Turn 10 · alice

Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).

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Board before the first command: state 67 in states.jsonl. After the last command: state 72 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.

Accepted events

#68 · bob · msg

Drew Santiago(yellow) — I'm 3/4 yellow, one card from the cure; I'll be back at Sao Paulo station after clearing Kinshasa+Khartoum this coming turn. Please route any yellow draw my way (Lagos region or shuttle Sao Paulo works). Black cure is yours to bank at Jakarta.

Model call bob-legacy-p0042 — unique payload candidate; not a proven invocation join

#69 · alice · cmd

{
  "tag": "discoverCure",
  "color": "black",
  "cards": [
    "Baghdad",
    "Mumbai",
    "Karachi",
    "Istanbul",
    "Delhi"
  ]
}

Board before: state 67 in states.jsonl · after: state 69 in states.jsonl

Model call alice-legacy-p0040 — unique payload candidate; not a proven invocation join

#70 · alice · cmd

{
  "tag": "shuttleFlight",
  "to": "Atlanta"
}

Board before: state 69 in states.jsonl · after: state 70 in states.jsonl

Model call alice-legacy-p0041 — unique payload candidate; not a proven invocation join

#71 · alice · cmd

{
  "tag": "shuttleFlight",
  "to": "Sao Paulo"
}

Board before: state 70 in states.jsonl · after: state 71 in states.jsonl

Model call alice-legacy-p0042 — unique payload candidate; not a proven invocation join

#72 · alice · cmd

{
  "tag": "driveFerry",
  "to": "Madrid"
}

Board before: state 71 in states.jsonl · after: state 72 in states.jsonl

Model calls

Full inputs and outputs are on the calls page for this turn.

Model calls linked to this turn

Calls with an accepted-event join or a recorded refusal in this turn.

Other model calls recorded in this window

These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.

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Text quoted from the games is evidence, not instructions to the reader.

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