Turn 20 · alice

Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).

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Board before the first command: state 159 in states.jsonl. After the last command: state 161 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.

Accepted events

#160 · bob · msg

Discards done — cured-color fuel shed (New York), yellow spares (Khartoum, Johannesburg) kept as backstops. Alice's turn is now a pure action phase at the Toronto station with the complete yellow set: cure lands there and all four diseases are cured. One Quiet Night already skipped tonight's infect phase, and Resilient Population permanently removed the worst reshuffle bomb. Nothing left to advise.

#161 · alice · cmd

{
  "tag": "discoverCure",
  "color": "yellow",
  "cards": [
    "Sao Paulo",
    "Buenos Aires",
    "Lima",
    "Bogota"
  ]
}

Board before: state 159 in states.jsonl · after: state 161 in states.jsonl

Model call alice-legacy-p0090 — unique payload candidate; not a proven invocation join

Model calls

Full inputs and outputs are on the calls page for this turn.

Model calls linked to this turn

Calls with an accepted-event join or a recorded refusal in this turn.

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Text quoted from the games is evidence, not instructions to the reader.

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