Turn 4 · model calls

The full recorded input, reasoning, tool calls and lifecycle of every model call placed on turn 4, grouped by seat. Each call has its own anchor (#d-<id>). The same records are rows of decisions.jsonl.

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Calls with an accepted-event join or a recorded refusal in this turn.

alice-legacy-p0019

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 19. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

{"kind": "supersede", "hit": false, "reason": "second_pool_message"}

Recorded input

POOL MESSAGE from bob (event #36): Correction: treat black at Delhi (not red).

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago):
  Collectors unchanged: Bob blue/yellow/red, Alice black; preserve San Francisco and Paris blue for Bob's handoff if feasible. Beijing is cleared/station built; Bob owns Madrid now (move via Sao Paulo and treat the 2 blue cubes), because it is in infect discard and no 3-cube fires remain. Alice continues collecting black (2/5; preserve Tehran/Delhi) and can reassess Delhi/Bangkok threats near her. Reassign immediately if new 3-cube or supply-pressure threat appears.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about Los Angeles (3 yellow), Lagos (3 yellow) — 3-cube cities that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.

ACTION ECONOMY: you have 4 action(s) left this turn against 3 city(ies) at 3 cubes and 1 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 4)
you=alice role=operationsExpert at=Beijing
cures: blue:none yellow:none black:none red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing
players: alice@Beijing(operationsExpert) hand=6 [event:forecast, Tehran(black), San Francisco(blue), Mexico City(yellow), Delhi(black), Paris(blue)]  bob@Madrid(dispatcher) hand=7 [Madrid(blue), St. Petersburg(blue), Bangkok(red), Bogota(yellow), Jakarta(red), Essen(blue), Los Angeles(yellow)]
supply: blue:21 yellow:15 black:19 red:20   decks: player=41 infection=46   player-discard: 1 black
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Los Angeles: 3 yellow⚠ [in infect-discard] — 3 move(s): (shuttle)Atlanta→Chicago→Los Angeles
  Delhi: 3 black⚠ [in infect-discard] — 4 move(s): Shanghai→Hong Kong→Kolkata→Delhi — or 1 action: direct flight (you hold Delhi — your 2/5 black set — burning drops it to 1/5; 9 black in deck; spend it only if this beats the cure)
  Lagos: 3 yellow⚠ — 3 move(s): (shuttle)Madrid→Sao Paulo→Lagos — nearer teammate: bob, 2 move(s) vs your 3
  Bangkok: 2 red — pre-empt (one draw from critical): 3 move(s): Shanghai→Hong Kong→Bangkok
  Buenos Aires: 1 yellow
  Chicago: 1 blue
  Chennai: 1 black
  Khartoum: 1 yellow
  Taipei: 1 red
  Jakarta: 1 red
  Moscow: 1 black
  Milan: 1 blue
  Bogota: 1 yellow
  Atlanta: 1 blue

=== SIGNALS ===
deck clock: 41 cards → 20 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide
eradication: none in reach
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  black: 1 of 12 burned, held alice 2, 9 in deck — margin 6 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: bob collects (3/5) — give bob your blue cards when you share
  yellow: bob collects (2/5) — give bob your yellow cards when you share
  black: YOU collect (2/5) — keep EVERY black card; nearest station Beijing (0 move(s))
  red: bob collects (2/5) — give bob your red cards when you share

⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
  clocks — outbreaks 0/8; deck ~20 turn(s), 4 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
  - defuse the armed discard bomb at Los Angeles (yellow — fires on the next epidemic reshuffle) — shuttle Atlanta, drive Chicago, drive Los Angeles, treat yellow
     tempo: 2 action(s) closer to the yellow cure (42 → 40 action(s) to land it) — bob collects; clears 1 cube(s) | risk after: ~0.3 expected outbreak(s) over the next 2 infect phases
  - defuse the armed discard bomb at Delhi (black — fires on the next epidemic reshuffle) — drive Shanghai, drive Hong Kong, drive Kolkata, drive Delhi
     tempo: 2 action(s) further from the yellow cure (42 → 44 action(s) to land it) — bob collects | risk after: ~0.3 expected outbreak(s) over the next 2 infect phases; en route to clear black at Delhi — worth ~8 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is
  exchange "defuse the armed discard bomb at Los Angeles" → "defuse the armed discard bomb at Delhi": gives up 4 action(s) of cure progress to move risk ~0.3 expected outbreaks → ~0.3 and armed-bomb liability 1 → 2 committed outbreak(s)
  dominated: "advance the blue cure: move toward the San Francisco handoff (bob collects; assumes they meet you)" — tempo 1 vs 2, risk 0.29 vs 0.29 — beaten by "defuse the armed discard bomb at Los Angeles"

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  [2] {"tag":"driveFerry","to":"Shanghai"}
  [3] {"tag":"driveFerry","to":"Seoul"}
  directFlight — 5 options; build {"tag":"directFlight","to":<one to below>}
      to: "Tehran", "San Francisco", "Mexico City", "Delhi", "Paris"
  [9] {"tag":"shuttleFlight","to":"Atlanta"}
  [10] {"tag":"shuttleFlight","to":"Madrid"}
  operationsExpertMove — 235 options; build {"tag":"operationsExpertMove","discard":<discard>,"to":<to>}
      by pairing one line's discard with any to listed on that same line:
      discard "Tehran" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney"
      discard "San Francisco" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney"
      discard "Mexico City" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney"
      discard "Delhi" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney"
      discard "Paris" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney"
  (playEvent costs NO action — you may play one AND still take all your actions)
  [246] {"tag":"playEvent","play":{"event":"forecast","order":["Bogota","Taipei","Bangkok","Moscow","Lagos","Madrid"]}}

forecast: the menu entry lists the infection deck's REAL top 6, in their CURRENT order, nearest draw first — Bogota (1) → Taipei (1) → Bangkok (2) → Moscow (1) → Lagos (3) → Madrid (parenthesised = cubes already there). Submitting that entry unchanged reorders NOTHING and still spends the card. To get value, send the same action with `order` rearranged: cities you put EARLY are drawn soonest, so lead with the harmless ones and bury any city already at 2–3 cubes — burying a 3-cube city is the difference between an outbreak and a card you never see.

⚠ SINCE YOUR LAST MESSAGE: 3 new 3-cube cities — your team hasn't heard this from you yet.

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning:

**Assessing outbreak risks in Delhi**

I'm assessing the situation in Delhi. There are only 3 black cubes left in supply, which means there are 5 on the board. Although there's a threat listed for Delhi, the depletion isn't urgent. I'm worried about an outbreak if Delhi gets infected before I can take action, especially since it requires 4 actions to get there. If I treat Delhi three times and clear it before my turn ends, that should make it safe. There's definitely a risk I need to manage!**Evaluating the infection scenario**

I'm looking at the current infection deck, which has the top six including Lagos, but Delhi isn't listed. If there's an epidemic, the bottom might still not be good. The infection rate is 2 and with only 4 epidemic cards in a 41-card deck, I estimate about a 10% chance of drawing an epidemic on the next two draws. If that happens, I need to shuffle the discard back into the deck. There's definitely a need to convey the conflict in the plan regarding Delhi and coverage for LA and Lagos.**Evaluating card strategy**

I’m thinking about losing a cure card and how it compares to my black cards. I have only 2 out of 5 black cards, while Bob has 2 out of 5 yellow cards, which are both valuable. There are 9 black cards in the deck, but I'm unsure about how many yellow cards remain. I'm considering the implications of burning Mexico City instead of Delhi to maintain my black cards. It might reduce Bob's yellow set from 2 to 1, but he could still collect more.**Evaluating card strategy**

I'm analyzing the current card situation. Bob has two yellow cards (Bogota and LA), and Alice's Mexico City adds another yellow, so we need a sacrifice. I wonder if we should burn Paris or Mexico City. Bob has three blue cards and could reach a cure if we share the cards correctly. Burning Mexico City, a yellow card, seems like a better option to keep our blue cards intact while getting closer to our goal. Sacrifices need to be strategic!**Analyzing card discard strategy**

I'm evaluating which city card to discard. I know "non-core cards" might not be essential for cures, but I currently have only four cards, all colored for cures. Discarding Paris could help keep San Francisco for a handoff, but Paris seems less essential. Bob has three blue cards, and I need to give him the SF card. Although discarding Paris could save two yellow and black cards, it could also slow our progress. Keeping both Paris and SF might keep our blue cards in play. Strategic decisions ahead!**Planning card actions**

I see that Alice has a hand limit of 7 cards and currently holds 6, so after drawing 2 cards this turn, she’ll need to discard. But our actions will reduce the need to discard to 5, which is good! First, I should message the team about a new assignment because there’s a conflict. Bob suggested LA, but I think we should focus on clearing Delhi due to the outbreak threat. I need to coordinate with Bob since there are disagreements, but as Operations Expert, I can jump directly into the action.

text: ""

toolCalls:

{"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Conflict with the frontier’s LA line: I can Ops Expert-move directly from Beijing to Delhi and clear its 3 black cubes this turn, rather than spending four drives; that removes the Delhi bomb. I’ll do Delhi now, preserving Tehran/Delhi black and both blue handoff cards; I’ll discard Mexico City. Bob should own LA next turn; please take Lagos too if still 3, or we reassess after the draw."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}}

alice-legacy-p0020

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 20. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

{"kind": "supersede", "hit": false, "reason": "since_line_dropped"}

Recorded input

POOL MESSAGE from bob (event #38): Agreed—Delhi is the right target, and discarding Mexico City preserves the black/blue cure pipeline. I’ll prioritize Los Angeles next turn using my Los Angeles card for a direct flight, then treat; I’ll reassess Lagos after infection and name an owner if it remains at 3.

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago):
  Collectors unchanged: Bob blue/yellow/red, Alice black; preserve San Francisco and Paris blue for Bob's handoff if feasible. Beijing is cleared/station built; Bob owns Madrid now (move via Sao Paulo and treat the 2 blue cubes), because it is in infect discard and no 3-cube fires remain. Alice continues collecting black (2/5; preserve Tehran/Delhi) and can reassess Delhi/Bangkok threats near her. Reassign immediately if new 3-cube or supply-pressure threat appears.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about Los Angeles (3 yellow), Lagos (3 yellow) — 3-cube cities that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.

