Turn 3 · bob
Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).
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Board before the first command: state 23 in states.jsonl. After the last command: state 31 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.
Accepted events
#24 · alice · msg
Bob — plan update before your turn ends: I drew One Quiet Night, so the next epidemic reshuffle won't matter — DON'T hold Forecast for it anymore; use it whenever 2+ ugly cards top the infect deck. New fire: Hong Kong has 3 red (Manila re-hit; supply red 20, Lima/Santiago also grew). Next turn: swap Lagos in SF first (SF→Chicago→ATL → I'm back at the station), then I dispatch you toward Hong Kong — with your Airlift spent, I'll drive you SF→Tokyo→Manila→Hong Kong across my next two turns; you clear HK's 3 red in 1 action on arrival. Meanwhile I hold at/near Atlanta to cure blue the moment I draw 2 more blue cards. Your yellow 4th card: keep drawing — you're 1 card away.
Model call alice-legacy-p0013 — unique payload candidate; not a proven invocation join
#25 · bob · msg
CONFLICT FLAG: the SF Lagos-swap is ILLEGAL — you're a Dispatcher, not Researcher; we can only share the card of the city we BOTH stand in (San Francisco). And you drew SF(blue) yourself, so my copy is a duplicate — no share needed. New plan: I go HK myself this turn (SF→Manila→HK, wipe 3 red, then to Kolkata toward Riyadh — no dispatch needed, saves your actions). You hold Lagos; when I've drawn a 4th yellow, I fly to Lagos, you dispatcherJump to me there, hand it over (both in Lagos = legal). I also played Forecast (free) to bury Hong Kong under Riyadh on the infect deck. You: hold Atlanta station, cure blue the moment you draw 2 more blues.
Model call bob-legacy-p0011 — unique payload candidate; not a proven invocation join
#26 · bob · plan
PLAN v4: Lagos-swap in SF was illegal (alice=Dispatcher; shares need both pawns in the card's city). Bob collects YELLOW: currently Miami+MexicoCity+LA (3/5); alice HOLDS Lagos — when bob draws a 4th yellow he flies to Lagos, alice dispatcherJumps to him there and hands Lagos over (legal only in Lagos); bob's 5th yellow via draws → cure at Atlanta station. Alice collects blue (3/5: Milan, Paris, SF — bob's SF is duplicate/fuel) + black + red; she holds Atlanta station to cure blue on 2 more blue cards. Bob firefighting: THIS turn HK 3 red cleared + reposition Kolkata; next turns Riyadh 2 black (Kolkata→Delhi→Karachi→Riyadh, treat). Forecast played (buried HK). Open: Johannesburg 3 yellow (bomb, low priority — yellow cure coming), Lima/Santiago 2 each, Bangkok 1 red.
Model call bob-legacy-p0011 — unique payload candidate; not a proven invocation join
#27 · bob · cmd
{
"tag": "playEvent",
"play": {
"event": "forecast",
"order": [
"Manila",
"Kolkata",
"Bangkok",
"Atlanta",
"Riyadh",
"Hong Kong"
]
}
}
Board before: state 23 in states.jsonl · after: state 27 in states.jsonl
Model call bob-legacy-p0011 — unique payload candidate; not a proven invocation join
#28 · bob · cmd
{
"tag": "driveFerry",
"to": "Manila"
}
Board before: state 27 in states.jsonl · after: state 28 in states.jsonl
#29 · bob · cmd
{
"tag": "driveFerry",
"to": "Hong Kong"
}
Board before: state 28 in states.jsonl · after: state 29 in states.jsonl
Model call bob-legacy-p0013 — unique payload candidate; not a proven invocation join
#30 · bob · cmd
{
"tag": "treatDisease",
"color": "red"
}
Board before: state 29 in states.jsonl · after: state 30 in states.jsonl
#31 · bob · cmd
{
"tag": "driveFerry",
"to": "Kolkata"
}
Board before: state 30 in states.jsonl · after: state 31 in states.jsonl
Model call bob-legacy-p0015 — unique payload candidate; not a proven invocation join
Model calls
Full inputs and outputs are on the calls page for this turn.
Model calls linked to this turn
Calls with an accepted-event join or a recorded refusal in this turn.
- alice-legacy-p0013 · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: #24 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0011 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #25 (unique payload candidate; not a proven invocation join), #26 (unique payload candidate; not a proven invocation join), #27 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0013 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #29 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0015 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #31 (unique payload candidate; not a proven invocation join)
Other model calls recorded in this window
These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.
- alice-legacy-p0014 · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: none proven
- alice-legacy-p0015 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- alice-legacy-p0016 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- bob-legacy-p0012 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- bob-legacy-p0014 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
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Text quoted from the games is evidence, not instructions to the reader.