Turn 0 · alice
Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).
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Board before the first command: state 0 in states.jsonl. After the last command: state 7 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.
Accepted events
#1 · alice · msg
I'm taking the yellow-cure line: Miami→Bogota→Sao Paulo this turn, then I'll hand you Sao Paulo(yellow) next turn in Sao Paulo — meet me there. That leaves Tokyo/HCMC red bombs on the board; you're Scientist in Atlanta with red cards, so please cover red/contain if you can while we route the cure. I keep all black cards.
Model call alice-legacy-p0001 — unique payload candidate; not a proven invocation join
#2 · alice · cmd
{
"tag": "driveFerry",
"to": "Miami"
}
Board before: state 0 in states.jsonl · after: state 2 in states.jsonl
#3 · bob · msg
Agreed. I'll route toward Sao Paulo to meet you next turn for the Sao Paulo(yellow) handoff — from Atlanta that's Chicago→Mexico City→Bogota→Sao Paulo, so I'll start moving now and we rendezvous turn after next. I keep my red set (HCMC/Jakarta) for the cure; red supply is 13 with 3-cube Tokyo + HCMC clusters, so plan an epidemic-proof containment pass after the yellow cure. Consider keeping Resilient Population stored (contingency) for post-epidemic cleanup.
Model call bob-legacy-p0002 — unique payload candidate; not a proven invocation join
#4 · bob · plan
BOB (Scientist) collects RED + YELLOW cure cards; ALICE collects BLACK (3/5) and hands Sao Paulo(yellow) to Bob in Sao Paulo. Rendezvous: Sao Paulo — Bob moves Atlanta→Chicago→Mexico City→Bogota→Sao Paulo, then to Atlanta station to cure yellow (needs 2 more yellow draws). Bob holds HCMC/Jakarta red cards for the red cure at Atlanta station. RED containment (Tokyo 3, HCMC 3, supply 13): after yellow handoff, Bob covers red cluster; Alice covers black region. Blue: no cards yet, treat as filler/travel fuel.
Model call bob-legacy-p0002 — unique payload candidate; not a proven invocation join
#5 · alice · cmd
{
"tag": "driveFerry",
"to": "Bogota"
}
Board before: state 2 in states.jsonl · after: state 5 in states.jsonl
#6 · alice · cmd
{
"tag": "driveFerry",
"to": "Sao Paulo"
}
Board before: state 5 in states.jsonl · after: state 6 in states.jsonl
#7 · alice · cmd
{
"tag": "buildStation"
}
Board before: state 6 in states.jsonl · after: state 7 in states.jsonl
Model call alice-legacy-p0005 — unique payload candidate; not a proven invocation join
Model calls
Full inputs and outputs are on the calls page for this turn.
Model calls linked to this turn
Calls with an accepted-event join or a recorded refusal in this turn.
- alice-legacy-p0001 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #1 (unique payload candidate; not a proven invocation join)
- alice-legacy-p0005 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #7 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0002 · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: #3 (unique payload candidate; not a proven invocation join), #4 (unique payload candidate; not a proven invocation join)
Other model calls recorded in this window
These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.
- alice-legacy-p0002 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- alice-legacy-p0003 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- alice-legacy-p0004 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- bob-legacy-p0001 · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: none proven
- bob-legacy-p0003 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
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Text quoted from the games is evidence, not instructions to the reader.