ACTION ECONOMY: you have 4 action(s) left this turn against 3 city(ies) at 3 cubes and 1 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 4)
you=alice role=operationsExpert at=Beijing
cures: blue:none yellow:none black:none red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing
players: alice@Beijing(operationsExpert) hand=6 [event:forecast, Tehran(black), San Francisco(blue), Mexico City(yellow), Delhi(black), Paris(blue)]  bob@Madrid(dispatcher) hand=7 [Madrid(blue), St. Petersburg(blue), Bangkok(red), Bogota(yellow), Jakarta(red), Essen(blue), Los Angeles(yellow)]
supply: blue:21 yellow:15 black:19 red:20   decks: player=41 infection=46   player-discard: 1 black
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Los Angeles: 3 yellow⚠ [in infect-discard] — 3 move(s): (shuttle)Atlanta→Chicago→Los Angeles
  Delhi: 3 black⚠ [in infect-discard] — 4 move(s): Shanghai→Hong Kong→Kolkata→Delhi — or 1 action: direct flight (you hold Delhi — your 2/5 black set — burning drops it to 1/5; 9 black in deck; spend it only if this beats the cure)
  Lagos: 3 yellow⚠ — 3 move(s): (shuttle)Madrid→Sao Paulo→Lagos — nearer teammate: bob, 2 move(s) vs your 3
  Bangkok: 2 red — pre-empt (one draw from critical): 3 move(s): Shanghai→Hong Kong→Bangkok
  Buenos Aires: 1 yellow
  Chicago: 1 blue
  Chennai: 1 black
  Khartoum: 1 yellow
  Taipei: 1 red
  Jakarta: 1 red
  Moscow: 1 black
  Milan: 1 blue
  Bogota: 1 yellow
  Atlanta: 1 blue

=== SIGNALS ===
deck clock: 41 cards → 20 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide
eradication: none in reach
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  black: 1 of 12 burned, held alice 2, 9 in deck — margin 6 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: bob collects (3/5) — give bob your blue cards when you share
  yellow: bob collects (2/5) — give bob your yellow cards when you share
  black: YOU collect (2/5) — keep EVERY black card; nearest station Beijing (0 move(s))
  red: bob collects (2/5) — give bob your red cards when you share

⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
  clocks — outbreaks 0/8; deck ~20 turn(s), 4 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
  - defuse the armed discard bomb at Los Angeles (yellow — fires on the next epidemic reshuffle) — shuttle Atlanta, drive Chicago, drive Los Angeles, treat yellow
     tempo: 2 action(s) closer to the yellow cure (42 → 40 action(s) to land it) — bob collects; clears 1 cube(s) | risk after: ~0.3 expected outbreak(s) over the next 2 infect phases
  - defuse the armed discard bomb at Delhi (black — fires on the next epidemic reshuffle) — drive Shanghai, drive Hong Kong, drive Kolkata, drive Delhi
     tempo: 2 action(s) further from the yellow cure (42 → 44 action(s) to land it) — bob collects | risk after: ~0.3 expected outbreak(s) over the next 2 infect phases; en route to clear black at Delhi — worth ~8 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is
  exchange "defuse the armed discard bomb at Los Angeles" → "defuse the armed discard bomb at Delhi": gives up 4 action(s) of cure progress to move risk ~0.3 expected outbreaks → ~0.3 and armed-bomb liability 1 → 2 committed outbreak(s)
  dominated: "advance the blue cure: move toward the San Francisco handoff (bob collects; assumes they meet you)" — tempo 1 vs 2, risk 0.29 vs 0.29 — beaten by "defuse the armed discard bomb at Los Angeles"

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  [2] {"tag":"driveFerry","to":"Shanghai"}
  [3] {"tag":"driveFerry","to":"Seoul"}
  directFlight — 5 options; build {"tag":"directFlight","to":<one to below>}
      to: "Tehran", "San Francisco", "Mexico City", "Delhi", "Paris"
  [9] {"tag":"shuttleFlight","to":"Atlanta"}
  [10] {"tag":"shuttleFlight","to":"Madrid"}
  operationsExpertMove — 235 options; build {"tag":"operationsExpertMove","discard":<discard>,"to":<to>}
      by pairing one line's discard with any to listed on that same line:
      discard "Tehran" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney"
      discard "San Francisco" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney"
      discard "Mexico City" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney"
      discard "Delhi" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney"
      discard "Paris" → to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney"
  (playEvent costs NO action — you may play one AND still take all your actions)
  [246] {"tag":"playEvent","play":{"event":"forecast","order":["Bogota","Taipei","Bangkok","Moscow","Lagos","Madrid"]}}

forecast: the menu entry lists the infection deck's REAL top 6, in their CURRENT order, nearest draw first — Bogota (1) → Taipei (1) → Bangkok (2) → Moscow (1) → Lagos (3) → Madrid (parenthesised = cubes already there). Submitting that entry unchanged reorders NOTHING and still spends the card. To get value, send the same action with `order` rearranged: cities you put EARLY are drawn soonest, so lead with the harmless ones and bury any city already at 2–3 cubes — burying a 3-cube city is the difference between an outbreak and a card you never see.

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning:

**Planning actions for Delhi**

I’m thinking through my options for the current turn. I can discard this plan in favor of moving to Delhi and then building a station there. Since I can’t do both actions right away, I’ll treat black cubes first. I could have risks, though! If I don’t fully clear Delhi this turn, an epidemic could rear its head next. It seems clearer now: I should fully clear Delhi for safety and avoid building a station there.**Exploring options for Lagos**

I’m considering how to reach Lagos after clearing. Using direct flight destination cards could be the way, but Alice doesn’t have a Lagos card. For the Ops Expert move, I need to start from a station, and I can’t use a shuttle from Delhi since there's no station. I could build one, but that takes an action. I realize it makes sense for Bob to go to Lagos instead since he’s closer in Madrid and can use the Dispatcher next.

text: ""

toolCalls:

{"tool": "pin_plan", "toolCallId": null, "ref": null, "input": {"text": "Collectors: Bob blue/yellow/red; Alice black, preserve Tehran and Delhi black plus San Francisco/Paris blue. This turn Alice uses Operations Expert move from Beijing to Delhi (discard Mexico City), then treats black three times to clear the 3-cube armed bomb. Next turn Bob owns Los Angeles (3 yellow, in discard) using his Los Angeles card for direct flight and treatments; Bob then owns Lagos (3 yellow, not in discard) after LA if still at 3. Reassess after infection; assign any new 3-cube/supply-pressure fire immediately."}, "output": {"pinned": true, "note": "This replaces the standing team plan; both players will see it every turn until superseded. You have sent 2 of 5 messages available this turn."}}

Step 2 · {"synthetic": false, "servedModel": null}

reasoning: null

text: ""

toolCalls:

