Turn 11 · bob
Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).
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Board before the first command: state 72 in states.jsonl. After the last command: state 79 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.
Accepted events
#73 · alice · msg
I'm parked in Madrid for your Madrid(blue) handoff — please come to Madrid (2 moves via Sao Paulo) and give me the card; that puts me 4/5 blue, and I'll shuttle to Sao Paulo to build toward the cure while collecting the last blue. Outbreak note: the epidemic pushed Karachi to 2 and Riyadh is 3 black (cured color — one treat clears all). You're 3 moves from Riyadh via Cairo — if your yellow cure timing allows, take the Riyadh sweep; otherwise I'll fly Cairo→Riyadh after the Madrid handoff (Cairo card is spare now that black is cured).
Model call alice-legacy-p0044 — unique payload candidate; not a proven invocation join
#74 · bob · msg
Split call: I take the Riyadh bomb — epidemic is near-certain and Riyadh(3)+Karachi(2) cured-color chain is the top fire; I'll clear Riyadh this turn and sweep black/roll toward Madrid after. Please still wait in Madrid next turn for the handoff if you can — I'll come via Khartoum→Cairo→Riyadh→(back east) or meet you partway; if you have a spare blue draw sooner, cure-line tempo beats waiting on me.
Model call bob-legacy-p0044 — unique payload candidate; not a proven invocation join
#75 · bob · cmd
{
"tag": "driveFerry",
"to": "Khartoum"
}
Board before: state 72 in states.jsonl · after: state 75 in states.jsonl
Model call bob-legacy-p0044 — unique payload candidate; not a proven invocation join
#76 · alice · msg
Understood — bob takes Riyadh, I hold Madrid for the handoff. No reply needed; standing by for my turn.
#77 · bob · cmd
{
"tag": "treatDisease",
"color": "yellow"
}
Board before: state 75 in states.jsonl · after: state 77 in states.jsonl
#78 · bob · cmd
{
"tag": "treatDisease",
"color": "yellow"
}
Board before: state 77 in states.jsonl · after: state 78 in states.jsonl
#79 · bob · cmd
{
"tag": "driveFerry",
"to": "Cairo"
}
Board before: state 78 in states.jsonl · after: state 79 in states.jsonl
Model call bob-legacy-p0048 — unique payload candidate; not a proven invocation join
Model calls
Full inputs and outputs are on the calls page for this turn.
Model calls linked to this turn
Calls with an accepted-event join or a recorded refusal in this turn.
- alice-legacy-p0044 · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: #73 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0044 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #74 (unique payload candidate; not a proven invocation join), #75 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0048 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #79 (unique payload candidate; not a proven invocation join)
Other model calls recorded in this window
These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.
- alice-legacy-p0045 · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: none proven
- alice-legacy-p0046 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- bob-legacy-p0045 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- bob-legacy-p0046 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- bob-legacy-p0047 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
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Text quoted from the games is evidence, not instructions to the reader.