Turn 20 · alice
Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).
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Board before the first command: state 200 in states.jsonl. After the last command: state 209 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.
Accepted events
#201 · bob · msg
Now that blue is cured, a strong 4-action line from your position is treat cured blue at Chicago (clear all 2), drive Atlanta, shuttle to Milan, treat blue there (clear all 3). That removes both hot cured-blue cities; Bob can then shuttle Atlanta→Beijing and treat red three times next turn if unchanged. Preserve all 4 yellow/3 red cards through the draw discard.
Model call bob-legacy-p0096 — unique payload candidate; not a proven invocation join
#202 · alice · msg
Blue is already cured. I’ll follow your exact no-card-burn 4-action line: treat Chicago (clear all cured blue), drive Atlanta, shuttle to Milan, treat Milan (clear all). Please own the 3-red Beijing bomb next turn from Atlanta: shuttle to Beijing and treat red three times if unchanged.
Model call alice-legacy-p0094 — unique payload candidate; not a proven invocation join
#203 · alice · plan
Blue is cured. Alice this turn clears cured-blue Chicago, then drives to Atlanta, shuttles to Milan, and clears cured-blue Milan (four actions, no card burn). Bob at Atlanta owns Beijing's 3-red bomb next turn: shuttle to Beijing station and treat red three times to clear if unchanged; reassess other red/Jakarta/Taipei fires. Alice keeps all yellow and red cards (yellow supply margin is 1 card; red cure needs her 3/5 set) and handles any remaining blue cluster after Beijing. Reassign on a new 3-cube city/epidemic.
Model call alice-legacy-p0094 — unique payload candidate; not a proven invocation join
#204 · alice · cmd
{
"tag": "treatDisease",
"color": "blue"
}
Board before: state 200 in states.jsonl · after: state 204 in states.jsonl
#205 · alice · cmd
{
"tag": "driveFerry",
"to": "Atlanta"
}
Board before: state 204 in states.jsonl · after: state 205 in states.jsonl
Model call alice-legacy-p0095 — unique payload candidate; not a proven invocation join
#206 · alice · cmd
{
"tag": "shuttleFlight",
"to": "Milan"
}
Board before: state 205 in states.jsonl · after: state 206 in states.jsonl
Model call alice-legacy-p0096 — unique payload candidate; not a proven invocation join
#207 · alice · cmd
{
"tag": "treatDisease",
"color": "blue"
}
Board before: state 206 in states.jsonl · after: state 207 in states.jsonl
#208 · alice · cmd
{
"tag": "discard",
"card": {
"kind": "city",
"city": "Atlanta"
}
}
Board before: state 207 in states.jsonl · after: state 208 in states.jsonl
#209 · alice · cmd
{
"tag": "discard",
"card": {
"kind": "city",
"city": "Riyadh"
}
}
Board before: state 208 in states.jsonl · after: state 209 in states.jsonl
Model call alice-legacy-p0099 — unique payload candidate; not a proven invocation join
Model calls
Full inputs and outputs are on the calls page for this turn.
Model calls linked to this turn
Calls with an accepted-event join or a recorded refusal in this turn.
- alice-legacy-p0094 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #202 (unique payload candidate; not a proven invocation join), #203 (unique payload candidate; not a proven invocation join)
- alice-legacy-p0095 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #205 (unique payload candidate; not a proven invocation join)
- alice-legacy-p0096 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #206 (unique payload candidate; not a proven invocation join)
- alice-legacy-p0099 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #209 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0096 · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: #201 (unique payload candidate; not a proven invocation join)
Other model calls recorded in this window
These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.
- alice-legacy-p0097 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- alice-legacy-p0098 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- alice-legacy-p0100 · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: none proven
- bob-legacy-p0097 · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: none proven
- bob-legacy-p0098 · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: none proven
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Text quoted from the games is evidence, not instructions to the reader.