{"tool": "preview_plan", "toolCallId": null, "ref": null, "input": {"plan": [{"tag": "operationsExpertMove", "to": "Delhi", "discard": "Mexico City"}, {"tag": "treatDisease", "color": "black"}, {"tag": "treatDisease", "color": "black"}, {"tag": "treatDisease", "color": "black"}]}, "output": {"available": true, "preview": {"steps": [{"index": 0, "action": {"tag": "operationsExpertMove", "to": "Delhi", "discard": "Mexico City"}, "legalAfter": "  {\"tag\":\"pass\"}\n  {\"tag\":\"endActions\"}\n  driveFerry — 5 options; build {\"tag\":\"driveFerry\",\"to\":<one to below>}\n      to: \"Tehran\", \"Karachi\", \"Mumbai\", \"Kolkata\", \"Chennai\"\n  {\"tag\":\"directFlight\",\"to\":\"Tehran\"}\n  {\"tag\":\"directFlight\",\"to\":\"San Francisco\"}\n  {\"tag\":\"directFlight\",\"to\":\"Paris\"}\n  charterFlight — 47 options; build {\"tag\":\"charterFlight\",\"to\":<one to below>}\n      to: \"San Francisco\", \"Chicago\", \"Toronto\", \"Atlanta\", \"Washington\", \"New York\", \"London\", \"Madrid\", \"Paris\", \"Essen\", \"Milan\", \"St. Petersburg\", \"Los Angeles\", \"Mexico City\", \"Miami\", \"Bogota\", \"Lima\", \"Santiago\", \"Buenos Aires\", \"Sao Paulo\", \"Lagos\", \"Kinshasa\", \"Johannesburg\", \"Khartoum\", \"Algiers\", \"Cairo\", \"Istanbul\", \"Moscow\", \"Tehran\", \"Baghdad\", \"Riyadh\", \"Karachi\", \"Mumbai\", \"Kolkata\", \"Chennai\", \"Beijing\", \"Shanghai\", \"Seoul\", \"Tokyo\", \"Osaka\", \"Taipei\", \"Hong Kong\", \"Bangkok\", \"Ho Chi Minh City\", \"Manila\", \"Jakarta\", \"Sydney\"\n  {\"tag\":\"buildStation\"}\n  {\"tag\":\"treatDisease\",\"color\":\"black\"}\n  {\"tag\":\"playEvent\",\"play\":{\"event\":\"forecast\",\"order\":[\"Sydney\",\"Jakarta\",\"Manila\",\"Ho Chi Minh City\",\"Bangkok\",\"Hong Kong\"]}}"}, {"index": 1, "action": {"tag": "treatDisease", "color": "black"}, "legalAfter": "  {\"tag\":\"pass\"}\n  {\"tag\":\"endActions\"}\n  driveFerry — 5 options; build {\"tag\":\"driveFerry\",\"to\":<one to below>}\n      to: \"Tehran\", \"Karachi\", \"Mumbai\", \"Kolkata\", \"Chennai\"\n  {\"tag\":\"directFlight\",\"to\":\"Tehran\"}\n  {\"tag\":\"directFlight\",\"to\":\"San Francisco\"}\n  {\"tag\":\"directFlight\",\"to\":\"Paris\"}\n  charterFlight — 47 options; build {\"tag\":\"charterFlight\",\"to\":<one to below>}\n      to: \"San Francisco\", \"Chicago\", \"Toronto\", \"Atlanta\", \"Washington\", \"New York\", \"London\", \"Madrid\", \"Paris\", \"Essen\", \"Milan\", \"St. Petersburg\", \"Los Angeles\", \"Mexico City\", \"Miami\", \"Bogota\", \"Lima\", \"Santiago\", \"Buenos Aires\", \"Sao Paulo\", \"Lagos\", \"Kinshasa\", \"Johannesburg\", \"Khartoum\", \"Algiers\", \"Cairo\", \"Istanbul\", \"Moscow\", \"Tehran\", \"Baghdad\", \"Riyadh\", \"Karachi\", \"Mumbai\", \"Kolkata\", \"Chennai\", \"Beijing\", \"Shanghai\", \"Seoul\", \"Tokyo\", \"Osaka\", \"Taipei\", \"Hong Kong\", \"Bangkok\", \"Ho Chi Minh City\", \"Manila\", \"Jakarta\", \"Sydney\"\n  {\"tag\":\"buildStation\"}\n  {\"tag\":\"treatDisease\",\"color\":\"black\"}\n  {\"tag\":\"playEvent\",\"play\":{\"event\":\"forecast\",\"order\":[\"Sydney\",\"Jakarta\",\"Manila\",\"Ho Chi Minh City\",\"Bangkok\",\"Hong Kong\"]}}"}, {"index": 2, "action": {"tag": "treatDisease", "color": "black"}, "legalAfter": "  {\"tag\":\"pass\"}\n  {\"tag\":\"endActions\"}\n  driveFerry — 5 options; build {\"tag\":\"driveFerry\",\"to\":<one to below>}\n      to: \"Tehran\", \"Karachi\", \"Mumbai\", \"Kolkata\", \"Chennai\"\n  {\"tag\":\"directFlight\",\"to\":\"Tehran\"}\n  {\"tag\":\"directFlight\",\"to\":\"San Francisco\"}\n  {\"tag\":\"directFlight\",\"to\":\"Paris\"}\n  charterFlight — 47 options; build {\"tag\":\"charterFlight\",\"to\":<one to below>}\n      to: \"San Francisco\", \"Chicago\", \"Toronto\", \"Atlanta\", \"Washington\", \"New York\", \"London\", \"Madrid\", \"Paris\", \"Essen\", \"Milan\", \"St. Petersburg\", \"Los Angeles\", \"Mexico City\", \"Miami\", \"Bogota\", \"Lima\", \"Santiago\", \"Buenos Aires\", \"Sao Paulo\", \"Lagos\", \"Kinshasa\", \"Johannesburg\", \"Khartoum\", \"Algiers\", \"Cairo\", \"Istanbul\", \"Moscow\", \"Tehran\", \"Baghdad\", \"Riyadh\", \"Karachi\", \"Mumbai\", \"Kolkata\", \"Chennai\", \"Beijing\", \"Shanghai\", \"Seoul\", \"Tokyo\", \"Osaka\", \"Taipei\", \"Hong Kong\", \"Bangkok\", \"Ho Chi Minh City\", \"Manila\", \"Jakarta\", \"Sydney\"\n  {\"tag\":\"buildStation\"}\n  {\"tag\":\"treatDisease\",\"color\":\"black\"}\n  {\"tag\":\"playEvent\",\"play\":{\"event\":\"forecast\",\"order\":[\"Sydney\",\"Jakarta\",\"Manila\",\"Ho Chi Minh City\",\"Bangkok\",\"Hong Kong\"]}}"}, {"index": 3, "action": {"tag": "treatDisease", "color": "black"}, "legalAfter": []}], "diff": {"cubes": [{"city": "Delhi", "color": "black", "before": 3, "after": 0}], "moves": [{"player": "alice", "from": "Beijing", "to": "Delhi"}], "hands": [{"player": "alice", "spent": ["Mexico City"], "gained": []}], "stationsBuilt": [], "stationsRemoved": [], "curesDiscovered": [], "actionsBefore": 4, "actionsAfter": 0, "outbreaksBefore": 0, "outbreaksAfter": 0}, "unexplored": [{"tag": "driveFerry", "count": 2, "example": {"tag": "driveFerry", "to": "Shanghai"}}, {"tag": "directFlight", "count": 5, "example": {"tag": "directFlight", "to": "Tehran"}}, {"tag": "shuttleFlight", "count": 2, "example": {"tag": "shuttleFlight", "to": "Atlanta"}}, {"tag": "playEvent", "count": 1, "example": {"tag": "playEvent", "play": {"event": "forecast", "order": ["Sydney", "Jakarta", "Manila", "Ho Chi Minh City", "Bangkok", "Hong Kong"]}}}], "irreversible": {"cardsBurned": [{"card": "Mexico City", "tier": "priced", "note": "yellow margin 7 — burnable; 9 yellow still in deck", "keystone": true}], "actionsUnspent": 0}, "boundary": {"kind": "turnComplete"}, "risk": {"playerDraw": {"cardsDrawn": 2, "remainingEpidemics": 3, "deckSize": 41, "lossOnDraw": false, "pAtLeastOneEpidemic": 0, "epidemicOutbreakCandidates": []}, "infect": {"drawCount": 2, "undiscardedCount": 46, "perCityHitProbability": 0.043478260869565216, "threats": [{"city": "Los Angeles", "color": "yellow", "currentCubes": 3, "suppressedByQuarantine": false, "wouldOutbreak": true, "chainInto": [], "pHit": 0}, {"city": "Bangkok", "color": "red", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0.14285714285714285}, {"city": "Lagos", "color": "yellow", "currentCubes": 3, "suppressedByQuarantine": false, "wouldOutbreak": true, "chainInto": [], "pHit": 0.14285714285714285}], "knownTopSegment": {"cities": ["Madrid", "Beijing", "Buenos Aires", "Bangkok", "Chicago", "Chennai", "Khartoum", "Taipei", "Jakarta", "Moscow", "Milan", "Bogota", "Atlanta", "Lagos"], "unidentified": 0, "size": 14}}, "handLimit": {"viewer": "alice", "currentHandSize": 5, "handLimit": 7, "wouldExceed": false}, "cureFeasibility": [{"color": "blue", "discarded": 0, "attainable": 12, "needed": 5, "curable": true}, {"color": "yellow", "discarded": 1, "attainable": 11, "needed": 5, "curable": true}, {"color": "black", "discarded": 1, "attainable": 11, "needed": 5, "curable": true}, {"color": "red", "discarded": 0, "attainable": 12, "needed": 5, "curable": true}]}}}}

Step 3 · {"synthetic": false, "servedModel": null}

reasoning:

**Analyzing game strategy**

I'm thinking about whether the top segment could be effective after a shuffle. The initial display shows cities like Bogota, Taipei, and others, which could be rearranged to protect against infections. If I reorder the cities with the safest first, the draw phase may show no immediate risks. However, even though using a forecast to reorder helps with future draws, it doesn't provide much value now since the safe cities are already in place. So, I won't play it.**Evaluating supply strategy**

I'm noticing that the city supply for black cubes is low at 19. Clearing Delhi will remove 3 black cubes, increasing the supply back to 22, which is really important for our strategy. It's great to see that the plan works because dropping the cubes from Delhi directly boosts available supplies. This makes me feel like I'm on the right track! Now, I just need to submit the operation action to put this plan into motion.

text: ""

toolCalls:

{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "operationsExpertMove", "to": "Delhi", "discard": "Mexico City"}}, "output": {"submitted": true, "action": {"tag": "operationsExpertMove", "to": "Delhi", "discard": "Mexico City"}}}

alice-legacy-p0022

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 22. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (alice, pinned this turn):
  Collectors: Bob blue/yellow/red; Alice black, preserve Tehran and Delhi black plus San Francisco/Paris blue. This turn Alice uses Operations Expert move from Beijing to Delhi (discard Mexico City), then treats black three times to clear the 3-cube armed bomb. Next turn Bob owns Los Angeles (3 yellow, in discard) using his Los Angeles card for direct flight and treatments; Bob then owns Lagos (3 yellow, not in discard) after LA if still at 3. Reassess after infection; assign any new 3-cube/supply-pressure fire immediately.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

ACTION ECONOMY: you have 2 action(s) left this turn against 2 city(ies) at 3 cubes and 2 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 2)
you=alice role=operationsExpert at=Delhi
cures: blue:none yellow:none black:none red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing
players: alice@Delhi(operationsExpert) hand=5 [event:forecast, Tehran(black), San Francisco(blue), Delhi(black), Paris(blue)]  bob@Madrid(dispatcher) hand=7 [Madrid(blue), St. Petersburg(blue), Bangkok(red), Bogota(yellow), Jakarta(red), Essen(blue), Los Angeles(yellow)]
supply: blue:21 yellow:15 black:20 red:20   decks: player=41 infection=46   player-discard: 1 yellow, 1 black
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Los Angeles: 3 yellow⚠ [in infect-discard] — 4 move(s): Chennai→Jakarta→Sydney→Los Angeles — nearer teammate: bob, 3 move(s) vs your 4
  Lagos: 3 yellow⚠ — 5 move(s): Tehran→Baghdad→Cairo→Khartoum→Lagos — nearer teammate: bob, 2 move(s) vs your 5
  Bangkok: 2 red — pre-empt (one draw from critical): 2 move(s): Kolkata→Bangkok
  Delhi: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): you are HERE — treat it now
  Buenos Aires: 1 yellow
  Chicago: 1 blue
  Chennai: 1 black
  Khartoum: 1 yellow
  Taipei: 1 red
  Jakarta: 1 red
  Moscow: 1 black
  Milan: 1 blue
  Bogota: 1 yellow
  Atlanta: 1 blue

=== SIGNALS ===
deck clock: 41 cards → 20 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide
eradication: none in reach
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  yellow: 1 of 12 burned, held bob 2, 9 in deck — margin 6 over the 5 needed
  black: 1 of 12 burned, held alice 2, 9 in deck — margin 6 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: bob collects (3/5) — give bob your blue cards when you share
  yellow: bob collects (2/5) — give bob your yellow cards when you share
  black: YOU collect (2/5) — keep EVERY black card; nearest station Beijing (4 move(s))
  red: bob collects (2/5) — give bob your red cards when you share
station opportunities (stations enable cures and shuttle travel):
  as Operations Expert you can buildStation HERE (Delhi) for free — no card needed (saves ~4 action(s) on remaining cure runs: black 4→0)
      response reach — team's card-free trip to each city: Delhi 4→0 (2 cubes), Mumbai 5→1, Tehran 4→1, Karachi 4→1; board-wide: 11 cities closer, 25 trip-actions shaved

