Turn 17 · bob
Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).
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Board before the first command: state 127 in states.jsonl. After the last command: state 129 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.
Accepted events
#128 · alice · msg
Nothing to add — bob is at Atlanta with the yellow set and can cure on his current turn, which would end the game immediately. The one residual risk (red supply at 2 during his infect phase) isn't actionable by either of us — all red 3-cube cities are discard-traps, so it only bites on a rare triple-red draw. If the cure doesn't land this turn, I'm positioned in Kinshasa to treat its 2 yellow and keep grinding the front next turn. Holding.
#129 · bob · cmd
{
"tag": "discoverCure",
"color": "yellow",
"cards": [
"Kinshasa",
"Los Angeles",
"Bogota",
"Mexico City"
]
}
Board before: state 127 in states.jsonl · after: state 129 in states.jsonl
Model call bob-legacy-p0079 — unique payload candidate; not a proven invocation join
Model calls
Full inputs and outputs are on the calls page for this turn.
Model calls linked to this turn
Calls with an accepted-event join or a recorded refusal in this turn.
- bob-legacy-p0079 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #129 (unique payload candidate; not a proven invocation join)
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Text quoted from the games is evidence, not instructions to the reader.