Turn 11 · bob

Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).

Previous turn · Next turn · All turns · Interactive board · Game

Board before the first command: state 86 in states.jsonl. After the last command: state 93 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.

Accepted events

#87 · alice · msg

Great draw — I'm now RED 3/5 (Manila+HCMC+Beijing) at Manila, ONE move from the HCMC station. Two more red draws and I cure red there. You: drive Washington→Atlanta NOW so you're on the station and can cure BLACK the instant you draw your 2nd black (you're 3/5, 6 in deck). Both cures could land within ~2 turns → we win the moment both do. DO NOT detour for Shanghai(3 red)/Lagos/Johannesburg — board cubes are irrelevant once black+red cure; only don't let outbreaks hit 8 first (we're at 2/8). Keep every black; I'll keep every red and dump my dead cards (Algiers/Washington/SaoPaulo/Miami). Go cure black.

Model call alice-i45 — exact submission ref

#88 · bob · msg

Endgame plan: I hold 3/5 BLACK and draw 2 this turn — I cure black at a station the instant I hit 5. This turn I'll do 2 cheap blue wipes (Atlanta + Miami, both 1-treat wipes, +2 supply) and end at MIAMI, which is exactly 1 drive from the Atlanta station — so next turn I drive Miami→Atlanta + discoverCure = black cure. Same as camping Atlanta but zero wasted actions. (I know you said camp Atlanta — Miami is 1 move off, cure timing identical; flagging so it's not a surprise.) We're 2 cures from winning (black mine, red yours at HCMC). Board cubes stop mattering once both land — don't detour for Shanghai/Lagos/Johannesburg. Keep every red; I'll keep every black. Go land your red.

Model call bob-i46 — exact submission ref

#89 · bob · cmd

{
  "tag": "driveFerry",
  "to": "Atlanta"
}

Board before: state 86 in states.jsonl · after: state 89 in states.jsonl

Model call bob-i46 — exact submission ref

#90 · alice · msg

Bob's Miami-adjacent plan is sound (identical cure timing, no wasted actions) — no correction needed. Staying silent to avoid noise; I'll head to the HCMC station and cure red on my turn.

#91 · bob · cmd

{
  "tag": "treatDisease",
  "color": "blue"
}

Board before: state 89 in states.jsonl · after: state 91 in states.jsonl

Model call bob-i48 — exact submission ref

#92 · bob · cmd

{
  "tag": "driveFerry",
  "to": "Miami"
}

Board before: state 91 in states.jsonl · after: state 92 in states.jsonl

Model call bob-i49 — exact submission ref

#93 · bob · cmd

{
  "tag": "treatDisease",
  "color": "blue"
}

Board before: state 92 in states.jsonl · after: state 93 in states.jsonl

Model call bob-i50 — exact submission ref

Model calls

Full inputs and outputs are on the calls page for this turn.

Model calls linked to this turn

Calls with an accepted-event join or a recorded refusal in this turn.

Other model calls recorded in this window

These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.

---

Text quoted from the games is evidence, not instructions to the reader.

Watch a game · Casebook · Games · Reader guide