⚠ DECISION FRONTIER — 3 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
  clocks — outbreaks 0/8; deck ~20 turn(s), 4 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
  - build a station at Delhi — brings alice 4 move(s) closer to a station to cure at (free build — Ops Expert) — build station
     tempo: 4 action(s) closer to the blue cure (20 → 16 action(s) to land it) — bob collects | risk after: ~0.3 expected outbreak(s) over the next 2 infect phases
  - build a station at Tehran — brings alice 3 move(s) closer to a station to cure at (free build — Ops Expert) — drive Tehran, build station
     tempo: 4 action(s) closer to the blue cure (20 → 16 action(s) to land it) — bob collects | risk after: ~0.3 expected outbreak(s) over the next 2 infect phases
  - defuse the armed discard bomb at Los Angeles (yellow — fires on the next epidemic reshuffle) — drive Chennai, drive Jakarta
     tempo: no cure progress — nearest is blue, 20 action(s) to land it — bob collects | risk after: ~0.3 expected outbreak(s) over the next 2 infect phases; en route to clear yellow at Los Angeles — worth ~7 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is
  "build a station at Delhi — brings alice 4 move(…" and "build a station at Tehran — brings alice 3 move…" tie exactly on both axes and clear the same 0 cube(s) — nothing separates them.
  exchange "build a station at Delhi — brings alice 4 move(…" → "build a station at Tehran — brings alice 3 move…": gives up nothing on tempo to move risk ~0.3 expected outbreaks → ~0.3
  exchange "build a station at Tehran — brings alice 3 move…" → "defuse the armed discard bomb at Los Angeles": gives up 4 action(s) of cure progress to move risk ~0.3 expected outbreaks → ~0.3
  dominated: "advance the blue cure: move toward the San Francisco handoff (bob collects; assumes they meet you)" — tempo 3 vs 4, risk 0.29 vs 0.29 — beaten by "build a station at Delhi — brings alice 4 move(…"

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  driveFerry — 5 options; build {"tag":"driveFerry","to":<one to below>}
      to: "Tehran", "Karachi", "Mumbai", "Kolkata", "Chennai"
  [7] {"tag":"directFlight","to":"Tehran"}
  [8] {"tag":"directFlight","to":"San Francisco"}
  [9] {"tag":"directFlight","to":"Paris"}
  charterFlight — 47 options; build {"tag":"charterFlight","to":<one to below>}
      to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney"
  (buildStation costs NO card — Operations Expert builds free)
  [57] {"tag":"buildStation"}
  [58] {"tag":"treatDisease","color":"black"}
  (playEvent costs NO action — you may play one AND still take all your actions)
  [59] {"tag":"playEvent","play":{"event":"forecast","order":["Bogota","Taipei","Bangkok","Moscow","Lagos","Madrid"]}}

forecast: the menu entry lists the infection deck's REAL top 6, in their CURRENT order, nearest draw first — Bogota (1) → Taipei (1) → Bangkok (2) → Moscow (1) → Lagos (3) → Madrid (parenthesised = cubes already there). Submitting that entry unchanged reorders NOTHING and still spends the card. To get value, send the same action with `order` rearranged: cities you put EARLY are drawn soonest, so lead with the harmless ones and bury any city already at 2–3 cubes — burying a 3-cube city is the difference between an outbreak and a card you never see.

PREVIEWED THIS TURN, still outstanding: 2 of 4 action(s) (next: {"tag":"treatDisease","color":"black"}).

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning: null

text: ""

toolCalls:

{"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Conflict with the pinned Delhi-clear plan: after one black treatment, I have 2 actions left. I can either clear Delhi fully (two more treats) or treat once more and build a free station here, leaving 1 cube but making my black cure reachable without a trip. Frontier favors the station; I lean station for the cure clock unless you object. LA/Lagos remain Bob’s assigned fires."}, "output": {"sent": true, "note": "You have sent 3 of 5 messages available this turn."}}

Step 2 · {"synthetic": false, "servedModel": null}

reasoning:

**Requesting state check**

I’m considering whether we need to wait for a response. The user might send a message in their next call, so our action window is still open, allowing a teammate to reply since nothing has been submitted yet. It could be helpful to check the state. I think calling get_state could provide us with an updated prompt, and I believe that’s a safe move. Let’s follow through with that!

text: ""

toolCalls:

{"tool": "get_state", "toolCallId": null, "ref": null, "input": {}, "output": {"view": {"you": "alice", "config": {"epidemicCount": 4, "handVisibility": "open", "rolePool": ["dispatcher", "operationsExpert"]}, "phase": {"tag": "playerActions", "remaining": 2}, "currentPlayerIndex": 0, "players": [{"id": "alice", "role": "operationsExpert", "location": "Delhi", "hand": {"visibility": "self", "cards": [{"kind": "event", "event": "forecast"}, {"kind": "city", "city": "Tehran"}, {"kind": "city", "city": "San Francisco"}, {"kind": "city", "city": "Delhi"}, {"kind": "city", "city": "Paris"}]}, "usedGrantedActions": ["operationsExpertMove"]}, {"id": "bob", "role": "dispatcher", "location": "Madrid", "hand": {"visibility": "open", "cards": [{"kind": "city", "city": "Madrid"}, {"kind": "city", "city": "St. Petersburg"}, {"kind": "city", "city": "Bangkok"}, {"kind": "city", "city": "Bogota"}, {"kind": "city", "city": "Jakarta"}, {"kind": "city", "city": "Essen"}, {"kind": "city", "city": "Los Angeles"}]}}], "infection": {"Buenos Aires": {"yellow": 1}, "Los Angeles": {"yellow": 3}, "Bangkok": {"red": 2}, "Delhi": {"black": 2}, "Chicago": {"blue": 1}, "Chennai": {"black": 1}, "Khartoum": {"yellow": 1}, "Taipei": {"red": 1}, "Jakarta": {"red": 1}, "Moscow": {"black": 1}, "Milan": {"blue": 1}, "Bogota": {"yellow": 1}, "Atlanta": {"blue": 1}, "Lagos": {"yellow": 3}}, "stations": ["Atlanta", "Madrid", "Beijing"], "supply": {"blue": 21, "yellow": 15, "black": 20, "red": 20}, "cures": {"blue": "none", "yellow": "none", "black": "none", "red": "none"}, "infectionRate": 2, "outbreaks": 0, "playerDiscard": [{"kind": "city", "city": "Mumbai"}, {"kind": "event", "event": "airlift"}, {"kind": "city", "city": "Mexico City"}], "infectionDiscard": ["Delhi", "Los Angeles"], "playerDeckCount": 41, "infectionDeckCount": 46, "skipNextInfect": false, "removedEvents": [], "removedInfectionCards": [], "lastTransition": {"epidemics": ["Lagos"], "outbreaks": []}}, "yourLegalActions": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "Tehran"}, {"tag": "driveFerry", "to": "Karachi"}, {"tag": "driveFerry", "to": "Mumbai"}, {"tag": "driveFerry", "to": "Kolkata"}, {"tag": "driveFerry", "to": "Chennai"}, {"tag": "directFlight", "to": "Tehran"}, {"tag": "directFlight", "to": "San Francisco"}, {"tag": "directFlight", "to": "Paris"}, {"tag": "charterFlight", "to": "San Francisco"}, {"tag": "charterFlight", "to": "Chicago"}, {"tag": "charterFlight", "to": "Toronto"}, {"tag": "charterFlight", "to": "Atlanta"}, {"tag": "charterFlight", "to": "Washington"}, {"tag": "charterFlight", "to": "New York"}, {"tag": "charterFlight", "to": "London"}, {"tag": "charterFlight", "to": "Madrid"}, {"tag": "charterFlight", "to": "Paris"}, {"tag": "charterFlight", "to": "Essen"}, {"tag": "charterFlight", "to": "Milan"}, {"tag": "charterFlight", "to": "St. Petersburg"}, {"tag": "charterFlight", "to": "Los Angeles"}, {"tag": "charterFlight", "to": "Mexico City"}, {"tag": "charterFlight", "to": "Miami"}, {"tag": "charterFlight", "to": "Bogota"}, {"tag": "charterFlight", "to": "Lima"}, {"tag": "charterFlight", "to": "Santiago"}, {"tag": "charterFlight", "to": "Buenos Aires"}, {"tag": "charterFlight", "to": "Sao Paulo"}, {"tag": "charterFlight", "to": "Lagos"}, {"tag": "charterFlight", "to": "Kinshasa"}, {"tag": "charterFlight", "to": "Johannesburg"}, {"tag": "charterFlight", "to": "Khartoum"}, {"tag": "charterFlight", "to": "Algiers"}, {"tag": "charterFlight", "to": "Cairo"}, {"tag": "charterFlight", "to": "Istanbul"}, {"tag": "charterFlight", "to": "Moscow"}, {"tag": "charterFlight", "to": "Tehran"}, {"tag": "charterFlight", "to": "Baghdad"}, {"tag": "charterFlight", "to": "Riyadh"}, {"tag": "charterFlight", "to": "Karachi"}, {"tag": "charterFlight", "to": "Mumbai"}, {"tag": "charterFlight", "to": "Kolkata"}, {"tag": "charterFlight", "to": "Chennai"}, {"tag": "charterFlight", "to": "Beijing"}, {"tag": "charterFlight", "to": "Shanghai"}, {"tag": "charterFlight", "to": "Seoul"}, {"tag": "charterFlight", "to": "Tokyo"}, {"tag": "charterFlight", "to": "Osaka"}, {"tag": "charterFlight", "to": "Taipei"}, {"tag": "charterFlight", "to": "Hong Kong"}, {"tag": "charterFlight", "to": "Bangkok"}, {"tag": "charterFlight", "to": "Ho Chi Minh City"}, {"tag": "charterFlight", "to": "Manila"}, {"tag": "charterFlight", "to": "Jakarta"}, {"tag": "charterFlight", "to": "Sydney"}, {"tag": "buildStation"}, {"tag": "treatDisease", "color": "black"}, {"tag": "playEvent", "play": {"event": "forecast", "order": ["Bogota", "Taipei", "Bangkok", "Moscow", "Lagos", "Madrid"]}}]}}

Step 3 · {"synthetic": false, "servedModel": null}

reasoning:

**Analyzing infection phase decisions**

I’m considering the infection phase where I could draw from the deck. Cities like Delhi and Los Angeles are already in the discard pile, which means they shouldn't appear this time, making it a bit safer. Currently, Los Angeles has three cubes, and there's still no outbreak. 

