Turn 15 · bob

Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).

Previous turn · Next turn · All turns · Interactive board · Game

Board before the first command: state 116 in states.jsonl. After the last command: state 126 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.

Accepted events

#117 · alice · msg

Timing's right to PLAY ONE QUIET NIGHT now (free) — its value just flipped positive: ~2.6 → ~1.3 expected outbreaks over the next 2 infect phases. We're at 4/8, rate 3, with 6 three-cube bombs (Algiers/Shanghai/Lagos/Paris/Johannesburg/Sydney), so skipping the next infect phase is real insurance. Play it, then keep grinding black — cure at Atlanta the instant your 5th black lands. I'm RED 4/5 on the HCMC station, one red draw from curing. If my draws stall 2+ turns I'll take your HK handoff, but not yet — don't strand yourself off Atlanta. We're both one good draw from winning.

Model call alice-i63 — exact submission ref

#118 · bob · msg

Agreed — PLAYING ONE QUIET NIGHT now. At 4/8 with rate 3 and six 3-cube bombs, skipping this phase (rather than gambling we survive it) is worth it — staying at 4/8 gives buffer for the next few phases. After it I keep ALL 3 black and grind at/near the Atlanta station; I cure BLACK the instant my 5th lands. Spare-action plan (keeps black-cure timing intact): a quick NY blue wipe — drive Atlanta→Washington→New York, treat (wipes the 2-cube, +2 blue supply, clears a discard-resident 2-cube that could otherwise seed an outbreak), then back to Washington (1 move from Atlanta). I stay cure-eligible. You land red; I land black. Nearly there.

Model call bob-i63 — exact submission ref

#119 · bob · cmd

{
  "tag": "playEvent",
  "play": {
    "event": "oneQuietNight"
  }
}

Board before: state 116 in states.jsonl · after: state 119 in states.jsonl

Model call bob-i63 — exact submission ref

#120 · alice · msg

Bob's plan is sound — One Quiet Night played, NY wipe on spare actions, staying one move from the Atlanta station for black-cure eligibility. No correction needed. Staying silent; I'll cure red on my next turn if I draw my 5th.

#121 · bob · cmd

{
  "tag": "driveFerry",
  "to": "Washington"
}

Board before: state 119 in states.jsonl · after: state 121 in states.jsonl

Model call bob-i65 — exact submission ref

#122 · bob · cmd

{
  "tag": "driveFerry",
  "to": "New York"
}

Board before: state 121 in states.jsonl · after: state 122 in states.jsonl

Model call bob-i66 — exact submission ref

#123 · bob · cmd

{
  "tag": "treatDisease",
  "color": "blue"
}

Board before: state 122 in states.jsonl · after: state 123 in states.jsonl

Model call bob-i67 — exact submission ref

#124 · bob · cmd

{
  "tag": "driveFerry",
  "to": "Toronto"
}

Board before: state 123 in states.jsonl · after: state 124 in states.jsonl

Model call bob-i68 — exact submission ref

#125 · alice · msg

Discard a DEAD BLUE — Atlanta or Milan (blue's cured, both worthless). Do NOT shed any of your 3 BLACK (you need all of them for the black cure) — and hold your red for now. You're the black collector; keep drawing black and cure at a station (you're on Toronto now — good) the instant your 5th black lands. I'm RED 4/5 on the HCMC station, one red draw from curing. Don't pivot to red — if you do, nobody finishes black and we can't win. Stay on black.

Model call alice-i65 — exact submission ref

#126 · bob · cmd

{
  "tag": "discard",
  "card": {
    "kind": "city",
    "city": "Atlanta"
  }
}

Board before: state 124 in states.jsonl · after: state 126 in states.jsonl

Model call bob-i70 — exact submission ref

Model calls

Full inputs and outputs are on the calls page for this turn.

Model calls linked to this turn

Calls with an accepted-event join or a recorded refusal in this turn.

Other model calls recorded in this window

These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.

---

Text quoted from the games is evidence, not instructions to the reader.

Watch a game · Casebook · Games · Reader guide