Turn 14 · model calls
The full recorded input, reasoning, tool calls and lifecycle of every model call placed on turn 14, grouped by seat. Each call has its own anchor (#d-<id>). The same records are rows of decisions.jsonl.
Previous turn's calls · Next turn's calls
Model calls linked to this turn
Calls with an accepted-event join or a recorded refusal in this turn.
alice-legacy-p0062
Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 62. Active turn: True.
Model input coverage: unavailable: recorded without invocation IDs.
This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.
System prompt · Tool schemas · This call in decisions.jsonl
Linked accepted events
- Event #121 — unique payload candidate; not a proven invocation join
- Event #122 — unique payload candidate; not a proven invocation join
Recorded submissions and refusals
No correlated submission record is available. This does not imply no action was attempted.
Lifecycle evidence
None recorded.
Recorded input
ACTIVE TURN — it is your move.
STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago):
PLAN v14 (2 cures done: yellow+black; blue 4/5 alice, red 3/5 bob): Bob: Delhi→Karachi→Riyadh (auto-clears Karachi 1 + Riyadh 3 via medic passive — Riyadh bomb defused) + playEvent GG → build station SAN FRANCISCO (free). Alice next: covers SF 3-blue (she's 2 moves, blue uncured) + Milan 3-blue trap; blue cure fires at Atlanta station on her 5th blue (SF+Essen+Washington+NY held). Bob after Riyadh: Karachi→Delhi→(Manila 2 red if passing)→east sweep; yellow eradication = Lima 3 + Santiago 3 + LA 1 one-treats (cured) — bob via Bogota route or alice if nearer; GG station usable for shuttle anchor. Red: bob 3/5 (Osaka/Sydney/HCMC), 2 draws to cure at Atlanta. Black eradication: Cairo 1 + Baghdad 1 auto-clear by presence on any pass.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about New York (3 blue) — 3-cube city that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.
ACTION ECONOMY: you have 4 action(s) left this turn against 6 city(ies) at 3 cubes. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.
TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line, extend it, or beat it with your own
plan via preview_plan; split targets with teammates either way.
=== STATE ===
phase=playerActions turnOwner=alice (actions left: 4)
you=alice role=dispatcher at=Atlanta
cures: blue:none yellow:cured black:cured red:none outbreaks=4/8 infectionRate=3
stations: Atlanta, San Francisco
players: alice@Atlanta(dispatcher) hand=4 [San Francisco(blue), Essen(blue), Washington(blue), New York(blue)] bob@Cairo(medic) hand=4 [Osaka(red), Sydney(red), Ho Chi Minh City(red), St. Petersburg(blue)]
supply: blue:7 yellow:17 black:23 red:14 decks: player=21 infection=44 player-discard: 3 blue, 7 yellow, 7 black, 3 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Milan: 3 blue⚠ [in infect-discard] — 5 move(s): Washington→New York→London→Essen→Milan — nearer teammate: bob, 2 move(s) vs your 5
Lima: 3 yellow⚠ [cluster Lima–Santiago: 6 cubes — matures to 3s costs 6+ treats]
San Francisco: 3 blue⚠ [in infect-discard] [blue supply 7 left, 17 on board, reshuffle trap] — 1 move(s): (shuttle)San Francisco — or 1 action: direct flight (you hold San Francisco — your 4/5 blue set — burning drops it to 3/5; 4 blue in deck, 1 held elsewhere; spend it only if this beats the cure)
Santiago: 3 yellow⚠ [cluster Lima–Santiago: 6 cubes — matures to 3s costs 6+ treats]
Manila: 1 blue, 3 red⚠ [in infect-discard] [red supply 14 left, 10 on board, reshuffle trap] — 2 move(s): (shuttle)San Francisco→Manila
New York: 3 blue⚠ — 2 move(s): Washington→New York — or 1 action: direct flight (you hold New York — your 4/5 blue set — burning drops it to 3/5; 4 blue in deck, 1 held elsewhere; spend it only if this beats the cure)
Los Angeles: 1 blue, 1 yellow
Hong Kong: 1 red
Shanghai: 1 red
Seoul: 1 red
Chennai: 1 red
Ho Chi Minh City: 1 red
Sydney: 1 red
Bangkok: 1 red
Atlanta: 1 blue
Baghdad: 1 black
Tokyo: 1 blue
Chicago: 1 blue
Essen: 1 blue
Paris: 1 blue
Istanbul: 1 blue
=== SIGNALS ===
deck clock: 21 cards → 10 player-turn(s) of draws left; 2 cure(s) still needed → one cure every ~5 turn(s), team-wide
eradication: yellow: 7 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; black: 1 cube(s) across 1 city(ies) → ~1 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
blue: 3 of 12 burned, held alice 4, bob 1, 4 in deck — margin 4 over the 5 needed
red: 3 of 12 burned, held bob 3, 6 in deck — margin 4 over the 5 needed
DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free):
San Francisco(blue): drive alice 1 step(s) to San Francisco → then that pawn treats
Milan(blue): drive bob 2 step(s) to Milan → then that pawn treats
Manila(red): drive alice 2 step(s) to Manila → then that pawn treats
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
blue: YOU collect (4/5) — keep EVERY blue card; nearest station Atlanta (0 move(s))
red: bob collects (3/5) — give bob your red cards when you share
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
bob hands you St. Petersburg(blue): meet IN St. Petersburg (the card's own city) — you 5 move(s), bob 2 move(s); then alice to station Atlanta +5 move(s) to cure
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
Lima (yellow, 3, imminent): 3 move(s): Chicago→Mexico City→Lima
Santiago (yellow, 3, imminent): 4 move(s): Chicago→Mexico City→Lima→Santiago
⚠ DECISION FRONTIER — 1 plan dominates all rivals this turn.
Dominance pruned every rival on both tempo and risk. This is the priced
nominee, not an order: extend it or beat it with your own plan via preview_plan.
Blind spot: no cure line was priced this turn — that is a property of
candidate generation, not a verdict on curing. Price one yourself with
preview_plan before concluding the board says 'do not cure'.
- send bob (Medic) into Lima — entering clears all 3 cured-colour cube(s) on arrival, no treat action (4 action(s)) — drive Chicago, drive Mexico City, drive Lima, dispatcherJump
tempo: 2 action(s) closer to the red cure (38 → 36 action(s) to land it) — bob collects; clears 3 cube(s) | risk after: ~0.8 expected outbreak(s) over the next 2 infect phases
dominated: shore up blue at New York (supply strained: 7 left) — tempo 0 vs 2, risk 1.67 vs 0.75 — beaten by "send bob".
dominated: break the Lima–Santiago yellow cluster at Lima — tempo -4 vs 2, risk 0.75 vs 0.75 — beaten by "send bob".
dominated: defuse the armed discard bomb at Manila (red — fires on the next epidemic reshuffle) — tempo -2 vs 0, risk 1.88 vs 1.67 — beaten by "shore up blue at New York".
dominated: defuse the armed discard bomb at San Francisco (blue — fires on the next epidemic reshuffle) — tempo -1 vs 2, risk 1.56 vs 0.75 — beaten by "send bob".
dominated: defuse San Francisco and return to Atlanta (round trip, 3 actions) — tempo 0 vs 0, risk 1.77 vs 1.67 — beaten by "shore up blue at New York".
Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
[0] {"tag":"pass"}
[1] {"tag":"endActions"}
[2] {"tag":"driveFerry","to":"Chicago"}
[3] {"tag":"driveFerry","to":"Miami"}
[4] {"tag":"driveFerry","to":"Washington"}
directFlight — 4 options; build {"tag":"directFlight","to":<one to below>}
to: "San Francisco", "Essen", "Washington", "New York"
[9] {"tag":"shuttleFlight","to":"San Francisco"}
[10] {"tag":"treatDisease","color":"blue"}
[11] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"}
[12] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"}
[13] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Algiers"}
[14] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Istanbul"}
[15] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Khartoum"}
[16] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Baghdad"}
[17] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Riyadh"}
[18] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Osaka"}
[19] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Sydney"}
[20] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Ho Chi Minh City"}
[21] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"St. Petersburg"}
⚠ SINCE YOUR LAST MESSAGE: outbreaks 2→4, 2 new 3-cube cities — your team hasn't heard this from you yet.
