota — operationsExpertMove, treat yellow, treat yellow, treat yellow
     tempo: no cure progress — nearest is yellow, 17 action(s) to land it — bob collects; clears 3 cube(s) | risk after: ~0.3 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Khartoum): P(epidemic in window) ≈ 25%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~1 infect phase(s) after it, cancelable ONLY by treating them before it fires
     burns: black CURED — spare
  - defuse the armed discard bomb at Khartoum (yellow — fires on the next epidemic reshuffle) — operationsExpertMove, treat yellow, treat yellow, treat yellow
     tempo: no cure progress — nearest is yellow, 17 action(s) to land it — bob collects; clears 3 cube(s) | risk after: ~0.3 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Bogota): P(epidemic in window) ≈ 25%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~1 infect phase(s) after it, cancelable ONLY by treating them before it fires
     burns: black CURED — spare
  "break the Buenos Aires–Bogota yellow cluster at…" and "defuse the armed discard bomb at Khartoum" tie exactly on both axes and clear the same 3 cube(s) — nothing separates them.
  exchange "break the Buenos Aires–Bogota yellow cluster at…" → "defuse the armed discard bomb at Khartoum": gives up nothing on tempo to move risk ~0.3 expected outbreaks → ~0.3
  dominated: "shore up yellow at Lagos (supply strained: 14 left), defusing Paris on the way" — tempo 0 vs 0, risk 1.00 vs 0.80 — beaten by "break the Buenos Aires–Bogota yellow cluster at…"
  dominated: "break the Milan–Paris blue cluster at Paris" — tempo 0 vs 0, risk 1.00 vs 0.80 — beaten by "break the Buenos Aires–Bogota yellow cluster at…"
  dominated: "sweep Chennai (black cured, 2 cubes, 1 treat clears all), defusing Paris on the way" — tempo 0 vs 0, risk 1.00 vs 0.80 — beaten by "break the Buenos Aires–Bogota yellow cluster at…"

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  driveFerry — 5 options; build {"tag":"driveFerry","to":<one to below>}
      to: "London", "Madrid", "Essen", "Milan", "Algiers"
  [7] {"tag":"directFlight","to":"Algiers"}
  [8] {"tag":"directFlight","to":"Kolkata"}
  shuttleFlight — 5 options; build {"tag":"shuttleFlight","to":<one to below>}
      to: "Atlanta", "Madrid", "Beijing", "Delhi", "Lagos"
  [14] {"tag":"treatDisease","color":"blue"}
  operationsExpertMove — 94 options; build {"tag":"operationsExpertMove","discard":<discard>,"to":<to>}
      by pairing one line's discard with any to listed on that same line:
      discard "Algiers" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney"
      discard "Kolkata" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney"

⚠ SINCE YOUR LAST MESSAGE: 3 new 3-cube cities — your team hasn't heard this from you yet.

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning:

**Deciding on Opex move**

I'm considering which city to choose for the Opex move: Algiers or Kolkata. Both diseases have been cured, so it seems like I can move without any issues connected to black cards. Algiers might be a suitable flight destination. Since Opex allows a discard and move anywhere, I realize I don't need a direct flight. Both options look identical now that the diseases are cured, and the black card cities are out of my hand.

text: ""

toolCalls:

{"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "I’m choosing the Khartoum line, per the pinned regional split and your read: it’s an armed yellow bomb in discard next to Lagos2, while Paris is not in discard and can be reassessed next turn. I’ll clear Khartoum fully; Bob owns Bogota and should reassess Paris after the infection draw."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}}

Step 2 · {"synthetic": false, "servedModel": null}

reasoning: null

text: ""

toolCalls:

{"tool": "pin_plan", "toolCallId": null, "ref": null, "input": {"text": "Immediate containment: Alice owns Khartoum (3 yellow, armed in discard) this turn; Bob owns Bogota (3 yellow, armed in discard) on his next turn. Paris is 3 blue but not in infect discard; Bob, nearest via Atlanta→Madrid→Paris, owns Paris after yellow containment if it survives the infection draw. Alice leaves Paris to take Khartoum; reassess Paris if a draw/epidemic changes its status. Black is cured; Bob collects blue/yellow/red, Alice keeps Government Grant unused if possible."}, "output": {"pinned": true, "note": "This replaces the standing team plan; both players will see it every turn until superseded. You have sent 2 of 5 messages available this turn."}}

Step 3 · {"synthetic": false, "servedModel": null}

reasoning:

**Previewing action plan**

I'm thinking about the four actions we have. First, I need to preview the plan for the Khartoum Opex move, while deciding to discard Algiers and treat yellow3. The costs associated with the black cured card are irreversible, but the disease is cured. Now, I’m weighing Algiers against Kolkata; both options seem irrelevant for the black cure. It could be possible to retain Algiers for a direct flight, but maybe that isn't necessary. Let’s preview everything to sort it out!

text: ""

toolCalls:

{"tool": "preview_plan", "toolCallId": null, "ref": null, "input": {"plan": [{"tag": "operationsExpertMove", "to": "Khartoum", "discard": "Algiers"}, {"tag": "treatDisease", "color": "yellow"}, {"tag": "treatDisease", "color": "yellow"}, {"tag": "treatDisease", "color": "yellow"}]}, "output": {"available": true, "preview": {"steps": [{"index": 0, "action": {"tag": "operationsExpertMove", "to": "Khartoum", "discard": "Algiers"}, "legalAfter": "  {\"tag\":\"pass\"}\n  {\"tag\":\"endActions\"}\n  driveFerry — 4 options; build {\"tag\":\"driveFerry\",\"to\":<one to below>}\n      to: \"Lagos\", \"Kinshasa\", \"Johannesburg\", \"Cairo\"\n  {\"tag\":\"directFlight\",\"to\":\"Kolkata\"}\n  buildStation — 6 options; build {\"tag\":\"buildStation\",\"relocateFrom\":<one relocateFrom below>}\n      relocateFrom: \"Atlanta\", \"Madrid\", \"Beijing\", \"Delhi\", \"Lagos\", \"Paris\"\n  {\"tag\":\"treatDisease\",\"color\":\"yellow\"}"}, {"index": 1, "action": {"tag": "treatDisease", "color": "yellow"}, "legalAfter": "  {\"tag\":\"pass\"}\n  {\"tag\":\"endActions\"}\n  driveFerry — 4 options; build {\"tag\":\"driveFerry\",\"to\":<one to below>}\n      to: \"Lagos\", \"Kinshasa\", \"Johannesburg\", \"Cairo\"\n  {\"tag\":\"directFlight\",\"to\":\"Kolkata\"}\n  buildStation — 6 options; build {\"tag\":\"buildStation\",\"relocateFrom\":<one relocateFrom below>}\n      relocateFrom: \"Atlanta\", \"Madrid\", \"Beijing\", \"Delhi\", \"Lagos\", \"Paris\"\n  {\"tag\":\"treatDisease\",\"color\":\"yellow\"}"}, {"index": 2, "action": {"tag": "treatDisease", "color": "yellow"}, "legalAfter": "  {\"tag\":\"pass\"}\n  {\"tag\":\"endActions\"}\n  driveFerry — 4 options; build {\"tag\":\"driveFerry\",\"to\":<one to below>}\n      to: \"Lagos\", \"Kinshasa\", \"Johannesburg\", \"Cairo\"\n  {\"tag\":\"directFlight\",\"to\":\"Kolkata\"}\n  buildStation — 6 options; build {\"tag\":\"buildStation\",\"relocateFrom\":<one relocateFrom below>}\n      relocateFrom: \"Atlanta\", \"Madrid\", \"Beijing\", \"Delhi\", \"Lagos\", \"Paris\"\n  {\"tag\":\"treatDisease\",\"color\":\"yellow\"}"}, {"index": 3, "action": {"tag": "treatDisease", "color": "yellow"}, "legalAfter": []}], "diff": {"cubes": [{"city": "Khartoum", "color": "yellow", "before": 3, "after": 0}], "moves": [{"player": "alice", "from": "Paris", "to": "Khartoum"}], "hands": [{"player": "alice", "spent": ["Algiers"], "gained": []}], "stationsBuilt": [], "stationsRemoved": [], "curesDiscovered": [], "actionsBefore": 4, "actionsAfter": 0, "outbreaksBefore": 0, "outbreaksAfter": 0}, "unexplored": [{"tag": "driveFerry", "count": 5, "example": {"tag": "driveFerry", "to": "London"}}, {"tag": "directFlight", "count": 2, "example": {"tag": "directFlight", "to": "Algiers"}}, {"tag": "shuttleFlight", "count": 5, "example": {"tag": "shuttleFlight", "to": "Atlanta"}}], "irreversible": {"cardsBurned": [{"card": "Algiers", "tier": "spare", "note": "black CURED — spare", "keystone": false}], "actionsUnspent": 0}, "boundary": {"kind": "turnComplete"}, "risk": {"playerDraw": {"cardsDrawn": 2, "remainingEpidemics": 2, "deckSize": 25, "lossOnDraw": false, "pAtLeastOneEpidemic": 0.08333333333333337, "epidemicOutbreakCandidates": []}, "infect": {"drawCount": 2, "undiscardedCount": 45, "perCityHitProbability": 0.044444444444444446, "threats": [{"city": "Buenos Aires", "color": "yellow", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0.14285714285714285}, {"city": "Chicago", "color": "blue", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0.14285714285714285}, {"city": "Chennai", "color": "black", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0.14285714285714285}, {"city": "Taipei", "color": "red", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0.14285714285714285}, {"city": "Jakarta", "color": "red", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0.14285714285714285}, {"city": "Moscow", "color": "black", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Milan", "color": "blue", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0.14285714285714285}, {"city": "Bogota", "color": "yellow", "currentCubes": 3, "suppressedByQuarantine": false, "wouldOutbreak": true, "chainInto": [], "pHit": 0}, {"city": "Lagos", "color": "yellow", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0.14285714285714285}, {"city": "Paris", "color": "blue", "currentCubes": 3, "suppressedByQuarantine": false, "wouldOutbreak": true, "chainInto": [], "pHit": 0.14285714285714285}], "knownTopSegment": {"cities": ["Delhi", "Los Angeles", "Taipei", "Bangkok", "Madrid", "Buenos Aires", "Milan", "Atlanta", "Lagos", "Jakarta", "Chennai", "Beijing", "Chicago", "Paris"], "unidentified": 0, "size": 14}}, "handLimit": {"viewer": "alice", "currentHandSize": 1, "handLimit": 7, "wouldExceed": false}, "cureFeasibility": [{"color": "blue", "discarded": 3, "attainable": 9, "needed": 5, "curable": true}, {"color": "yellow", "discarded": 4, "attainable": 8, "needed": 5, "curable": true}, {"color": "red", "discarded": 4, "attainable": 8, "needed": 5, "curable": true}]}}}}