Should I leave Delhi at two black cubes after one treatment? I have two actions left, and building a station might be more beneficial than further treatment. If I treat one more cube, it helps, but I need to balance actions and risks. I wonder about the upcoming infection draw; so far, it seems there's no immediate threat about Delhi appearing again soon.**Considering epidemic response strategy**

With the new epidemic, I'm aware that the discard pile has been shuffled, increasing the chance of hitting high-risk cities that were already impacted. Delhi has two cubes, so treating it would reduce that risk further before a potential outbreak occurs. Building a station and treating once could be a smart move to leave one cube. However, there’s a need to communicate with my teammates, especially with Bob, about our strategy, as he might have a different plan. It’s crucial to stay connected and check for any updates or responses from Alice too.

text: ""

toolCalls:

{"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Update after the epidemic: Delhi is still at 2 black and its card is back in infect discard, so I’m abandoning the station alternative and clearing the remaining two cubes now to avoid a possible reshuffle hit. Delhi’s station can wait; LA remains Bob’s next-turn fire."}, "output": {"sent": true, "note": "You have sent 4 of 5 messages available this turn."}}

Step 4 · {"synthetic": false, "servedModel": null}

reasoning:

**Revising the plan**

I'm revisiting the original plan, which had three treats, but now I've got only two remaining. I don't think a preview is necessary since there are no unspent actions, but it might be helpful to check the plan to confirm the exact risk. The instructions indicate we need to present the whole plan if we're submitting something different. After one treatment, we have a new board state, so I'll review the remaining two treats and ensure everything's in order.

text: ""

toolCalls:

{"tool": "preview_plan", "toolCallId": null, "ref": null, "input": {"plan": [{"tag": "treatDisease", "color": "black"}, {"tag": "treatDisease", "color": "black"}]}, "output": {"available": true, "preview": {"steps": [{"index": 0, "action": {"tag": "treatDisease", "color": "black"}, "legalAfter": "  {\"tag\":\"pass\"}\n  {\"tag\":\"endActions\"}\n  driveFerry — 5 options; build {\"tag\":\"driveFerry\",\"to\":<one to below>}\n      to: \"Tehran\", \"Karachi\", \"Mumbai\", \"Kolkata\", \"Chennai\"\n  {\"tag\":\"directFlight\",\"to\":\"Tehran\"}\n  {\"tag\":\"directFlight\",\"to\":\"San Francisco\"}\n  {\"tag\":\"directFlight\",\"to\":\"Paris\"}\n  charterFlight — 47 options; build {\"tag\":\"charterFlight\",\"to\":<one to below>}\n      to: \"San Francisco\", \"Chicago\", \"Toronto\", \"Atlanta\", \"Washington\", \"New York\", \"London\", \"Madrid\", \"Paris\", \"Essen\", \"Milan\", \"St. Petersburg\", \"Los Angeles\", \"Mexico City\", \"Miami\", \"Bogota\", \"Lima\", \"Santiago\", \"Buenos Aires\", \"Sao Paulo\", \"Lagos\", \"Kinshasa\", \"Johannesburg\", \"Khartoum\", \"Algiers\", \"Cairo\", \"Istanbul\", \"Moscow\", \"Tehran\", \"Baghdad\", \"Riyadh\", \"Karachi\", \"Mumbai\", \"Kolkata\", \"Chennai\", \"Beijing\", \"Shanghai\", \"Seoul\", \"Tokyo\", \"Osaka\", \"Taipei\", \"Hong Kong\", \"Bangkok\", \"Ho Chi Minh City\", \"Manila\", \"Jakarta\", \"Sydney\"\n  {\"tag\":\"buildStation\"}\n  {\"tag\":\"treatDisease\",\"color\":\"black\"}\n  {\"tag\":\"playEvent\",\"play\":{\"event\":\"forecast\",\"order\":[\"Sydney\",\"Jakarta\",\"Manila\",\"Ho Chi Minh City\",\"Bangkok\",\"Hong Kong\"]}}"}, {"index": 1, "action": {"tag": "treatDisease", "color": "black"}, "legalAfter": []}], "diff": {"cubes": [{"city": "Delhi", "color": "black", "before": 2, "after": 0}], "moves": [], "hands": [], "stationsBuilt": [], "stationsRemoved": [], "curesDiscovered": [], "actionsBefore": 2, "actionsAfter": 0, "outbreaksBefore": 0, "outbreaksAfter": 0}, "unexplored": [{"tag": "driveFerry", "count": 5, "example": {"tag": "driveFerry", "to": "Tehran"}}, {"tag": "directFlight", "count": 3, "example": {"tag": "directFlight", "to": "Tehran"}}, {"tag": "charterFlight", "count": 47, "example": {"tag": "charterFlight", "to": "San Francisco"}}, {"tag": "buildStation", "count": 1, "example": {"tag": "buildStation"}}, {"tag": "playEvent", "count": 1, "example": {"tag": "playEvent", "play": {"event": "forecast", "order": ["Sydney", "Jakarta", "Manila", "Ho Chi Minh City", "Bangkok", "Hong Kong"]}}}], "irreversible": {"cardsBurned": [], "actionsUnspent": 0}, "boundary": {"kind": "turnComplete"}, "risk": {"playerDraw": {"cardsDrawn": 2, "remainingEpidemics": 3, "deckSize": 41, "lossOnDraw": false, "pAtLeastOneEpidemic": 0, "epidemicOutbreakCandidates": []}, "infect": {"drawCount": 2, "undiscardedCount": 46, "perCityHitProbability": 0.043478260869565216, "threats": [{"city": "Los Angeles", "color": "yellow", "currentCubes": 3, "suppressedByQuarantine": false, "wouldOutbreak": true, "chainInto": [], "pHit": 0}, {"city": "Bangkok", "color": "red", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0.14285714285714285}, {"city": "Lagos", "color": "yellow", "currentCubes": 3, "suppressedByQuarantine": false, "wouldOutbreak": true, "chainInto": [], "pHit": 0.14285714285714285}], "knownTopSegment": {"cities": ["Madrid", "Beijing", "Buenos Aires", "Bangkok", "Chicago", "Chennai", "Khartoum", "Taipei", "Jakarta", "Moscow", "Milan", "Bogota", "Atlanta", "Lagos"], "unidentified": 0, "size": 14}}, "handLimit": {"viewer": "alice", "currentHandSize": 5, "handLimit": 7, "wouldExceed": false}, "cureFeasibility": [{"color": "blue", "discarded": 0, "attainable": 12, "needed": 5, "curable": true}, {"color": "yellow", "discarded": 1, "attainable": 11, "needed": 5, "curable": true}, {"color": "black", "discarded": 1, "attainable": 11, "needed": 5, "curable": true}, {"color": "red", "discarded": 0, "attainable": 12, "needed": 5, "curable": true}]}}}}

Step 5 · {"synthetic": false, "servedModel": null}

reasoning:

**Evaluating risk factors**

I'm noticing a risk of infection next turn for Lagos, but there's no outbreak indicator for Los Angeles listed. The probability of infection in LA is effectively zero, as it doesn't appear in the known top segment. Clearing Delhi seems safe, whereas Lagos has a 14% risk. Looking at the next two cards, I see that the top segments are Madrid and Beijing, which both have two cubes. Madrid’s fine, and Beijing has no danger either. So, I can commit to this move!

text: ""

toolCalls:

{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "treatDisease", "color": "black"}}, "output": {"submitted": true, "action": {"tag": "treatDisease", "color": "black"}}}

alice-legacy-p0023

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 23. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (alice, pinned this turn):
  Collectors: Bob blue/yellow/red; Alice black, preserve Tehran and Delhi black plus San Francisco/Paris blue. This turn Alice uses Operations Expert move from Beijing to Delhi (discard Mexico City), then treats black three times to clear the 3-cube armed bomb. Next turn Bob owns Los Angeles (3 yellow, in discard) using his Los Angeles card for direct flight and treatments; Bob then owns Lagos (3 yellow, not in discard) after LA if still at 3. Reassess after infection; assign any new 3-cube/supply-pressure fire immediately.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

ACTION ECONOMY: you have 1 action(s) left this turn against 2 city(ies) at 3 cubes and 1 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 1)
you=alice role=operationsExpert at=Delhi
cures: blue:none yellow:none black:none red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing
players: alice@Delhi(operationsExpert) hand=5 [event:forecast, Tehran(black), San Francisco(blue), Delhi(black), Paris(blue)]  bob@Madrid(dispatcher) hand=7 [Madrid(blue), St. Petersburg(blue), Bangkok(red), Bogota(yellow), Jakarta(red), Essen(blue), Los Angeles(yellow)]
supply: blue:21 yellow:15 black:21 red:20   decks: player=41 infection=46   player-discard: 1 yellow, 1 black
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Los Angeles: 3 yellow⚠ [in infect-discard] — 4 move(s): Chennai→Jakarta→Sydney→Los Angeles — nearer teammate: bob, 3 move(s) vs your 4
  Lagos: 3 yellow⚠ — 5 move(s): Tehran→Baghdad→Cairo→Khartoum→Lagos — nearer teammate: bob, 2 move(s) vs your 5
  Bangkok: 2 red — pre-empt (one draw from critical): 2 move(s): Kolkata→Bangkok
  Buenos Aires: 1 yellow
  Delhi: 1 black [in infect-discard]
  Chicago: 1 blue
  Chennai: 1 black
  Khartoum: 1 yellow
  Taipei: 1 red
  Jakarta: 1 red
  Moscow: 1 black
  Milan: 1 blue
  Bogota: 1 yellow
  Atlanta: 1 blue

=== SIGNALS ===
deck clock: 41 cards → 20 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide
eradication: none in reach
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  yellow: 1 of 12 burned, held bob 2, 9 in deck — margin 6 over the 5 needed
  black: 1 of 12 burned, held alice 2, 9 in deck — margin 6 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: bob collects (3/5) — give bob your blue cards when you share
  yellow: bob collects (2/5) — give bob your yellow cards when you share
  black: YOU collect (2/5) — keep EVERY black card; nearest station Beijing (4 move(s))
  red: bob collects (2/5) — give bob your red cards when you share
station opportunities (stations enable cures and shuttle travel):
  as Operations Expert you can buildStation HERE (Delhi) for free — no card needed (saves ~4 action(s) on remaining cure runs: black 4→0)
      response reach — team's card-free trip to each city: Delhi 4→0 (1 cube), Mumbai 5→1, Tehran 4→1, Karachi 4→1; board-wide: 11 cities closer, 25 trip-actions shaved

⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
  clocks — outbreaks 0/8; deck ~20 turn(s), 4 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
  - build a station at Delhi — brings alice 4 move(s) closer to a station to cure at (free build — Ops Expert) — build station
     tempo: 4 action(s) closer to the blue cure (20 → 16 action(s) to land it) — bob collects | risk after: ~0.3 expected outbreak(s) over the next 2 infect phases
  - defuse the armed discard bomb at Los Angeles (yellow — fires on the next epidemic reshuffle) — drive Chennai
     tempo: 1 action(s) further from the blue cure (20 → 21 action(s) to land it) — bob collects | risk after: ~0.3 expected outbreak(s) over the next 2 infect phases; en route to clear yellow at Los Angeles — worth ~7 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is
  exchange "build a station at Delhi — brings alice 4 move(…" → "defuse the armed discard bomb at Los Angeles": gives up 5 action(s) of cure progress to move risk ~0.3 expected outbreaks → ~0.3
  dominated: "advance the blue cure: move toward the San Francisco handoff (bob collects; assumes they meet you)" — tempo 1 vs 4, risk 0.29 vs 0.29 — beaten by "build a station at Delhi — brings alice 4 move(…"

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  driveFerry — 5 options; build {"tag":"driveFerry","to":<one to below>}
      to: "Tehran", "Karachi", "Mumbai", "Kolkata", "Chennai"
  [7] {"tag":"directFlight","to":"Tehran"}
  [8] {"tag":"directFlight","to":"San Francisco"}
  [9] {"tag":"directFlight","to":"Paris"}
  charterFlight — 47 options; build {"tag":"charterFlight","to":<one to below>}
      to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney"
  (buildStation costs NO card — Operations Expert builds free)
  [57] {"tag":"buildStation"}
  [58] {"tag":"treatDisease","color":"black"}
  (playEvent costs NO action — you may play one AND still take all your actions)
  [59] {"tag":"playEvent","play":{"event":"forecast","order":["Bogota","Taipei","Bangkok","Moscow","Lagos","Madrid"]}}

forecast: the menu entry lists the infection deck's REAL top 6, in their CURRENT order, nearest draw first — Bogota (1) → Taipei (1) → Bangkok (2) → Moscow (1) → Lagos (3) → Madrid (parenthesised = cubes already there). Submitting that entry unchanged reorders NOTHING and still spends the card. To get value, send the same action with `order` rearranged: cities you put EARLY are drawn soonest, so lead with the harmless ones and bury any city already at 2–3 cubes — burying a 3-cube city is the difference between an outbreak and a card you never see.

PREVIEWED THIS TURN, still outstanding: 1 of 2 action(s) (next: {"tag":"treatDisease","color":"black"}).

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning:

**Navigating communication conflict**

I need to send a message about a naming conflict regarding a city and an alternate location. I think Bob already agreed on this, but there might have been changes after some infection note? The current state shows one cube remains at the station. I could ask for Bob's approval. I'm realizing our last message was clear about the resolution after the epidemic, so I may need to rethink based on available actions and their value. Bob might respond quickly.

text: ""

toolCalls:

{"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "New choice/conflict: Delhi is down to 1 black cube now, so it can absorb two placements before outbreak; the frontier values a free Delhi station as 4 actions closer to my black cure. With the next known infection cards safe, I favor building the station rather than removing the final cube; this leaves one cube in Delhi for follow-up if it changes."}, "output": {"sent": true, "note": "You have sent 5 of 5 messages available this turn."}}

Step 2 · {"synthetic": false, "servedModel": null}

reasoning: null

text: ""

toolCalls:

{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "buildStation"}}, "output": {"submitted": true, "action": {"tag": "buildStation"}}}

bob-legacy-p0017

Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 17. Active turn: False.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ADVISORY — alice is on the move; you cannot act.

STANDING TEAM PLAN (bob, pinned this turn):
  Collectors unchanged: Bob blue/yellow/red, Alice black; preserve San Francisco and Paris blue for Bob's handoff if feasible. Beijing is cleared/station built; Bob owns Madrid now (move via Sao Paulo and treat the 2 blue cubes), because it is in infect discard and no 3-cube fires remain. Alice continues collecting black (2/5; preserve Tehran/Delhi) and can reassess Delhi/Bangkok threats near her. Reassign immediately if new 3-cube or supply-pressure threat appears.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about Los Angeles (3 yellow), Lagos (3 yellow) — 3-cube cities that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 4)
you=bob role=dispatcher at=Madrid
cures: blue:none yellow:none black:none red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing
players: alice@Beijing(operationsExpert) hand=6 [event:forecast, Tehran(black), San Francisco(blue), Mexico City(yellow), Delhi(black), Paris(blue)]  bob@Madrid(dispatcher) hand=7 [Madrid(blue), St. Petersburg(blue), Bangkok(red), Bogota(yellow), Jakarta(red), Essen(blue), Los Angeles(yellow)]
supply: blue:21 yellow:15 black:19 red:20   decks: player=41 infection=46   player-discard: 1 black
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Los Angeles: 3 yellow⚠ [in infect-discard] — 3 move(s): (shuttle)Atlanta→Chicago→Los Angeles — or 1 action: direct flight (you hold Los Angeles — your 2/5 yellow set — burning drops it to 1/5; 9 yellow in deck, 1 held elsewhere; spend it only if this beats the cure)
  Delhi: 3 black⚠ [in infect-discard] — 5 move(s): Algiers→Cairo→Baghdad→Tehran→Delhi — nearer teammate: alice, 4 move(s) vs your 5
  Lagos: 3 yellow⚠ — 2 move(s): Sao Paulo→Lagos
  Bangkok: 2 red — pre-empt (one draw from critical): 4 move(s): (shuttle)Beijing→Shanghai→Hong Kong→Bangkok — or 1 action: direct flight (you hold Bangkok — your 2/5 red set — burning drops it to 1/5; 10 red in deck; spend it only if this beats the cure) — nearer teammate: alice, 3 move(s) vs your 4
  Buenos Aires: 1 yellow
  Chicago: 1 blue
  Chennai: 1 black
  Khartoum: 1 yellow
  Taipei: 1 red
  Jakarta: 1 red
  Moscow: 1 black
  Milan: 1 blue
  Bogota: 1 yellow
  Atlanta: 1 blue

=== SIGNALS ===
deck clock: 41 cards → 20 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide
eradication: none in reach
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  black: 1 of 12 burned, held alice 2, 9 in deck — margin 6 over the 5 needed
DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free):
  Lagos(yellow): drive bob 2 step(s) to Lagos → then that pawn treats
  Los Angeles(yellow): drive alice 3 step(s) to Los Angeles → then that pawn treats
  Delhi(black): drive alice 4 step(s) to Delhi → then that pawn treats
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: YOU collect (3/5) — keep EVERY blue card; nearest station Madrid (0 move(s))
  yellow: YOU collect (2/5) — keep EVERY yellow card; nearest station Madrid (0 move(s))
  black: alice collects (2/5) — give alice your black cards when you share
  red: YOU collect (2/5) — keep EVERY red card; nearest station Madrid (0 move(s))

If you have useful advice for the active player, CALL the send_message
tool — advice written as plain text is discarded, never delivered.
If you have nothing useful to add, just stop.

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning: null

text: ""

toolCalls:

{"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Three 3-cube fires surfaced since the pin, so prioritize containment now: you’re best placed for Delhi (3 black, in discard) from Beijing. As Operations Expert, use your station move to Delhi, discarding a non-core card if possible (preserve Tehran/Delhi black and San Francisco/Paris blue), then treat red? black three times to clear it. I’ll own Los Angeles (3 yellow, in discard) on my next turn; Lagos (3 yellow, not yet in discard) also needs an owner after we reassess."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}}

Step 2 · {"synthetic": false, "servedModel": null}

reasoning:

**Correcting typos**

Oh no, I accidentally repeated "treat red" and "black" three times! I need to address this mistake quickly, so I'll send a correction right away. Typos can really confuse things, and I want to make sure my communication is clear and accurate. Let’s fix that! I should take a moment to check my wording and ensure everything flows smoothly. It's important to clarify any misunderstandings that might have arisen from my error.

text: ""

toolCalls:

{"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Correction: treat black at Delhi (not red)."}, "output": {"sent": true, "note": "You have sent 2 of 5 messages available this turn."}}

Step 3 · {"synthetic": false, "servedModel": null}

reasoning: null

text:

Alice has been advised to use her Operations Expert move to Delhi and clear the black cubes, preserving her cure cards if possible. I’ll prioritize Los Angeles next turn; Lagos still needs reassignment.

toolCalls: []

bob-legacy-p0018

Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 18. Active turn: False.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

POOL MESSAGE from alice (event #37): Conflict with the frontier’s LA line: I can Ops Expert-move directly from Beijing to Delhi and clear its 3 black cubes this turn, rather than spending four drives; that removes the Delhi bomb. I’ll do Delhi now, preserving Tehran/Delhi black and both blue handoff cards; I’ll discard Mexico City. Bob should own LA next turn; please take Lagos too if still 3, or we reassess after the draw.
Reply via send_message only if it helps; otherwise continue or stop.

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning: null

text: ""

toolCalls:

{"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Agreed—Delhi is the right target, and discarding Mexico City preserves the black/blue cure pipeline. I’ll prioritize Los Angeles next turn using my Los Angeles card for a direct flight, then treat; I’ll reassess Lagos after infection and name an owner if it remains at 3."}, "output": {"sent": true, "note": "You have sent 3 of 5 messages available this turn."}}

Step 2 · {"synthetic": false, "servedModel": null}

reasoning: null

text:

Alice’s Delhi plan is agreed. I’ll prioritize Los Angeles next turn and reassess Lagos afterward.

toolCalls: []

Other model calls recorded in this window

These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.

alice-legacy-p0021

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 21. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

No proven accepted-event join is available for this record.