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
Step 1 · {"synthetic": false, "servedModel": null}
reasoning:
Serious escalation: outbreaks 4/8, infection rate 3. New 3-cube cities: Lima, Manila (3 red), New York (3 blue). Blue supply 7 left, 17 on board — critical. Red supply 14, 10 on board.
My hand: SF, Essen, Washington, NY (4 blue). I'm at Atlanta. Bob at Cairo with St. Petersburg(blue)! Bob holds a blue card — the 5th blue for me! Handoff: bob hands St. Petersburg(blue) — meet in St. Petersburg? But as dispatcher I can jump to him. Wait — share requires both in St. Petersburg. He's at Cairo, 2 moves from Milan... Actually I can jump myself to Bob's city (Atlanta→Cairo, 1 action) and then... he can only give St. Petersburg card if I'm IN St. Petersburg? No — Researcher? No, I'm dispatcher, he's medic. Share only in the card's city. BUT: I could take a share in St. Petersburg only.
Alternative: Bob flies to St. Petersburg (drive Istanbul→St. Petersburg or direct flight — costs action), I jump onto him (1 action), shareTake = blue 5/5. Then cure next turn at a station (Atlanta or SF station). That's 3 actions for me (jump, share... wait order: I jump to him first or he moves first).
My 4 actions: Option A: dispatcherJump (to Bob at Cairo), then he still needs to be in St. Petersburg. He moves on HIS turn. Hmm — I can dispatcherMove him too! dispatcherMove bob via driveFerry Istanbul (1 action) — wait he's at Cairo; drive to Istanbul (1 action via me), then drive to St. Petersburg (another). So: [1] dispatcherMove bob Cairo→Istanbul, [2] dispatcherMove bob Istanbul→St. Petersburg, [3] dispatcherJump alice onto bob, [4] shareTake St. Petersburg = blue 5/5! Then next turn I'm at St. Petersburg... need to reach a station for cure. Bob can charter me? He's a medic. I'd charter from St. Petersburg spending... I hold SF card — charter costs current city card. Hmm, cure at SF station? Next turn jump to... I'm at St. Petersburg; Bob has no more black cards. Direct flight costs destination card. I could charter (spend St. Petersburg card) to Atlanta and cure blue! Charter = spend current-city card, fly anywhere. Next turn: charter to Atlanta (burns St. Petersburg — fine, already used), then discoverCure blue at Atlanta. That's turn+1.
But wait — the blue supply is 7 with 17 on board! Blue is the supply-critical color. NY 3 blue + SF 3 blue + Milan 3 blue all 3-cube. Outbreaks at 4/8 — two more outbreaks hits 6. This is the losing curve: blue supply depletion.
Alternative Option B (frontier's "send bob to Lima"): clears yellow cluster. But blue supply is more critical (7 left, 17 on board = needs 10 treats to refund... blue treat is expensive uncured).
Hmm, but blue cure is one card away. Option A completes blue set this turn, cure next turn. Then blue becomes auto-clear for... whoever. Blue 17 cubes on board across many cities. Actually with blue cured, treats remove all cubes per city — but supply is 7; if blue hits 0 supply before cure, we LOSE. 17 on board, supply 7. Infection rate 3, ~2 blue cards in the current discard top? Multiple 3-cube blue cities are outbreak traps: NY draws → outbreak → +1 each neighbor... blue supply could hit 0! NY 3 blue: neighbors Toronto, Washington, London, Madrid would each get +1 blue on outbreak. That's 4 more blue cubes out. SF 3 blue: neighbors Tokyo, Manila, LA +1 each. Milan 3: neighbors Essen, Paris, Istanbul. Blue supply 7 → could evaporate fast. Blue cure THIS or NEXT turn is existential.
Option A: complete blue set now, cure next turn. I think that's right. Also New York 3 blue is 2 moves from me (Washington→NY) and I HOLD NY card — directFlight NY (burn NY card, blue 4/5→3/5!) no — that breaks the set. Treat at NY would need being there.
Alternatively Option C: shuttle to SF (1 action, station built there!), treat blue (SF 3→2... uncured 1/action). Not enough; SF would still outbreak next infect.
Priority: complete the blue set via share, cure next turn, THEN mass-treat blues (cured = 1 treat per city, huge refund to supply).
But the NY/SF/Milan 3-cubes may outbreak during the next infect phase (rate 3). Risk accepted — Option A still saves supply overall once cured.
Also Bob's St. Petersburg card — after my share, Bob has 3 red. He's at Cairo heading to Riyadh/Baghdad for the last black cube. Fine.
Wait — can I jump to Bob and he shares in... share requires BOTH pawns in the card's city. Yes, need St. Petersburg for both. So I must move Bob there AND jump there. 4 actions exactly: move Bob ×2, jump, share.
Hmm, but one alternative: Bob gives me St. Petersburg next turn at St. Petersburg, I cure turn after — same. Doing it now is faster.
Actually wait — could I instead have Bob take the blue cards? No — he'd need to come to MY cities. My plan is cleaner.
Message Bob first (mandatory-ish, split decision + new 3-cubes), then execute 4 actions.
text:
Outbreaks doubled to 4/8 and blue supply is down to 7 with 17 cubes on board — blue is now the existential clock. The fastest defusal: Bob is holding St. Petersburg(blue) — that's my 5th blue. As Dispatcher I can complete the set THIS turn (move him Cairo→Istanbul→St. Petersburg, jump myself onto him, take the card), then cure blue next turn. Sending the plan, then executing:
toolCalls:
{"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Bob — EMERGENCY sequencing change: outbreaks 4/8, blue supply 7 left with 17 on board (NY+SF+Milan all 3-cube traps — any two outbreak and blue supply evaporates → we lose on cube depletion). Your St. Petersburg(blue) is my 5th blue. THIS turn I: dispatcherMove you Cairo→Istanbul→St. Petersburg, jump onto you, take St. Petersburg = blue 5/5 in my hand. NEXT turn I charter to Atlanta (burns the SP card — pure fuel after the share) and DISCOVER BLUE CURE. Then blue mass-treats (cured = 1 action/city) refill supply everywhere — NY/SF/Milan get swept right after by me, Lima/Santiago yellow by you on your leg (Lima is 3 now, it's a bomb). Your turn: continue Riyadh→Baghdad auto-clears (last black cube) + GG already spent — good. Keep your 3 red cards safe; red cure when your 5th red draws. Shout if you draw blue."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}}
{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Istanbul"}}, "output": {"submitted": true, "action": {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "Istanbul"}}}
alice-legacy-p0063
Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 63. Active turn: True.
Model input coverage: unavailable: recorded without invocation IDs.
This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.
System prompt · Tool schemas · This call in decisions.jsonl
Linked accepted events
- Event #123 — unique payload candidate; not a proven invocation join
Recorded submissions and refusals
No correlated submission record is available. This does not imply no action was attempted.
Lifecycle evidence
None recorded.
Recorded input
ACTIVE TURN — it is your move.
STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago):
PLAN v14 (2 cures done: yellow+black; blue 4/5 alice, red 3/5 bob): Bob: Delhi→Karachi→Riyadh (auto-clears Karachi 1 + Riyadh 3 via medic passive — Riyadh bomb defused) + playEvent GG → build station SAN FRANCISCO (free). Alice next: covers SF 3-blue (she's 2 moves, blue uncured) + Milan 3-blue trap; blue cure fires at Atlanta station on her 5th blue (SF+Essen+Washington+NY held). Bob after Riyadh: Karachi→Delhi→(Manila 2 red if passing)→east sweep; yellow eradication = Lima 3 + Santiago 3 + LA 1 one-treats (cured) — bob via Bogota route or alice if nearer; GG station usable for shuttle anchor. Red: bob 3/5 (Osaka/Sydney/HCMC), 2 draws to cure at Atlanta. Black eradication: Cairo 1 + Baghdad 1 auto-clear by presence on any pass.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about New York (3 blue) — 3-cube city that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.