Step 4 · {"synthetic": false, "servedModel": null}

reasoning:

**Analyzing infection phases**

I'm looking at a list with 14 cities, and Paris is in position 14 with an infection rate of 2. I'm curious about the next two infection phases after this, particularly how Bob's draws will affect that. Since Paris is known as position 14 with an infection rate of 2, I’m thinking it means there are 7 phases to draw overall. That feels like a lot to consider, but I’ll keep it in mind!

text: ""

toolCalls:

{"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Conflict with the Khartoum-clear line: the preview shows Paris (3 blue beside Milan2) has ~14% hit risk in the upcoming infect window, so leaving it untouched could cost an outbreak. I propose first treat blue in Paris to 2, then Ops-move to Khartoum and treat yellow twice (down to 1). This addresses the immediate outbreak threat and pays down yellow, though it doesn’t fully clear Khartoum. Any objection before I commit?"}, "output": {"sent": true, "note": "You have sent 3 of 5 messages available this turn."}}

alice-legacy-p0063

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 63. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (alice, pinned this turn):
  Immediate containment: Alice owns Khartoum (3 yellow, armed in discard) this turn; Bob owns Bogota (3 yellow, armed in discard) on his next turn. Paris is 3 blue but not in infect discard; Bob, nearest via Atlanta→Madrid→Paris, owns Paris after yellow containment if it survives the infection draw. Alice leaves Paris to take Khartoum; reassess Paris if a draw/epidemic changes its status. Black is cured; Bob collects blue/yellow/red, Alice keeps Government Grant unused if possible.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

ACTION ECONOMY: you have 3 action(s) left this turn against 2 city(ies) at 3 cubes and 9 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 3)
you=alice role=operationsExpert at=Paris
cures: blue:none yellow:none black:cured red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing, Delhi, Lagos, Paris
players: alice@Paris(operationsExpert) hand=2 [Algiers(black), Kolkata(black)]  bob@Atlanta(dispatcher) hand=7 [Madrid(blue), Bogota(yellow), Essen(blue), Johannesburg(yellow), Miami(yellow), Paris(blue), Buenos Aires(yellow)]
supply: blue:17 yellow:14 black:20 red:19   decks: player=25 infection=45   player-discard: 3 blue, 4 yellow, 6 black, 4 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Khartoum: 3 yellow⚠ [in infect-discard] [cluster Khartoum–Lagos: 5 cubes — matures to 3s costs 6+ treats] — 2 move(s): (shuttle)Lagos→Khartoum — or 1 action(s): Operations Expert move: discard Algiers(black) at station Paris to fly anywhere → Khartoum
  Bogota: 3 yellow⚠ [in infect-discard] [cluster Buenos Aires–Bogota: 5 cubes — matures to 3s costs 6+ treats] [yellow supply 14 left, 10 on board, reshuffle trap] — 3 move(s): Madrid→Sao Paulo→Bogota — or 1 action(s): Operations Expert move: discard Algiers(black) at station Paris to fly anywhere → Bogota — nearer teammate: bob, 2 move(s) vs your 3
  Buenos Aires: 2 yellow [cluster Buenos Aires–Bogota: 5 cubes — matures to 3s costs 6+ treats]
  Chicago: 2 blue
  Chennai: 2 black
  Taipei: 2 red
  Jakarta: 2 red
  Moscow: 2 black
  Milan: 2 blue [cluster Milan–Paris: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (one draw from critical): 1 move(s): Milan
  Lagos: 2 yellow [cluster Khartoum–Lagos: 5 cubes — matures to 3s costs 6+ treats] — pre-empt (outbreak splash next door): 1 move(s): (shuttle)Lagos
  Paris: 2 blue [cluster Milan–Paris: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (one draw from critical): you are HERE — treat it now
  Atlanta: 1 blue
  Beijing: 1 red

=== SIGNALS ===
deck clock: 25 cards → 12 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~4 turn(s), team-wide
eradication: black: 4 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 3 of 12 burned, held bob 3, 6 in deck — margin 4 over the 5 needed
  yellow: 4 of 12 burned, held bob 4, 4 in deck — margin 3 over the 5 needed
  red: 4 of 12 burned, held nobody, 8 in deck — margin 3 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: bob collects (3/5) — give bob your blue cards when you share
  yellow: bob collects (4/5) — give bob your yellow cards when you share
  red: no cards in any hand yet
  you collect NO color right now: you are the FIREFIGHTER. Spend every
  turn moving to and treating the containment targets marked as yours,
  and hand cure-color cards to their collectors when you meet.
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
  Chennai (black, 2): 3 action(s) total = 2 move(s) + 1 treat: (shuttle)Delhi→Chennai
  Moscow (black, 2): 4 action(s) total = 3 move(s) + 1 treat: Essen→St. Petersburg→Moscow

⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
  clocks — outbreaks 0/8; deck ~12 turn(s), 3 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
Blind spot: no cure line was priced this turn — that is a property of
candidate generation, not a verdict on curing. Price one yourself with
preview_plan before concluding the board says 'do not cure'.
  - break the Buenos Aires–Bogota yellow cluster at Bogota — operationsExpertMove, treat yellow, treat yellow
     tempo: no cure progress — nearest is yellow, 17 action(s) to land it — bob collects; clears 2 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Khartoum): P(epidemic in window) ≈ 25%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~1 infect phase(s) after it, cancelable ONLY by treating them before it fires
     burns: black CURED — spare
  - break the Khartoum–Lagos yellow cluster at Khartoum — operationsExpertMove, treat yellow, treat yellow
     tempo: no cure progress — nearest is yellow, 17 action(s) to land it — bob collects; clears 2 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Bogota): P(epidemic in window) ≈ 25%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~1 infect phase(s) after it, cancelable ONLY by treating them before it fires
     burns: black CURED — spare
  "break the Buenos Aires–Bogota yellow cluster at…" and "break the Khartoum–Lagos yellow cluster at Khar…" tie exactly on both axes and clear the same 2 cube(s) — nothing separates them.
  exchange "break the Buenos Aires–Bogota yellow cluster at…" → "break the Khartoum–Lagos yellow cluster at Khar…": gives up nothing on tempo to move risk ~0.0 expected outbreaks → ~0.0
  dominated: "shore up yellow at Lagos (supply strained: 14 left)" — tempo 0 vs 0, risk 1.00 vs 0.50 — beaten by "break the Buenos Aires–Bogota yellow cluster at…"
  dominated: "sweep Chennai (black cured, 2 cubes, 1 treat clears all)" — tempo 0 vs 0, risk 1.00 vs 0.50 — beaten by "break the Buenos Aires–Bogota yellow cluster at…"

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  driveFerry — 5 options; build {"tag":"driveFerry","to":<one to below>}
      to: "London", "Madrid", "Essen", "Milan", "Algiers"
  [7] {"tag":"directFlight","to":"Algiers"}
  [8] {"tag":"directFlight","to":"Kolkata"}
  shuttleFlight — 5 options; build {"tag":"shuttleFlight","to":<one to below>}
      to: "Atlanta", "Madrid", "Beijing", "Delhi", "Lagos"
  [14] {"tag":"treatDisease","color":"blue"}
  operationsExpertMove — 94 options; build {"tag":"operationsExpertMove","discard":<discard>,"to":<to>}
      by pairing one line's discard with any to listed on that same line:
      discard "Algiers" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney"
      discard "Kolkata" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney"

PREVIEWED THIS TURN, still outstanding: 3 of 4 action(s) (next: {"tag":"operationsExpertMove","to":"Khartoum","discard":"Algiers"}).

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning:

**Continuing with tasks**

I've completed the first task, which was one treat. Now I have three remaining: I need to move Opex from Khartoum to Algiers and manage two more treats. It feels like there’s still a bit more work ahead, but I’m keeping track and focusing on making progress step by step. Let’s continue this process and stay organized!

text: ""

toolCalls:

{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "operationsExpertMove", "to": "Khartoum", "discard": "Algiers"}}, "output": {"submitted": true, "action": {"tag": "operationsExpertMove", "to": "Khartoum", "discard": "Algiers"}}}

bob-legacy-p0055

Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 55. Active turn: False.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ADVISORY — alice is on the move; you cannot act.

STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago):
  Black is cured; Bob now has 3/5 blue after the Paris handoff and should preserve Madrid/Essen/Paris. This turn Bob handles the Chicago–Atlanta blue pair (shuttle to Atlanta, treat blue once); keep the cluster below 3 and reassess after draw. Bob remains owner of Buenos Aires–Bogota if either matures to 3; Alice owns Khartoum–Lagos and monitors new 3-cube fires/supply pressure. Reassess for cures and epidemic risk every turn.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 4)
you=bob role=dispatcher at=Atlanta
cures: blue:none yellow:none black:cured red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing, Delhi, Lagos, Paris
players: alice@Paris(operationsExpert) hand=2 [Algiers(black), Kolkata(black)]  bob@Atlanta(dispatcher) hand=7 [Madrid(blue), Bogota(yellow), Essen(blue), Johannesburg(yellow), Miami(yellow), Paris(blue), Buenos Aires(yellow)]
supply: blue:16 yellow:14 black:20 red:19   decks: player=25 infection=45   player-discard: 3 blue, 4 yellow, 6 black, 4 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Khartoum: 3 yellow⚠ [in infect-discard] [cluster Khartoum–Lagos: 5 cubes — matures to 3s costs 6+ treats] — 2 move(s): (shuttle)Lagos→Khartoum
  Bogota: 3 yellow⚠ [in infect-discard] [cluster Buenos Aires–Bogota: 5 cubes — matures to 3s costs 6+ treats] [yellow supply 14 left, 10 on board, reshuffle trap] — 2 move(s): Miami→Bogota — or 1 action: direct flight (you hold Bogota — your 4/5 yellow set — burning drops it to 3/5; 4 yellow in deck; spend it only if this beats the cure)
  Paris: 3 blue⚠ [cluster Milan–Paris: 5 cubes — matures to 3s costs 6+ treats] — 1 move(s): (shuttle)Paris — or 1 action: direct flight (you hold Paris — your 3/5 blue set — burning drops it to 2/5; 6 blue in deck; spend it only if this beats the cure) — nearer teammate: alice, 0 move(s) vs your 1
  Buenos Aires: 2 yellow [cluster Buenos Aires–Bogota: 5 cubes — matures to 3s costs 6+ treats]
  Chicago: 2 blue — pre-empt (one draw from critical): 1 move(s): Chicago
  Chennai: 2 black
  Taipei: 2 red
  Jakarta: 2 red
  Moscow: 2 black
  Milan: 2 blue [cluster Milan–Paris: 5 cubes — matures to 3s costs 6+ treats]
  Lagos: 2 yellow [cluster Khartoum–Lagos: 5 cubes — matures to 3s costs 6+ treats] — pre-empt (outbreak splash next door): 1 move(s): (shuttle)Lagos
  Atlanta: 1 blue
  Beijing: 1 red

=== SIGNALS ===
deck clock: 25 cards → 12 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~4 turn(s), team-wide
eradication: black: 4 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 3 of 12 burned, held bob 3, 6 in deck — margin 4 over the 5 needed
  yellow: 4 of 12 burned, held bob 4, 4 in deck — margin 3 over the 5 needed
  red: 4 of 12 burned, held nobody, 8 in deck — margin 3 over the 5 needed
DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free):
  Paris(blue): alice already at Paris → then that pawn treats
  Khartoum(yellow): drive alice 2 step(s) to Khartoum → then that pawn treats
  Bogota(yellow): drive bob 2 step(s) to Bogota → then that pawn treats
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: YOU collect (3/5) — keep EVERY blue card; nearest station Atlanta (0 move(s))
  yellow: YOU collect (4/5) — keep EVERY yellow card; nearest station Atlanta (0 move(s))
  red: no cards in any hand yet
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
  Chennai (black, 2): 3 action(s) total = 2 move(s) + 1 treat: (shuttle)Delhi→Chennai
  Moscow (black, 2): 4 action(s) total = 3 move(s) + 1 treat: (shuttle)Delhi→Tehran→Moscow

If you have useful advice for the active player, CALL the send_message
tool — advice written as plain text is discarded, never delivered.
If you have nothing useful to add, just stop.