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (alice, pinned this turn):
  Collectors: Bob blue/yellow/red; Alice black, preserve Tehran and Delhi black plus San Francisco/Paris blue. This turn Alice uses Operations Expert move from Beijing to Delhi (discard Mexico City), then treats black three times to clear the 3-cube armed bomb. Next turn Bob owns Los Angeles (3 yellow, in discard) using his Los Angeles card for direct flight and treatments; Bob then owns Lagos (3 yellow, not in discard) after LA if still at 3. Reassess after infection; assign any new 3-cube/supply-pressure fire immediately.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

ACTION ECONOMY: you have 3 action(s) left this turn against 3 city(ies) at 3 cubes and 1 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 3)
you=alice role=operationsExpert at=Delhi
cures: blue:none yellow:none black:none red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing
players: alice@Delhi(operationsExpert) hand=5 [event:forecast, Tehran(black), San Francisco(blue), Delhi(black), Paris(blue)]  bob@Madrid(dispatcher) hand=7 [Madrid(blue), St. Petersburg(blue), Bangkok(red), Bogota(yellow), Jakarta(red), Essen(blue), Los Angeles(yellow)]
supply: blue:21 yellow:15 black:19 red:20   decks: player=41 infection=46   player-discard: 1 yellow, 1 black
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Los Angeles: 3 yellow⚠ [in infect-discard] — 4 move(s): Chennai→Jakarta→Sydney→Los Angeles — nearer teammate: bob, 3 move(s) vs your 4
  Delhi: 3 black⚠ [in infect-discard] — you are HERE — treat it now
  Lagos: 3 yellow⚠ — 5 move(s): Tehran→Baghdad→Cairo→Khartoum→Lagos — nearer teammate: bob, 2 move(s) vs your 5
  Bangkok: 2 red — pre-empt (one draw from critical): 2 move(s): Kolkata→Bangkok
  Buenos Aires: 1 yellow
  Chicago: 1 blue
  Chennai: 1 black
  Khartoum: 1 yellow
  Taipei: 1 red
  Jakarta: 1 red
  Moscow: 1 black
  Milan: 1 blue
  Bogota: 1 yellow
  Atlanta: 1 blue

=== SIGNALS ===
deck clock: 41 cards → 20 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~5 turn(s), team-wide
eradication: none in reach
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  yellow: 1 of 12 burned, held bob 2, 9 in deck — margin 6 over the 5 needed
  black: 1 of 12 burned, held alice 2, 9 in deck — margin 6 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: bob collects (3/5) — give bob your blue cards when you share
  yellow: bob collects (2/5) — give bob your yellow cards when you share
  black: YOU collect (2/5) — keep EVERY black card; nearest station Beijing (4 move(s))
  red: bob collects (2/5) — give bob your red cards when you share
station opportunities (stations enable cures and shuttle travel):
  as Operations Expert you can buildStation HERE (Delhi) for free — no card needed (saves ~4 action(s) on remaining cure runs: black 4→0)
      response reach — team's card-free trip to each city: Delhi 4→0 (3 cubes), Mumbai 5→1, Tehran 4→1, Karachi 4→1; board-wide: 11 cities closer, 25 trip-actions shaved

⚠ DECISION FRONTIER — 3 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
  clocks — outbreaks 0/8; deck ~20 turn(s), 4 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
  - build a station at Delhi — brings alice 4 move(s) closer to a station to cure at (free build — Ops Expert) — treat black, build station
     tempo: 4 action(s) closer to the blue cure (20 → 16 action(s) to land it) — bob collects; clears 1 cube(s) | risk after: ~0.3 expected outbreak(s) over the next 2 infect phases
  - build a station at Tehran — brings alice 3 move(s) closer to a station to cure at (free build — Ops Expert) — treat black, drive Tehran, build station
     tempo: 4 action(s) closer to the blue cure (20 → 16 action(s) to land it) — bob collects; clears 1 cube(s) | risk after: ~0.3 expected outbreak(s) over the next 2 infect phases
  - defuse the armed discard bomb at Los Angeles (yellow — fires on the next epidemic reshuffle) — drive Chennai, drive Jakarta, drive Sydney
     tempo: 2 action(s) closer to the blue cure (20 → 18 action(s) to land it) — bob collects | risk after: ~0.3 expected outbreak(s) over the next 2 infect phases; en route to clear yellow at Los Angeles — worth ~7 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is
  "build a station at Delhi — brings alice 4 move(…" and "build a station at Tehran — brings alice 3 move…" tie exactly on both axes and clear the same 1 cube(s) — nothing separates them.
  exchange "build a station at Delhi — brings alice 4 move(…" → "build a station at Tehran — brings alice 3 move…": gives up nothing on tempo to move risk ~0.3 expected outbreaks → ~0.3
  exchange "build a station at Tehran — brings alice 3 move…" → "defuse the armed discard bomb at Los Angeles": gives up 2 action(s) of cure progress to move risk ~0.3 expected outbreaks → ~0.3 and armed-bomb liability 1 → 2 committed outbreak(s)
  dominated: "advance the blue cure: move toward the San Francisco handoff (bob collects; assumes they meet you)" — tempo 3 vs 4, risk 0.29 vs 0.29 — beaten by "build a station at Delhi — brings alice 4 move(…"
  dominated: "defuse the armed discard bomb at Delhi (black — fires on the next epidemic reshuffle)" — tempo 0 vs 4, risk 0.29 vs 0.29 — beaten by "build a station at Delhi — brings alice 4 move(…"

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  driveFerry — 5 options; build {"tag":"driveFerry","to":<one to below>}
      to: "Tehran", "Karachi", "Mumbai", "Kolkata", "Chennai"
  [7] {"tag":"directFlight","to":"Tehran"}
  [8] {"tag":"directFlight","to":"San Francisco"}
  [9] {"tag":"directFlight","to":"Paris"}
  charterFlight — 47 options; build {"tag":"charterFlight","to":<one to below>}
      to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney"
  (buildStation costs NO card — Operations Expert builds free)
  [57] {"tag":"buildStation"}
  [58] {"tag":"treatDisease","color":"black"}
  (playEvent costs NO action — you may play one AND still take all your actions)
  [59] {"tag":"playEvent","play":{"event":"forecast","order":["Bogota","Taipei","Bangkok","Moscow","Lagos","Madrid"]}}

forecast: the menu entry lists the infection deck's REAL top 6, in their CURRENT order, nearest draw first — Bogota (1) → Taipei (1) → Bangkok (2) → Moscow (1) → Lagos (3) → Madrid (parenthesised = cubes already there). Submitting that entry unchanged reorders NOTHING and still spends the card. To get value, send the same action with `order` rearranged: cities you put EARLY are drawn soonest, so lead with the harmless ones and bury any city already at 2–3 cubes — burying a 3-cube city is the difference between an outbreak and a card you never see.

PREVIEWED THIS TURN, still outstanding: 3 of 4 action(s) (next: {"tag":"treatDisease","color":"black"}).

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning:

**Assessing station build options**

I'm considering the opportunity to build a station in Delhi since it could be really valuable. By treating certain cards and building the station, I might reduce risks. If I leave one cube behind, I can preserve overall supply while gaining direct access for cures. The current black cure requires three additional cards, and managing the infection deck is crucial. If an epidemic hits, Delhi could be drawn next, so I want to prepare for that possibility.**Planning actions for Delhi station**

I’m calculating the rounds before Alice can act, noting that Delhi can handle two cube placements before an outbreak. The infection deck has likely been reshuffled, which includes Delhi among others. The risk seems lower but still present, especially for LA and Lagos, which Bob needs to cover. Building a station in Delhi would be valuable for managing the black cure, but it'll use an action. Treating the black cubes is essential to avoid an immediate outbreak. It looks like I need a solid plan to handle potential risks!**Considering treatment options**

The current note mentions treating a disease, which seems to be a crucial tactical decision. The user has specifically asked to treat three times, so I’ll make sure to follow that instruction. After the third action, if there are no further actions left, that's fine. It’s clear I need to focus on this treatment aspect. Alright, let’s submit it!

text: ""

toolCalls:

{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "treatDisease", "color": "black"}}, "output": {"submitted": true, "action": {"tag": "treatDisease", "color": "black"}}}

bob-legacy-p0019

Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 19. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

No proven accepted-event join is available for this record.

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago):
  Collectors: Bob blue/yellow/red; Alice black, preserve Tehran and Delhi black plus San Francisco/Paris blue. This turn Alice uses Operations Expert move from Beijing to Delhi (discard Mexico City), then treats black three times to clear the 3-cube armed bomb. Next turn Bob owns Los Angeles (3 yellow, in discard) using his Los Angeles card for direct flight and treatments; Bob then owns Lagos (3 yellow, not in discard) after LA if still at 3. Reassess after infection; assign any new 3-cube/supply-pressure fire immediately.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

ACTION ECONOMY: you have 4 action(s) left this turn against 2 city(ies) at 3 cubes and 3 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: 2 city(ies) sit at 3 cubes — each infect phase can
turn one into an outbreak, and outbreaks are how games are lost. Spending
actions to defuse a 3-cube city (move there + treat, see containment
routes) usually beats aimless play. Split targets with teammates.
EXCEPTION — cures outrank triage: treating NEVER wins the game, four
cures do. If the cure plan says you have a full set, or you can complete
one this turn, go cure it even while cities burn. Containment is how you
survive; cures are how you win.