ACTION ECONOMY: you have 3 action(s) left this turn against 6 city(ies) at 3 cubes. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.
TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line, extend it, or beat it with your own
plan via preview_plan; split targets with teammates either way.
=== STATE ===
phase=playerActions turnOwner=alice (actions left: 3)
you=alice role=dispatcher at=Atlanta
cures: blue:none yellow:cured black:cured red:none outbreaks=4/8 infectionRate=3
stations: Atlanta, San Francisco
players: alice@Atlanta(dispatcher) hand=4 [San Francisco(blue), Essen(blue), Washington(blue), New York(blue)] bob@Istanbul(medic) hand=4 [Osaka(red), Sydney(red), Ho Chi Minh City(red), St. Petersburg(blue)]
supply: blue:7 yellow:17 black:23 red:14 decks: player=21 infection=44 player-discard: 3 blue, 7 yellow, 7 black, 3 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Milan: 3 blue⚠ [in infect-discard] — 5 move(s): Washington→New York→London→Essen→Milan — nearer teammate: bob, 1 move(s) vs your 5
Lima: 3 yellow⚠ [cluster Lima–Santiago: 6 cubes — matures to 3s costs 6+ treats]
San Francisco: 3 blue⚠ [in infect-discard] [blue supply 7 left, 17 on board, reshuffle trap] — 1 move(s): (shuttle)San Francisco — or 1 action: direct flight (you hold San Francisco — your 4/5 blue set — burning drops it to 3/5; 4 blue in deck, 1 held elsewhere; spend it only if this beats the cure)
Santiago: 3 yellow⚠ [cluster Lima–Santiago: 6 cubes — matures to 3s costs 6+ treats]
Manila: 1 blue, 3 red⚠ [in infect-discard] [red supply 14 left, 10 on board, reshuffle trap] — 2 move(s): (shuttle)San Francisco→Manila
New York: 3 blue⚠ — 2 move(s): Washington→New York — or 1 action: direct flight (you hold New York — your 4/5 blue set — burning drops it to 3/5; 4 blue in deck, 1 held elsewhere; spend it only if this beats the cure)
Los Angeles: 1 blue, 1 yellow
Hong Kong: 1 red
Shanghai: 1 red
Seoul: 1 red
Chennai: 1 red
Ho Chi Minh City: 1 red
Sydney: 1 red
Bangkok: 1 red
Atlanta: 1 blue
Baghdad: 1 black
Tokyo: 1 blue
Chicago: 1 blue
Essen: 1 blue
Paris: 1 blue
Istanbul: 1 blue
=== SIGNALS ===
deck clock: 21 cards → 10 player-turn(s) of draws left; 2 cure(s) still needed → one cure every ~5 turn(s), team-wide
eradication: yellow: 7 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; black: 1 cube(s) across 1 city(ies) → ~1 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
blue: 3 of 12 burned, held alice 4, bob 1, 4 in deck — margin 4 over the 5 needed
red: 3 of 12 burned, held bob 3, 6 in deck — margin 4 over the 5 needed
DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free):
Milan(blue): drive bob 1 step(s) to Milan → then that pawn treats
San Francisco(blue): drive alice 1 step(s) to San Francisco → then that pawn treats
Manila(red): drive alice 2 step(s) to Manila → then that pawn treats
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
blue: YOU collect (4/5) — keep EVERY blue card; nearest station Atlanta (0 move(s))
red: bob collects (3/5) — give bob your red cards when you share
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
bob hands you St. Petersburg(blue): meet IN St. Petersburg (the card's own city) — you 5 move(s), bob 1 move(s); then alice to station Atlanta +5 move(s) to cure
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
Lima (yellow, 3, imminent): 3 move(s): Chicago→Mexico City→Lima
Santiago (yellow, 3, imminent): 4 move(s): Chicago→Mexico City→Lima→Santiago
⚠ DECISION FRONTIER — 3 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
clocks — outbreaks 4/8; deck ~10 turn(s), 2 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or beat it via preview_plan.
Blind spot: no cure line was priced this turn — that is a property of
candidate generation, not a verdict on curing. Price one yourself with
preview_plan before concluding the board says 'do not cure'.
- shore up blue at New York (supply strained: 7 left) — drive Washington, drive New York, treat blue
tempo: no cure progress — nearest is blue, 10 action(s) to land it — you collect; clears 1 cube(s) | risk after: ~1.9 expected outbreak(s) over the next 2 infect phases; returns 1 blue (supply 8 after) to a strained supply
- defuse San Francisco and return to Atlanta (round trip, 3 actions) — shuttle San Francisco, treat blue, shuttle Atlanta
tempo: no cure progress — nearest is blue, 10 action(s) to land it — you collect; clears 1 cube(s) | risk after: ~1.9 expected outbreak(s) over the next 2 infect phases; returns 1 blue (supply 8 after) to a strained supply
- defuse the armed discard bomb at San Francisco (blue — fires on the next epidemic reshuffle) — shuttle San Francisco, treat blue, treat blue
tempo: 1 action(s) further from the blue cure (10 → 11 action(s) to land it) — you collect; clears 2 cube(s) | risk after: ~1.9 expected outbreak(s) over the next 2 infect phases; returns 2 blue (supply 9 after) to a strained supply
"shore up blue at New York" and "defuse San Francisco and return to Atlanta" tie exactly on both axes and clear the same 1 cube(s) — nothing separates them.
exchange "shore up blue at New York" → "defuse San Francisco and return to Atlanta": gives up nothing on tempo to move risk ~1.9 expected outbreaks → ~1.9 and armed-bomb liability 3 → 2 committed outbreak(s)
exchange "defuse San Francisco and return to Atlanta" → "defuse the armed discard bomb at San Francisco": gives up 1 action(s) of cure progress to move risk ~1.9 expected outbreaks → ~1.9
dominated: "break the Lima–Santiago yellow cluster at Lima" — tempo -4 vs -1, risk 1.73 vs 1.67 — beaten by "defuse the armed discard bomb at San Francisco"
dominated: "defuse the armed discard bomb at Manila (red — fires on the next epidemic reshuffle)" — tempo -2 vs 0, risk 1.88 vs 1.77 — beaten by "shore up blue at New York"
Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
[0] {"tag":"pass"}
[1] {"tag":"endActions"}
[2] {"tag":"driveFerry","to":"Chicago"}
[3] {"tag":"driveFerry","to":"Miami"}
[4] {"tag":"driveFerry","to":"Washington"}
directFlight — 4 options; build {"tag":"directFlight","to":<one to below>}
to: "San Francisco", "Essen", "Washington", "New York"
[9] {"tag":"shuttleFlight","to":"San Francisco"}
[10] {"tag":"treatDisease","color":"blue"}
[11] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"}
[12] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"}
[13] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Milan"}
[14] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"St. Petersburg"}
[15] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Algiers"}
[16] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Cairo"}
[17] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Moscow"}
[18] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Baghdad"}
[19] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Osaka"}
[20] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Sydney"}
[21] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Ho Chi Minh City"}
[22] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"St. Petersburg"}
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
Step 1 · {"synthetic": false, "servedModel": null}
reasoning: null
text: ""
toolCalls:
{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "St. Petersburg"}}, "output": {"submitted": true, "action": {"tag": "dispatcherMove", "pawn": "bob", "via": "driveFerry", "to": "St. Petersburg"}}}
alice-legacy-p0066
Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 66. Active turn: True.
Model input coverage: unavailable: recorded without invocation IDs.
This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.