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning:

**Evaluating movement and treatment actions**

It looks like there’s a strategy involving city movements and the role of an Ops expert. She can’t clear everything but can move from Paris to Khartoum while discarding a city card, treating once. Since she has two black city cards, they can serve as travel fuel. Using four actions, she moves to Khartoum, treats, and clears all issues there. This plan helps manage resources effectively and prevents a potential disaster.**Assessing outbreak threats**

I’m considering the situation in Paris, which has a high threat level due to adjacent Milan also dealing with outbreaks. With Paris at three blue and Milan at two, it's becoming quite critical. The immediate threat of an outbreak pushes me to think about how to manage resources or actions effectively to prevent a larger crisis. It's important to keep a close eye on this situation and strategize accordingly.**Analyzing infection scenarios**

I'm considering the infection card for Paris in the game. It might be in the infection deck since it got new cubes, and it's not in the discard pile. Next, if the Paris card appears, it could lead to an outbreak, affecting connected cities like Milan. Meanwhile, Khartoum and Bogota are in the discard, and Alice can only treat one fire this turn. She should focus on Paris because an outbreak there could trigger trouble for Milan and potentially create a chain reaction.**Assessing outbreak risks**

I'm thinking about the outbreak dynamics here. An outbreak in Paris would push Milan to 3, which is dangerous for the next round. The yellow 3 cards in the discard pile add to the epidemic risk, but aren't active unless prompted by an epidemic. It’s likely that an epidemic will occur within the next three draws. I really need to treat Paris now to lower its threat and then I could move to Khartoum to treat there afterwards.**Planning actions strategically**

I believe the best course of action for Alice is to treat Paris first. Then, she can move to Khartoum and treat twice, using three actions in total. This would leave one cube in Khartoum, but there's still a risk of an epidemic causing an outbreak if triggered. Ideally, I want to clear all three cubes from Khartoum to prevent an epidemic, but it would take four actions after treating Paris, which I can't do. I need to think of an alternative!**Analyzing outbreak connections**

I'm looking into outbreaks in Paris and Milan. Paris has an outbreak count that doesn’t directly chain because it starts at 2 and has one splash to 3. I wonder if there are neighboring cities to consider, like Madrid or London. I notice Paris connects to Algiers, but that doesn't seem to add to immediate chains. So, if Paris is drawn, it would leave Milan at 3 with a potential future chain.**Evaluating epidemic risks**

I'm thinking about how an epidemic works in a game context. If an epidemic occurs, the bottom infection card could place 3 cubes in a city, potentially leading to an immediate outbreak. For example, if it's Khartoum that card, there’s a probability of about 12.5% that this could happen. Then there's a combined risk of around 4% when considering other cities like Paris, which may have a higher risk and could create a chain of outbreaks.**Considering yellow supply strategy**

I'm analyzing the situation with an outbreak currently at about 1/8 probability, which isn't an immediate loss. If Khartoum has an outbreak, it could chain to Lagos, increasing the pressure on the yellow supply. With 14 cubes in supply and 10 on the board, we're not close to exhaustion, but the supply doctrine demands that when tagged, actions must focus on reducing that color each round. So, I think Alice should prioritize yellow this round without exception.**Clarifying plans in Paris**

I’m thinking through the situation: Paris looks good with no supply pressure, which is promising. Bob might be able to handle the next turn, and that’s a positive note. I should message Alice to keep her in the loop, and maybe we’ll commit afterwards? Since we’re in an advisory role, she might have questions. Alright, so I can send that over to her.

text: ""

toolCalls:

{"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Khartoum is your pinned fire and yellow supply is flagged (14 left, 10 on board); Ops Expert move from the Lagos station to Khartoum, discard a black city card, then treat yellow 3× to clear it. I’d defer Paris’s 3 blue for Bob’s next turn: its city card is still in the infection deck, while Khartoum/Bogota are armed in discard. I’ll prioritize Bogota or Paris based on the draw."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}}

Step 2 · {"synthetic": false, "servedModel": null}

reasoning: null

text:

I advised Alice to use her Operations Expert move from Paris to Khartoum, discard a black city card, and clear the yellow cubes. I’ll reassess Bogota and Paris after the draw.

toolCalls: []

bob-legacy-p0057

Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 57. Active turn: False.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

POOL MESSAGE from alice (event #120): Conflict with the Khartoum-clear line: the preview shows Paris (3 blue beside Milan2) has ~14% hit risk in the upcoming infect window, so leaving it untouched could cost an outbreak. I propose first treat blue in Paris to 2, then Ops-move to Khartoum and treat yellow twice (down to 1). This addresses the immediate outbreak threat and pays down yellow, though it doesn’t fully clear Khartoum. Any objection before I commit?
Reply via send_message only if it helps; otherwise continue or stop.

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning: null

text: ""

toolCalls:

{"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "No objection—Paris’s 14% hit risk and adjacent Milan2 justify reducing Paris now. Treat blue once, Ops-move to Khartoum and treat yellow twice; that also pays down flagged yellow supply. I’ll own Bogota and reassess Paris/Khartoum after the draw."}, "output": {"sent": true, "note": "You have sent 2 of 5 messages available this turn."}}

Step 2 · {"synthetic": false, "servedModel": null}

reasoning: null

text:

No objection; Alice’s revised line reduces the immediate Paris outbreak risk and still pays down yellow. I’ll handle Bogota and reassess after the draw.

toolCalls: []

Other model calls recorded in this window

These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.

alice-legacy-p0062

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 62. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

No proven accepted-event join is available for this record.

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

{"kind": "supersede", "hit": false, "reason": "since_line_dropped"}

Recorded input

POOL MESSAGE from bob (event #121): No objection—Paris’s 14% hit risk and adjacent Milan2 justify reducing Paris now. Treat blue once, Ops-move to Khartoum and treat yellow twice; that also pays down flagged yellow supply. I’ll own Bogota and reassess Paris/Khartoum after the draw.

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (alice, pinned this turn):
  Immediate containment: Alice owns Khartoum (3 yellow, armed in discard) this turn; Bob owns Bogota (3 yellow, armed in discard) on his next turn. Paris is 3 blue but not in infect discard; Bob, nearest via Atlanta→Madrid→Paris, owns Paris after yellow containment if it survives the infection draw. Alice leaves Paris to take Khartoum; reassess Paris if a draw/epidemic changes its status. Black is cured; Bob collects blue/yellow/red, Alice keeps Government Grant unused if possible.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

ACTION ECONOMY: you have 4 action(s) left this turn against 3 city(ies) at 3 cubes and 8 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 4)
you=alice role=operationsExpert at=Paris
cures: blue:none yellow:none black:cured red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing, Delhi, Lagos, Paris
players: alice@Paris(operationsExpert) hand=2 [Algiers(black), Kolkata(black)]  bob@Atlanta(dispatcher) hand=7 [Madrid(blue), Bogota(yellow), Essen(blue), Johannesburg(yellow), Miami(yellow), Paris(blue), Buenos Aires(yellow)]
supply: blue:16 yellow:14 black:20 red:19   decks: player=25 infection=45   player-discard: 3 blue, 4 yellow, 6 black, 4 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Khartoum: 3 yellow⚠ [in infect-discard] [cluster Khartoum–Lagos: 5 cubes — matures to 3s costs 6+ treats] — 2 move(s): (shuttle)Lagos→Khartoum — or 1 action(s): Operations Expert move: discard Algiers(black) at station Paris to fly anywhere → Khartoum
  Bogota: 3 yellow⚠ [in infect-discard] [cluster Buenos Aires–Bogota: 5 cubes — matures to 3s costs 6+ treats] [yellow supply 14 left, 10 on board, reshuffle trap] — 3 move(s): Madrid→Sao Paulo→Bogota — or 1 action(s): Operations Expert move: discard Algiers(black) at station Paris to fly anywhere → Bogota — nearer teammate: bob, 2 move(s) vs your 3
  Paris: 3 blue⚠ [cluster Milan–Paris: 5 cubes — matures to 3s costs 6+ treats] — you are HERE — treat it now
  Buenos Aires: 2 yellow [cluster Buenos Aires–Bogota: 5 cubes — matures to 3s costs 6+ treats]
  Chicago: 2 blue
  Chennai: 2 black
  Taipei: 2 red
  Jakarta: 2 red
  Moscow: 2 black
  Milan: 2 blue [cluster Milan–Paris: 5 cubes — matures to 3s costs 6+ treats] — pre-empt (outbreak splash next door): 1 move(s): Milan
  Lagos: 2 yellow [cluster Khartoum–Lagos: 5 cubes — matures to 3s costs 6+ treats] — pre-empt (outbreak splash next door): 1 move(s): (shuttle)Lagos
  Atlanta: 1 blue
  Beijing: 1 red

