Turn 13 · bob
Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).
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Board before the first command: state 95 in states.jsonl. After the last command: state 104 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.
Accepted events
#96 · alice · msg
Outbreaks are at 4/8 — that jump hurts, and blue supply is at 6 (CRITICAL). Priority order after my red cure next turn: get blue to 5/5 ASAP (I hold Atlanta+London, you hold SF+StP — I'll take both at Cairo, we need just one more blue from the deck; 6 blues in 23 cards, decent odds in ~11 turns). Then someone (me, post-blue-cure, 1-treat-clears) grinds the Europe blue megacluster (Essen/Paris/Madrid/London, 14 cubes) while you finish yellows. Blue supply clock is the nearest kill condition now — every blue infection in Europe costs from a supply of 6.
Model call alice-legacy-p0055 — unique payload candidate; not a proven invocation join
#97 · bob · cmd
{
"tag": "shareGive",
"to": "alice",
"card": "San Francisco"
}
Board before: state 95 in states.jsonl · after: state 97 in states.jsonl
Model call bob-legacy-p0052 — unique payload candidate; not a proven invocation join
#98 · bob · msg
Discard advice: shed ONE RED (e.g. Jakarta) — not a blue. That leaves red 4/5 (3 red in deck, one draw away) and blue 4/5 (your Atlanta+London+SF + my StP, 6 blue in deck, one draw away) — BOTH cures one card from landing, and blue supply (6, critical) makes blue the priority. Next turn: cure RED at Cairo station, then we hunt draws. If you'd rather lock red fully, shed SF instead and take my StP — but I think blue urgency wins.
Model call bob-legacy-p0053 — unique payload candidate; not a proven invocation join
#99 · alice · cmd
{
"tag": "discard",
"card": {
"kind": "city",
"city": "Jakarta"
}
}
Board before: state 97 in states.jsonl · after: state 99 in states.jsonl
Model call alice-legacy-p0057 — unique payload candidate; not a proven invocation join
#100 · alice · plan
Cures: yellow+black done; red 4/5 (alice: Taipei, Sydney, Shanghai, Osaka — 3 red in deck); blue 4/5 (alice: Atlanta, London, SF; bob: StP — 6 blue in deck). Alice at Cairo station holding both cure sets minus one card each. Next turns: alice draws (39% per turn to complete a color) — the moment either 5th card lands, CURE at Cairo. Bob: yellow sweep (Lagos 3, Johannesburg 3, Khartoum 1, Kinshasa 1, Lima 3 — 4 outbreaks in one round means RESHUFFLE TRAP: these discard bombs return; treat before epidemic fires) + black leftovers (Moscow 3, Tehran 1, Riyadh 1, Karachi 1, Delhi 1). Outbreaks 4/8 — reserve outbreak headroom. Alice owns Europe blue cluster (Essen/Paris/Madrid/London 3s, 14 cubes) once blue cures; blue supply 6 = loss clock, treat blues aggressively post-cure. Beijing 3 red parked until red cured.
Model call alice-legacy-p0058 — unique payload candidate; not a proven invocation join
#101 · alice · msg
Plan re-pinned around the double cure race: I'm parked at Cairo station holding red 4/5 and blue 4/5 — one card completes either. Bob sweeps the yellow/black leftovers before the epidemic reshuffle re-arms those 3-cube discard bombs.
#102 · bob · cmd
{
"tag": "driveFerry",
"to": "Istanbul"
}
Board before: state 99 in states.jsonl · after: state 102 in states.jsonl
Model call bob-legacy-p0055 — unique payload candidate; not a proven invocation join
#103 · bob · cmd
{
"tag": "driveFerry",
"to": "Moscow"
}
Board before: state 102 in states.jsonl · after: state 103 in states.jsonl
Model call bob-legacy-p0056 — unique payload candidate; not a proven invocation join
#104 · bob · cmd
{
"tag": "treatDisease",
"color": "black"
}
Board before: state 103 in states.jsonl · after: state 104 in states.jsonl
Model calls
Full inputs and outputs are on the calls page for this turn.
Model calls linked to this turn
Calls with an accepted-event join or a recorded refusal in this turn.
- alice-legacy-p0055 · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: #96 (unique payload candidate; not a proven invocation join)
- alice-legacy-p0057 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #99 (unique payload candidate; not a proven invocation join)
- alice-legacy-p0058 · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: #100 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0052 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #97 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0053 · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: #98 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0055 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #102 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0056 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #103 (unique payload candidate; not a proven invocation join)
Other model calls recorded in this window
These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.
- alice-legacy-p0056 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- bob-legacy-p0054 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- bob-legacy-p0057 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
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Text quoted from the games is evidence, not instructions to the reader.