System prompt · Tool schemas · This call in decisions.jsonl
Linked accepted events
- Event #126 — unique payload candidate; not a proven invocation join
Recorded submissions and refusals
No correlated submission record is available. This does not imply no action was attempted.
Lifecycle evidence
None recorded.
Recorded input
ACTIVE TURN — it is your move.
STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago):
PLAN v14 (2 cures done: yellow+black; blue 4/5 alice, red 3/5 bob): Bob: Delhi→Karachi→Riyadh (auto-clears Karachi 1 + Riyadh 3 via medic passive — Riyadh bomb defused) + playEvent GG → build station SAN FRANCISCO (free). Alice next: covers SF 3-blue (she's 2 moves, blue uncured) + Milan 3-blue trap; blue cure fires at Atlanta station on her 5th blue (SF+Essen+Washington+NY held). Bob after Riyadh: Karachi→Delhi→(Manila 2 red if passing)→east sweep; yellow eradication = Lima 3 + Santiago 3 + LA 1 one-treats (cured) — bob via Bogota route or alice if nearer; GG station usable for shuttle anchor. Red: bob 3/5 (Osaka/Sydney/HCMC), 2 draws to cure at Atlanta. Black eradication: Cairo 1 + Baghdad 1 auto-clear by presence on any pass.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about New York (3 blue) — 3-cube city that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.
ACTION ECONOMY: you have 1 action(s) left this turn against 6 city(ies) at 3 cubes. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.
TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line, extend it, or beat it with your own
plan via preview_plan; split targets with teammates either way.
=== STATE ===
phase=playerActions turnOwner=alice (actions left: 1)
you=alice role=dispatcher at=St. Petersburg
cures: blue:none yellow:cured black:cured red:none outbreaks=4/8 infectionRate=3
stations: Atlanta, San Francisco
players: alice@St. Petersburg(dispatcher) hand=4 [San Francisco(blue), Essen(blue), Washington(blue), New York(blue)] bob@St. Petersburg(medic) hand=4 [Osaka(red), Sydney(red), Ho Chi Minh City(red), St. Petersburg(blue)]
supply: blue:7 yellow:17 black:23 red:14 decks: player=21 infection=44 player-discard: 3 blue, 7 yellow, 7 black, 3 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Milan: 3 blue⚠ [in infect-discard] — 2 move(s): Essen→Milan
Lima: 3 yellow⚠ [cluster Lima–Santiago: 6 cubes — matures to 3s costs 6+ treats]
San Francisco: 3 blue⚠ [in infect-discard] [blue supply 7 left, 17 on board, reshuffle trap] — 6 move(s): Essen→London→New York→Toronto→Chicago→San Francisco — or 1 action: direct flight (you hold San Francisco — your 4/5 blue set — burning drops it to 3/5; 4 blue in deck, 1 held elsewhere; spend it only if this beats the cure)
Santiago: 3 yellow⚠ [cluster Lima–Santiago: 6 cubes — matures to 3s costs 6+ treats]
Manila: 1 blue, 3 red⚠ [in infect-discard] [red supply 14 left, 10 on board, reshuffle trap] — 6 move(s): Moscow→Tehran→Delhi→Kolkata→Hong Kong→Manila
New York: 3 blue⚠ — 3 move(s): Essen→London→New York — or 1 action: direct flight (you hold New York — your 4/5 blue set — burning drops it to 3/5; 4 blue in deck, 1 held elsewhere; spend it only if this beats the cure)
Los Angeles: 1 blue, 1 yellow
Hong Kong: 1 red
Shanghai: 1 red
Seoul: 1 red
Chennai: 1 red
Ho Chi Minh City: 1 red
Sydney: 1 red
Bangkok: 1 red
Atlanta: 1 blue
Baghdad: 1 black
Tokyo: 1 blue
Chicago: 1 blue
Essen: 1 blue
Paris: 1 blue
Istanbul: 1 blue
=== SIGNALS ===
deck clock: 21 cards → 10 player-turn(s) of draws left; 2 cure(s) still needed → one cure every ~5 turn(s), team-wide
eradication: yellow: 7 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; black: 1 cube(s) across 1 city(ies) → ~1 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
blue: 3 of 12 burned, held alice 4, bob 1, 4 in deck — margin 4 over the 5 needed
red: 3 of 12 burned, held bob 3, 6 in deck — margin 4 over the 5 needed
DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free):
Milan(blue): drive alice 2 step(s) to Milan → then that pawn treats
New York(blue): drive alice 3 step(s) to New York → then that pawn treats
Lima(yellow): drive alice 6 step(s) to Lima → then that pawn treats
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
blue: YOU collect (4/5) — keep EVERY blue card; nearest station Atlanta (5 move(s))
red: bob collects (3/5) — give bob your red cards when you share
share now available: bob should GIVE St. Petersburg to alice (the blue collector). One direction only — never trade it back.
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
Lima (yellow, 3, imminent): 6 move(s): Essen→London→Madrid→Sao Paulo→Bogota→Lima
Santiago (yellow, 3, imminent): 7 move(s): Essen→London→Madrid→Sao Paulo→Bogota→Lima→Santiago
⚠ DECISION FRONTIER — 3 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
clocks — outbreaks 4/8; deck ~10 turn(s), 2 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or beat it via preview_plan.
- advance the blue cure: hand off a card at St. Petersburg (alice collects, 1 still needed) — shareTake
tempo: 3 action(s) closer to the blue cure (9 → 6 action(s) to land it) — you hold the full set | risk after: ~1.9 expected outbreak(s) over the next 2 infect phases
- shore up blue at New York (supply strained: 7 left) — drive Essen
tempo: no cure progress — nearest is blue, 9 action(s) to land it — you collect | risk after: ~1.9 expected outbreak(s) over the next 2 infect phases; en route to clear blue at New York — worth ~7 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is
- defuse the armed discard bomb at Manila (red — fires on the next epidemic reshuffle) — drive Moscow
tempo: 2 action(s) further from the blue cure (9 → 11 action(s) to land it) — you collect | risk after: ~1.9 expected outbreak(s) over the next 2 infect phases; en route to clear red at Manila — worth ~8 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is
exchange "advance the blue cure: hand off a card at St. P…" → "shore up blue at New York": gives up 3 action(s) of cure progress to move risk ~1.9 expected outbreaks → ~1.9
exchange "shore up blue at New York" → "defuse the armed discard bomb at Manila": gives up 2 action(s) of cure progress to move risk ~1.9 expected outbreaks → ~1.9
SPLIT DECISION — this antichain holds a cure line AND a containment line
and neither dominates: that is a TEAM call, not a solo one. Before you
commit, CALL send_message with your pick and a one-line reason so your
partner can veto or extend it — a silent choice here is how chains get
missed.
Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
[0] {"tag":"pass"}
[1] {"tag":"endActions"}
[2] {"tag":"driveFerry","to":"Essen"}
[3] {"tag":"driveFerry","to":"Moscow"}
[4] {"tag":"driveFerry","to":"Istanbul"}
directFlight — 4 options; build {"tag":"directFlight","to":<one to below>}
to: "San Francisco", "Essen", "Washington", "New York"
[9] {"tag":"shareTake","from":"bob","card":"St. Petersburg"}
[10] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Essen"}
[11] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Moscow"}
[12] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Istanbul"}
[13] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Osaka"}
[14] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Sydney"}
[15] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Ho Chi Minh City"}
[16] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"San Francisco"}
[17] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Chicago"}
[18] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Toronto"}
[19] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Atlanta"}
[20] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Washington"}
[21] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"New York"}
[22] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"London"}
[23] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Madrid"}
[24] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Paris"}
[25] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Essen"}
[26] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Milan"}
[27] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Los Angeles"}
[28] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Mexico City"}
[29] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Miami"}
[30] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Bogota"}
[31] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Lima"}
[32] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Santiago"}
[33] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Buenos Aires"}
[34] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Sao Paulo"}
[35] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Lagos"}
[36] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Kinshasa"}
[37] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Johannesburg"}
[38] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Khartoum"}
[39] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Algiers"}
[40] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Cairo"}
[41] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Istanbul"}
[42] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Moscow"}
[43] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Tehran"}
[44] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Baghdad"}
[45] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Riyadh"}
[46] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Karachi"}
[47] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Mumbai"}
[48] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Delhi"}
[49] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Kolkata"}
[50] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Chennai"}
[51] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Beijing"}
[52] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Shanghai"}
[53] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Seoul"}
[54] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Tokyo"}
[55] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Osaka"}
[56] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Taipei"}
[57] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Hong Kong"}
[58] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Bangkok"}
[59] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Ho Chi Minh City"}
[60] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Manila"}
[61] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Jakarta"}
[62] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Sydney"}
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
Step 1 · {"synthetic": false, "servedModel": null}
reasoning: null
text: ""
toolCalls:
{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "shareTake", "from": "bob", "card": "St. Petersburg"}}, "output": {"submitted": true, "action": {"tag": "shareTake", "from": "bob", "card": "St. Petersburg"}}}
bob-legacy-p0061
Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 61. Active turn: False.