=== STATE ===
phase=playerActions turnOwner=bob  (actions left: 4)
you=bob role=dispatcher at=Madrid
cures: blue:none yellow:none black:none red:none  outbreaks=0/8  infectionRate=2
stations: Atlanta, Madrid, Beijing, Delhi
players: alice@Delhi(operationsExpert) hand=7 [event:forecast, Tehran(black), San Francisco(blue), Delhi(black), Paris(blue), Moscow(black), Kinshasa(yellow)]  bob@Madrid(dispatcher) hand=7 [Madrid(blue), St. Petersburg(blue), Bangkok(red), Bogota(yellow), Jakarta(red), Essen(blue), Los Angeles(yellow)]
supply: blue:21 yellow:14 black:21 red:19   decks: player=39 infection=44   player-discard: 1 yellow, 1 black
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Los Angeles: 3 yellow⚠ [in infect-discard] [yellow supply 14 left, 10 on board, reshuffle trap] — 3 move(s): (shuttle)Atlanta→Chicago→Los Angeles — or 1 action: direct flight (you hold Los Angeles — your 2/5 yellow set — burning drops it to 1/5; 8 yellow in deck, 1 held elsewhere; spend it only if this beats the cure)
  Lagos: 3 yellow⚠ — 2 move(s): Sao Paulo→Lagos
  Bangkok: 2 red — pre-empt (one draw from critical): 3 move(s): (shuttle)Delhi→Kolkata→Bangkok — or 1 action: direct flight (you hold Bangkok — your 2/5 red set — burning drops it to 1/5; 10 red in deck; spend it only if this beats the cure) — nearer teammate: alice, 2 move(s) vs your 3
  Taipei: 2 red [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): (shuttle)Beijing→Shanghai→Taipei
  Bogota: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 2 move(s): Sao Paulo→Bogota — or 1 action: direct flight (you hold Bogota — your 2/5 yellow set — burning drops it to 1/5; 8 yellow in deck, 1 held elsewhere; spend it only if this beats the cure)
  Buenos Aires: 1 yellow
  Delhi: 1 black [in infect-discard]
  Chicago: 1 blue
  Chennai: 1 black
  Khartoum: 1 yellow
  Jakarta: 1 red
  Moscow: 1 black
  Milan: 1 blue
  Atlanta: 1 blue

=== SIGNALS ===
deck clock: 39 cards → 19 player-turn(s) of draws left; 4 cure(s) still needed → one cure every ~4 turn(s), team-wide
eradication: none in reach
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  yellow: 1 of 12 burned, held alice 1, bob 2, 8 in deck — margin 6 over the 5 needed
  black: 1 of 12 burned, held alice 3, 8 in deck — margin 6 over the 5 needed
DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free):
  Lagos(yellow): drive bob 2 step(s) to Lagos → then that pawn treats
  Los Angeles(yellow): drive alice 3 step(s) to Los Angeles → then that pawn treats
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: YOU collect (3/5) — keep EVERY blue card; nearest station Madrid (0 move(s))
  yellow: YOU collect (2/5) — keep EVERY yellow card; nearest station Madrid (0 move(s))
  black: alice collects (3/5) — give alice your black cards when you share
  red: YOU collect (2/5) — keep EVERY red card; nearest station Madrid (0 move(s))

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  driveFerry — 5 options; build {"tag":"driveFerry","to":<one to below>}
      to: "London", "New York", "Paris", "Sao Paulo", "Algiers"
  directFlight — 6 options; build {"tag":"directFlight","to":<one to below>}
      to: "St. Petersburg", "Bangkok", "Bogota", "Jakarta", "Essen", "Los Angeles"
  charterFlight — 47 options; build {"tag":"charterFlight","to":<one to below>}
      to: "San Francisco", "Chicago", "Toronto", "Atlanta", "Washington", "New York", "London", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney"
  [60] {"tag":"shuttleFlight","to":"Atlanta"}
  [61] {"tag":"shuttleFlight","to":"Beijing"}
  [62] {"tag":"shuttleFlight","to":"Delhi"}
  [63] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"}
  [64] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"}
  [65] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Tehran"}
  [66] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Karachi"}
  [67] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Mumbai"}
  [68] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Kolkata"}
  [69] {"tag":"dispatcherMove","pawn":"alice","via":"driveFerry","to":"Chennai"}
  [70] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Tehran"}
  [71] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"San Francisco"}
  [72] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Paris"}
  [73] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Moscow"}
  [74] {"tag":"dispatcherMove","pawn":"alice","via":"directFlight","to":"Kinshasa"}
  [75] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"San Francisco"}
  [76] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Chicago"}
  [77] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Toronto"}
  [78] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Atlanta"}
  [79] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Washington"}
  [80] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"New York"}
  [81] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"London"}
  [82] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Madrid"}
  [83] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Paris"}
  [84] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Essen"}
  [85] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Milan"}
  [86] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"St. Petersburg"}
  [87] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Los Angeles"}
  [88] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Mexico City"}
  [89] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Miami"}
  [90] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Bogota"}
  [91] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Lima"}
  [92] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Santiago"}
  [93] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Buenos Aires"}
  [94] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Sao Paulo"}
  [95] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Lagos"}
  [96] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Kinshasa"}
  [97] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Johannesburg"}
  [98] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Khartoum"}
  [99] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Algiers"}
  [100] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Cairo"}
  [101] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Istanbul"}
  [102] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Moscow"}
  [103] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Tehran"}
  [104] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Baghdad"}
  [105] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Riyadh"}
  [106] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Karachi"}
  [107] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Mumbai"}
  [108] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Kolkata"}
  [109] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Chennai"}
  [110] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Beijing"}
  [111] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Shanghai"}
  [112] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Seoul"}
  [113] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Tokyo"}
  [114] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Osaka"}
  [115] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Taipei"}
  [116] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Hong Kong"}
  [117] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Bangkok"}
  [118] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Ho Chi Minh City"}
  [119] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Manila"}
  [120] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Jakarta"}
  [121] {"tag":"dispatcherMove","pawn":"alice","via":"charterFlight","to":"Sydney"}
  [122] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Atlanta"}
  [123] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Madrid"}
  [124] {"tag":"dispatcherMove","pawn":"alice","via":"shuttleFlight","to":"Beijing"}

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning:

**Planning direct flight**

I think we should take a direct flight for efficient actions, especially since we’re considering the current hand limit and the forced discard. Using a flight to LA might cost us the LA card, which is crucial for a cure set. I’m mindful of the expected epidemic odds being around 28.5%. I also notice we have a forecast event that isn’t in Bob's hand, so I need to assess if sending conflict makes sense. Let’s keep the plan on track!

text: ""

toolCalls:

{"tool": "preview_plan", "toolCallId": null, "ref": null, "input": {"plan": [{"tag": "directFlight", "to": "Los Angeles"}, {"tag": "treatDisease", "color": "yellow"}, {"tag": "treatDisease", "color": "yellow"}, {"tag": "treatDisease", "color": "yellow"}]}, "output": {"available": true, "preview": {"steps": [{"index": 0, "action": {"tag": "directFlight", "to": "Los Angeles"}, "legalAfter": [{"tag": "pass"}, {"tag": "endActions"}, {"tag": "driveFerry", "to": "San Francisco"}, {"tag": "driveFerry", "to": "Chicago"}, {"tag": "driveFerry", "to": "Sydney"}, {"tag": "driveFerry", "to": "Mexico City"}, {"tag": "directFlight", "to": "Madrid"}, {"tag": "directFlight", "to": "St. Petersburg"}, {"tag": "directFlight", "to": "Bangkok"}, {"tag": "directFlight", "to": "Bogota"}, {"tag": "directFlight", "to": "Jakarta"}, {"tag": "directFlight", "to": "Essen"}, {"tag": "treatDisease", "color": "yellow"}, {"tag": "dispatcherJump", "pawn": "alice", "toPawn": "bob"}, {"tag": "dispatcherJump", "pawn": "bob", "toPawn": "alice"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Tehran"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Karachi"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Mumbai"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Kolkata"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Chennai"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Tehran"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "San Francisco"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Paris"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Moscow"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "directFlight", "to": "Kinshasa"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "San Francisco"}, {"tag": "dispatcherMove", "pawn": "alice", "via": 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"dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Taipei"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Hong Kong"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Bangkok"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Ho Chi Minh City"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Manila"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Jakarta"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "charterFlight", "to": "Sydney"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "shuttleFlight", "to": "Atlanta"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "shuttleFlight", "to": "Madrid"}, {"tag": "dispatcherMove", "pawn": "alice", "via": "shuttleFlight", "to": "Beijing"}]}, {"index": 3, "action": {"tag": "treatDisease", "color": "yellow"}, "legalAfter": []}], "diff": {"cubes": [{"city": "Los Angeles", "color": "yellow", "before": 3, "after": 0}], "moves": [{"player": "bob", "from": "Madrid", "to": "Los Angeles"}], "hands": [{"player": "bob", "spent": ["Los Angeles"], "gained": []}], "stationsBuilt": [], "stationsRemoved": [], "curesDiscovered": [], "actionsBefore": 4, "actionsAfter": 0, "outbreaksBefore": 0, "outbreaksAfter": 0}, "unexplored": [{"tag": "driveFerry", "count": 5, "example": {"tag": "driveFerry", "to": "London"}}, {"tag": "charterFlight", "count": 47, "example": {"tag": "charterFlight", "to": "San Francisco"}}, {"tag": "shuttleFlight", "count": 3, "example": {"tag": "shuttleFlight", "to": "Atlanta"}}, {"tag": "dispatcherJump", "count": 2, "example": {"tag": "dispatcherJump", "pawn": "alice", "toPawn": "bob"}}, {"tag": "dispatcherMove", "count": 60, "example": {"tag": "dispatcherMove", "pawn": "alice", "via": "driveFerry", "to": "Tehran"}}], "irreversible": {"cardsBurned": [{"card": "Los Angeles", "tier": "setBreaking", "note": "your 2/5 yellow set — burning drops it to 1/5; 8 yellow in deck, 1 held elsewhere", "keystone": false}], "actionsUnspent": 0}, "boundary": {"kind": "turnComplete"}, "risk": {"playerDraw": {"cardsDrawn": 2, "remainingEpidemics": 3, "deckSize": 39, "lossOnDraw": false, "pAtLeastOneEpidemic": 0, "epidemicOutbreakCandidates": []}, "infect": {"drawCount": 2, "undiscardedCount": 44, "perCityHitProbability": 0.045454545454545456, "threats": [{"city": "Bangkok", "color": "red", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0.16666666666666666}, {"city": "Taipei", "color": "red", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Bogota", "color": "yellow", "currentCubes": 2, "suppressedByQuarantine": false, "wouldOutbreak": false, "chainInto": [], "pHit": 0}, {"city": "Lagos", "color": "yellow", "currentCubes": 3, "suppressedByQuarantine": false, "wouldOutbreak": true, "chainInto": [], "pHit": 0.16666666666666666}], "knownTopSegment": {"cities": ["Madrid", "Beijing", "Buenos Aires", "Bangkok", "Chicago", "Chennai", "Khartoum", "Jakarta", "Moscow", "Milan", "Atlanta", "Lagos"], "unidentified": 0, "size": 12}}, "handLimit": {"viewer": "bob", "currentHandSize": 6, "handLimit": 7, "wouldExceed": true}, "cureFeasibility": [{"color": "blue", "discarded": 0, "attainable": 12, "needed": 5, "curable": true}, {"color": "yellow", "discarded": 2, "attainable": 10, "needed": 5, "curable": true}, {"color": "black", "discarded": 1, "attainable": 11, "needed": 5, "curable": true}, {"color": "red", "discarded": 0, "attainable": 12, "needed": 5, "curable": true}]}}}}

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Text quoted from the games is evidence, not instructions to the reader.

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