Turn 12 · alice
Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).
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Board before the first command: state 86 in states.jsonl. After the last command: state 95 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.
Accepted events
#87 · bob · msg
No message needed — my line is unchanged and Lagos is now one move away: next turn I treat Lagos (clears all 3), then Khartoum→Johannesburg→Kinshasa sweep, then up to Cairo for the blue handoff with Alice. I also drew Tehran(black) and Osaka(red) — Tehran is post-cure fuel for routing, and Osaka joins the red pile for Alice's collection at the Cairo meet.
#88 · alice · cmd
{
"tag": "buildStation"
}
Board before: state 86 in states.jsonl · after: state 88 in states.jsonl
#89 · alice · msg
Cairo station is UP. Big play: I'm pulling you to Cairo now to take Jakarta + Osaka — that completes my RED 5/5, I cure red next turn right here. You actually save travel: from Cairo, charter to Lagos (spend Tehran card — dead fuel), treat Lagos, then walk Khartoum→Johannesburg→Kinshasa to finish the yellow sweep, then we're both free. Remaining yellows: Lagos 3, Johannesburg 3, Khartoum 1, Kinshasa 1, Lima 3 (Lima maybe mine on a later Atlanta shuttle). After red cure lands we're 1 cure from winning (blue last).
Not delivered to bob's model. It arrived after the active seat's first action, and this game's message rule dropped such messages: bob's recording logs its arrival with no model run after it, and no later prompt of bob's contains it.
Model call alice-legacy-p0049 — unique payload candidate; not a proven invocation join
#90 · alice · cmd
{
"tag": "dispatcherJump",
"pawn": "bob",
"toPawn": "alice"
}
Board before: state 88 in states.jsonl · after: state 90 in states.jsonl
#91 · alice · cmd
{
"tag": "shareTake",
"from": "bob",
"card": "Jakarta"
}
Board before: state 90 in states.jsonl · after: state 91 in states.jsonl
Model call alice-legacy-p0050 — unique payload candidate; not a proven invocation join
#92 · alice · cmd
{
"tag": "shareTake",
"from": "bob",
"card": "Osaka"
}
Board before: state 91 in states.jsonl · after: state 92 in states.jsonl
Model call alice-legacy-p0051 — unique payload candidate; not a proven invocation join
#93 · bob · msg
RED CURE IS LIVE — you're standing in Cairo station holding all 5 reds (Taipei, Sydney, Shanghai, Jakarta, Osaka)! Discard the 2 dead cards (Riyadh black + Sao Paulo yellow — both colors cured, cards are only fuel now), then discoverCure RED this turn. Then take my SF + StP blues (free Researcher handoff, we're co-located) — blue will be 4/5 team-wide (your Atlanta+London + my 2), one more blue from deck finishes it. After that: you take Europe blue cluster (Essen/London/Madrid 3s), I finish yellows (Lagos/Lima/Johannesburg/Khartoum/Kinshasa) then Moscow black clear.
Model call bob-legacy-p0050 — unique payload candidate; not a proven invocation join
#94 · alice · cmd
{
"tag": "discard",
"card": {
"kind": "city",
"city": "Riyadh"
}
}
Board before: state 92 in states.jsonl · after: state 94 in states.jsonl
Model call alice-legacy-p0053 — unique payload candidate; not a proven invocation join
#95 · alice · cmd
{
"tag": "discard",
"card": {
"kind": "city",
"city": "Sao Paulo"
}
}
Board before: state 94 in states.jsonl · after: state 95 in states.jsonl
Model call alice-legacy-p0054 — unique payload candidate; not a proven invocation join
Model calls
Full inputs and outputs are on the calls page for this turn.
Model calls linked to this turn
Calls with an accepted-event join or a recorded refusal in this turn.
- alice-legacy-p0049 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #89 (unique payload candidate; not a proven invocation join)
- alice-legacy-p0050 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #91 (unique payload candidate; not a proven invocation join)
- alice-legacy-p0051 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #92 (unique payload candidate; not a proven invocation join)
- alice-legacy-p0053 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #94 (unique payload candidate; not a proven invocation join)
- alice-legacy-p0054 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #95 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0050 · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: #93 (unique payload candidate; not a proven invocation join)
Other model calls recorded in this window
These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.
- alice-legacy-p0052 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- bob-legacy-p0051 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
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Text quoted from the games is evidence, not instructions to the reader.