Model input coverage: unavailable: recorded without invocation IDs.
This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.
System prompt · Tool schemas · This call in decisions.jsonl
Linked accepted events
- Event #124 — unique payload candidate; not a proven invocation join
Recorded submissions and refusals
No correlated submission record is available. This does not imply no action was attempted.
Lifecycle evidence
None recorded.
Recorded input
POOL MESSAGE from alice (event #121): Bob — EMERGENCY sequencing change: outbreaks 4/8, blue supply 7 left with 17 on board (NY+SF+Milan all 3-cube traps — any two outbreak and blue supply evaporates → we lose on cube depletion). Your St. Petersburg(blue) is my 5th blue. THIS turn I: dispatcherMove you Cairo→Istanbul→St. Petersburg, jump onto you, take St. Petersburg = blue 5/5 in my hand. NEXT turn I charter to Atlanta (burns the SP card — pure fuel after the share) and DISCOVER BLUE CURE. Then blue mass-treats (cured = 1 action/city) refill supply everywhere — NY/SF/Milan get swept right after by me, Lima/Santiago yellow by you on your leg (Lima is 3 now, it's a bomb). Your turn: continue Riyadh→Baghdad auto-clears (last black cube) + GG already spent — good. Keep your 3 red cards safe; red cure when your 5th red draws. Shout if you draw blue.
Reply via send_message only if it helps; otherwise continue or stop.
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
Step 1 · {"synthetic": false, "servedModel": null}
reasoning: null
text: ""
toolCalls:
{"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Agreed — dispatch me to St. Petersburg this turn and take the card; blue cure next turn is the play (blue supply 7 is the kill clock). One caution while you're sweeping post-cure: NY/SF/Milan are 3-cube cities and blue is UNCURED until your Atlanta trip — if you can pass Milan (Istanbul→Milan, 2 from SP) BEFORE chartering to Atlanta, a single treat knocks 3→2 and buys the supply a turn. Priority order after cure: Milan (2 from your station walk), then SF (station there now!), then NY. My side: Cairo auto-cleared; Baghdad next — black eradicated after that, then I head east/south for Lima/Santiago yellow one-treats (Lima 3 is armed). No blue in my hand now — St. Petersburg is the only blue, and it's yours."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}}
Step 2 · {"synthetic": false, "servedModel": null}
reasoning: null
text:
Blue-supply emergency acknowledged — alice is executing the SP handoff this turn (dispatcherMove me Cairo→Istanbul→St. Petersburg, jump onto me, take the card = blue 5/5), blue cure next turn at Atlanta, then cured-color mass-sweeps to refill the supply. I'll finish Baghdad for black eradication on my turn and head for the Lima/Santiago yellow bombs.
toolCalls: []
Other model calls recorded in this window
These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.
alice-legacy-p0064
Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 64. Active turn: True.
Model input coverage: unavailable: recorded without invocation IDs.
This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.
System prompt · Tool schemas · This call in decisions.jsonl
Linked accepted events
No proven accepted-event join is available for this record.
Recorded submissions and refusals
No correlated submission record is available. This does not imply no action was attempted.
Lifecycle evidence
None recorded.
Recorded input
ACTIVE TURN — it is your move.
STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago):
PLAN v14 (2 cures done: yellow+black; blue 4/5 alice, red 3/5 bob): Bob: Delhi→Karachi→Riyadh (auto-clears Karachi 1 + Riyadh 3 via medic passive — Riyadh bomb defused) + playEvent GG → build station SAN FRANCISCO (free). Alice next: covers SF 3-blue (she's 2 moves, blue uncured) + Milan 3-blue trap; blue cure fires at Atlanta station on her 5th blue (SF+Essen+Washington+NY held). Bob after Riyadh: Karachi→Delhi→(Manila 2 red if passing)→east sweep; yellow eradication = Lima 3 + Santiago 3 + LA 1 one-treats (cured) — bob via Bogota route or alice if nearer; GG station usable for shuttle anchor. Red: bob 3/5 (Osaka/Sydney/HCMC), 2 draws to cure at Atlanta. Black eradication: Cairo 1 + Baghdad 1 auto-clear by presence on any pass.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about New York (3 blue) — 3-cube city that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.
ACTION ECONOMY: you have 2 action(s) left this turn against 6 city(ies) at 3 cubes. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.
TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line, extend it, or beat it with your own
plan via preview_plan; split targets with teammates either way.
=== STATE ===
phase=playerActions turnOwner=alice (actions left: 2)
you=alice role=dispatcher at=Atlanta
cures: blue:none yellow:cured black:cured red:none outbreaks=4/8 infectionRate=3
stations: Atlanta, San Francisco
players: alice@Atlanta(dispatcher) hand=4 [San Francisco(blue), Essen(blue), Washington(blue), New York(blue)] bob@St. Petersburg(medic) hand=4 [Osaka(red), Sydney(red), Ho Chi Minh City(red), St. Petersburg(blue)]
supply: blue:7 yellow:17 black:23 red:14 decks: player=21 infection=44 player-discard: 3 blue, 7 yellow, 7 black, 3 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Milan: 3 blue⚠ [in infect-discard] — 5 move(s): Washington→New York→London→Essen→Milan — nearer teammate: bob, 2 move(s) vs your 5
Lima: 3 yellow⚠ [cluster Lima–Santiago: 6 cubes — matures to 3s costs 6+ treats]
San Francisco: 3 blue⚠ [in infect-discard] [blue supply 7 left, 17 on board, reshuffle trap] — 1 move(s): (shuttle)San Francisco — or 1 action: direct flight (you hold San Francisco — your 4/5 blue set — burning drops it to 3/5; 4 blue in deck, 1 held elsewhere; spend it only if this beats the cure)
Santiago: 3 yellow⚠ [cluster Lima–Santiago: 6 cubes — matures to 3s costs 6+ treats]
Manila: 1 blue, 3 red⚠ [in infect-discard] [red supply 14 left, 10 on board, reshuffle trap] — 2 move(s): (shuttle)San Francisco→Manila
New York: 3 blue⚠ — 2 move(s): Washington→New York — or 1 action: direct flight (you hold New York — your 4/5 blue set — burning drops it to 3/5; 4 blue in deck, 1 held elsewhere; spend it only if this beats the cure)
Los Angeles: 1 blue, 1 yellow
Hong Kong: 1 red
Shanghai: 1 red
Seoul: 1 red
Chennai: 1 red
Ho Chi Minh City: 1 red
Sydney: 1 red
Bangkok: 1 red
Atlanta: 1 blue
Baghdad: 1 black
Tokyo: 1 blue
Chicago: 1 blue
Essen: 1 blue
Paris: 1 blue
Istanbul: 1 blue
=== SIGNALS ===
deck clock: 21 cards → 10 player-turn(s) of draws left; 2 cure(s) still needed → one cure every ~5 turn(s), team-wide
eradication: yellow: 7 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; black: 1 cube(s) across 1 city(ies) → ~1 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
blue: 3 of 12 burned, held alice 4, bob 1, 4 in deck — margin 4 over the 5 needed
red: 3 of 12 burned, held bob 3, 6 in deck — margin 4 over the 5 needed
DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free):
San Francisco(blue): drive alice 1 step(s) to San Francisco → then that pawn treats
Milan(blue): drive bob 2 step(s) to Milan → then that pawn treats
Manila(red): drive alice 2 step(s) to Manila → then that pawn treats
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
blue: YOU collect (4/5) — keep EVERY blue card; nearest station Atlanta (0 move(s))
red: bob collects (3/5) — give bob your red cards when you share
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
bob hands you St. Petersburg(blue): meet IN St. Petersburg (the card's own city) — you 5 move(s), bob 0 move(s); then alice to station Atlanta +5 move(s) to cure
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
Lima (yellow, 3, imminent): 3 move(s): Chicago→Mexico City→Lima
Santiago (yellow, 3, imminent): 4 move(s): Chicago→Mexico City→Lima→Santiago
⚠ DECISION FRONTIER — 3 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
clocks — outbreaks 4/8; deck ~10 turn(s), 2 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or beat it via preview_plan.