=== SIGNALS ===
deck clock: 25 cards → 12 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~4 turn(s), team-wide
eradication: black: 4 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 3 of 12 burned, held bob 3, 6 in deck — margin 4 over the 5 needed
  yellow: 4 of 12 burned, held bob 4, 4 in deck — margin 3 over the 5 needed
  red: 4 of 12 burned, held nobody, 8 in deck — margin 3 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: bob collects (3/5) — give bob your blue cards when you share
  yellow: bob collects (4/5) — give bob your yellow cards when you share
  red: no cards in any hand yet
  you collect NO color right now: you are the FIREFIGHTER. Spend every
  turn moving to and treating the containment targets marked as yours,
  and hand cure-color cards to their collectors when you meet.
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
  Chennai (black, 2): 3 action(s) total = 2 move(s) + 1 treat: (shuttle)Delhi→Chennai
  Moscow (black, 2): 4 action(s) total = 3 move(s) + 1 treat: Essen→St. Petersburg→Moscow

⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
  clocks — outbreaks 0/8; deck ~12 turn(s), 3 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
Blind spot: no cure line was priced this turn — that is a property of
candidate generation, not a verdict on curing. Price one yourself with
preview_plan before concluding the board says 'do not cure'.
  - break the Buenos Aires–Bogota yellow cluster at Bogota — operationsExpertMove, treat yellow, treat yellow, treat yellow
     tempo: no cure progress — nearest is yellow, 17 action(s) to land it — bob collects; clears 3 cube(s) | risk after: ~0.3 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Khartoum): P(epidemic in window) ≈ 25%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~1 infect phase(s) after it, cancelable ONLY by treating them before it fires
     burns: black CURED — spare
  - defuse the armed discard bomb at Khartoum (yellow — fires on the next epidemic reshuffle) — operationsExpertMove, treat yellow, treat yellow, treat yellow
     tempo: no cure progress — nearest is yellow, 17 action(s) to land it — bob collects; clears 3 cube(s) | risk after: ~0.3 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Bogota): P(epidemic in window) ≈ 25%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~1 infect phase(s) after it, cancelable ONLY by treating them before it fires
     burns: black CURED — spare
  "break the Buenos Aires–Bogota yellow cluster at…" and "defuse the armed discard bomb at Khartoum" tie exactly on both axes and clear the same 3 cube(s) — nothing separates them.
  exchange "break the Buenos Aires–Bogota yellow cluster at…" → "defuse the armed discard bomb at Khartoum": gives up nothing on tempo to move risk ~0.3 expected outbreaks → ~0.3
  dominated: "shore up yellow at Lagos (supply strained: 14 left), defusing Paris on the way" — tempo 0 vs 0, risk 1.00 vs 0.80 — beaten by "break the Buenos Aires–Bogota yellow cluster at…"
  dominated: "break the Milan–Paris blue cluster at Paris" — tempo 0 vs 0, risk 1.00 vs 0.80 — beaten by "break the Buenos Aires–Bogota yellow cluster at…"
  dominated: "sweep Chennai (black cured, 2 cubes, 1 treat clears all), defusing Paris on the way" — tempo 0 vs 0, risk 1.00 vs 0.80 — beaten by "break the Buenos Aires–Bogota yellow cluster at…"

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  driveFerry — 5 options; build {"tag":"driveFerry","to":<one to below>}
      to: "London", "Madrid", "Essen", "Milan", "Algiers"
  [7] {"tag":"directFlight","to":"Algiers"}
  [8] {"tag":"directFlight","to":"Kolkata"}
  shuttleFlight — 5 options; build {"tag":"shuttleFlight","to":<one to below>}
      to: "Atlanta", "Madrid", "Beijing", "Delhi", "Lagos"
  [14] {"tag":"treatDisease","color":"blue"}
  operationsExpertMove — 94 options; build {"tag":"operationsExpertMove","discard":<discard>,"to":<to>}
      by pairing one line's discard with any to listed on that same line:
      discard "Algiers" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney"
      discard "Kolkata" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney"

PREVIEWED THIS TURN, still outstanding: 4 of 4 action(s) (next: {"tag":"operationsExpertMove","to":"Khartoum","discard":"Algiers"}).

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning: null

text: ""

toolCalls:

{"tool": "preview_plan", "toolCallId": null, "ref": null, "input": {"plan": [{"tag": "treatDisease", "color": "blue"}, {"tag": "operationsExpertMove", "to": "Khartoum", "discard": "Algiers"}, {"tag": "treatDisease", "color": "yellow"}, {"tag": "treatDisease", "color": "yellow"}]}, "output": {"available": true, "preview": {"steps": [{"index": 0, "action": {"tag": "treatDisease", "color": "blue"}, "legalAfter": "  {\"tag\":\"pass\"}\n  {\"tag\":\"endActions\"}\n  driveFerry — 5 options; build {\"tag\":\"driveFerry\",\"to\":<one to below>}\n      to: \"London\", \"Madrid\", \"Essen\", \"Milan\", \"Algiers\"\n  {\"tag\":\"directFlight\",\"to\":\"Algiers\"}\n  {\"tag\":\"directFlight\",\"to\":\"Kolkata\"}\n  shuttleFlight — 5 options; build {\"tag\":\"shuttleFlight\",\"to\":<one to below>}\n      to: \"Atlanta\", \"Madrid\", \"Beijing\", \"Delhi\", \"Lagos\"\n  {\"tag\":\"treatDisease\",\"color\":\"blue\"}\n  operationsExpertMove — 94 options; build {\"tag\":\"operationsExpertMove\",\"discard\":<discard>,\"to\":<to>}\n      by pairing one line's discard with any to listed on that same line:\n      discard \"Algiers\" → to: \"San Francisco\", \"Chicago\", \"Toronto\", \"Atlanta\", \"Washington\", \"New York\", \"London\", \"Madrid\", \"Essen\", \"Milan\", \"St. Petersburg\", \"Los Angeles\", \"Mexico City\", \"Miami\", \"Bogota\", \"Lima\", \"Santiago\", \"Buenos Aires\", \"Sao Paulo\", \"Lagos\", \"Kinshasa\", \"Johannesburg\", \"Khartoum\", \"Algiers\", \"Cairo\", \"Istanbul\", \"Moscow\", \"Tehran\", \"Baghdad\", \"Riyadh\", \"Karachi\", \"Mumbai\", \"Delhi\", \"Kolkata\", \"Chennai\", \"Beijing\", \"Shanghai\", \"Seoul\", \"Tokyo\", \"Osaka\", \"Taipei\", \"Hong Kong\", \"Bangkok\", \"Ho Chi Minh City\", \"Manila\", \"Jakarta\", \"Sydney\"\n      discard \"Kolkata\" → to: \"San Francisco\", \"Chicago\", \"Toronto\", \"Atlanta\", \"Washington\", \"New York\", \"London\", \"Madrid\", \"Essen\", \"Milan\", \"St. Petersburg\", \"Los Angeles\", \"Mexico City\", \"Miami\", \"Bogota\", \"Lima\", \"Santiago\", \"Buenos Aires\", \"Sao Paulo\", \"Lagos\", \"Kinshasa\", \"Johannesburg\", \"Khartoum\", \"Algiers\", \"Cairo\", \"Istanbul\", \"Moscow\", \"Tehran\", \"Baghdad\", \"Riyadh\", \"Karachi\", \"Mumbai\", \"Delhi\", \"Kolkata\", \"Chennai\", \"Beijing\", \"Shanghai\", \"Seoul\", \"Tokyo\", \"Osaka\", \"Taipei\", \"Hong Kong\", \"Bangkok\", \"Ho Chi Minh City\", \"Manila\", \"Jakarta\", \"Sydney\""}, {"index": 1, "action": {"tag": "operationsExpertMove", "to": "Khartoum", "discard": "Algiers"}, "legalAfter": "  {\"tag\":\"pass\"}\n  {\"tag\":\"endActions\"}\n  driveFerry — 4 options; build {\"tag\":\"driveFerry\",\"to\":<one to below>}\n      to: \"Lagos\", \"Kinshasa\", \"Johannesburg\", \"Cairo\"\n  {\"tag\":\"directFlight\",\"to\":\"Kolkata\"}\n  buildStation — 6 options; build {\"tag\":\"buildStation\",\"relocateFrom\":<one relocateFrom below>}\n      relocateFrom: \"Atlanta\", \"Madrid\", \"Beijing\", \"Delhi\", \"Lagos\", \"Paris\"\n  {\"tag\":\"treatDisease\",\"color\":\"yellow\"}"}, {"index": 2, "action": {"tag": "treatDisease", "color": "yellow"}, "legalAfter": "  {\"tag\":\"pass\"}\n  {\"tag\":\"endActions\"}\n  driveFerry — 4 options; build {\"tag\":\"driveFerry\",\"to\":<one to below>}\n      to: \"Lagos\", \"Kinshasa\", \"Johannesburg\", \"Cairo\"\n  {\"tag\":\"directFlight\",\"to\":\"Kolkata\"}\n  buildStation — 6 options; build {\"tag\":\"buildStation\",\"relocateFrom\":<one relocateFrom below>}\n      relocateFrom: \"Atlanta\", \"Madrid\", \"Beijing\", \"Delhi\", \"Lagos\", \"Paris\"\n  {\"tag\":\"treatDisease\",\"color\":\"yellow\"}"}, {"index": 3, "action": {"tag": "treatDisease", "color": "yellow"}, "legalAfter": []}], "diff": {"cubes": [{"city": "Khartoum", "color": "yellow", "before": 3, "after": 1}, {"city": "Paris", "color": "blue", "before": 3, "after": 2}], "moves": [{"player": "alice", "from": "Paris", "to": "Khartoum"}], "hands": [{"player": "alice", "spent": ["Algiers"], "gained": []}], "stationsBuilt": [], "stationsRemoved": [], "curesDiscovered": [], "actionsBefore": 4, "actionsAfter": 0, "outbreaksBefore": 0, "outbreaksAfter": 0}, "unexplored": [{"tag": "driveFerry", "count": 5, "example": {"tag": "driveFerry", "to": "London"}}, {"tag": "directFlight", "count": 2, "example": {"tag": "directFlight", "to": "Algiers"}}, {"tag": "shuttleFlight", "count": 5, "example": {"tag": "shuttleFlight", "to": "Atlanta"}}], "irreversible": {"cardsBurned": [{"card": "Algiers", "tier": "spare", "note": "black CURED — spare", "keystone": false}], "actionsUnspent": 0}, "boundary": {"kind": "turnComplete"}, "risk": {"playerDraw": {"cardsDrawn": 2, "remainingEpidemics": 2, "deckSize": 25, "lossOnDraw": false, "pAtLeastOneEpidemic": 0.08333333333333337, "epidemicOutbreakCandidates": []}, "infect": {"drawCount": 2, "undiscardedCount": 45, "perCityHitProbability": 0.044444444444444446, "threats": [{"city": "Buenos Aires", "color": "yellow", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0.14285714285714285}, {"city": "Chicago", "color": "blue", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0.14285714285714285}, {"city": "Chennai", "color": "black", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0.14285714285714285}, {"city": "Taipei", "color": "red", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0.14285714285714285}, {"city": "Jakarta", "color": "red", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0.14285714285714285}, {"city": "Moscow", "color": "black", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Milan", "color": "blue", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0.14285714285714285}, {"city": "Bogota", "color": "yellow", "currentCubes": 3, "suppressedByQuarantine": false, "wouldOutbreak": true, "chainInto": [], "pHit": 0}, {"city": "Lagos", "color": "yellow", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0.14285714285714285}, {"city": "Paris", "color": "blue", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0.14285714285714285}], "knownTopSegment": {"cities": ["Delhi", "Los Angeles", "Taipei", "Bangkok", "Madrid", "Buenos Aires", "Milan", "Atlanta", "Lagos", "Jakarta", "Chennai", "Beijing", "Chicago", "Paris"], "unidentified": 0, "size": 14}}, "handLimit": {"viewer": "alice", "currentHandSize": 1, "handLimit": 7, "wouldExceed": false}, "cureFeasibility": [{"color": "blue", "discarded": 3, "attainable": 9, "needed": 5, "curable": true}, {"color": "yellow", "discarded": 4, "attainable": 8, "needed": 5, "curable": true}, {"color": "red", "discarded": 4, "attainable": 8, "needed": 5, "curable": true}]}}}}

Step 2 · {"synthetic": false, "servedModel": null}

reasoning:

**Analyzing outbreak strategy**

I'm considering a plan that reduces Paris to level 2 and Khartoum to level 1. After the infection phase, Paris at level 2 cannot cause an outbreak in one hit, but if it gets to level 3 through Milan, there won't be an outbreak until another infection occurs. Khartoum remains level 1, which is good. I'll treat blue as the first action. We should also inform Bob since this has been resolved. Now, it's time to act!

text: ""

toolCalls:

{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "treatDisease", "color": "blue"}}, "output": {"submitted": true, "action": {"tag": "treatDisease", "color": "blue"}}}

alice-legacy-p0064

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 64. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

No proven accepted-event join is available for this record.

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (alice, pinned this turn):
  Immediate containment: Alice owns Khartoum (3 yellow, armed in discard) this turn; Bob owns Bogota (3 yellow, armed in discard) on his next turn. Paris is 3 blue but not in infect discard; Bob, nearest via Atlanta→Madrid→Paris, owns Paris after yellow containment if it survives the infection draw. Alice leaves Paris to take Khartoum; reassess Paris if a draw/epidemic changes its status. Black is cured; Bob collects blue/yellow/red, Alice keeps Government Grant unused if possible.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

ACTION ECONOMY: you have 2 action(s) left this turn against 2 city(ies) at 3 cubes and 9 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 2)
you=alice role=operationsExpert at=Khartoum
cures: blue:none yellow:none black:cured red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing, Delhi, Lagos, Paris
players: alice@Khartoum(operationsExpert) hand=1 [Kolkata(black)]  bob@Atlanta(dispatcher) hand=7 [Madrid(blue), Bogota(yellow), Essen(blue), Johannesburg(yellow), Miami(yellow), Paris(blue), Buenos Aires(yellow)]
supply: blue:17 yellow:14 black:20 red:19   decks: player=25 infection=45   player-discard: 3 blue, 4 yellow, 7 black, 4 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Khartoum: 3 yellow⚠ [in infect-discard] [cluster Khartoum–Lagos: 5 cubes — matures to 3s costs 6+ treats] — you are HERE — treat it now
  Bogota: 3 yellow⚠ [in infect-discard] [cluster Buenos Aires–Bogota: 5 cubes — matures to 3s costs 6+ treats] [yellow supply 14 left, 10 on board, reshuffle trap] — 3 move(s): Lagos→Sao Paulo→Bogota — nearer teammate: bob, 2 move(s) vs your 3
  Buenos Aires: 2 yellow [cluster Buenos Aires–Bogota: 5 cubes — matures to 3s costs 6+ treats] — pre-empt (outbreak splash next door): 3 move(s): Lagos→Sao Paulo→Buenos Aires
  Chicago: 2 blue
  Chennai: 2 black
  Taipei: 2 red
  Jakarta: 2 red
  Moscow: 2 black
  Milan: 2 blue [cluster Milan–Paris: 4 cubes — matures to 3s costs 6+ treats]
  Lagos: 2 yellow [cluster Khartoum–Lagos: 5 cubes — matures to 3s costs 6+ treats] — pre-empt (outbreak splash next door): 1 move(s): Lagos
  Paris: 2 blue [cluster Milan–Paris: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (one draw from critical): 2 move(s): Lagos→(shuttle)Paris — nearer teammate: bob, 1 move(s) vs your 2
  Atlanta: 1 blue
  Beijing: 1 red

