Turn 19 · bob

Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).

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Board before the first command: state 190 in states.jsonl. After the last command: state 200 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.

Accepted events

#191 · alice · msg

New Milan and Atlanta are both 3 blue, while you still have the exact blue set. Please prioritize the blue cure THIS turn: from Bangkok, drive Kolkata→Delhi (2 actions), discover blue (1), then shuttle to Milan (1). I can clear Atlanta next turn from Chicago (drive+one cured-blue treat); you can clear Milan on your next turn from its station. This uses the cure opportunity with only 5 player-draw turns left for 3 cures.

Model call alice-legacy-p0091 — unique payload candidate; not a proven invocation join

#192 · bob · msg

Conflict with the old Bangkok/Beijing line: Atlanta and Milan have both matured to 3 blue, and my exact 5-blue set can cure now. I’ll Dispatcher-jump onto you at Chicago, move to Atlanta, discover blue first, then treat blue to clear Atlanta (cured disease clears all cubes). Please use your next turn to clear cured blue at Chicago and Milan from your position.

Model call bob-legacy-p0090 — unique payload candidate; not a proven invocation join

#193 · bob · plan

Blue is now curable by Bob immediately (exact 5-card set), superseding the red-response plan. Bob this turn jumps onto Alice at Chicago, drives Atlanta, discovers blue at the Atlanta station, then treats blue there to clear its 3 cubes as a cured disease. Alice next turn clears cured-blue cubes at Chicago and Milan (treat once in Chicago, drive Atlanta, shuttle Milan, treat once if unchanged). Bob after that owns the 3-red Beijing bomb from Atlanta station (shuttle Beijing and treat red as actions allow); Alice retains red/yellow collections and keeps cure cards. Reassign new 3-cube cities immediately.

Model call bob-legacy-p0090 — unique payload candidate; not a proven invocation join

#194 · alice · msg

Agreed. I’ll clear Chicago and Milan next turn from Chicago: treat cured blue at Chicago (one action), build a station there by relocating Buenos Aires, Ops Expert-move to Milan discarding Shanghai (red remains curable with Beijing plus Bob’s red cards/deck), then treat Milan. This preserves my critical yellow set and removes both blue clusters.

Model call alice-legacy-p0092 — unique payload candidate; not a proven invocation join

#195 · bob · cmd

{
  "tag": "dispatcherJump",
  "pawn": "bob",
  "toPawn": "alice"
}

Board before: state 190 in states.jsonl · after: state 195 in states.jsonl

#196 · bob · cmd

{
  "tag": "driveFerry",
  "to": "Atlanta"
}

Board before: state 195 in states.jsonl · after: state 196 in states.jsonl

Model call bob-legacy-p0092 — unique payload candidate; not a proven invocation join

#197 · bob · cmd

{
  "tag": "discoverCure",
  "color": "blue",
  "cards": [
    "St. Petersburg",
    "Essen",
    "London",
    "Milan",
    "Washington"
  ]
}

Board before: state 196 in states.jsonl · after: state 197 in states.jsonl

Model call bob-legacy-p0093 — unique payload candidate; not a proven invocation join

#198 · alice · msg

One coverage gap: Beijing remains 3 red in the infection discard. After your blue cure/Atlanta action and my Chicago–Milan sweep, I’ll own Beijing the following turn from the new Milan station: Ops Expert-move there discarding Shanghai (keep Beijing for red cure), then treat red three times. Epidemic/outbreak may change the plan.

Model call alice-legacy-p0092 — unique payload candidate; not a proven invocation join

#199 · bob · msg

I choose the containment side for my last action: now that blue is cured, one treat clears all 3 Atlanta cubes at once and returns them to the strained blue supply (11→14), removing one armed-city liability. Then you can clear cured blue at Chicago/Milan next turn.

Not delivered to alice's model. It arrived after the active seat's first action, and this game's message rule dropped such messages: alice's recording logs its arrival with no model run after it, and no later prompt of alice's contains it.

Model call bob-legacy-p0095 — unique payload candidate; not a proven invocation join

#200 · bob · cmd

{
  "tag": "treatDisease",
  "color": "blue"
}

Board before: state 197 in states.jsonl · after: state 200 in states.jsonl

Model calls

Full inputs and outputs are on the calls page for this turn.

Model calls linked to this turn

Calls with an accepted-event join or a recorded refusal in this turn.

Other model calls recorded in this window

These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.

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Text quoted from the games is evidence, not instructions to the reader.

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