- advance the blue cure: hand off a card at St. Petersburg (alice collects, 1 still needed) — dispatcherJump, shareTake
tempo: 3 action(s) closer to the blue cure (9 → 6 action(s) to land it) — you hold the full set | risk after: ~1.9 expected outbreak(s) over the next 2 infect phases
- shore up blue at New York (supply strained: 7 left) — drive Washington, drive New York
tempo: no cure progress — nearest is blue, 9 action(s) to land it — you collect | risk after: ~1.9 expected outbreak(s) over the next 2 infect phases; en route to clear blue at New York — worth ~7 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is
- defuse the armed discard bomb at Manila (red — fires on the next epidemic reshuffle) — shuttle San Francisco, drive Manila
tempo: 2 action(s) further from the blue cure (9 → 11 action(s) to land it) — you collect | risk after: ~1.9 expected outbreak(s) over the next 2 infect phases; en route to clear red at Manila — worth ~8 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is
exchange "advance the blue cure: hand off a card at St. P…" → "shore up blue at New York": gives up 3 action(s) of cure progress to move risk ~1.9 expected outbreaks → ~1.9
exchange "shore up blue at New York" → "defuse the armed discard bomb at Manila": gives up 2 action(s) of cure progress to move risk ~1.9 expected outbreaks → ~1.9
dominated: "break the Lima–Santiago yellow cluster at Lima" — tempo -3 vs 0, risk 1.73 vs 1.67 — beaten by "shore up blue at New York"
dominated: "defuse the armed discard bomb at San Francisco (blue — fires on the next epidemic reshuffle)" — tempo -1 vs 0, risk 1.77 vs 1.67 — beaten by "shore up blue at New York"
SPLIT DECISION — this antichain holds a cure line AND a containment line
and neither dominates: that is a TEAM call, not a solo one. Before you
commit, CALL send_message with your pick and a one-line reason so your
partner can veto or extend it — a silent choice here is how chains get
missed.
Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
[0] {"tag":"pass"}
[1] {"tag":"endActions"}
[2] {"tag":"driveFerry","to":"Chicago"}
[3] {"tag":"driveFerry","to":"Miami"}
[4] {"tag":"driveFerry","to":"Washington"}
directFlight — 4 options; build {"tag":"directFlight","to":<one to below>}
to: "San Francisco", "Essen", "Washington", "New York"
[9] {"tag":"shuttleFlight","to":"San Francisco"}
[10] {"tag":"treatDisease","color":"blue"}
[11] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"}
[12] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"}
[13] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Essen"}
[14] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Moscow"}
[15] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Istanbul"}
[16] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Osaka"}
[17] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Sydney"}
[18] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Ho Chi Minh City"}
[19] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"San Francisco"}
[20] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Chicago"}
[21] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Toronto"}
[22] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Atlanta"}
[23] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Washington"}
[24] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"New York"}
[25] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"London"}
[26] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Madrid"}
[27] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Paris"}
[28] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Essen"}
[29] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Milan"}
[30] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Los Angeles"}
[31] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Mexico City"}
[32] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Miami"}
[33] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Bogota"}
[34] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Lima"}
[35] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Santiago"}
[36] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Buenos Aires"}
[37] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Sao Paulo"}
[38] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Lagos"}
[39] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Kinshasa"}
[40] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Johannesburg"}
[41] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Khartoum"}
[42] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Algiers"}
[43] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Cairo"}
[44] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Istanbul"}
[45] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Moscow"}
[46] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Tehran"}
[47] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Baghdad"}
[48] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Riyadh"}
[49] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Karachi"}
[50] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Mumbai"}
[51] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Delhi"}
[52] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Kolkata"}
[53] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Chennai"}
[54] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Beijing"}
[55] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Shanghai"}
[56] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Seoul"}
[57] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Tokyo"}
[58] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Osaka"}
[59] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Taipei"}
[60] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Hong Kong"}
[61] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Bangkok"}
[62] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Ho Chi Minh City"}
[63] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Manila"}
[64] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Jakarta"}
[65] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Sydney"}
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
No steps recorded.
alice-legacy-p0065
Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 65. Active turn: True.
Model input coverage: unavailable: recorded without invocation IDs.
This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.
System prompt · Tool schemas · This call in decisions.jsonl
Linked accepted events
No proven accepted-event join is available for this record.
Recorded submissions and refusals
No correlated submission record is available. This does not imply no action was attempted.
Lifecycle evidence
{"kind": "supersede", "hit": true}
Recorded input
POOL MESSAGE from bob (event #124): Agreed — dispatch me to St. Petersburg this turn and take the card; blue cure next turn is the play (blue supply 7 is the kill clock). One caution while you're sweeping post-cure: NY/SF/Milan are 3-cube cities and blue is UNCURED until your Atlanta trip — if you can pass Milan (Istanbul→Milan, 2 from SP) BEFORE chartering to Atlanta, a single treat knocks 3→2 and buys the supply a turn. Priority order after cure: Milan (2 from your station walk), then SF (station there now!), then NY. My side: Cairo auto-cleared; Baghdad next — black eradicated after that, then I head east/south for Lima/Santiago yellow one-treats (Lima 3 is armed). No blue in my hand now — St. Petersburg is the only blue, and it's yours.
ACTIVE TURN — it is your move.
STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago):
PLAN v14 (2 cures done: yellow+black; blue 4/5 alice, red 3/5 bob): Bob: Delhi→Karachi→Riyadh (auto-clears Karachi 1 + Riyadh 3 via medic passive — Riyadh bomb defused) + playEvent GG → build station SAN FRANCISCO (free). Alice next: covers SF 3-blue (she's 2 moves, blue uncured) + Milan 3-blue trap; blue cure fires at Atlanta station on her 5th blue (SF+Essen+Washington+NY held). Bob after Riyadh: Karachi→Delhi→(Manila 2 red if passing)→east sweep; yellow eradication = Lima 3 + Santiago 3 + LA 1 one-treats (cured) — bob via Bogota route or alice if nearer; GG station usable for shuttle anchor. Red: bob 3/5 (Osaka/Sydney/HCMC), 2 draws to cure at Atlanta. Black eradication: Cairo 1 + Baghdad 1 auto-clear by presence on any pass.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about New York (3 blue) — 3-cube city that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.
ACTION ECONOMY: you have 2 action(s) left this turn against 6 city(ies) at 3 cubes. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.
TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line, extend it, or beat it with your own
plan via preview_plan; split targets with teammates either way.