=== SIGNALS ===
deck clock: 25 cards → 12 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~4 turn(s), team-wide
eradication: black: 4 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 3 of 12 burned, held bob 3, 6 in deck — margin 4 over the 5 needed
  yellow: 4 of 12 burned, held bob 4, 4 in deck — margin 3 over the 5 needed
  red: 4 of 12 burned, held nobody, 8 in deck — margin 3 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: bob collects (3/5) — give bob your blue cards when you share
  yellow: bob collects (4/5) — give bob your yellow cards when you share
  red: no cards in any hand yet
  you collect NO color right now: you are the FIREFIGHTER. Spend every
  turn moving to and treating the containment targets marked as yours,
  and hand cure-color cards to their collectors when you meet.
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
  Chennai (black, 2): 4 action(s) total = 3 move(s) + 1 treat: Lagos→(shuttle)Delhi→Chennai — nearer teammate: bob, 2 move(s) vs your 3
  Moscow (black, 2): 4 action(s) total = 3 move(s) + 1 treat: Cairo→Istanbul→Moscow

⚠ DECISION FRONTIER — 1 plan dominates all rivals this turn.
Dominance pruned every rival on both tempo and risk. This is the priced
nominee, not an order: extend it, or play something else.
Blind spot: no cure line was priced this turn — that is a property of
candidate generation, not a verdict on curing. Price one yourself with
preview_plan before concluding the board says 'do not cure'.
  - shore up yellow at Khartoum (supply strained: 14 left) — treat yellow, treat yellow
     tempo: no cure progress — nearest is yellow, 17 action(s) to land it — bob collects; clears 2 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Bogota): P(epidemic in window) ≈ 25%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~1 infect phase(s) after it, cancelable ONLY by treating them before it fires
  dominated: break the Buenos Aires–Bogota yellow cluster at Bogota — tempo 0 vs 0, risk 1.00 vs 0.50 — beaten by "shore up yellow at Khartoum".
  dominated: sweep Chennai (black cured, 2 cubes, 1 treat clears all) — tempo 0 vs 0, risk 1.00 vs 0.50 — beaten by "shore up yellow at Khartoum".

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  driveFerry — 4 options; build {"tag":"driveFerry","to":<one to below>}
      to: "Lagos", "Kinshasa", "Johannesburg", "Cairo"
  [6] {"tag":"directFlight","to":"Kolkata"}
  (buildStation costs NO card — Operations Expert builds free)
  buildStation — 6 options; build {"tag":"buildStation","relocateFrom":<one relocateFrom below>}
      relocateFrom: "Atlanta", "Madrid", "Beijing", "Delhi", "Lagos", "Paris"
  [13] {"tag":"treatDisease","color":"yellow"}

PREVIEWED THIS TURN, still outstanding: 2 of 4 action(s) (next: {"tag":"treatDisease","color":"yellow"}).

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning: null

text: ""

toolCalls:

{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "treatDisease", "color": "yellow"}}, "output": {"submitted": true, "action": {"tag": "treatDisease", "color": "yellow"}}}

alice-legacy-p0065

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 65. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

No proven accepted-event join is available for this record.

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (alice, pinned this turn):
  Immediate containment: Alice owns Khartoum (3 yellow, armed in discard) this turn; Bob owns Bogota (3 yellow, armed in discard) on his next turn. Paris is 3 blue but not in infect discard; Bob, nearest via Atlanta→Madrid→Paris, owns Paris after yellow containment if it survives the infection draw. Alice leaves Paris to take Khartoum; reassess Paris if a draw/epidemic changes its status. Black is cured; Bob collects blue/yellow/red, Alice keeps Government Grant unused if possible.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

ACTION ECONOMY: you have 1 action(s) left this turn against 1 city(ies) at 3 cubes and 10 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: 1 city(ies) sit at 3 cubes — each infect phase can
turn one into an outbreak, and outbreaks are how games are lost. Spending
actions to defuse a 3-cube city (move there + treat, see containment
routes) usually beats aimless play. Split targets with teammates.
EXCEPTION — cures outrank triage: treating NEVER wins the game, four
cures do. If the cure plan says you have a full set, or you can complete
one this turn, go cure it even while cities burn. Containment is how you
survive; cures are how you win.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 1)
you=alice role=operationsExpert at=Khartoum
cures: blue:none yellow:none black:cured red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing, Delhi, Lagos, Paris
players: alice@Khartoum(operationsExpert) hand=1 [Kolkata(black)]  bob@Atlanta(dispatcher) hand=7 [Madrid(blue), Bogota(yellow), Essen(blue), Johannesburg(yellow), Miami(yellow), Paris(blue), Buenos Aires(yellow)]
supply: blue:17 yellow:15 black:20 red:19   decks: player=25 infection=45   player-discard: 3 blue, 4 yellow, 7 black, 4 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Bogota: 3 yellow⚠ [in infect-discard] [cluster Buenos Aires–Bogota: 5 cubes — matures to 3s costs 6+ treats] — 3 move(s): Lagos→Sao Paulo→Bogota — nearer teammate: bob, 2 move(s) vs your 3
  Buenos Aires: 2 yellow [cluster Buenos Aires–Bogota: 5 cubes — matures to 3s costs 6+ treats] — pre-empt (outbreak splash next door): 3 move(s): Lagos→Sao Paulo→Buenos Aires
  Chicago: 2 blue
  Chennai: 2 black
  Khartoum: 2 yellow [in infect-discard] [cluster Khartoum–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): you are HERE — treat it now
  Taipei: 2 red
  Jakarta: 2 red
  Moscow: 2 black
  Milan: 2 blue [cluster Milan–Paris: 4 cubes — matures to 3s costs 6+ treats]
  Lagos: 2 yellow [cluster Khartoum–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (one draw from critical): 1 move(s): Lagos
  Paris: 2 blue [cluster Milan–Paris: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (one draw from critical): 2 move(s): Lagos→(shuttle)Paris — nearer teammate: bob, 1 move(s) vs your 2
  Atlanta: 1 blue
  Beijing: 1 red

=== SIGNALS ===
deck clock: 25 cards → 12 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~4 turn(s), team-wide
eradication: black: 4 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 3 of 12 burned, held bob 3, 6 in deck — margin 4 over the 5 needed
  yellow: 4 of 12 burned, held bob 4, 4 in deck — margin 3 over the 5 needed
  red: 4 of 12 burned, held nobody, 8 in deck — margin 3 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: bob collects (3/5) — give bob your blue cards when you share
  yellow: bob collects (4/5) — give bob your yellow cards when you share
  red: no cards in any hand yet
  you collect NO color right now: you are the FIREFIGHTER. Spend every
  turn moving to and treating the containment targets marked as yours,
  and hand cure-color cards to their collectors when you meet.
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
  Chennai (black, 2): 4 action(s) total = 3 move(s) + 1 treat: Lagos→(shuttle)Delhi→Chennai — nearer teammate: bob, 2 move(s) vs your 3
  Moscow (black, 2): 4 action(s) total = 3 move(s) + 1 treat: Cairo→Istanbul→Moscow

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  driveFerry — 4 options; build {"tag":"driveFerry","to":<one to below>}
      to: "Lagos", "Kinshasa", "Johannesburg", "Cairo"
  [6] {"tag":"directFlight","to":"Kolkata"}
  (buildStation costs NO card — Operations Expert builds free)
  buildStation — 6 options; build {"tag":"buildStation","relocateFrom":<one relocateFrom below>}
      relocateFrom: "Atlanta", "Madrid", "Beijing", "Delhi", "Lagos", "Paris"
  [13] {"tag":"treatDisease","color":"yellow"}

PREVIEWED THIS TURN, still outstanding: 1 of 4 action(s) (next: {"tag":"treatDisease","color":"yellow"}).

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning: null

text: ""

toolCalls:

{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "treatDisease", "color": "yellow"}}, "output": {"submitted": true, "action": {"tag": "treatDisease", "color": "yellow"}}}

bob-legacy-p0056

Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 56. Active turn: False.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

No proven accepted-event join is available for this record.

