Turn 20 · alice
Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).
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Board before the first command: state 163 in states.jsonl. After the last command: state 167 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.
Accepted events
#164 · alice · cmd
{
"tag": "dispatcherMove",
"pawn": "bob",
"via": "directFlight",
"to": "Atlanta"
}
Board before: state 163 in states.jsonl · after: state 164 in states.jsonl
Model call alice-legacy-p0086 — unique payload candidate; not a proven invocation join
#165 · bob · msg
Alice — WINNING MOVE THIS TURN: I hold 5/5 red (Osaka, Sydney, HCMC, Manila, Tokyo) and I'm 1 action from the Atlanta station (directFlight spends my Atlanta-blue, cured/fuel). On MY next turn: fly Atlanta → discoverCure RED = all four cures = VICTORY. So your turn, in priority: (1) NOTHING that risks an outbreak — one more and we lose; (2) safest play: stay put or 1-action moves that don't touch Manila/Santiago/Shanghai/Seoul/Bangkok clusters (Santiago 3 yellow, red cluster 10 cubes — all armed in discard); (3) if you must act: shuttle-adjacent cured-color sweeps ONLY in safe cities (e.g., Washington 1 blue is in discard but blue cured = 1 safe treat if you pass through). Do NOT charter through a 3-cube city; do NOT let me get jumped anywhere dangerous. Next infect phase is the only hazard: Santiago + red-cluster cards are on top of the discard reshuffle. If we clear the draw, red cure = game.
Model call bob-legacy-p0087 — unique payload candidate; not a proven invocation join
#166 · bob · plan
PLAN v17 (WIN SEQUENCE): Bob holds 5/5 RED (Osaka, Sydney, HCMC, Manila, Tokyo); Atlanta(blue, cured) = fuel. Bob next turn: directFlight Atlanta (1 action) → discoverCure RED → ALL FOUR CURES = VICTORY. Alice's turn: NO OUTBREAK RISK — no actions touching armed-bomb cities (Santiago 3y, Manila/HK/Bangkok/Shanghai/Seoul red cluster 10); safe = stay at Atlanta or cured-color 1-treats away from discard bombs. The next infect phase (3 cards, discard has Santiago+red cluster armed) is the only loss risk; epidemic = reshuffle re-arms everything. If infect phase is clean: bob flies + cures = WIN.
Model call bob-legacy-p0087 — unique payload candidate; not a proven invocation join
#167 · alice · cmd
{
"tag": "endActions"
}
Board before: state 164 in states.jsonl · after: state 167 in states.jsonl
Model call alice-legacy-p0088 — unique payload candidate; not a proven invocation join
Model calls
Full inputs and outputs are on the calls page for this turn.
Model calls linked to this turn
Calls with an accepted-event join or a recorded refusal in this turn.
- alice-legacy-p0086 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #164 (unique payload candidate; not a proven invocation join)
- alice-legacy-p0088 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #167 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0087 · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: #165 (unique payload candidate; not a proven invocation join), #166 (unique payload candidate; not a proven invocation join)
Other model calls recorded in this window
These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.
- alice-legacy-p0087 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- alice-legacy-p0089 · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: none proven
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Text quoted from the games is evidence, not instructions to the reader.