=== STATE ===
phase=playerActions turnOwner=alice (actions left: 2)
you=alice role=dispatcher at=Atlanta
cures: blue:none yellow:cured black:cured red:none outbreaks=4/8 infectionRate=3
stations: Atlanta, San Francisco
players: alice@Atlanta(dispatcher) hand=4 [San Francisco(blue), Essen(blue), Washington(blue), New York(blue)] bob@St. Petersburg(medic) hand=4 [Osaka(red), Sydney(red), Ho Chi Minh City(red), St. Petersburg(blue)]
supply: blue:7 yellow:17 black:23 red:14 decks: player=21 infection=44 player-discard: 3 blue, 7 yellow, 7 black, 3 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Milan: 3 blue⚠ [in infect-discard] — 5 move(s): Washington→New York→London→Essen→Milan — nearer teammate: bob, 2 move(s) vs your 5
Lima: 3 yellow⚠ [cluster Lima–Santiago: 6 cubes — matures to 3s costs 6+ treats]
San Francisco: 3 blue⚠ [in infect-discard] [blue supply 7 left, 17 on board, reshuffle trap] — 1 move(s): (shuttle)San Francisco — or 1 action: direct flight (you hold San Francisco — your 4/5 blue set — burning drops it to 3/5; 4 blue in deck, 1 held elsewhere; spend it only if this beats the cure)
Santiago: 3 yellow⚠ [cluster Lima–Santiago: 6 cubes — matures to 3s costs 6+ treats]
Manila: 1 blue, 3 red⚠ [in infect-discard] [red supply 14 left, 10 on board, reshuffle trap] — 2 move(s): (shuttle)San Francisco→Manila
New York: 3 blue⚠ — 2 move(s): Washington→New York — or 1 action: direct flight (you hold New York — your 4/5 blue set — burning drops it to 3/5; 4 blue in deck, 1 held elsewhere; spend it only if this beats the cure)
Los Angeles: 1 blue, 1 yellow
Hong Kong: 1 red
Shanghai: 1 red
Seoul: 1 red
Chennai: 1 red
Ho Chi Minh City: 1 red
Sydney: 1 red
Bangkok: 1 red
Atlanta: 1 blue
Baghdad: 1 black
Tokyo: 1 blue
Chicago: 1 blue
Essen: 1 blue
Paris: 1 blue
Istanbul: 1 blue
=== SIGNALS ===
deck clock: 21 cards → 10 player-turn(s) of draws left; 2 cure(s) still needed → one cure every ~5 turn(s), team-wide
eradication: yellow: 7 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; black: 1 cube(s) across 1 city(ies) → ~1 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
blue: 3 of 12 burned, held alice 4, bob 1, 4 in deck — margin 4 over the 5 needed
red: 3 of 12 burned, held bob 3, 6 in deck — margin 4 over the 5 needed
DISPATCHER REACH (your turn moves ANY pawn — jump one onto a teammate's city for 1 action at any distance, or drive it 1 city/action; both card-free):
San Francisco(blue): drive alice 1 step(s) to San Francisco → then that pawn treats
Milan(blue): drive bob 2 step(s) to Milan → then that pawn treats
Manila(red): drive alice 2 step(s) to Manila → then that pawn treats
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
blue: YOU collect (4/5) — keep EVERY blue card; nearest station Atlanta (0 move(s))
red: bob collects (3/5) — give bob your red cards when you share
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
bob hands you St. Petersburg(blue): meet IN St. Petersburg (the card's own city) — you 5 move(s), bob 0 move(s); then alice to station Atlanta +5 move(s) to cure
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
Lima (yellow, 3, imminent): 3 move(s): Chicago→Mexico City→Lima
Santiago (yellow, 3, imminent): 4 move(s): Chicago→Mexico City→Lima→Santiago
⚠ DECISION FRONTIER — 3 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
clocks — outbreaks 4/8; deck ~10 turn(s), 2 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or beat it via preview_plan.
- advance the blue cure: hand off a card at St. Petersburg (alice collects, 1 still needed) — dispatcherJump, shareTake
tempo: 3 action(s) closer to the blue cure (9 → 6 action(s) to land it) — you hold the full set | risk after: ~1.9 expected outbreak(s) over the next 2 infect phases
- shore up blue at New York (supply strained: 7 left) — drive Washington, drive New York
tempo: no cure progress — nearest is blue, 9 action(s) to land it — you collect | risk after: ~1.9 expected outbreak(s) over the next 2 infect phases; en route to clear blue at New York — worth ~7 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is
- defuse the armed discard bomb at Manila (red — fires on the next epidemic reshuffle) — shuttle San Francisco, drive Manila
tempo: 2 action(s) further from the blue cure (9 → 11 action(s) to land it) — you collect | risk after: ~1.9 expected outbreak(s) over the next 2 infect phases; en route to clear red at Manila — worth ~8 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is
exchange "advance the blue cure: hand off a card at St. P…" → "shore up blue at New York": gives up 3 action(s) of cure progress to move risk ~1.9 expected outbreaks → ~1.9
exchange "shore up blue at New York" → "defuse the armed discard bomb at Manila": gives up 2 action(s) of cure progress to move risk ~1.9 expected outbreaks → ~1.9
dominated: "break the Lima–Santiago yellow cluster at Lima" — tempo -3 vs 0, risk 1.73 vs 1.67 — beaten by "shore up blue at New York"
dominated: "defuse the armed discard bomb at San Francisco (blue — fires on the next epidemic reshuffle)" — tempo -1 vs 0, risk 1.77 vs 1.67 — beaten by "shore up blue at New York"
SPLIT DECISION — this antichain holds a cure line AND a containment line
and neither dominates: that is a TEAM call, not a solo one. Before you
commit, CALL send_message with your pick and a one-line reason so your
partner can veto or extend it — a silent choice here is how chains get
missed.
Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
[0] {"tag":"pass"}
[1] {"tag":"endActions"}
[2] {"tag":"driveFerry","to":"Chicago"}
[3] {"tag":"driveFerry","to":"Miami"}
[4] {"tag":"driveFerry","to":"Washington"}
directFlight — 4 options; build {"tag":"directFlight","to":<one to below>}
to: "San Francisco", "Essen", "Washington", "New York"
[9] {"tag":"shuttleFlight","to":"San Francisco"}
[10] {"tag":"treatDisease","color":"blue"}
[11] {"tag":"dispatcherJump","pawn":"alice","toPawn":"bob"}
[12] {"tag":"dispatcherJump","pawn":"bob","toPawn":"alice"}
[13] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Essen"}
[14] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Moscow"}
[15] {"tag":"dispatcherMove","pawn":"bob","via":"driveFerry","to":"Istanbul"}
[16] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Osaka"}
[17] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Sydney"}
[18] {"tag":"dispatcherMove","pawn":"bob","via":"directFlight","to":"Ho Chi Minh City"}
[19] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"San Francisco"}
[20] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Chicago"}
[21] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Toronto"}
[22] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Atlanta"}
[23] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Washington"}
[24] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"New York"}
[25] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"London"}
[26] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Madrid"}
[27] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Paris"}
[28] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Essen"}
[29] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Milan"}
[30] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Los Angeles"}
[31] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Mexico City"}
[32] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Miami"}
[33] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Bogota"}
[34] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Lima"}
[35] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Santiago"}
[36] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Buenos Aires"}
[37] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Sao Paulo"}
[38] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Lagos"}
[39] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Kinshasa"}
[40] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Johannesburg"}
[41] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Khartoum"}
[42] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Algiers"}
[43] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Cairo"}
[44] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Istanbul"}
[45] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Moscow"}
[46] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Tehran"}
[47] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Baghdad"}
[48] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Riyadh"}
[49] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Karachi"}
[50] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Mumbai"}
[51] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Delhi"}
[52] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Kolkata"}
[53] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Chennai"}
[54] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Beijing"}
[55] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Shanghai"}
[56] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Seoul"}
[57] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Tokyo"}
[58] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Osaka"}
[59] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Taipei"}
[60] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Hong Kong"}
[61] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Bangkok"}
[62] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Ho Chi Minh City"}
[63] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Manila"}
[64] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Jakarta"}
[65] {"tag":"dispatcherMove","pawn":"bob","via":"charterFlight","to":"Sydney"}
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
Step 1 · {"synthetic": false, "servedModel": null}
reasoning: null
text: ""
toolCalls:
{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "dispatcherJump", "pawn": "alice", "toPawn": "bob"}}, "output": {"submitted": true, "action": {"tag": "dispatcherJump", "pawn": "alice", "toPawn": "bob"}}}
bob-legacy-p0062
Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 62. Active turn: True.