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

POOL MESSAGE from alice (event #118): I’m choosing the Khartoum line, per the pinned regional split and your read: it’s an armed yellow bomb in discard next to Lagos2, while Paris is not in discard and can be reassessed next turn. I’ll clear Khartoum fully; Bob owns Bogota and should reassess Paris after the infection draw.
Reply via send_message only if it helps; otherwise continue or stop.

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning: null

text:

No reply needed; Alice’s Khartoum plan matches the regional split. Bob will reassess Bogota and Paris after the draw.

toolCalls: []

bob-legacy-p0058

Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 58. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

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Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago):
  Immediate containment: Alice owns Khartoum (3 yellow, armed in discard) this turn; Bob owns Bogota (3 yellow, armed in discard) on his next turn. Paris is 3 blue but not in infect discard; Bob, nearest via Atlanta→Madrid→Paris, owns Paris after yellow containment if it survives the infection draw. Alice leaves Paris to take Khartoum; reassess Paris if a draw/epidemic changes its status. Black is cured; Bob collects blue/yellow/red, Alice keeps Government Grant unused if possible.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about Lagos (3 yellow) — 3-cube city that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.

ACTION ECONOMY: you have 4 action(s) left this turn against 2 city(ies) at 3 cubes and 8 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.

=== STATE ===
phase=playerActions turnOwner=bob  (actions left: 4)
you=bob role=dispatcher at=Atlanta
cures: blue:none yellow:none black:cured red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing, Delhi, Lagos, Paris
players: alice@Khartoum(operationsExpert) hand=3 [Kolkata(black), Santiago(yellow), Shanghai(red)]  bob@Atlanta(dispatcher) hand=7 [Madrid(blue), Bogota(yellow), Essen(blue), Johannesburg(yellow), Miami(yellow), Paris(blue), Buenos Aires(yellow)]
supply: blue:17 yellow:15 black:20 red:18   decks: player=23 infection=43   player-discard: 3 blue, 4 yellow, 7 black, 4 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Bogota: 3 yellow⚠ [in infect-discard] [cluster Buenos Aires–Bogota: 5 cubes — matures to 3s costs 6+ treats] — 2 move(s): Miami→Bogota — or 1 action: direct flight (you hold Bogota — your 4/5 yellow set — burning drops it to 3/5; 3 yellow in deck, 1 held elsewhere; spend it only if this beats the cure)
  Lagos: 3 yellow⚠ [in infect-discard] — 1 move(s): (shuttle)Lagos
  Buenos Aires: 2 yellow [cluster Buenos Aires–Bogota: 5 cubes — matures to 3s costs 6+ treats]
  Chicago: 2 blue — pre-empt (one draw from critical): 1 move(s): Chicago
  Chennai: 2 black — pre-empt (one draw from critical): 2 move(s): (shuttle)Delhi→Chennai [black CURED: 1 treat clears ALL cubes here]
  Taipei: 2 red
  Jakarta: 2 red
  Moscow: 2 black
  Milan: 2 blue [cluster Milan–Paris: 4 cubes — matures to 3s costs 6+ treats]
  Paris: 2 blue [cluster Milan–Paris: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (one draw from critical): 1 move(s): (shuttle)Paris — or 1 action: direct flight (you hold Paris — your 3/5 blue set — burning drops it to 2/5; 6 blue in deck; spend it only if this beats the cure)
  Khartoum: 1 yellow [in infect-discard]
  Atlanta: 1 blue
  Beijing: 1 red
  Bangkok: 1 red [in infect-discard]

=== SIGNALS ===
deck clock: 23 cards → 11 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~3 turn(s), team-wide
eradication: black: 4 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  blue: 3 of 12 burned, held bob 3, 6 in deck — margin 4 over the 5 needed
  yellow: 4 of 12 burned, held alice 1, bob 4, 3 in deck — margin 3 over the 5 needed
  red: 4 of 12 burned, held alice 1, 7 in deck — margin 3 over the 5 needed
DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free):
  Lagos(yellow): drive alice 1 step(s) to Lagos → then that pawn treats
  Bogota(yellow): drive bob 2 step(s) to Bogota → then that pawn treats
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: YOU collect (3/5) — keep EVERY blue card; nearest station Atlanta (0 move(s))
  yellow: YOU collect (4/5) — keep EVERY yellow card; nearest station Atlanta (0 move(s))
  red: alice collects (1/5) — give alice your red cards when you share
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  alice hands you Santiago(yellow): meet IN Santiago (the card's own city) — you 4 move(s), alice 4 action(s) (go to Kolkata (3 move(s)), then charter to Santiago (spends Kolkata(black))); then bob to station Atlanta +4 move(s) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
  Chennai (black, 2): 3 action(s) total = 2 move(s) + 1 treat: (shuttle)Delhi→Chennai
  Moscow (black, 2): 4 action(s) total = 3 move(s) + 1 treat: (shuttle)Delhi→Tehran→Moscow

⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
  clocks — outbreaks 0/8; deck ~11 turn(s), 3 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
Blind spot: no cure line was priced this turn — that is a property of
candidate generation, not a verdict on curing. Price one yourself with
preview_plan before concluding the board says 'do not cure'.
  - defuse the armed discard bomb at Lagos (yellow — fires on the next epidemic reshuffle) — shuttle Lagos, treat yellow, treat yellow, treat yellow
     tempo: no cure progress — nearest is yellow, 13 action(s) to land it — you collect; clears 3 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Bogota): P(epidemic in window) ≈ 36%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~2 infect phase(s) after it, cancelable ONLY by treating them before it fires
  - defuse Lagos and return to Atlanta (round trip, 3 actions) — shuttle Lagos, treat yellow, shuttle Atlanta
     tempo: no cure progress — nearest is yellow, 13 action(s) to land it — you collect; clears 1 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Bogota): P(epidemic in window) ≈ 36%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~2 infect phase(s) after it, cancelable ONLY by treating them before it fires
  "defuse the armed discard bomb at Lagos" and "defuse Lagos and return to Atlanta" tie exactly on both axes; ordered by cubes cleared (3, 1), which neither axis prices.
  exchange "defuse the armed discard bomb at Lagos" → "defuse Lagos and return to Atlanta": gives up nothing on tempo to move risk ~0.0 expected outbreaks → ~0.0
  dominated: "break the Buenos Aires–Bogota yellow cluster at Bogota" — tempo -2 vs 0, risk 0.58 vs 0.58 — beaten by "defuse the armed discard bomb at Lagos"
  dominated: "break the Milan–Paris blue cluster at Paris" — tempo -1 vs 0, risk 1.16 vs 0.58 — beaten by "defuse the armed discard bomb at Lagos"
  dominated: "sweep Chennai (black cured, 2 cubes, 1 treat clears all)" — tempo -1 vs 0, risk 1.16 vs 0.58 — beaten by "defuse the armed discard bomb at Lagos"

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  [2] {"tag":"driveFerry","to":"Chicago"}
  [3] {"tag":"driveFerry","to":"Miami"}
  [4] {"tag":"driveFerry","to":"Washington"}
  directFlight — 7 options; build {"tag":"directFlight","to":<one to below>}
      to: "Madrid", "Bogota", "Essen", "Johannesburg", "Miami", "Paris", "Buenos Aires"
  shuttleFlight — 5 options; build {"tag":"shuttleFlight","to":<one to below>}
      to: "Madrid", "Beijing", "Delhi", "Lagos", "Paris"
  [17] {"tag":"treatDisease","color":"blue"}
  [18] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"}
  [19] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"}
  [20] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Lagos"}
  [21] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Kinshasa"}
  [22] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Johannesburg"}
  [23] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Cairo"}
  [24] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Kolkata"}
  [25] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Santiago"}
  [26] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Shanghai"}

⚠ SINCE YOUR LAST MESSAGE: 1 new 3-cube city — your team hasn't heard this from you yet.

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

No steps recorded.

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