Model input coverage: unavailable: recorded without invocation IDs.
This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.
System prompt · Tool schemas · This call in decisions.jsonl
Linked accepted events
No proven accepted-event join is available for this record.
Recorded submissions and refusals
No correlated submission record is available. This does not imply no action was attempted.
Lifecycle evidence
None recorded.
Recorded input
ACTIVE TURN — it is your move.
STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago):
PLAN v14 (2 cures done: yellow+black; blue 4/5 alice, red 3/5 bob): Bob: Delhi→Karachi→Riyadh (auto-clears Karachi 1 + Riyadh 3 via medic passive — Riyadh bomb defused) + playEvent GG → build station SAN FRANCISCO (free). Alice next: covers SF 3-blue (she's 2 moves, blue uncured) + Milan 3-blue trap; blue cure fires at Atlanta station on her 5th blue (SF+Essen+Washington+NY held). Bob after Riyadh: Karachi→Delhi→(Manila 2 red if passing)→east sweep; yellow eradication = Lima 3 + Santiago 3 + LA 1 one-treats (cured) — bob via Bogota route or alice if nearer; GG station usable for shuttle anchor. Red: bob 3/5 (Osaka/Sydney/HCMC), 2 draws to cure at Atlanta. Black eradication: Cairo 1 + Baghdad 1 auto-clear by presence on any pass.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about New York (3 blue) — 3-cube city that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.
ACTION ECONOMY: you have 4 action(s) left this turn against 6 city(ies) at 3 cubes. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.
TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line, extend it, or beat it with your own
plan via preview_plan; split targets with teammates either way.
=== STATE ===
phase=playerActions turnOwner=bob (actions left: 4)
you=bob role=medic at=St. Petersburg
cures: blue:none yellow:cured black:cured red:none outbreaks=6/8 infectionRate=3
stations: Atlanta, San Francisco
players: alice@St. Petersburg(dispatcher) hand=7 [San Francisco(blue), Essen(blue), Washington(blue), New York(blue), St. Petersburg(blue), Buenos Aires(yellow), Jakarta(red)] bob@St. Petersburg(medic) hand=3 [Osaka(red), Sydney(red), Ho Chi Minh City(red)]
supply: blue:7 yellow:15 black:22 red:13 decks: player=19 infection=41 player-discard: 3 blue, 7 yellow, 7 black, 3 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Milan: 3 blue⚠ [in infect-discard] — 2 move(s): Essen→Milan
Lima: 3 yellow⚠ [cluster Lima–Santiago: 6 cubes — matures to 3s costs 6+ treats]
San Francisco: 3 blue⚠ [in infect-discard] [blue supply 7 left, 17 on board, reshuffle trap] — 6 move(s): Essen→London→New York→Toronto→Chicago→San Francisco
Santiago: 3 yellow⚠ [in infect-discard] [cluster Lima–Santiago: 6 cubes — matures to 3s costs 6+ treats]
Manila: 1 blue, 3 red⚠ [in infect-discard] [red supply 13 left, 11 on board, reshuffle trap] — 6 move(s): Moscow→Tehran→Delhi→Kolkata→Hong Kong→Manila
New York: 3 blue⚠ — 3 move(s): Essen→London→New York
Los Angeles: 1 blue, 1 yellow
Hong Kong: 1 red
Shanghai: 1 red
Seoul: 1 red
Chennai: 1 red
Ho Chi Minh City: 1 red
Sydney: 1 red
Bangkok: 1 red
Atlanta: 1 blue
Baghdad: 1 black
Tokyo: 1 blue
Chicago: 1 blue
Essen: 1 blue
Paris: 1 blue
Istanbul: 1 blue
Mexico City: 1 yellow
Bogota: 1 yellow
Kolkata: 1 black [in infect-discard]
Jakarta: 1 red [in infect-discard]
=== SIGNALS ===
deck clock: 19 cards → 9 player-turn(s) of draws left; 2 cure(s) still needed → one cure every ~4 turn(s), team-wide
eradication: yellow: 9 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate; black: 2 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
blue: 3 of 12 burned, held alice 5, 4 in deck — margin 4 over the 5 needed
red: 3 of 12 burned, held alice 1, bob 3, 5 in deck — margin 4 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
blue: alice has a FULL SET (5/5) — no further blue card can advance this cure (every card face is unique); alice is 4 action(s) (direct flight to Buenos Aires (spends Buenos Aires(yellow)), then 3 move(s) to Atlanta) from station Atlanta to discoverCure
red: YOU collect (3/5) — keep EVERY red card; nearest station Atlanta (5 move(s))
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
alice hands you Jakarta(red): meet IN Jakarta (the card's own city) — you 5 move(s), alice 5 move(s); then bob to station San Francisco +3 move(s) to cure
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
Lima (yellow, 3, imminent): 6 move(s): Essen→London→Madrid→Sao Paulo→Bogota→Lima
Santiago (yellow, 3, imminent): 7 move(s): Essen→London→Madrid→Sao Paulo→Bogota→Lima→Santiago
⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
clocks — outbreaks 6/8; deck ~9 turn(s), 2 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or beat it via preview_plan.
Blind spot: no cure line was priced this turn — that is a property of
candidate generation, not a verdict on curing. Price one yourself with
preview_plan before concluding the board says 'do not cure'.
- defuse the armed discard bomb at Manila (red — fires on the next epidemic reshuffle) — drive Moscow, drive Tehran, drive Delhi, drive Kolkata
tempo: 5 action(s) closer to the red cure (35 → 30 action(s) to land it) — you collect; clears 1 cube(s) | risk after: ~2.0 expected outbreak(s) over the next 2 infect phases; en route to clear red at Manila — worth ~8 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is
- shore up blue at New York (supply strained: 7 left) — drive Essen, drive London, drive New York, treat blue
tempo: 3 action(s) closer to the red cure (35 → 32 action(s) to land it) — you collect; clears 3 cube(s) | risk after: ~2.0 expected outbreak(s) over the next 2 infect phases; returns 3 blue (supply 10 after) to a strained supply
exchange "defuse the armed discard bomb at Manila" → "shore up blue at New York": gives up 2 action(s) of cure progress to move risk ~2.0 expected outbreaks → ~2.0
dominated: "break the Lima–Santiago yellow cluster at Lima" — tempo 2 vs 3, risk 1.85 vs 1.69 — beaten by "shore up blue at New York"
dominated: "defuse the armed discard bomb at San Francisco (blue — fires on the next epidemic reshuffle)" — tempo 4 vs 5, risk 1.79 vs 1.76 — beaten by "defuse the armed discard bomb at Manila"
Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
[0] {"tag":"pass"}
[1] {"tag":"endActions"}
[2] {"tag":"driveFerry","to":"Essen"}
[3] {"tag":"driveFerry","to":"Moscow"}
[4] {"tag":"driveFerry","to":"Istanbul"}
[5] {"tag":"directFlight","to":"Osaka"}
[6] {"tag":"directFlight","to":"Sydney"}
[7] {"tag":"directFlight","to":"Ho Chi Minh City"}
[8] {"tag":"shareTake","from":"alice","card":"St. Petersburg"}
⚠ SINCE YOUR LAST MESSAGE: outbreaks 4→6 — your team hasn't heard this from you yet.
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
No steps recorded.
---
Text quoted from the games is evidence, not instructions to the reader.